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File: GMOhVN6XoAAbElr.jpg (341 KB, 991x1200)
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>>Overview
We are going to construct some mechs. This is a stand alone thread for mech construction challenges. Each scenario given will have 4 days to submit an entry. You may submit more than once (like we could tell anyhow) but each must be on its own post.The bids will then be compiled and voted on by Anons in the thread to determine who gets the contract. Voters should consider the mech's cost, effectiveness in the desired role, and the fluffiness of the sales pitch and description.

>>Rules
Year, tech base, and tech level to be used for the mech will be specified in the scenario, and should be followed.
Positive quirks must equal or be exceeded by negative quirks, with no more than 6 quirks total.


>>Formating
Mech pitches should be formatted as follows:
Chassis Model
Role
Weight
Quirks
Battle Value at a 4/5 pilot
Dry Cost in C-Bills
Sales pitch and In setting fluff.

>> Voting categories
We will have a few. Often they will be
1: Favorite design
2: Most innovative design
3: Best Narrative
4: Meth baby
We may include a 5th “best fits the requirements” for some challenges.
A top 5 of the most votes will also be listed

>>Previous thread
>>98263505

>> The first scenario will be posted after the OP with a deadline date and time.
>>
>>Challenge four

The year is 2848 and the Clans have conquered the Star League in exile and claimed the home worlds. Eighteen of the clans remain, each expanding and coming into its own in the 16 years since the Ilkhan’ death. New technology has arisen, more advanced than even the height of the star league. Your clan looks at its outdated machines and sees a need to upgrade.

>>Requirements:
Make a clan IIC version of a mech produced before the civil war in 2766. It can be made by any of the 18 clans. It will be made using standard rules for the era.Do not use existing IIC mechs. The following mechs are off limit

Clint IIC
Commando IIC
Wolverine IIC
Griffin IIC,
Guillotine IIC
Highlander IIC
Hunchback IIC,
Jenner IIC
Locust IIC,
Marauder IIC,
Orion IIC
Phoenix Hawk IIC,
Rifleman IIC,
Shadow Hawk IIC,
Stinger IIC
Thunderbolt IIC
UrbanMech IIC
Warhammer IIC,
Wyvern IIC


Other than that, the requirements are open. Size, BV, cost, role are all open. Just pick a classic mech to bring to Clan glory!

Narrative fluff is appreciated and will be counted as a vote.
>>
>>98347171
Wait, are we supposed to set the model year to 2848 or 2766? The first part is talking like we're in the Golden Century and we're only 6 years from the Omnimech being fully invented and when different Clans are starting to invent and hold onto specific instances of Clantech, but the latter implies we're designing before the reclamation of the Pentagon Worlds.
>>
>>98347546
We're in 2848 with most of the fun stuff that gets brought to the Inner Sphere in 200 years besides Omnis, building an upgrade of a Mech we brought with us on the Exodus.
>>
File: Wasp IIC.png (388 KB, 1700x2200)
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>>98347171
Wasp IIC
Scout
25t
Easy to Maintain, Improved Communications, Cramped Cockpit, Non-Standard Parts
BV 735
441, 750 KE (2, 208, 750 C-Bills)

Re: Wasp Production Candidate SA041
After examining the prototype Valkyrie we obtained from the Sea Foxes, we have successfully adopted its capabilities into our updated Wasp, just as we have with those of the Stinger. The communications suite that design features has been refined and integrated into the Wasp with only a minor loss in cockpit size, though the few facilities that have been allocated to its manufacture will limit replacements. We anticipate this being a minor issue during reconnaissance so long as contact is minimized. As our MechWarriors have limited their demands to an additional launcher being mounted instead of the mandated TAG designator - as well as the typical insistence on double heat sinks - no further modifications are likely to be ordered barring the promotion of a new Logistics Adjutant. As such, we will be finalizing this configuration and begin production of the demonstration units as soon as possible.

