what are some of your favorite monsters/tg/?
>>97987128Lawful Evil pig faced orcs, Grumsh created them to destroy the world (as a sort of self replicating lesser form of devil) and that's what they costantly try to do.You want to play a half orc? Ok, none of this handsome noble savage bullshit. you have a pig nose, tusks and are a smelly, vicious, stupid, cruel, ugly bastard that most (humans, elves, dwarves, halfings, even other orcs, etc) usually attack on sight, because they knw you will attack and destroy everything you can the second they let their guard down.
I've always liked mercenaries, hedge knights, and various soldiers of fortune. A step up from bandits but not organised in a way that means they have a supply train backing them. They're armoured vultures and they're happy to strike a deal as long as they walk away with a heavy purse. It's also fun to fight enemies that have equivalent skillsets to the PCs.
>>97987128I like just about any non-monstrous humanoid enemy, people smart enough to be reasoned with and spoken to but who may be so wicked and depraved as to be beyond salvation. Bandits, cultists, the dark lord's soldiers, so on. Makes for fun roleplaying, especially to have villains threatening to murder, maim, and rape your PCs to get them really invested in killing the fuck out of the bad guy.
>>97987128Aside from all the dragons? The Star Spawn, just because of how insanely powerful they are. Especially the literal living planets in the older editions that actually have stats.
I'm partial to "neutral" races that can give the party a bit of respite if they play their cards well, like miconids and fflumphs. The dorkier looking the better.
Pixie
>>97990970
Gloom golemHecatoncheires Tirbanas (bugs that put you to sleep and eat you)Famine spirits (giant fat undead with vorpal bite and aura that makes you starve to death in seconds)Ushemoi (monsters that get tougher or faster the more you hurt them)
>>97990861how do you even fight that?
>>97990970>puckee aka pucke℮21 spamming his commission againhttps://www.reddit.com/r/DnD/comments/1lerzkr/artcomm_alora_the_pixie_by_dennis_fr%C3%B6hlich/https://desuarchive.org/_/search/image/n7ls6V_LBhGePZIa2u7FAg/>11 times since June 2025
>>97991365You don't. Roll to seduce.
>>97987128The motherfuckkin Ogre Mage, motherfucker.
Gnolls are my favorite “generic” early game enemy
>>97987128Any variant of Worms That Walk.
>>97992730That entire campaign and Kyuss is something I want to run for my group someday.
>>97988748Kinda based desu>>97987128This guy, the cadaver collector. Fuck you if you think it's edgy. It looks sick.
>>97992735Age of Worms, right? I don’t know much about it besides they’re a feature.
>>97992745Basically an entire campaign about the worm that walks, classic 3.5 adventure path that was printed across multiple magazine issues. I am honestly surprised it wasn’t remastered in any way for nudnd these days it’s pretty often brought up
>>97987128I'm a simple man; love me blue dragons. I find them the easiest to build a big campaign or enemy faction around as their tendency towards hierarchies mean you could have a literal empire of these dudes ruling a desert, with a great wyrm as the big villain while his offspring serve as generals over armies of lesser creatures, like enslaved humans or hobgoblins, undead, golems, etc. I'm running a desert campaign now and while a blue dragon isn't the main antagonist he is a powerful force that the players must oppose to protect their city.Also love Linnorms (Gray, Dread, and Swamp), Ethergaunts, Fomorians and Firbolgs, Minotaurs, Mummies, Tomb Spiders, Rocs, Manticores, Spawn of Tiamat, Drow, and psionic monsters like the Chekryan, Cerebrilith and Caller-in-Darkness. I try to fit them in campaigns whenever possible but always make sure they're memorable encounters.>>97992741Loved these guys also ever since I got a mini of one in a booster pack years ago.
>>97987128Has anyone here used Krampus?
In 3.5 that would be the ogre mage. Their ability to polymorph into mist and get through conventional defenses while being better than a fighter at CC.
I LOVE golems. In D&D I also like the bearhound he's just cool
Mind flayers, both versions of gith, gelatinous cubes, otyughs, rakshasa
>>97988748I remember a weird thing is that they have a penalty to CHA but their favoured class is Assassin, of which CHA is a prime requisite.
