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Huh, rangers are the worst and most boring class in 5e these days?
I remember back in the 4e they had charge that could move enemies, that was fun.
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>>98165809
Don't play D&D specifically, but I've always been under the impression they got screwed by each edition having less and less focus on wilderness traversal. Can't really be the woodsman survival tracker specialist, so what's left? Bows and whatever nature-themed combat abilities you can come up with?
Feel free to correct me if I'm wrong
>>
They were already not good in 5e, and with 5.5e they doubled down on centering the class around hunter’s mark with class features that care about you using it while not doing anything about it having concentration. It’s even harder to justify casting any other concentration spell now because you’re giving up your boring damage buff (with tracking bonus that’s basically a ribbon) AND those dependent abilities.
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>>98165809
5e Ranger's gimmick should have been the Silver Bullet class. A class whose role is bypassing enemy resistances and exploiting vulnerabilities. Werewolf? They've got silver shavings to rub on their weapon. Vampire? Incendiary/holy incantations. Aberrations? Elder Signs inscribed on their arrows. Fey? Cold Iron.
At later levels they could even maybe disable special abilities like breath weapons or gaze attacks. And of course you'd have a big Witcher influence with his fancy oils, possibly an entire subclass for that vibe.
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>>98165809
Yeah, since 2014. You're a bit late to the party

>>98166034
>Feel free to correct me if I'm wrong
Their rules are also just awful
Take that one from 5e
>you can detect the presence of a specific type of enemy within 3 miles
>at level 7 you can detect the enemy type within 6 miles
Heres the issue
No heading, no count, just a binary yes/no. Which means that if you cast detect deer within 3 miles you actually have a more accurate and less noisy response than detecting deer within 6 miles. Its hard to find class features that actually get worse as you level up
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>>98165809
>worst
There is no worst class in D&D 5e, because in practice every DM runs D&D differently, and often times every campaign is run differently. In fact, sometimes every session by some DMs is run differently.
The quality of a class is its effectiveness overall, and since D&D's own nature is radically variant, so too are its classes.

>most boring
No such thing.
Individuals may become bored by something, but nothing is inherently boring.
Back when I could get bored, 5e immensely bored me, like it bores plenty of other people, but loads of people have fun with it too.
Fun comes down to an individual's sensibilities; nothing can *be* qualitatively fun or boring.
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>>98166138
>There is no worst class in D&D 5e
There is, it's called Ranger. Do try to keep up.
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>>98166138
>Back when I could get bored
Check it out, fellas, we got a bonafide gaming bodhisattva over here.
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>>98166138
>nothing is ever bad because everything might possibly be good somewhere eventually
Fascinating. Except that there is literally no situation a ranger can excel at where a druid is not a better more capable choice
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>>98166161
excelling=/=fun
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>>98166157
No, you passive-aggressive cunt, I just don't have enough time in the day for boredom.
Working early day and late night, trying to sleep, using what little free time in between to draw, write, or work on my RPG project; or just procrastinate and catch up on YouTube videos I haven't watched yet.
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>>98166166
the OP said it's the worst class, not the least fun
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>>98166190
i feel like there's a lacking of a tournament / professional competitive modules for best and worst to really matter outside of online analysis

literally the only people who get paid are the ones who focus on story gaming
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>>98166161
>Fascinating
Take that up with the retards who think D&D 5e is good just because of the good DMs who do good things with it for their good groups, and ignore all the bad things by saying "u can just rewrite wut u dun liek" or "find a neu groop".
I've just adapted my thinking around retards who can't discuss game design.
Take it up with the 5e whiteknights, because the sort of callousness you've shown through your response was strangely absent years ago when the D&D defenders were deflecting my criticisms.
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>>98166230
There are literally dozens of official published modules. There is a monster manual for white-rooming. "Official" performance is a known quantity, but its plain to see if you just read the rules

>>98166239
>i dont like some people so i deliberately made myself retarded
>not even people relevant to this topic either
Terminally retarded. Please never reproduce
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>>98166239
after pathfinder 2e went full retard, 5e is unironically best possible tabletop on the market, if you want to actually play and enjoy sessions
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>>98165809
Rangers are fucking cool tho
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Anyone that cares about how powerful a class is in any rpg is a faggot.
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>>98166353
competitive modules not just printed modules you fuck. like ones with the scoring for objectives completed like Lost Caverns of Tsojcanth. Ones where we could actually figure out who's the best player and which classes actually succeed in real play - not your whiteroom shitbrew adventures
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>>98165809
It feels really simple to make Rangers good.
>Full BAB d10 HD type chassis
>Spellcasting like a Paladin but differently themed list, all their party-supporting and travel-assisting power comes from spells
>Specifically make their spellcasting very self-contained, waive components, etc. so their spells go off even when others don't or can't. Even to the point of antimagic not fully working on them.
>Subclass to swap spellcasting entirely for buffed up summon pet
>Subclass to swap spellcasting for a more warlock-like spells-as-permanent-self-buffs type deal, this is emphatically the subclass for "nonmagical" rangers, as you could fluff as extraordinary abilities rather than magic.
>Subclass for Arcane Archer, using spell slots to stick Wizard blasting spells onto arrows for some reason
>Garnish with a few flavour abilities like Track and shit.
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>>98166776
Here the easier way
>stealth isn't broken by shooting
Everyone loved skyrim stealth archer, no reason to not meme it in the 5.5e
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>>98166810
Y'know, that's actually not half bad as a fourth subclass. Differentiate from the Fighter by making it specifically about firing from concealment, etc.
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>>98166359
5E is one of the worst games on the market if I want to enjoy myself.
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>>98166497
Have you thought about that for even a single second? No really, explain the scoring criteria and module design you expect to use
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>>98166866
its called a tournament module, you fucking ape, and they've got rules built into them for the DM to count the points. they had a bunch of them for ad&d and they've been imported to 5e as well. theoretically, more of them could be made for literally any game.
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>>98166776
>BAB
>subclass
Hang on a sec
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I like ranger for roleplay
something about guy dwelling in the forest and being mysterious creep is cool as fuck for me
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>>98166936
I've had very limited engagement with D&D since about 2009.
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>>98166994
its rather based and not weird that you have homebrew solutions to a game you hardly play and don't know the rules anymore
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>>98166935
So, no. You cant describe the scoring system. Thanks for clarifying that you are
in fact
retarded
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>>98167001
From the 1-2 sessions of 5e I've played the differences are mostly simplifications from 3.5e. So maybe terminology is different but essentially all the per level options like feats or rogue abilities are now "what subclass did you pick" and BAB is probably called something else.
But the general thrust of my comment remains the same.
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>>98165809
> Ranger and Monk are fun without specialized builds.
> Wizards don't die to household cats.
> Saving throws are more or less fixed.
> Entire functional groups of arcane / divine / primal for thematic play.
> No multiclass. Closest is weird hybrids.