I offer my rede that the demonstration will be ready for Khan Truscott's arrival next month, and he will be assured of the new Wasp's suitability against Clan Mongoose.
Alexis Ninov
>>
>>98347171
Hey, question: is it explicitly only models with IIC refits that are disqualified or are all IS 'mechs that got refitted, re-made and/or re-hashed by the Clans at some point off limits even if they're not explicitly IICs? For example, I was going to do a Mercury IIC because it wasn't on your list but Sarna says that Clan Wolverine made a Mercury II and that Clan Coyote used both the Mercury and Mercury II as the basis for the Coyotl. Same question for 'mechs like the Galahad and Crab as they were the base designs for the Glass Spider and Night Chanter respectively and the Wasp also has a Wasp C from the Dark Ages.
>>
>>98347171
What about designs that are IIC of certain mechs in all but name? Great Wyrm for the Dragon and Supernova for the King Crab?
>>
File: CrabIIC.png (1.58 MB, 2448x3168)
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>>98347171
Crab IIC
Skirmisher
60 Tons
Quirks: Easy to Maintain
3154
13,312,000 "C-Bills"

The Crab battlemech was an exceptional design that even some Keshik forces are known to make use of the CRB-27sl now, but we have been significantly held back from how few were able to be produced before the great Alexander Kerensky brought down the despicable usurper.

With much of its use limited primarily by a lack of production rather than quality issues, we have revisted this design and saw a number of things that could be improved even upon the CRB-27sl variant owing to developments in technology we have experienced.

A slight increase in size to Heavy Battlemech standards and an upgrade to an Endo-Steel structure has allowed for an additional 1.5 tons of armor for a total of 10.5 to reach the maximum that this tonnage can support for this Ferro-Fibrous type, and an increase from 14 to 18 Double Heat Sinks.

This increased heat dissipation has allowed for us to upgrade the Large Pulse Lasers to be Extended Range Particle Projector Cannons for enhanced range and damage, the upgrade of a standard Medium Laser to an Extended Range Medium Laser, and the installation of a Small Pulse Laser for infantry management and further damage to be inflicted at the range of the older Medium Laser. The Medium Pulse Laser has been retained but at modern enhanced specifications. None of this has come at the cost of mobility, and that has even been enhanced owing to the implementation of a Myomer Accelerator Signal Circuitry system.

While this comes with some additional costs of manufacture, this has produced a 'Mech that we project can outfight combatants significantly greater in tonnage than itself and it shall be an excellent addition to the touman of Clan Burrock as a result.
>>
>>98347163
Wait a second when did the Thug get breasts?
>>
>>98348033
They're based on those weird, conical rocket pods Kunio Okawara was obsessed with back in the 80s.
>>
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>>98348117
Specifically, while the Thug isn't directly based on anything from Dougram, its missile launchers are pretty obviously lifted from the Bushman's "cheeks".
>>
>>98347171
i dont know shit about clans so bear with me
>Chassis Model
Bansh-IIC
>Role
sniper
>Weight
90 tonnes
>Quirks
rugged (1)
>Battle Value at a 4/5 pilot
2763
>Dry Cost in C-Bills
11,187,960

>Sales pitch and In setting fluff
What better way to win honor than to prove clan superiority by salvaging one of the sphere's greatest failures?
what better way to show pride than making a really fast assault mech?
The bansh-IIC began in 2848 as a simple refit to clantech components, but leaked data for prototype AMS and ECM suites led to political meddling, a dramatic design pivot and budget overrun.

stripping the weapons from the arms allowed for a 5T saving in structural components, acceptable as the whole thing was being replaced with endosteel regardless. This permitted a smaller engine to produce the same speed, even with the original (now ferrofibrous) 15t of armour. finally, three C-ER PPCs were mounted in each torso.

This machine would be just as affordable, mobile, long ranged and defensive as its predecessor, but rather than trading blows with 'mechs half it's size, it's electric scream would freeze the hearts of any foolish enough to believe a garrison 'mech would be second rate
>>
>>98348117
To be fair, they're pretty cool looking.
>>
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Just a quick update on suggestions from previous thread

Something with the clans
3051C3 company/command mech
Ultralights, quadvess and Lams
IIC golden age mech - current one being done
Better Raven 3L contest
Age of war heavy or assault
IS Omni
Ilkhan era clan design
Police mech - was suggestion for Republic era
LAMs, Quadvees, and Protomechs
Nebula California

I'd personally like to suggest a militia mech challenge though wouldn't want to do it till a few of these out the way. Know the Urbanmech challenge kind of covered this but would like to see a bit more freedom here. Maybe a 2mill dry cost budget?
>>
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>>98348117
>>98348127
>>
>>98348331
Militiamech might be best to be run like this IIC challenge where you need to take an existing Industrialmech, and build a new weaponized variant. Maybe with some restriction where the Crit Slots for before and after need to be within a certain margin, or your design has a max cost of 25-50% higher than the base model?
>>
>>98348423
And maybe you need to be able to shove them out the back of a Planetlifter for rapid pllanetary defense deployment
>>
>>98348117
Whatever the intention it makes it look like the Thug has a nice firm pair of jugs.
>>
I really like Wiges. Wish we had more.
>>
>>98347546
The tech for your new design is 2848. However the design it's based off must be no newer than2766. That's the stuff they took with them.

