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THWACK Edition

>Previously, in the Mortal Realms
>>98107316

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:
https://aosg.github.io/

https://sigdex.io/

>Thread question:
What would you like to see from khorne if/when they get a refresh like nurgle did this edition? Would you change the aesthetic (like happened to nurgle)?
>>
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Testing out a color scheme for the start of my Lizardmen.
REALLY satisfied with how the Kroxigor turned out.
>>
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>>98119637
>tq
>Daemon Khul
>Wrathmonger refresh (skullmongers can stay)
>blood warrior refresh
>bloodletter refresh
>bring back lord on juggernaut
>khornegors
>khornegor chief
There, 6 kits and khorne is good to go for another decade+
As for aesthetic the current one but a bit deWoWified is fine, though I wouldn't mind something more tribal like dromm's gorechosen, you know Temple of Doom meets Apocalypto.
Also khornegors can just be normal gors but it could be interesting if they were more minotaurs or centigor based instead.
>>98119653
Nice scheme anon I think both green and red are criminally underrated for lizards.
Might wanna take care of that gap on the middle croc though
I look forward to hopefully seeing more of your lizards, are these from the spearhead?
>>
>>98119671
Thanks for the tips, Anon! Been trying to figure out a fix without pulling it apart to re-sand the inside, I'm still moderately new to mini building.
Yeah, it's from the Spearhead.
>>
File: krox_gw.jpg (1.56 MB, 2150x1100)
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>>98119653
>green Krox
based
>>
>>98119637
A cryptic guy off TGA, who apparently predicted the slaanesh release, has posted a picture of the dead sea scrolls
>>
>>98119708
he's been posting cryptic stuff for some days apparently, but he doesn't have a good track record and he's essentially saying nothing as of now, so it's pointless to humor him
>>
>>98119708
He's been posting for a while. Also had some chinese, japanese and greek scrolls earlier.
Maybe it's the scrolls themselves that are important, and not the content? Battlescroll update, or something to do with the ghb? Either way it's too vague to really be of any use.
>>98119746
He's gotten some things right in the past at least. I think some underworlds stuff?
>>
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>>
where are those guys arguing that Dispossessed and Aelves wouldn't leave CoS this edition?
>>
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>>
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*BANG BANG*
>>
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>>98119881
>>
Darkoath really are true Brexit geezers to a man.
>>
>>98119881
Where's this pic from?
>>
>>98119961
Never mind, jsut reversed searched
>>
>>98119941
A coalition of brexiteers and green voters it seems like to me
>>
>>98119961
https://www.artstation.com/artwork/0lA5By
>>
>>98119994
Walk into a random tavern on the outskirts of Hammerhall, and first thing you hear is
>I tell you mean, we gotta cut our ties with Azyr, to better control the border
>>
>>98119637
>TQ
I don't care about Khorne, I want dwarfs
>>
>>98120063
Depends on which side of Hammerhal
>>
>>98120156
impenetrable.
>>
Do fanatics count for the Conqueror Cogfort? They wouldn't appear until the next movement phase but you could shift some Stabbas + Fanatics yeah?
>>
>>98120212
Pretty sure that you can only include the Canonade one in the RoR
>>
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>>98120212
As in if you transport a unit of stabbas with the cogfort do you still get to send out fanatics? I don't see why not at first glance.
>>98120265
Nah both the cannon and transport options get their own outlaw warscroll versions to take as RoR by other factions.
The promo pic with darkoath even shows the conqueror loadout
>>
>>98120294
Have the rules for Conqueror ror been shown? i've only seen the Canonade one
>>
Is Darkwater Quest worth 175$ if I am painting my dudes for the first part? I collect the Nurgle guys and I like half of the models inside, but the main bad guy of the box is kinda meh (I would need to kitbash or convert his head to something els, not the fan of the witch either) and I like only half of the heroes cast.
>>
>>98120374
I think you would be better off only picking the stuff you want from ebay
>>
>>98120374
I've heard it's pretty dogshit even as far as WHQ games go, so I would only buy it for the models. I think economically it's a solid buy if you're buying it for the Nurgle stuff, and you can sell the heroes individually to offset costs.

