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Rainbows Edition

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!


Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: pastee.dev/p/sp2Mdb5I
https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator

Discord links:
/wbi/: https://discord.gg/6ZjEc7dy4T
Worldbuilding Hub: https://discord.com/invite/wGjxK3Y
The Writer's Forge: https://discord.com/invite/CUxHxWq
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Dawn of Victory: https://discord.gg/hUAynC3w
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The Shadow Cabal: https://discord.com/invite/38ZY6CD3rU
World of Tyrell: https://discord.com/invite/gtDFrBHGYb

Last thread: >>98156615

Thread Questions:
>How does your setting treat LGBT individuals and relationships? And what key advice does one need to remember there? And does your setting have a Pride Month?
>What are some ways that a fantasy setting based more on IRL history could have positive views on LGBT relationships besides just having homosexual god(s) like the Greeks did?
>What symbolism do rainbows have in your setting and why?
>>
>>98283927
Of course my setting doesnt have pride month, that shit is gay all year round
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>>98283927
>How does your setting treat LGBT individuals and relationships? And what key advice does one need to remember there?
In my setting, it's relatively recent that men exist at all. Before that event, males and females looked very much alike. Men are sort of an orcish invasion, a corruption created for economic gain and narcissistic self aggrandizement- a witch queen wanted to be the most beautiful of all and started sapping the beauty of others, creating a slave caste from the (now) uglier sex. Of course, her power wasn't omnipotent and most nations just discarded the ugly babies or threw them into the woods once the curse was revealed. Men eventually revolted and caused all sorts of mayhem and abuse, culminating in imperialism and war crimes. However, great cataclysms brought by ancient magic barred men to the lower levels of the world trees, and their empire had to start devouring itself, and ended up killing one of the world trees (the worst blasphemy known to all). Now the world is recovering from the worst kind of patriarchy and a militant temple seeks to feminize and/or purge all men with magic but even the fallen kingdoms of the dead world tree pack a punch. They're not leaving without a battle. The empire of man fell into many kingdoms that battle with each other. Rape is very common, as is violent lashing out over everything. Homophobia is near universal among them but that won't prevent homosexual rape to humiliate and harm the other. They also hate shemales and women with a passion, castrating the beautiful ones and using women as wombs to gain more soldiers.

The cultures are many, as are their approaches to sex. The norm is for males to be shemales naturally, but fulfill male roles in relationships. So they compete- in trials of grace, combat, seduction, dominance and display. Some are matriarchies, others are patriarchal but with shemales as the dominant force- polygamy where submissive/defeated shemales remain as concubines.
1/2
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>>98284175
2/2

When the sexes don't look too distinct, homosexuality functions as birth control, though most won't view it that way- it's both how nature balanced it as well as how some institutions have cultivated it to be. For example, a matriatchy that rules through sexual control (prudishness) is secretly a lesbian supremacist group. They are outwardly prudes, segregating the sexes and pushing the shemales and males to venture outwards, to conquest and explore the world. They seek to disempower the phallic energies but are doomed to repeat a loss (as a civilization, not on individual level).
Homosexuality itself can be a source of social shame especially in competitive environments - where taking the submissive role is not acceptable, especially for warriors, adventurers or nobility. However, there are no real penalties besides losing one's rights to a harem (the most dominant should have that position).
Most of the world is still womanly in form, it's a much softer and sexier world than ours.

No pride month. There will be a celebration period once the men are finally defeated and life can be peaceful again. (Most men end up liking feminization, too)
Rainbows are important because they represent life, nature and hope. The underground civilizations were especially taken by them.
>>
>>98284178
Of course there were conflicts and even abuse prior to men, but the scale of self-abuse men are willing to put up with combined with why they were created was a potent source of suffering. It will bring my setting to a cyberpunk esque state at some point... Perhaps it will take that long to defeat men, a true dystopia must embody the issue.
>>
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>>98283927
>How does your setting treat LGBT individuals and relationships?
I haven't really considered this before, but from the way I've built my setting, the answer to this question kind of emerges naturally.

Due to how reproduction and sex within the setting have been more or less separated from one another due to the widespread infertility issues (among other genetic issues stemming from rampant genetic engineering etc) of the masses, attitudes towards sex are generally rather lax among the general public. Thus as sex regardless of it being hetero or homosexual, is very unlikely/impossible to result in children without medical aid involved, many of the taboos related to sex and relationships are different from ours.

The primary religion in the setting is a matriarchal fertility cult who trough their ritualized medical knowhow, provide the masses with reproductive assistance, and their dogma is generally more focused just on ensuring that children who are conceived are as healthy and as free of genetic defects as possible. This is achieved via genetic screening, enbryo selection and some level of genetic engineering as well. Thus what is deemed immoral is not sex itself but conceiving of children outside of the guidance of this order, as it risks the children inheriting genetic issues in a far more dangerous package than otherwise. Homosexuality doesn't really concern this religion because it doesn't in any way risk conception.

Thus in general, I'd have to imagine that homosexuality wouldn't really be seen as anything really special or taboo, though neither would it be celebrated or given any real special considerations either. Most people who want to have children would still need the aid of the fertility cult to have kids, be they gay or straight.


>And does your setting have a Pride Month?
No.


>What symbolism do rainbows have in your setting and why?
The natural world and beauty, due to their association with the gardens and biopreserves of the City.
>>
>>98284241
Does your fertility cult abuse its power? It seems that a lot of the world revolves around it. Reproduction is a vital aspect, being entirely in the hands of limited mortals and their institutions seems to already have placed a heavy toll on your world's population.
It could be that the situation is simply so bad that sabotaging things further is madness rather than greed or powerlust.
>>
>>98284299
>Does your fertility cult abuse its power?
It does though typically in more subtle and covert ways. The Sisterhood is keenly aware of the power they wield via their near monopoly on reproduction and cultural dominance they have and while they may have originated as a more genuinely well meaning organization, in the contemporary era they have a rather dark side to them concealed behind their warm and embracing exterior.
Basically, the Sisterhood kind of treats the population of the City or at least those under the control of the Concordat akin to an overbearing and manipulative mother. Most commoner denizens of the Concordat are in some way at least indoctrinated to the faith of the Sisterhood, and thus are very loyal to them. Due to how they kind of "overproduce" children as a result of the reproductive aid they provide, and rear these "excess" children in their orphanages/children's creches, for a lot of people in the City, the Sisterhood is what forms their initial image of family and maternal care. They are not abusive but they are suffocating in their indoctrination and care.

The sisterhood also has outright military forces and agents that exists to defend their installations and enforce their agendas. Some of them like the Venara devotees basically exist as spy/assassin/concubine type of agents whose role is to keep check on the Noble families of the City and other powerful groups as well as gather genetic samples from them for the Sisterhood's gene-archives. '
Basically the Sisterhood seeks to steer the denizens of the City towards it's onw designs and vision both via their near monopoly on reproduction, indoctrination, subtle influence via their agents and at times overt force via their fanatical warriors.

cont.
>>
>>98284470

> Reproduction is a vital aspect, being entirely in the hands of limited mortals and their institutions seems to already have placed a heavy toll on your world's population.

The sisterhood itself is not really the core cause for the decline and divergence of the human population in the City nor the rise of the infertility & other genetic issues among the masses. The cause for this situation is the collapse of the City's golden age into a multi generational, millenia long series of succession wars that ravaged the City and it's population. The seeds for these problems were already laid during the golden age due to the genetic engineering and tampering that was subtly driving human speciation however the succession wars saw these trends accelerate massively as the different factions of that conflict used genetic engineering to both enhance themselves as well and their subjects, as well as to attack their rivals via bioweapons. Some of the most damaging bioweapons unleashed were things that actively sought to damage the genomes of their victims, designed to basically sabotage the genetic enhancements of those who were subjected to such weapons.

>It could be that the situation is simply so bad that sabotaging things further is madness rather than greed or powerlust.
There is a dual element of both desire to maintain their monopoly on reproduction, as well as genuine worry about further tampering of human genome, that has kind of led the Sisterhood to a situation where they aren't really keen on trying to fix the outright core issues that cause the infertility problems. Rather they kind of treat the more overt symptoms and prune the most dysgenic lineages but at the same time prevent outright evolutionary process from fully pruning humanity's bloodlines to a state where only the viable remain. The Sisterhood instead wishes to kind of slowly reconstruct their own idealized "perfect" human genome that is shaped by them and under their dominion.

Cont.
>>
>>98284511
There are populations of people in the City that live outside of the Sisterhood's control, where a sort of selective pressure driven evolution has occurred, that has led to generally more viable human populations that aren't reliant on the sisterhood for reproduction. These populations are relatively small and primarily exist in the "warrens" and ruins of the City, that exist outside of the control of the Concordat. These societies are regressed technologically and socially but are in some ways healthier than the civilized humans living under the dominion of the Concordat. Of course these "feral" populations aren't strictly baseline humans anymore due to the genetic bottlenecks and biological divergence the evolutionary process via which they emerged. Their ancestors underwent a merciles selective pressure in which only the bloodlines that could viably produce children at least with some success lived on, while the rest perished. Thus their populations are generally far smaller than that of the civilized commoners living in the Concordat, whose ancestors were "saved" by the nascent Sisterhood that spread across those regions.

The Sisterhood treats the feral and tribal people living outside of the Concordat with a combination of scorn, hostility. The most divergent lines of these peoples the Sisterhood outright rejects as no longer being sufficiently human, whereas the ones more close to baseline humanity are viewed with a mixture of caution and desire to convert them to the faith of the sisterhood, in order to gain control over them. The Sisterhood does not want to prune these lineages outright, but they recognize the threat to their monopoly on reproduction such viable bloodlines posess. Such peoples serve as more "healthy" sources of genetic materials that can be used to help with the steering of human bloodlines the Sisterhood is conducting.
>>
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>>98284517
Another element to the question of human biological divergence in the setting is the existence of outright genetically engineered and artificial offshoot species of humantiy that were created both during the Golden Age of the City, and during the succession wars era. The bulk of these creatures that were created during the Golden Age were basically servants, pets and customized slaves created to serve the whims and designs of the ruling aristocracy of the City, whereas during the succession wars, large amounts of such creatures were made just to exist as war thralls. The most prominent, still surviving lineage of such beings are the Ogres that were designed to serve as heavy infantry for the slave armies of the warring inheritor families of the Succession wars.

In the contemporary era of the setting, these hybrid "chimeras" are generally viewed with a great deal of hostility and prejudice, especially by the Sisterhood and it's followers. Only some "sanctioned" breeds of these beings are tolerated and they typically exist as second class citizens at best, and as basically labor animals at worst. The Ogres persist largely because of their kinship with House Chot, and their utility as warriors. The Ogres were created from the genestock of the Chotians themselves (who were gene-engineered laborers who were conscripted to serve as warriors in the armies of the inheritor families) and thus the Chotians kind of viewed the Ogres as their "cousins" that had been warped into these monstrous beings, and would not stand for their culling even after the Concordat was established and the succession wars had ended.

The technology and knowhow to make new breeds of chimeras is still around, but largely illegal within the Concordat, at least if it involves human genetics. The Sisterhood views the mixing of human and non human genetics as a grave sin and one of the prime causes for the genetic degeneration and splintering of human bloodlines.
>>
>>98283927
>How does your setting treat LGBT individuals and relationships?
Might depend on culture, preferred deities etc. Harems from the djinn can have as many genders/hosts as they wish, the charity harems help men, women, children, orphans etc. In the latter case, marriages are symbolic and you'll be given education/be an apprentice.

>And what key advice does one need to remember there?
If you don't have children, adopt someone to be your heir/family, join a funerary group, at the very least, someone has to make sure you are given the proper rituals for ensuring your reincarnation.

>And does your setting have a Pride Month?
No, but the morning after the day that doesn't exist has people waking up with spilled fluids, strange memories and new friendships. Not always good, real life me once blacked out for 2 hours after drinking too much and it scared me.

>What are some ways that a fantasy setting based more on IRL history could have positive views on LGBT relationships besides just having homosexual god(s) like the Greeks did?
Some native american cultures had social niches beyond men and women, which had their unique traits. Things like women which would dress and fight like men, the "clowns" were taken seriously because they were sorta trickster bards outcasts of the community, your spirit/totem could define you beyond your genitals etc.

>What symbolism do rainbows have in your setting and why?
Besides being pretty, none. The planetary ring is more colorful, dynamic and frequent, like if the Aurora Borealis joined the Pride Parade. And every nugget of adamant fell from it.

https://youtu.be/UT2sQ7KIQ-E?si=oJOMIjU3gkcLni2T
+
https://youtu.be/fVsONlc3OUY?si=w81oZksLSmTKIsjr
>>
>>98283927
>What are some ways that a fantasy setting based more on IRL history could have positive views on LGBT relationships besides just having homosexual god(s) like the Greeks did?
Real life mythology, history and biology offer a plethora of curious scenes.
Castrated boys raised as catamites across all iron age and many medieval empires. Tokyo was femboy central when it was built. Many Gods appeared in multiple forms - sometimes changing gender, other times dressing up as women. There are cultures that share a wife amongst all of a brother group- it's hetero but you can switch things up in your world.

Zoophilia is a taboo but in various forms emerges throughout human fantasy (dragon kidnaps woman, werewolf, Zeus the white bull rapes women and Goddesses, Jabba the Hutt, Tentacles, xenomorph) - and of course, since women are paired with animals, monsters and beasts this reflects a reality. Men are more animalistic than women. Your world can play with this fact in its own way.
>>
>>98284568
I feel like someone should float the idea that, maybe, just maybe, Sisterhood should stop bitching and help ease a number of diverging bloodlines into becoming their own species.
If nothing else, it would make the job of stabilizing the genes easier, as you wouldn't need to deal with nearly as many offshoots once you make several distinct genetic groups.
Then segregate and proceed to whittle down the bloodlines until each of the races is stable enough to reliably procreate on their own, as a benchmark of course.

If you can't wrangle the diverse genetic soup into a single-ish race, bite the shard and cut the genepool into more manageable number of genome variations.
>>
>>98284568
That ogre bull could easily be an awesome half-elephant, just add tusks and a trunk.

https://www.youtube.com/watch?v=GdUJrafZXMU
>>
>>98284753
Dumbo ears too
>>
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>>98283927
>That OP picture
That's not nearly as many LGBT people as I thought would be in LoL.
>>
>>98284783
It's missing Taliyah the Transgender and Varus the gay man. Not sure if any of the newer ones are alphabet soup, I quit a decade ago.
>>
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>>98284744
I imagine that such doctrinal disputes about what to do regarding the divergent human bloodlines do exist however the dominant doctrine of the Sisterhood insist on the task of trying to restore what they perceive to have been lost rather than further contribute towards the splintering of human bloodlines. Heretical/unorthodox sects of the Sisterhood are almost certainly percecuted and hunted by the dominant sect of the faith.

