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Should humanity point loss caused by cyber augments in cyberpunk RPGs imply the loss of character's sexual appeal as well?
>>
>>98292351
A lot of people are turned off by breast implants, so sure.
>>
>>98292351
Literally yes, that's already lampshaded in the CRB with that full-borg saying, "but baby, I've got +10 Seduction!"
>>
People object to humanity loss in cyberpunk because "body modification makes you less human" triggers the troons and troon-adjacent faggots, feminists and other losers, and you want to make it worse by saying it also reduces sex appeal? I mean, there are implants specifically for increasing sex appeal, but the idea those retards could froth even harder makes me happy so I say yes.
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It's more about loss of the ability to form emotional attachments.
In terms of purely sexual appeal, it's probably gonna lead to branching of preferences, some people being into organic or "organic looking" bodies, some actually liking the novelty of obvious augmentation.
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>>98292378
So, good for joytoys, bad for outputs. Makes sense.
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>>98292351
No that should depend on the chrome itself. A person can get a full body prosthetic that is very attractive. The disassociative symptoms might be off-putting but there's no hardline reasonable explanation for why any and all pieces of chrome might make you less sexy.
>People object to humanity loss in cyberpunk because "body modification makes you less human" triggers the troons and troon-adjacent faggots
Ironic coming from the people with actual body dysphoria that claim they were "born in the wrong body." One would think they, of all people, would understand what it's like to wake up in the morning and see a stranger in the mirror. It's almost like it was always performative.
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>>98292418
Meant to reply to you as well in this post: >>98292361
my bad
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>>98292351
Presented for your consideration: Photographic evidence that cybernetics don't reduce sex appeal.
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>>98292429
>cybernetics don't reduce sex appeal.
Until she puts those things on your shoulders.
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>>98292351
Yes, although many impants/aesthetics seek to alievate that. Sure it may not be the real thing, but this is better, etc.
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>>98292429
She didn't lop off perfectly good legs for shiggles, though. She was in an accident.
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>>98292351
no
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>>98292361
no one objects to the doylist reason, which is that cybernetic implants are powerful and there should be a downside to taking them otherwise the only thing preventing the players from being walking tanks unless the price is jacked so high that the players cant afford them, in which case why bother even adding cybernetics if the players cant meaningfully interact with whats supposed to be a core element of the setting?

the watsonian reasoning bumps into issues like regular prosthethic arms causing humanity loss
which is an absurd outcome, because people with hook hands and peg legs do not magically become less empathetic or can actually become more empathethic to others as a result of suffering a daily handicap
which is why HUM loss as a result of cybernetics has been the subject of constant rewrites and justification to explain the soul-sucking nature of robotics with the fact that robotics that dont mess with your neurons or glands wouldnt necessarily or automatically create changes to your mental state while also needing to limit how often your players can replace their arms with chainsaws
>>
>>98292429
I mean, what if you're a footfag doe?
>>
>>98292351
Think of Lizzy Wizzy in the game. She's a full borg modeled for sex appeal, but there's something off about her thought processes, and you get the feeling there's a deep unrest behind her eyes.
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>>98292437
Real life prosthetics are always interchangeable, so she can have lighter pair for more "casual" occasions, or take them off completely.

>>98292497
Then she's the one to be put off by your alarmingly low humanity.
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>>98292497
That's already a cursed existence anon, one deserving of getting publically beaten on a daily basis for. Are you admitting to being a footfag, anon? Do we have to drag you to townsquare an get the truncheons?
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>>98292501
>Lizzy Wizzy
>look her up
>trooned out
>turbo chopped
>sex appeal
I can tell you're a democrat voter, anon.
>>
>>98292491
And the watsonian reason completely misses the point of why implants do what they do, and the reason is blatantly obvious to anyone who's actually played. Implants mean software, there simply are no "basic" versions that are just fancy crutches. And that software connects to the character's brain in order to make the implant work. That does not always go well, and the most systems you hook in, the more the software and meatware will struggle to get along. An utterly logical reason for implants to have a negative mental impact, but all the troons hear is "this says I'm less human for chopping my tits/penis off and that makes me mad."
>>
>>98292497
go fish her legs out of the dumpster
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>>98292501
Lizzy Whizzy is a cyberpsycho. A rather lowkey and sedate cyberpsycho, but one nonetheless.
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>>98292497
Doe? A deer? A female deer?
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>>98292351
If empathy and human connection is sexually appealing to you, then yes.
Lucky for me I don't have that problem.
>>98292429
I remember that picture.
This is the only other one in that folder I can post here.
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>>98292548
>And that software connects to the character's brain in order to make the implant work. That does not always go well, and the most systems you hook in, the more the software and meatware will struggle to get along
this is literally the solution mike pondsmith has came up with to try and connect the fluff with the crunch

cybernetics are not, inherently, soul sucking
simple prosthethic arms do not cause HUM loss because they do not cause any significant change to your psychology
>>
>>98292548
Actually Cyberpunk RED specifically has "medical grade" cyberware that is prothesis when there aren't facilities to clone you a meat replacement. It's identical in functionality to a normal limb or body part with the only exceptions of:
- It is affected by EMP and anything that would disable cyberware
- It can be repaired with Cyberware instead of medical skill

It's in a lot of ways just downsides to an actual meat part outside of the niche function of being able to be fixed with a wrench and pliers.

