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I don't want to say i'm a "Super massive fanboy" of e20, i don't suck it's dick. I know it's got its limitations, it has it's own severe problems... But at least it worked and was different enough to be interesting, while not scaring off the normies...

I don't even hate 5e, but 5e is AWFUL at Sci-Fi. Literally ANY other system would have worked better. Fuck it, i'd have taken d20 Modern.
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>>98217542
>I don't even hate 5e, but 5e is AWFUL at Sci-Fi.
I think it does very well for certain kinds of sci-fi.

Like it would be great for a game of Outlaw Star, which has a measure of technology that functions a lot like magic (Light Shields, remote hacking, transforming aliens, etc.) and even some shit that they don't even bother pretending is anything other than magic. It'd also be interesting to see someone try a Star Wars game, though it would have to be centered around Jedi.

It's not going to be good for Hard Science fiction, but for something like Power Rangers where there's a fucking sorceress it should be okay.
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>>98217652
5e can't even do dungeon crawling fantasy well and that's supposed to be what it exists for. Don't delude yourself into thinking that you could just drape some set dressing on it and make it work for other things.
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>>98217670
Sorry, can't take you seriously because there's always some contrarian who needs to bitch about 5e just because it's the most popular system.
5e's fine for dungeon crawling. If you don't think it is, that's your subjective opinion and a pretty uncommon one, and I don't think you're going to give any sort of honest discussion about it considering how extreme your position is. So let's just agree to disagree.
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>>98217707
Genuinely don't care what you think. You've already demonstrated you're a delusional idiot.
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>>98217719
Excellent. Neither of us will care what the other thinks. Have a nice night.
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>>98217542
I think this is WotC's attempt to expand the Universes Beyond Fortnite-ification to D&D, since 5.5e didn't really set new sales records like they hoped. That said, their approach to anything new for D&D is subclasses and maybe a couple new feats and spells. They will be forced to shoehorn in all these other IPs to fit into the Figher, Wizard, Rogue, etc model. Cybertronians will just be a race with a unique alt-form innate ability. The GI Joe laser rifles will just be reskinned longbows and crossbows. Power Rangers will be some clunky fighter or monk subclass that can summon special weapons.

In other words, it's going to be boring and uninspiring and the value of second hand e20 books will rise instead of causing people to go running to add Optimus Prime and Godzilla and Robocop and whatever other IP they get for this shit, into their 5.5e game.
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>>98217542
DnDogshit
>>
I didn't even know that such a product existed in the first place, probably because the number of tabletop roleplayers who want a setting specifically for old Hasbro TV shows is vanishingly small. I can't imagine this will pull in any sort of sales numbers.
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Would be good if E20 becomes open source or creative commons, the company will not care if the sales were really that bad.
I mean, OpenD6 had been kept pretty alive, modded and hacked (PICRECL) after WEG died, because the community can do stuff with it openly. If you are fans organize a campaign for it.
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>>98217707
Sorry I don't want to play a game where everything is a damage sponge, you can only cast one buff spell and nothing fucking scales mate.
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>>98217652
>It'd also be interesting to see someone try a Star Wars game, though it would have to be centered around Jedi.
They did that. SW5e fan suppliment. It's literally just Saga Edition, but worse in every way and the already clunky starship combat becomes entirely unplayable.
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>>98218035
>everything is a damage sponge
Not only is this wrong, 5e is the D&D edition where this is the least true.
>you can only cast one buff spell
Easier to handle at the table than everyone pre-buffing with five different spells with different conditions
>nothing fucking scales
Honestly, there's still too much scaling for some genres.
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>>98217707
The most subtle "worst troll" shilling this week.
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>>98217542
Well, not WotC executives run this shit for normies. So they don't care what inside the book.
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>>98219310
5E is the edition where that's the most true.
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>>98219337
>"it's true because enemies have 70HP!"
>characters routinely deal 80 damage a turn
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>>98219337
Perhaps in terms of raw numbers, but not how it actually plays at the table.
In TSR editions, you could actually make "everything is" statements because almost all monsters follow the same HD/to-hit/save progression and differ only by armor class. Low-AC monsters can be extremely spongy when you only hit them at a 10-30% chance.
3.x has similar HP and damage math as 5.x, but AC being uncapped can sometimes lead to similar situations.
4e's pre-MM3 damage and HP math means that encounters take closer to 5-10 rounds instead of 2-3.
5e's math allows both frail but evasive monsters like a will-o'-wisp and bulky but easy-to-hit ones like an ogre to coexist at the same CR.
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>>98219440
Yes how it actually plays at the table. TSR monsters have way lower HP relative to damage even once you account for the AC. 3.X's damage is much much higher relative to HP than 5E's, and like 4E its damage scales rapidly with optimization.
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>>98217542
5etards couldn't be bothered to just play ANYTHING else if their fucking lives depended on merely touching another system's rulebook
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>>98219569
>bullshit
Damage varies dramatically depending on builds in 5e. Some builds deal relatively very little damage, while others can delete equivalent CR enemies in a single turn. If you think HP is too high in 5e, that largely just means you need to learn how to git gud and you shouldn't announce your ignorance so casually.

