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File: 1754658922975783.png (1.38 MB, 1333x1000)
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Capitalistic Edition

>Previously, in the Mortal Realms
>>98119637

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:
https://aosg.github.io/

https://sigdex.io/

>Thread question:
How do you imagine the economics of the Mortal Realms to work?
>>
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>TQ
Isn’t aqua ghyranis pretty much one of the more important things when it comes to trade?
>>
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Brodd is perpetually rich, I like to imagine he sits on a continent sized pile of gold.
>>
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>>98133036
>Check on /aosg/ for the hell of ...
>Ai generated skaven in the first post, the left most one is the worst.
Gonna leave now.
>>
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>>98133032
>How do you imagine the economics of the Mortal Realms to work?
Wekind a know. Sigmar and Sylvaneht mint a """coin""" based on a special scarce resource from Ghyran, dwarfs like gold for its practical use so they bascially pay in petrodolars for eveything, barbarian races barter in blood or do whatever will eventually give them food.

Only major gap i haven't heard about is Luminth economy, so i assume they're commies cuse China
>>
>>98133081
Descriptions of Lumineth (non-war oriented) society are surprisingly sparse and vague. Lord Regents, despite the meaning of the title, are strictly military leaders.
>>
>>98133098
>>98133081
i thought lumineth traded in a special type of hyshian crystal or gemstone
>>
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>>98133081
also in one of the editions kharadron used to have their currency straight up baked into their rules. you could literally pay them to do better in battle