The important thing to remember when discussing Humanity Loss beyond it being a setting conceit (and thus not needing any justification) is that it is a combination of the dysfunction that leads someone to replace healthy parts of themselves and what that difference in function does to the user's ability to relate to the world around them.

>>98292351
On topic: No. This is why the EMP and COOL stat divide exists. Someone can be pretty (Personal Grooming: COOL skill) and dress well (Wardrobe and Style: COOL skill) and have no human empathy behind it (Low Conversation and Human Empathy Skills on account of a low EMP score).

Personal taste and circumstance however is a strong factor, which is why sexual appeal is not a skill itself.
>>
>>98292623
>the solution mike pondsmith has came up
For his specific setting, yes.
>cybernetics are not, inherently, soul sucking
No, but this specific conversation is about Pondsmith's setting. Other settings have other explanations, like in Shadowrun they interfere with magic.
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>>98292351
I took the chromeosexual flaw for more points at chargen, I am IMMENSELY attracted to the bitch built like general grievous
>>
>>98292634
>For his specific setting, yes.
he did not create that solution in a vaccuum, he was deliberately trying to answer the question of why cybernetics should suck your soul
and the answer he came up with was "they dont, they just exacerbate other neural conditions that leads to cyberpsychosis"
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>>98292629
>It's identical in functionality to a normal limb or body part with the only exceptions of:
>It is affected by EMP and anything that would disable cyberware
>It can be repaired with Cyberware instead of medical skill
Yes. That means it has electronics, that means software, "functionality" means the fingers work, you can pick things up with it, type with it, etc. Medical grade still runs into the same software overload issue, it's just not as severe since the machine is less complex and not designed to do things a human arm can't.
>combination of the dysfunction that leads someone to replace healthy parts of themselves and what that difference in function does to the user's ability to relate to the world around them.
That is part of it, yes. But remember this lady? You can meet her in the canon video game, and talk to her about how her specific model of arm blades was recalled because they poked a part of the brain that should not be, it's why she went on a killing spree. Which is exactly what I said happens to people. Metal and meat do not get along.
>>
>>98292640
Ok? That doesn't actually change anything. Why he settled on an explanation doesn't invalidate the concept.
>>
>>98292644
>You can meet her in the canon video game, and talk to her about how her specific model of arm blades was recalled because they poked a part of the brain that should not be, it's why she went on a killing spree.
and in the same game, you run around investing cyberpsychos and discover that cyberpsychosis is not simply caused by cybernetics
cyberpsychosis is more of a mental addiction caused by using cybernetics to cope with heavy mental stress until you hit a breaking point
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>>98292636
sometimes the proverbial Ship of Theseus turns into a sleek yacht
>>
>>98292351
How did you do it in your game?
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>>98292655
sometimes it's more of a battlecruiser
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>>98292651
>you run around investing cyberpsychos and discover that cyberpsychosis is not simply caused by cybernetics
No, some one-eyed bitch doesn't agree with the "official story" and wants to explore other treatments, you never hear if her idea pans out. Nothing suggests she was actually right.
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>>98292659
and sometimes it gets weird
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>>98292640
What you mean to say is cybernetics "eating your soul" or whatever flavor drawback is not inherently neccesary to the genre. I would say it is, it ties into man sacrificing more of himself for the sake of meaningless innovation, how technology can't solve everything. "Too much tech" is very much part of cyberpunk. What flavor the consequences take isn't important.
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>>98292659
She looks...spacious.
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>>98292361
I think Pondsmith had the right of it in the idea that excessive chrome excacerbates the already alienating conditions of the cyberpunk world to the point where the poor chromed out gonk is so alienated from the world at large AND from themselves that if something were to tip them over the edge, they would go cyberpsycho from all the added psychological tension
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>>98292651
Her contention was not that the cyberware didn't put incredible stress on them, it was that corporate involvement and other factors would be conveniently omitted in these incidents and the truth buried with a chromed up body.

She wants to investigate how much ware contributes to these kinds of violent incidents and how much of it was being under extreme stress in a shitty environment.

Her exploration remains inconclusive by the end of the questline; but you see a variety of cyberpsychos in a variety of circumstances that suggest that the official story often is more nuanced (and has more responsible perpetrators) than 'he couldn't handle his chrome so he suicided by maxtac'.