4E isn't D&D, and I am tired to pretend it is.
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>>98166230
>i feel like there's a lacking of a tournament / professional competitive modules
Because it's an RPG, not a competitive wargame, you dullard. And before you start, competitive D&D has always been retarded and it went out of style in the late 80s because people were sick of this tryhard meatgrinder shit.
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The worst class is actually the rogue because bounded accuracy ruined skills (while leaving spells untouched)
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>>98167061
>spoonfeed me please
no, fuck off and learn to google you idiot. i even gave you a module that you could look at for how they do it.
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>I remember back in the 4e they had charge that could move enemies, that was fun.

4e rangers were known for being the best out-of-the-box multiattackers in the game, with a very high optimization floor (though not necessarily the highest ceiling), not for their charging and forced movement powers.

>>98166131

This is the Pathfinder 2e thaumaturge.
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>>98168040
>i think you can fly by flapping your arms really hard
>no i wont explain how my idea is supposed to work or defend my position whatsoever, anything i say is true until YOU disprove it
okay retard
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>>98166034
You're not wrong.
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>have class based around a chore that nobody likes to do and just skips over
>be surprised that the class is bad
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Ranger was always a poorly designed afterthought for 5e, and even with the updates, they're so stuck with precedent they couldn't actually fix it other than an attempt at leaning into Hunter's Mark spam.

They really should have handled it as a mundane survivalist class with a subclass or two that gives them spells. You know, like how rogue and fighter are handled. This would have made it way easier for them to come up with interesting abilities while keeping it balanced, rather than just making the class who's supposed to be Aragorn and Geralt totally reliant on spellcasting.
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>>98168462
> Ranger as a "prepared" martial
> Each rest your character take time to chose and prepare his tools, weapons, equipment for tomorrow hunt
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>>98166131
And why exactly would any of those not just be generic items any class could buy and use?
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The problem is rogue. Rogue has sort of subsumed everything a ranger is, (stealthy, crit attacks, camo, poisons, small dip into magic) and make better archers and bowmen. If you return rogue to it's roots, ranger can shine again.

It's also this too >>98166034
I've called D&D "Cities and Liches" for a while now, people are too afraid to use survival mechanics, making the need for a surivalist character irrelevent when all you do is go from metropolitan city to city.
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>>98169036
>stealthy, crit attacks, camo, poisons, small dip into magic
outside the dipping into magic, all those things have and always were part of the thief (rogue) kit. Ranger has always been a spin on the fighter but more nature focused with a dash of magic.

Rogue cant return to its roots because its still where it should be, ranger is also where it should be as a fighter with a dash of nature magic


>and make better archers and bowmen
this is just false btw, actually wrong lol
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>>98165809
They were never the worst, they weren't when the first 5e book was made and they still aren't now. Ranger is just the class full of the most feel bad abilities that people love to bitch about being bad when they're not actually bad, they just feel bad to use like all the bitching about base Sorcerer. If you want to look for a real bad class look at Monk or Fighter. Monk for being the class that really needs magic items but doesn't get them because of muh class flavor and Fighter for having its main defining upside (extra extra attacks) at level 11, where before that they're just a shitty version of the classes that are Fighter with extra shit.
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>>98169036
Wilderness survival is boring. Foraging and hunger and shelter and all these things end up just being busywork.
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>>98169086
>Ranger has always been a spin on the fighter but more nature focused with a dash of magic.
Ranger started as Aragorn: the class
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>>98169269
to condense the issue, as others have hit upon, ranger is more viable the further back edition wise you go, assuming your campaign was designed like Gygax intended. It does not work in the urban based drama club therapy session version of the game that Critical Role has churned out.
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Ranger has always been my favorite class as it has always been the most realistic choice for an adventurer in a classic D&D setting. Setting out from a settlement into the wilderness to reach a dungeon has ranger written all over it.
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>>98169269
>me when i dont open the ad&d book which introduces the ranger



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