What it says on the tin, talk about superhero-themed tabletop games ITT. GURPS, Mutants and Masterminds, Champions, Wild Talents, and every other system and hack out there.Thread question(s): While superheroes are considered a quintessentially American pop culture phenomenon, some stories do mention superheroes being active in other countries. What differences might arise between two given countries' superhero culture? Do supers from different nations have agreements with each other? Is there ever friction over jurisdictions? Is there a superhero office in the UN?
I'm reading pic related right now, and no game makes me want to run a supes game like this does. Huge cast of characters, weird awesome city, as much (if not more) mystery as action, strange superhero history, punchin' Nazis, space and time travel adventures... It's got it all. The main cast even seem like a bunch of PCs.>I'm the son of a classic superhero from the 40s, but I don't really want to be superhero, I'm more interesting in collecting>I share the name of the his character, but I got addicted to drugs in the 70s and then went missing for twenty years>I'm a dirty cop, but I just realized I'm the reincarnation of the sheriff of this city back in the wild west>I used to be a super villain, but I'm actually an ageless monster who is beyond morality, but I like the first pc and I want to protect the city.
What is /tg/'s general opinion on pic related? I've been perusing it a bit, and it seems cool.>>98224975Jewish superhero with no offense capabilities that only interposes himself between enemy attacks and their target? Talk about a shit comic book.
>>98226165Don't forget that his enemies also basically immediately figure out his weaknesses and render his obsolete.
>>98226228render his what obsolete?
>>98226165wow they just gave up on killmonger. lol
Using the Prowler & Paragons rules, making my own setting that is more "not!DC" than "not!Marvel, but in-setting the vast majority of superheros are part of the not!Justice League. They have rules and guidelines, operation authorizations for cities, regions, countries, continents, and then planets. What my players don't know yet is that the not!Justice League is actually a good organization but has a number of villain moles in it and shortly after the campaign starts damn near all Supers (friend and foe alike) get their powers sapped either completely or very close to completely, leaving the party as some of the most powerful people on the planet largely by accident because they are in a training facility that shielded them from the main villains weapon
>>98226165The main conflict is his need to periodically recharge the source of his powers which is Palestinian child blood. Like Green Lantern but more bothersome.
>>98226541That's a good set up to have both the "hidden history" of a good cape universe, and the cool legacy character shit, while not having the "why doesnt Superman just solve this" problem. I might steal it.
>>98226165Never seen it. What's the system's elevator pitch?
>>98224975Iron Dome is a clean ass design nglNot quite fucking with the weird spring arm but otherwise it's dope
I have been running Sentinel Comics, a gridless yet still tactical-combat-oriented superhero RPG. We completed the first adventure in the core rulebook, and are midway through our second premade adventure. We will probably run a third premade adventure.My GMing style usually winds up presenting superheroes as less "comic book superhero" and more "high-powered urban fantasy with no real masquerade," though.It has been reasonably satisfying, but there are definitely several balance hiccups here and there. This is to say nothing of the character optimization: https://forums.greaterthangames.com/t/mindwanderers-character-creation-tips/19799
>>98226165>What is /tg/'s general opinion on pic related?I have both played and GMed Marvel Multiverse.The pros are that it is quick to run, and there are many preexisting statistics blocks available.The cons are that game balance is horrific, even if we are just comparing two heroes within the same niche of "combat monster." There are weak, trap-option-filled ways of building a character, and then there are super-strong, overpowered methods. Errata (both free errata and in-book errata, such as in the Avengers supplement) have tried to fix this, but can do only so much. This is to say nothing of the various means of bypassing combat altogether, such as easily accessible time travel, or simply banishing opponents to the Hell dimension.
>>98232605it's a superhero rpg. in superhero rpgs, the whole idea of balance is a charade.
>>98233103I think Sentinel Comics is the single most well-balanced superhero game I have played, but even then, it has its balance hiccups.Sentinel Comics is a tactical-combat-oriented superhero RPG, with 4e-style powers. The actual superpowers at a PC's disposal are mostly flavor, and as narrative justification for making Overcome (i.e. solve a problem that is not directly related to fighting) actions. When a character with the Physical Powerhouse archetype uses their Frontline Fighting ability to attack while tanking for the party, it does not mechanically matter whether they roll their Strength superhuman power + their Banter mundane quality, Cold + Conviction, Elasticity + Magical Lore, or anything else; it is all just flavor. I am perfectly fine with this.There is thus somewhat of an impetus for it to try to be balanced.