Now that said if you wanna play for tournaments I'm not seeing much in Darkwater that sees meta play *apart from* the witch and the pox-wretches.
>>
>>98120374
It's a solid box in terms of points iirc but that's mainly because it has lots of heroes. Other than that you technically only get the pox wretches and cankerborn.
Now you can of course use mulgoth as lord of blights or whatever, the blight templars as 3/5ths of a blight kings unit, and the pestigors as 8/10ths of a pestigors unit. But then the issue is sourcing those two extra blight kings and pestigors, .... it gets really annoying if you don't have a fairly large bits box you can fall back on.
>>
>>98120413
blight templars work better as heros.
>>
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some HoS tome rule leaks
>>
>>98120519
>possible for chosen to lose the keyword
interesting.
>>
>>98120519
are people actually excited for tomes still?

They need to drop battle formations and AoRs and introduce something new to pump life into this game and give hope for the future. I mean it's already too late for this edition, but holy shit is it a running joke at this point.
>>
>>98120999
The tomes have been alright since lumineth
CoS was pretty interesting too
>>
>>98119841
Kek
>>
>>98120999
The last several tomes have been plenty flavorful. GW is kind of reinventing the wheel since a bunch of these armies already had good flavor in earlier editions before the faction packs stripped much of that, but things are moving have been trending in a positive direction for a while now.
>>
>>98121100
GW suit ghouls are convinced that reinventing the wheel is what makes stuff popular, taking all the wrong lessons from 8th 40k and 2nd AoS
>>
>>98119637
>TQ
More mutation beyond muscles. Could lean into the scorpion thing. Dog headed khornegors harkening back to Realm of Chaos would be cool too. More baroque and freaky armour in general, rather than always doing exposed biceps.
>>
>>98119637
I hate everything about the blood warriors' designs.
>thick ass trim
>chestplate separate from ab plate
>helmet with exposed mouth
>overdesigned marine pauldrons
>>
>>98121147
think I have a clearer version of that art piece
>>
>>98121235
They have that end times aesthetic that can probably best be summed up by "edgy WoW". Wrathmongers are by far the worst example of this. Blood warriors are just kind of meh.
>>
>>98121260
skullrapers are still way better than the blood warriors, their trim is thinner and they don't commit the same sins in armour designs, the blood warriors are the absolute worst
>>
>>98121260
I can like these but the moment I do some little detail just oisses me off. Also the dude in the far back is just funny as hell, lmao.
>>
>>98121354
>skullrapers
>>
>>98121354
This is a mad statement, theres literally no GW kit with uglier weapons and heads than the Skullreapers
>>
>>98121260
I got the names mixed up here, wrathmongers are cool it's indeed the skullreapers that suck.
>>98121402
I honestly think the helsmith watermelon weapons come close. I don't know why the FUCK they though that was a good design cue
>>
>>98121402
the kit has perfectly good helmets as well as non fucked up weapons
blood warriors are worse
>>
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>>98121354
>skullrapers are still way better than the blood warriors
This is just ragebit. Nobody ever thought this
>>
>>98121260
The mutations on these are so egregiously ugly that it feels like sabotage. Scorpion dude and dog man would have been better if they were just full on animal-head people instead of having the weird mandible sideburns and 20% dog face.
>>
>redditnigs spewing worthless opinions again