You are entirely out of your element, talking to people who actually know how to play the game.
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>>98219750
I'd love to see what builds you think can delete equal CR enemies in one turn.
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>>98219882
Josif the assassin a 9th level character who went straight assassin rogue has taken no feats and has only capped out his dexterity, sneaks up on an enemy mage a CR 6 enemy which is considered roughly a deadly encounter for him on his own, since he snuck up on the mage he uses his surprise round to stab the mage automatically getting a critical hit due to one of his features and deals (49)2d8+10d6+5 damage killing the mage instantly.
Alternatively Holand the Paladin without bothering to use a single subclass feature or even a weapon punches the same Mage twice smiting with his highest level slot each time killing said mage dealing (48)8d8+12 damage in a single round, if only he had a weapon with him then he would have been able to do it without spending as many resources.
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>>98220035
>cherry picking the lowest HP enemy AND dropping the CR
That's nice
I can make a Barbarian that does 4d6+120 damage 3 times a round at level 10, with a hit rate of 95% each time.
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>>98220035
>2014 ruleset
>>
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>>98220049
Picked the most common CR 6 monster you fight in 5th edition and picked an enemy that was considered a deadly encounter for a single character at that level. If you want I could pick a different stronger enemy and actually have the character involved be prepared for such a fight instead of each side going in with one arm tied behind their back.
The point is 5e has plenty of monsters that are easy to one round by an equal PC you're just bad at the game, combat in 5th edition only takes long when the party is full of a bunch of bozo's who refuse to spend resources.
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>>98220091
No, you moved the goalpost from equal CR to something else. And you'll never catch up.
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>>98220120
I literally posted the fucking chart bozo, 5e doesn't do level equals enemy strength in a 1v1. A CR 5 enemy is not a fair fight for a Level 5 character (the character would be stomped) or a level 5 party (The party would stomp them). If you think it does and you're complaining about the edition that's because you can't read a simple fucking encounter builder and are blaming your incompetency on the edition.
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>>98220142
Chart doesn't matter. You moved the goalpost.
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>>98220150
The fuck you think an equal fight means?
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>>98217652
The problem with 5e Power Rangers is the whole spirit of Tokusatsu in general just cannot work without heavy reworks.

I mean, Regular Kid turns into Superhero doesn't really have the same feeling when your main character is already running around with 60hp and can hit like a Monk long before they even Morph.

Granted, this is a problem with e20 as well, but i feel that 5e is only going to make the problem worse. At least in e20 (Unless you take the right Gridperk) Fighting unmorphed is ALWAYS harder than fighting morphed, due to your inability to put non-stun damage on enemies without downshifts. So summoning your weapons and armour always feels more useful.

5e, all you need to do is multiclass into Monk at level 2 and most of your weaknesses of being a Teenager With Attitude disappear.
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>>98219310
>Not only is this wrong, 5e is the D&D edition where this is the least true.
Nigga have you ever PLAYED 5e? Or do you get on here to larp?
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>>98221514
It’s ttrpg not larp for most games here anon
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>>98221492
Just have the kids be level 1 in their un-morphed state and call it a day.

