I run and play all of my games via pure text (and image links). Sometimes, these are synchronous, live text. At other times, they are play-by-post; I have run and finished several PbP adventures in compact time frame (e.g. just under a week for a core rulebook's starter adventure) by consistently keeping things moving.I often join PbP games that recruit online. There are often rifts in expectations. Recently, I have grasped a subtle yet high-impact preference that few people openly talk about: limited vs. omniscient narration for PCs.In this context, limited narration focuses on physically observable traits, actions, and words. Omniscient narration talks directly about inner thoughts and emotions (e.g. internal monologue), the character's history, and other subjects that cannot be directly observed or interacted with.Suppose the characters are at some fancy gala. One PC, Marcus, spots the high-status lady who orchestrated the assassination of his parents.Limited narration might be:>Marcus grimaces; one blue eye twitches. He balls up a silk-gloved hand into a trembling fist, fine fabric straining over knuckles. After a low growl, Marcus points an accusing finger at her. "You have plenty to answer for," he says with clear rancor.Omniscient narration might describe all of the above as well, or it may cut back on such details. Either way, it talks about Marcus's inner thoughts and emotions, his family's history with the lady, and so on. Consequently, omniscient narration tends to produce much longer, seemingly higher-effort posts.I prefer to narrate my PCs limitedly; it is hard for other players and the GM to interact with non-observable characteristics. But I have been directly told by some GMs (midway through the game) that my posts should be "higher-effort" and directly talk about thoughts, emotions, history, and so on.It is an important distinction. I think PbP groups would do well to discuss their expectations on such beforehand.What do you think?
>>98223724What worldbuilding elf setting?
Traditional in your worldbuilding?
>>98223724Disclaimer: It is possible that I am using "limited" incorrectly, and should be saying, "objective," instead.
>>98223825Learn what words mean, retard.
>>98223724>Not being retarded vs. being retardedTruly, a tough choice!t. playing PBP and Vallheru since 2005
>>98223724Edna, you're being clearly told by your fellow gamers to provide more information about your character's internal state. Clearly you are not giving them enough to go on. Further, if you explain what is _actually going on_ they can decide how to detect it (or how to entertainingly play around their own ignorance). Everyone metagames, it's not avoidable. At least ensure you are fostering a helpful meta.
>>98223724I doubt you will be able to find any reasonable answer. /tg/ is not what it once was back in the golden age circa 2007-2013. the boardhas suffered many destructive actions from a guy we called Nazi Mod who was a no fun allowed type of asshole, we had littanies of flood threads, spam, massive shitposters ruiningthe board's quality, the 2016 meme magic elections flooding 4chan with phoneposters, the effective mainstreamification of 4chan, fucking generals occupying a massive chunk of the board at all times.The people who could have helped you with whatever it is you're asking for are long gone, trail gone cold. that or they are merely lurking now and not posting anymore.I wish I could, but I don't play PbPs on account that its not to my liking.