Aranea. Because fuck you, yes the spider can cast fireball.
>>98002821What? 1e Assassins needed Str 12, Dex 12 and Int 11. Half Orcs got +1 Str, +1 Con and -2 Cha and had post adjustment min/max stats of 6/18 Str, Dex 3/17, 13/19 Con, 3/17 Int, 3/14 Wis and 3/12(14) Cha.
>>98002947And depending on the region shift between human, spider and a human/spider hybrid form.
>>98002952It seems I've misremembered, or perhaps am simply retarded.
Man.
I will never not find this funny
>>97992180Those are some of the most boring, uninteresting and lifeless fantasy drawings i have ever seen in my life, who the hell would actually pay to have them made en masse?
>>98003199Alright that's a good one
>>98004881It gets funnier when you realize they attributed an artiest to it lol.
>>97987128Does anyone here remember Deltora? Because it had some freaky monsters, like this guy.
>>97987128I don't care what anyone thinks, I love gotcha monsters. I'm brewing one up that eats nothing but ten foot poles!
>>97991365With Death Star
>>97988748>You want to play a half orc? Ok, none of this handsome noble savage bullshit. you have a pig nose, tusks and are a smelly, vicious, stupid, cruel, ugly bastard that most (humans, elves, dwarves, halfings, even other orcs, etc) usually attack on sight, because they knw you will attack and destroy everything you can the second they let their guard down.so....... a normal half orc?
>>97988748>be me, 1e DM>players about to encounter orcs>didn't roll for orc chief>now I must roll d100, 75% chance orcs will be fighting each otherYou're telling me this is what grogs here are nostalgic for?
>>98002947She cute.
>>98010547I'm really happy for you that you haven't met many 5e players.
>>98002947Would
>>97988748Honestly I grow weary of pigfaceorcfags
>>97987128What are the key aspects to creating an interesting original monster, and what original monsters have you created?
>>98012118Explain
>>98004900This absolute nigger haunted my dreams when I was younger. There was some online maze game where you had to escape its lair and the descriptions of how much you could hear it spooked me as a kid. When its right upon you, the description went from "you can hear echoes of it moving somewhere" to "you can hear the deafening, nauseating noise all around you" and that took my imagination for a ride as a kid. Bump for based deltorachads and their cool bestiary. Did you know Emily Rodda wrote more books in the same universe? Like star of deltora, years later.
>>98014041Maze Rats has a great monster generation table, and great random tables in general.i can't remember if this is the version i used, but you can find the PDF online easy enough. each table is a 2d6: first d6 says which list, second d6 says which item in that list. (the bold items refer to other areas of the full book.)you just end up with giant crystalline moths weak to cold, or a cowardly walrus that can turn invisible, shit like that. it's all a bit medieval, sometimes it makes no sense, but every D&D monster was novel at some point. just like an owlbear, you could have a gelatinous absorbadger.
>>98014597he's talking about japanese ones
>>98010752reading comprehension, son, you roll the 75% when two different tribes meet, not when orcs of the same tribe are around.This generation is really fucked if they can't even parse a single paragraph.
>>97991365You fight it in the astral sea so you probably have a cool spelljammer to fly around while doing damage.I suppose the fighter just jumps down and starts attacking the ground with his mountain-cleaving powers. This is epic level, so far beyond what mortals can do. At this point your character might literally be a demi-god, your wizard an archmage, your rogue the literal embodiment of mischief and your cleric an avatar of a god.
>>97987128I like to use kobolds, but not the edgy tuckers kobolds shit, just regular kobolds with slings and spears trying to steal your cows and worshiping dragons, not necessarily at the same time.
>>98004900Fuck this fucking thing. I still shudder thinking about it.
>>98016488I know i know i mean what would make you weary of pig orc fags
>>97987128I like the innocent Japanese interpretation of slimes/oozes. Not the coomer "slime girls" (LITERAL) goonslop but the cute blob types from Dragonquest and other JRPGs.So in all my games I either re-work oozes to be more like this or add the weeb ones. Something about their simplicity just tickles my brain.
