Resources for Quar:Rhyfler.comQuar is a game about fighting World War One with colourful anteater muppets.
The speckles strike me as being hard to do right on the little fellows.
>>97986417Less is more I find; a couple of mine came out a little splodgy.My I spot my snouts in colours that stand out from the Quar in question's base tone, and I use these to distinguish individuals, by trying not to repeat combinations of colours and spots on the same type of guy.
I get the feel it's going for, but I dunno, comes off a little too goofy
>>97986767Don't make me show you The Boot again.
Is Quar Discord worth visiting for background info = is author answering questions?
>>97986953Yes, rare case of actual comfy discord channel.
>>97986767I find it charming and refreshinglike this lil guy, his name is Archiebut yea game is neat it fills a good niche
I like the designs a lot. Give me a rundown on how the factions play.
>>97989068Crusaders: Ususally separate into three man fireteams, each two with snappy rifles for return fire, and one with a heavier rifle with a longer range that can plink tanks and penetrate cover some; their splagen toepedoes give them mobile anti-armour access, though they lack a native sharpshooter unit, instead having a skirmisher.Cortyr: Normally use a blob of long-rifle armed infantry, with a support section packing a machinegun, they have access to field howitzers, and snipers, but their tanks are a bit old fashioned, being casemate, and they are more defensive than offensive.Fidwog: only faction so fat to integrate light tractors with their infantry squads; as a result these are the default combined arms guys; they also fuck with cavalry and war dogs, and big shotguns; their infantry weapons lack range though.Print Only: past this point armies do not presently have production plastic runsGwynt: Free mass-fire actions.Most disciplined firing line around, but tends to clump up to use this ability; they also have giant quad shotgun emplacements.Toulmore: Elite regular units; just straight up more skilled than your average Quar, but you pay for it in points; they have snipers using the Coftyran long rifles, and also field giant wasp handlers.Western Arnyara: Mechanized, kinda unskilled, have a special mass assault action, equipped for close action, some with swords, some with dual-pistols, have bikers and big shooty tank-housesGloam-Hyn: Tiny skittery tanks, and cut down rifles; cheap skirmishing troops that make good use of cover , but lack heavy support elements, and their cut down weapons have inferior range.They also use hunting salamander things, and lay traps.Tollyn-Maeryn: These are the Home Guard of the nation of Maer-Braech, and the remains of their pre-crusader army, they use green conscripts that are unskilled, lead by experienced commanders who buffs them that almost compensates, and they get rifle grenades, confused grandmas.
>>97990461Coftyr*
Well dropped $380 at ZS. Here's to hoping some demo games will get me some opponents.
>>97990461Fidwogs are so fat they have to use tractors to move, truly a accurate representation of royalist quars
>>97990718What did you get?
>>97990718Dope, I'm a UKfag, so .y options are limited.However, Sarissa do a deal where they will sell you a standard cofty or crusader box, plus the conversion parts for Gwynt or Toulmore respectively, pans out about £37.50 for an infantry set.Hoping they do something similar for the Hoblyn Valley Rangers and the FOD.
>>97991500>Crusader Rhyflers box>Crusader Command box>Crusader Specialists box>Ailthean tractor>Coftyrans Rhyflers box>Coftyrans Command box>Coftyrans Specialists box>Chyweethl tractor>Hardbound/PDF RulebookShould be all I need to play and demo.
>>97992818>Should be all I need to play and demo.More than enough. Two Rhyfler boxes are enough.
>>97992818Dope.I've been making do with the starter box so far, was quite adequate.Expecting my 'Wogs and my hardback rules to arrive tomorrow or the day after.
>>97992956Gives me a good selection to mix and match to escalate/introduce things into demo's.Unless I'm completely misunderstanding what the end goal is I want to play the mid sized game mode when all is said and done.>clash of rhyfles = 6-12 model skirmish>this quars war = 20-100 model battle >this quars war: the long war = 20-200 model 15mm mass combatI swear Qualtieri said in a video or two that This Quars War 2.0 was in late play testing. I could just be misunderstanding and the mid game is just upscaling the 15'ns to 28's. I probably need to swallow my pride and make a Discord account to get into the Quar Discord. It probably has much more information than what's out there publicly.