>>98292766
A+; but I'd like to add that it's important to remember that ultimately the reason and logic is secondary to the fact that it is what happens when you chrome up too heavily in Cyberpunk as a setting. The why and how are debatable and exploreable, but the --is-- is on both your character sheet and in the setting indisputable.
>>
did they go cyberpsycho because of the cyberware or are they just considered a cyberpsycho because of the cyberware?

like is some borged up merc shooting up the mall because of the cyberware or is it because of the lifetime of combat trauma and financial horror with the cyberware merely being an enabler that let's them actually go on a killing spree instead of getting flatlined immediately?
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>>98292786
In some cases, the cyberwear is fucking with the brain in a bad way. It is heavily dependent on the subject in question and their cirumstances.
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>>98292546
2077 is a setting where the Democrats won anon; it's their idea of sex appeal, not mine
>>98292598
Yeah, that's my point.
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>>98292786
mike uses the analogy of steroid addiction
normal people can actually use a lot of steroids without long-term psychological damage, ie. high-humanty players who chrome in moderation

but some people are mentally damaged in such a way that they chrome themselves up to cope with problems, creating a feedback loop of cybernetics exacerbating your mental issues which causes you to chrome up some more

if these issues go addressed, you can go into cyberpyschosis, which is compared to roid rage
not everyone who chromes up is in immediate danger of undergoing cyberpyschosis, and some people can take a lot more chrome before going postal
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>>98292546
>mar a lago face
>Kristi Noem's husband
>children
This is your republican sex appeal then?
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>>98292540
Eh, I'm more footfag adjacent than actual footfag. I don't like seek out foot stuff specifically, but I'm not against cute feet or some of the stuff.
I just have a hot woman fetish, pretty much any part of them is good for me.
Beat with me truncheons if you must, but I'll die standing rather than live kneeling.
>>
>>98292651
That particular set of mantis bades, the Higurashi 20-13 did cause psychotic breakdowns because they fry the prefrontal cortex and were recalled. And things have be really bad for any cyberpunk megacorp to recall anything. In this case, yes, these specific cybernetics have a 100% chance of causing cyberpsychosis. Because, and I'm quoting directly from the in-game description that tells you not to install them, "suffer from a dangerous flaw - poor interface with neural processors and the prefrontal cortex"
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>>98292814
You tried so hard with that one.
>>
Notice how this post isn't in the cyberpunk general, and is just here to bait replies from people who've never played a cyberpunk game.
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>>98292786
In the video game Regina's idea is that corporations and the media will slap the cyberpsycho label on an incident as a catchall cover story.
>>
IDK but you should definitely kill yourself.
>>
>>98292903
and he triggered you or you'd have ignored it :^)
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>>98292351
If majority of the characters in the setting aren't fuckable, then it's not a cool setting.
Dems the facts.
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>>98292497
Kek, never change /tg/
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It never made much sense to me unless it was some extreme or crazy shit that isn't common. Like full body replacement, drastically inhuman forms, etc.
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>>98292351
It depends.
One could have a Gemini full body conversion and look like Megan Fox in her prime. Yet, if he/she goes full cyberpsycho and starts ripping off heads while screaming "THE VOICES BEYOND THE WALL ARE COMING FOR YOU ALL", it may put some people off.
(Not me, tho)
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>>98292548
That's pretty much how I viewed it
>Arasaka arms
>Militech legs
>Kiroshi optics
>Each have their own firmware
>Whoops Kiroshi's new update causes your vision to fuck up because of your Arasaka arms' software isn't that frustrating.

Imagine if every time you had computer issues it was with your body instead
>My PC randomly restarts
>I randomly black out
>Update fucked up color correction
>Suddenly every single thing I see looks off
>Can't start a program I regularly use
>Wrist can't flex in a certain direction

More shit you pile on the more it would drive anyone towards a breaking point.
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I'll just say Warframe proves that coomers don't need skin, just the shape.

>>98292351
>series isn't out
>there is already tons of porn and coombaits
Tells you a lot about the state of our cursed coomer society
>>98292429
Very hot ukranian woman
>>98292497
It's simple. You kill yourself.
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>>98292351
>doll legs, everywhere else: )^:
>doll legs, japan: (^:
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>>98292361
I couldn't even begin to imagine thinking about trannies this much.
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>>98292661
>Nothing suggests she was actually right.
Anon. How many of her Cyberpsychos did you bring in alive?
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>>98292751

Well some cyberpunk stories treat the cyborg under transhumanistic lens:

The cyborg is resolutely committed to partiality irony intimacy and perversity. It is oppositional utopian and completely without innocence the cyborgs would not recognize the Garden of Eden. It is not made of mud and cannot dream of returning to dust. Cyborgs are seen as a disassembled and reassemble postmodern collective and personal self,

Unlike those who despair in the face of disintegrating boundaries. The cyborg takes pleasure in them and if boundaries are unstable. That means they can be reconfigured and so the cyborg takes responsibility in the construction of new ones, This is one of the themes of cyberpunk people or more accurately cyborgs: Embracing the transgression of boundaries and recreating themselves through technology.

Bear in mind the whole cyberpunk genre rose as a direct challenge to the neoliberal, cynical world music and corporate aesthetics. So it makes sense that some cyberpunk stories would take cybernetics as a big middle figner to corpo power because it allows individuals to surpass human nature and limitations.
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>>98293181
Eventually you get fed up with compatibility issues, rootkit yourself and try to replace everything with open source firmware. That's when cyberpsychosis really kicks in.
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>>98293229
Nobody hated Titanfall, Warframe, CP2077, or Deus Ex's augs. Don't be mad just because your ugly troonslop extraction shooter was mismanaged by a bum company.
>>
>>98293288

Corporate power structures love to appeal to a "natural order" to justify hierarchy: claims that things have always been this way, or that human nature is inherently greedy and competitive.

