Why there are almost no investigation RPGs? in many other mediums investigation plays a prominent role as a genre but in RPGs you can hardly find systems and settings for it. is this also the fault of dnd for reducing everything to swinging swords against statblocks?
There are many, many, many investigation- and detective-focused RPGs. Perhaps the most famous are the various Cthulhu games, including the Delta Green line.I am a fan of the GUMSHOE group of RPGs. I think that they handle investigation very well by making the actual clue-gathering diceless.Another investigative RPG I have been looking at is Eureka. It is very rules-dense.Many of Onyx Path's games, from the Chronicles of Darkness lines to the Storypath (Ultra) systems, are supposed to be investigation-oriented.There many more miscellaneous investigation-centric RPGs, like Kids on Bikes, Monster of the Week (PbtA), Liminal, Vaesen, and so on and so forth.Reddit's r/rpg really, really likes the Brindlewood family of games, but I am not too great a fan of their implementation.
>>98203527I'd argue that the various Warhammer Fantasy editions are mostly intended to be investigation based, as is Dark Heresy and Imperium Maledictum.
>>98203527Most of these are no investigation games. Like if you're going to bring up shit like the World of Darkness you may as well bring DnD because it has the investigation skill or whatever is called. Other slop like Delta Green is just HFY garbage of humans snowflakes overpowering everything through the game with bullshit press to win buttons including a literal rule that says super human entities will always make sure humans never lose and the investigation can never fail. The rest are pretzels and beer "investigations" of one day.Actual investigation games where you can develop long lasting campaigns and expend days, weeks or years developing your own mysteries are very rare. Call of Cthulhu is one of the few in existence and that game is like 40 years old by now.
>>98203576>Actual investigation games where you can develop long lasting campaigns and expend days, weeks or years developing your own mysteries are very rare. Call of Cthulhu is one of the few in existence and that game is like 40 years old by now.That would require a GM who can run proper investigation plots.
>>982035172nd biggest game in the world is investigative.
>>98203589other mediums have thousands of these stories. why is such a giant ordeal for rpgs?
>>98203538WFRP 1e is a dungeon crawling game. It's extremely close to being Warhammer Quest with rules for going outdoors.
>>98203517>Why there are almost no investigation RPGs?>>98203636>other mediums have thousands of these stories. why is such a giant ordeal for rpgs?Player freedom turns out to be surprisingly disruptive to investigation narratives.
>>98203576>Delta Green is just HFY garbage of humans snowflakes overpowering everything through the game with bullshit press to win buttons including a literal rule that says super human entities will always make sure humans never lose and the investigation can never fail.what the fuck are you talking about? The norm in DG is dying horrible without achieving anything and ruining everything in your life.Gumshow is made for investigations. Most advice about how to run one online is just from that book. Most CoC modules are investigations.It's an extremely common genre for ttrpgs. Ar you being retarded on purpose for attention?
>>98203576Oh, so this was just a troll thread, you're not just uninformed. Cool, thanks for telling us.Wrap it up! It's just a troll thread!
Sincw the thread's already derailing: sex -and I cannot state this clearly enough - with Orfevre
>>98203669>Retarded, subhuman, engagement farming tourist bot from a discord doesn't know the rules of the game despite invading /tg/I'm under no obligation to feed a retarded LLM. Fuck off.
>>98203669>It's an extremely common genre for ttrpgs.There are literally no TRUE investigation RPGs...When was the last time you tried to investigate in DND it's literally uo fight dragon in the dungeon...
>>98203725Is that character from umamusume, or is anime currently having a horse phase
>>98203725Trainers don't have the right to chose.
>>98203809>There are literally no TRUE investigation RPGs...And if any investigative RPGs exist they must not be true Scotsmen!>When was the last time you tried to investigate in DND it's literally uo fight dragon in the dungeon...Ah yes DnD, the famous investigative RPG!
>>98203517>I only know of DND and DND clonesWe know OP. We know.
>>98203632Pathfinder, despite its name, isn't all that much focused on finding paths.
>>98204184>Pathfinder, despite its name, isn't all that much focused on finding paths.NTA, Pathfinder also isn't the world's second most popular RPG the other anon means Call of Cthulhu.
>>98203517Investigation are hard to make. Unlike dungeonslop which you can just churn out and plague with random shitty monsters and 0 effort.
>>98203800talking about yourself? lol
What about GURPS Mysteries? How does it hold up as a detective supplement?
>>98203527>sharing a preference with EdnaOh god, this IS pretty scary
>>98203517There are a number of investigation games. Your complaint isn't how many of them exist, but how many of them are popular enough to show up on your radar.And the reason for that is fairly straightforward: as Rajneesh Osho told us, "the people are retarded". You can lay out a perfectly logical trail of clues that should lead inexorably to the correct conclusion as to how the locked room murder occurred, but your players will decide ten minutes in that the murder was perpetrated through the use of small food bomb and stick stubbornly to that theory no matter what you do.
>>98206978Problem is not retardation, but the relative absence of actual investigative games and not in name only.If the rules don't tackle the issue, it's not an investigation game at all.
>>982064552hufag is a perfectly fine point of reference once you understand their specific peculiarities.
>>98206455Say what you will about Edna, even though their particular brand of autism means they only play online games, they are still playing games, which puts 'em far above most of the shitheads on this board.
>>98207179We literally play DND every day...
>>98207234No "we" don't.
>>98203517>Why there are almost no investigation RPGs?There's a bunch of them, you're really asking >Why aren't any of them very popular compared to dnd? Most people don't want to do an investigation for their hobby, too much like thinking and work. They want to pretend to be big damn heroes and save the world or something similar. Some of this is market capture creating more of the market but a lot of it is general human interest. Which Hammet pulp got more remakes and cultural weight, the Maltese Falcon or Red Harvest? That being said Dogs in the Vineyard is one of the best investigation games I've ever played.
>>98203517>Why there are almost no investigation RPGs?>in RPGs you can hardly find systems and settings for it.wut
>>98203517Mysteries just don't translate well to RPGs because playoids have this weird coin-flip intelligence. Either they'll be totally befuddled and check out or they'll unravel a complex conspiracy instantly.
>>98209853I'd hardly call it "investigation".
>>98210165You can hardly read namefag.
>>98210260What?