On some level though there is an element of stabilized genetypes in the setting, many either emerged naturally before the time the Sisterhood gained prominence, or are a result of the Sisterhood's breeding programs. The ultimate goal of the Sisterhood is however to preserve humanity and restore it to what they perceive as having been it's original "perfect" form that was broken. Thus from a religious point of view, they find the idea of human speciation abhorrent, or that is at least the stance of the dominant sect of the Sisterhood.

>>98284753
Funny you should mention that. There are actually such "half elephant" chimeras as well in the setting. I call them Jumans, and they were originally engineered to serve as sort of gardener beasts for the various private gardens and biopreserves of the aristocrats of the City. They are naturally quadrapedal but can if needed stand on their hind legs sort of like bears or giant ground sloths etc. The weird shell structure on the back of the Juman character in this picture is not part of his anatomy to be clear, it is more like a sort of carriage/backbag thing.
Another chimera in the picture is Jonya, who is essentially a genetically engineered catgirl.

The art in this picture is a bit old and I need to revisit some of the designs I have for these characters but overall their lore etc is more or less the same. My vague plans for these characters is to use them in some story/comic at some point when I am done with the worldbuilding autism and actually want to make use of the setting itself.
>>
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Do men wear skirts in your setting?
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>>98284893
Neat warband there. The Jumans seem it was grown by the same lab that came up with the original design for Xenomorph's Space Engineers, including the backpack itself.
>>
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>>98285567
Thanks. Been meaning to update some of the designs in it but the overall infographic project has taken more of my focus. I think that the original space jockey was at least a partial inspiration for the juman design in that particular picture however the origin point of the juman concept and Godal as a character, along with Jonya, Jozo and Javak all stem from Freak Quest which I ran on /tg/ back in the day, and was the first "incarnation" of the setting.

My ideas regarding the setting have changed quite heavily back from those days but many of the core concepts and the four characters have stuck around at least in some form, though their background and designs have changed quite a bit. In the freak quest days everything in the setting was more monstrous in general and my drawing skills were also far worse so I just tended to prefer to draw monsters rather than even try to draw human like characters.
>>
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>>98285772
Nice. I rate your artistic evolution 15 hyperparasitic crabs out of 3 hydra-centipedes.
>>
>>98285475

Roman Empire, so kinda.
>>
By the 17th and 18th centuries, shipping data became public and centralized, most famously at Lloyd’s Coffee House in London. Once people could easily see lists of which ships were sailing where, a massive problem emerged: unrelated bystanders started buying "insurance" policies on ships they didn't own and gambling on it.

It was people using insurance contracts to gamble on whether a ship would sink or make it to port. It became a toxic trend. People who bet on a ship to sink had a terrible habit of bribing captains to run them aground or overloading the vessels so they would go down under heavy waves. The gambling got so bad that the British Parliament had to pass the Marine Insurance Act of 1745 banned "interest or no interest" policies (meaning you had to actually own the ship or the cargo).
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>>98283927
>LGBT
Wow, just realized, i don't have such shit on my settings.
Still, even if i wanted to add gays into my settings, it will be superficial because i don't know any gay people, well, it's still considered mental illness on my country.
Do a world need gays in it to be believable?
What is even the point of adding them?
>>
>>98286747

Well, historically gayhood was less punished than sodomy in general. By sodomy it meant any non-reproductive sex and sometimes even all sexual positions except for missionary one (the punishment could go from a confession at a church to being hanged depending on the era).

If two men were caught kissing, hugging, or cuddling, it wasn't considered sodomy. Unless there was eyewitness proof of the specific anatomical act, they couldn't be convicted of the ultimate "crime against nature.".

The concept of "homosexuality" or being "gay" as an identity didn't really emerge until the late 19th century. Because there was no modern concept of a "gay identity," intense romantic friendships between men (often called homosociality) were completely normalized. Men regularly shared beds in crowded boarding houses, inns, and military camps. Writing letters to a male friend professing deep, passionate love, kissing upon meeting, and holding hands were standard practices for centuries.

Society didn't view these actions as a sign of subversion because they assumed no one was committing the physical act of sodomy.

It wasn't until the late 19th and 20th centuries that laws shifted to target "gross indecency" or specifically "homosexual conduct," which criminalized a broader range of same-sex intimacy and affection beyond just the act of anal penetration.
>>
>>98286747

Political correctness or not, gays are universal human behaviour. I think any decently devolped setting would say how society feel about them.
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>>98286824
> gays are universal human behaviour
Might as well say that about pedastry too considering how intertwined they are.
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>>98286868

Rethorically speaking, they certainly are.
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>>98286799
I’m not sure I buy what you are spouting. The bit about sodomy was only partially correct. One of the reasons anal sex between males was looked down upon in Roman society was that recieving the act was considered unmasculine (feminine technically but I’m calling it unmasculine to drive a point). It was considered so horrible that the punishment for cuckolding another man’s wife was for that man to be anally raped by the husband.
Furthermore, Roman and Greek derived cultures had a very different pre-conception of love from what we do. They had 3 seperate categories though I have seen differing accounts on this going cateall the way up to 8 categories.
>Eros: sexual desire
>Agape: selfless love
>Philia: brotherly love
It was commonly believed that Eros is harmful and Philia is the “ideal” form of love seeing it as the most fulfilling and productive. Keeping Eros and Philia separate was considered vital in older cultures.
This brings up the point about kissing which is easily dispelled. Kissing on the cheeks is a greeting European countries. I’ve personally experienced this and know you are being a retard.
>>
>>98283927
>How does your setting treat LGBT individuals and relationships? And what key advice does one need to remember there? And does your setting have a Pride Month?
I don't have any of that modern woke fag shit, the closest I have is one of the elven cultures not considering same sex relationships as valid marriages since they don't produce children.
>What are some ways that a fantasy setting based more on IRL history could have positive views on LGBT relationships besides just having homosexual god(s) like the Greeks did?
Tying inheritance to something other than lineage, including mpreg, sex change magic for the troons.
>What symbolism do rainbows have in your setting and why?
None because I overlooked this, guess I need to think about it now.
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>>98283927
Since when has Nami been gay?
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>>98287056
This doesn't really refute anything he said at all. You raised a completely different series and points and if you want to get really reductive the answer to basically any historical deviancy is "it was okay if you were rich enough".
>>
Frankly speaking I just don't care whatsoever what people in Early Modern West Europe were doing
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>>98288237
fuck you
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>>98288237

Ironically, many, many fantasy medieval tropes are actually early modern ones.

>Witch-burning?

More common during the Early Modern. For most of the Middle Ages, the Catholic Church's official stance was that believing witches existed was a heretical delusion, because only God had supernatural powers.

The mass hysteria, the infamous manual Malleus Maleficarum (published in 1486, right at the dawn of the Early Modern era), and the sweeping executions were a product of 16th and 17th-century anxieties, often prosecuted by local secular magistrates rather than church inquisitors.

>The "Full Plate" Knight in Shining Armor?

Early Modern. For most of the Middle Ages, knights wore chainmail hauberks (mesh armor) with fabric surcoats.

>Universal Religious Fanaticism & Monolithic Belief?

Medieval folk religion was incredibly messy, syncretic, and surprisingly relaxed about minor local superstitions. Because communication was slow, the Church couldn't easily police what peasants in a remote village actually believed, as long as they paid their tithes and showed up for mass.

>Overcrowded, Filthy, Poop-Stained Cities?

Medieval European cities were relatively small. If a city got too dirty or disease-ridden, it simply lacked the population density to sustain that level of squalor indefinitely. London in 1300 had around 80,000 people.

By 1600, London had over 200,000 people; by 1700, over 500,000. Infrastructure completely failed to keep up with the explosive urban migration of the Early Modern period, creating the classic, suffocated, disease-ridden slums we see in fantasy settings.


>Rapier-Wielding Rogues and Highwaymen

The leather-clad duelist, the swashbuckling rogue, and organized criminal syndicates operating out of urban taverns are heavily borrowed from 16th and 17th-century history. Rapiers are highly sophisticated thrusting swords designed for civilian self-defense and dueling. They are 100% Early Modern weapons.
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>>98283927
Pride month can only ever be a thing in the real world and fantasy present here. It's a very silly question for a worldbuilding thread.
Cyberpunk has pride month but cyberpunk isn't my creation, so it's off topic. Likewise, simply translating a celebration from our world to another is cringe. It's as jarring as a Christmas event in a video game.
>>
>>98288232
So faggotry was a sign historically of privilege? What strange connection.
>>
>>98288232
>rich
Powerful* many kings bankrupted their nation. Many nobles were impoverished due to war. Their name carried power - not unlike how the dollar bills number does. 100 or 1 carry significance since people believe that they do.
>>
>>98289374
>>98289365

It make sense since retirement and economic productivity were big motivation for having many children, even if expected to lose half before age 5 and even if you risked your wife with multiple pregnancies. They were often a way to ensure someone would take care of you when you were old for the common folk.
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>>98283927
Society has historically maintained the active/passive divide rather than developing into the homo/hetero structure. Men are supposed to penetrate/receive oral sex, women are supposed to be penetrated/perform oral sex. They have been ruled by a mostly-female hereditary magical aristocracy (10:1 ratio of female births for Radiants) for a thousand years, so something being "female" doesn't mean "bad/lesser," like it might in Rome, but it does make you fucked up if you want to take up the opposite role. Think something like our taboos on men wearing women's clothing: there's nothing wrong with wearing women's clothing, but why do you want to wear it, exactly? They have a hermaphroditic god, Talapos, who assumes both male and female forms, so they tend to attribute it to xir influence, and Talapos is treated as a semi-outsider to the pantheon (c.f. Loki).

They've started an industrial revolution; this led to a rise in sexually liberalism (since proles aren't having their lives micromanaged by the village elders), which created a puritanical reaction, which in turn has caused a recent liberal turn. (Think our Georgian excess -> Victorian purity -> Flappers.)

All that is to say that, nowadays, if you're a guy who likes having his butt fucked (or a girl who likes having her pussy licked), you are considered diseased or cursed, but polite society will ignore it, just like they might ignore any other eccentricity. Symbols and icons of Talapos are used to signal the places where people go to do these sorts of things in a relatively deniable way - everyone knows what you *mean* when you put an icon of Talapos on the door of a bar, but you can just say "What, is there something wrong with putting an icon of one of the Ogdoad on the door of the bar?" and people will consider them rude to keep inquiring.
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>>98284470
The text for Carmina's runs off the page.
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>>98289756
Oh, thanks, I had missed that when I cropped the image. It is a quick fix but given that that I already posted the image itself here I won't bother reposting it.
The same information in the image and more can be seen in the full infographic image I've made here.
https://www.deviantart.com/screeble/art/The-Chorus-Militant-of-the-Sisterhood-1170562380
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>>98283927
Homosexuality has been cured in my setting.
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>>98283927
>How does your setting treat LGBT individuals and relationships?

Being gay (In the human kingdoms) is acceptable to a point. If you are a firstborn son, you are expected to get married and have offspring, and there is no debating that and getting caught in a serious relationship can ruin a noble house's reputation and is a quick way of getting your ass beaten and disowned. With commoners, it's fine; most tend to have large families, and if a son or daughter wants to get married to the same sex, then nobody is going to truly bat an eye

The only thing that is truly frowned upon and hated upon is interspecies relationships, mainly humans X elves, as they can't have offspring; the two races have had a lot of bad blood. The elves are the gipsies in my setting; they live in massive nomadic kingdoms and tend to squat on landlords' land, take resources, steal and run away to repeat the same thing, and it doesn't help that a Duke's son was killed by a member of an elvish criminal group during a robbery on a caravan, which led the Duke to carry out a mass genocide of elves.
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>>98283927
Kys d*scord cancer.
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>>98293146
Kill yourself, you fucking faggot spammer. You are not a mod, you are not making this board a better place, you have been spamming this for years with negative accomplishment, you clearly don't actually participate in this thread and just pop in to shit it up.

Also, twelve.
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>>98293385
>that OP
>calling anyone a faggot
Kek. You're projecting hard. Go back to your child grooming site.
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>>98293583
Go away you schizophrenic faggot. Nobody cares about your delusional ramblings. There are no child groomers posting a link to a worldbuilding discord in the hopes of getting access to fresh victims. Stop spamming the thread you mentally ill fucktard.
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>>98293146
>>98293385
>>98293583
>>98293636
How about both you faggots shut up? One is an easily baited retard and the other is a minimal effort troll. Guess which is which.
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>>98283927

John/Eleanor Rykener was prostitute arrested in the act with a client in December 1394 for cross-dressing and engaging in sexual acts with men.

He further said that a certain Elizabeth Bronderer first dressed him in women's clothing; she also brought her daughter Alice to diverse men for the sake of lust, placing her with those men in their beds at night without light, making her leave early in the morning and showing them the said John Rykener dressed up in women's clothing, calling him Eleanor and saying that they had misbehaved with her. He further said that certain Phillip, Rector of Theydon Garnon, had sex with him as with a woman in Elizabeth Bronderer's house outside Bishopsgate, at which time Rykener took away two gowns of Phillip', and when Phillip requested them from Rykener he said that he was the wife of a certain man and that if Phillip wished to ask for them back he would make his husband bring suit against him.

Another sex worker named Anna reportedly taught her how to have sex "in the manner of a woman."

To survive, Rykener combined sex work with traditional women's labor. Rykener moved to Oxford and worked openly as a female embroiderer while also providing sex work to scholars. Later, she moved to Burford and worked for six weeks as a tapster (a barmaid or alewife) at the Swan tavern.

Her clients included married women, ordinary citizens, and a notable number of high-paying religious figures, including Franciscan and Carmelite friars, priests, and nuns. Rykener said that he accommodated priests more readily than other people because they wished to give him more than others.