The cyborg completely obliterates the concept of "nature." By proving that the boundary between organic and synthetic, human and machine, is completely porous, the cyborg proves that everything is constructed. And if the human body can be reconfigured, then the political and economic systems enslaving it can be reconfigured too.

When cyberpunk works lean into this, cybernetics stop being a tragedy of lost humanity and start being a masterclass in tactical reclamation. The organic body was a prison of biological limits and corporate exploitation; the post-human body is a customized fortress.
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>>98292361
My main issue with it is that it restricts gameplay
>here's a pile of really cool toys
>oh but you only get to use one, maybe two or else I get to steal your character sheet and use it on all your friends ;^^^^^^^^^)
In shadowrun it's fine because if I'm augging out then I don't give a fuck about magic but even then they do the whole cyberpsycho rocks fall shit with low humanity turning your character into a soulless zombie. Just let me play a chromed to the gills psychopath goddammit.

At least cyberpunk JTTRPGs understand this and let you get as many augs as you can afford.
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>>98292967
>he
Damn, you're upset
>>
>>98293229
I would shag Thief too, don't worry
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I think one of the factors is that western media has long history of depicting even heavily modified cyborgs as fundamentally human in a makeup suit (Preacher in Johnny Mnemonic, Robocop, Star Trek Borgs, etc.) simply because anything else would be too impractical to do on camera.
Japanese media could get more creative, even early on because animation wasn't subject to any such limitation, but still the most well know cyborg, Major Kusanagi, adheres to conventional human body shape.
Nowadays animation and movie magic can do anything really, but the stereotype is still rooted that anything diverging from human form must also become inhuman mentally.
>>
>>98292604
Ray, a drop of golden sun.
>>
>>98293333
actually it was deadstiny that got mismanaged
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>>98292981
That is an extaordinarily insightful take
>>
>>98293247
All of them, and there's no followup after you get them all, you just collect your reward from the box next to her and leave.
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>>98293343
I would say requiring constant judgement calls on what to get, what to keep and what to remove adds gameplay.
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>>98293343
The easiest way to restrict augmentations is prohibitive cost, like surgery costs in GURPS
But then you run into the problem of PCs maybe running a single cyberhand and/or retractable blade or something because they can't afford shit. And if you let them buy stuff with points at chargen instead, they'll turn up fully borged
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>>98293471
>the most well know cyborg, Major Kusanagi, adheres to conventional human body shape
She has a good reason to, since a borged-out stormtrooper would find it harder to blend in.
I mean, the optical camouflage alone speaks volumes as to WHY she's indistinguishable from a meatbag human.

I am, however, scrambling for examples that venture further away from the human form.
So far I can recall Cyber City Oedo 808's fucked-up psychic cyborgs, BLAME, Redline sorta-kinda fits in places.

What's needed is a setting that actually explores the inhuman and the dehumanizing aspects of departing from the human form.
In that vein, the only thing that springs to mind is Eclipse Phase.
>>
>>98294572
>What's needed is a setting that actually explores the inhuman and the dehumanizing aspects of departing from the human form.
>In that vein, the only thing that springs to mind is Eclipse Phase.
Well, there's GURPS Transhuman Space too, which is a bit of a GitS fan work in certain respects, but it doesn't have codified rules for going nuts when changing bodies unlike EP
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>>98294572
>I am, however, scrambling for examples that venture further away from the human form.
Tetsuo from Akira, various side character in Alita (Alita herself being the protagonist is very human-like)
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>>98294572
Midnight Eye Goku's second ova antagonist kind of fits, if I recall correctly.

That's a slept on Cyberpunk anime, btw.
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>>98292665
I don't think I've ever noticed her hooves before.
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>>98293471
>but still the most well know cyborg, Major Kusanagi, adheres to conventional human body shape.

She is also regularly questioning her own humanity and joked about a worry that her brain could possibly get recalled.
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>>98294784
she's modular, the artist plays around with that so she got various legs at various times
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>>98294817
with option to detach everything and playfully tease the helpless nugget
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>>98294441
I should've added I don't HATE the limitations, it just creates a different gameplay paradigm that can be frustrating if I want to play, say, a budding Adam Smasher at the start of his career. Cyberpunk 20XX is actually a great example of this because it has NPCs that are able to completely shrug off cyberpsychosis by just being psychotic from the get-go but then goes NO! YOU CAN'T NEVER DO THAT YOURSELF! IT'S NOT ALLOWED!

Which is just incredibly frustrating. But at the same time I understand that this is the Cyberpunk 20XX equivalent of bitching that the Lady of Pain doesn't have a statblock and that Adam Smasher is just Built Different(tm) in a way that's disallowed from standard play. It's still mildly frustrating though.
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I wouldn't go cyberpsycho no matter how much I chromed up. I'm built different.
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>>98294857
Adam is not really a character, he's more of a plot device.
Also there's that theory that he's not even a person and just copy of a copy of a brain upload from a person with high cyberware compatibility
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>>98294877
You just kind of dodged my entire point but alright.
>>
>>98294572
There's some pretty wild ass Cyborgs in GUNNM though the protag there is again, a conventionally attractive woman in Alita. Who.. also gets into some heavy introspection on just how "Hulan" she is. I'm detecting a pattern.
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>>98294903
>"Hulan"
*Human goddamn it.
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>>98292351
Always found that idea a pretty clumsy way to try (badly) to balance solos and the like.

