[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Janitor acceptance emails will be sent out over the coming weeks. Make sure to check your spam folder!


[Advertise on 4chan]


File: 1755217863316569_jpg.png (4.25 MB, 1300x1700)
4.25 MB PNG
>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.

The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre. Let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet & Dropzone Commander, Freebooter's Fate, Frostgrave, Full Spectrum Dominance, Gaslands, HeroClix,
Kings of War, Lords & Legends, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void Admiral,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules and/or miniatures for alternative wargames.
Archon Studio, Atomic Mass Games, Black Site Studios, CMON, Goblin King Games, Lucid Eye, Mantic,
North Star Military Figures, OnePageRules, Osprey, Para Bellum, Seb Games, Spellcrow, TTCombat,
Victrix, Wargames Atlantic, Warlord Games...
...and many other publishers.

>Places to get minis; Updates to the minis list are welcome.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page

>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg

Previous Thread:
>>98235431

>Thread Question
What is your favourite genre of fantasy setting for wargames?
>>
I'm thinking about starting an OPR Fantasy Skirmish warband and I'm eyeing Ogres. Are OPR skirmish games reasonably balanced when it comes to strictly elite armies? I have seen many games with elite lists being either totally mogged by hordes or simply dominating the game.
>>
File: 1775526625696753m.jpg (178 KB, 1024x723)
178 KB JPG
>>98277053
The older I get the more I find fantasy to be tiresome. Scifi even more so. The best fantasy is just medieval Europe with minor fantastical elements, like creatures from actual folklore and myth, rare witches and warlocks and stuff related to actual superstitions and fairy tales that people would have had at the time, like trolls under the bridge or Hansel and Gretel
>>
>>98277081
Wow I hate millennials
>>
>>98277089
Billhooks will never be good.
>>
>>98277092
What?
>>
>>98277084
K.
>>
>>98277084
Play Oathmark, youll probably like it. Fantasy elements are downplayed and it doesnt go wild with what units are in the game.
>>
File: 2k game 1.jpg (434 KB, 2878x1574)
434 KB JPG
>Snow crunched underfoot as Siaz Polina, strode back and forth in front of her troops. The frost had come early, this year, and the only warmth to be found was steam rising from the nostrils of men and horses.
>No matter, it would be hot enough soon.
>Polina's troops were arrayed in lines. At the center, her armor clad szlatcha - twenty of foot and ten of horse, a barrage of heraldic colors that assaulted the senses. Each with whatever weapons and armor they found best. Beyond them, the soldiers drawn from the peasantry. Bow, spear, and sword. Banners hung limp in the still, frigid air. A single catapult, laboriously assembled overnight, rested at the rear. Near it, Polina's sister waited, wearing the robes and pointed hat of her profession.
>"Warriors of Challaine!" Polina began, turning on her heel to pace back the other way. The murmurs died - she had their attention. Beyond her, each of the soldiers could see the crumbling wall. The Hintergard was the strongest fortress for miles. Even nearly ready to fall down from a lifetime abandoned, it was still the strongest fortress around, and it demanded a garrison. "We have reached the Hintergard. Our winter quarters," Polina gestured to the ruins with a wave of the handaxe she wielded. It looked a forbidding place to spend a winter, but better than the wilderness.
(Cont)
>>
>>98277092
Well tried but didn't Billhook faggot fucked off since then?
>>
File: 2k game 2.jpg (764 KB, 4000x3000)
764 KB JPG
>>98277166
>"There's only one small problem. We have some squatters to evict." An excited grumble ran through the assembled troops. "Mercenaries from the south," she announced, naming the enemy they could all see. Not far out of bow shot, just beyond the crumbling walls, another army was dressing its lines as well. "They've come at the behest of their paymasters, here to take our ancient fortress for their own. Will you let them?"
>"No!" growled the troops.
>"Of course not. These scum - orcs and men among them - can't stand against us. Because they fight for nothing but money. What do you fight for?" Polina stopped pacing, turning to face her troops.
>"The King!" someone called, and Polina grinned, though her helmet hid her face.
>"I said, who do you fight for?"
>"KING JIRENNE!" cried dozens of voices together. Some banged their weapons on their shields.
>"THE KING, AND CHALLAINE!" Polina shouted, the traditional toast a battle cry as she raised her ax to the sky. Polina's troops shouted with her.
>"Someday," she thought to herself. "They will shout King Polina with just that tone." But that was tomorrow. For today, she had a battle to fight.
>>
>new oathmark means I have to finally finish the last of my elf units
>and resist printing and painting a new army

>Hollowgrave looks like a mix of 5 leagues campaign and rangers gameplay depth
>will need to paint and print models for that (thank god I already have terrain)
>still gotta paint my friends ghost archipelego team

I'm getting overwhelmed by games that arent even out yet
>>
>>98277168
You the guy with the pajeet WW2 desert army?
>>
>>98277166
>>98277168
>He's doubling down on the snow bases
Pain
>>
File: 2k game 3.jpg (1005 KB, 4000x3000)
1005 KB JPG
>>98277168
The skirmish over control of the ruins of the Hintergard was fought at a corner of the fortress' old walls. Though much of the walls had crumbled, a tower and a keep still stood. A shallow stream, frozen solid, led from a spring under a stone bridge, which the old road ran under.

Challaine's forces sent a retinue of spearmen to hold the bridge, sent the bulk of their cavalry up the middle, and the rest of their horse along with their foot szlatcha and their archers to the right, while holding their catapult and wizard back. The D'hara mercenaries decided the bridge would be the main point of effort and placed blocking forces on the right to constrict Challaine's forces, hoping to pen them behind the wall.

The combat was very back and forth, but it turned out to be a mix of the catapult and the volleys of arrows a block of twenty archers could put out that dominated the battle. Challaine's mounted szlatcha were woefully ineffective - the painted unit were hemmed in by light cavalry and orcish spearmen and cut down before the foot szlatcha could rescue them, while the unit that wasn't fully painted failed four activation checks in a row after passing the wall. They were never killed, but they also never did much.

>>98277178
>>98277185
Are you mad at me :(
>>
File: 1715842095134169.gif (3.91 MB, 330x210)
3.91 MB GIF
>>98277174
>just getting into a new game as its getting a new addition, so get to be a sperg and buy a ton of shit without feeling like I bought things for no purpose
Oathmark always seemed neat, happy a friend actually wanted to try it as its updating, and now I get to build that celt army I was always eyeing from Victrix.
>>
>>98277168
neato
>>
File: 2k game 4.jpg (797 KB, 4000x3000)
797 KB JPG
>>98277199
The D'hara mercenaries ended up failing a few crucial morale tests and started to break, losing entire retinues, which turned the battle in Challaine's favor. Before long, much of their spearmen had been routed, and in the end their reserve of linebreakers failed a crucial charge against Challaine's cavalry and were in turn charged by Challaine's warriors.