At this point in English history, the secular courts of London lacked clear jurisdiction over sodomy. London officials were so confused by the case, since Rykener had technically committed an ecclesiastical sin rather than a standard city crime, and there was no specific law for cross-dressing, that they ultimately let him go after a lengthy interrogation.
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>>98283927
>How does your setting treat LGBT individuals and relationships? And what key advice does one need to remember there?
This is something I decided to think about some time ago. I figure thinking how different cultures would feel about non-traditional relationships based on what I had already established about them would make for a good exercise in fleshing out said cultures.
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>>98293891
>the other is a minimal effort troll.
No, he is a mentally ill spammer who has been posting that for years and years.
>>
Anyone know good resources for designing genuinely alien aliens? Or stuff to see for inspiration? I thought I was doing pretty good but there are a couple designs I've been mulling over all week and can't seem to get right.
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>>98296583
May as well ask for some input too. Problem design #1 is very much based off the skull crawlers from the king kong movie, with an extra set of hands on their elbows. But, thinking about it a little more carrying stuff and actually using those hands seems like it would be difficult, and I can't seem to think of a good solution that doesn't involve giving them an extra pair of arms. Which is what I don't want to do.
Problem design #2 are person sized stick insects, and their issue is just making them more alien, and I'm having a writers block on what to do
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you know I was just thinking about it but why magical languages never get depicted as having dialects, slang, or linguistic drift despite literally every other language in existence having these?
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>>98297606
Perhaps because accuracy matters? Something something klaatu barada ni-cough.
Answer this: if you change the power word, does it change or strip the power from it? If it does, then there's your answer.

If it doesn't, then the power was coming from something else, i.e. the entity whose name was used, or the thoughtform - a mystical "hook" by which you grasp the weave of magic, referred to by many different names,
If so, then different schools or traditions of magic can have different sets of power words used, use different arrangements, and so on - they still refer to the same fundamental aspect of reality.

tl;dr it depends on whether it's the word itself that carries power, or if it's merely a tool to invoke something greater
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>>98294303
>person gets mentally fucked up by childhood sexual abuse
many such cases
>>
I found this, might be helpful to someone if anyone is still researching the ancient Egyptians.

https://archive.org/details/the-ancient-egyptians-for-dummies-by-charlotte-booth-z-lib.org
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Are there any resources on the pre-proto-indo-european language? I had an idea but it depends on if I can find any reconstructed words from that language. I've seen some stuff on regular proto-indo-european, but not as much on ppie
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>>98298444
Turned up this, too.
https://archive.org/details/RobertCrumbTheBookOfGenesis
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>>98294303
>after a lengthy interrogation.
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>>98302733
And girthy.
>>
http://elothtes.pbworks.com/w/page/18807121/FrontPage

Has anyone tried to turn this into a TTRPG?
At least we should have an Elemenstor class and their Furniliars.
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>>98302733
>Real life Bridget sucked cock so well (s)he was spared.
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>>98283927
>How does your setting treat LGBT individuals and relationships? And what key advice does one need to remember there? And does your setting have a Pride Month?
It’s negative, and bigoted. Homosexuality in-universe, they're just aristocrats getting nuts and raping young effeminate men and little boys by castrating them and making them dress up like women. Or pederasty, or raping other men from other countries after war as a way of humiliation before raping their women. But my in-universe equivalent of the Jews, absolutely despises homosexuality in all of its forms, including lesbianism, and they stone people who are homosexual. For it is established by their prophet, who was the under the guidance of the one true God. Other races, too, High Elves regard it as a perversion of the true purpose of lovemaking and reproduction. Dwarves see it as a spreader of diseases. The only ones that actively support it and spread it are Demons and Dark Elves, who do it for malefic purposes.
>What are some ways that a fantasy setting based more on IRL history could have positive views on LGBT relationships besides just having homosexual god(s) like the Greeks did?
My in-universe China does have some form of homosexual romance, but it's still broadly negative in my setting.
>What symbolism do rainbows have in your setting and why?
A Holy sign of Covenant.
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Any tips on making a "evil" nation?

And I don't mean Saturday cartoon level of evil but more of they are a aggressive expanding Empire with the end goal of unifying the continent and willing to carry out questionable acts to win and conquer
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>>98304228
Start with an evil, unjustifiable desire, or an evil individual.
Have their society revolve around that.
>I want all consumer products to be.. slop!
>I want to mangle and mutilate baby genitals
>I want to be the center of other people's lives, all attention and care they put on themselves is too much for me
>I want you to alter your genome according to my whims- you don't even get to know how before it occurs
That, or just blind obedience and compliance.
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>>98304228

Just pick the historical British Empire and go from there.
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>>98304228
Population growth cheats (seed drills) and a competent bureaucracy via imperial examinations for the literate classes. No particularly evil intentions needed, a rapidly expanding population will require new land.
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>>98304228
Read about one of the evil (expansionistic) nations from real world history. Neo-Assyrian Empire is one of the nastiest, but there's also the Aztec Empire, the Mongols, the Qin, or Imperial Japan. (There's also Nazi Germany, but that's a bit overdone.)

Keep in mind that evil expansionistic nations (above) behave and think differently from evil insular nations (DPRK, Sparta), since the latter just sit on and abuse their slave populations, whereas the former have to actually conquer and rule.
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>>98304228
Shouldn't be hard? Just ask why they're doing what they're doing and go from there.
I think about something like rome expanding its territory. They get up some colonies to do mining or farming. They get involved in some minor wars in the same places over and over until they just go "fuck it" and annex the place. They annex some provinces peacefully, who want to be part of their realm. Eventually they get embroiled in a conflict with another major power, which spins so out of control that the resulting peace has to involve major concessions from the losing party.

Then you get people like Caesar, conquering Gaul to enrich himself. He would do stuff like, give one tribe tacit permission to cross roman territory, then when they did so he would attack them for aggressing on rome. He would go around bullying people until they got sick enough of him to form a coalition, then use the coalition as proof of their hostile intent and go to war. Then after they surrendered, he would go through his list of villages involved in the coalition until he found any who hadn't sent him official missives of explicit surrender then go attack them under the excuse that they were still at war.
Of course, he did all of this for the plunder and slaves he could take in the process, with which he enriched himself, which he had to do since he racked up massive debts back in rome during his political career there.

Ultimately, you just need a reason for the empire to want to expand. They don't expand because... just... expand! They always have reasons.
Well, I guess there were some who had reasons like "divine mandate" to conquer certain parts of the world, like the americans who thought that they were destined to rule all of north america so they just conquered all of it. Or all the wannabe successor states to rome, who thought that they had a claim on all previous roman territories and waged wars of conquest for what were essentially aesthetic reasons.
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>>98304228
>unifying the continent
You will probably have to go with some weird mix of colonialism-era Britain and Nazi Germany. Do not insert blatant parallels to holocaust, but rather, focus on stuff such as puppet regimes, brutal responses to resistance movements and uprisings, looting of local resources by the conqueror, and forced labor. Bonus points if you make one area look like Belgian Congo.
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>>98304228
The ritual must be an imperial monopoly, as much as the violence. Combine both into your hydraulic nepotism. Amplify aggression, your audience of fanatical warriors must be exalted into self-righteous zealotry. The gods chose your people, your relentless actions prove them right. Who are you to instill doubt on the divine's judgement?

https://abandonedfootnotes.blogspot.com/2013/11/aztec-political-thought.html

Our bloodletting, out bone carving, are means to an end. By being freed of earthly flesh, we sacrifice ourselves so the gods transmute our souls into blue butterflies.
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Been remaking over and over again High Elves and Dark Elves for my setting
>Finally come to conclusion i fused both High Elves and Wood Elves in to one
>Dark Elves are now followers of the Raven Queen
>When Sundering of Immortals happened and Sun Temple City was casted down to the depths of sea, Thaarus the High God divorced hes Sun Goddess Vodea who was banished to the depths of the Earth and Sea, and married Inera the Goddess of Moon but then the War of Sundering happened and the Elven Empire fell apart. Inera could not bear the loss of her people and killed herself to be reborn as Ilmatar the Dark Queen-Goddess of the Raven Night. Thus splitting her bond with Thaarus and creating the split of High Elves and Dark Elves.

High Elves have Great Eagles
Dark Elves have Great Ravens

simple as
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>>98283927
What are the best way to handle insect-like races? What do you need to remember and what settings depict them the best and why?
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>>98283927
Why is this general dead?
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>>98314372
OP's questions and pic are too scary for neckbeards, even if no one is forced to answer, and the image has fictional characters from Overwatch. DMs running horror campaigns should take notes.
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>>98314372
Because the board is dead, anon.
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>>98301680
The eminent Germanicist Winfred P. Lehmann collected his thoughts on the topic a few years before his death in the rather confusingly named monograph "Pre-Indo-European" (2004). It's published by the reputable Journal of Indo-European studies and appears to be well-cited. The odd name for what's usually called Pre-PIE probably follows from his subscription to the now-outdated theory of Anatolian origins for PIE (and the idea that early European farmers / Old Europeans would thus speak Indo-European languages, and not Paleo-European ones).

I checked a few chapters and he dates Pre-PIE to 8000-5000 BC (before the PIE era of 5000-3000 BC) based mostly on technological terms of Neolithic Anatolian innovations, so while his dating might be somewhat off because of this false premise (he didn't have the luxury of all the archaeogenetics studies of the past twenty years), the reconstructed forms of words such as kinship terms don't look implausible to me (and they're not painful to look at like PIE phonetics!). Also he's rightly dismissive of the Nostratic hypothesis which he feels obliged to mention. The size and breadth of the lexicon didn't look very big, sadly.

I'm more interested in Paleo-European and IE substrates than PIE, so sorry that I can't be of much more help, but better any response than silence I suppose. I enjoyed Lehmann's Etymological Gothic Dictionary, one of the prettiest Germanic languages IMO.
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>>98315072
Ah fuck, it was published in 2002. Journal of Indo-European Studies Monograph Series, Volume 41. Sorry for the typo.
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>>98315072
What about Altaic?
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>>98315174
Attempting to combine macrofamilies is usually a futile exercise in pareidolia at best (Altaic), schizophrenia at worst (Nostratic, Proto-World). It's way too easy to match random languages when you allow for massive semantic leeway and don't adhere tp any regular rules of sound change. Altaic sadly isn't a real family.

A classic humorous example of attempting to reconstruct Proto-World from Quechua, Chinese and English, and a closer look at the math of how easy it is.
https://www.zompist.com/proto.html
https://www.zompist.com/chance.htm

Real, actual titles of craziness someone bothered to write and I can copypaste for your entertainment (not recommended reading unless you want to waste your time):
>Northeast Caucasian languages and the Ainu-Minoan stock
>Sumerian: A Uralic Language
>Pelasgians: The Archaic Mythical Pelican Storkpeople from Macedonian Peninsula
(this one by some sad Slav who thinks he wuz Minoan and sheeit)
And so on.

For their own sanity, people shouldn't spend their entire lifetimes immersed in such nonsense. Further examples of people with way too much time in their hands and off the deep end:
>A well respected academic and grandfather of Uto-Aztecan etymology. He's also a Mormon and believes in a story about Hebrews travelling across the ocean underwater in a wooden submarine, so in any non-peer-reviewed context he argues for Uto-Aztecan-Semitic.
>A random self-publishd black nationalist (not a Black Hebrew Israelite though?!) who, IIRC, argues that Mande-speakers from Niger colonized Crete (Minoans), America (Olmecs) India (Dravidians) and China (the original Chinese people, who escaped to Japan from an invasion of Asians and became the JĹŤmon), and that the Bronze Age Minoan writing system (Linear A) is based on the N'Ko Script invented in 1949 in Guinea.
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>>98314705
>shoehorn mental illness into the OP
>nobody's posting with the tranny OP
>surprised_pikachu.jpg

I bet it's some unpaid glownigger disrupting the board with inane shit like this.
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>>98296583
Look at microscopic life, or marine life.

https://archive.org/details/barlowes-guide-to-extraterrestrials_202302
https://archive.org/details/expedition-being-an-account-in-words-and-artwork-of-the-2358-ad-voyage-to-darwin-iv
https://archive.org/details/galacticaliensalanfrank1979
https://www.lesswrong.com/posts/n5TqCuizyJDfAPjkr/the-baby-eating-aliens-1-8
https://clarkesworldmagazine.com/watts_01_10/
https://archive.org/details/the-extraterrestrial-species-almanac-craig-campobasso
https://archive.org/details/a-gift-from-the-stars-alien-races-elena-danaan
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>>98315957
The advantage psychoanalysts have over psychologists and psychiatrists, is that, of the 3, the first has to undergo analysis to figure out their neuroses. So they are less likely to mix it with the one(s) from the patient(s). The 3 professions are equally likely to be a bit mad, it's just that the analyst will separate the "me mad" from "you mad".

Though, that's also one of the reasons why psychoanalysis requires more money, time and effort. Oh, and "figure out" doesn't mean "cure", means "self-awareness" and "working around it".
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>>98315957
>claims mental illness is in OP
>posts schizophrenic gibberish about how the CIA is responsible
>even using buzzwords from actual schizophrenic
What did he mean by this?
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>>98317590
Damn, brazilian men look like that?
>>
I realized my game is a little hollow and needs more character(s). I have no back story for the game yet so I've been thinking up names first then creating the story behind them with each new character being more potential plot points or interweaving. I also just started One Piece and it seems that entire show is about character which made my game feel even more hollow

How do you come up with new characters
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>>98322853
It's Brazil anon. They look like anyone and anything. Like ants, like hot girls, like europeans, like wannabe gringos, like weebs, like bugres, like bricks walls bitchslapping a japanese tourist, like japanese, like me, like Blanka, like 3 old men copypasted due a Matrix glitch, like cow charmers with accents that make every conversation sound like a lovecratian summoning.
>>
Lmao, faggots will inherit 4chan because all the oldfags will die or move out.
Can't say that they didn't put the effort.
You never manage to subvert it but at least you'll get the corpse.
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>>98323997
>implying you guys aren't the torturous poison that's been working hard to kill the board since 2016
We used to call them "gayfags" to make it clear when we were talking about them, rather than any of the wide variety of other types of fags, like /pol/fags or /k/fags or samefags. We never called election tourists like you fags, though. It would be an insult to the noble homosexual.
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>>98324019
It's pathetic how everything for you has to be an made-up scenario. You are pathetic in every fucking sense of the world, even on your own demented mind.
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>>98324045
I don't value your opinion even one single iota, if you said I was noble and intelligent I would probably take it as a reason to rethink my life, fuck off you useless election tourist who can only talk about how much he hates gay people in the fucking worldbuilding general.
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>>98322908
Copy weird rl people.

https://en.wikipedia.org/wiki/Wilhelm_von_Homburg
>German director Werner Herzog, who had seen him box in his youth, cast him as a bullying pimp in his 1977 film Stroszek. Herzog commented, "The Prince was so clear and intelligent and radiated, at the same time, a feeling of danger that absolutely terrified me. He was almost like a German Mike Tyson."

https://bsky.app/profile/pptsapper.bsky.social/post/3lt37kbxfv22i
>Cushing has been shot through the bowels, he is holding his intestines in with one hand and using his now almost entirely burnt off thumb to hold the vent for his sole surviving sergeant. As he fires his last round of canister he is shot through the mouth & killed.

https://www.smithsonianmag.com/history/this-russian-family-lived-alone-in-the-siberian-wilderness-for-40-years-unaware-of-world-war-ii-or-the-moon-landing-7354256/
>though he steadfastly refused to believe that man had set foot on the moon, he adapted swiftly to the idea of satellites. The Lykovs had noticed them as early as the 1950s, when “the stars began to go quickly across the sky,” and Karp himself conceived a theory to explain this: “People have thought up something and are sending out fires that are very like stars.”

https://www.cracked.com/personal-experiences-2521-i-was-human-search-engine-in-days-before-google.html
>"Sometimes I got a 'Will get me high if I snort it?' or 'Can I get drunk by dropping vodka in my eye?' They weren't always illegal, but they were really stupid. I added that it was dangerous and not recommended, but I had to write in that yeah, you can snort ashes or drop vodka."
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>>98324052
Last word.
What a faggot.
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>>98324052
>who can only talk about how much he hates gay people in the fucking worldbuilding general.
To be fair that's what happens when homosexual fags attempt to plant their gay idpol flag in the OP of a general
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>>98326891
Actual last word, you are a loser who posts on 4chan because he's too repulsive to be accepted anywhere people could recognize him from one post to the next.