Go back to jerking off over skaven models in your tranny discord channels or some such shit.
>>
>>98121665
>mandible sideburns
Oh God, i just noticed them, wtf?
>>
>>98121665
>>98121690
>my ancestor :)
>>
>>98121814
I'd really like to know the story behind these guys, were they an intern's first project and they just decided to release it?
>>
>>98121604
everyone who thinks otherwise is simply wrong
>>
>>98121949
>were they an intern's first project and they just decided to release it?
That's the going theory yeah
>>
>>98121949
ETB push fit kits
UW restricts releasees to one small sprue so anything humanoid and higher model count reduces detail
>>
>>98122196
I don't think it's a detail issue they're just designed like shit.
There's plenty of underworlds warband of all different sizes who look 10 times better
>>
>>98120519
Every book between launch and Lumineth, with the possible exceptions of FEC and Nurgle, have been shit.
Only with LRL did the quality become acceptable. If you were before then (unless FEC and maybe Nurgle) your book was pure shit, a fucking disgrace
>>
File: Kurnothi.png (4.08 MB, 3435x1935)
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Not long now, friends!
>>
They made sylvaneth play more like chaos army than they have with any of the actual chaos armies.
>>
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Saw some vorgaroth wip pics today and got me thinking, If GW didn't shift away from making auxiliary models to basically just doing their own games arouns 2021 or so, what do you think they would've put out for AoS? They were always more focused on 30/40k obviously but we did 'inherit' a good amount of whfb kits, as well as a few that were still in development and even a handful of aos originals.
I think there's a good chance we would've seen the cogfort a whole lot sooner, or even one of those bigger kharadron ships. I'm sure there's gotta be at least one ship model autist working over there who would've made that his pet project.
>>
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>>98122841
Khrundhal class ship would be awesome, pic rel is one of the most reasonably sized interpretations for the tabletop
>>
>>98122841
impossible to say because forge world was very much given completely free reign and would just do whatever instead of chasing necessarily a pattern, or sales.

they might have continued with waves of models for tzeentch and slaanesh after the ones for nurgle and khorne, they might have done a huge stormcast model because it's the posterboy faction, they might have felt the incentive to do all 8 incarnates of the winds after fire and beast, they might have churned out supplements that explored a pair or factions at a time, with their respective wave of resin models, and so they might have covered stuff that appeared early but wasn't very fleshed out, like free cities, seraphon, flesh eaters and bonesplitters

or they might have done little to nothing just like they did little to nothing back in fantasy too, and focused almost exclusively on 40k
>>
>>98122953
>>98122841
Forge world was literally just a numch of tank autists making tanks for 40k, the rest they did for FB, except maybe Tamurkhan and the landship feels borderline as accidental byproducts of the process.

Tho i could belive that amongs all the tank and plane autists there would be somone who would love KO ships
>>
>>98122899
I've seen at least 3 different versions of the Khrundhal class made by people trying their hand at it and they all look cool as fuck. Probably way too big to actually use, they're like 4 ironclads long, but that's forgeworld for ya.
>>98122953
Yeah forgeworld just kind of did whatever the sculptors felt like on that particular day, especially when it came to fantasy. Which did end up giving us a lot of cool shit to be fair.
>they might have done a huge stormcast model because it's the posterboy faction
Tfw no smaug sized Dracothion model
>>
>>98123002
Dracothion would probably be like, Tau Manta sized, minimum. I do hope the inevitable future SCE waves brings older Draconith models just a hair smaller than Krondys and Karazai.
>>
Spearhead is better balanced than 40k combat patrol, right? There's a few aos factions I'm considering getting vanguard/spearhead boxes for (I understand they're the same thing?) because I like the models and also so I can play with my tabletop shy friends.
>>
>>98122899
>>98123002
I'm sure that if they made a scale model of the Khrundhal-class battleships, it would measure a couple of meters considering how colossal they really are (there's one in the picture, it's the giant thing in the background).
>>
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>>98123253
>>98123002
>>98122899
The USS Flagg for a new generation.
>>
Aside from 4e bad why have this guy become so miserable to watch. It's so hard to find watchable content these days
>>
>>98123350
Age(of Sigmar)? Burnout? Presonal life? Theres like a billion possible reasons
>>
>>98123258
Kids born in the last 25 years could never imagine this
>>
What's the worst Spearhead gameplay wise? Is it still the first LRL one? I hear that one was borderline unplayable, but I wonder if the recent buffs fixed it.
>>
>>98123402
>What's the worst Spearhead gameplay wise?
It was the first daughters of khaine and tzeentch one. You genuinely dont have anything in either to acomplish anything.
>>
>>98123408
Not true.
I actually won a Spearhead league with the DoK one.