In actual CP literature the issue deosn't seem to come up like that. Molly in Neuromancer is dehumanized/traumatized because she uses her cybernetic shit to whore herself out, not because she just lives with it. Ng in Snowcrash is one of the saner characters, and his "frame" is a fucking car.
I suppose you can make an argument for Robocop (in CP original inspos), but the problem is more that he's made live like a machine and "cybernetics will make you a monster". Truer in the second movie (in CP cybernetics are crystal clear stand ins for drugs), but the guy was evil all along.

>>98294903

Hrm, Gunm's early antags do kinda fit, but it came out way later.
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>>98292351
Depends on the system. In games with humanity loss, they don't seem to detract much from appearance. In something like Rifts, you don't suffer humanity loss, it just reduces your psychic/magic potential and Physical Beauty stat. With exceptions like the Mind Over Matter brsin implants used by Crazies to gain psychic powers of physical enhancement at the cost of going insane, or one of the splats having a lighter borg chassis that can blend in as a regular human, elf, alien, etc. Or some chassis options like the dragon bodies from Japan or Russia's Holocaust with tank tread legs. I believe somewhere they had options to get borged into robot vehicles if you want to become a Battlemech.
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>>98295256
>CP literature
M O D S
>>
>>98295662

I mean, Y.T. scene with Raven was totally justified
>>
>>98293107
I guess there aren't quite as many monsterfuckers and other freaks making cyberpunk as I expected.
I think another part (for films and animation) is budget. It costs a lot more to dress somebody up or draw them as a robot xenomorph than it does to just use a regular person
>>
>>98293349
I'm NTA and your projection's cute :^)
>>
Humanity loss as a system makes sense, but most of the time sucks as more of an arbitrary limit to how many toys you can have. Most of my experience is only with the rtal cyberpunk games though, any other systems handle it better?
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>>98292351
It's crazy how good women look if they put minimal effort into their appearance. Almost as crazy as the fact that most women can't be bothered to do that.
>>
>>98292351

So, I guess she doesn't have a mouth, right?
>>
>>98293860
Fa, the long way to the beer.
>>
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>>98297379
Not in the traditional sense, but she still has to eat somehow, so the face plate probably either opens or detaches when she needs to.
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>>98292491
My two cents is probably about the necessity, greed, vanity and addiction to chrome being the source of cyberpscyhosis rather than "aiiiieeee I put on glasses, what kind of monster have I become"
>>
I like old shadowrun's version, where if you get your arm cut off, you have now lost one arm worth of soul.
It then doesn't matter if you install an implant there or not, the soul's already cut off.
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>>98294857
And now you recall that the vast majority of actual (government) military combat personnel in that universe are almost on the level of Smasher, since full borgs aren't rare there at all, and like Smasher said in the anime, shit like the sandevistan is the bare basics of 'ware soldiers get with their base package.

The playable characters are simply supposed to be losers and drecks of society trying to get uppity against their "betters," and the whole thing is an ultimately pointless underdog tragedy, by design.

That is, unless you play outside of the Americas, since Europe has way "better" (read: way less cyberpsychosis inducing and more organic) and safer bioware equivalents, which usually don't go as far as what the 'murican military borg shit can do.

Or at least used to, way back when I looked into it in high school/college.
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>>98297519
Canada also doesnt have a cyberpsycho problem because the government just convinces problem citizens to kill themselves
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>>98297517
>if you get your arm cut off, you have now lost one arm worth of soul.
Which might be inspired by real life religious beliefs that prioritize physical wholeness as necessary part of spiritual wholeness and would refuse invasive medical procedures even their life is on the line. Though that take is usually strict all-or-nothing, humanity mechanics make it more granular.
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>>98297535
I guess some of the problem citizens don't need that much convincing to begin with...
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>>98297583
Please understand, they're "living" in Canada. Death is a release.
>>
If I cut off a fully functioning arm so I'd better be able to increase shareholder value, I'd cyberpsycho the fuck out.

So yeah, I think cyberpsychosis is one of the more realistic elements of the setting.
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>>98297778
Self-actualization is kind of a hard metric for a tabletop game to implement
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>>98297778
Honestly if I was built like Adam Smasher I'd cyberpsycho out the second a videogame or piece of media I enjoyed put some mystery meat bulldyke in it. Any minor inconvenience to my bread and circuses deserves to be met with a gruesome and violent death and livestreamed for all to see.
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>>98292351
>>
My headcanon for Cyberpunk's version of humanity loss is that the implants and cyberware use neural interfaces and chemicals that make you go cyberpsycho. Think of Neuropozyne from Deus Ex.
This means that you won't go crazy when you have a peg leg, but Turbo Foot 5000 would make you wonder why you won't just stomp on all these lesser meatbags.
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>>98297860
I haven't actually played 2020 and Red only briefly. Are there maintenance costs for 'ware at all?
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>>98297882
I don't think there was? Many people don't even seriously bother with the lifestyle costs that include food and shelter.
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>>98297886
>Many people don't even seriously bother with the lifestyle costs that include food and shelter.
That's haram to be quite honest, I have leafed through 2020 once but I don't remember how detailed that bit is. I have played more Shadowrun and that game's got a fair bit of detail in terms of running (heh) a runner's everyday life
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>>98297904
Same with 'punk, but it's extraneous math when it comes to modern sensibilities. Plus from what I know there isn't an automation tool like Shadowrun's Chummer.
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>>98297472
>"aiiiieeee I put on glasses, what kind of monster have I become"
Just a tip my dude, if the thing you're talking about is already absurd, you wouldn't need to exaggerate it.
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>>98297416
Me, a name with jam and bred
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>>98297915
>modern sensibilities
When has catering to non-players ever worked
I like that sort of thing which is why the abstracted cost of living in GURPS drives me up the wall
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>>98292351