>>98326898
It's what happens when you guys are complete snowflakes who get triggered by the most obvious trolls. You are genuinely the easiest people to troll in the entire universe, a fucking Overwatch pic will make you have a thread-long meltdown and then you'll act like it's not some fucking obvious troll, but instead the homosexual fags here to plant their gay idpol flag in the OP.
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>>98327874
>durrr we're just trolling
>i...is that a Buddhist symbol?! MODS!
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>>98328342
Do you convince even yourself with this stupid strawman?

If it was the gay beholder wedding would you still be saying this, or would that be so blatant the bait would be obvious even to your tiny brain, ensconced in your thick skull? Are you genuinely so stupid you think that gay activists are posting Overwatch characters on a rainbow background on /wbg/ in order to try to be the thin end of the wedge?
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>>98283927
>>How does your setting treat LGBT individuals and relationships? And what key advice does one need to remember there? And does your setting have a Pride Month?
Largely reviled and distrusted. Sodomy is heavily associated with a demonic lord, but in the tropical islands some tribes have been known to practice a sort of M-M-F marriage.

>>What are some ways that a fantasy setting based more on IRL history could have positive views on LGBT relationships besides just having homosexual god(s) like the Greeks did?
Homosexuality as a "thing for the nobility," or conversely more common among the peasantry as they don't require a blood legacy or heir.
>>
>>98328388
You're so mad at people correctly identifying idpol
>>
>>98327874
> complete snowflakes
You retard. Snowflake slang word was originally used to mockingly exaggerate the specialness of a character or person since every snowflake is “one of a kind.” This is especially important on /tg/ since Mary Sues were a common problem in game. Only after election tourists became a thing did we start seeing the misuse of “snowflake.” Fuck off you piece of shit.
>>
>>98328607
I'm annoyed that this forum is clogged with retarded culture warriors like you who are genuinely so stupid that you could slap a picture of bait with the rainbow flag on it and they'd think it was sincere idpol.

I'm not in any way so stupid that I think you are capable of correctly identifying anything.
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>>98328870
>something something leftist discourse something something pretend to not understand
Sure thing culture warrior
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>>98328980
Yes, you are deeply retarded and can't even remember your side's own thought-terminating cliches. Glad you understand. Please don't post in this, or any other, thread.
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>>98328870
Pride month is blatant idpol you retard.
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>>98328990
You are a textbook pro globohomo culture warrior though, even down to the holier than thou attitude while sjwing
>>
>>98306361
>>98304228
>Neo-Assyian
As I understand the issue based on this video: https://www.youtube.com/watch?v=v5do6CM3gu4 They actually weren't really especially bad compared to other Mesopotamian states, they just were one of the most militarily successful so had the most opportunity to do shit, and we have the most documentation of them

>Aztec
Similar deal to what I said about the Neo-Assyrians (Not fundamentally dissimilar from other Mesoamericans, just the most militarily powerful and are the most documented), except I actually keep up with Mesoamerican history and archeology and can clarify in more depth and substantiate my claims rather then just go off of somebody else's video:

tl;dr

>Most large scale Mesoamerican states/political networks used loose hegemonic styles of rule instead of direct governance of distant cities due to the lack of draft animals and rough terrain
>The Mexica of the Aztec capital were conquerors, but weren't an exception to that and generally left existing rulers, laws, customs etc in place (see pic) and left subjects to self-manage as long as taxes of economic goods and/or military or labor service was paid, they didn't block roads or interfere with Mexica trade/taxation, and put up a shrine to the patron Mexica god Huitzilopotchli
>They also weren't especially prone to razing, sacking, massacring or mass-enslaving military targets, though obviously they did do those things, replace rulers, seized or colonized land etc occasionally even if it wasn't their typical approach
>Sacrifice was a pan-mesoamerican practice everybody in the region did, not something exclusive to the Mexica, who just did it the most (and even then not as much as people think, probably thousands a year, not tens/hundreds of thousands) because they were the most militarily powerful group and had the most opportunity to collect them during wars, nor were the Mexica generally demanding or taking victims from already conquered states

1/2
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>>98332749
>>98306361
>>98304228
Cont:

>While domestic Mexica society in the capital of Tenochtitlan was classiest and prudish according to most sources, it was not particularly dystopian or cruel: It wasn't a society of mass slavery, the slaves that did exist at least in theory could buy their freedom and retained some rights, there were public markets and games, a judicial system that at least ostensibly punished corruption, etc

Personally I don't think the Mexica are much worse then other notable militaristic empires in history. Due to their sacrifices you could certainly argue they were, but it was a normalized practice within their cradle of civilization, and on the flip side the Mexica were also more hands off then a lot of Eurasian empires, and depending on the estimates you go with, the amount of sacrifices the Mexica did, while large in number and frequent, were still not incomparable to or were even dwarfed by holy wars, religious purges, massacres and genocides etc you saw done by plenty of Eurasian empires that are not usually considered to be evil (EX the Cathar purge in 13th century France may have killed as many or more people than the Mexica sacrificed over a century)

They were bad, just not uniquely bad

>>98307397
>https://abandonedfootnotes.blogspot.com/2013/11/aztec-political-thought.html

I have issues with this post. Not that it's totally off base, there's some good info here and I think it does provide a good perspective and insight into some aspects of Mexica thought and worldview, but it's only examining a narrow slice, specific angle, or using a particular lens. I'll try to return to that and clarify what I mean if I have time later, but for now I want to focus on the things it says that are just outright wrong or misleading

2/?, need more posts
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>>98332870
>>https://abandonedfootnotes.blogspot.com/2013/11/aztec-political-thought.html
>I have issues with this post. Not that it's totally off base, there's some good info here and I think it does provide a good perspective and insight into some aspects of Mexica thought and worldview, but it's only examining a narrow slice, specific angle, or using a particular lens. I'll try to return to that and clarify what I mean if I have time later, but for now I want to focus on the things it says that are just outright wrong or misleading
>2/?, need more posts
I truly look forward at being corrected.
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>>98283927
What are some potential ways that magic or technology that allows same-sex couples to have biological children might affect a setting?
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>>98339832
Assuming the magic/tech is fairly easy, over time, lesbians would take over the population, since heterosexual couplings would have a lower rate of maximum reproduction, lesbians would only give birth to daughters, and there's a heritable component to lesbianism. The only possible issue is the relative military capacity of such a state, but if there is such magic/tech, women can probably just use magic/tech for military affairs rather than rely on upper body strength.
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>>98339832
Given that advanced biotech is kind of what my setting is built around, and how sex and reproduction are almost entirely divorced from one another, as most people are in practice infertile and reproduction requires medical intervention, a kind of natural consequence of this premise is that there is no real hard barrier against same sex couple having kids within the setting.
Given the technology in the setting, I could even see it possible that same sex couples could have kids that are genuinely biologically their own, as to my understanding even in real life, it is theoretically already possible to produce viable gametes from stem cells of a person, thus in my far future biotech setting, I cannot reasonably justify why it would be impossible for the fertility cult on whose services everyone is more or less responsible for reproduction, to provide a same sex couple the option to have kids that are biologically actually theirs.


I am not really sure of the long term implications of this desu. I am not gay or have I any real interest in exploring homosexuality or whatever via my setting, it is just a natural consequence of the way I have set up my world that I can't really justify why same sex couples would be prevented access to the same reproductive services heterosexual couples are also dependnet on for having kids.
Imo, prejudices and social atittudes in fictional settings ought to reflect the worldbuilding and flow logically from it in the setting rather than be just contemporary attitudes supplanted into the setting or be the biases of the author tackily attached to the world.
Thus, I kind of have to imagine that homosexuality and same sex couples with kids of their own would be more or less normalized alongside heterosexual couples given that I can't really find an in universe justification for why they wouldn't be, regardless of my own personal views on these matters irl.
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>>98345684
> I can't really find an in universe justification for why they wouldn't be
I could give plenty but that would involve discussing irl homosexuals and their faggotry.
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>>98345867
I can't really presume that the biases and prejudices we have irl would be reflected into the far future vaugely post human biopunk setting I am working on, which is why I kind of don't want to just say "no gay shit allowed" for my setting because it feels intellectually dishonest to me, regardless of my own views on homosexuality or same sex parents etc.
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>>98345957
When a group is statistically more prone to getting/speeading stds, cause by/inflict abuse, or pedophilia it stops being merely being a prejudice or bias.
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>>98288574
>The mass hysteria, the infamous manual Malleus Maleficarum (published in 1486, right at the dawn of the Early Modern era), and the sweeping executions were a product of 16th and 17th-century anxieties, often prosecuted by local secular magistrates rather than church inquisitors.
I once read about how all of the witch-burning shit in Europe was intertwined with laws against midwifery and abortion practices and also women having labor guilds. What got you tortured to death publicly was really broad and seemed to go hand in hand with making women stay at home and produce tons of children while the workload of men, outside the house, doubled or tripled. Would have to go back to verify but found it very interesting.
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>>98324019
Really since 2014. I miss the days when gay shit was worth a laugh or a little banter at most and we joked about /tg/ standing for Totally Gay because gayfags have always gravitated to RPGs, board games, and nerd culture, forever (and probably make a bigger portion of the hobby now than ever since since corporations have caught on and often pander to them, and generally just brand/market way harder across the board).
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>>98345957
You can always just say no gay parents.
Not everything needs a reason.
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>>98346839
I mean, if both hetero couples and gay couples would need medical intervention and surrogate wombs to reproduce I kind of feel that it is a lot harder to justify why same sex couples wouldn't be tolerated in universe, especially when my setting takes places at least a ten thousand years into the future if not more, with basically nothing of our modern world surviving either in terms of cultures, religions or really even languages.

I want the social attitudes of the setting reflect the actual nature and society of the setting itself, not my prejudicices.
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>>98346963
> if both hetero couples and gay couples would need medical intervention and surrogate wombs to reproduce
>I want the social attitudes of the setting reflect the actual nature and society of the setting itself
This process sounds very anti-family to begin with- perhaps families as such are banned or state-mandated, or have been in the past.
Regardless, people would be in survival-mode and have the downsides of that (tribalism, violence, rudeness, prejudice, discrimination, opportunism, slavery etc. etc.) - but would also have conformity, surrender to 'greater powers' as a central theme to their life. Thus, if a powerful force would decree a prejudice to be in effect, for most it would be so. Doubly so if the institution is vital.

Of course, any such institutions would have their own survival and power-biases; they may seek to keep humanity in such a dire situation- and their edicts may force people into a near-permanent lose-lose situation. AI-curated match-making or reproductive hormones being state sanctioned and only ritualistically given to otherwise sterile beings...

You've had some nice biopunk art depicting a plethora of shapes and forms. However, hormonally- what are they like? Full of synthetic roids or close to nil hormonal 'weakness'? Injecting male hormones could appear to be the solution to male fertility crisis but is the opposite; the body closes its natural production lines when supply appears from the outside. Thus, steroids reduce the size of testes in men.
What I'm getting at is this- how distinct are the sexes? Harsh survival pressure increases distinctiveness in a natural environment for slow reproducers (such as simians), but a toxic wasteland with mutagens, body alterations, nanomachines and whatnot can go any which way.

The sexes would themselves have a tug of war for reproduction; what is the role of women when surrogate wombs fill their role? Oh, they would seek to be mothers spiritually. That might mean; no fathers.
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>>98347090
>or state-mandated, or have been in the past.
Naturally, this would have been a disaster that created more resentment and taboos for the people.

War orphans have always been a valuable commodity and the more virtuous would seek to parent them, even by themselves- with the wretches of the world seeing mere resources or torture dolls.

Defining key rituals and ways of life for this is how you'd go about it.

Historical events shape views long-term.
If a faction of men/male/gay supremacists got their hands on reproductive power and cursed the world to be the way it is - gay marriage might be a taboo for eons. Perhaps they wouldn't outright harm homosexuals, but they sure wouldn't trust the future in their hands again.
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>>98347113
Of course- this means that one must use dialectics when dealing with such issues.
>I don't want X in my setting
Thus, you must introduce it into your setting as a spring that has already sprung.
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>>98346963
>not my prejudicices.
What if they're far more prejudiced than you? Sure, they may be mutated and post-human compared to us, but that doesn't mean they have to be more humane or rational. They may have a fixation with eugenics vs dysgenics from their own, pragmatic and biased perspectives.
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>>98346123
Yes, misandry is highly justified, but I don't see what that has to do with homosexuals.
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>>98347772
Homophobia is misandry and when women feel it they call it the ick. It's very much justified, though.
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>>98288574
Not to mention that absolutist monarchy and the centralised state wasn't really a thing in Europe untill well past the medieval period.

On a similar note the pop culture notion of feudalism as layers of middle men in-between the king and the common man is woefully simplistic to the point of being rather misleading. That's especially the case when people assume that everyone is kicking downwards.