The warlocks are so good for getting objectives, being an anvil and a hammer
>>
>>98122841
Fimir.
This isn't a cope either, they had the beginnings of an entire Forge World Army for Fimir that just... never got fully finished.
>>
>>98123449
they'll get added to kruel boyz one day.
>>
>>98123397
I'm 37 and I can barely imagine it
>>
>>98123402
probably the fyreslayers one thats just all basic dudes and a flag man.

not because it doesnt win, i dont best/worst spearheadds with winning/losing, i consider what makes a good or bad spearhead rather to be that its fun, offers a good variety sample platter of the army, and gives the opponent a good time too, but even as a fyreslayers player this ones just dull. it picked the two units that look exactly the same and paired them with a hero who also looks exactly the same. no shooting firepikes, no priests, no droths, no berserker heroes like grimwrath, couldnt even throw in a squad of flameseekers for a bit of aesthetic variance

so its boring to collect as a fyreslayers player, boring to play against for an opponent, boring to play on the table, doesnt give you any of the big wow factor units what few fyreslayers have.
>>
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>>98123816
also, we know from the videos the former spearhead designer posted that the team got the contents of the spearhead boxes from product design before any rules were written, the product design suite goes "here's a box of models, figure out what it does in the game, thats not our job" . and the saddest part is that product design almost definitely knew about the upcoming rumored squatting of vulkites when this box was packaged, so this box is really just a cynical way to clear out inventory they're going to be removing from the game, leaving consumers holding the bag next edition with a whole spearhead full of squatted models.
>>
>>98123487
i really dont think fimir are ever coming back, nor do i get this boards autistic obsession with them, it was a handful of forgeworld models that looked like crap, and as far as i've ever seen the only appeal is like two lines of edgelord rape lore. the whole thing just screams teenage contrarian trying to find one hyper niche edgy thing to make their personality about.
>>
>>98123872
>nor do i get this boards autistic obsession with them
It's a couple of freaks at most.
>as far as i've ever seen the only appeal is like two lines of edgelord rape lore. the whole thing just screams teenage contrarian trying to find one hyper niche edgy thing to make their personality about.
That's exactly why they like it. Despite what they swear up and down they think is cool about them it will come down to 2 things. The edgy rape lore and being contrarians or "the dudes who like the unpopular thing".
>>
>>98122899
>>98123002
>>98123258
>Super intricate Titan sized KO battleship
I would coom, but while I want more boats for KO, I think there's plenty of design space to make different types of medium and small scale boats. Submarine looking boats, carriers with terrible weapons but large transport capacity, small 1-3 man skimmers, other medium sized frigates that are more combat focused with less carrying capacity. There's a lot they could do
>>
>>98123887
Meh, I don't obsess about Fimir, but I will always think they're cool mostly because they were in Heroquest and I loved those models.
>>
>>98123842
Yeah, it's a real kick in the teeth if you didn't know. I'd like to think you'd at least be able to proxy them as khazalid stoutbeards or whatever silly name they give the new infantry
>>
>>98123872
They're basically the only old or forgotten thing left for GW to dig up now that they've thrown bones (of varying qualities and quantities) to squats, zoats, chaos dwarfs, bretonnians, and tomb kings
>>
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>>98124095
i mean you'd think that but nobody saw the old orcs from like 1989 coming when they were doing the shadowy prieviews.