>>98347681
>>98347685

Gonna say only actual IICs we have stats for are off limit. There were 18 clans, maybe someone else was working on their own Crab IIC before omnis.
>>
>>98347171
Chassis: Charger IIC
Role: Scout
Weight: 45 tons
Quirks: Easy to Maintain Barrel Fists (LA) Bad Reputation
BV: 1,073
Dry Cost: 4,049,633 C-bills

The idea why any Clan would believe a mech such as the long derided Charger could have any role in a modern touman would remain a mystery if it were not for the experiences of Clan Hell's Horses during Operation Klondike. During the conquest of the Purgatory Peninsula Clan Hell's Horses found that in their combined arms approach to warfare their mechs would be prioritised by opposing forces while their infantry and vehicles were often ignored. This gave both the Clans scientists and warriors an idea, a fast response mech designed to draw fire from the enemy yet be also fast enough to make targeting it an issue. Taking the design schematics of the Charger and shaving off 35 tons of weight, the Hell's Horses were able to upgrade the speed significantly while retaining the protection levels and firepower of the original. Finally as an added bonus no advanced weight saving materials are used this design nor are double heatsinks making the final Charger IIC extraordinarily easy to repair.

Unfortunately Clan Hell's Horses forgot to account for one thing, this design would be fighting fellow Clans not the rag tag forces of the long defeated Pentagon Powers. In several trials several warriors refused to sully their honor by engaging one in combat, disgusted at the perceived unworthy foe and asking they pick another mech instead. The final nail on the coffin for the design was when a Jade Falcon warrior finally did accept a batchall but choose to engage it with a vintage Hussar. Despite the age of the Hussar it was able to destroy the Charger IIC without even suffering a scratch as its superior speed and range of its old Newhart laser meant it could always keep its foe from ever reaching weapons range. As an added insult the Falcon did not claim any isorla from the battle and the design was left to be quietly forgotten.
>>
>>98349252
>IIC
>Significantly heavier or lighter than original
Absolute kinography, Phoenix Hawk IIC is best IIC for this reason. Personally I would have kepted the same speed, maxed armor and covered it with medium and large pulse lasers. Still like the fact that you'd completely change the weight class.
>>
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>>98347171
Catapult IIC
Missile Boat
40 tons
Quirks: No arms, Easy to Maintain
bv: 1687
C-bills: 3,545,267
>Fluff/sales pitch:
Created by Clan Star Adder Scientists who recognized the usefulness of a fire support battlemech. The overall design was lightened to 40 tons without a loss in effectiveness, the design uses endo steel but not ferro-fibrous to keep costs down. It has 4 jump jets to allow for moving through rough terrain while 11 double heatsinks keep it cool. Two of the medium lasers were dropped and the remaining two were replaced with ER version with the Clan LRM's lack of minimum range compensating for the loss of two medium lasers though the freed up weight allowed for 2 more tons of LRM ammo. Khan Truscott has greenlighted further field testing.
-Star Colonel Frederick Irons of Clan Star Adder
>>
>>98347171
Chassis: Excalibur IIC
Role: Sniper
Weight: 70 tons
Quirks: Improved Targeting (Long), Exposed Actuators, Bad Reputation, Vestigial Hands (Right)
BV: 2,178
Dry Cost: 16,340,287 C-bills

IIC 2
Role: Sniper
BV: 2,470
Dry Cost: 16,658,187 C-bills

On the surface the Excalibur IIC could be mistaken as a simple upgrade of the existing Excalibur, indeed it strikes a visual similarity and the weapon systems are identical to the original. This would however be false as most of the changes come from internal adjustments over external leaving little parts that can be shared. Designed by Clan Mongoose to complement their raiding forces, the Excalibur IIC has a rather generous ammunition supply allowing it to fight for extended periods of time. The lighter weight of Clan weapons allowed the designers to max out the armor of the chassis although the placement has left certain actuators exposed which would have became a problem if this design lived to face Elementals. Lastly the tracking computer has seen refinement which gives it an added edge in ranged combat. The end result was a formidable design infamous among Mongoose rivals who already found their tactics dezgra who did not look forward to facing it as an opponent.