Oathmark is a fun game. This was 2k. Playing two 1k games with other people tomorrow.
>>
>>98277178
LMAO it is omg, jeets and those snow bases... Some people really have no soul
>>
>>98277199
I just wish you weren't using snow bases, they make every miniature look worse regardless of painting skill
>>
>>98277217
It's okay, I'm having fun
>>
>>98277217
shoulda seen the diarrhea bases he put on his Indian models
>>
>>98277053
I find myself liking that more heroic fantasy, not necessarily more subdued as I've come to really enjoy Dynasty Warriors, but if either more down to earth or if it's over the top to enjoy its own ridiculous nature.
Really want to get a game of Midgard in, but most people here just want to do 40k or AoS and I'm sick of GW games.
>>
File: Hilde Soul Calibur.jpg (424 KB, 1697x2400)
424 KB JPG
>>98277053
>TQ
I like low fantasy for wargames. I feel like it's best if you can make it so some dude with some variety of pointy stick can still matter, and lately I've been really enjoying the vibe of those 80s fantasy movies like Excalibur.
>>
>all the criticism over snow bases
>no one posts their own base jobs
Lol. Fucking pussies.
>>
File: castle1.jpg (404 KB, 2722x1688)
404 KB JPG
>>98277264
Don't need you white knighting for me.
>>
>>98277168
>King Polina
is she in line for the throne or is she planning to take her own kingdom?
>>
File: 2k game 5.jpg (856 KB, 4000x3000)
856 KB JPG
>>98277389
Long story short, Challaine is an elective monarchy like late medieval/renaissance Poland, and Polina can potentially be elected King when the current king dies. I have highly autistic background for this but t hat's the important part.
>>
Are here any wargames with RPGlike elements? Like your characters and units can make thematic actions that aren't covered in the rulebook, but that you the player can think of?
>>
Are there any 30 or 40mm round bases like WGA's "dual purpose" ones? I'm trying to work out bases for these Reaper models with tall, wide puddles and don't really want them to be up on two pedestals.
>>
>>98277469
What do you need bases that large for?
>>
>>98277449
Wargames are typically too systems driven for that. They are too focused on turn sequences, simpler wargames work better for that. You're better off doing the reverse and playing RPGs like wargames.
B/X type games like OSE/Basic Fantasy work pretty well for that. Character gen is fast and you can do group initiative and attacks or you can use the many mass combat rules. Plus the rules are designed for what is basically wargaming anyway with the ability to hire a fuck tonne of hirelings.
>>
File: Wide.jpg (3.98 MB, 4032x3024)
3.98 MB JPG
>>98277480
W I D E skeletons. From left to right, 25, 30, 40, 50.
Frankly, 30 isn't even really wide enough for some of these, I'd have to chop the ends off of them. Reaper has scale crept pretty hard.
>>
>>98277449
I believe Arcworlde does that.
>>
>>98277449
Battletech has a lot of overlap between its main wargame and its TTRPG system
>>
>>98277449
>>98277521
Any wargame can have RPG style decisions, it just needs a GM like you would have in any RPG.
>>
>>98277449
Wanted: Reward does a lot of this. I definitely recommend playing it with a GM or solo.
>>
>>98277563
I don't think it's scale creep. Those guys are just units. They came out with a bunch of other undead that are much slimmer and smaller.
>>
>>98278140
A lot of their other recent stuff is definitely more on the 32mm end of the scale. I got some random adventurer types and the hostages they're huge compared to the older stuff. Some of these guys heads are as big as my other 28mm models torsos. Their shoulders are close to the top of plastic Frostgrave models heads (although those are somewhat squat in proportion).
>>
>>98278225
I think it's because they're sculpted to only stand on their modeled bases on a dnd paper grid and that's it.
>>
>>98277406
Does the constitution have rules for when the king is made prisoner or becomes senile? Or would that be a crisis?
>>
I'm looking for minis that are similar to Wrath of Kings' Nasier Bloodmasks, namely fantasy thick-ass bitches. I actually have a box of Bloodmasks but it feels wasteful to use them as conversion fodder. Perhaps someone is selling STLs of female warriors on the verge of obesity?
>>
>>98278705
God I hate incels
>>
>>98278705
New female marauders from GW.
>>
>>98278707
Billhooks is still a bad game.
>>
>>98277449
>your characters and units can make thematic actions that aren't covered in the rulebook, but that you the player can think of
That's how early wargames were https://en.wikipedia.org/wiki/Kriegsspiel
You just said what you were ordering the troops and a referee was there to evaluate what happened.
Modern wargames are just designed to do away with referees, but nothing stops you from running them OSR-style, where the rules are just guidelines.
>>
>>98278705
>fantasy thick-ass bitches
There's Khurasan's Amazons https://www.khurasanminiatures.com/myst100.jpg
https://www.khurasanminiatures.com/mystriisland.html
but they are 15mm
>>
>>98279064
Shame, I need them 28-32mm.
>>
File: opr starter box short.jpg (345 KB, 1099x1155)
345 KB JPG
>>98277053

Is this the best starter box of any game ever?
>>
>>98279068
This is bait, isn't it?
>>
>>98279068
It's good, but not very different from the StarCraft starter box. GW starter sets are also pretty similar in their contents.
What does stand out to you in the opr box in particular?
>>
>>98279083
The fact that it's only $100
>>
File: CronLordish.png (178 KB, 764x601)
178 KB PNG
>>98279083
Includes terrain and a battlemat
Two full armies

This is peak beer and pretzels wargame in a box material.
>>
>>98279211
>shitty paper mat
>cardboard scenery
>monopose shit-plastic minis
I'm sorry man but it's hardly above the industry standard.
>>
>>98279211
StarCraft and Warhammer starter sets also include terrain and battle mats. Don't get me wrong, OPR is not a bad starter box (I actually backed the campaign, so I have it myself), but is it really that special? It has all the necessary components, but so does the competition.
>>
>>98277166
>>98277168
Damn, this brings me back to my LARPing years. The tension in the air and the rallying cries before a pitched battle... these were such memorable moments.
>>
File: Mezari Warrior.jpg (801 KB, 1920x1080)
801 KB JPG
>>98279235
>>98279253
Sure, but the rules are also retarded simple, so you can teach someone really quickly. I'd sooner get this Boxed set for a mate getting into wargaming than an Infinity or 40k starter set (the only things relatively popular here)
>>
>>98277199
>D10s in the corner
wait which game is that?
>>
>>98279279
This is true but in no way related to the financial value of the box, therefore more akin to goalpost moving than actual discussion. Think again about your point and arguments to back it up.
>>
>>98277241
>Dynasty Warriors
Ah yeah actually, which game would work well for something like that, where heroes can crash into a full enemy formation like a bowling ball, like in the Iliad?
I was considering going for Midgard, too, after seeing a live game in the Trojan war, which was using that system.
>>
>>98279253
>It has all the necessary components, but so does the competition.