Is the gangsta style of shooting offset by cybernetics?
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>>98297882
>Are there maintenance costs for 'ware at all?
The only game I'm aware of that has equipment maintenance and upkeep as a primary economic element is Ventangle. Shadowrun 2/3 tried something similar with the SotA rules that randomly generated a technological breakthrough that would force you to go rebuy all your shit or fall behind, but that was so roundly hated I doubt it saw play in double-digit numbers of tables.
Metalhead takes the opposite tack of having maintenance be explicitly included in the cost of fullborg bodies, and free afterwards.
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>>98297975
If you have cybereyes then why not, I think it would just give you worse recoil control but some games don't model that in any way
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>>98292497
Footfags are not human so I don't see how this is relevant.
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>>98297975
There is literally nothing wrong with “gangster style shooting” if you have good hand eye coordination
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>>98292886
>Beat with me truncheons if you must, but I'll die standing rather than live kneeling
You'll die on your own two feet? Haha. Now face the wall.
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>>98294572
>What's needed is a setting that actually explores the inhuman and the dehumanizing aspects of departing from the human form.
This is sort of antithetical to every single rpg ever written, as the general message is that all beings are people, despite their physical form.
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>>98298720
Well, yes there is
Point shooting is a different matter
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>>98298745
All beings start as people, it's where they end up that matters. Fuck around with full-body modding and find out.
It could trying to hold on to your humanity as you mount another particle cannon to your war titan body, to fight for the flag and country.
Or you become the core of a nanoswarm and go postal on the people that previously made your life difficult, simply because now you CAN escape the consequences, or so it seems anyway.
Basically, how far can you go before you stop thinking of yourself as a human? And if you don't, then what IS being human for you?

Also I wouldn't use cyberpsychosis or the like as a balance limiter, rather, I'd keep it as a storytelling tool for the GM.
Something to smack players with when they get too high on the machine oil-scented farts of their shiny new chrome bodies.
>why would it matter if players retain humanity or not?
As the famous commie said, you can't live in a society and be free from it.
Sink too deep and people will think you've gone loco and try to take you apart, one way or another.
Alternatively, dive as deep and as fast as you can and flee "civilized space" to be with your new "kind".
But, chances are, you might not like your new company. Inhumanity goes both ways, after all.
I think it would be delightfully fucked-up if there were never any actual strong AIs in the setting, just AGIs and the uploaded human minds that forgot how to be human.
So far, it still feels like Eclipse Phase is the closest thing to this that I know of. Even so, it doesn't quite scratch that abstract psychological horror itch.
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>>98292351
how DARE that knockoff do rebecca's pose?!
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>>98294838
Teasing the helpless nugget is delicate art, wouldn't want one to get so frustrated as to take it out on you when reassembled...
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>>98292548
>>98297860
Yes this is probably the closest to correct explanation for the actual physical mechanisms behind cyberpsychosis.
Basically Cyberpunk is a universe where people have figured out how to connect directly between the electric impulses of the machine and the human brain. Even cyberlimbs work like this to some degree, using nanites to directly interface with the human nervous system. Its not too much of a stretch to conclude that this interlinking between mind and metal contributes to mental breakdown
>>98297882
Very niche rules from Chromebook 3 that I would consider to effectively just be just lore, but yes. Cyberware needs maintenance checkups at least twice a year and requires battery replacements yearly.
>>98297519
>And now you recall that the vast majority of actual (government) military combat personnel in that universe are almost on the level of Smasher, since full borgs aren't rare there at all
Completely wrong
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>>98300227
Rebecca didn't invent holding a pistol sideways, lil bro
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>>98292351
Do you even know where you are?