What's the difference between a tractor and a contraption?
>>97993604Same as the difference between an IFV and a tankPart design intention, part semantics.
Do you think Quar have teeth at all?Or just a long tongue like an Aardvark?
>>97994375They bake breads and pastries so it's likely they have teeth. Unless they just tear off small pieces and let it soak in their mouths until it can be swallowed.
Western Arnyarans might be low-key stronk if you abuse their "Onslaught" ability.It allows commanders to ignore their command action limit for number of troops, when making a "fire and advance" group command, and lets advancing units swap their advance for a charge attack for I think, a pluck point?Combine that with the melee bonuses on their sword armed troops, Western Arnyarans might be a competitor for best shock infantry army, in a tactical sense, despite their nomadic mechanized nature.
>>97986273Is the links section broken for anyone else? I'm trying to find the quar discord.
>>97995234Yes, Qualtieri is rebuilding the thread. Discord invite links are banned on 4chan, aren't they?You can go to zombiesmith dot com, scroll down and there's a "Join the Discord" button on the left
>>97995283>rebuilding the thread*the site, kek
>>97995234There's a invite almost at the bottom of zombiesmith(.)com.
I'm a full crusader supporter but I really like all the options Coftyr gets. I may need to get a squad of them
>>97995655>>97995283Thanks, dudes.
>>97995995Doru my beloved... Also their uniform is great.
It's somehow so charming that some guy's full-blown setting autism became this delightful wargame.
If you have 30 points left in a patrol what's better to get, a rhyfler or one of the specialists like cook or musician?
>>97997013Well, the main difference is the ability; the cook and medic can still shoot, and you have to pay pluck for supporting fire; which is a good ability, but also can only be depended on when you have excess Pluck.The musician allows you to un gobsmack all units in a fairly large area, and the cook allows you to check wounded in a slightly smaller area.Both are kinda good, but I think the cook can get you pluck from recovering wounded, so he might have the edge.
Looking forward to making and reading some narrative battle reports in the near future lads.Don't let me down.
>>97993604In The Long War you didn't pay for fielding individual models but for formations of a particular type.
How do specialist yawdryls work? Are they supposed to lead their respective specialist team, or can I use them as rhyfler squad leaders and vice versa?
How is the 15mm game? I'm still undecided but I think I'm leaning more 15mm for company building autism. Does 28mm clash of rhyfles support company level yet or is it still like 20 guys max a side and we're still waiting for the large game update?
>>97998708>Does 28mm clash of rhyfles support company level yetno>or is it still like 20 guys max a side and we're still waiting for the large game update?yes
>>97993604From what I see tractor is the generic name for tanks. The word tank historically was the Bongs secret code word for their new vehicle to hide it from the Germans. It's just the code word stuck as the name for the vehicle. Qualtieri wanted to not use the code word tank for his game. A contraption is what a vehicle is call when it's a WTF design that doesn't fit a normal design. Basically vehicles are a Jeep, Car, Truck, Tank, or Contraption.>>97998562>Are they supposed to lead their respective specialist teamThis is definitely rules as intended. The regular and specialist profiles are different tables.>can I use them as rhyfler squad leaders and vice versaThis might be under RAW if there is nothing that says you can't. Then again I only acquired the full rules yesterday so I still reading/absorbing them. The game as intended is bent more towards historicals play than herohammer, Qualtieri encourages (but doesn't fully rule enforce) building to TO&E.
>>97998562>>97998871Everyone is for their specific type except Command models, those can lead anyone. Profiles doc:>Standard Rhyflers include two Leader types; Yawdryls and Milwers. These Leaders may only issue Group Moves and influence rhyflers under their direct command.>Specialist rhyflers are equipped with weapons or skill above those of the basic rhyfler. Specialists receive Group Move Tasks from a Specialist Leader of the same role; i.e. Trench Raiders can take part in a Group Move performed by a Trench Raider Yawdryl.>Command rhyflers may exert their control and influence upon any friendly rhyfler on the battlefield. Examples include, an is-Caerten may issue a Group Move to both standard rhyflers and specialists, and a Cook’s ability extends to allrhyflers within their influence.I really dislike that special abilities and weapon properties are in the Rulebook, but the profiles that tell you which dude has those abilities and weapons are in a separate Profiles PDF. Except a handful, because they are newer and the profiles PDF is the one that gets updated eventually. So why put those abilities and weapons(that might need changing later) in the Rulebook that goes to print, I don't know.