The competition literally costs double. That is the key point here.
>>
>>98279349
Infinity starter set costs 100 eurobucks man.
>>
>>98279283

Oathmark?
>>
>>98279349
Then just say it?
Price being the only reason to pick a game over any other... Feels like a very weak argument. It's valid of course, and even more so if you dont have a lot of money, but still. Is OPR even fun?
>>
>>98279291
The initial post does not mention the price, just praises the box in itself.
>>
>>98278482
I don't exactly have a full writeup of the kingdom's charter, but I feel like if that happened and it was really egregious they'd elect a Regent, who would effectively be King.

>>98279273
Glad you liked.

>>98279283
Yeah it's Oathmark.
>>
>>98277449
5 Core Skirmish Essentials. Adjudicating the 1/6 on D6 to different outcomes for actions is the basic outline. There was a sidebook that covered a lot of different actions.
The Dolorous Stroke should, its been a while since I looked at it.
Might be something in Fist Full of Lead. Not as familiar with it but its highly character focused as well.
The old GW Inquisitor game and the resulting inquisimunda does that but its more of a specialist games or even its own thing.
A few of the more recent things like The Doomed or Forbidden Psalms have
>just make it up lol
which sure, why not, most skirmish wargames with rpg warbands work a lot better with adjudication and dialogue between players.
>>
>>98279279
>rules are also retarded simple, so you can teach someone really quickly
I really dont get it to be honest. Every single wargame is "Ohhh, look we are so simple, even a retard can play it in 5 minutes!" is this supposed to make the game look appealing?
>>
File: IMG_5048.jpg (352 KB, 2048x1642)
352 KB JPG
What is your go-to narrative skirmish game?
>>
>>98279792
Elegantly designed rules are better. Complexity =/= depth.
Anyway NTA, OPR is GW cancer now anyway.
>>
>>98277449
OPR has two skirmish RPG games called Age of Fantasy Quest and Grimdark Future Star Quest
>>
>>98279068
For the price it's definitely the best starter box on the market, it has way more miniatures and other stuff than anyone else.

OPR is $120 RRP for 51 minis ($2.3/mini)
Kings of War is $130 RRP for 60 minis ($2.1/mini)
Conquest is $220 RRP for 56 minis ($3.9/mini)
Star Wars is $160 RRP for 39 minis ($4.1/mini)
StarCraft is $220 RRP for 51 minis ($4.3/mini)
>>
>>98279068
I don't care for either army so no.
>>
>>98280131
Here, KoW is the only 2-Player starter set(s) below the 100€ threshold. Everything else is above 100.
And while for you, there is a difference of $100 between OPR and Conquest/Starcraft - here that is "only" 35-50€, which gives those games a bit of a better standing in direct comparison. Both are made by Archon in Europe, so it makes sense they are cheaper here i guess.
>>
>>98279068
>>98280131
I remember that kow starter being a great deal back in 1st ed.
>>
>>98280351
>Here, KoW is the only 2-Player starter set(s) below the 100€ threshold.
FWIW, KoW is a fucking great game
>>
>>98280389
Maybe I'm hallucinating.
But the 3rd Ed started is pretty good.
$130 for 80 infantry and some characters and monsters putting it at $1.61/ mini retail. I think you can get it for $100 other places.

No terrain though.
>>
File: kow.jpg (76 KB, 550x344)
76 KB JPG
>>98280393
It is. Mantic sadly does make some weird design choices with their miniatures. Some are great, and others i would not want to have for free. But since the rules allow for easy proxy stuff, thats a small issue, but i think its what holds the game back from a marketing point of view most.

In case someone is interested, this german store is offering 40% discount on KoW stuff right now:

https://taschengelddieb.de/kings-of-war-northern-alliance-ambush-starter-set

So pic related 2-player-set is only 65€ right now:
https://taschengelddieb.de/kings-of-war-2-player-starter-set-ice-and-shadows

This one too:
https://taschengelddieb.de/kings-of-war-2-player-starter-set-sands-of-ahmun-starter-set
>>
File: Mhorgoth_Rising_Box.jpg (71 KB, 498x334)
71 KB JPG
>>98280389
Holy Nostalgia
>>
>>98280453
>Some are great, and others i would not want to have for free
For real. I share the sentiment.
>>
>mfw a meme game turned out to be quite fun
Any games other than Turnip I should check out?
>>
>>98280702
Sludge maybe if you want something similar aesthetically? Oathmark is pretty good if you like the whole "build your own themed faction with simple unit rosters" aspect of Turnip. Like you have to come up with your own kingdom and its regions for what units you can take in your army.
>>
>>98280732
I've thought about multibasing my turnip dudes so I could play Sludge but I couldn't find anyone willing to try it. I like the idea of the gore token but I wish there was a free rulebook to check it out before fully committing
>>
>>98279449
Read the thread, when asked to elaborate Anon mentions the financial value immediately.
>>
Seeing as how some of you mentioned it, how is Kings of War nowadays? I was looking at The Old World as my rank and flank game, but I'm interested in hearing how Kings of War compares.
>>
>>98279068
Looks sovlless as fvck.
>>
>>98281114
Is there a reason you discounted Oathmark or is it just not on your radar?
>>
>>98281129
>Oathmark
>Roll dice to activate a unit
If your game falls apart when all units are allowed to activate, it's a poorly designed game.
>>
>>98279068
I can't take a game seriously that's
>called Grimdark Future
>company is called one page rules
>their game is not one page
>>
>>98281163
Well you have a reason. Carry on then.
>>
>>98280008
>guns
5 Core Skirmish Essentials.
I hear good shit about This Is Not A Test and Fist Full of Lead.
>fantasy
En Garde! by Osprey with the fantastical rules. Been wanting to put together a Verrotwood game and try it out for a bit. Same for Dracula's America.