A huge part of what gives the medieval period its flavour is the patchwork of potentially conflicting loyalties together with the relative weakness of the monarchy.
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>>98288574
Perception of witches also changed during the period; prior to the black death, witches were seductive, hot babes. After, they were malformed and grotesque aberrations - birth defects, unibrows, obesity.. At least in Britain where they kept the judicial records well.
The church and Europe suffered a devastating blow in the black death- a third of the population perished and the vast majority of educated clergy- 90%. Christianity became dimwitted as clerical standards had to be dropped.
The black death is a large reason for our perception of the dark ages.
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>>98347090
>This process sounds very anti-family to begin with- perhaps families as such are banned or state-mandated, or have been in the past.

I kind of already went over with how in the setting, nigh monopoly on reproduction is held by what is essentially a fertility cult mixed with a sort of medical order in these posts
>>98284241
>>98284470
>>98284511
>>98284517
>>98284568

Essentially families etc are still a thing but almost everyone requires some level of medical intervention/aid from the fertility cult to have kids, and the cult's own dogma basically has instilled the cultural norm that it is outright sinful not to go trough them if you want to have kids.
This fertility cult/religion is pretty much central to the society of the setting or at least the civilized parts of it, as it is what basically keeps the civilization going.
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>>98314372
because you touch yourself
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>>98288309
>muh pentagons
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>>98283927
>TQ

Generally frowned upon, as being a homosexual means not having children, and as such is harmful to the families of both involved.

You can have a gay lover, but you almost need to have a wife/husband first if you do, so people look at you and go "oh he's/she's doing their moral duty though," and not "what a selfish prick".

Some countries have different degrees of severity about it in their cultures. About as many allow same-sex marriages, as there are ones that'll just assume that being gay means you're harming your bloodline.

Most places, you won't get lynched for it though.


I do most of my fantasy settings like this, because it's one of the few pragmatic ways people could be against homosexuality without pages of religious autism, and it's semi-realistic to a lot of older historical societies and their views.
Most fantasy societies don't guarantee long peaceful lives. DnD is full of monsters. As such, not perpetuating one's lineage through having children might actually be a credible harm or risk, as opposed to thee days where you probably have a brother, sister or cousin that's not a fag.


Also I fucking hate rainbows as a symbol. Too many colours, typically in block pastel, and not even arranged well. 90% of lgbt 'flags' are gharish eye shrapnel, and if they were half as visually traumatic as they are, chuds wouldn't have become a thing.
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>>98357677
>Too many colours, typically in block pastel, and not even arranged well
how would you feel about simplifying it into something resembling pic? alternatively with purple in place of blue, like the flag of the second spanish republic
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>>98357677
The rainbow makes thematic sense, since it's the visual opposite of black and white, representing multiple sexual orientations verses strictly binary heterosexual men and women only. Though vexillographically it's not great. There's a reason most flags only use 3 or less colors.
I dislike the later full LQBT++ flag, though. The one that adds a triangle with a bunch of extra colors and shapes in one corner. Because apparently at some point some autists missed the original intent of the rainbow symbology and assigned every colored band to a specific sexual orientation, and when they ran out of space started adding more in the corner. It misses the point of the original symbology and turns what was thematically appropriate but vexilographically questionable design into full-on vexillographic gorn.
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>>98358712
The rainbow is conceptually opposed to faggotry as in Christianity it represents God’s promise to burn the fags with fire instead of drowning them with water and associating the rainbow with faggotry did in fact offend indigenous tribes who use the rainbow for something else.
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>>98359094

This is a strange reading of Genesis 7, which actually says the contrary.
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>>98284783
there's more
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>>98322853
no
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>>98284241
It's "fecund", not "fecundant".
Very cool concept, though: pregnancy and childbirth aren't given a chance to show off their inherent emotional heft in most fantasy. Lack of first-hand experience on the writers' part, I imagine!
There's the Yatwer/IncĂ»-Holoinas dichotomy... and Bloodborne's everything, I guess.
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>>98314372
>>98314864
No, you're dead
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Should females not shave in a pre-sleeveless dresses setting?
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>>98369532
Thanks. The pregancy motif was my attempt to give that faction an aesthetic that would feel fitting for the overall lore of them being a fertility cult.
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>>98373229
What system does this setting use?
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>>98375660
None, as unfortunately I have never played any tabletop rpgs so I don't really know what sort of system would even be a good fit for the setting.
My only experience with tabletop gaming is with warhammer 40k as I've never had the type of friends irl who were into this sort of nerdshit. I worldbuild for fun and due to an autistic compulsion and because I found /tg/ in my teens and never found a better place to talk about this sort of nerdy bs.
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>>98357575
bestagons
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>>98368001
>>98322853
>>98317590
>brazilian men look like that?

Venezuelan ones do
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>>98323927
What a crazy and exotic land.
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>>98382675
Why have police, bullies, gangs, murderers and religious fanatics as separate groups? We joined them together, for greater efficiency.
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>>98288237
based
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How might a medieval sea dweller society (like mermaids or civilized octopi or smthn) design maps in a medieval context? Pic related is the spilhaus projection which aims to depict the world’s ocean as one single body of water. With little concern for how this affects land mass depiction
For instance medieval maps often had beasts in the ocean. While a sea dweller map would have more depiction of ocean topography (because they live down there)
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>>98390026
>While a sea dweller map would have more depiction of ocean topography (because they live down there)
Depends on their range of habitat I'd imagine. In shallow coastal waters the bottom's right there, and so you'll notice its geography (though perhaps a bit less than we notice the geography of dry land, since they can just swim above shit that'd be an impossible obstacle on foot) much better than we land dwellers tend to notice submerged geography. Likewise, if you live near the bottom of the open ocean. But said open ocean is bloody deep, and so in reality at least there's a lot of things that live there who'll never see the bottom, as the pressure kills them long before they'd get there. (Well, "see" the bottom, ain't a lot of light down there...) And I can't really imagine that a not-very-advanced society that never as much as see the bottom (they may not get close enough to shore to see it there either) would mind its geography to any major degree.
Of course, concerns about pressure, lighting, travel times, and other such aspects of the abyss aren't things that will necessarily be the same in a fantasy world as in reality, so make of it all what you wish.
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>>98390143
Ill try to think about what kinds of things they would find important. Medieval maps tend to have cities and rivers. Since those are important center and travel routes
Ill have to look into how ocean currents work, i imagine those would be important for a sea dweller.
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>>98390229
Yeah, ocean currents would likely be the main thing, at least for the open oceans. They make travel a lot harder/easier depending on how you go, bring nutrients from polar regions into warmer regions where there ends up being an abundance of food, etc.
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>>98372447
yes
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>>98372447
They shouldn't period
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Anyone making a living space ship or bioship?
What are exactly needed for "living" creatures to survive the void of outer space?
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>>98397074

Honestly it doesn't make much sense to have those.
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>>98397074
Well, it'll have to carry internal reserves of everything it needs to live (food, water, oxygen, or equivalents). It needs a completely "dry" outer shell, since any liquids would freeze and boil near instantly. The outer shell needs to be sturdy enough to maintain internal pressure, or the blood will boil too, and hopefully stops micrometeorites while we're at it, oh and cosmic radiation too. Expelling waste needs to be done without exposing the sensitive inner bits to hard vacuum, or letting the internal pressure blast out half of its internal organs along with the waste. It probably also needs some pretty funky heat management, as getting rid of heat in a hurry in space isn't exactly easy, and the sun in Earth's orbit hits quite a bit harder than anywhere on the surface, but at the same time it's damn cold out there so if you're in the shade or far enough away from your star you'll better be generating some heat constantly or it's going to get really bloody cold.
Space just isn't very kind to complex biology.
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>>98397074
A hard shell to survive the vacuum and elements of space, some kind of propulsion system. Having designed a big biotech space opera setting myself, I like to give them "wings" full of chloroplasts to soak up solar energy
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>>98397074
https://sfworldbuilding.blogspot.com/2015/07/myths-of-sf-bioships-organic-spacecraft.html
Might come in handy.
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>>98397125
It's worldbuilders job to make thing make sense.
>>98397207
>It probably also needs some pretty funky heat management,
Can't it store the heat for later use? Or expelling heat is the only way in space?
The bioship it a close ecosystem. So i want to recycle resources.
>>98397211
>A hard shell to survive the vacuum and elements of space
Is "soft" skin a no go?
Astronaut use cloth fabric for spacewalk.
>>98398084
Thanks.
Shame it didn't example for hard scifi.
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Where can I find a detailed description of what an Earth that's optimised for humanity would look like?
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>>98398467
>Or expelling heat is the only way in space?
Look at it this way: you don't have an atmosphere for convection, so your only way to get rid of heat, barring special consumable coolants, is through radiation.
Your ship heats up not just from the power source and propulsion - it's organic, which means it's made of living cells.
Cells stay alive through biochemical reactions, most of which are exothermic. It'll basically cook itself without cooling.

>Is "soft" skin a no go?
Earth's escape velocity for low orbit is what, around 8 km/s? Assume you're ascending to Earth's low orbit.
A piece of space debris is moving at 8 km/s, while you're still picking up velocity.
This pebble/bolt/solar panel shard/a fucking car hits you at several km/s, or even more if your orbits run counter to each other.
It'll ripp a hole through your whole soft-skinned bioship, possibly completely destroying it, tearing into it like a tank round into ballistic gel.
You severely underestimate just how much energy stuff can have in space, kinetic energy too, even at low orbits.
And while space is mostly empty, even a tiny pebble can tear apart a good chunk of your ship if you're not careful.

The only soft part of the hull could be something like a gel-like substance between shell layers, that absorbs and disperses the initial impact's energy.
Can always go the science fantasy route and handwave it away, but for hard-er sci-fi it's hard shells or nuthin'.

>Astronaut use cloth fabric for spacewalk
Yeah, with a fucking kevlar and PTFE layers, aka military-grade bulletproof materials, and many other layers.
Space suits are so cumbersome precisely because of how much protective stuff is put into the damn things, and that's before you count all the life support.
You don't fuck around in space, because you'll seldom get a second chance if you fuck something up.

Some reading material:
https://en.wikipedia.org/wiki/Whipple_shield
https://en.wikipedia.org/wiki/Hypervelocity
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help
it's not even worldbuilding, it's single-city-state-building
there are too many words. if i ever want to get even a third of this information across to an audience digestibly in writing i'll need like 4 novels
also naming things fucking sucks balls

>How does your setting treat LGBT individuals and relationships?
I think lesbians, gays, bisexuals and transsexuals are recent culture-tied and not historically common categories that wouldn't necessarily be relevant, make sense or really exist in a recognizable form given the reasonably alien culture, so it doesn't. But it encourages woman-woman sexual relationships and prohibits pure male-male sexual ones (not always, there are some circumstances). Transsexual-shaped and other, stranger sexual-gender oddities could in most cases be comfortably accommodated or worked around, including on an institutional level.
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>>98397074
The biggest problem in space generally is for a living thing is probably gas leaking. Even the ISS with its fancy technology suffers from gas leaking. Since leaked gases in space cant recirculate into the ecosystem (as it can on earth), living organisms need a constant renewing supply.
One advantage of a living ship could be that its shell could leak less gases than a conventional spaceship. Since organic material has potentially many more unique compositions compared to metals.
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>>98398610
https://www.abebooks.com/book-search/title/globus-cassus/book/
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Most predators don't' chew their food at all. Predators are biologically built to slice, tear, and swallow in large chunks. They lack the lateral (side-to-side) jaw mobility required for true mastication (chewing).
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>>98400989
Man that must suck.
The best part about eating animals is chewing them up into bits.
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I'm literally in the middle of a session so I don't have time to properly go through the links, but is there anything there that... You know, help with making maps?
>pen and paper
please.
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>>98398467
>It's worldbuilders job to make thing make sense.

Nah. Some ideas ARE dumb. Oh, I get that you feel live starships are cool and I know this feel, don't get me wrong, but every WB has to draw a live and say "ok, this doesn't make any sense in any tiny realistical sense".

That being said, I'll play with you.

>Can't it store the heat for later use? Or expelling heat is the only way in space?

You don't want "heat" anon. No engine on earth works just because of heat: it works because it has a heat delta. If something just accumulated heat, you'd end up with a mass of molten metal.
Specifically, there is a reason why the "where are the radiators?" is a meme with startships - if you want minimal realism, heat has to go somewhere (with the propellant of the rocket or some other way).

(mind you, I suppose in this department you could conceive a STATIC space station biological thingy. The ISS after alll just uses ammonia in radiators, those black panels you see in the photos along with solar panels - I think the temperature requirements aren't absurd. What REALLY is difficult to think of is some sort of way to kill heat with a moving living spaceship. Or how it would get nutrients, now that we're at it...)

>>98398920

>The only soft part of the hull could be something like a gel-like substance between shell layers, that absorbs and disperses the initial impact's energy.

I suppose MAYBE for a fuckhuge SBT (space biological thingy) you could imagine a... amoeboic outer layer, a sticky wet mass that absorbs impact and regenerates its wounds. Yes, space debris is horrendously fast. but my understanding is that even in LEO it is pretty far in between.
On the other hand, mantaining your core reserve of water "alive" as an outer layer (a modicum of constant heat) seems.... not good, to say the least. Your SBT would be better just growing nylon or whatever polymeric monstruosty like a sheep grows wool in mostly ordinated and "smart" fashion.
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>>98405576
pencil and paper
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>>98405987
>>
Is this a troll OP? How is anyone even taking any of this seriously?
/tg/ has fallen...
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>>98406443
It's a troll but the question of sexuality is interesting.
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>>98406627
More or less this. It was an aspect of my setting I had not really considered at all until this thread and figuring out an answer to the question of sexuality and tabboos relating to from the logic of the setting itself was an interesting mental excercise.
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During the Edo period (1603–1867), contracting syphilis (baidoku or kasa) carried a romanticized, high-status connotation in Japanese urban culture. While it was a devastating bacterial infection with no effective medical cure at the time, it was viewed as a badge of honor or sexual prestige.

Navigating the licensed red-light districts (like Yoshiwara in Edo) required significant money, social sophistication, and style. A syphilis infection was tangible proof that a man was wealthy and experienced enough to frequent high-class courtesans (yūjo). A man who achieved this level of mastery was celebrated as a tsū (a cultured playboy or connoisseur).