GW has tons of old obscure shit to draw from

also personally, as a kruleboyz player, i'd rather see them expand kruleboyz by doubling down on more beasthandler/rider shit like gnashtoof riders, maybe more wierd troggs, swamp critters like crocodiles and anacondas, maybe some kind of vulture herder with a flock of 4 or 5 juvenile smaller corpserippa vulchas on 50mm bases, i dont care, surprise me

just not fimir
>>
>>98124067
i think you could probably just count them as more hearthguard berserkers or flameseekers easily enough, rumor is that both of those units survive
>>
>>98123449
i'm pretty sure the sculptor said somewhere that the line was fully finished, they just never released it.
>>
>>98124136
I'm pretty sure you're wrong.
We have images of incomplete models but considering they accompany other incomplete models that were later released while FW was active it's safe to say they would've released them if they were but
>I read somewhere that a guy's uncle overhead a phone call that mentioned the sculptor said they were complete
>>
>>98123190
On the whole yes it's absolutely more balanced. That being said, there's still a few spearheads that are outliers on both sides.
>vanguard/spearhead
Yeah the contents are the same, spearhead is just a name change.
>>
i think souped dwarves could be fun, to run airborne kharadron with a bunch of axe wielding fyreslayers to back them up on the ground. i goon to judy hopps though if that matters
>>
>>98123872
Mainly just contrarianism on this board's part yeah.
Though I will say I think their weapons are cool. Saw someone make a kickass meargh conversion out of ushoran and it was awesome.
That being said I doubt they ever come back in amy meaningful way. Absolute best case scenario would be as a three man bruiser unit in KB or something, but more realistically it'd be a random warhammer quest enemy if anything at all.
>>
>>98123872
>>98123887
do you actually dislike the fimir or are you just hung up on the people you think like them?
>>
>>98124575
It'll be fyreslayer soup with new dispossessed, not kharadrons. They might get an AoR to take some KO units though, like the new CoS tome has for loomies and slayers.
>>
>>98124541
Off the top of your head, can you tell me what the outliers are? And when you say outlier, do you mean they're just noticeably better/worse or way overpowered/underpowered.
>>
>>98124624
I would say more like noticeable better or worse than outright broken or useless. However, some spearheads cut it a little close...
Prime examples on both ends of the spectrum were the vampire spearhead (with blood knights) and the CoS gunline one. Now, the vampire spearhead wasn't insurmountable and the CoS spearhead wasn't *totally* useless but they were both very clearly above/below the norm respectively.
I say were because spearhead actually gets fairly regular balance passes which do actually help a lot. The vampire spearhead got dealt some really substantial nerfs that brought it down, while the CoS fusil platoon got some buffs. This was only just 2 months ago and I haven't managed to get a game in since then, so I couldn't tell you what's good or not right now unfortunately.
I don't think combat patrol does any of this but spearhead has lots of little adjustments they can tweak to buff or nerf spearheads. Some units can only enter the game in later rounds, some units get reinforced (meaning if they're completely wiped off the board you can bring em back).
So in the long run gw does actually do a pretty good job of keeping everything more or less on the same page.
What spearheads or general factions would you say you're interested in picking up? As always, I'd recommend going by models first and foremost. Spearhead is of course a little more forgiving but you're still going to need to paint up ~700 points worth of plastic, so make sure to pick up something you like the look of.
>>
>>98124652
Thanks for the writeup! Yeah it sounds definitely manageable.
>spearhead has lots of little adjustments they can tweak to buff or nerf spearheads
Damn y'all eating good
>What spearheads or general factions would you say you're interested in picking up?
Ossiarchs and Soulblight Gravelords since I'm a massive Necronfag
Idoneth and Daughters of Khaine since aos elves really appeal to me
Kharadron Overlords because they look really funny