I like 5 Parsec's From Home's crew, ship and mission structure but the actual combat itself is meh.
>>
>>98281163
Failed activations don't end your turn in oathmark, your Failed units only get to take partial actions.
>>
>>98277174
>Hollowgrave
Got a link? Google gave me a town from the Dungeons and Drag Queens universe (they should all be killed)
>>
>>98277273
Nice castle. Is it a print or a scratchbuild? If it's a print, where from?
>>
File: IMG_20240311_230116.jpg (1.53 MB, 3264x1632)
1.53 MB JPG
>>98278705
Strike the shackles of propriety from your mind, brother, you have only the world to gain
>>98280131
I dunno if pure cost per mini is a metric I give a shit about, Id rather pay 100$ for the 12 mini WMH starter than get the KoW one for 50% off.
>>
>>98281335
>you have only the world to gain
I simply don't want to use them for a side project. Their time will come for sure, simply not now.
>Id rather pay 100$ for the 12 mini WMH starter than get the KoW one for 50% off.
Based.
>>
>>98281335
>Id rather pay 100$ for the 12 mini WMH starter
You'd have to pay my to take the WMH starter.
>>98281114
Same as it always was. WHFB in 30 minutes.
>>
File: 1763430160538919.jpg (1.47 MB, 1325x1690)
1.47 MB JPG
>>98281311
>(they should all be killed)
Based

https://www.youtube.com/watch?app=desktop&v=UhlYoQ0AJuk&pp=ugUHEgVlbi1VUw%3D%3D
Its only got a quickplay preview but I am very interested in it. Does look complex though
>>
>>98281300
>Failed units only get to take partial actions.
Failed units shouldn't be a thing.
>>
>>98281415
>command friction shouldn't exist
K. I disagree.
>>
>>98281163
I genuinely like the activation rules.
It adds some chaos and narrative realism
Orcs might get mutinous
Goblins might cower
Humans could misread signals or a musician could put out the wrong one in the chaos
Dwarven leaders might be stubborn
And as rarely as they fuck up an elven sergeant might have his own idea for the right time to strike every now and again
>>
>>98281468
It's a wargame, when I put miniatures on the table I expect to be able to make them do my bidding as I lord over them from a literal godlike perspective.
>Muh narrative realism
If you're looking for narrative, inject it into your game naturally in an intended way, making units not act as they're supposed to isn't narrative, it's poor game balance.
>>
File: 20260629_133403.jpg (1.62 MB, 2744x1304)
1.62 MB JPG
Playing another game today.
>>
File: 20260629_133037.jpg (3.77 MB, 4000x3000)
3.77 MB JPG
An old fort watching a crossroads this time. Waiting for my opponent to show up.
>>
>>98281535
Trying way too hard.
>>
>>98281535
If you cant handle unpredictability or the dice telling a story then maybe you want to play magic the gathering and suck the cum out of wizards of the coast cock
>>
>>98281441
It's wild to me reading people here complaining about command and control for the second thread in a row. Sure smells like secondary /v/ermin trying to blend in.
>>
why are there no stores in EU that sell single sprues? so annoying when I don't need 20-30 models just a few and there is just no way to get it here other than secondhand marketplaces but good luck there
>>
>>98281441
Not him, but roll to activate is probably the shittiest command friction mechanic.
>>
>>98281468
>Orcs might get mutinous
>Goblins might cower
>Humans could misread signals or a musician could put out the wrong one in the chaos
>Dwarven leaders might be stubborn
>And as rarely as they fuck up an elven sergeant might have his own idea for the right time to strike every now and again
These are all good ideas for command friction.
Roll to activate simulates them poorly.
>>
>>98281680
You're in good grace, but "him" might be a chess player trying to sneak in our ranks. Keep your eyes peeles anon!
>>
>>98281604
>>98281605
Retards
>>
>>98280732
>Like you have to come up with your own kingdom and its regions for what units you can take in your army.
Sounds interesting, are the rules free?
>>
>>98281724
Theoretically no, in practice they're in the trove. New edition hits in August.
>>
>>98281724
Check the OP, new edition comes out in August. The changes arent anything too major apparnetly so you could still look into what you could make in the meantime
>>
for me it's
>the more actions your actived unit does, the harder the roll will be afterward it's finished and if you fail your turn is over
>>
>>98281756
>Move some dudes 6 inches
>Roll poorly
HOLY SHIT I AM 'SO' FUCKING TIRED. TO HELL WITH THIS, I'M NOT MOVING ANY MORE.
>Narrative
>>
>>98281694
>Roll to activate simulates them poorly.
I have not seen a game do morale better than Oathmark in a full scale wargame.
Stress/heat economy is good in skirmish games
>>
Speaking of command mechanics, are there any games that operate like Dominions where you issue commands before the battle and then see how they play out?
>>
>>98281779
There was a failed game called Runewars that did that. You'd assign what type of action your troops would do before each turn and hope to god that the target was still there when you activated.
I actually like the idea of it
>>
>>98281535
>I expect to be able to make them do my bidding
So does every orc warboss, and then he tries sending goblins to fight a dragon only to have 100 pairs of shit briefs turned to ashes
>>
>>98281386
Interesting. Seems like colonial dark fantasy? That sounds like a hoot, and I could use a bunch of my miniatures from other games like Devilry Afoot and Blood & Plunder. Thanks.
>>
>>98281815
I am really hopeful for it. I already have some good witchhunter stls and a forest/swamp board for 5lftb, and a bit of cursed village
>>
>>98281776
>morale
That's a different mechanic from command friction generally.
>>
>>98281774
obviously for one action or something simple you would get an automatic pass
>>
>>98281831
>obviously
'kay
>>
>>98281680
What's a good example?
>>
File: file.png (1.61 MB, 2000x2000)
1.61 MB PNG
>>98281779
That is the main mechanic in X-Wing. Each ship had a dial with its possible maneuvers on it, and each maneuver corresponded with a measuring stick. You would choose a maneuver for each ship, then the turn would play out. Man I miss that game.
>>
>>98281895
Importantly though, you could use special abilities to make some adjustments right before you actually moved, giving you more control.
>>
>>98281895
>>98281910
It's also the mechanics used in Star Trek Attack Wing, a vastly superior game.
>>
>>98281924
Isn't that the one where half the abilities just turn off the other half of the abilities?
>>
File: 81om7LBbsKL.jpg (459 KB, 2560x1997)
459 KB JPG
>>98281924
>>98281929
Aren't they both based on the DND game?
Which one is best?
>>
>>98281756
I know it comes from a real game but I forgot which one.
>>
>>98281776
Age of Hannibal from Little Wars TV lets you activate as many formations as you have morale. So you start on let's say a joly 9 and everybody do its bloody job but when you're done to 3 barely anyone knows its mother's name anymore.
>>
>>98281950
You mean Wings of War?
>>
>>98281929
>I'm sorry Mr Spock, you'll find my barrel roll is infact unjammable.
>Checkmate
>>
>>98281885
Imo the best I've seen are team games in separated rooms with messenger/interception mechanics.
>>
File: 20260629_145319.jpg (2.62 MB, 4000x3000)
2.62 MB JPG
>>98281563
Orcs had bad rolls the whole time and my Szlatcha and big blob of archers basically rolled them
>>
>>98281950
I can't remember which of the three the others are based on, but yes they are remarkably similar mechanically, but intentionally so. Attack Wing gives you more ships, more customization, more fluffy scenarios, more upgrades and a far less competitively minded game where fun is the most important factor.
>>
>>98281950
This one was kinda interesting. Too bad it died before it was actually alive.
>>
>>98279068
I realize that you're an unironic actual shill, but no.Damn near every edition of Battletech has had a boxed set that would leave that gasping on the floor begging for another round from Daddy. Both in terms of content and of price. Let alone 3e 40k, the OG Necromunda box, Battlefleet Gothic, 7TV, Warzone 2e...