As far as the inevitable cyber psychosis conversation goes: It’s best kept ambiguous. But it should fall somewhere between "this is how poor people have always been but poverty is worse now and chrome is a convenient thing to blame so poor people will stay poor and man my local Footlocker" and "the additional software inputs overload your brain until you’re in a state of complete derealization, don’t let the poors find out or they’ll stop buying low end cyberware with messy interfacing."
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>>98292351
Nice try but I'm not finding your porn for you.
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Cyberpsychosis isn't real. It's software the corps put in that slowly drives users insane
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>>98301602
planned obsolescence is one hell of a business strategy
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>>98301602
cyberpsychosis isn't real, I was just born like that.
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I wonder if pregnancy cyber-fetishes and pregnancy Braindances Parasocial Fetishism (capturing everything from first-trimester morning sickness to the raw, visceral sensation of natural childbirth.) would exist if the majority of women opt for not having periods and hiring exowombs clinics to reproduce. On the other hand, I wonder if hyper-menstruation implants fetishes would exist.
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>>98292636
General grievous was a fucking menace in 2003 clone wars
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>>98294857
Invincible murderhobo is not fun to gm for.
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>>98292351
Yes and no.
People would be constantly bombarded with pro-prosthetics material, to see it as a status symbol, sex symbol and even a fetish. Porn and most other media would be an ad for sexual implants.
Sexual shame would be a key target for ads and porn promoted by the industry.

However, non-sexual implants come in many forms, many of which are not sexually attractive - think Adam Smasher in his warframe. A small niche would be into that.
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>>98301614
>we made the planet inhospitable and everything money can buy for that matter, but we got a lot of money for it
It's mental illness. Well, it does paint some nice dystopian fictions, but...
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>>98304004
Inhospitable and worthless*
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>>98294868
>I wouldn't go cyberpsycho no matter how much I chromed up. I'm built different.
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>>98292351
Honestly, the limit in a "realistic" cyberpunk game should be immune system collapse. But that's not a metaphor for anything, so we get the cyberpsycho thing instead.
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>>98292351
Plenty of guys go crazy over emotionally dead, lizard brained women who have pumped so much silicone into themselves and are covered in so much makeup as to no longer be recognizably human.
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Beauty is in the eye of the beholder

(Note: This feature works with an active subscription only)
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>>98292351
No. Plenty of people find inhuman things to be very sexual.
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>>98292351
If this is a "sexy" character who does shit and is losing humanity points I would say they are still sexy but in a demonic and fucked up way that only reveals itself on its victims way too late. Like a Black Widow who seduces men, gets them in bed, then murders them while having sex. Think of it as a power dynamic thing, being a vastly weaker person and taking out someone bigger and stronger than you because they were weak in a different way.
>>
This is only tangentially related but I saw a screencap out of some cyberpunk game, it was this boxy medical unit that could replace your organs. It was supposed to be used in an emergency to keep someone alive until they can get a transplant but the main use was destitute people getting them so they could sell their organs and running them way past their intended service life.
It was dark and dismal and I wanted to steal it for my homebrew but forgot to save it
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>>98297519
Smasher is cruising around in a modified Dragoon, which means that he's less a full body 'borg and more a mech. A normal person 'piloting' a Dragoon has to be temporarily lobotomized until they are only capable of following fairly simple orders like 'kill everything in this area', just because if you give them any greater mental capacity, they'll immediately go cyberpsycho.
Smasher is just genuinely, honestly built different, and given that Arasaka does not have an army of people like him, he clearly is also impossible to replicate. Odds are most militaries, corporate or governmental or private, don't have any Adams around.
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>>98307912
Arasaka is explicitly stated to have tons of pet cyberpsychos. None of them have quite the same panache as Adam though
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>>98292497
>what if I'm a footfag
You kill yourself.
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>>98307912
>he clearly is also impossible to replicate
Allegedly they got him on a chip like Johnny was in the vidya, and they can make a copy. But they'll only ever do it if he somehow kicks the bucket, because they only need one such beast at a time. Which is a convenient meta excuse why there will always be Adam even if someone somewhere thinks of a clever way to disable him.
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>>98308047
Yeah, Smasher's greatest value is as the Arasaka boogieman. They probably have others that are better at following orders and more effective in the areas the corp is actually does most of its operations though.