My favorite superhero rpg is still Mutants & Masterminds first edition. Feel free to flame me for it, but I like the way it does almost everything, especially when using the alternate rules (in the core book) for hit points instead of damage saves.
>>98224975How much magic/magic-using heroes and/or villains do you prefer in your supers settings and why? What limits should said magic have, for that matter?
>>98235897I have a city that's just weird magic bullshit instead of traditional supesIt sits on a layline crossroad so shit gets strange
>>98240568John Constantine gets strange. Downright queer.
>>98240709That's the whole vibe of the city, MidwayIt's more back alley magic and trenchcoats than capes and cowls
>>98240806Probably find a lot of peculiar things in the dark streets of Midway.
>>98240876It's inspired by Chicago, Detroit and DC Comic's Hub CityA former industrial powerhouse turned into a rustbelt hellholeAdd in magic and mysticism and it's not the greatest place to liveThe primary crime bosses are a man who replaced his heart with a Jotunn's to gain power and an Irish mobster with invisible and impervious skin thanks to getting the Red Hood treatment and falling into a vat of chemicals
>>98240979And since I mentioned him have the mob boss Rawhead
>>98240979>>98240995Dope. I love the grey area between urban fantasy and magic capeshit.
>>98241062SameI threw in a little Dresden Files for the magical undergroundFae, Demons and other magical shit seeping in through the cracks formed by the leylines with the majority of the populace trying their hardest to turn a blind eye
>>98240979I had no idea the Jotuns exist in DC.
>>98241823They may or may not, I'm not sureMy game is a homebrew setting though, I just used a bit of DC as inspiration for locations and such
>>98242027oh, you were talking about your personal setting. I thought that was some character I wasn't aware of from Constantine, since I don't read it. It's a cool idea.
>>98242747>It's a cool idea.ThanksFunnily enough despite Benny being a physical powerhouse with fire control powers it's actually his wife that makes their criminal enterprises so dangerousMadame Morgana, a former late night horror host who found an actual grimoire amongst the props for her showNecromancy is great for free labor and goons
>>98224975Do any of these systems have rules for building a city like Gotham or Metropolis?
>>98242818There's a system for rolling one up randomly in a game called Vigilante City. Just make sure you get either the 5e version or the Survive This!! version (a modified D&D B/X system). The ICRPG version is very stripped down, and I don't think it has the city generation system. If I am wrong, some other anon please correct me.I like random generation because it often includes elements you wouldn't have thought of yourself with a limited prep time to make the setting, and you can always just change stuff you don't like or only use the parts you do like in a setting you otherwise design yourself.
>>98240995What is Rawhead's deal? What's his powers? how does he run his crime outfit? What kind of crime does he deal in? How much of his budget does he spend on drugs and hookers annually?
>>98244197>What is Rawhead's deal?Rawhead started as a typical member of the Irish Mob. But after an accident with an experimental chemical spill caused by one of his robberies, the man later known as Rawhead developed super human abilities and monstrous looks.>What's his powers?Super Strength and Durability>how does he run his crime outfit?Through fear and an iron fist>What kind of crime does he deal in?Your standard mob shit but he has been approached by The Shadow Theatre to deal in hypertech arms smuggling>How much of his budget does he spend on drugs and hookers annually?More than he should
>>98244383BASED
>>98224975When you’re stuck on ideas for heroes and/or villains in your worlds, and don’t want to just copy existing heroes like Superman, what do you do? Because I’ve got writer’s block and I need something to get out of my slump.
>>98245923Mix and MatchJust take a bunch of heroes and villains and combine powers, gimmicks and origins to fit your taste
>>98245923you can also get the Marvel Super-Heroes game or Icons Assembled Edition and just roll up a bunch of characters randomly. Random generation is awesome for sparking ideas you wouldn't have thought of.