>but it's so easy to pick up
Yeah, because it's Warhammer 40k For Retards (plz no sue, we're totally original). So 90% of your audience already knows what you're going for and the other 10% is buying the box for the miniatures and burning the cardboard.
>>
>>98281866
sorry, anon, I always forget that people like to take the worst possible interpretation of something that was said and get upset or generate an argument about it

>>98281953
xeno tactics is one that comes to my mind
>>
>>98282042
>Warzone 2e...
It was a beautiful time. I still have an unopened box.
>>
>>98282108
You're right, it is Xeno Tactics. This one is on my "to-try" list but I'm still at the painting table this week.
>>
>>98282108
>>98282337
>xeno tactics
Can I get a TLDR?
>>
File: file.png (982 KB, 1506x861)
982 KB PNG
Are there any virtual tabletops that can be used to play wargames? Preferably ones that arent Tabletop simulator?
>>
>>98282640
Nice try james.
>>
File: 20260630_005917.jpg (2.06 MB, 4080x2032)
2.06 MB JPG
We are now reaching the end of the month which is the deadline for my pledge to paint my bushido models by the end of the month.
Mostly done, some cleaning to do here n there. Still need to base them but I need sand texture which ill get tomorrow.
Couldn't paint last week due to the heatwave... not looking forward to the next one.
>>
File: 20260630_014723.jpg (1.21 MB, 3168x1912)
1.21 MB JPG
>>98282854
And part 2, mermaid, octopus lady and jellyfish were most fun to paint.
>>
>>98282880
>>98282854
Nice to see painted minis, now put some basing materials on them and clean up the rim
>>
File: 20260629_174730.jpg (3.75 MB, 4000x3000)
3.75 MB JPG
2nd game of Oathmark for the night, Elves played defensively and retreated while usung their superior archers to bring down my melee troops and cavalry. Could've gone the other way but for a few critical dice rolls
>>
>>98281323
Miniature Land on MMF. Decent stuff, though some of his files aren't very well optimized for printing, his castles and buildings are broadly safe.
>>
>>98281555
>>98281563
Quantity over quality, amirite
>>
>>98279445
opr is...fine. its got some nice elements, its got simple play that lets battle field tactics shine a little more. definitely more casual and easier to pick up. its greatest flaw is that it was once called one page 40k, and it will never be anything else.
>>
>>98283047
>>
Anybody play frostgrave and have experience with multiple people in the campaign?
I've got 3 players, and i dont know if it would be best to have all 3 of us play or find a forth and do 1v1 with rotating opponents. well, as opposing as you get in frostgrave.
>>
>>98283194
I played one game of Frostgrave total and it was a 3 person game. Felt cool because if you focused on one person you had to worry about the other one running off with the treasure.
>>
>>98283188
This shit is why I can't stand going to the LGS. I don't get how these people aren't embarrassed to be seen in public
>>
>>98283194
Ive had up to 5 players and more is better imo.
>>
File: game with the m8s.jpg (883 KB, 4032x3024)
883 KB JPG
>>98283194
I've been playing Ghost archipeligo (same system, just different theme for people who think wyzrds are gay) with my friends 4 ways, we have a blast with it
>>
>>98277053
Whats up with the version of rangers in the mega?
It does have a lot of the skills referenced by the "Gathering of heros" book.
Like it references spells like fireball and abilities like splitcast but they aren't in the main book
>>
>>98282392
free infinity-lite with lots of reaction actions and mini agnostic character/army building with stats formula too
I think it has some rough edges here and there where it could use a little buffing up
https://xenotactics.com/
>>
>>98277084

Taken a look at The Old Lords of Wonder and Ruin yet? It's a reformat of Chainmail and it doesn't a great job of capturing the vibe of "Swedish vs Magyars, but sometimes there are Dragons."
>>
>>98283047
One day you'll win a battle anon, I trust in you.
>>
>>98283188
>>98283284
Are shorts traumatic for you two? What causes this?
>>
>>98284215
If I have to take a guess I would say this is about the lad appearing quite pear shaped like one might expect most aging ladies. I frowned and recoiled in disgust too but decided to allow it simply because Oathmarkfag challenging a fit and able white opponent made me reconsider his whole persona in a newfound bright light.
>>
>>98281386
I'm going through it right now and to my great dissatisfaction it appears to be quite the convoluted engine. Hopes are high it won't be the case when I'll have a chance to pry into Hametsu but I do have my fears now.
>>
>>98284295
You sound like the most insufferable nogames imaginable.
>>
Someone in here was interested in Pikemen rules for Oathmark, so you can use models with polearms but no shields. I'm thinking you'd exchange the Shielding rule for Charge 1, making your spears worse on defense but better on offense. Thoughts?
>>
What rules do you guys like for rank and flank games? My understanding is that Kings of War is probably the most popular.
>>
>>98283752
>free infinity-lite
Oh, cool, I was intrigued by Infinity recently, but the all metal models put me off.
>>
>>98285173
If I was to actually implement pikemen I would make them a whole new unit. Basically just a cheap unit like militia where instead of shields they get brace, dont give them armour but give them a better activation than militia. Where their role is to negate charges and stick the enemy in the mud and weight them down with numbers rather than outright kill them in a charge and survive stuff like ranged fire with shields, and if they get flanked they get demolished as they have little defences. Might seem like a direct replacement to militia units though so I dont know.