god the old edition battletomes were so full of flavor, i loved this shit
>>
>>98133114
Is it paying them? I always interpreted this rule as you lowering their pay for bad performance
>>
>>98133109
It's a narcotic, they take it like meth
>>
>>>/tg/slop
>>
>>98131871
I assume you mean the new blight kings here instead of rotswords? I heard rotswords were one of the only new nurgle kits to actually have some customization.
>>
>>98133114
>>98133146
It reads to me like they're feeding their pay into their gear as an emergency power boost, but then they feel bad about losing money so their bravery goes down and they just want to go home.
>>
>>98133214
That's what I assumed too, all their ships and shit run on aethergold, it's what makes it so valuable to them in the first place.
>>
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>still no scans of cities book
>>
>>98133072
Piccolo thread innit
>>98133231
Bro it came out yesterday
We don't even have sylvaneth and DoK yet
>>
>>98133231
I have one but I'm not posting it in a piccolo thread
>>
>>98133081
Not really, AoS is a barter based society because the various currencies are consumable resources in themselves and the value of which varies based on their desirability to the trader.
Each realm has it's own currency: glimmerlings in Excelsis, Gravesand in Shyish, etc. Aqua Ghyranis has some broad utility but a glimmerling addict or psuedo-lich isn't going to care about the market price in a Free City. Similarly, Fyreslayers wouldn't give a shit and Ogors would value is less than the meat holding it.
Lumineth are basically a militaristic society paid a soldiers due in meth. I'm guessing trade is more about mutual advantage and common decency with a blackmarket for quartz and spicy arcane tomes
>>
>>98133231
did he died?
>>
>>98133368
I think AoS just fell for the most basic childish reddit "Uhm in my world, currency is actually useful, mhkay?" take on fictional currency
>>
>>98133368
IIRC Ghyranis is broadly utilized because it's consumable utility is almost universal. Everyone outside of death factions have an immediate and obvious use for a drink that can heal you.
>>
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>>98133378
Don’t think too hard.
>>
Any more news on The Lost World now that 40k's new edition is finally out? I'm sick of this shit curently
>>
>>98133406
Ask again in two days.
GW hasn't officially said 40k 11th is going for sale next week
>>
>>98133406
Theres really nothing new on TGA, just a bunch of discussions of old leaks.
But general consensus seems to be that Boole leaks are weird and what will actually happend will be different from what he claims it is
>>
>>98133406
I don't think GW will officially acknowledge TLW until late winter or early spring next year at the earliest.
>>
>>98133406
I think it won't be now, it will be end of edition, there will be BR/Dawnbringer campaign books for it to lead into 5th edition
>>
>>98133378
It's actually used instead of gold only because gold would have given a disproportionate edge to the kharadrons and other dwarfs of chamon otherwise.
>>
>>98133453
if it's so abundant in chamon, and the other realms don't use it, why do the chamoners still hoard it?
>>
>>98133480
Curly haired people who are greedy and hoard gold
Might be referencing something
>>
>>98133480
if they don't hoard it, the others use it, if the others use it, then they want the most themselves, since they're the best at it they hoard it all.
>>
>>98133406
All the usual leakers have been dormant since the last big news dump, so no new information. They're expected to return after Armageddon drops.
Though some other guy was saying some stuff about how the upcomig ghb (which we still know absolutely nothing about by the way) is going to start setting things up for the EoE campaign, which of course will lead into TLW
>>
>>98133480
Mesoamerican civilizations used alot of gold, even tho it wasnt super valuable to them. Its still a nice looking metal that is useful for its properties
>>
>>98133480
It's still a precious commodity, just not one that people use as a global currency. Like how lumber and rock can still be worth something even if people don't expect them to serve as the baseline for a standardized universal monetary system.
>>
>>
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When tho?
>>
>>98133697
after Armageddon i'd assume
>>
>>98133679
The fuck is the ork skull guy on the right?
>>
>>98133679
>>98133720
*left
>>
>>98133720
It's a skaven my dude.
>>
>>98133697
before the next reveal show, or they would have revealed it at the next reveal show
>>
>>98133697
two weeks
>>
>>98133749
...well, when is the next reveal show?
At the end of june?
>>
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>>98133726
ok, i see it now
>>
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Some dumb but fun stuff I've been thinking about lately, but how different do you guys think your armies would be in terms of concept if it was designed earlier or later in gw's timeline?
For example I play seraphon and idoneth, basically polar opposites in that respect. Seraphon are essentially a 1 to 1 continuation of the basic lizardmen army concept of like 3rd or 4th edition WHFB. Obviously with a little changes here and there, but aside from skaven they're probably the army least different from their fantasy roots. Idoneth, on the other hand, are one of the few armies completely unique to AoS with 0 overlap with any old whfb armies. Maybe some dark elf influence if you squint. I think aside from IDK only really stormcast can claim that.
It got me thinking, what if it was reversed? If idoneth were the continuation of some old whfb army staple, while lizardmen never existed and gw just kind of introduced Seraphon as a completely new army?
I think idoneth probably would've been a whole lot less elfy and more fishmen, creature of the black lagoon, eldritch lovecraftian lost civilization type stuff. Maybe degenerated elves at absolute best.
Seraphon I think for some reason would be more magitek. Instead of actual dinosaurs they'd be riding automata constructs, something like aztec Horizon Zero Dawn or whatever. I'm trying to find that one fanart where they put lizardmen in 40k, something like that.
Anyway thank you for reading my blogpost.
>>
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>>98133801
>Don't worry guys! Your favourite Age of Sigmar Human characters will survive into The Last World without explanation! You can continue the amazing stories of Callis & Toll and Tahlia Vedra in the next edition!
I'm so sick of these forced glup shittos
>>
>>98133858
idoneth were pitched in early 2000s, thye just took a long time to materialize
>>
>>98133801
my favourite aspect of callis and toll is how they navigate the upper echelons of society while solving their cases. it's so like them to brief the grand marshall, the leader of all the realms' armies, on something
>>
>>98133862
This whole problem would be solved if 5th picks up like 50 or at most a 100 years after 4th. You could conceivably have most mortals characters alive (if aged) thanks to aqua ghyranis. Making the timeskip a thousand fucking years leads to all sort of retarded nonsense, the same problem aos had in 1st edition where it had to bend over backwards to explain why this very different world had everyone looking exactly the same as 8th edition fantasy.
>>98133870
Real shit? Where does this info come from?
>>
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>>98133858
>but how different do you guys think your armies would be in terms of concept if it was designed earlier or later in gw's timeline?
early on the main driving factor for a faction was to represent an already popular concept and flesh out a corner of the world in an organic way (ie. not!aztecs in nit!south america), while later on it shifted to trying to have wholly proprietary concepts and designs, with the faction and its fluff centered and referencing some other part of warhammer as its groundwork (ie. idoneth are derived from slaanesh eating the elves and what followed)

if lizardmen were done today they wouldn't have dinosaurs that are this analogous to actual dinosaurs, the slann wouldn't be jabba the hutt, they would have absolutely no mesoamerican flair, and their fluff would be immensely centered around dracothion, meanwhile if the idoneth were done very far back they would have low hanging fruits like a kraken or chtulhu, and mermaids and fishmen, and not!poseidon with a trident on a chariot pulled by seahorses, their weapons and armors would look more conventional and like the high elves, perhaps with only a little extra push towards greek styles of helmets and armors, and their fluff and history would come second to the very straightforward idea that they live underwater because their not!atlantis sank below the waves after a cataclysm, as it's the gestalt idea of an undersea people.
>>
>>98133949
>while later on it shifted to trying to have wholly proprietary concepts and designs, with the faction and its fluff centered and referencing some other part of warhammer as its groundwork (ie. idoneth are derived from slaanesh eating the elves and what followed
I think you're probably giving gw a little too much credit here, I really doubt they're sitting down and trying to design an army around (in this case) "I wonder what would be the consequences of slaanesh' invasion during the end times upon the elven psyche" or any of that. I think it probably was more like Alan Merett going "alright guys bring me some atlantis elves".
>>
>>98133986
I didn't mean to imply that, the aesthetic and general idea of an army obviously come first, but how the army is inserted into the world ends up being very self referential. perhaps this is mostly because aos had little to no groundwork aside from the mess of the end times, and the world was too nebulous to have ideas rise organically from it, but nonetheless I see that whenever gw introduces something nowadays it's often in reference to and very centered around an event or a character, rather than a location or a culture.
Tomb kings were born with the idea of making egyptian undead.
Ossiarchs were born with the idea of making nagash's undead.
>>
>>98134013
Mhm, in that sense I think I understand a it better what you mean.
>>
>>98133906
Warhammer Fantasy characters were gods or chaos chosen, there's no need to justify it beyond Gotrek who falls into the chaos chosen archetype pretty much
>>
>>98134246
More about freeguild happening to look exactly like enpire state troops, or I guess now why anyone would give a fuck about what a "castellite formation" is after a 1000+ years.
>>
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>>98134456
The Castlelite formation is the natural peak of warfare that all civilised societies wend towards
>>
>>98134622
looks like the new gate gargants are about the same size as the kruleboyz mirebrute troggoth. thats cool, its like decently big without being obnoxious. i like it.