>>97999060>Profiles doc:wow, now I feel stupid. I only ever opened profiles pdf to check the numbers. Thanks.
>Qualtieri makes a video about pronounciation>he pronounces Rhyfler as "rifler", not "Khriv'ler"so far so good, but riddle me this Mr Quar, how the fuck am I supposed to say CHYWEETHL while playing the game without sounding like a massive autist
>>97999223cheesewheel
>>97999223I say it like "ky-wee-thil"
>>97999191The profile doc allows for living changes without forcing a full Codex merry-go-round. Some of historical changes I know of was adding loaders to H-11a's and Splagen Torpedo's. Also some people got mad that he limited Ryshi rifles to 3. Apparently when the plastics came out since there were enough to do it some people built all their regular Crusader with Ryshi rifles.
>>97999060Darn, here I was hoping to use a sharpshooter Yawdryl as my patrol commander , the points worked out so well too
>>97986273So if I wanted toget the guys involved to play full sized quar war for fidwog against crusaders, how big of an army do you actually need? I like the itty bityy infantry tanks
>>98000637If your opponent is fine with it I see no problem. That's one of the main mantras about the game.>>98000713Pic rel is the basic squad composition for Crusader and Fidwog in fluff and sort of a reference for Clash of Rhyfles Crusader is 278 pts and Fidwog is 235 pts. 300 is the standard game size, so you can fiddle around a bit still.Quar has been added to newrecruit.eu if you want to click around there to see the points.The rules and stats for armies are on https://rhyfler.com/rulebooks/
>>98000777How do you pronounce the fidwog tank name?
>>98001421Findmydad.
>>98001421Fin-ree-dad
>>98001421Fin-rid-had.
My group is doing a Kriegsspiel game set in the Quar setting
>>98002184Very based? I myself was thinking about some kind of quar rpg so I can show my non-wargame friends and how such a game could work
>>98002237>quar rpg A Quarpg?
>>98002237Adapt the resolution mechanic to cover a broader suite of skills?3d6 roll under is pretty versatile.
>>98002569You made the image of a quar gurps supplement appear inside my brain.
>>98000713This Quar's War in theory supports 20-100 model battles, but I'm afraid going on the low end with a Clash of Rhyfles force like >>98000777 suggests isn't the intended experience. Scenarios in the rulebook are either platoon vs platoon or company vs company so you should probably aim to have a platoon plus some attached squads at minimum.
Anybody knows when the second fluff PDF - Eastern Steel will be coming?
>>98003299Is This Quar's War the one that's getting a new update for 28mm mass battles? I think I heard the dev mentioning new mass battles rules soon
>>97986797You actually showed that to me, not that other guy, in the last thread, the one with the derail about Trench Crusade. Anyway, this game looks like it has a lot of charm.
>>98003647Last time it was mentioned in Discord was a year ago, so probably never. However,
>>98003673So I guess nothing will happen untill they are done with Western Iron factions, meaning we need to wait until Easky and Toulmore have plastics?
>>98003299Right, I >>98000777 thought anon is asking about CoR>>98003652I personally wouldn't bother preparing specifically for the new mass battle rules yet with all the delays and uncertainty about how it is going to look and WHEN.In the old rules(TQW) you didn't have list building. Armies were suggested for each scenario. Model count was around 40-60 iirc, so like 3 squads and attachments.That's like plastic 2 infantry boxes and 1-1 specialists/command I think. Maybe?This is what the main rules guy said about lists btw:>Yeah, sorry, we don’t really do “list building”. Never goes well in my opinion. >>98003730I don't think Toulmore will ever have plastics. Apart from specialist models, they are just heads on Crusader bodies.