When Clan Wolf dared ask the question why the they had not followed their example with their refurbished Excaliburs and make them very cool running the Mongoose response was to call them as quoted by council logs, "a bunch of dezgra pussies!" This did however seem to touch a nerve and a second version with double heatsinks soon appeared with a far more deadly energy focused loadout. Despite being a powerful design and giving the Mongooses several victories, neither variant survived their absorption by the Smoke Jaguars as that Clan choose to scrap them all rather than retain them out of what they called honor, others called hubris.
>>
>>98349535
I was thinking of including a Charger IIC 2 that was legit using recycled Phoenix Hawk engines because of the Phoenix Hawk IIC existing and as a way to save the design but I thought against it. Thought it would be more entertaining to make something on the surface would actually appear to be a bright idea and fix the concept of the Charger 1A1 but then utterly fail for a complete new set of reasons that designers did not take into account so they gave up completely.
>>
>>98347171
Torn between these four options Assassin IIC, Pillager IIC, Exterminator IIC, Sentinel IIC. Would have included Charger IIC but I think the most fun take might have been done.
>>
>>98347171
Chassis: Stalker IIC
Role: Juggernaut
Weight: 80 tons
Quirks: Combat Computer, No/Minimal Arms
BV: 2,476
Dry Cost: 8,767,800 C-bills

When Khan Mitchell Loris of Clan Mongoose was first asked to explain his hatred for the snake Clans in front of the Grand Council he responded by unzipping his pants and threatening to kill everyone in the room then himself while dangling his penis in a clockwise direction. The confused admiration he received quietly closed the matter. Later Mongoose Khans would not inherit his political abilities and when Mongoose warriors slaughter Star Adder colonists on Marshall, sowing the seeds of their eventual downfall, it was at the cockpits of the Stalker IIC.

Essentially a heavily refurbished Stalker in all but name, thanks to the weight savings of Clan weaponry the Stalker IIC is able to exceed the armor protection and cooling capacity of the original while shaving 5 tons of weight. Armed with a formidable weapons array linked to a combat computer that helps manage the pilots load allowing them to become experts at gunning down civilian castes. Very few opponents can survive a direct engagement with this mech without significant damage.
>>
>>98349903
Don't think there should be anything stopping anons submitting their own competing takes. Only issue I see is when it comes to votes how to easily determine which is which.
>>
>>98349953

OP here. My suggestion is if another person as best you to your mech choice ass a A after the IIC, such as Assassin IIC-A or Assassin IIC-B if more than one person has one.
>>
>>98350024
Lol, it should be "bet you to" and 'Add an A there"
>>
>>98350024
>>98349953
Fair enough, I just respect what he did to the Charger, it takes balls to completely overhaul a mech down to halving the chassis weight and still making it a steaming pile of dogshit mechanically.
>>
File: Rampage IIC.jpg (474 KB, 1222x1256)
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>>98347171

Meth Baby Time!

Rampage IIC
Role: Lunatic
85 tons
Quirks: Bad Reputation, Improved Targeting (long)
BV: 3.294
23.472.513 C-Bills wet

Khan Phillip Drummond,

as per to your instructions, the scientist and technician castes have collaborated on overhauling many venerable Star League chassis in service with Clan Nova Cat.

Following our shared vision, Master Technician Legit and myself, Senior Scientist Totally, have dared to reach beyond the legacy of the Great Father. This report is both our recommendation, and our testimony to our shame and obsession.

Taking inspiration from your own history, Khan, we aspire to rip the Rampage from cursed Amaris' heritage, like you yourself denied him your service. May in time all his tools be reforged to serve the Great Father's design.

Based on a captured RMP-4G built in 2750, and enhanced by analysis of the 2767 model 5G, our suggested Rampage IIC invests heavily into speed, protection, and overwhelming yet precise firepower.

A massive 340 Extralight Engine of improved design, enhanced by a MASC-system, allows the warrior to maintain their chosen distance. The maximally efficient amount of standard plate protects the Endo Steel frame of this 85 ton behemoth.