In the meantime I would just us the spearmen profile and say the shield isnt literal and can be just enchanted armour of your realm or something.
>>
>>98283217
>>98283497
>>98283528
what board size did you use?
3x3 is the standard but they recommended going 4x4 for more players and i dont know if thats needed
>>
>>98285365
That's not really what I'm thinking with pikemen, I was thinking more regular or mercenary pikemen such as started to appear in the mid-late medieval era
>>
>>98285387
4x4 for 5 players
>>
>>98283752
What would you say are the rough edges?
>>
>>98285266
Oathmark for me but thats because of the kingdom building more than the battle rules.
>>
>>98284215
Could be that usually people using shorts are fat fucks or spergs
Outside of being a child and/or having to deal with over 35C. So that leaves us with guys with their own orbit or people that are autistics (since some autistic really hate the feeling of pants and/or do not feel cold on their legs like the regular population)
>>
File: 20260628_181928.jpg (1.53 MB, 2832x2636)
1.53 MB JPG
>>98285580
Personally I think the battle rules are good, nice midpoint between complex and simple and I like how hard it is to wipe out a unit in a single turn. In my opinion the biggest spot for improvement is the lack of customization. I'd like to be able to slap the Flight rule on my cavalry to make Pegasus riders, for example.
>>
>>98285605
>people using shorts
>using shorts
>using
Wearing shorts anon. People wear shorts. Typically because they're comfy and easy to wear.
>>
File: 1780694015668772.gif (1.62 MB, 896x777)
1.62 MB GIF
>>98285662
>they're comfy and easy to wear.
>>
File: grownmancover_jpg.png (1.05 MB, 1280x720)
1.05 MB PNG
>>98285662
>Typically because they're comfy and easy to wear.
>>
>>98285395
Ah, yea that would work fine then, just make them something like linebreakers but without the armour and cost.
>>
>>98285687
I'm thinking they'll still have Brace, but will trade Shielding out for something else. My first instinct is granting them Charge 1, so they're good on both offence and defense, which makes sense to me with the extra length of a 2 handed pike over a 1 handed spear.
>>
>>98285662
Child mentality.
>>
File: 308-1833840487.png (229 KB, 960x638)
229 KB PNG
>>98285724
*Youngster mentality
>>
>>98285724
>Missing the reference
Boooo you suck
>>
I asked elsewhere and I figured I’d ask here too.

Does anybody know of some good Conan the barbarian dressed 28mm-32mm scale stl models male and female with lots of skin for me to practice painting on from a black primer?
>>
>>98285738
Outside of Brother Vinni Barberian stuff I can't recall other minis.
>>
>>98285738
GW's Darkoath Savagers literally have a Conan mini (long hair and broadsword) but the women in the box look pretty goofy.
>>
File: orsa1.jpg (100 KB, 733x733)
100 KB JPG
>>98285759
Failing that Crooked Dice hae a bunch of Conan, Xena and other fantasy TV/movie inspired minis:
>https://crooked-dice.co.uk/collections/fantasy-adventurers?page=1
This is their 'lead protagonist' for that range, Orsa.
>>
File: orsa2.jpg (101 KB, 733x733)
101 KB JPG
>>98285765
But I personally think the Viking incarnation looks way better than the Conan style for her. You can get like a Xena, a Beastmaster,etc. from this range as well.
>>
>>98285753
I managed to not find any stl options.
I’ll still look on myminifactory then.
For male barbarians I’m looking for Arnold Schwarzenegger in his prime build and for women I’m not looking for hyper muscle girl kind of proportions either, but the muscle definition still has to look like she can be a capable melee fighter. With enough skin exposed for skin tone practice.

>>98285759
>>98285765
>>98285768
Thanks! I can check those out if my mmf search yields no results.
>Ted talk ramble below
Also having seen the privateer press painting tutorials I’m going to try a lot of excess mixing. I was already using the rattlecan lid handle thing.
But Tamiya 10ml glass jars work too for human infantry the spraycan lid would work for “larger” miniatures.

I bought two empty tamiya jars to fill with ammo cobra motor acrylic metallics, but I might get a third to fit a sponge inside to do the slightly damp drybrushing thing Duncan Rhodes showed in his drybrush tutorial video.
>>
>>98285782
No stl from brother vinni, but they do have what you are looking for, even some snake themed things.
>>
>>98285738
Have you looked at MMF yet?
"Conan" gives 150+ results
"Barbarian" gives 4000+ results and most wear pretty little cloth.

https://www.myminifactory.com/object/3d-print-female-barbarian-raya-the-female-barbarian-female-barbarian-with-axe-296553

https://www.myminifactory.com/object/3d-print-retrocrusade-female-barbarian-148052

https://www.myminifactory.com/object/3d-print-barbarian-193353

https://www.myminifactory.com/object/3d-print-barbarian-manhunter-213826

https://www.myminifactory.com/object/3d-print-hema-barbarian-s-rest-788729

https://www.myminifactory.com/object/3d-print-herja-32mm-human-barbarian-426556
>>
>>98285782
How about this?
https://www.myminifactory.com/object/3d-print-aguiluz-x-alwina-817589
>>
>>98285387
We used a 3x3 but 4x4 isnt a bad idea
>>
>>98284306
You are not wrong the rules look a bit clunky but its because they are badly explained (the author made youtube videos about how to play and he seems a bit tismal)
But honestly its not too bad once you get it and I'm ok with complex rules in skirmish since low model counts allow for more intamacy of actions.