>>98003830>I don't think Toulmore will ever have plastics. Apart from specialist models, they are just heads on Crusader bodies.There's a part of me that thinks that WAY down the road he might release a box of Toulmore specific specialists with a conversion head frame. Depends how much the game might grow in popularity over time. I know he likes conversion bits and adding some on any empty frame space, and the bits offered for sale. Grant you I would expect that once all the major factions are in plastic. Hell by that time it would be silly not to just rework the Crusader frame for Toulmore at that point.
>>98003830Toulmorese also have their own tractor.
>>98003647I wouldn't hold your breath. Quar stuff started being released in 2012ish and Western Iron in 2022. I don't think there's any real plans to release factions for the eastern theatre.
>>98003963True, but an incomplete picture; much of that timespan was spent experimenting wid other systems, like Flying Lead, then the mass battle 15mm games, and the lore slowly coalesced over that time before being compiled as Western iron.Or so I believe.
>>98003918I doubt it, but who knows.>>98003946So? I don't know what you are trying to say with that.
>>98004001That they could at least get it in plastic just like Gwynt could get their distinct one. Also, if there are plans for Partisans then why not for Toulmore etc.?
>>98004015Partisans are sorta more universal, and will probably comprise by volume, a larger part of the game than the Toulmorese alone, to be fair.I would 200% play Partisans, because I could fluff them as whatever the fuck I want and the kitbash opportunities are endless, and I feel a lotta people would feel the same way.
>>98003830Nta's>Yeah, sorry, we don’t really do “list building”. Never goes well in my opinion.My historical gaming background doesn't have a problem with no list. Any unit that had a combat encounter is never full strength and you reorganize to level out. In addition a unit tends to over time aquire things they're not supposed to have on paper. Also lessons learned makes you change loadout and tactics based on what is currently happening. Units become a hodgepodge. I do like that they did implement limits on the number of certain units/items. It's the thing that has been ticking me off about 40k with it spamming non-basic specials. In Quar I shouldn't be facing a opponent with nothing but LMGs, torpedo launchers, and snipers.
>>98003971That's what I'm saying, Western Iron came out at the end of all of that. Every faction in that book already was represented with models in the 15mm game. Plus, as Tok has been talked up as being heavily reliant on its air units, we definitely won't see Eastern Iron until rules for aerial units and combat has been ironed out.
Imagine the WGA's constraints are:>1. Clash of Rhyfles ruleset has to be kept alive for another year - all new models have to be usable and viable in CoR>2. you cannot introduce any new factionare there any metal kits left that Qualtieri can release in plastic? Unarmored vehicles? Fidwog miners?
>>98002237>>98002569>>98002184So what TTRPG would work best for Quar?
>>98005412The story being told is Creevin and Western Arnyara are getting a hard plastic release. Crusaders, Coftyr, Fidwog, Creevin, and Western Arnyara have cavalry plastic releases in the works though Arnyara will be on their motorcycles. They already have the mount frame done from the Fidwog command release. It comes to Qualtieri getting the mounted/dismounted figs sculpted. Any plan beyond that I'm not sure.
>>98005544Definitely would be a homebrew. If I would do it I would be tempted to use the FFG 40k RPG mechanics. People bitch about the percentile roll failure rate (silly), some of it works on stacked feat powers (that you can flavor silly), and its action based. I don't think I've encountered a system that you can bolt onto Quar and get the Grimsical feel it should have.
>>98004015I still don't understand how getting a plastic release is relevant to a faction having a tractor.FOD has a tractor, but it's not in plastic. They could make it I suppose but then they'd have to remove the STL version and that's something they don't really like to do.
>>98005745Is the stuff being sold on the Zombiesmith site not in plastic? The material isn't listed in the description.
>>98006470only stuff made by Wargames Atlantic is plastic. If no material is specified, then it's metal.
>>98005544White Lies
>>98006470>>98006523I thought the 28mm stuff was resin, I think they ditched metals except for the 15mm which are resin tractors with a mix of metal parts and metal miniatures
Discord members: please tell Mr.Quar to create solo rules.