>>98224975>What differences might arise between two given countries' superhero culture?In the Mutants and Masterminds 'Freedom' universe, Supers in the U.K. are known as 'Powers' and are overseen by the Ministry of Powers, which I thought was a neat cultural touch.
>>98245923if its just a villain or side character, then you only need the basics>start with a power, roll on a table if you want>come up with 1 or 2 personality traits that will set the tone for party interactions>add a gimmick >keep the gimmick in mind whenever the players interact with the partyif you imagine yourself as stan lee and jack kirby with only a week to make 5 villains, then its easy to see how you end up with different flavors of "guy goes insane in a lab accident">random power from a table: shapeshifting>personality from a table: gentle>gimmick from looking: unpainted battletech minisalright, so i have created an average joe niceguy who collects legally-distinct minis, he might even be a fa/tg/uybut he accidentally touches radioactive goop he mistook for green stuff, causing his skin to melt off and giving him a malleable form like puttygone insane from a combination of radiation poisoning and huffing finishing spray fumes, he believes that he cant just collect characters, he must become themso he now steals historic artifacts, prototype weapons, and rare artwork to incorporate into his body and become the worlds first living RPG collectionthe players will find him to be a relatively docile fellow until they try to stop him from enacting a heist to steal a 1000 year old sword from a musuemwhereupon he shapeshifts into different RPG warriors, wizards, demons, and mecha to figfht the players
>>98224975What non-supers settings do you ever look at for ideas? I like some of the powers in One Piece ss an example.
>>98224975What are some under-appreciated heroes and villains in your opinion?
>>98251031I like the idea of a weird anti-batman who protects criminals and fights the cops. And the costume is fun as fuck.
>>98251159Fucking text box ate my picture
It's always a good day to post Sundog; he's mankind's best friend!
>>98251031
>>98252021He is a good boy!
>>98252021>>98255382Furry garbage.
>>98256274Doesn't it take more than being a humanoid animal character to make something furry? He was more inspired by characters like Tawky Tawny, and the pun I could make with the name "Sundog," which is a solar phenomenon.
>>98253643Erin Esurance is not underappreciated. She was so overappreciated that the company had to just abandon her due to her being used in so much porn.
What are some quintessential powers for a sultry half-naked kunoichi antihero? Anything that makes you go:>IMAGINE.
>>98256928Some form of regeneration. Not for guro, but so that she can get hit by attacks that annihilate her clothes/armor or w/e and survive
>>98256996If its not guro you could cut out the middleman and just have her be a construct made of water or hard light. >lose your legs>no problem, they were made of water!>…but my pants weren’t.
>>98256928insubstantiality, but she can't take her clothes with her
>>98224975IronBlowjob?
>OpenOSRErm bro, your OPSEC??
>>98256928The ability to purge toxins booze
>>98257090oh fuck, I didn't even realize that was there. I started a new Open OSR thread some time yesterday, and have been posting with that shit on all my posts until right now. Thanks for pointing it out.
>>98233267I feel ya man. I'm still a Champions guy and have been since the 90s.
>>98224975Where do powers actually originate from in your setting, both in terms of “where does the energy come from” and “how did powers first emerge”? I’m looking to create an original supers setting of my own and I’ve got writer’s block bad, I need ideas to help get the creative juices flowing again, and any help you could provide would be great.
>>98259108In the setting I've been toying with for a few years, in general powers have a variety of sources, but the new crop that have just occured in Emerald City are from an engineered "accident" intended to eventually lift government super soldier testing bans so the in-world even-more-totalitarian US government can start having super soldier cops.
>>98259322>Emerald CityThe Mutants & Masterminds setting?
>>98259441Nah, I'm a Washingtonian, it's my own dc-comics-ified version of a Pacific Northwest metro area.
>>98256274Even if it were, though it isn't, why do you hate fun?