im really glad with how the cities range has turned out, it looks so good
>>
Looks like we're getting designer notes on the cogforts and the new cities stuff in general
>>
>>98134705
That's nice. Those are sometimes fun to read.
>>
>>98134726
I'm hoping we get some concept art glimpses but they've not shown much of that as of late
>>
Nagash was a pain in the ass to build and I wasn't expecting him to be taller overall then a fucking knight
>>
>>98133453
>>98133480
Specifically aether gold is abundant in Chamon, I don't know if gold itself is paticularly abundant amongst the other metals in Chamon. Aether gold has value being used to power KO aether endrin machines letting them fly and shit, so it's not just monetary greed. Gold in AoS is honestly pretty similair to how it is in real life, being valuable, but not used as a primary currency, which is fine. I don't think every fantasy setting needs to use gold as it's currency.
>>
>>98134622
>Only non-Humans are mounts
>>
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>>98134796
>taller than a knight because of his hat
Such is the power of Nagash
>>
>>98133433
>But general consensus seems to be that Boole leaks are weird
lol this is very hard cope

I bet I can guess four TGA usernames and you will be one of those people.
>>
>>98134877
Oh wow I don't think I've ever seen my edit out in the wild.
>>
>>98134894
Nta but let's hear it.
>>
>>98134894
You seem highly emotionally invested in this, care to explain why?
>>
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>>98133231
It probably says "Likely to win, until errata"
>>
For painting regular living Caucasian skin, what're your preferred paints? I recently realized that I have almost no paints suitable for painting anything besides vampires.
>>
GHB or tow chaos warriors announced tomorrow
Call it
>>
>>98135331
nothing new. They arent going to have news overlap with the new edition release.
>>
>>98135337
>>98135331
actually, scratch that. I forgot they exist but its probably necromunda or middle earth.
>>
>>98134894
>please don't question or insult my favorite attention seeking eceleb or I will cry
go the fuck back to TGA since you post there so much faggot
>>
>>98134991
>HoH and KB
hobgoblins are "indentured servants" to the helsmiths so they wouldn't ally with KB, just enslave them
>slaanesh ogors
Is glutos explicitly confirmed to be mutant human? I don't see why slaanesh couldn't mutate ogors
>gitz and skaven
skaven can't even ally with other skaven so outside of extremely short lived opportunistic alliances mid battle, this wouldn't happen
>KO and HoH
KO's love of money is overstated, and they really hate chaos. Tzeentch is the reason Chamon is such a shithole and why they had to flee to the skies in the first place,non-corrupted KO would never ally with helsmiths
>>
>>98135543
>Is glutos explicitly confirmed to be mutant human? I don't see why slaanesh couldn't mutate ogors
Glutos is human but he has ogres that follow him around
>skaven can't even ally with other skaven so outside of extremely short lived opportunistic alliances mid battle, this wouldn't happen
In a better world — a world with a certain sport — it could happen...
>>
>>98135543
HoH and KB did have an alliance for a while iirc. Both sides claim to have betrayed the other at the end to save face.
>>
>>98134967
I am emotionally invested in consensus reality. So a sniveling faggot, deep in denial, lying to say, "ackshually there's a Big Consensus that the rumours were [i]weird[/i]" makes me react with spite.