Accurate twin ERPPCs split between the heart of the 'mech and the right arm provide long-range firepower on par with the venerable Awesome, while 16 double heat sinks keep the Rampage IIC cooler. Should an opponent decide to close the range, five modern Medium Pulse Lasers and two precise Streak SRM6 launchers you yourself refined with one ton of reloads each will make short work of their mangled machines. And should infantry participate in the trial, two Small Pulse Lasers make for an efficient and above all precise solution, unlike the Flamer favored by the rotten Rim Worlds Republic.

An ECM, Active Probe, and Searchlight will allow the warrior the greatest discretion and clarity in their encounters.

The shame is ours. Judgement is yours.
Seyla.
>>
>>98347171
Chassis: Hornet IIC
Role: Scout
Weight: 20 tons
Quirks: Narrow/Low Profile, No/Minimal Arms, Cramped Cockpit, Hard to pilot
BV: 428
Dry Cost: 6,475,200 C-bills

Created in response to accusations that Clan Burrock appeared to be developing ties with the growing Dark Caste during the Golden Century, the Burrock Khan of the era rebutted that they were in fact studying a way to expose the undesirables to the benefit for all Clans and quickly showed a crudely drawn diagrams based off what appeared of what many considered a rather lackluster design, the Hornet.

Designed to act as a spotting unit the Hornet IIC had a troubled development. Unarmed but not meant to engage in combat it was meant to locate encampments and deploy a beacon that would alert nearby forces before they would have a chance to escape. The first issue was when running at the full speed of 324kph aiming the NARC launcher became an impossible task for the pilot due to issues with the launcher becoming lose, however this was resolved by a rather unorthodox solution. Due to the rushed development one prototype had its NARC fitted facing rear and it was unnoticed till the test pilot reported that the NARC was not only firing backwards but firing steady. All future prototypes would take advantage of this accidental discovery. The second and unresolved issue was due to the large engine cockpit space was sparse and left controls hard to reach.

The end result was a design which on paper seemed an ideal spotting unit for Clan forces hunting down the ever illusive bandits but in practice even with the NARC launcher issues resolved pilots would fail to tag their targets as they would be concentrating heavily on trying to retain control of the machine resulting in several instances of some confused bandits seeing a two legged blur zip through their camp and disappear into the distance to a faint sound of screaming. Nobody though at least could accuse the Burrocks of not making an attempt however.
>>
>>98350233
Thank you. I was thinking how could I make something that any other force outside the Clans could actually make use of but would fail 100% because its the Clans.
>>
File: pillager iic.png (1.68 MB, 2448x3168)
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>>98347171

Chassis: Pillager IIC
Role: Juggernaut
Weight: 100 tons
Quirks: Battle Fists
BV: 3291
Cost: 22,978,000 C-bills
Creator: Clan Star Adder

Lore:
Created during the Golden Century the Pillager IIC was an attempt to create a breakthrough mech and a direct challenge to the Stone Rhino, sitting in the same weight class and with the same mobility but with an overall heavier and longer-ranged armament. Clan Star Adder deployed them to lethal effect against other clans, its size, protection, range, and lethality drawing fire away from more mobile elements of the clan's touman.

While the Pillager IIC would rapidly disseminate through the clans, its frequent deployments resulting in it ending up captured as isorla it would decline in relevance with the development of omnimechs and particularly larger assault omnimechs developed in the 31st century. The mechs would generally be relegated to solahma and provisional units left to rot as they were replaced by easier to maintain and cheaper mechs, the 100 ton beast being redundant for hunting pirates and small skirmishes, often being bid away first.

However, the Pillager IIC would see a revival during the Wars of Reaving. The desperate conflict with other clans and The Society forced countless Pillager IICs back into frontline combat, and regardless of the age of the mech two gauss rifle rounds and two PPC blasts are devastating. With the absorbtion of Clan Burrock many of the old and even newly built Pillager IICs were sent to clusters manned by former Burrock Warriors.