>>98259108meta-origins can be fun, if theres a specific reason you want everyones powers to be linked to one another in some way>one day, theres just powers popping up, for reasons that were totally invisible to outside observers>a massive incident, like a reactor meltdown or a virus escaping, spreads its powers to 1 in X0000 individuals world wide>first contact with aliens, ghosts, interdimensional travellers has caused a proliferation in powers as a result>humans experience space travel, interdimensional travel, or find an exotice new material that inadvertantly causes a newtype awakening in humanity>a company has discovered some kind handwavium that creates powers and plans to make money of it (boys and 70% of all spider-man adaptations love this one)
>>98256643Sundog's not furry if the Teenage Mutant Ninja Turtles aren't furry. Or, scaley, I guess.
What's your preferred era of supers to play?Golden, Silver, Iron or Modern
>>98263522silver or bronze age
>>98263525My man
>>98263530i just make one concession to heroes of a different ethnicity, since they would be walking stereotypes if truly accurate to the 70s/80s
>>98263522I'll add another question to the thread to see if we can get a bit more engagement What's your preferred level of play?Pulp, Street, National, Global, Cosmic?
>>98251031Every single one of them
>>98225596you need to read Robinson's JSA: The Golden Age series if you haven't already
>>98263530having the silver age characters be older mentors to the newer, hipper bronze age heroes will never not be peak
>>98264328I second this recommendation
>>98264328I already have the first compendium, it's what I'll hit after I finish starman. I just finished the space arc, it's fun as fuck.
>>98263590Street to maybe National (or, if I can invent a halfway point, regional. I like when Green Lantern travels from Coast City over to Central City to team up with the Flash).
>>98268240>or, if I can invent a halfway point, regional.Sort of like a West Coast Avenger's type deal?
>>98268337>the wyoming avengers being called to assemble once a year>its to stop the bubblegum man or crap like that
>>98268337Excellent example, yes.
>>98249194One Piece is absolutely a superhero settingAs is Dragon Ball and Naruto
>>98268350>>98268342Weird smalltime super teams seems like a potential goldmine of ideas
>>98268380my next game will probably be something like the reserve legion of superheroes or new jeresy avengersa bunch of losers who get no respect and fight D-listers
>>98268394sounds dope
>>98268405>pit them against a B-list villain like the cobalt man or crimson dynamo>its an "objective:survive" session
>>98268412I did something similar during a Teen Titans inspired Hero High game
>>98268420is Hero High the name of a system, or...?
>>98268436It's a sourcebook for Mutants & MastermindsIt focuses on lower powered teenage heroics in the same vein as X-Men, Teen Titans, Gen 13 or The RunawaysI also tend to use it as short hand for a teen hero coming of age thing
>>98268420>run a teen titans game>tease the party with an A-list villain like deathstroke>it never happens and they fight clowns insteadyou think they will hate me for it?
>>98269550Depends on how funny the clowns areAs long as the actual "villains" they fight are engaging or at the very least entertaining you should be all good
So Invincible the RPG came out from Free League.It uses two new stats on top of the usual 4: Fighting and Reason.I think you can convert non-Invicible characters over by adding the Close Combat Skill to STR to get Fighting and Observation to INT for Reason.That does massivelyup their HP though since Fighting and Reason both get added to the averaged physcial and mental health numbers respectively.Scaling is a problem. Mark can punch a movie 1 Xenomorph in 1-3 rounds, but risks getting acid damage through his natural armour and onto his 14 HP.
>>98269550Yes. Never tease one thing just so you can subvert expectations. Just look at how that has gone for Hollywood.Give the audience what they signed up for.
What sort of archetypes to you guys tend to gravitate towards in your games?I tend towards pulpy science heroes myself.
>>98224975We need more heroes and villains with innate powers enhanced by cybernetic augmentations. What are some good existing examples of such supers, and what are some specific augments that would work well with different powers, like embedded scopes in eyes for powers that have a particularly long range, a second clear eyelid for sand manipulation abilities to keep sand out of the eye, etc.?
>>98273254I think a few of the WildC.A.T.S had that set upIt feels very 90s
>>98271228>>98270634https://www.youtube.com/watch?v=0yRFeshTtWk
>>98273368>I think a few of the WildC.A.T.S had that set upI have literally never heard of them before.