I think the gist of game play action is
>1. gather your dice pool, this is your rank, your stat and any equipment levels as die ex: rank 1 archer with a lvl1 riffle might roll 2d4+d6
>2. Roll and add up the highest 2 rolls to see if you beat the target number ex: the archer rolled 2, 4, 6, their score would be 10 (4+6). and any 1s rolled adds stress
>3. Check to see the number of pushes (rolls of 4+ and 8+ are worth 2, 12+ worth 3). so in our example they got 2 pushes. The guns DR is 2 is also added when attacking, so they got 4 pushes total, ie 4 damage
>>
I found that meridianminiatures are having some SOVL metal chaos dwarfs on kikstarter, but I've already spent to much money on the hobby lately. I REALLY shouldn't, but...
>>
>>98285864
paint some unpainted minis first
>>
>>98285803
I haven’t because for some reason the mmf website is very slow today.
Anybody else having this problem. Thanks for the links too I appreciate it.
>>
File: 1547056195628.jpg (62 KB, 800x450)
62 KB JPG
>>98285879
>>
Me and a Friend want to give Saga in the Ancients era a try. He aims for some greek and I for some Roman Army.
Model wise we thought about Victrix boxes.
Is it true that the, so far, two books with their battleboards mix and match well?
Can you recommend anything or even got any scans to read through?
>>
File: warhammer.jpg (934 KB, 1905x563)
934 KB JPG
So 40k has been shit for a long time and it is clearly not getting any better. Is there a decent model agnostic wargame I can use my 40k models in these days? I know OPR exists which I'm sure I'll try out at some point. Or maybe a fan-made edition of 40k that's good?
>>
>>98286517
>bait image
>repeated question asked daily in anything 40k related
>does not know about the multiple fan made stuff
Bait or honest retard?
>>
>>98286533
Honest retard I guess. Ive generally avoided warhammer stuff for years. The L-shaped terrain is one of the things I've always despised about modern 40k, though I know the left image inst exactly realistic either and is from a museum or something.
>>
>>98286517
Xenos Rampart.
>>
>>98286551
NTA, but sell me on it
>>
>>98286548
>The L-shaped terrain is one of the things I've always despised about modern 40k
L-shaped ruins go as far in the past as 4th edition.
>>
>>98286548
I havent played 40k literally in like 20 years, why is everything L terrain, Ive seen this frequently. Cant you just not do that?
>>
>>98286598
They standardized their terrain shapes for tournaments and then ported tournament rules to regular play. Afaik, it's L-shaped ruins with a second story platform for snipers, chest high partial cover walls, and templated "rough terrain" circles.
>>
>>98286598
Modern 40k has become obsessed with competitive play and "balance", so therefore every single board must be carefully placed in one of the six GW approved terrain setups. The power creep has gotten so ridiculous that any unit than has a single member sticking a toe into line of sight is instantly blasted off the table (This is a real rule. If you can see a single member of a squad you can wipe the whole squad). So the only defense are huge walls that completely block line of sight so nobody can shoot each other. Any game that lacks these huge walls is going to be won by whoever is going first. It's a complete shitshow.
>>
>>98285768
I really need to make a valkyrie army. The more Wagner opera the better
>>
>>98282640
If you're willing to learn shit Ive had success with MapTools
>>
>>98285605
>Euro
>Bitching about shorts
Hit the gym faggot. Tank top + shorts to show gains is the only way to go
>>
File: CA_TerrainLayout1.png (265 KB, 850x595)
265 KB PNG
>>98286598
For some fucking reason, GW took the layout for tournaments (already a dumb thing for a wargame) and insert it into regular play. (picture)
Area terrain has never been an issue, the problem comes from True Line of Sight, fixed terrain layouts, fixed objective markers something 4th didn't have >>98286589
Arear terrain during those time basically told players to not be retarded and use it for when it made sense. Like Forest or the rubble area within the base of a ruined building. It was not L shape central as today since it was not the in the rulebook what shape those area terrain should have.
Also 4th didn't allow squad wipes if you could see the tip of a rifle from a single model.
>>
>>98286888
South America to be honest and not the Caribbean.
So we do have all the range of temperature and seasons. Winters with Snow and Summers with 40C
Even the poorfags have AC here and we do not even have nuclear power to make it cheap like the euros or gringos
>>
>>98286899
I'm el blanco yankee del norte o algo and power ain't cheap here because we rely on Natural Gas mostly. Euros are just mega retards
>>
>>98286889
>>98286639
I had no idea thats what this was lol. That sucks so bad, people seem to enjoy the game still though, no?
>>
File: 418767.jpg (490 KB, 900x1130)
490 KB JPG
Nordic Weasel is having a sale on WargameVault. Has anyone here played Rogue Hammer? Could I get a rundown on it?
>>
>>98286943
Enjoy it as a beaten housewife. They could leave at anytime but they are addicted to FOMO
>>
>>98285477
there are some unclear bits and interactions, if I remember correctly the rules don't specify if or how many abilities and equipment your models can take and some combinations are rather strong
I think among the example units stat profiles there are one or two that does not match with the stats creating formula but I'm not sure it was long ago
one thing I remember is that the Energy trait for guns is just ???
it says that the weapon gets the same bonus as if it was AP when the model is the active model, but when it's doing just a reaction shot out of turn then there is no bonus as if AP. (AP is good against high DEF but bad against low DEF targets)

but otherwise it's nice, I liked it
it's just we liked Space Weirdos enough to not bother switching to something that feels a bit clunkier

>>98285314
to be fair I don't know how's Infinity it's just how people often referred to Xeno Tactics, I assume because the reaction heavy gameplay
>>
>>98286517
Renegade Scout for old school Rogue Trader and 2nd ed era.
Squad Hammer if you want a ruleslite.
Xenoforce is more like XCom but pretty neat.
Fist Full of Lead has a small skirmish Inquisitor sort of splat.
4th with 3rd ed 40K seems like a decently functional set for many.
>>98286558
Also NTA.
Its fast to set up and easy enough to proxy in most units with minimal fuss. Not my go to for 40k substitutes but not my least favourite. The activation mechanic enrages a few but doesn't bother me much. Not a great sales pitch but its easy enough to get going its worth trying once or twice to see if it clicks.
>>
>>98286948
>just posted about Squad Hammer
ffs Ivan how many of these are you going to make? I'm not even mad but I can't keep up.
>>
>>98286517
Platoon level skirmishes? Depends if you're willing to try a different combat resolution mechanic.
There's Company Commander in Spaace and Shoot People in Space from Nordic Weasel.
Also Fistful of Lead: Bigger Battles.
>>
>>98286965
>Fist Full of Lead has a small skirmish Inquisitor sort of splat
>>98286985
Also Fistful of Lead: Bigger Battles
Anons what is it? small game like 10 models per side or big game with 10 models per squad?
>>
>>98285850
You're a good fellow and a jolly good chap.
>>
>>98286948
>Powered by Squad Hammer
The hell is a squad hammer?
>>
File: 519467_jpg.png (325 KB, 407x520)
325 KB PNG
>>98286948
Talking about Nordic Weasel Games, I always wondered what's the deal with Slammer Legacy Edition. Has anyone ever tried it? It is so archaic my millennial brain has a hard time to process its raw and barebone form.
>>
File: Squadhammer.png (90 KB, 1162x533)
90 KB PNG
>>98287040
Older iteration of their stuff, its light near kriegspeil sort of stuff that was hip at the time.
Haven't made time to look at Rogue Hammer.
>>
>nordic weasel
this fucker has a dozen games about the same thing a bit differently
from the descriptions it's nightmare to figure out which one could fit one's taste the best without trying them all
I might get SLAM-15 and Mystic Space next
>>
>>98287061
Its only 40 pages apparently, you can do it anon.
What rules are you having problems with?
>>
File: shooting.png (55 KB, 1113x365)
55 KB PNG
>Squad Hammer
Kinda like the whole retarded "roll to activate a unit" rule that has become popular, this game also wants to streamline dice rolling.
What's that? You have 8 soldiers in a squad in various positions with various weapons and wargear? Not to fear! You only roll ONE dice! I'm so smart!
>>
>>98287152
the book explains it at the very start, anon
>At its heart, Squad Hammer is a Narrative game, not specifically a war game
>>
>>98287152
>this nigga never heard of hex & chit
The Hammer stuff is too light for me too though and I tend to like lighter games. After a certain point it gets into negotiated war story which is less appealing.
>>
>>98277084
The older I get, the more I find the opposite to be true.
The troubles of life continue, be they here or the past. Fantasy and science fiction offer a reprieve from what is, and a hope for what could be.
>>
Did Zombiesmith get rid of all their non-Quar stuff or am I blind?
>>
File: 20260630_170751.jpg (1.85 MB, 4080x1836)
1.85 MB JPG
Did someone say vampires?
>>
>>98287297
Love the sculpts but FUCK them and their mothers for charging gw prices for resin worse than what I could print at home.
My minis came broken in the box
Hope yours are better
>>
>>98239242