Because patronizing high-ranking courtesans (oiran) was prohibitively expensive, contracting syphilis was colloquially dubbed tsū no yamai ("the illness of the sophisticated man"). Far from causing social ruin, visible symptoms or a history of infection served as physical proof that a man had the financial means and social access to frequent top-tier courtesans.

In Edo-era literature, Kabuki theater, and satirical senryū poetry, sharing a syphilitic infection was often portrayed as the ultimate "token of love" between a patron and a courtesan; a physical bond uniting two lovers. Amongst prostitues it was seen as a war wound and sign of experience. People paid prostitues who had latent stage Syphilis more.

Syphilis has multiple stages and can lay latent for decades or never rewaken again after stage 2, with the worst part only happening during tertiary stage. Paleopathological studies of urban cemeteries reveal that a large portion of the adult population in major cities showed signs of skeletal syphilis. Because it was so common among the urban elite and merchant class, it lost much of its social taboo and became normalized in popular art and theater.

The Western obsession with tuberculosis (consumption) during the 18th and 19th centuries is one of the closest historical parallels to Edo Japan's view of syphilis.
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>>98411943
Chat, is this real?
>>
How did Ed Greenwood get away with being able to write his thinly veiled fetishes into the settings of his written worlds? Did he face any controversy for it at the time of publishing?
What's the secret to this power if he got away with it?

>>98283927
>TQ
I'm not gonna address any of those because it won't matter what answer there will be trouble if I go into that territory. If I ever make my setting a published setting with a system slapped on. Probably never.
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>>98411943
Humans do anything except change their ways.
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>>98416558

Well basically sold the setting to TSR for a token fee in the 80s, which must suck for him given how big it became. But he still got the last laugh, as the contract Hasbro has with him is heavily stacked in his favor. Among other things, Hasbro has to treat everything he says about the Realms in writing to fans anywhere as automatically canon. They convinently swept all under the ruff to make it appealing to the masses. See Candlekeep.com website.
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>>98416797
>>98416558

Amusingly, Ed Greenwood is not that far off from history for how debauch medieval and early modern life was compared to Forgotten Realms. Modern pop culture often imagines medieval and early modern Europe through a Victorian lens. In reality, everyday life during those eras was far rowdier, earthier, and sexually casual than most people realize.

The bathhouses (stewhouses or bagnios) ubiquitous across 12th–15th century Europe weren't just for washing; they were major social hubs. Men and women frequently bathed, drank, ate, and mingled together, and many doubled as brothels.

Survival sex work, engaging in sexual commerce to meet basic needs like food, shelter, and immediate income, was widespreads amongst the low-class commoners. Full time prostitutes where a minority. Even then, prostitution in medieval cities was heavily regulated, taxed, and integrated into civic life. In London, the famous Southwark brothels were actually owned and licensed by the Bishop of Winchester (giving sex workers the popular nickname "Winchester Geese").

Feasts like the Feast of Fools and seasonal carnivals featured wild public drinking, satirical role reversals, bawdy songs, and openly suggestive street theater. Bawdy humor was embedded in popular literature like Chaucer’s Canterbury Tales and Boccaccio’s Decameron.

Where the Realms diverge from history is stuff like sex-positive, egalitarian, and LGTBI stuff. Sodomy (which included any reproductive sexual act), adultery, and religious non-conformity could carry legal, social, and spiritual penalties although that could vary a lot from region to region and could go from a slap on the wrist or a confession to more serious stuff.

Of course, fater late-medieval/early-Renaissance hedonism, the late 15th and 16th centuries saw a massive shutdown of bathhouses and a wave of social puritanism, driven by both the Protestant Reformation/Counter-Reformation and a devastating global outbreak of syphilis.
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>>98416802

>Sodomy (which included any reproductive sexual act)

which included any non-reproductive sexual act
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>>98416804
Is sex with contraceptives sodomy?
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>>98417971

If it is vaginal, it is not sodomy. It is Onanism.

Sodomy strictly required specific mechanical acts: namely anal sex, oral sex, or bestiality.
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>>98417971
No contraception is completely pregnancy-proof. If fate or Murphy's law applies, pregnancy will occur regardless of people's desires and intention. Sodomy followed a logic of principle; you cannot impregnate a mouth, animal or an anus no matter what. So the act itself is infertile.
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>>98283927
What are the pros and cons of including psychic powers in your setting, especially a fantasy one?
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>>98283927
>they fagwashed TF, graves and caitlyn
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>>98416802
Yeah, but dancing naked in the moonlight with some obsidian-skinned goddess is still pretty debauched.
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I'm working out a giant mecha combat setting, and here's one of the ones I think is pretty unique. Does it actually sound plausible to anyone else though? Or is it too fantastical?

The Tartar is a transformable shellframe designed for long-range independent operations across open steppes and plains. Powered by an integral fusion generator, it operates free from conventional fuel constraints, serving as both an independent war machine and a long-range transporter. Equipped with heavy-duty hitching arrays and power couplings, standard Tartar teams haul armored platoons on towed trailers. Gargantuan even for a terrestrial shellframe, its massive central block and transforming limbs reflect design compromises needed to transport heavy armor.

In "race form," the Tartar resembles a quad-treaded tank using independently driven composite wheels and continuous tracks on each limb. Its primary armament in this mode is a short-barreled autocannon housed in its head, sharing internal space with a small magazine and a secondary long-range sensor suite. It also acts as CIEL’s primary recovery and salvage vehicle.

In "hunter form," the Tartar assumes a humanoid stance with anti-shrapnel armor shielding its drive assembly. Pilots can jettison the tracks and wheels in emergencies—requiring careful piloting to handle the shifted mass and a ground crew to replace them. In this mode, it wields a custom weapons kit stowed on its legs during transit: a 90mm bullpup assault rifle or a flechette shotgun that can over a 20m3 area, backed by single-shot artillery or an anti-armor shield.

Though engineers initially questioned its utility, CIEL high command mandated its transformation capability after African conflict experience proved pure transporters were too vulnerable for Operation DYNAMO. Since the invasion of Earth, the Tartar has proven vital, with at least two strategic assaults succeeding only because Tartars joined conventional forces in hunter form.
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What is a good alias for a vigilant sharpshooter that would also then work as the name for a group of people following in their footsteps as vigilantes though not necessarily as marksmen?

The original name I came up with was the first such person being called the 'trouble shooter' because they were picking off thieves during a riot and no one knew who it was, and later leading to a group calling themselves the Troubleshooters. But as time goes on I like that name less and less but I can't come up with another one that doesn't sound more lame.
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>>98428582
If its the only transforming mecha unit in the setting, its wildly overdesigned and multipurpose. But if such things are already fairly commonplace, I think its fine. It doesn't have any worse problems to it than giant robots already do, the age old question of "why did this gun have to be on a robot?" which is the test that most mecha settings fail at.

Given the description, however, if I might make one suggestion? Its robot form should have a slightly different role. Don't make it a hunter, make it a defender. Its goal is to haul around big trailers of what sounds like powered armor and other smaller military units, right? Such things would be vulnerable to strikes from aircraft and mecha that could tear these smaller units to shreds. You already describe the Tartar as having a big shield, so lean into that: the job of the Tartar isn't to hunt for the enemy, its to transform into a big target and put itself between the attacking force and the cargo it has been hauling/act as base defense when the convoy has made camp. It has a decent gun on it, and some anti-air missiles for taking down enemy aircraft or incoming missiles, but its main job is to make sure that the rest of the platoon doesn't get one-shot by a big gun by tanking the hit for them.

This could also play into the treads being ejectable: the ejectable treads might double as armored walls for people to hide behind as a sort of fast-deployable fortification.

Taken together, I think that all of the above would make this a robot that isn't the best at 1v1 against another combat mecha, but dramatically improves the survival rate of the unit it is attached to while your own dedicated combat mecha engage the enemy on more equal footing. It plays crucial defense and adds some fire support into the fray.
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>>98428886
For the transforming part, the lore is
>Transformable shellframes litter the pages of history, burning brightly and briefly at moments when resource costs, technological limitations, and war align.

I might change the name to defender mode. Hunter was just what I settled on trying to think of something that would combine the long-range transport function and combat functions, like some kind of mounted hunter. But it's not the best term, for sure.
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>>98428886
>"why did this gun have to be on a robot?"
Why not? Why did we put guns on trains, motorized kites, and tractors? Because these things could go places and do things better than animals or where other machines couldn't.

On Earth, there are definitely places where giant humanoids are better than a tracked vehicle. Then, we would have giant robots with guns. But maybe it would be mechanically simpler to take the same power plant and put it in a non-transforming armored shell, particularly if one accepts it can be an armored non-combatant. But what if the military doesn't want to accept that? And, if the military makes it a giant transforming robot they can kill two birds with one stone.

From such thoughts are war machines made.
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>>98428998
>maybe it would be mechanically simpler to take the same power plant and put it in a non-transforming armored shell
My thinking was that the fusion power plant's size doesn't change whether it's in a mecha or a transport truck. Why not make it a mecha anyway if the transformation technology is not overly complex for the setting? Then it can deliver a tank platoon and join in the fight as well. It's not as if 6 tanks and 4 armored cars being towed by giant transporters are especially stealthy anyway.
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>>98428998
>Why not?

Its a matter of mechanical complexity vs actual gain. Its not an unsolvable problem, it just requires your mecha to be doing something fundamentally different from a tank.

For good examples, you things like Evangelions (from Neon Genesis Evangelion) and Variable Fights (from Macross). For the Evas, the weapons they carry are almost the least important thing about them. The purpose of the Eva is to have an AT field, something that cannot be mounted on a smaller unit because its monstrous alien biology that just is the size it is, and without it no guns you bring to the fight matter. Without the AT Field, you lose against Angels and that is what the Evas are made to fight so its a hard requirement.
Variable Fighters, meanwhile, are just so absurdly flexible and functional at their myriad roles that the added mechanical complexity is worth it. Its heavy weapons platform that functions well on land, in air, and in space (the sea is about the only place it ain't great). But just as importantly, its transforming nature isn't just a gimmick, its *central* to its utility beyond just representing different forms. The fighting style for variable fighters involves rapidly changing forms for tactical or maneuvering advantages on a moment-to-moment basis, it allows it to be a better plane than just a plane would be because it can just fucking *move* its engines or guns to point in a new direction as needed for specific maneuvers. Webm related.

Now for a bad example: Mobiles suits from gundam. Here you have a 20m tall war machine, and most of the time the *only* part of it actually doing any work is the gun it is holding in its right hand. As a weapons platform it sucks because 90% of it is very expensive waste of materials and complex engineering to make a giant metal man. They are just tanks but bigger, more expensive targets that can't hide in most cover and which will eat enemy fire like a magnet. These sort of robots are cool but completely useless.
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>>98428582
>>98428998
Go play front mission.
Or read the wiki.
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Suppose I want an industrial revolution taking place in an island (or bigass peninsula). It's not necessarily not!England, but might as well be for our purposes. So same resources, same-ish climate and social environment, you get the idea.

What If I want an Ireland parallel (a oldass colony next to it, relatively similar in culture but clearly not the same) which is a) way bigger than the motherland b) agricolturally important and c) is not really industrializing, even against motherland's efforts? Like, what material constrainsts would make it STAY bumpkin land?
(the people will have access to the same goods, even if they are relatively poorer, but there are not many "evolved" cities)

Have some steampunk-ish weebshit for your attention.
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>>98430339
A lack of accessible metals or coal in the Ireland analogue would hinder industrialization, limiting industry to areas along the coast where those important materials could be imported from abroad. Combine that with a cultural pushback from the locals who consider industrialization to be bad which lowers the desire to industrialize in the first place and you create a situation that might not delay local industry forever but would buy enough time for it to be massively slowed.
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>>98422145
Pros: It opens more flavorful options for settings and class mechanics.

Cons: You are a sperg who can't resolve the idea of psychic/psionic shit existing in a fantasy setting.
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>>98430391

Yeah but I don't want agricolture itself to be industrialized, while there is access to goods (and people move, if anything else). After all, once you have steam tractors and you DO export easily-ish food (I guess if not by train by rivers, and so steamboats) it seems like it's a matter of a decade or two to get your full infrastructural upgrade.

Basically, I don't want it to be in some sort of stasis, but let's say triple the century that Ireland (or China, but the political setup is of stable power of not!England) took to be fully industrialized.
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>>98422145

Psionics are just magics without the, well, magic vibes of magic. Honestly, ditch them.
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>>98430339
>c) is not really industrializing, even against motherland's efforts? Like, what material constrainsts would make it STAY bumpkin land?
Do they have to be material constraints? Their landowners might be very old-fashioned, loathe industrialization because it might disrupt their status quo, they could embrace some sort of Luddite ideology mixed with "anything motherland related = evil".

On the other hand, their problem could be Chinese-like, in that they have no material constraints whatsoever. They are as well-developed as a non-industrial nation can be, had relatively peaceful times, and there is no reason for them to embrace industry, steam power etc. China made a good effort for modernization only after foreign powers humiliated them. Read part IV:
https://dokumen.pub/the-gunpowder-age-china-military-innovation-and-the-rise-of-the-west-in-world-history-9781400874446.html
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>>98430573

I feel like a non-material reason would be very, very weak.

That being said, it can be a contribuiting factor. Like, the motherland have your slums and "ireland" doesn't, but that is partially because the latter doesn't have that level of societal stormy environment (nor that level of wealth, tough), and it could be a thing not only the locals more or less prefer but something the rulers prefer - a rebellious greater colony would be a nightmare.
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>>98430339
>>98434862
Just compare the Big Island of Hawaii to Oahu.
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>>98434862
I searched alternatehistory.com, it had less discussions about this than I expected. Mostly about speedrunning steam engines.

I guess the scenario would have to be a combination of factors: big island has more manpower, which they dedicate to agriculture, which makes land owners the elite. Small island has an edge due to their steam technology, and they enter a sort of pact/mutual understanding with the "big island elite": both sides don't want steam within the big island, as it would disrupt their current society, and afterwards, make it stronger and possibly overshadowing small island.

No idea how to keep that situation going for more than a century though. Specially if small island has rival nations that would want to exploit the situation of the exploited big island underclasses, supporting them to weaken small island and/or taking over big island.
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>>98430339
I feel like the answer depends on a lot of factors, and I'm not sure what you mean by the "against the motherland's efforts."

But the core insight I would point out is that industrialization is not easy or intuitive. It happened independently exactly once and basically on accident.