Capabilites:
Maxed armor, 3/5/3 movement, two gauss rifles with tons of ammo, two clan ER PPCs, and heat neutral. Hit you in the face with a sledgehammer before you can react.
>>
>>98347163
For future challenge ideas, superheavies could be fun, or just literally have an anon commission something specific "I want a heavy striker mech that will be hard to put down for good and can stay in the fight for a long time without resupply during campaigns, at least 5/8/0 or 4/6/4 movement."
>>
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Dragoon IIC
Sniper
60 tons
Quirks: Easy to Maintain, Modular Weapon (ER PPC, LB-X AC/5), Bad Reputation, Non-Standard Parts, Obsolete (2848)
BV: 2199
2, 410, 560 KE (12, 052, 800 C-Bills)

It seems our prudence in keeping discussion of Kain to physical documents has been justified. The Sea Foxes have approached us regarding our experiments with the Mercury, without seeming to realize the true nature of our "experimental Rifleman." As they have volunteered their assistance in further developing the universal mount concept and there is nothing more to learn from this abomination, all traces of the project are to be repurposed or destroyed immediately. Fortunately, we had indeed modified a Rifleman to confirm our findings, and have adjusted its exterior to match Kain's should there have been any lapses in security. This dezgra experiment shall be reduced to slag and forgotten without any learning of the truth behind it.

If nothing else, we have learned much from Kain. Most of it in how to incorrectly implement this technology. The entire gunpod must be detached and replaced with another, then the gyro and tarcomp set to the appropriate preset and recalibrated. This swift reconfiguration would be enough to justify further development if not for the downsides. Because we have been unable to implement a universal ammunition feed, the magazine must be included with the arm module instead of safely within the torso. The arms themselves can only have a variance of a few tons between themselves, otherwise the systems are unable to compensate. Mounting an assembly with a lower arm and hand was successful, until the recoil from the Autocannon ripped it from the connection after only four slugs. Most of all, these pods have little tolerance for modification. Should compatible weapons become scarce during a campaign, Kain would be reduced to its secondary laser cluster. Each of these flaws will need to be addressed in our next iteration.
>>
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>>98350722
Small modification, apparently I used a normal XL engine. No practical difference, but should have an extra empty crit slot in each side torso with 3374 BV.
>>
Chassis: Flea IIC
Role: Skirmisher[uncertain]
Weight: 20 tons
Quirks:Narrow/Low Profile, No Ejection System
BV: 768
Dry Cost: 2,821,440 C-bills/[HISTORICAL CONVERSION DATA NOT AVAILABLE]
Creator: Clan Jade Falcon
Clan Name: Kestrel

Created by Clan Jade Falcon as an experimental refit of the venerable FLE-4, the Flea IIC has come to represent an insight into the ethos of Jade Falcon during the early Golden Century [ca. 2830-2930].

A blistering top speed of 194kph (with MASC enabled) and a narrow profile ensured that the pilots of the Flea IIC would be among the first to close on an enemy at close range while also being extremely difficult for enemy 'mechs to out-maneuver or target, which has been considered by analysts to represent a shrewd psychological warfare tactic - as engaging in melee combat or moving out of range of an opponent's weapons is considered to be a dishonorable act [dezgra] among the Clans, it has been proposed that the true role of the Flea IIC was to bait an opponent into those acts. Such conduct on the part of their opponent would give Clan Jade Falcon social leverage after the combat no matter the ultimate outcome while losing in the absence of dishonorable acts still reflected positively on the bravery of the Jade Falcon warrior who chose to pilot such a 'mech and a victory against against anything outweighing and underestimating the Flea IIC would bring extra honor to the Clan and the mechwarrior. Mounting a scant 3.5 tons of ferro-fibrous armor and a 180 XL engine the Flea IIC is unusually vulnerable for a Clan battlemech even with its endo-steel frame, but the six torso-mounted small pulse lasers cooled by ten double heat sinks give it a respectable and indefinite punch in close engagements. The small production numbers and disproportionate usage (anecdotal) of these 'mechs by Jade Falcon sohlama and disgraced pilots for ritual combat combined with the lack of an ejection system seemingly lends credence to the theories mentioned above.
>>
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>>98347171
Chassis: Goliath IIC
Role: Missile Boat
Weight: 80t
Quirks:
+Multi-Track
-Exposed Actuators
BV2: 2743
Cost: 11,172,000 c-bills
Creator: Goliath Scorpion

"I met a seeker from an antique land
who said: four vast and burden'd legs of steel
stand in the desert. Near them, on the sand
Half sunk in shattered glazing lies, vids shown
a blistered lip, and sneer of cold of command
Tell that its warrior well those passions read
Which yet survive, stamped on these lifeless things
The hand that mocked them and the heart that fed
And on the combat log these words appear
'I am Goliath, mech of mechs:
Look upon my work ye surat and despair!'
Nothing beside remains. Round the decay
Of that colossal wreck, boundless and bare
The lone and level sands stretch far away."

