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File: 0089.jpg (55 KB, 532x800)
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How do i make an evil ''Dark Men'' faction to my setting without going full Mordor, Dorwcore or America-Israel
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Make them Chinese
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>>98218552
>Mordor
You probably mean Númenor.

>notAztecs
A decadent expansionist apocalyptic death cult is hard to beat, I know that if you add pedophilic to the mix you are too close to you spoiler but hey aesthetics matter.

>notNapoleon
Like the Nilfgaardian Empire. A "modernizing" totalitarian force that seems genuinely unstoppable.

>notMelniboné
An ancient failing empire that desperately holds to power by dabbling more and more with the Dark Arts while increasing its societal divides.

>notSparta
A warrior culture in a constant need for more slave labour.

>TheCorruptedKingdom AKA The Alex Jones Theory
A "good" kingdom/faction whose leadership has being slowly being replaced by bodysnatchers or possessed by alien demons that prepare the ground for the final invasion.
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>>98218552
There's a whole general for this with /wbg/
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>>98218552
Give them three things they want to conquor the game world but not quite enough resources and power to do all three at once.
You already hit another note. Give them a hot leader or Lt.
Give them a thing most cultures think is important they do not give a shit about like sleeping or children or together meals. This distinguishes them as other and strange, use it as a way to explain how their evil happens and why they inflict it on everyone else.
Give them a rival faction of good but incompetent foes who have one of the three needed things and don't really have it together enough to stop the evil.
Keep track of the timeline and make the pressure known to the players and game world.
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>>98218552
Italians.
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>>98218552

Your favorite political boogeyman
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Make an outline of the faction's defining features, then make the faction.
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>>98218552
Take one of the conquering empires of real world history and dial up the wicked parts. Romans, mongolians and British can all make great villains. depending on the tech levels.
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>>98218552
Okay, but the latter isn't common. I've even used it, and players didn't catch on.
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>>98218552
Faction leader, their henchmen, special guards, how many in regular guard. How many people under control and how much money they make.

D&D solved this in 1974.
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>>98218552
The same as always: three and five sentence rules
>Three simple sentences to describe them in general
>Five sentences to give them mechanical and fluff descriptor
If you can't cram faction under 5 sentences, you have no actual idea what you want them to be and need to re-consider
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>>98218552
>Israeli
Slander. Only the US has enshrined slavery in their constitution.
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>>98224918
Because legally raping your POWs is so much better than slavery.



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