Maybe they can gain an effective level every multiple of 5 they get as a ranger to reflect some measure of growth even when unsuited, but overall the whole thing about fighting un-morphed is that it's usually just a prelude to the actual battle, typically against literally disposable enemies that fight about as effectively as half-blind men wearing ill-fitting spandex.
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>>98217542
>d20 Modern.
First time I've seen it mentioned on this board in ages (not that I was looking that closely).

I'm so glad I grabbed the books I could when they came out. Sadly, I wasn't able to get all of them, but what can you do? I wasn't made of money, then, any more than I am now.

I played one campaign in it, ran another, and had a blast both times. Had another one I was planning, too, but the usual shit happened: People either moved away, got married, went to school, or got a job that wasn't compatible with RPGs.
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>>98218014
GI Joe is more the comics than the 80s cartoon. Transformers are a mix between the 80s cartoon and comics as well as much later cartoons including Beastwars. The setting is mainly generation 1 Transformers but a lot isn't. Power Rangers only became a Hasbro tv show last year. The game is based on the Saban show which is now owned by Disney. You might have been right with the ponies who were part of the essence20 game and based on a 15 year old cartoon but I haven't seen them mentioned in the changeover to 5e.

>I can't imagine this will pull in any sort of sales numbers.
Tommy (green/white/black/red ranger) wields his Rod of Lordly Might against the Baroness in the cockpit of her Dictator. Tommy (aka Stormshadow) fires energon tipped arrows at a horde of big tittied Cobra-la snake women waifus summoned by Jace the Mind Sculptor. Rita Repulsa transforms into her Takhisis beast mode on her way genocide not!Mexican orcs in Eberron unless Fizban, Mordenkainen, Elminster, Rary, and Tenser can stop bickering about who gets to be on top and combine into Spellbot Supreme to stop Rita before she crosses the Space Bridge.

Essence20 was a bit fringe and didn't have the numbers Renegade wanted but by making it more like 5e the crossover potential with other Hasbro 5e properties magnifies along with making it part of the biggest system around today with a well established consumer base. I don't have even have to resort to insulting the stereotypically less discerning tastes of 5e players to see potential in low effort cross over. Though like >>98217789
says, it could easily become shoehorning them into a poorly fitting model.
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So does anyone have an actually good transformers rpg? Pax Cybertronia is unfinished and I can't find anything else good enough
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>>98217542
D&D is the Funko Pop of RPGs. It can be the ruleset for any IP, but all you get is tge same generic shape with the IP drawn on the front. Perfect for drooling retards.
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>>98219750
>builds
God's I hate this so much. Your supposed to be playing a living person, not some meta designed minmaxed vidya game character.
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>>98221514
>Nigga have you ever PLAYED 5e?
Yes, with nine different DMs in both long-running campaigns and one-shots.
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>>98223805
Sure you have, champ.
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>>98218014
I knew about it and was interested in learning more about the system, but I was turned off by the Current Year updates they added to the books that I looked at. e.g. the GI Joe RPG very prominently lists the pronouns for each character and on the character sheet.

It just felt weird and jarring given how much the book tries to sell itself as an authentic 1980s experience. But I guess the author felt it was super important for us all to know that Duke puts "He/Him" at the bottom of all his emails.
>>
Wasn't Essence Hasbro's attempt to make an RPG separate to D&D? Guess that fizzled.

Is this a tragedy or not? I have no idea how the system actually plays.
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>>98217670
>and that's supposed to be what it exists for.
Factually incorrect, it exists to spread globohomo.
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>>98224181
Essence d20 was more an attempt to do d20 Modern v2.0. Instead of doing a generic system as a first party release first they threw it to a 3rd party and first did licensed IP releases.
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>>98217707
retard.
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>>98223283
>Pax Cybertronia is unfinished
Huh? It's fully playable. I don't know what you're talking about. I literally reworked the sheets earlier this year I think. If anything, it's more playable than it's ever been. I just have this thing where I don't really do "finished", but unlike shit like DBU I actually keep my sheets up to date. The only system of mine I haven't unfucked yet is my fallout system but that's because it's tedious bullshit and I'm not running or playing in any games of it anytime soon so it's not high on the priority list compared to other stuff I"m working on.
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>>98217707
>5e's fine for dungeon crawling
heh
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>>98217542
I don't play any of these tings, but I can sympathize with OP, this shit would dwrive me to do terrible Glowie type-shit



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