There is no such consensus, except for a tiny cadre of extremely bitchmade coper fags on TGA. There isn't even such a consensus itt, or on plebbit, or in ANY community other than TGA, which suggests that the fag who said that is primarily a TGA poster.
>>
>>98134877
very excited to try my paint scheme, i just need to pick up a couple paints and some more snow texture
>>
>>98135629
Nta but to me it seems like the grand lines are probably correct (they also have multiple sources backing up boole), but the specific details that boole is coming with are more suspect. He's got an excellent track record when it comes to models but his lore stuff is bit more iffy.
>>
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Hey guys, do any of you have the PDFs of the Blades of Khorne 1e battletomes (the two that came out), Flesh-Eater Court 3e, and Soulblig Gravelords 3e?
>>
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>>98135631
i dont even really have a plan just an idea of colors so it should be fun to solve, or he will look like shit in the end, think i might try some speed paints to help with an ice magic look for his energy and cloak
>>
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>emps coming back in 40k
>sigmar dying in AoS
Strange times
>>
>>98136036
Sigmar "dying" is just an easy setup for bringing him back later, especially if they want to give him a model.
>>
>>98136036
The new trailer you're indirectly referencing actually meshes in a nearly 1:1 way with the TLW rumours and the idea that they're going to Emperorize Sigmar and 40poz AoS.

The trailer shows basically every version of the Emperor myth and how alive/dead/active he could be. And TLW is going to do the same with the competing myths about whether Sigmar is dead/alive/here/gone.

They are really gonna go for the boring "rhyming" shit in AoS and blatantly take elements of 40K to use in it. I guess that has always existed in AoS' earliest DNA (Sigmarines) but it's still quite blunt and cynical to see it in action.
>>
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Are Nurgle Chaos Warriors not a thing anymore? You use to be able to take a mark and run them as Nurgle themed Slaves to Darkness, but that's a situational ability or something now right?
>>
>>98136094
>The new trailer you're indirectly referencing actually meshes in a nearly 1:1 way with the TLW rumours
>emperor finally wakes up and steps off the golden throne
>the chaos gods immediately teleport him to TLW
>>
>>98136036
>emps coming back in 40k
40kfags are genuinely retarded if that's the conclusion they get from a trailer that remarks a 40 years old intro.
>>
>>98136134
Afaik instead of it being a thing in army construction you can now pledge one unit a turn to give it the respective god's bonuses. There's also a banner artifact that lets you start with a pledge (+ additional bonuses). Oh and some units start the game pledged by default like the slaughterbrute to khorne etc.
So if you want your nurgle chaos warriors you either give them the nurgle banner or you just pledge em turn 1.
>>
>>98136215
They do and they are.
>>
>>98136036
>emps coming back in 40k
He's not. They still have a bunch of Primarch to release before they even consider bringing back the Emperor.
>>
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OKAY, friend brought his little saw we did a bit of sawing! With some cleaning up I think this shits gonna be spot on.
>>
>>98136405
Is it the angle or is the archregent fucking huge?
Looking a lot better though I think the height of the parapets are maybe an issue. Could just be the angle again though idk
>>
>>98134622
>"wow Tahlia got this formation to work one time, we better do it EVERY TIME even though Tahlia (its inventor) says we should innovate for specific issues, not apply a single approach to everything."
>>
>Emperor wakes up, zero elaboration
>Sigmar vanishes, zero elaboration
>suspiciously long time without new edition news for either game
>finally announced
>new edition is just WARHAMMER
>the Emperor is up, and he is Sigmar
>one ruleset for everything
>starter set is Stormcast and Ultramarines
>>
>>98136412
I think the archregent is suprisingly big, but also cogforts are a bit smaller than I expected. Parapets are a bit excessive but I'm looking into maybe having a bit more uhhh... connective space. BUT we're getting ever closer.
>>
So i watched the warhammer TV battle report (cogfort vs giants) cause i was interested in seeing the Iron March Renown rules in action.
Does GW even know what the fuck they are writing? The guy was playing Iron march, using fewer enchantments than you can, using both army of renown AND standard army rules during the game (most blatant one was using the take aim command when you don't get commands when playing army of renown)
Paid battle rep content is already ridicolous but the fact that they also fucked half the rules in it is sort of insulting, can't even be used as a reference to learn new rules about a new thing
>>
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>>98136415
Theme Box List
>STD vs Chaos Marines
>themed boxes for each god (hedonites vs emps children, etc)
>orruks vs orks
>bonereapers vs necrons
>soulblight vs deathwatch because haha DEATHwatch
>sneks vs sisters
>gargant vs knight heavyweight smackdown
>cities vs guard
>kharadron vs votann
>lizards vs nids
>hashut vs mechanicus
>skaven vs genestealers
>lumineth vs eldar
>idoneth vs deldar
>ogres vs space wolves because muh cold
>nighthaunt vs tau because they best start believing in ghost stories
>fyreslayers vs salamanders
>sylvaneth vs dark angles because muh forest
>gitz vs custodes because it'd be KINO
>>
>>98136537
Gitz vs Grot rebels
>>
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>>98136525
No, they do not. It's why the rules are always a mess.
Check out this classic, a Stompa can TOTALLY take out two whole knights solo.
https://www.youtube.com/watch?v=l25j13U4wnw
>>
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I grabbed these guys recently, so I'm going to listen to the audiobook for them, I wish they would give some cool new rules to the Scions
>>
>>98136781
New Warcry/Underworlds sets when?
>>
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>>98136968
>>
>>98136968
>>98136980