>>98006860I'm also under the impression that he is ditch metal for hard plastic and 3d printing. There's a video he made were he said when he started out pewter was like $5/lb and as of the video (5 years ago) it was $20/lb. I can't remember the exact number but with the Strange Plastic company he made he has at least 60+ 3d printers.Just for fun a second channel from Qualtieri popped up on my feed. It's from 14 years ago and he is showing his Quar production area, as in spare bedroom and home made spin casting equipment.https://www.youtube.com/watch?app=desktop&v=IYVIVzCmH10&t=3s
>>98006860 Zombiesmith/StrangePlastic have slowed production of their pewter minis some years back due to rising costs. They recently did a limited (and possibly final) run of their Kryst minis. They did some 3D printables and scanned some of their old stuff but the scans look a bit rough to me.
>>98007152That's what Kryst looks like? I hope they get plastics one day, I like them
>>98006860whaat. i had no idea he ever did resin.
As far as I know, other than the current limited and final run of some metals, ZS does everything in resin now apart from the bits he can source from WGA.
>>98007069That's dope as fuck desu.
>>98007542 Yeah, I hope so too. I think the hand sculpts have a certain character to them that's lost from plastic and 3D printing, but I'd still pick some up
>>97990461>Tollyn-Maeryn: These are the Home Guard of the nation of Maer-Braechwait the royalists remain even in the heart of the crusade?
>>98005678I know there are WW1 RPGs, so that'd be where I'd start. It'd be cool if someone homebrewed something, though.
>>98009106They're not royalists, but you can use them to represent Maer Braech's pre-Crusade army.
>>98009106They're the former army of the royalist state, and use the old equipment to fulfil the role of a militia/home guard.They are staffed by part time soldiers and green recruits, with the veterans from the last iteration of the army forming the officer and NCO corps.Maer Braech fought against The Crusade, and lost, but came back mad at their own leadership rather than their enemies, and more or less overthrew it's own government.Some cadres of the Tollyn-Maeryn may still harbour pro-royalist loyalties, hence why they are often deployed with a Crusader officer in an "Advisory" role.
I hope my parcel arrives today.I dunno what to paint my Fidwogs mind.Their standard scheme is fine, but I already have standard crusader and cofty forces.Maybe I should keep their main crimson, but give them a unique regimental trim.Part of me thinks they'd look good in dark blue with orange trim, but my Coftys are already dark blue, and I feel like some variance.
Get this feeling it would be one hell of a fight on this board.
>>98010714that board is aceI can already taste the mothcakes and feel the mud in me boots just looking at it
>>98010049I always thought they'd look good in a drab brown with red trim. The only real note about Fidwog uniforms is that blue trim denotes that the regiment is led by a noble.
>>98007069cursed video, do not click.anyway i love Qualtieri's little mannerisms, you can tell he's not a professional camera-trained content monkey, just a fun guy talking about fun stuff he likes doing.
>>98010945The goofy thing is he has a actor credit for Monster Inc. Pixar had a thing were they would have their employees VA small bit lines. Normally they would NEVER be selected or used but Qualtieri Trailer Kid recording was used in the film.
Always wondered what this game was when a friend sent me pic related. Now I know what it is. Really need to look into this more.
If you guys like QUAR then I’d recommend checking out Anyaral: The World of Twilight
Any info when new starter hits? Also, cavalry when?
>>98012474Fidwog command set is the only way to get cavalry in plastic so far; however, the gun-cadier is more of a mobile fire support platform role-wise.I'd expect to see releases this year, optimistically over summer, but at worst in time for Christmas.If the starter box contains Arnyarans, then their bikers will either be included or following on shortly, since they are already a part of their print range, and comprise a fair share of their presently limited unit lineup on their own.And the Creevish trench watch who seem arrayed against them do have Cadiery as part of their standard platoon formation table.
>>98011644Dinosaurs huh?Neat.
>>98011644Brother I haven't even BEEN properly into quar yet and you tell me to check another thing
>>98012474>starterNo>cavalryBoxes are printing.
>>98013075Consume, consume and consume.
How do you think the clan system works with the Quar? It's seemingly very large groups as an individual will have a surname as well as clan name. Do you think clans extend beyond nations?