Hey broski I posted these last year here for the exact same reason as you. The schleich elephant I found at barnes and noble is going to end up as a Rasputin mount. The original plan was to paint the ice scales stone but I think bone scales might work better. It will also need a mounted gun on its head. The croc is probably gonna be a color inspiration for the templar hunting party when I get around to it.
>>
File: an ugly planet.png (3.07 MB, 1762x922)
3.07 MB PNG
Got to play the 2005 Starship Troopers game the other day. I've been wanting to forever, and I have to say, the game is fantastic. I wish 40k went this direction, but even so I'm glad chambers could make this after leaving gw. It feels great and very cinematic. lots of reactions. got a few things wrong, but that's all part of the learning experience. If you have a chance and like the setting, i recommend grabbing the book.
>>
>>98287711
What do you like about it? I remember it doing something interesting with templates and pushback
>>
>>98286993
For the skirmish version of the game you only need 5-6 per side.
For bigger battles you have 5-6 squads of 3-10 models per side. It doesn't have a fixed limit of figures.
>>
>>98287711
How practical do you think it'd be to rip out the Starship Troopers branding from the engine and replace it with some other sci fi?
>>
>>98285738
https://forgeofice.com/shop/ <- explicitly Hyperborean Age, has Conan, even has a Thulsa Doom idol. Which kicks ass. Also naked snake priestesses and pack dinosaurs. They're expensive and don't ship to Europe, but damn are the models nice.
Reaper's got Conan and Tarzans up the wazoo, not as many unclad females as you'd think. Ral Partha has some naked barbarians as well.

https://www.fantization.com/Celtos_Miniatures_Store.aspx Celtos has a very distinctive style but you might like it.
These guys also have some Hasslefree back stock ( https://www.fantization.com/Hasslefree_Miniatures_Store.aspx ). There's a Red Sonja with an axe, a hooded executioner, and a succubus warrior in there that you'd probably like, and the rest of the site's worth checking out as well. The Tribal section has a bunch of cavemen
>>
File: IMG_20260630_194240.jpg (825 KB, 1423x1397)
825 KB JPG
Another Frostgrave Wizard/Apprentice combo.
>>
>>98287808
>Cats not blonde
0/10
>>
>>98287813
I'm supposed to do a witch's familiar that is NOT a black cat? Really?
>>
>>98287818
Anything related to FG must be blonde.
>>
>>98287822
I said within reason.
I'm not doing blonde orcs or blonde dragons.
>>
>>98287801
It didn't occur to me that Conan being public domain means anyone can make Conan figures.
>>
Halo flashpoint is cool, but why the hell are all but one of the spartan firestrike teams in the same armor as the starter set guys. What's even the point of making multiple different boxes of spartans if they aren't wearing different helmets at minimum.
>>
>>98287828
>his dragons don't have flowing locks like the protagonist on a softcore porn novella for women
1000 years of shame upon your family line.
>>
>>98287843
They used the armor permutations to match to the unit type (CQB/Zvezda/etc) and then gave them different weapons.

Also halo armor all looks pretty samey anyway, it's the aliens that have cool varying aesthetics
>>
>>98287845
When I do warhounds they will be German Shepherds instead of Golden Retrievers.
>>
>>98287843
Do they at least have the recon helmet in there somewhere? That game is supposed to be based on Halo multi-player, it's got to have the multi-player helmets or why even bother?
>>
>>98287851
Pretty sure the Recon box comes with two
>>
>>98287230
They did. Some of the older stuff that was 3D modeled is available from Strange Plastic now, like the second general Jaarl stuff.
>>
>>98277084
Based real world enjoyer

>>98287221
Cringe downtrodden escapism seeker
>>
>>98287808
Wizard is AG but wheres the kitty from?
>>
>>98287757
>each unit can do 2 actions on their turn
>only 4 possible actions, easy to decide; move, shoot, charge and ready
>move the leader, every other member of a unit stays within 6" of them, not measured individually. nice to get some extra range from that
>there's no separate hit and wound roll, you either wound or not. units have a target number to wound them, allowing a save if exceeded, and a kill number that doesn't allow a save.
>shoot everything within a fire zone, like a template, you only effect models in that 3" zone, meaning you can't spill over to the whole unit getting killed.
>rolling a 1 causes one model to run out of ammo and can't shoot until next turn. this gets tense and makes a bad roll make things worse temporarily
>enemies flinch back 2" if they successfully save. it really feels like you're holding off a swarm. since you're shooting the closest model, and that keeps changing as you resolve attacks, you can push the same model back multiple times if it lives. Real fun to undo a whole turn of movement, even if they did save. close combat is just the same, but point-blank.

favorite thing is that a unit reacts to an action completed within 10" of them. they can react with ANY of those 4 actions, and they do it each time an action is done, so if my bugs are charging and visible, they can potentially be shot once by a squad before getting in combat, and again after by the ones that live, assuming they aren't out of ammo. between that and the flinching, you really feel like you have impact. add stuff like bugs tunneling and using existing bug holes to come out of hiding, MI can get air strikes, there's a lot of push and pull

>>98287785
Honestly? I don't think it would be that hard. I have yet to try something like MI vs MI, but I could see it working well still. the parts that are made for the setting really work with it. I want to try 40k in it.
>>
>>98287938
I don't keep track of these things.
>>
>>98287938
twin goddess, Callum the Tabaxi Wizard , I found with google lens
>>
>>98288105
Cheers m8



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.