It sucks because Warcry rules.
Our group has just started to make new scenarios and terrain sets for it
>>
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You guys really don't think TLW is a thing right? What would be the point of AoS-ing AoS? How would that change anything?
>>
>>98137100
my thoughts exactly
>>
>>98137100
I wouldn't be surprised as it's a very GW thing to do.
>>
>>98136525
>GW doesn't even know what the fucking rules are for their own units
hilarious, I will never not laugh at players that take competetive warhammer even remotely seriously.
>>98137100
Literally nothing about the rumors make a lick of sense. Killing sigmar doesn't move the story forward in a meaningful way, actually making him do stuff does. Making the realms continents won't suddenly make people interested in the setting, you just lose another unique high fantasy element in an effort to sell maps no one will buy.
>>
>>98137358
>Making the realms continents won't suddenly make people interested in the setting, you just lose another unique high fantasy element in an effort to sell maps no one will buy.

The problem is you're working off the assumption that GW isn't retarded
>>
>>98137095
I still have The Unmade in their box, and I have the Wildercorp and Gorgers built for Bigmar. Hoping to get into Warcry eventually - I have a whole ass box for a reason. I've heard nothing but good things aside from "GW dropped it like a baby"
>>
>>98137358
Killing Sigmar just makes it very confusing for anyone new. They'll take one look at the name of the game, ask who that is and be told 'oh he died, don't worry about it'. It's a terrible first impression
>>
>Some anon posted a list of most played and least played factions
>Kruleboys near middle of the list
Considering those guys had nothing else since release (maybe the slittaboss?), i'm surpriised they are still played, cause in my store there has been zero kruleboy players here

>>98134622
Oh wow, didn't expect the gate ogres be taller, but i guess that's why they are in charge of handling the gates. I suppose it will be easier to paint anon?
>>
>>98137392
Since sigmar died, so archaon just wants to make end times 2.0? And Nagash is just chilling sucking souls like a big gulp since nobody will be able to "forge" more stormcasts?
>>
>>98137399
It's not that suprising if you think about it. They featured in a combo box that you can get pretty cheaply second hand. They're a more unique orc faction compared to iron jawz who are just 40k orcs with no guns. While they haven't gotten a ton of post launch support, they have a decent spread of units to list build with giving decent flexibility if you want to play tall, wide, or mixed arms with ranged options, which iron jawz also lack.
>>
>>98137423
The main issue with KB right now is that they have no cavalry, and their monsters are all tied to heroes. Which is garbage with the current list building. Really though, they only need maybe four more units to be a complete range. Cavalry, another hobgrot unit, murknobs, and at least one more monster.
>>
>>98137100
It's been explained a thousandfold, here and elsewhere. It's almost impossible for you to have missed an explanation of "the point of AoS-ing AoS" unless today is the first day you heard about it. That means you're either stupid or your post is self-soothing cope, and you're pretending it doesn't make sense (it does) because you don't want to see it happen.

The short explanation is: AoS gets almost as much investment and resources as 40K does, but is far less successful in every way. Games Workshop no longer accepts this. Capitalism does not accept stagnation. GW cannot indefinitely tolerate AoS doing so much worse than its sister game.
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>>98137452
Would have expected these guys to get like wolves, but living in the swamp i feel that some crazier shit could be fitting for them
Also is that troll on four legs also hero tied? Or is it just ass because i never see people using it?
>>
Warhammer: age of Decadence
>>
Any good alternatives to cadian fleshtone for white skin? AK beige red looks pretty damn close but it's out of stock where I shop. Any other skin paint recs would be great too.
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>>98137593
Beige Red is my new love for basing white skin and yeah it's pretty close to Cadian Fleshtone, if a bit pinker. But the skin here is literally just Beige Red with increasing amounts of Vallejo Elfic Flesh in each layer for like 4 layers and then a light glaze to smooth the shadows. I added the tiniest bit of laser magenta to the first mixed layer color to do the lips.
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>>98137666
Why do elves looksmax
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>>98137518
That's the only one that isn't a hero, and it's okay? It helps do something that the army doesn't really need (run and charge). The whole thing is in a weird place because the previous identity is relegated to an ability, but the dirty tricks in general is a positive change.
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God damn man, after the grind of building this stupid fucking thing i've basically got most of the base set up. Gonna see about getting the rest of the bits kitbashed (bodies skewered on the little base wall shields, more hooks for cages, ghouls put into their little homes.)