Mind you I'd only get one at a time. I love painting models so for me it's an upside.
>>
>>98123350
I used to enjoy the thoughts on fluffy combos and Tom's discussions of his narrative projects, but I don't think Vince likes to entertain that on the show (hence the replacement cohost for a while being some autistic tournament tard who didn't even paint his minis).
It just seems like Tom keeps the fun thoughts for his local friends and kids.
Plus it really is just a soulless competitive centric edition, there's not much to do other than read through the material and regret you're playing 4th edition.
Idk man it used to be a comfy summation of news for AoS but now it's just man reads book but this time he's bald and autistic and vapes between reddit jokes only he laughs at
>>
>>98124694
I think all of those have multiple spearheads, so you've got a solid amount of options. It's worth keeping in mind that while gw may have cycled out some of the old boxes (I think ossiarch are on their third iteration) the spearheads within are fully 'legal' and supported and whatnot. You might want to look around in your area to see if any stores have the other boxes available. If not you could always just buy the units separately but that would obviously suck a bit. For example the current obr spearhead box is the one with oops all cav, but you might be interested in the older "all elite units" or the mix of everything spearhead. Just something to keep in mind.
I think out of all those options the only one that standa out to me as a little underpowered was the new kharadron one (with the smaller ship), but it was perfectly playable, and again this was before the balance update. Out of those options you should be totally fine.
Oh actually hold on, there's one spearhead here that I'd avoid; the old daughters of khaine one, the one with the cavalry. That horse unit has since been squatted from Age of Sigmar proper, so it's a bit unclear now how long they'll keep supporting that one.
>>
>>98124732
>obr
I looked into it beforehand, there's local stores selling the non-cav spearhead too
Thanks for the head-up about the DoK one!
>>
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>>98124741
yeah if you can still find the original bonereapers spearhead, thats probably the best one to start with, some infantry, some cavalry, a monster, its got a little bit of everything. the other ones are more specialized, they work well as a compliment to the first one, but the first one is the meat and potatoes fundamentals spearhead for them
>>
https://www.warhammer-community.com/en-gb/articles/f5q4wa26/warhammer-art-through-the-years-disciples-of-tzeentch/
>tzeentch art day
>intern doesn't include kevin chin's silver tower interior piece
Amateurs
picrel is pretty cool though
>>
By the way one of the tga leakers (not one of the big ones but still) has been posting cryptic shit the past week. Today it was :
>The war that ends a period, and starts a new order.
>Light and dark, in the new season of the year of the horse.
>New privileges for the business, signed as it to be.
>The strategies are ready for the incoming period of war.
Who the fuck knows what this bullshit exactly means but it seems to imply the new ghb is coming soon (and will lead into the TLW narrative)
>>
https://www.warhammer-community.com/en-gb/articles/qngawnvx/chronicles-of-ruin-the-steel-baron/
>>
>>98123350
I liked episodes discussing soup/alliances and destruction being ridiculously underdeveloped/sloppy
Heywhoah is a nice occasional guest, even though 4th ed sucks ass for anyone who isn't Spike archetype
>>
>>98125210
>The Cogfort’s pilot lived here in the churning darkness and sweltering heat of the ambulation chamber, his limbs affixed to a vast array of chains, pulleys and levers: a metal spider at the war machine’s heart, sensing the slightest disturbance of his iron web
>he could sense the disgust in their faces when they looked at him, when they smelled his rank odour after months without bathing, or when they had to haul him out of his cage for repair work
Cool stuff
>>
>>98125310
i think thats ultimately the problem, the 4th edition list building, subfactions, artifacts, and seasons/lack of narrative campaign doesnt really give the show anything substantial to grab onto for discussion

