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File: 1782934250839092.jpg (1.46 MB, 2672x3705)
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Give me ̶s̶h̶o̶r̶t̶ ̶g̶r̶e̶e̶n̶ ̶e̶l̶v̶e̶s̶ goblins or give me death
>>
Kobolds > goblins
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>>98352539
You can't just TRVKE a thread that early
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>>98352530
Don't worry OP, I got you.
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>>98352539
fbpb
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>>98352530
>give me death
but.. but officer, he asked for it...
that said, I picked that one goblin character on spnati one too many times to have any right to say anything
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>>98352530
We've had multiple of these goblin goonbait threads and its never anything new
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>>98352664
Post non-goonbait goblins, then. Be the change you want to see in the world.
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Burgermancer.
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>>98352668
Anons absolutely hate it.
I also hate
>>98352530
>s̶h̶o̶r̶t̶ ̶g̶r̶e̶e̶n̶ ̶e̶l̶v̶e̶s̶
When they are shortstacks, and thus more similar to dwarves and halflings.
God, you faggots are so porndamaged.
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Short green elf for a traditional game.
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>>98352811
I love this guys environmental stuff
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>>98352816
I want to walk around the buildings he draws and shove my face into the pillars and study the weathering on the stone and how the light hits it
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>>98352530
>>
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>>98352530
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>>98352530
You can give them to yourself because you can make your game how you want it to be.
Or, if you lack the agency to do even that simple task, you can just kill yourself.
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>>98352668
The issue isnt it being goonbait or not, its just never anything innovative. Its the same artists, the same popular ocs on twitter dot com, the same lack of any conversations about actually having goblin girls in games rather than just having a cheesecake collection or the IDEA to have porn goblins in a setting. Its the same thread again and again, without being important enough to give a general
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>>98352964
And yet here you are?
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>>98352576
Bot post?
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>>98352964
Fucker this is 4chan. Nothing has to be about anything. Get over yourself.
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>>98352716
Dont you have a payment processor to go suck off somewhere else? All hail Visa, all hail Mastercard, all hail a sterilized, consoomer safe internet!

Faggot.
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>>98352539
Fuck yes, they make the best chase-fighters almost because of their tails alone, but their bite (and ability to use any kind of melee strike as a follow-up to a bite that wasn't countered, interrupted, or punished) allows them to synergize with their own tactics and build rage quickly.
But even without the follow-up synergy, a Kobold can declare Grapples through bite attacks, even without needing supplementary perks to enhance Grapple performance.
Early game, "Gargoyle Crash" is one of the best push skills any hero can have, and "Imp Ravage" uses both the Kobold's sharp fangs and pounce strength to chase and bite her victim.
The next reasonable perk to spend should go to "Draco Drop", a hammering tail-strike with decent damage and smackdown chance; especially effective against aerial foes, and using "Imp Ravage" from the air transmits any fall damage the user would take into the target.
A more risky strategy is "Ascending Wyvern", which counts on the success of its Launch Effect, but is the most rewarding for "death by 1000 cuts" tactics. Launch the target in the air, pursue with Imp Ravage, follow-up with Draco Drop to potentially smash them back to the ground, Imp Ravage again, then follow-up with a Rage-fuelled melee strike (greatswords are the best for this), or Grapple while the target is down for maximum vulnerability and restraint.

Enemy goblins don't want any part of that.
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>>98352913
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>>98357367
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>>98352530
At least you admit that your version of Goblins are basically just mischievous Fae creatures.



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