If they need more than one Smasher, they'd rather just send a crystal of Dragoons that aren't Smasher.
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>>98292351
There's already the real world take that "objectifying" yourself with plastic surgery and the sort is "dehumanizing", so I don't see why being attractive should link to your humanity points. Lots of beautiful things in the world are cruel and vapid.
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>>98292359
>turned on
ftfy
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>>98297440
>pic
Sauce, please.
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>>98292359
The faux-puritans on this website think every woman is ruined by the existence of a single piercing or tattoo. If they saw a dash of chrome in real life they'd go out and buy some pearls to clutch.
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>>98310858
>The faux-puritans on this website think every woman is ruined by the existence of a single piercing or tattoo.
And they aren't wrong, that's the correct opinion to have for the majority of the world. At least for tattoos and piercings that aren't ears.
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>>98310075
>helping anons navigate image search gets deleted
lolwut? Why?
>>
I need a miniature figure, or bust that has Talia vibes.
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>>98312095
>and piercings that aren't ears
A genuine, if probably autistic, question. Why are the ear piercings normalised when they're piercings all the same? The earrings do not anything of value other than being a potential safety hazard when all those functionally useless dingalings I keep seeing inevitably get snagged somewhere, probably taking a chunk of the ear with them, thus providing means of rightful employment for medical professionals. Why do women (along with some """men""") need tons of shiny things hanging off of them? Same with plastering themselves in warpaint every day, like they're at war with the world, hiding their imperfections behind camouflage like the beasts in the wild hide their weaknesses?
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>>98312847
>Why are the ear piercings normalised when they're piercings all the same?
Oldest and most ubiquitous type of body modification in human history.
>Why do women do it?
Originally, as in pre-history, they were most likely used as talismans or wards against spirits or maybe to denotate that a woman is married, has had a kid, or in some ways taken. They might have been used to mark women or as social status, but that's because we have examples of ancient cultures using earrings to declare social status.
>Ancient Egyptians used it to show that someone was of Noble birth or part of the Royal Family.
>Rome used it to mark slaves
>Greeks used it to mark prostitutes from normal women
Using it to beautify yourself didn't really become a thing until metallurgy and Jewelry became easier to do, and even then the lower classes probably didn't wear anything metal until the pre-modern to early modern period since copper and bronze can turn your ears green.
>Same with plastering themselves in warpaint every day, like they're at war with the world, hiding their imperfections behind camouflage like the beasts in the wild hide their weaknesses?
Male drive is to have sex, Female drive is to secure safety and reproduce, so it makes sense that they are the gender that is way more likely to peacock and try to cover up flaws when its something that's highly genetically determined (assuming everyone is of healthy weight and lifestyle). You aren't going to be very successful securing safety and children if you're ugly. Also, I agree with you since the Bible said that jewelry and makeup should be modest.
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>>98293242
Cyberpsychosis in games certainly predates the explosion of trannies in the TTRPG sphere, but after watching how half-elves and half-orcs got handled D&D ("biracial characters are racist! But we love people who identify as biracial! We just don't want our races to be like that, because it's wrong! But good!")I wouldn't be surprised if there's a chorus out on twitter opposed to cyberpsychosis for that exact reason.
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>>98312095
I'm the most vanilla looking guy ever and I like piercings and tattoos on chicks
Within limits of course, and there are piercing types I think are ugly on anyone. Oddly enough the nose ring isn't one.
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>>98292351
yeah
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>>98312847

It's just that they're old shit, at least for the white middle class these brodudes types (sorry, "conservative" types) think they need to refer to even in their fetishes. No indipendent aeshetical tought.

I'm a leftists and I have no qualms saying there are quite a few cute specimens of tradwifes, an hideous quasi-propaganda idea as it is.
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>>98319625
>he thinks brodudes are tradcaths
Your kind has no theory of mind.
Also its dudebro, not brodude. Fucking underage b& over here.
Also dudebros are pretty much extinct these days. They've been replaced by looksmaxxers and grindmaxxing hustlers but both of those groups are way more feminine than dudebros ever were.
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>>98319695
>>he thinks brodudes are tradcaths

Same shit, different levels of posing.
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>>98292351
A handsome young cyborg named Ace
Wooed women at every base
But once ladies glanced at
His special enhancement
They vanished with nary a trace
– Barracks Graffiti, "Sparta Command"
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>>98319779
By that logic, theater kid commies are dudebros too. Which means it's fucktarded logic that seeks to eliminate all meaning. And dudebros weren't even a poser subculture, it was largely about self-indulgent hedonism, with the gymbro subarchetype existing solely to maximize their chances of crushing pussy and minimizing the damages of their party-heavy lifestyle. You MIGHT have had something approaching a point if you said preps instead of dudebros, but I can already tell you're too young to even know the difference.
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>>98309615y
Cybernetic Meals (Cyberne Meshi)
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>>98302176
I would think it would get to a point where it is seen as irresponsible to actually carry a child naturally as opposed to using an exo womb.

Then again, all that does is leave room for a social clique of "naturalist" and people who build their social media presence on that or pretending to do it anyways.
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No. There are plenty of augmentations that can improve attractiveness, sexual appeal, and sex functions.
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>>98312847
Body modification has a tribal function, in that it distinguishes you as willing to have pain inflicted on yourself in order to be part of the tribe (Which have all undergone the same body modification). Humans can get very creative in that regard.
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>>98312847
>Why are the ear piercings normalised when they're piercings all the same?
Because they're common, and thus normal. It's that simple. As for the rest of the autistic incel noises you're making, well, little more needs to be said about it.
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>>98292361
Can you rightoid retards stop liking cyberpunk you are always so wrong about everything. Small amounts of body sculpting and medical grade cyberware does not cause humanity loss.
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>>98322890
The day I put on my glasses, I lost 10% of my humanity.
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>>98323112
I bet George Washington was borderline cyberpsycho because of his highly advanced (for the era) dentures.
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>>98323963
Cyberspychosis via his prosthetic nose would explain his eccentric behaviors
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>>98293288
>>98293338
Nice speech 'borg but your implants just downloaded a mandatory software patch that managed infiltrate your local techno-anarchist mesh because someone forgot to keep their firewall up to date. Said patch was hastily written and released and has broken the functionality of all of your augmented senses, rendering you deaf, blind, and smell-blind
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>>98303998
Don't forget that if you have to work for a living you're always under constantly pressure to get chromed up to "keep up" with your colleagues
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>>98323963
It explains how he beat back the British
Imagine a 7ft tall (6'2 would have been the equivalent of 7ft tall in their time) killing machine just cutting his way through the Redcoat army and ignoring all the musketfire and grenades



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