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File: Tyzerg.png (334 KB, 659x242)
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Do you like when Tyranids have weapons, like everyone else, or when they're just monsters with claws and acid, like Zerg? Because I think I like the Zerg more. Look at this fucking Tyranid with a flesh assault rifle with a normal magazine.
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So just use hormagaunts instead of termagants. Problem solved.

I will admit that the 3e redesigns went a little silly into things like the visuals of regular ass gun magazines, because they're everything but. They shoot corrosive acid, or burrowing beetles, or venomous larvae. They should look suitably weird. The idea of the beetles waiting patiently in the magazine is kinda dumb.
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>>98208556
>The idea of the beetles waiting patiently in the magazine is kinda dumb.
The idea of painting a model that's crawling with beetles who all beeline into the firing mechanism when it's their time to go is cute, but not practical either.

So its a device full of bullet-shaped Chrysalis that get shot out and undergo rapid metamorphosis after they get stuck in their target.
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>>98208556
What an obvious shill thread. How much do you get paid by blizzard for a post? I could do with more money.
>Inb4 u GW shill
GW trash, I don't play their games or buy their models. I just call it like I see it.
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Tyranids having weapons is profoundly stupid and uninteresting.
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>>98208556
When I was a dumb kid who didn't fully get the Tyranids or the 40k setting I thought like you, I preferred them to be more like Zerg spitting acid or using spines, more animalistic.

When I got older and reread the Tyranid lore and understood the mood of the faction and of 40k I realized the flesh-guns are far superior. Tyranids are supposed to be uncanny and spooky and almost supernatural, the fact that they use things that literally look like a mechanical human gun made out of meat is supposed to raise disturbing questions. It is part of he cosmic horror of the setting and of the nids. They aren't bugs. They aren't natural animals. They are horrific monster flesh-creations of some kind of maddening God-mind.
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>>98208556
>>98208782
I honestly think fleshguns are a very weird concept regardin gan ant like species.
Their weapons should be more body parts than symbiotic.
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>>98208729
if they didn't have weapons you'd just complain that the "midhammer refresh of tyranids just made them into not-zerg because gw has no creativity"
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>>98208556
I like it when they have weapons, but I don't like it when they just look like guns. Spinefists and back cannons are better than flesh guns.
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>>98208556
Its like you fuckheads haven't read a goddamn thing.
The entire bit is the tyranids have semi integrated bio organic 'weapons' that are both alive and part of their user's bodies to the point there is no clean separation and it disgusts the investigators with how alien and fucked that lack of clear separation there is.
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>>98210232
Everyone knows this; it's just that when the ammo is stored in a literal flesh banana magazine instead of something more organic (pun intended) like a scrotum it looks dumb
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>>98210364
>more organic than a flesh banana
lol com'er and I'll show you how the sphincters work.
You've just got shit taste.
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>>98208672
blizzard doesn't care about /tg/,newfag
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>>98208556
>Do you like when Tyranids have weapons, like everyone else, or when they're just monsters with claws and acid, like Zerg?
Weapons.
They look more grotesque and unnatural, and hint that they're more than just animals.
Helps sell the menace more.
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>>98208564
Tyranid weapons always had magazines. It's an artifact of them originally being a species whose technology is biological, rather than them being bugs with guns.
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>>98210364
You have to keep in mind that the lore is supposed to encourage kiddies into buying a product. If you make the design too H R Geiger, horrifying or sexual, their mummies won't buy little Timmy the toys. The guns and other gear also have to be easily recognisable from a distance on a wargame table. Hence the easily identifiable magazine on a rifle instead of a giant horse cock and testicle.
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>>98208556
The weapons just being engineered into the termigant; they look retarded with their 'its sort of a gun" look. Zerg are rip offs but they make more sense.
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>>98210699
>instead of a giant horse cock and testicle.
lmao even
Nids have always been gross and for sexual.
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>>98210699
Little Timmies are no longer the main audience and haven't been for at least twenty years.
And before you quote GWs own data stating 'oh most of our sales are to High Street Moms'... Just known that GW does its own research and they are directed to find data to support whatever bullshit the current higher ups want to push (is the Kirby era desperately wanted to prove that no no, GW didn't need to modern and use the new fangled internet!!!! And also that MOST customers DONT actually play our game!!! We swear!!)
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>>98210711
>Zerg are rip offs but they make more sense.
No, the Zerg are older than the Tyranids.
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>>98210721
All these guys have very sore tips.
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>>98210730
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>>98210820
It's true
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>>98210875
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>>98210888
Get informed, I'm just stating the absolute and undeniable truth.
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>>98210730
I remember tyranids a the age when Starcraft came out. You could say GW stole from the zerg ideas. Especially the hood ridges.
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>>98210922
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>>98208556
I never liked tyranids, they're clumsily over designed to fit the 40k aesthetic but with another layer of design choices purely for the model hobby factor like gun arms and interchangeable limbs that are a bit silly yes. My favorite bad guy bugs will probably always be Phil Tippet's interpretation of Starship Troopers bugs. Simple, functional, sleek, no waste and that's what makes them so intimidating. Picrel sends up so many red flags in your primitive subconscious that identify it as extreme danger bad pain, its wonderful.

Zerg look a bit better than tyranids, but not terribly functional. How does a zergling actually get enough leverage to use the scythe arms effectively? They should look more like a mantis shrimps.
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>>98210926
Those, the hydralisk especially, were taken from Kryomek.
It had a lot of artists like Tony Ackland and Adrian Smith who would take those designs forward to 3rd ed nids.
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>>98210941
You know I'm right.
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There's a bunch of cross over, which makes sense given the core inspiration being Aliens for all three.
There's only so many variations on the xenomorph you can do.
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There's some overlap in the Kryomek human politics and the starcraft stuff with civil war and a larger power pushing at finger colonists but its fairly standard scifi, nothing unusual or distinctly owned by anyone.



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