>>98014301Well the War of The Tall Hats blurb indicates that the Maebwysh, inhabiting south-eastern Easky, have cultural connections with the Krysters across the border.This indicates that there are broad cultural groups within Alwyd, which may be contained within one, or encompass multiple nations.The most obvious example of a particular Quar ethnicity are the Fidwog, who are diminiutive; it isunclear if the quar of Achon, a peninsular that only connects to the mainland via Fidwog, but is politically separate, is also inhabited by such dwarf Quar, or if it ever was, but it would be worth asking Qualtieri.
>Lanky Guinea-Pig>Mounted high volume automatic weaponThis is a Braphog
>Narrative reasons to use "War of the Tall hats factions against mainline armies"The Ergydiwr are Diehard Crusaders, and it's not unreasonable to imagine them raiding Royalist coastal towns and shipping, since they are islanders, and probably have a maritime tradition.The Maebwysh are connected to the Krysters, and tend Royalist in loyalty, also though their host-nation is Crusader aligned, they are under the Western fraction of the Crusade, so it's not unlikely that Maebwysh would be involved in smuggling guns and providing aid to Kryst's royalist guerillas.
>>98015034*AddendumThe reason I think the Maebwysh could get away with this is because I believe the subjugation of Kryst was a Tokish and Eastern Heartland Crusade project, and that the occupying forces would mostly have fallen under Eastern Crusade command.
If every Quar were to come together and join hands, we could end the Long War.
Is the auld buck veteran worth it for the Tollyn Maeryn? "Like this!!" seems funny but it's a bit pricey.Same with the home dyna, is the medic ability worth taking over another leader?
>>98015034It's much easier to imagine Ergydiwrans joining the rest of the Easkovites in their offensive into Creevin. The only coastal raiding they could really easily do is along the northern Creevish coast, and Loeck does not want Crusaders attacking there as that's the core of Mauvn's support base. Though with how everything else is going to shit with the Creevin offensive that could be just another fun straw for the camel.Maebwyshian mercenaries could probably easily make their way up the Aeritini River and join the FOD defensive.
>>98015298You save a lotta points since they have cheap (but questionably reliable) troops; you could just field an over-strength formation, the old woman is questionable, but the Auld Buck is interesting because he -can- shoot straight, unlike his men, and his single-action revolver counts as a bolt-action weapon, which weirdly, allows him to make attacks ignoring range bands.Revolver Sniper is a pretty cool gimmick; he can also snap-shoot pretty well, and is the best close combatant you have available.The only downside really is that he has to take an action to cock his single-action revolver.I agree however, that he is overcosted in the points department for what he does, considering the cost/utility of the Crusader "Advisor".>>98015343They probably send plenty of men to join the regular army; by their nature, these chaps represent either a more localized, privately equipped and trained force, which may indeed coordinate with the regular army on defense, but I can also see them being able enough seamen to sail up past Invevenverta, or even conduct global maritime piracy against Royalist shipping; certainly, the American Civil War saw Union and Confederate vessels exchanging broadsides in the English Channel.Hell, you could have some Ergydirwan marines disembarked while their ship takes on supplies in a "Neutral" port, clashing with Fidwogger sailors in a taberna shootout.
Coftyr- FranceMaer Braech- GermanyToulmore- ItalyCreevin- PolandEasky- RussiaKryst- Saudi ArabiaFidwog- BritianAber- Roma if they actually came from RomaniaThis interpretation is based on absolutely nothing, just vibes.
>>98016652Fidwog is definitely Scotland which makes Coftyr England. The Gaefen are called as such because they carry a liquid unit called a gaefen of scotch on their backs
>>98016751Naw, the Coftyrans have a Frencch vibe.The Gwynts, their subsidiaries however, are literally bicorne wearing redcoats with superior rifle discipline.Also, my hardback rulebook arrived at last.Nice print and bind, and the additional rules seem easy enough to use at a glance.
>>98016831>Also, my hardback rulebook arrived at last.I did a order from Zombiesmith, does anyone know what their shipping time frame is like currently? For reference it was WGA plastics and a rule book so nothing they need to cast/print.