like in previous editions we had soul wars and dawnbringers and broken realms, we had forbidden power with the introduction of endless spells, we had realm artifacts and subfactions that took up entire pages, army traits sections were 4 pages long, the game was adding new armies left and right (nighthaunt, lumineth and OBR all came out in the span of a single edition)

4e plays great on the table, but the metagame is so stripped down and practically solved that its hard to really find anything to talk about with it, and even when it does get a decent feature it gets relegated to narrative only like the character builders.
>>
>>98125349
>>
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>>98125349
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>>98125355
I've mostly enjoyed the Blighted Wilds missions, I've been playing through them and with only one mission left there's only been one bad one (the one that can randomly instantly kill whole units if they're not in the middle of the table). I guess constantly playing nothing but GHB would be exhausting, but I've liked 4th so far.
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>>98125448
Beats working in the mortuary factory I suppose
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>>98125517
The mortuary factory has a union, death benefits, dental and paid time off. Nagash knows a happy worker is a productive one.
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>>98125590
if i didnt already have like 8 armies for aos i'd be all in on the new cities. such a good aesthetic
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>>98125617
Same, I'm too impressionable. I've seriously thought about starting an army for damn near every army in the game.
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>>98125349
>Dude, the pilot of a cogfort is just like the pilot of an imperial knight!
It's all so tiresome. Why is GW dead set on not letting CoS have their own identity and instead they're always just some 40k equivalent. It feels like the worst of all options, they're not accurate enough to historical knights to appeal to that crowd, they're not cool enough to appeal to people that want fantasy knights, they don't have the modern aesthetic that appeals to WW1/2 autists like IG does. Who is this army for?
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>>98125833
The army is for redditnignogs who just mindlessly consume anything crapped onto their hands.
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>>98125833
How the fuck is it similar to 40k knights beyond "walks a big machine"?
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The descent into the same old bullshit begins once again.
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>>98125833
I think you wanted to compare it to a dreadnaught
Anyway cringe grimslop for redditors
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>>98125833
>Imperial Knight
Aristocracy bound by ancient rites and customs
>Cogfort
Some smelly guy
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>>98126089
The boss baby strikes again
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>>98125833
>nobility strapped into a technological throne that merges their thoughts and senses with their mech's and links them to copies of their ancestors' minds for better or worse
>some guy manually pulling a bunch of chains blindly
Yeah, totally the same. "It's all so tiresome" posters once again proving themselves to be fucking retards who just make shit up to whine about.
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Is it just me or did GW forgot to do their whole "see how community painters paint X" thing for CoS? They did it for city of ash and they showed off some cogfort conversions but that was it right?
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>>98126122
>They needed pilots for the Cogforts, and they needed them badly enough to trawl the gallow-pits
>fellow criminals chose the former over decades locked in an airless, lightless, deafening cage, panting and sweating as they ‘plucked the strings’.
>He’d gladly signed what was left of his freedom away
> they had to haul him out of his cage for repair work
>his steel cage rattling and the gear-harness biting deep into his flesh as the Steel Baron swung about to face its attacker.

Nah, its definetly grimslop, the guy just doesnt know anything about 40k Knights, its actually more similar to the chicken gimps from AdMech, just without the servitor tech
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the cogfort shit is still cool, i dont care what you fags say, the idea of a big war machine being a hell to operate is neato, the idea that its some dude blindly pulling chains is neat vs it being magic or something
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>>98126290
nobody was suggesting magic, just a normal dude doing normal work
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>>98126290
Having a ship crew doing maintanence and pulling shit blindly is what it should've been
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>>98126290
it's the most blatantly reddit model GW has ever released. Made for fake grogs and sceondaries only.
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>>98126402
>model
>made for secondaries
You don't even know what you're talking about. What fucking secondaries do we have anyway? The realms of ruin players?
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>>98126309
>in a dark room where you can't see anything pulling at chains to "feel" where things are
how is this not the same as knights where you merge with the machine and feel what it feels
>>98126290
>>98126309
"blindly pulling at chains" So the only ways to interpret this is Cities are fucking retarded and the pilot literally can't see where he's going or the machine is magic and that's why he doesn't need to see. Either way it's fucking stupid. Why the fuck would the guy piloting the fort be locked in a dark room instead of up top or at least have a periscope to see where he's going?
>>98126311
it's literally what the pilot does, read the thread tard
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>>98126515
>"blindly pulling at chains" So the only ways to interpret this is Cities are fucking retarded and the pilot literally can't see
He gets commands through pulls and sounds, the same way a steam ship's crew would.
>it's literally what the pilot does, read the thread tard
A guy strapped into a torture device to control a walker, is not the same as a group of guys working together with the commands they receive
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>>98126487
someone who only collects / paints models is a secondary
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Birth of a new bingo square?
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>>98126515
>how is this not the same as knights where you merge with the machine and feel what it feels
Because the knights have cameras and shit so that the pilot can absolutely see, and in fact see better than a normal cockpit would allow



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