-A poetic account of the Khan's vision that led to the Goliath Scorpions building this mech as a totem of their namesake
>>
>>98350722
>>98350964
Kinda reminds me of a IIC'd Devastator
>>
>>98347171
Charger IIC
80 Tons
Quirks: Barrel Fists (LA), Improved Communications, Bad Reputation (Clan)
BV2: 2608
C-Bills: 23,934,320

From Clan Wolf comes a monstrosity in experimental design, built on the back of the hubris of the inner sphere as a show of the superiority of the technology of the Star League in exile.

Conceived as an experiment on improving a classically maligned mech through modern technology, the Charger IIC was built to be as close to the original design as possible, while using new technology to replace its original parts. Equipped with a TAG, Active Probe and ECM suite, the mech is meant to properly fulfil the Charger's original concept as a 'Heavy Scout". Armed with 5 Medium Pulse Lasers as its primary armament, backed up by a triplet of LRM 5's (which are based on common 'upgrade' packages seen on Chargers back in the inner sphere), the mech still maintains the original speed of the Charger, while improving them with 5 jump jets. An AMS system is also included.

Conceived and presented as nothing more than a show of the technological superiority of Clans, and as something of an unabashed joke by Clan Wolf, detractors of the clan still took the chance to claim that the Charger IIC was a mark of how close Clan Wolf was to the inner sphere, and that the mechs position as a joke as nothing more than an attempt to mask this. Trials of Grievance ensued.

The mech, for what its worth, was seen as decent at its intended role. The maintaining of the originals Barrel Fist was seen as something of an anachronism by pilots for a proper clan design, no matter that the original Charger had it, while tech's working on the mech had some words to say about the chassis itself, as the mech still used IS grade Endosteel and Double Heat Sinks in its engine - Clan Wolf wasn't going to waste modern materials on a joke!

I Love AMS! I Love AMS! I Love AMS!
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>>98351787
>fucked up the rhyme scheme award
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File: Awesome IIC.png (1.36 MB, 2448x3168)
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>>98347171
Awesome IIC
Sniper
80 Tons
No Quirks
1776 BV
8,532,570 C-Bills

The Scientist Caste of Clan Blood Spirit almost balked at the directive to improve the venerable Awesome. A truly timeless design, the AWS-8Q was perhaps the most ruthlessly optimized BattleMech not only of its era, but FOR its era. A simple upgrade to modern materials would leave it vastly under-tonnage with little armor to add. The addition of a fourth PPC and heat sinks would over-strain the chassis, and use of Endo Steel to compensate would consume too much volume for the heat sinks to fit. True to the Way of the Clans, the solution was simple and obvious in hindsight: make it faster.

That the Awesome IIC presented to Khan Boques so closely resembled the AWS-8Q is testament to the brilliance of its original designers. A Clan-grade chassis, a minor revision in its CT armor balance, and modern weapons supported by Double Heat Sinks. The most dramatic changes only appeared in motion, where its upgraded engine provided additional maneuverability while retaining its modest evasive potential, and the Awesome's iconic 3-3-2 firing bracket became a devastating 3-3-3-3-2 pattern, further enhanced by the new ERPPC design.