>>98017007Mine was ordered from WGA UK and came in just under a week.Zombiesmith is Qualtieri's personal site though, and I think he mostly handles it himself, or with a small staff.Allow one or two weeks I reckon.
Give it to me straight. If a guy came to your game and took out paper terrain pieces coloured with crayons would you think he is retarded and look for a pretext to leave? I thought these would look whimsical but after making the first sheet I don't know anymore.
>>98017772My man, my formative wargaming experiences were played on a kitchen table.It took me a long while to even have the inclination to build terrain or buy a sheet of a acryllic felt for grass.My advice is that you laminate them, paper terrain gets dirty and ripped with handling.They look nice.
>>98017772I think they look nice. Effort and skill make it more fun and you're putting in both. What kinda douche-bag is gonna complain about that?
>>98017836>>98017838thanks, I will persevere then. I might spend too much time on the internet and too little making stuff, but It just seemed to me everyone uses nice realistic terrain these days, and those who can't craft either 3d print or buy it.
>>98017910Start of this year I'd never made a piece of terrain in my life.I started hoarding polystyrene and plastic tubs, and old sprue for a while, watching youtube tutorials, then I started and it was just a matter of applying the proper technique.If you can drybrush a skeleton, you can drybrush a wall.If you can flock a base, you can put moss round the base of a well.Take three roughly equal long spars of sprue, and braid them together over the heat of a candle, tease out the ends, and melt the ends of offcuts and jam them on to make forks in the branches, and you got a tree for nothin'
>>98017772I like that it matches the box art.
>>98016652Creeven wear ushanka hats so clearly they are orcs.
I've heard that Gwynt is a bit overpowered on the table. Has this been anyone's experience here? I like how they look, but if my goal is to get two starters and get my friends hooked, I don't want to sour them by unintentionally setting up a bad match up.
>>98017772Not really, but they start stacking on a bunch of behaviors that put me off, I probably would. I've done papercraft terrain before, but they don't hold up great, even with cardstock. They can look pretty nice too.
>>98018771Their main faction ability is strong; basically allows you to perform the "Supporting fire" action with their regular rhyflers at no pluck cost.Each unit providing supporting fire makes a shooting test two easier.Normally this action costs one pluck per supporting unit.However, rhyflers providing supporting fire count as having used their combat action in the given card/turn.Also, units providing supporting fire to one another must be within four inches, encouraging them to clump, which of course, makes them vulnerable to template attacks.Their other specialties are grenadiers, scattergunners, and their signature heavy tractor, the Aerfen, none of which are terribly overtuned.I think the real threat are the Toulmorese with their 13 skill Rhyflers, and their mortar teams with indirect fire.
One thing that is evident from my reading of the hardback rules, is that after the Creevish and Arnyarans get a plastic release, they will be followed by Easky, probably released in a similar format to the Fidwog FOD - as the third option to the starter set factions, and if I had to guess, the box might mirror the FOD in containing twelve infantry and two light vehicles as opposed to the 24 infantry; in this case, the Snokyr Autoped seems a likely candidate.
>Arnyaran infantry mold is finished and ready to roll, but they are waiting on the Creevish>Creevish infantry is "on hold for game">Creevish cavalry is being tooled>Crusader cavalry is in production>Coftyr cavalry is in production>Partisans are in layout>Creevish Anfyr tank was teasedSo this is what I'm getting as the current state of things.
>>98020286Partisans will provide a great base to use all the spare arms and heads one might accrue.
Thinkgen of alternate Fidwog colour schemes.Mustard Yellow with grey Tractors?
>>98020286Creevish are done long time. On Mish Mash! YT there is a video about building one model from their sprue.
>>98021687Yeah, and he'd had those models for a while.WGA is taking their sweet time with something.Hell, they still haven't restocked their giant spider set.I need more spoders for my haunted wood.
>>98022639>WGA is taking their sweet time with somethingOld rumor was they were going to be part of the new starter and were waiting on the updated rules. Current rumor is they are having coordination issues between the US and UK facilities. I wish company's would be like old FFG and openly publish the current status of their products.
>>98022945Eh, I can also see why you might not.Public announcement of a mundane cockup can easily spiral into investment flight.