The easiest thing would be to simply have traditional land ownership continue. Part of what caused the Industrial Revolution was enclosure, which caused small farmers to be forced off of their lands, creating an urban labor pool which could then be fed into factories. Basically, traditionally, you would have an area of land owned by the community as a whole and collectively governed and distributed within the group. It's not entirely clear when this happened exactly in history, but it existed both in England and Russia and a bunch of other places. Peasants like this, but big landowners don't, and it is economically less productive.

The simple version is that if you have a single landowner, then labor stops working the farmland once the marginal value of that labor falls below the cost of sustaining the labor. If, on the other hand, you have collective ownership, then labor continues working the farmland until the farmland is no longer capable of supporting all of the labor put together, which means a significant amount of excess labor.

Again, peasants really like this system and it basically really sabotages industrialization. A major factor in the Industrial Revolution is enclosure, but you also see similar crushing of commons elsewhere. For example, in the Soviet Union, forced collectivization was a major part of the Soviet industrialization effort, as it similarly forced peasants off their land.

So the simplest way would just be to have the farmers of the colony use a commons system, but the farmers in the motherland use some individual ownership plans. Stolypin tried really hard to get peasants out of communes and into private ownership voluntarily, and largely failed.
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>>98430339
Dorothy!
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>>98397211
What method(s) of propulsion do these guys use? I have some biotech in my own work, up to and including wetware spacecraft and beings who can survive in hard vacuum, but I've yet to make the leap to full-fledged bioships.
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>>98435180
To explain this more:

The Big Island has huge amounts of arable land, volcanic power sources, a long-established system of agriculture, and international recognition as a scientific research center. It should be the Singapore of the Hawaiian Islands.

Oahu has the most people, by far, in the whole state. It's got all the military assets. It has most of the legacy of tourism, both the bad and the good, and millions of people visit it every year.
But the Big Island is the backwater and Oahu is where international travel and trade take place.

The only thing that leaves the Big Island are people, coffee beans, and reports from Mauna Kea. Why? Because the Big Island has a loud and vocal minority that oppose geothermal power, telescopes on mountains, and tourists on beaches. This minority is treated as not only a valid protest movement but as the final arbiters of what can be done with private and state owned land. So, lots of things get stopped whenever someone in that minority gets offended.

So, everyone lives on either leaseholds or multi-million dollar plots on land. There are no good jobs outside of research jobs or owning one of the legacy coffee plantations. The cattle ranching is anemic and hasn't produced anything like as special a product as raw milk in Lancaster County or Wagyu in Japan. The geothermal powerplant isn't even 50% of power generation on the island, and none of the other islands in the state can benefit from it.

It's a perfect example of why the bigger island might fucking suck without any material reason. They have all the fucking material advantages and the nicer weather.
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>>98436220
The Yuuzhan Vong, I dunno I just like the image.
For the setting I was talking about I haven't given much thought to the particulars of ship propulsion, but it's the standard expelling hot gas (heh) and the occasional solar sail. I should give the whole thing some more thought though, it's supposed to be a sort of magitech biotech space opera and I've been neglecting the magic part of it
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>>98435180
>>98435334
>>98436027
>>98436620


First of all, thanks to everyone. Actually good input.

I'll try to explain what the conundrum is in my head. The state governing not!England (or... not!Japan, I guess, you get idea) is the same governing not!Ireland/not!China. Furthermore, the lords/elite class is the same (well, maybe some lines are more "specialized" in landholding there, but it's very minor) and the commoners DO travel from one to the other, at least to immigrate your usual industrial slums.

So... same powers, same tech, peaceful situation (barring a modicum of racism and some distate for the occupiers, but no IRA equivalent) but I'd want the two islands to be specialized AND the agricoltural one to be "preindustrial", without this meaning that there is no commerce (indeed, I suppose shit like clothing is basically not produced anymore in not!Ireland).

Now, if we had... I dunno, a not! Mongolia? Not!Siberia? Region, no biggie. People would more or less live in their traditional way, and no one would care, even if the region was pretty important for the empire econimical's goals (say, coal deposits).
But what is good for agricolture is good for industrialization and vice-versa! If not!Ireland is lowlands with rivers, decent labor pools and shit, well, why not just start to have some factories?

I'm toying with the idea of some geographical quirks at this point (like, the land is steep hills/mountains, so steam-backed transportation is severely limited anyway).
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>>98440683
The not!Irish crop might help. Rice grows where wheat won't, like terrace paddies carved out of hills, then be transported through the rivers which flood lower lands. A land of hills and rivers, like some parts of Southeast Asia. The actual biomes can still be European-like.

Another factor is having not!Britain already be heavily urbanized, but yet to develop good sanitation. Their country is riddled with slums around factories, which require a continuous intake of not!Irish immigrants to replace the workers killed by cholera, 16-hour shifts and heavy metal poisoning. That way, not!Ireland never develops the surplus manpower to dedicate towards its own industry.
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>>98357575
It's a star you philistine.
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>>98283927
How do I make this map look more interesting? This reminds me too much of Turkey. I mean Turkyiev.
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>>98442668
>This reminds me too much of Turkey.
my first thought is to shift the western half a bit northwards, so that it's less rectangular
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>>98442866
This does look better, but the problem is that I'm confined to a rectangle map. I know I'm on the wrong board, but this is for a video game.
The rectangle is roughly this size.
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>>98442668
I think it could do with some smaller rivers running alongside the big ones and maybe some natural landmarks (if that's possible)

Also, what kind of game are you making? A civ-like game?
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>>98443579
Yeah, I'll try something like that. I'm limited to a low amount of polygons and materials, but I think I can whip something out.
This is a Mount & Blade: Warband mod.
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>>98442668

Small islands to the southwest.

Super Mt Fuji in the center of the western landmass
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What would you consider the sweet spot for a post-apocalyptic setting where it's far away enough from the apocalypse that civilization has clearly survived a complete collapse, but close enough to the apocalypse that people would still consider themselves heirs to pre-apocalypses culture?

I'm thinking 300 years.
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The Imaginary City of Urville
https://www.youtube.com/watch?v=LlkziznE-WI
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>>98442668
looks like greece sideways
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Does anybody know what to do with Bugbears? I keep forgetting about them, then suddenly remembering they are a thing and now I feel like doing something with them

Would something like a petty kingdom or two be too sophisticated for bugbears, or should they stick to squatting in forests to rob and murder lone and lost travelers?
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>>98444642
>close enough to the apocalypse that people would still consider themselves heirs to pre-apocalypses culture?
People were considering themselves heirs to Rome when the USA was founded, that's why we have a "Senate." (And in that case, specifically the Roman Republic, which had been dead for like 1700+ years!)

There has never been an apocalypse in real world history, but the closest equivalents (e.g. fall of Rome) have a huge weight on the people who come after. The Greeks understand the Trojan War to be a generation of heroes never to be equaled, because those guys were followed up by the Bronze Age Collapse.
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>>98444642
>>98446751
Fallout is basically that. Society has mostly rebuilt itself already (Save for maybe Fallout 3 and 4 depending on what you qualify as "working society") and lots of people claim to be the heirs of the "old world".
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>>98440683
>>98441360
Having a more specialized crop is probably the way to go. If it grows on terraces or in weirder terrain, they can't really rely on tractors. And if it's something that needs precision to harvest, then it's going to be better to just hire a bunch of farmhands instead of getting some special threshing machine.

That would still leave some gaps though, where it'd be reasonable to want a few trains to ship this stuff over towards not!England for sale. Or for those seasonal workers to want to find other jobs when it's not time for planting/harvesting.
It is a fantasy world, so you could potentially justify some similar boom of resources that requires the extra hands during summer/winter. Otherwise you would probably at least have a few factories that might only operate at full capacity for a few portions of the year.
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>>98406443
Redirecting Troll OPs into being detailed discussions of random yet interesting subjects used to be a /tg/ point of pride
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>>98448892

Yeah, I suppose this probably is close to what I wanted. Gotta fine tune the transportation (because I mean, if they're an agricoltural powehouse they have to well, transport crops at least once a year, right?). Something like railroads are there or at least they are buildable, or they use navigable rivers - but they don't finely crisscross the country like they do in notEngland...

>>98446751

What we didn't have is a technological apocalypse. Yes, yes, we couldn't make hydraulic concrete, but you get my point - Europe didn't forget how to make shit, at the very most they didn't make it anymore but they did back East.
In the usual modern apocalypse, contrariwise, the problem is exactly the loss of technology, after the loss of factiories and material things.

I think the real problem might be the loss of the chain of, uh, "narratives". Like, we can assume we're in a situation in which you don't just explore, get in a forgotten library and can have your scholars become scientists with the ancient knowledge: but do the people, or at least educated people, have a modicum of literature to read/watch/whatever that comes from the pre-collapse civilization and can link them to that? Can they remember at large what the ancients were, so to speak?

Interestingly, in Europe/north Africa after the western empire felt the identification with Rome isn't THAT direct. Yes, christianity embraced pagan textual tradition and even moreso it was borne out of late imperial management: but those people always felt religion was a very big thing that divided them from the ancients.
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>>98449946
>I think the real problem might be the loss of the chain of, uh, "narratives". Like, we can assume we're in a situation in which you don't just explore, get in a forgotten library and can have your scholars become scientists with the ancient knowledge: but do the people, or at least educated people, have a modicum of literature to read/watch/whatever that comes from the pre-collapse civilization and can link them to that? Can they remember at large what the ancients were, so to speak?
Greeks literally forgot how to write so completely nobody could read Linear B until 1952, but the Iliad and the Odyssey are about a real war from the period Linear B was used (though, obviously, incredibly mythologized) and are some of the most long-lived works in the world. The Aeneid is written about the Trojan War (c. 1180 BCE, over 1100 years before the Aeneid's composition).
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>>98450124

Yeah, but this is mostly an example of "forgetting" shit. Like, 8th century BC greeks visualized people basically like themselves doing those things - Homer IIRC described the chariot battles with heroes descending from said chariots, because in that culture no one used those. They had no idea the myceneas were a thing, obviously.

It's a little like a postapo culture reverted to muzzle-loading guns in which we still have tales about ww2 but lacking not only proper histories but movies, and therefore we mythologized that as an epic tale of common guys made warriors, being swallowed by iron fishes, crossing the ocean and then directing a flock of eagles to cast a spark of the sun above the head of an evil god-emperor and its suicidal minions.
And using the postapoc tech all the same, so the "normal" fighting is something out of the Three Muskeeteers.
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>>98446751
>There has never been an apocalypse in real world history
The Americas lost 90-95% of their population within 2 generations (about 50 years). We still aren't sure how many million that is, but inside the Amazon rainforest alone, our current estimate is 10 million people. We thought Gaspar de Carvajal was full of shit when describing Orellana's expedition, but it turned out to be accurate.

>>98448892
>>98449946
One of the reasons for suggesting hills and big rivers was making the terrain unsuitable for trains. Even if you find more or less flat areas, they will flood sooner or later. This also favors steam ships, which can come straight from not!Britain.
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>>98440683
The easiest answer is capital. If for whatever reason it's harder for capital to flourish safely on the island or there is a reason for capital to leave it (as in, say, Ireland) then that's what will happen. It doesn't have to be war or death or banditry. It can be as simple as you can make way more money on the other one.
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Is there a “realistic” way to cap technological growth? If I allow my setting to have Industrial Revolution will they invariably eventually end up with smart phones?

Ideally, I want centuries of the 1920s.
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>>98453143
Cap? No. Technological progress, much like entropy, can only move forward.
But civilizations CAN be reset to an earlier technological state, be it through wars, natural disasters, divine intervention (read: war with the heaven or hell), and etc.

Look at IRL: we've got smartphones alright, but we're headed for a big recession and a third world war because (((((someone))))) went full clownshoes and refuses to stop.
Ruskies are one bad day away from shooting down Starlink and military satellites, rendering the orbits unusable for decades.
Taiwan getting wrecked would mean losing a major microchip manufacturer, resulting in severe cost increase of anything with microchips (read: practically everything, from ballistic missiles to vibrators).
At the same time, Chang holds in his ilon glip the materials critical to production of said smartphones, and computers in general, which also affects practically everything.
Iran & Co are busy buckbreaking the world economy through chocking the oil export from oil-producing countries that constitute like half of the market.
Add a (hopefully) limited nuclear exchange between NATO and Russia+China+Best Korea+India/Pakistan, and you've got an environmental disaster to deal with as well.
Combine all of the above to push human civilization back to early industrial revolution, this time with it's consequences already present, and then some.

Now translate this to your world and think of some way to regularly push civilization back a century.
I.e. great wars, deadly epidemics, natural disasters (i.e. volcanic winters). You can't build too big when your little anthill is constantly getting knocked down.
Eventually, however, people would adapt and start making stuff that's simpler and more resilient, i.e. as vacuum tubes instead of microelectronics as it's less affected by EMP blasts, and so on.
The tech won't be capped, but it will at least look like like it is.
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>>98453143
Yeah, change the physics of your setting such that microtransistors don’t work.
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>>98453143
A lack of required material can cap tech progress to a degree. Most of our modern industries rely on silver for example. Silver disappearing would immediately set technology back century and even remove earlier tech like photographs.
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>>98453143

Interestingly, the opposite can also happen. One of the reasons why the initial Iron Age didn't see an immediate return to empires after the Bronze Age Collapse, is because suddenly everyone learned to use iron rather than having to rely on complex massive empires to trade to copper an tin from far away places to make bronze.

Tin, in particular, is rare. It had to be shipped across vast distances from places like modern Afghanistan, Britain, or Central Europe. Maintaining those fragile supply chains required imperial treasuries, state diplomacy, and royal navies. If a kingdom was cut off from long-distance trade, its ability to manufacture tools, armor and weapons vanished overnight.

Iron, by contrast, is extremely common throughout the Earth's crust. Communities no longer depended on distant mines; they could harvest local bog iron or ironstone from their own backyards. Smelting iron required specialized heat and charcoal techniques, but once the basic process spread, any village blacksmith could craft tools and weapons locally without imperial oversight. Because smaller regional groups could arm themselves without an imperial sponsor, the centuries following the collapse saw a surge of independent polities, such as the Phoenician city-states, the highland settlements of Canaan, and early Greek city-states.

It wasn't until states like the Neo-Assyrian Empire learned how to organize iron production and armed forces on a massive, standardized scale that imperial hegemony returned.
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>>98453143

>Ideally, I want centuries of the 1920s.

Quick and dirty: peak oil. Very early peak oil.

Not totally believable but a start.