While a phenomenal display of early Golden Century engineering, the Awesome IIC would not be long for fame, as the rise of the OmniMech brought the Executioner and Kingfisher, both capable of replicating the AWS-8Q package, and much more besides. With no clans having successfully trialed for the production rights, the Awesome IIC soon became relegated to second-line Blood Spirit units, where its legendary durability left whatever remained of it after a battle unfit to be returned to service even if claimed as isorla. With production halted, the Awesome IIC was effectively extinct by the time of REVIVAL, and only three models are recorded as having given battle during the Annihilation of Clan Blood Spirit during the Reaving, where they were comprehensively destroyed.
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>>98348442
>Whatever the intention it makes it look like the Thug has a nice firm pair of jugs.
OPPAI MISSILE!!!
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>>98352214
Stats correction, since I must have tweaked something late in development.
>2496 BV
>8,791,050 C-Bills
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>>98348508
A combat vehicle challenge could be interesting but I'd want to see what happens with core rules before I'd want to do one myself.
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>>98352901
Amphibious mech for an island/swamp world?
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>>98353594
If treads on mechs weren't useless could be fun otherwise think it would be kind of limited on what would be useful here.
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>>98354114
UMUs and an environment so hot it gives heat penalties could make it interesting.
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I've got a good one. Dedicated Solaris mech. Open enough to be almost anything, any tech, and can allow for some fun or hilarious designs.
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>>98354251
Yeah but uwus designs are very one note. Pretty much using all energy and torps. Omnis really cover this anyway?
>>98355002
I feel with the way some anons have been designing mechs this wouldn't make a spot of difference?
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>>98355027
A full spread of gimmicky crackheads could be fun.
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>>98355027
Eh, potentially, could have weight classes and include pilots for extra stuff. I personally wouldn't mind breaking out Max Knight my 4/2 Solaris pilot.
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>>98355027
I was thinking more like the A-6 in Muv Luv, something that is supposed to emerge from the water to secure the beachhead for follow-on landing waves, not act like a mech shaped submarine.
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When does the IIC challenge actually end?
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>>98347171
Kyudo IIC
Missile Boat
45 tons
Easy to Pilot, Exposed Actuators
BV 1,731
4,426,270 C-bills

Kyudo IIC 2 (2850+)
Sniper
BV 1,946
4,775,720 C-bills

Developed originally by Clan Goliath Scorpion, the Kyudo IIC was created due to a pressing need for a new training mech that better fit the doctrine of Clan warriors which was also equipped with modern weaponry. Finding the old Terran Hegemony Kyudo design ideal and requiring very little in terms of modifications, Goliath Scorpion scientists went to work and found that thanks to the weight savings Clan weapons offered they were able to produce it without the need for endo-steel or ferro-fibrous armor allowing them to build numbers of them rather easily. They were also able to enhance the firepower by exchanging the laser for a PPC. The additional benefit of not having to use bulky weight saving materials is that they were able to expand the room inside the cockpit allowing for what many would call a rumble seat, giving plenty of room for an instructor to provide assistance in what was already considered an easy to pilot design.

The Kyudo IIC would eventually fade into obscurity with the advent of the omnimech and battle armor, the latter posing a significant threat due to the exposed actuators and having an armament not ideally suited to fighting them thus new trainer designs took its place. Despite this eventual obsolescence the Kyudo IIC had a brief stint of infamy as through some unscrupulous means Clan Mongoose were able to produce a significant batch of upgraded versions of their own that no Clan could figure out just how it was performing such accurate shots with its PPC until one was salvaged from the field and it was discovered to be one of the first designs ever to be fitted with what would go on to be called the targeting computer. Very few of this model remains as many Clans were understandably eager to get their hands on this variant for study.
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>>98355103
The idea of including pilots could be fun, especially with people focusing more on lore and background.
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I was gonna do Flashman IIC but after poking around there is nothing interesting to do with it, that shit just swaps over and gets even better. Even if you keep it pretty budget and don't even go endo/ferro it's fucking ridiculously good, can even add jump jets.

There's literally no reason to do anything but a straight up gear swap unless you're using weight savings to jam in more heat sinks and go all pulse for an utter monster, or swap in PPCs for the Large Lasers, with added heat sinks.

Literally too optimal to be worth bothering with.
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>>98357182
Flashman is a perfect being, much like the Hunchback and Awesome.
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>>98357182
It's a shame it's fluffed as such C* mechs, because I honestly like the Flashman and Black Knight more than a lot of Introtech heavies, and not just because they're optimized energy zombies.
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>>98357240
>>98357192
I started thinking a bit more and honestly the best thing I could do with the Flashman IIC is a fucking what the hell type Dark Age concept, which doesn't work for this challenge, but as a derivation of a simple clan optimisation.

Like a Clan optimisation pass it's easy to say why they didn't go with: doesn't fit their mode of warfare, it's built for sustained combat, cavalry mech operations, that's far too fucking sensible. That's Clan Wolverine or Star Adder shit. So it'd be churned out and forgotten or not changed for like two centuries or so.
And then once you get to the 3100s do something like this would happen.



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