> One of Us Will Die is a fast, tense, and emotionally-charged tabletop roleplaying game where one player begins the game knowing their character will die, and the others must uncover the truth before the final scene. The game uses minimal math, archetype-driven character sheets, and world-building questions to build a unique story every time. The focus is pure narrative: drama, moral tension, and character conflict.The system is “setting-ambiguous,” making it easy to run as horror, fantasy, mystery, sci-fi, adventure, or even pulp.Kickstarted game, with the lite rules on itchio. seems pretty FATE like. "Social deduction TTRPG" Has anyone on /tg/ run it at their table? does anyone have the PDFs?https://titus171.itch.io/one-of-us-will-die
>>98213132Seems like it will be shit. Even if it IS well executed, the core "mystery" is a given and since the player who will die knows who they are, it removes a big element of surprise for significant chunk of the group and makes it feel low stakes for the rest because it's the kind of game idea that leans into one-shots or extremely short "campaigns".Kudos on trying something new, I guess, but the core concept is pretty fucking flawed.
>>98213132>seems pretty FATE likeInto the trash it goes.
>>98213156My understanding is that the person who's 'fated' to die can have their fated death 'stolen' by the other players, whose job it is to find out who they are stealing the death from