I picked up some resin quar from zombiesmith not too long ago. They're a little bit thicker than the pewter, maybe a tiny bit taller. I'm speculating it's a bit to compensate for the difference in material properties. They mix together okay, but the proportional difference is noticeable.
Me first Fynrydhad.I'mma basecoat 'm after the glue cures.
>>98024543nice tonk
Trying to decide what should be my first for the past week. Gwynt seems cool but so does toulmore
>>98025672Join the royalist cause brother. C*usaders are a rabid hored of degenerates trying to destroy the natural order and fabric of quar society.
How do specialists organize? Specifically, trench raiders have very different tactics from the normal ten quar squads, it's hard to imagine they just get attached on to one. Do they form their own squads? How many would be in said squad?
>>98025672I'd go for Gwynt because their hats are cooler for my tastes, however, the Twaenhyr is the better Tractor by far, and the Toulmorese Mortars look to be pretty beastly; Gwyntish Grenadiers can perform similarly, in terms of template spam, but that's at ten inches flat, not range bands of ten inches; Mortars have the potential to be oppressive, and in larger points games their indiscriminate fire can cause a lot of incidentals just by figure density per square foot.
>>98025771Eh, seconding a specialist to your command from elsewhere in the formation doesn't sound so wacky if you phrase it right.The troop types available, if limited are usually outlined in the mission profile or else, consider it free choice.As for fluff, I would guess a trench raider unit would be attached to a catrawd engaged in trench or u rban warfare probably assembled on an ad-hoc basis from volunteers, as it is a dangerous job.Support weapons and vehicles may be part of the defenses of a strongpoint, or assigned from headquarters as tactical assets, and distributed to units with relevant duties, like directly engaging opposing armour and fortifications.Crusaders have the rep for being more tactically flexible like that, but the Royalists have been forced to emulate their methodologies.If your Is-Caerten is smart, he will have QM fulfil reasonable requests for ordinance and personnel, if the resoutces can reasonably be requisitioned.Royalist officers, being frequently of the hereditary martial nobility, might also privately equip their regiment, so have opportunity to add a personal touch to the kit or furnish their rhyflers with extra ordinance.I'm going to paint my 'Wogs yellow, because they're privately outfitted by some vain Baron.
>>98024480
>>98025928That chap on the left looks like he could do with a feeding.He looks positively feral.
>>97986273Drew me some Fidders recently
>>98025771From the information presented as a whole and my semi-professional opinion.>trench raiderOn paper organized as a three Quar team (1x Radier Yawdril + 2x Radiers). They are a attachment to a unit for infiltration work.>PathfindersOn paper organized as a three Quar team (1x Pathfinder Yawdril + 2x Pathfinders). They can be also be formed as a squad (1x Pathfinder Is-Caerten 1x Pathfinder Yawdril + 9x Radiers). They are a scouting unit. Their presence attached to a unit can be as a scouting in force situation.>SharpshooterOn paper organized as a two Quar team (1x Sharpshooter + 1x Observer). They can be also be formed as a detactchment (1x Sharpshooter Yawdril + [not currently sure]). They are an attachment to a unit for sniper capability. Crusaders have designated marksman as a squad option Coftyr the DM is an attachment.>heavy weaponsAre part of the weapons squad or section. Normally they are piecemeal attached to other formations as mission/tactics need.It comes to they like organizing in three's and the specialist leadership can only be taken as the third minimally. Plus applying IRL role organization.
>>98027233That's tight.You do good mountains,
>>98027811Thank you! This property's been a wellspring of inspiration for my art- I want to try emulating Qualtieri's watercolor style by making a good piece of each faction. I did up some gloamers recently, too
>>98027845I believe Qualtieri himself does the pencils, and Anthony Brown is the colourist.Your work is good.I actually saw it already when I passed by r/Quar, and it stood out.
>Huge Maebwysh Balls
>Ergydwir Big Bong
>>98029471Everything I see about the Ergydwir I love, and this thing is no exception, I gotta bother my designated 3d printing
>>98029586*friend to make these once I finish my backlog
>>98029586Just tell him you need him to print out some massive dongers, and send him an unlabelled STL.