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File: 1780199249704097.jpg (100 KB, 1156x1390)
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>if your character doesn't have parents then you're lazy
True. Are you going to give me bonus exp for the effort of whipping up two shitty side characters that will never show up again outside of forced drama?
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I have never heard any DM ask about a character's parents. If they're included in the backstory, fine, and if they're not, nobody cares. OP, I think having an argument with a figment of your imagination.
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>>98255827
he's strawmanning to try and start an argument, it's very boring nowadays
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>>98255813
I wrote parents for one of my players to have them show up
>an excuse to put on stupid accents
>have the right to say "Yeah mommys alright, daddys alright they just seem a little... weird"
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All of my characters have parents or have had parents at one point. Either case has no effect on playing my games, because I'd rather focus on actual gameplay aspects and ones I find fun.
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>>98255831
Half of /tg/ threads nowadays
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>>98255813
Cyberstalk your DMs parents and turn them into your characters parents. (but different enough to make them plausably deniable but still errily similar for him)
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>>98255813
>DM complains we're murder hobos with no connection to the world
>Next game write some parents and other people in our backstories
>First session is literally just the DM having every single named character in our backstories brutally killed to "give us a reason to leave and move around not just stay in one town all game"
>Next game is back to bitching that we're murder hobos
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>>98255984
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File: anons respond to OP.gif (1.95 MB, 400x300)
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>>98256179
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>>98255813
There's lots of players who would bother with their background, so I would not give you XP. I would require of you to write a comprehensive background for your character, and if you don't, I would simply boot you from the table. There's 100 players for every GM, so you are easily replaced with a player who would bother.
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>>98255813
If you're here to watch number go up, maybe vidya is more your speed. As a GM, I want characters from my players that feel like they belong in the world, not npc statblocks who just randomly spawned into the world for the sake of letting you roll big number. You can either play a character and engage with the RP part of RPG as well as the G, or fuck off.
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>>98255827
I expect mention of them as part of any character's backstory. They don't need to be prominent, they don't need to have grand importance, but I want to know you put in the effort to make your character feel like they've lived in the world for their entire life and having origins is part of that.
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>>98256987
>he actively wants session-eating backstory drivel
Run your games how you want bro, but damn
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>>98255827
>he’s never known the unbridled kino of having a PC’s parents act embarrassing early in the campaign, stand by their child’s side in the midgame, and provide support in whatever way they can after their child exceeds them in the late game.
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>>98255813
My PC was grown in a vat
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>>98255813
What kind of parents would let their kids run away and be murder hobos?
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>>98255813
99% of all fantasy characters, but they're really only relevant like 10% of the time. And most of that time it's just "I do ____ like my father before me, and his father before him" or "I decided to do ____ because of something my mother always told me when I was growing up" No one needs a full genealogy, names and backstories for parents, a story about how they met, and all that other BS.
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>>98257121
>Grown in a vat
And doesn't celebrate Progenitor Day? What an asshole. Your batcher should have flushed your tube.
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File: beautiful elven family.jpg (2.38 MB, 6406x4565)
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Look at this cute redneck elf's beautiful family
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Vampire: the Requiem 2e has an optional ruleset near the back of the book where a PC gets extra exp for every character/backstory relevant question they can answer. It's a novel idea but the problem with giving a mechanical advantage for doing character work is it creates a perverse incentive structure where these things designed to enhance the story become checklists to fill. Maybe my character doesn't have a lot of attachments, and that's kind of the point, that loneliness could be a key part of their character. But following a system like that, I get punished but someone who creates boiler-plate answers with no intention of following them up gets rewarded.

It's an understandable idea, but it doesn't work. If you're not into doing character work, you're either at the wrong table or in the wrong hobby. This is supposed to be fun, you don't need to bribe people to have fun.
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>>98259384
dark
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>>98255813
i like the way shadowrun does it where you just make up 2-3 people who offer relevant services to your character.
it's a good way to thread the needle between being disconnected murderhobos and the player-compiled GM hit list



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