The corpse cart has been such a boon to this. The body pile for the tippy top, the little cage hooks, the ribcage spikes for the front. We're nearly to the ghoulfort boys.
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>>98137891
Ribbed for your pleasure. Looks sweet my man.
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>>98137898
Thanks anon, I'm super excited to be able to get to the more bitsbashing part, building this thing has been a bit more of a chore than I'd have liked. Anyone running that stupid AOR where you need 4 of them, holy fuck I can't even imagine. Still very cool model, while it's not necessarily "big" in the way something like Archaon is, i'd call this a very "dense" model. you got: the tower, the top of the tower, gunner side thing, front gate, commander spot, then the entire base engine area with like 2 side platforms. It's cool as fuck but this feels like one of those massive long term projects I'm going to regret having slapped all this shit on until I'm done painting it haha.
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>>98137100
GW have a track record of forcing shakeups to keep people interested, it's nothing new.
The leaked has a proven track record.
It doesn't matter what the change, only that they change something, to create buzz, fuel further developments, force everyone to buy new material.
Is this your first edition of a Warhammer game or something?
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>>98137503
>>98135629
> [i]weird[/i]
lmao, imagine being so angry that people don’t automatically believe your e-daddy that you accidentally out yourself as a tourist. Must have been some grim news on r/TWW recently to get your jimmies this rustled!
>>
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>>98133032
Those who are one with nature require no "economy."
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>>98136415
It's the sort of inevitable nonsens GW will be forced to do eventually.
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>>98138113
honestly 40k could do with some of AoS's design philosophy. particularly the more simple scoring, smaller armies, actual spell lores and endless spells, and ranged weapons capped around 30" range max with average beting 12-18"
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>>98137891
please add a little swivel and grinded meat slowly coming out of a hole
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>>98138163
Idk wich way it will go, but there 1000% are talks about unified rules play whatever you have aproach
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>>98136525
>most blatant one was using the take aim command when you don't get commands when playing army of renown
One of the Army of Renown rules literally says the same as the main army but with 1 less unit required, and theres not Iron March specific list of orders as far as im aware
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>>98137100
They're not AoSing AoS, they're gathering storm-ing AoS.
As for why? More broad appeal. Will it work? Based on the retarded shit that's supposed to happen, I doubt it.
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>>98137100
the chances of it all being an elaborate trolling from multiple separate rumormongers that have otherwise been very reliable is incredibly low, so it's basically confirmed to be happening.

>What would be the point of AoS-ing AoS?
the common person is unironically too dumb or too lazy or too offput by the early stink to get into aos, the changes are all to make the setting more akin to something they are more familiar with and more easily digestible
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>>98138239
That is correct, but the fact that iron march orders do not exist does not mean you get to use the main army rules ones, it just means you don't get to use orders period cause you don't got them.
That is the main issue, they used AoR profiles while using orders
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>>98138284
If thats how it was meant to work, why would theyeven have the duplication of the order system?
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>>98138283
>something they are more familiar with and more easily digestible
People who unironically believe this, have to be completely isolated from the whole genre of Fantasy of the last 30 years.
Fantasy Battles is an exception in literally everything
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I am so psyched for Khazalid Holds. GW has been knocking it out of the park lately with dwarf stuff, they're the only company that does good dwarf women models and this is AoS so you know the KH release when it comes will have a good gender mix. The Darkwater Duardin character is one of the best just regular ass dwarf models I've evr seen, and the tweaked Fyreslayer designs from Warcry warband make their concept work super well.

So I am fully confident that the KH stuff will be insanely cool and I'm going to want to do that army. But since it's months away, I'm going to swear an oath and channel that excitement into doing some stone crafting of my own.

I hereby pledge that I will do butt exercises every day until the Khalazid Holds army box is in my hands. When I begin my Duardin army, I will have an ass that will make my ancestors proud.
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>>98138296
people don't know shit about other fantasy settings either
the people that gw wants to start buying aos do know about the old world however
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>>98135348
MESBG already has announced stuff so I doubt it's that
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>>98138296
I was assuming he was talking about 40k honestly
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>>98133453
yeah there's literally a Realm of Metal, they can't really use regular ass gold. And the Cities are new and constantly getting sacked, so it's hard to have a cuccrency system based on the full faith and credit of one city that has meaning very far away from that city, let alone in other Realms.

Aqua Ghyranis is useful in every realm, to every non-Chaos, non-Death faction. And it's rare even in Gyran. And it's fairly easy to transport and store.