>>98277281They're not badBut they are a product of their time, Jim Lee right after jumping ship from Marvel
>>98273371>>98271228>>98270634a villain like arcade deducing that the players will always prioritize their archenemy so he can lure them into murderworld is an absolutely appropriate twist to pull on the playersminus the part where everyone talks about how clowns arent for growups, anyways
>>98271880iron man, basically>what if iron man was a tokusatsu hero>what if iron man was a gundam character>what if iron man rode a motorcycle
>>98271880Tricksters by nature, tinkers by trade, any trade.Whether it's a Tony Stark-like tech genius, Thing-like shapeshifter, or a portal-jumper.No matter what, I always find a way to mess with people.
>>98271880I'm going to be doing my first game of superheroes (M&M 3rd edition.) and normally I'd do a supermans but I know the people i'm playing with are fucked up little degen people who will not be able to go a session without attempting to do SOMETHING messy. (For example, when I floated the idea of doing mutants and masterminds as a group. the first 'character' idea was a floating sentient fart cloud who communicated through scents called talks-like-wind.) So I was thinking a dracula or a power ranger thing, though now that i'm typing this out I should just make booster gold and lean real hard into the smarmy, sponsorship-driven, merch hound style of booster gold. I don't mind being a flying brick but I get the feeling theres going to be at least two others of those, so I might do an Iron Man extremis thing. Ehh fuck it. Can't have enough flying bricks.
>>98224975Are any of your supers characters LGBT? And what's the key to handling such characters well? Any canon LGBT supers in particular you like?
>>98286947>Are any of your supers characters LGBT?i have one as an NPC>And what's the key to handling such characters well?treat them like any other character
>>98287398>treat them like any other characterBut anon, they're gay.
>>98286947One of the villains is a gross tranny singularity worshipping redditer.
Meanwhile on Earth-3
anyone make interesting characters recently?
>>98292797I'm in the process of making a crew for a "proto-cosmic" solo game I'm runningThink Star Trek Enterprise meets Guardians of the Galaxy
>>98294725Pretty cool. Lately I've been toying around with the idea of a superhero setting set in space.
>>98296262It's sort of the next logical step after the "world outside your window approach"You get a world with about a 100 years of supers and tech should be at a point where going out into space is perfectly practical
>>98296469leaving the world outside your window for an interstellar sci-fi setting, the characters stop being superheroes and they just become sci-fi pulp heroesthere really isnt too much of a point to becoming adam strange when the entire world is adam strange
>>98296478>the characters stop being superheroes and they just become sci-fi pulp heroesThat's kind of the point from my perspectiveA new age is dawning and Earth is definitively not aloneTime for the best and brightest to head out into the unkown
>being forced to draw from first principlesforgive my crude artbut the intended villain for my party, shin-oni the techno tyrantan ancient demon slain hundreds of years ago, he was brouight by oni incorporated, a tech company that is secretly a front for his worshippersthey developed cutting edge technology both to create the means to revive oni, but also to fund the massive undertaking that was finding an ancient demon and then cybernetically enhancing him to repair the mortal wounds he suffered long ago
>>98296762...also, we're taking the opportunity to send the spandex brigade as far away as superhumanly possible.
>>98233103no, balance is quite attainable and not difficult.
>>98297321powers like green lantern rings are ridiculously more versatile for solving non-combat situations than flying brick powers will ever be
Any of you guys use(d) herolab for M&M3rd? I'm trying to justify the price to myself but that seems fucked.
I found some more good shit on the Archive, if anyone wants inspirado.https://archive.org/details/champions_202606/Champions%2001/https://archive.org/details/the-new-wave/New%20Wave%2001/https://archive.org/details/dnagentshttps://archive.org/details/grendel-v-1-02/Grendel%20v1%2001/https://archive.org/details/subvert-comics-003-1976/Subvert%20Comics%20001%20%281970%29/https://archive.org/details/boy-maximortal-v-1-2-2020https://archive.org/details/boy-maximortal-v-1-1-2021https://archive.org/details/true-man-the-maximortal-1-2024-digital-katsu-comicshttps://archive.org/details/true-man-the-maximortal-2https://archive.org/details/true-man-the-maximortal-3
>>98273254Judge Dredd and Psylocke have bionic eyes, I think all they do is make them hard to dazzle.Goku: Midnight Eye has a bionic eye that he can use to hack any computer on Earth.The Bionic Man himself had a camera in his eyeball originally. In the novel he couldn't even see out of it, and it used film that had to be developed later.Vic Sommers from the Secret Six was blind, but his goggles gave him telescopic, microscopic, and night vision.