>>98018054they almost exist in real life, giant amoebas the size of a fingernail
>>98018236The Hell? That’s horrifying!
>>98022359they just kind of look like green grapes
>>97987128Dragons for me. What settings do you feel do dragons best?
>>98027070>What settings do you feel do dragons bestdark sun and spelljammer
>>98017052Did you see that video that got released on why we have dog kobolds in Eastern media?
>>97988748i don't know why, but I've always liked how Dragon quest did Orcs too
>>98033442Not them, but I never played Dragon Quest. What else did it do well with monsters?
>>98031158>spelljammerWhy Dragons are barely a thing in Spelljammer?
>>97987128I think gnolls are objectively really cool.
>>98035364well I'm a sucker for Toriyama's monster designs in general so I am probably a little biased.The games they are a focus in usually split monsters into families, and each monster has a tier in that family based on how strong they are, which tickles some weird itch in my head when it comes to this stuff
I really like the monodrone, he’s just a little Guy.
>>98018054You can say they're highly mobile bubble algaes
You hear a HONK! (x276)
>>9803447They are, and people who try to ""fix"" them by just turning them into generic, sanitized beast people are missing the fucking point. The only real problem they have is that beyond their basic concept the faggots in charge of DnD gave them basically nothing else so they're entirely carried by the hyena visual and Yeenoghu unless you do their job for them and expand upon the species and what a culture of psychotic demon worshipping man eaters can look like
>>98043606Fucked up the quote apparently >>98036447
>>98002604>puckee aka pucke℮21 spamming his commission againhttps://www.reddit.com/r/ImaginaryMonsters/comments/1nrmufb/nessine_the_dryad_by_dennis_fr%C3%B6hlich/https://desuarchive.org/_/search/image/itJqGSYLllzCvopMW6Bg5Q/>36 times since December 2023
>>98038482Cool! Are there any other games like that?
>>98047861I can't get over how fucking bland all of his comms are, it's like what Chatgpt would spit out if you asked for "generic bargain bin inoffensive fantasy art"
>>97987128I have a monster called witches in my game loosely based after Witch Princess in Towergirls and magical girls. They infuse themselves with this stuff called the Haunt which allows them to shift into eldritch abominations. Their desire is to extend the range of their Haunt-infested forest into the human-run farmlands and towns they border. I use a lot of Mazeran Pickman's artwork to represent them in roll20.
Giant Rat
>>98010146>I'm brewing one up that eats nothing but ten foot poles!kek
>>98058311Huh, this is actually a cool idea!
>>98055958>I have a monster called witches in my game loosely based after Witch Princess in Towergirls and magical girls.Stats please?
>>97987128>servant of Order>some abominable freak
>>98064325They all vary in base stats given they are individuals and come in different CRs akin to devils, but do have some things in common. All have access to spells though what sort of spells depends on the witch. For example, one witch may be themed around enchantments while another is themed around melee combat. Either way, spellcasting is a major part of a witch's arsenal. All have the following abilities: >Shapechanger: The witch can use her action to polymorph into the form she had when she was a humanoid, or back into her true form. Other than her size and speed, her statistics are the same in each form. Any equipment she is wearing or carrying isn’t transformed but clothing is. She reverts to her true form if she dies.>Of the Haunt: The witch is immune to Haunt damage and Haunt corruption, and Haunted creatures treat her as one of their own [think zombies ignoring vampires due to being fellow undead]. >Double the Cantrips: The witch can cast two 1-action cantrips on her turn for the cost of one action. >Twice the Tries: If the witch fails a spell, she may casts another spell directly after for free. Whether the second spell hits or not, the spell slots for the first and second spell are lost.>Deep Focus: The witch is able to maintain concentration on a spell even if she takes damage or is distracted. Think Deep Focus from Deep Magic, but she cannot stack concentration spells>Sisterly Loyalty: The witch is immune to charmed or fear effects by non-witches. However, she has disadvantage on these checks by witches of higher rank than her in her coven. >Augmented Sight: Almost all witches have some form of augmented sight whether that be a tremorsense, true sight, constant Detect Magic, or a simple Perception proficiency. As a baseline, all witches at least have Darkvision 60ft. All also have specialty abilities in accordance with their theme which vary in power by CR. Typically one action and one bonus action ability at baseline.