One can imagine a more stable version of the Mortal Realms with a more advanced economy, but as it is "this valuable substance everyone wants that you can keep in a bottle in your pocket" makes a lot of sense as a standard for barter.
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>>98138393
Doesn't it also help cleanse chaos infestation? Even to death factions it has a use then.
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>>98138508
yes, but so does killing everything and they already do that more easily
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>>98138516
Yeah but killing all the chaos squatters doesn't necessarily get rid of chaos corruption on the land itself right?
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>>98138508
oh yeah,
>>98138516
oh no, depending on the situation, killing everything can make Chaos taint worse
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>>98138541
>depending on the situation
usually it works fine, before the writers wrote about aqua ghyranis even the free people used that method to clear chaos corruption off the land, but with lots of fire and the blood of the faithful
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https://www.warhammer-community.com/en-gb/articles/q17dwwtt/junes-miniature-of-the-month-and-collectible-coin-revealed/
Free lizard this month
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>>98138676
>3 warhammer stores in the city
>I could get 3 lizards for free*

>*2 hours of traffic
>*3 clerk interactions
>*6 dollars of gas
>>
https://www.warhammer-community.com/en-gb/articles/yb8viq2m/head-to-aqshy-with-the-new-generals-handbook/
>>
https://www.warhammer-community.com/en-gb/articles/yb8viq2m/head-to-aqshy-with-the-new-generals-handbook/
>>
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>>98138834
>>98138832
I don’t hate them.
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>>98138834
>Gain rage tokens
>Spend them to inflict D3 mortal wounds
Wow.
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>>98138834
Aqshy, just the realm that needed more focus!
>>98138848
What are they supposed to represent? Last time they did this it had godbeasts right, from the spearhead box?
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>>98138834
Funnily I am painting Celestial Vindicators with Aqshy bases so this is almost perfect.
Does feel like we could sure use a different realm as the focus though, maybe next edition?
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>>98137961
Thinking those tags were there accidentally is your media illiteracy showing through. You're so fucking dumb that you aren't even able to parse a smart person talking to you. Every other entity is dragged down to your own level in your broken brain.
>>
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So at ukge this past weekend and saw this crazy thing,
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>>98138882
Now that's a good conversion.
Wonder what the hands are from, or made from.
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>>98138834
seems kinda bland, I stopped playing a while back, was hoping the rumors of a bigger shakeup for the ghb was true.

the scourge of ghyran line feels like it's pointing more toward the warscrolls sticking around than an actual new campaign, otherwise feel like they'd hype it a bit more than what is basically a throwaway line.
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>>98138863
>What are they supposed to represent?
Some of Hammerhal Aqsha's freeguilds.
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>>98138882
Thought it was Sylvaneth until i noticed the ghosts
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>>98138887
soulblight manifestation spell. It's a good looking conversion I hope when I finish mine it's at a similar level.
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>>98138834

niceee aqshy themed. My army has base theme as being in Aqshy so kinda siked for this

although i did always feel it was weird the first ghb was gyrhan themed when the main lore moment was happening in aqshy
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>>98138914
Oh damn, forgot what their endless spells look like as I never seen anyone play EEs in the wild.
Thanks anon.
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>>98136414
yeah, that is what warhammer is all about. The Codex Astartes is basically the same thing. It adds to the tragedy and grimdarkness of Age of Sigmar, which is the wretched remnants of a remnant lead by failures who stole their divinity eeking out a miserable existence in the face of omnipotent merciless gods and their nearly divine herald before the realms will be destroyed and consumed, as countless cycles of worlds before
>>
>>98138834
didn't we already have aqshy themed stuff?
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>>98138834
what do they mean by narrative implementation
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>>98138876
>Does feel like we could sure use a different realm as the focus though, maybe next edition?
anon...
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>>98138705
Couldn't you just use public transport?
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>>98138834
Are we getting anything on par with the scourge of ghyran scrolls in this thing?
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>>98139107
It’s heavily implied to at the end
>>
New 40k edition looks horrendous, I wonder if anyone will jump ship.
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>>98138834
>ghur
>aqshy
>ghyran
>ghur
>aqshy
>ghyran
>ghur
>aqshy
>ghyran
>ghur
>aqshy
>ghyran

fucking set a season in the realm of death or metal or shadow already sigmar christ all we ever do is the same damn 3 realms. aqshy already got a full 10 book tabletop RPG dedicated to it on top of several seasons and narrative campaigns.

fuck
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>>98139179
jump ship to where?
I don't think it would AoS(or TOW)
I think HH is more likely to be the place those guys would jump ship to
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>>98139181
Gw should have just kept the realms a complete mystery with some hints as to what they pertain over the course of edition rotations, and only focus on that one for the edition until it’s time to rotate. I think the nature of trying to show off all these realms in an ongoing narrative is what’s causing gw to run in circles with their realm spotlights. Although admittedly ghyran is just about the only realm I care for (unless we count the ball points) so I’m personally satisfied.
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>>98138202
I was planning on having ooze leaking out the bottom door frame and onto the ground leaving like a snail trail behind it on the base. I'm gradually getting this thing fully formed, Been a fun process I shoved a little cage in the gunner nest and gonna see if I can slap one of those old skele models from fantasy in and slap the gunner helmet on him so there's a little skeleton operating the cannon (or I dunno, comically eaten skeleton still holding onto the gun)
>>
>>98138340
I know it's you DoK pegging anon.
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>>98139209
Part of the problem with that is they went really high concept on what the Realms were to start with, much like Morrowind has a bunch of conceptual shit that was never gonna see actual play in a Todd Howard game.
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>>98139204
We do get 40k refugees from time to time, it's not as crazy as you think it is.
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>>98139251
WAIT SHIT, I COULD HAVE SOME GOING THROUGH THE SLATS ON THE DOORWAY MAYBE!