>>98296478The Legion of Superheroes always pulled it off.
Any big historical changes in your supers settings?
>>98301176Yeah, that's why constructs costs three times as many points as might. Which is balanced. Thanks for playing, retard.
>>98305657there is no points difference between green lantern ring and super strength that will make it balanced at all if the players are halfway intelligent at using itpoints can never fully balance the gap in versatility some powers have
>>98305723Yes. There is.
>>98302849Champions was based on the old TT RPG.I think the other direct link with cape comics and RPGs was Elementals, Bill Willingham worked on Villains & Vigilantes and imported a few of his characters from the RPG into the comic.
https://archive.org/details/mr.-a-1-1973/Mr.%20A%20%231%2C%201973/https://archive.org/details/badger-50-1989-first-comics-njzombie/Badger%2005%20%281985%29/https://archive.org/details/the-complete-grendel-1982-2021https://archive.org/details/nocturnals-bravura-complete/Nocturnals%20005%20%281995%29/https://archive.org/details/flex_mentallo_original_colours
>>98305723As someone who's run various super powered RPGs for about twenty years now, I've never seen the Variable Power Pool guy run away with things. If anything, it's the guy with a hyper-efficient build who usually does something hinky and scenario-breaking.Ultimately, a character only really needs an attack power, a defense power, and a mobility feature to be viable. Everything else is gravy, especially in a game with power caps.
>>98305723I can afford more and do more with the same points with individual powers than you can with constructs, and I won't have the per use penalty. Omni powers are much less efficient, they're noob traps.
Playing flying bricks is cool, however.
>>98310299This is the thing that I feel like these white room theorists miss out on. Sometimes I just want to play a dude that hits stuff for really really big numbers.
>>98310602Which you can do with constructs, as well as any number of other powers. There isn't a single best way to build any particular character concept, thank god.
I can tell you definitively, you can argue about balance and points and power levels and character development and player agency all day, but you'll never make a character work if you never play any fucking games.
https://archive.org/details/astro-city-metrobook-v-01-2022-digital-son-of-ultron-empire_202506https://archive.org/details/jack-kirby-s-silver-star-1983-pacific/Jack_Kirby_%27s_Silver_Star_001_%281983%29_%28Pacific%29/
>>98305723Literally a player issue. Thats the point of burning a hero point for a power stunt. There's a fire and you want it out and your John Manmuscle instead of Hank Hardlight? Power stunt, you clap your hands really hard and the shockwave puts out the flame.
>>98311216You should probably play some instead of arguing, then.
https://archive.org/details/tim-corrigans-4https://archive.org/details/tim-corrigans-5https://archive.org/details/tim-corrigans-7https://archive.org/details/ebon-01-1st-edition-1970-sir-realhttps://archive.org/details/phoenix-atlas-complete/Phoenix%2001/
>>98312419You should probably lick my nuts.
kek mad
>>98313234These nuts aren't going to lick themselves.
https://archive.org/details/Spinnerette-webcomic-onlinehttps://archive.org/details/Empowered-webcomic-onlinehttps://archive.org/details/superhero-2044-corebookhttps://archive.org/details/AboveTheEarthCorebook/AboveTheEarthCorebook/https://archive.org/details/Atomic-Robo-webcomic-onlinehttps://archive.org/details/The-Power-of-Stardust-webcomic-onlinehttps://archive.org/details/heartburst-mgn-10https://archive.org/details/supreme-the-story-of-the-year/Supreme%20-%20The%20Return/https://archive.org/details/scholastic-scope-v-16n-06-1972-03-13-darwin-ia
https://archive.org/details/grant-morrison-captain-clyde-completehttps://archive.org/details/destroyer-duck/Destroyer%20Duck%20001/https://archive.org/details/flex_mentallo_original_colours
>>98224975Whats a super hero that has SUDTLE psychic powers.NO throwing cars with the mind, no full on mind control. I absolutely love the idea of someone who acts like Obi Wan in the first star wars movie, who can slightly shift opinions, and sense things from afar, and dislodge a wrench in the next room to cause a distraction, but his powers are sudtle enough that others could mistake them for "hokey religions". The Shadow from the 1920's or 30's radio show is one, who cant actually turn invisible, but learned some ancient tibetan mumbo jumbo that makes people's mid consciously ignore them. Can anyone think of any other super heros with more sudtle psychic powers?