(out of my mind electronics will presumably go on, for example)
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>>98453143
the 1920s is probably one of the worst decades for that, technology was constantly improving during the interwar period, even if you make electronics not advance due to lack of materials/something to stop transistors improving you would still end up with dieselpunk
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>>98461233
Would that not push a setting wayyy back from the early 20th century? It wouldn’t be stuck there if all the oil dropped.
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>>98461901

Not really?

I mean, no cars and no planes (barring inefficient synthetic fuel), but that's more or less it.
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>>98461930
it would be more likely to push them twoards electric cars much sooner since they were a thing in the late 1890s even if they were not very good
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>>98461937

Yeah but here's the thing: our batteries are VERY different from those, so much that it doesn't make sense about worrying about these guys coming out with a Tesla, not anymore than a babbage engine uchronia would be expected to pump out early PCs anytime.

Mind you, you do make a good point: there would pressure for individual electric cars with competetive performances (competetive as in "at least rich guys would consider them if they don't live near a train station"). But honestly electrical cars in this scenario have such a long way towards that I would expect transport just to revert to horses or even steam for decades.
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>>98461981

Also, consider planes basically dead, unless there is an enormous arms race towards them (and synthetic fuel).
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>>98461937
57% of the world's electricity is still produced with hydrocarbon (coal, diesel, etc).

Without a cheap energy source, you can't produce cars cheaply, so they don't get adopted as widely, and you don't get economies of scale as quickly to get costs down.

And without access to a cheap power source, you set back the electronics industry by decades, possibly forever. Without access to hydrocarbons, you set the chemical industry way back. Most times, when they talk about synthesizing a chemical, they are talking about turning a hydrocarbon into something else. Try to imagine a turbine without epoxy or rubber for the windings. Or the vanes of a wind turbine without epoxy.

But if the goal is just "stuck in 1920s" you could have some cosmic event prevent new developments - a God, an alien race, an anti-science religious purge.
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>>98461930
All machines, including airplanes, can be made to run on easily acquired biofuels like ethanol. Sugarcane is simple to extract an aviation fuel grade ethanol-water mix from, European sugar beet agriculture requires more steps.
https://en.wikipedia.org/wiki/Ethanol_fuel_in_Brazil
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>>98461990
>>98461981
Like I said, they suck, but they are the only viable alternative to oil unless you want to go full steampunk or put moonshine in your engine
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>>98462000
>Sugarcane is simple to extract an aviation fuel grade ethanol-water mix from,
bullshit on the "aviation grade"
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>>98462000

This isn't something they could do in the 20s, methinks.

Would be interesting tough, as the tropics would become something more worth fighting for.
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>>98461990
the premise was peak oil, not peak coal
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>>98462023
I thought the initial premise was "stuck in 1920s"
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>>98462041
did you even read the reply chain?
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>>98462045
Rarely. Ain't nobody got time for that.
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>>98462008
https://en.wikipedia.org/wiki/Embraer_EMB_202_Ipanema

>>98462015
You'd be surprised what humanity is capable of if alternate tech is required. Cars could certainly run on wood gas (~carbon monoxide) in an alt-1920s completely free of fossil fuel resources, gasified from sawdust and other disposable byproducts of the lumber industry, as happened during fuel rationing in many countries during WWII.
https://en.wikipedia.org/wiki/Wood_gas
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>>98462065
most of these alternatives seem like they would be much more hazardous for the user, like those german rocket planes where the rocket fuel was highly toxic and killed the pilot if it ever got penetrated by gunfire
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>>98462204
I mean, most pilots tend to die when penetrated by gunfire.
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>>98462347
most but not all
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Tribesmen should have perfect, aligned teeth. Before agriculture, dental cavities were rare in human skeletal records and are rare in isolated tribes. Carbohydrate-rich diets encourage the growth of bacteria that produce cavities. Similarly, chewing tough, unprocessed foods during childhood stimulates jaw bone growth.
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What is a good global act of personal submission in a medieval society? Sort of what 2021 vaccines did in ours; forcing people to accept a permanent maiming in order to surrender their spirit to their rulers.
Im considering using the old tribal versions (giving a children to the king as servant or sacrifice, or accepting permanent body deformations) but im not sure if they play well into the aesthetic of a more "medieval" setting
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>>98463344
they would look yellow from the layer of protective bacteria
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>>98463756
Prima nocte
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>>98463756
Just do the Jap thing.

You know, where the peasants have to stop what they're doing and bow to a nobleman when he passes and if they don't the nobleman is legally required to behead them right there.
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>>98463756
snip the tip
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>>98468096
>the nobleman is legally required to behead them right there.
not required, just allowed, nobleman should never be required to spend any amount of time on peasants, that would go against the very concept of nobility
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>>98468862
>You let one ant stand up to us, then they all might stand up!

A nobleman who allows a peasant to go unpunished disrespects not only himself, but his entire class. He MUST behead the miscreant.
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What are your thoughts on "Earth, but not" settings?
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>>98471966
>tagalogia
a bit on the nose
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>>98471966
This is strangereal
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>>98471966
>>98472089
It is also warhammer actually
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>>98472089
strangereal has like a 3rd set of continents and more ocean
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>>98472089

Strangereal actually takes place on a different plant in a setting where Humanity seeded planets with human life, but none of the colonial planets know that.
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>>98288309
A pentagram shaped castle is just asking for demons.
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>>98472760
It's that the map from Ace Combat?
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Are there any monsters in your setting that are global threats?
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US Army has fictional world entirely for training purposes with pretty extensive backstory and lore.

https://en.wikipedia.org/wiki/DATE_World
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>>98473265
Seems a bit unnecessarily elaborate. When I was in the Finnish army our training exercises just had "the yellow state" that always attacked from the east. I guess "red state" would have been a little too on the nose. After the Ukraine war started we dropped the pretense and now training exercises just flat out call the OpFor Russia.
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>>98473265
FOR THE GLORY OF ATROPIA
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>>98473319
Yes, well, there's a reason why the United States has the greatest empire in global history, and you guys' greatest achievement is a war you actually lost, but not as bad as everybody expected.
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>>98473319
I was conscripted in 2024 and we still had yellow state / red state in official training mission orders. Of course, outside of orders briefing, we'd just say the enemy, or more informally, the Russians.
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>>98473265
Dare you enter my government funded magical realm?
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>>98473265
>some government contractor is getting paid to worldbuild

Why can’t I have that job?
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>>98478097
Because you're actually putting your soul and creativity into your worldbuilding.
It's like comparing sculptors to factory workers just machining stuff.
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>>98339832
Really depends.
Is it just insemination and are children still required to be birthed the natural way (which will cause obvious problem for male mothers. Unless there is a rubber pelvis spell the children by definition have to be brainlets to make it through).
Or are mother spared from the 9 months entirely, which would also be a boon for straight couples, but turn humanity into a quasi egg laying animals.
>>
>>98339832
Egg and Sperm cell can be made from stem cells so an individual alone can create a child, essentially a whole clone of themselves, and have it develop in an exo-womb. It has also become the primary way even hetero couples have chosen to have children with the exception of few who refuse for religious reasons or because they hope to gain social media fame by appealing to the #naturalbirth fad which became popular among the extremely wealthy who could afford the medical care needed for actually carrying.
>>
>>98478368

Depends on your fetishes
>>
Researching the history of prostitution in Europe has made me realise that historical secular authorities are often more vicious than religious ones due the way they focus on honour, politics, and order. while religious doctrine condemned prostitution as a moral sin, secular authorities often subjected sex workers to more visceral, systemic cruelty because their primary concern was civic order, social hierarchy, and state control rather than spiritual redemption.
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>>98482910

I think it is more a matter of who holds the reins of state power. Secular regulation often holds the instruments of state power, so it is often more institutional and coercive: registration, confinement to designated districts, forced relocation, corporal punishment, surveillance, exclusion from respectable society, and other mechanisms of administrative control.

At the same time, religious institutions were not necessarily gentler. Churches could participate in confinement, penance, public humiliation, or campaigns against prostitution, while religious rhetoric could provide moral justification for harsh secular measures.

The two systems could also reinforce one another: religious condemnation supplied the moral vocabulary, while secular government supplied the police and administrative machinery.

Secular authorities could inflict a different kind of cruelty because prostitution was treated not merely as individual sin but as a problem of governing populations, preserving social hierarchy, and maintaining civic order.
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>>98482947
>catholicc
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>>98482910
Prostitution was largely tolerated in medieval europe until some spaniards raped american natives, caught syphilis and introduced it to european brothels after getting home.
With that one STD prostituion went from being a moral failing to a health threat to every dude and his spouse. Church wasted no time preaching that it was gods punishment for tolerating prostitution before.
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>>98478307
>Because you're actually putting your soul and creativity into your worldbuilding.
Uh, have you been reading this thread?
>>
Is it too on the nose if I have my country remain democratic in my post-apocalyptic setting but have the majority of the rest of the "civilized" world backslide into aristocratic authoritarianism?
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>>98283927
The fag worship era was just a minor historical footnote and society regained its sanity before mankind became a spacefaring civilization.
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Do people really use things like Worldanvil?
I kinda hate the concept of devoted worldbuilding sites.
I don't know why. I guess they make me sad. It's like the casualization of a very autistic hobby.
I will stick with Google Docs.
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>>98489897
Depends on the country.
>>98494394
For me is the online aspect of it.
It's like posting your fetish on deviantart.
I'm just not that freaky.
>>
>>98494969
Do you believe different countries have different inherent "Democraticness"?
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>>98494973
My believe didn't matter.
Just tell us your country.
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>>98494973
>all countries are the same
>culture and history don't exist
US, Russia, Germany, and an ancient Greek city state are all democracies, at least technically.
And yet, you'd never think of saying they're all the same, would you?
Democracy is an ideal, how that ideal is put into practice can vary wildly.
And that practice is further exacerbated by the people's expectations from it.

tl;dr version: of-fucking-course they do, it's one of the reasons they're different, retard.
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>>98495021
South Sudan

>>98495051
Governments, sure, but I don't think groups of people inherently have more or less "capability for self rule".
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>>98495094
And what are the governments made of?
Arbitrary groups of arbitrary people maybe, but we're talking countries.
Countries are specific groups of people, with their own history and culture, both of which inform their behavior and affect their choices.

People with a history of strong monarchic rule by necessity would have a harder time adopting democracy with a weak central authority, and will inevitably "rebuild" a form of autocracy within their democracy by putting more power in their president's hands.
In this case it's there has to be a single leader that will be ultimately responsible for the wellbeing and future of the country and it's people, providing a single unifying vision. Case in point: Russia and China.
Doesn't make them any more or less democratic, but that's a take on democracy specific to that one country.

So there's definitely more than one way to skin that particular cat.
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>>98472806
Isn't pentagram a seal of protection that prevents demons from entry?
This is because the pentagram is mathematically attached to Phi - the mystery number of perfection and beauty. All distorted energy is thus repelled.
Whereas a hexagram / hexagon structure is a mirroring one.
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>>98495094
South Sudan can only loosely be called a state by modern western standards so youd need to fill the gap of how they became fully functioning, let alone democratic, more in depth than otherwise. Unless they arent fully functioning, of course.
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>>98494394
I've always had the same feeling towards sites like that, or really anything that sort of holds your hands through things that you should learn by yourself. ( stuff like build makers or wiki how-to's )

It always have me this feeling that I'm not really doing anything myself which doesn't make feel like it's mine. Even if I get to the same endpoint as someone else.

I have someone I know who's the complete opposite when it comes to games. Always looks up how to do something and makes a lot of builds using those kinds of sites. It gets a bit draining since he usually tells me before I actually get to use it. Which robs me of the experience of trying it out for myself.

but it also means he has better stuff than me faster so i get behind and just end up quitting or move on.
>>
>>98494394
>>98495867

I think you guys are missing the real benefit of using a site like world anvil. Its not about structuring your thoughts for your benefit, or writing things up for the praise of strangers. Its a free place that you can build a lore wiki *for your players*.

I did this was a couple of different games where I could use the worldanvil page as a sort of living codex, starting off with some general lore on the world itself and various countries in it and a few famous NPCs that average people would be expected to know about. Whenever they met a new important person/someone that they had unfinished business with? I'd give them a short writeup on the NPCs page so that they would have a reference point if they ever met that guy again even if months of IRL time had passed in between. They go to a new city, and I give a writeup on the city. Stuff like that. Growing out this reference document because its frankly unreasonable to expect the players to keep the game world in their heads across a dozen sessions of play and expect them to remember all of it beyond the things they personally did or interacted with.

It means that I don't have to loredump on them in the middle of the session so often, they can just check the worldanvil page and get a quick reminder that "Wait a minute, this is the same asshole that paid those guys to follow us to the ruins! He tried to steal our shit." or "Hold on, let me check to see if there's anything we know about the city that we can use. It says that the nobility and the trade guilds hate each other, can we pin this guy's death on the nobles?"
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>>98496050
Yeah that's fair, I don't do a lot of group games (mostly a solo guy), so I guess I don't really have a use for it in that manner.

I still don't personally like it because it all just feels so mechanical. Like instead of crafting it all by myself by drawing it and/or making a nice looking document, I just sort of drag and drop it into a layout. Which isn't bad like you said it's really good for players and great for editing things

I'm just a stubborn bitch
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>>98494394
Didn't like the energy of that particular site. It's too.. Industrial. Too shallow.
It's not going to enable great creativity since it's overly curated.
Everything I create makes even 4chan squeamish. Some yids won't be able to hold their hate for my world.
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>>98479091
>Egg and Sperm cell can be made from stem cells so an individual alone can create a child
In theory. However, not only do you get lethal alleles there are certain issues with the y chromosome. If you do want more life women are the better baseline- or at least this was the case with mice.
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>>98498361
I don't rule out the idea of just getting the sperm and egg the old fashion way from cis genedered individual but if we're at the point of managing gestation outside of the body then genetic modification would/should be possible.

Then again, I'm drawing my inspiration for this from Destiny where Clovis Bray intentionally fucked with the genetics of his children specifically to remove the genetics of the woman who concieved them. In the process of doing so He gave one of his children, Elsie Bray, a prion disease which forced her to turn herself into an Exo as a result.
>>
A while back a friend of mine had an idea I helped develop a little but eventually it led to nothing. A corpse world, or rather, a world created by the death of a great being or deity. Each body part and such would be a landmass, and the oceans would most certainly be the blood or water of the body. This would, of course, be a strange world, unlike Earth, where there would be many grotesque, foul and exotic biomes, climates and formations. I eventually want to revive this idea.



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