OO for the cannon I could have blood oozing out of the barrel!!
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>>98139276
I wasn't saying it was impossible, but I don't think the majority of 40k refugees would go to other games besides AoS
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>>98138340
Please tell me there’s more.
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>>98139179
What's wrong with it?
>>
How close are we to the end of edition? Do we reckon that we’ll start seeing some dawnbringers/broken realm like stuff soon? The emphasis on rage makes me think Khorne might get a focus, a return to aqshy might even bring something khul…
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>>98139337
Borrowed KT's structure for assigning primary missions, which are asymmetrical and imbalanced. Tanks can just park on an objective and see through it and into other objectives, so no real cover, and almost everything you'd want to do that with benefits from towering. Reads to me like they built in that stealth thing with detection early, realised it would hugely boost melee, and heavily overreacted. Games will be over very quickly until the rules are changed imo.
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>>98139371
Summer next year? Seems likely TOW will get a 1.5e or 2e edition before or at the start of 2027.
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>>98139181

ill def be rioting if the next ghb is Ghur. i feel with their new ghb format they are starting with the baseline realm (ghyran) and now the edition specific realm being Aqshy. hoping for Chamon or ulgu for the next realm myself if there even is another ghb before next edition
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>>98139276
We got a lot of 40kfugees back in 2nd, but 4th is so stale I doubt it'd really attract anyone.
Spearhead I could see getting a bit of bump if 11th turns out to be shit. Very low barrier to entry after all
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>>98139371
rage and fire definitely screams to me "here come the fyreslayers refresh"
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>>98139304
so it would seem
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>>98139371
We still have ogres, seraphon, and sons to go through in additional to fyreslayers/khazalids, though the latter might be part of the end of edition releases. So like idk january next year is when we get the EoE campaign stuff and then probably 5th around june if the pattern holds
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>>98139424
Yeah. I’m gonna need that sauce, anon.
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>>98139441
I don't remember the name but from the artstyle it's the dude who did all the snuff art of spy girls, so you might not want to go looking.
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>>98138021
Would Qulathis fit on the body of Kelthannor as a torso swap? They're both oversized Quest models aren't they?
>>
>>98137666
That looks good. When it's back in stock I'll make another order, or try to source it from somewhere else that won't kill me with shipping or inflated prices fucking Amazon and their bullshit paint prices. Trying to find $50 worth of stuff to buy every time kinda sucks, especially when I'm running out of room in my paint rack.
This is pretty similar to what I want to go for on the model I'm working on now, but I want to add some flush because he's in a tundra climate. Bugman's is the key to that I think.
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>>98139472
Listen sometimes the best artists make some odd choices, speaking of when the fuck will spazkid open back up his commissions I wanna do more goblin smut.
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>>98137891
I feel like I should get a corpse cart. Not only because the kit is cool, but so much of it looks useful for bits. The same with the Coven Throne/Mortis Engine kit.
I have a decent backlog of shit I need to build already though...
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>>98139472
>>98139534
>>98139424
>>98139441
Dave Cheung
>>
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First look at some of the End of Edition units. Looks like idoneth.
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>>98139544
Style's not bad but holy fuck the same face is real.

>>98139543
I got a couple corpse carts for 15 bucks a piece and they've been strictly for breaking apart to kitbash the ghoul fort. They're a really cool model though, admittedly not sure it's gonna stick around particularly much longer
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>>98139544
That’ll do. Thanks.
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>>98137891
Damn that ribcage turned out great anon
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>>98139548
Yeah man. For sure.
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>AAAAAAAAAHHHH BY SIGMAR I CAN'T SEE
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>>98139548

Nice bait (lol)
Kings of war did some dope stuff, really enjoyed that faction. I use those shellbacks for TTRPG stuff, same for the Myrmidons who make great weresharks.
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>>98139857
Oh actually what is the quality on some of the stuff?
I posted the image jokingly but I do actually like some of the ideas in that faction. I don't think it would quite work scalewise but someone is selling a calith reaver near me and I thought it'd make a cool idoneth incarnate proxy. But the quality of the plastic seems dogshit frankly.



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