>>98224975sonic kvetching?
>>98318951Legal immunity, powered by flesh of the infants.>>98318919>What's a super hero that has SUBTLE psychic powers.A psychic? You're looking for "pulpy" street-level stuff, possibly in a world devoid of any major powers.Maybe something with less focus on powers themselves and more on the "cloak & dagger" affairs like detective work, being a super-spy, and so on.Side note: work on your English for fuck's sake, it's physically painful to read.t. an ESLav
>>98318919>distorts the electrical signals in your brain>causes headaches and paranoia
>>98318919Tirant from Gold Digger, the son of two super-heroes killed in action, had a powerful one-shot energy blast and that was it, until he was hit by a spell that changed low-control, high energy powers to low-energy, high control ones. He looked surprised and immediately began saying out loud what everyone in the room was thinking and proceeded to beat the asses of several dedicated martial artists and fighters, without any physical powers or particular gift for combat, because he was now reading their minds.Tommy Monaghan from Hitman. He was just a mob thug with a gun, until he got x-ray vision and mind reading. Then he was really dangerous, because he's read your weaknesses.Hard Drive from Young Heroes in Love. He would force couples out of different members of the team because he thought they would be a better "look" for the team.Southern Cross from The Southern Squadron, at least without his cane he was just a hairdresser with enough telekinesis to make a cup of tea and float it to him across the room. Touching the cane, he could feedback it through an electrode implant in his skull and fly, put up a forcefield or shoot a blast that hit like a medicine ball.Gambit. Whatever the editors said later, he was absolutely seen using some kind of ESP rizz on Granny and the Orphan Maker, confirmed in the dialogue but denied in the letters page.Destiny. She was a precog, full stop.Carol Danvers used to have a precognitive "Seventh Sense", but the writers forgot about it.Gypsy Moth had telekinesis, but she could only stand to "touch" soft materials with her mind, so she was pretty much limited to fabric control. And yes, he had to change her name.The Greatest American Hero had psychometry, so did Longshot.Kaos from Battle Angel Alita had psychometry, to the extent that he could use the skill of whoever had owned an object before him, so give him Hendrix' guitar, he can play like Hendrix, give him Musashi's sword, he can fight like Musashi.
>>98320671Oh, and Typhoid Mary, she had low-level telepathy, telekinesis, and pyrokinesis, not enough to use them to fight on their own, but with her martial arts ability, physical toughness and machetes, she could go toe to toe with Daredevil by starting fires and throwing things at him, reading his surface thoughts and using them to trash-talk him, and making him kiss her.
https://archive.org/details/thunderbunny-1-wa-rp-graphicshttps://archive.org/details/the-jam_202604https://archive.org/details/199310-heropremiere-madman-vol-1-no-4ocrhttps://archive.org/details/complete_202502
https://archive.org/details/stay_in_to_win_02/stay_in_to_win_02/https://archive.org/details/e-man/Charlton%20Bullseye%20v1%20003%20%281975%29%20-%20Kung-Fu%20Issue/https://archive.org/details/andongagimathttps://archive.org/details/White-Heron-webcomic-onlinehttps://archive.org/details/1668699994687896https://archive.org/details/issue-1_202508
Destined seems to be a very strong system, albeit I have much more experience with regular mythras over destined. Destined seems good for also allowing easy creation for not even necessarily cape characters. I was thinking of using it to run a game for Greek heroes.
https://archive.org/details/Grrl-Power-webcomic-onlinehttps://archive.org/details/The-Specialists-webcomic-onlinehttps://archive.org/details/star-power
>>98321838I haven't played it, but my worry about Destined was that, due to the way powers worked, it seemed like POW was incredibly overpowered, making pretty much any kind of character MAD by default.