I ran a Blackguard riding an Undead Hydra in the campaign I wrote; was pretty cool. Undead Hydra wasn't in a monster manual, though. Also ran a Winged Devil (or 3) pic related.
>>98066130Phone screenshot of statblocks. I retrospect, I must have just used the Poisonous Hydra statblock and then made it Undead™Still, pretty fun
>>98064332Wish they just made them floating geometric shapes instead of stapling arms and wings to them.
>>98066284What the heck are we looking at?
>>98027070>>98036388I know what you are
Runequest has several of my all time favorites so I don't know where to start
>>98004900King shit. The Vraal where always the undisputed icon of those books to me but each of guardians are worthy of their own book.Rare example of everyone getting exactly what they deserve.
>>98036388because it's outer space
>>98074137>Rare example of everyone getting exactly what they deserve.What do you mean by that? And yeah, those creatures sound based from a quick look, I wonder if anyone ever wrote up stat-blocks for them?
>>98004900>>98074137That was such a cool Universe. It was fun how the story seemed to have been built from an RPG perspective. The fancy production material of the books and artwork were amazing.Many things from that lore inspired stuff I put in a 3.5e campaign I DMed as teenager.>>98014864Yes those descriptions were very very immersive.Also, nice. Will have to check out those other books.>>98036388On the other hand, Stellar Dragons are possibly the largest creatures in the D&D Multiverse (if not the largest, certainly they are on the podium), reaching up to 1000 km (or 3 million feet) in length.Those insane levels of size are of course rather rare and only the case for the oldest specimens.They have gravity sucking black holes (Spheres of Annihilation) as breath weapons and from a certain age can cast any spell or spell combination (including Wish) at will. Basically plot devices.
>>98002604>>97990970Second the appreciation. These woodland fey are not only hot waifus but also interesting concepts and very versatile for plot usage.>>97992730One of the coolest monsters from the Epic Level Handbook forsure. As a kid I created an NPC good aligned one, if that makes sense. Kek.
>>98083494>Many things from that lore inspired stuff I put in a 3.5e campaign I DMed as teenager.Details please!
>>98085060Well, in an adventure in Bytopia when they were at higher levels the party met peddler Steven who seemed normal with his humble horse and cart, but could transform into his powerful semi-monstrous brother Nevets in case of need. IIRC, differently from the books, Steven quickly and magically fused with his horse in order to become Nevets. He tagged along the party and helped them fight a hidden conspiracy (linked to their campaign arch-enemy) and save the local town from a mega explosion.I adapted items, a few locations and concepts from the book as well, like that pirate/bandid who expertly used sleight of hand to even remove another person's coat or belt without their realizing.The details elude me at the moment, but I may have also included a location and monster similar to the ones in The Maze of the Beast.I had read a few of the books from the first Deltora series months or years before and enjoyed them, but after finishing the last Harry Potter book I coped with the feeling of emptiness after not being fully immersed in its story anymore (to which I was fairly new) by reading Deltora Quest again and it ended up being an extraordinary surprise. The characters grew on me and it ended up also having a honorable place among all the dear childhood book series that captivated me.
>>98072829Pick a random one
>>98057436If it bit me would I need to go seek medicine?
>>98083494>That was such a cool Universe. It was fun how the story seemed to have been built from an RPG perspective. The fancy production material of the books and artwork were amazing.She apparently did base them a bit on video games, LoZ in particular.
>>98094802Broo but I don't want to be obviousWalktapi are a close second
>>97992705>>98043606I like the big daddy gnoll god, YeenoghuFirst encounter him in nethack and died to his flail
I love wraiths, but really any (ethereal) undead is my jam.Something about them makes them just cool, and they've got solid options for a variety of levels
>>98101485That is cool to know, thanks.