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File: morgathemighty.jpg (280 KB, 1000x1080)
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Glutthorn edition

>Previously, in the Mortal Realms
>>98347119

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

https://lordbaconbane.github.io/aoswarscrollcreator/

>4e Books
gofile.io/d/JXpc9g

>Anvil of Apotheosis hero creator (old):
https://aosg.github.io/

https://sigdex.io/

>Thread Questions:
What's your favourite mount in the game?
Also, just for fun, invent a new one for you preferred faction(s)
>>
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>TQ
I don't even play IJ, but the anwser is only one
>>
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>>98353569
What the hell's even in this AoR? They just squatted all but one of the BCR kits
>>
>>98353569
>tq
>new faction
Stormcast orcs.
But I generally stay away from niche aos armies as if I want a fantasy army I want it “flexible” in being usable across many other generic fantasy wargames.
>>
>>98353580
the mournfangs are replaced by the maulbeasts rangers and they got the hunters

don't tell me you were counting on yetis staying
>>
>>98353586
The question was invent a new mount.
So i guess Stormcast piggyback riding an orruk?
>>
>>98353580
>Stonehorn
>Thundertusk
>Bloodpelt Hunter
>Hunter unit
>Ranged Cav build
>Tyrant

That's a bigger lineup than most AoRs have.
>>
>>98353588
I knew they weren't going to stay, but the maulbeasts aren't BCR like mournfang were they're just normal mounted ogres? I'd forgotten about the hunters but then the AoR will be Frostlords, Huskards, the genericised Underworlds dude, and then the Hunter unit?
>>
>>98353601
The Maulbeasts have two builds, and one of them is literally just the Hunters, mounted.
>>
>>98353580
Ir'a not like the new rhino tyrant doesn't fit right in with BCR elephants
>>
>>98353596
Damn I misread your tq and thought just total new faction.
My bad.
Lucky the stormcast orcs have mounted units for me to desperately try and save face.
>>
>>98353617
I don't think you can save face for this bad taste, but whatever works for you, man.
>>
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>>98353569
>TQ
Maw Krusha always. For a new one, do a rogue idol for a mounted warchanta/shaman (I will not drop this)
>>
>>98353607
It won't fit if it can't get the alfrostun keyword, evidently.
>>
>>98353569
>TQ:
Vulcha
>>98353580
They lost icebrow, frost sabers, mournfang (since they leaned more towards bcr and new guys lean more towards gutbusters) and yhetees (I don't even know if that's confirmed).
They still have every variant of big beast (6 units), mantrapper (?) and bloodpelt.
They gained hunter infantry, tyrant variant (?) and riders.
There is still a lot of choice
>>
>>98353625
And you shouldn't. He died so we could get a fucking tower to shout from
>>
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>TQ
Stormcast gryphs are honestly a favorite of mine.
>make
Free guild cowboys being mounted by horses.
>>
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>>98353569
>TQ
I think Aggradons are really fucking cool
>>
>Urrgar’s Maulerguts, on the other hand, can be fielded by no fewer than 13 other factions.**
>** Cities of Sigmar, Flesh-eater Courts, Fyreslayers, Gloomspite Gitz, Helsmiths of Hashut, Ironjawz, Kharadron Overlords, Kruleboyz, Ossiarch Bonereapers, Skaven, Slaves to Darkness, Soulblight Gravelords, and Stormcast Eternals.
weirdly enough, ironjaws and kruleboys are listed separately
a sign of things to come or an accident?
>>
>>98353652
Isn't that always the case?
>>
>>98353652
We can only hope
>>
>>98353663
Yeah, it is.
>>
New points are up btw. Surprisingly there's a 50 point difference between the two maulbeast variants.
>>
>>98353644
>Free guild cowboys
??? mounted Wildercorps?
>>
>>98353569
>>98353569
>TQ
Snarlfang would be if they were a little weirder, like drooling poison or wide pale eyes for their cave dwelling.
>Make
Spiders with fungal growths all around them
>>
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>>98353569
>Also, just for fun, invent a new one for you preferred faction(s)
I have 4 for lizards
>Jurassic-Park-inspired chameleonic carnotaur for a chameleon skink hero
>mix between a jaguar and a spitting dilophosaurus for a skink hunter
>mix between a ceratopsian, a pachycephalosaur, and the first plastic cold ones for a saurus monstrous cavalry
>great pterons
>>
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New Mancrusher gargant sprue leaked
>>
>>98353707
good.
>>
>>98353707
They no longer have the weird rumning pose. No idea why the fuck it needs multiple nearly identical club options. Almost makes me think it's AI
>>
>>98353707
Wonder what the second sprue looks like
>>
>>98353707
>>98353715
That might be just shafts for weapons, 3 per side. But I can't really see anything from it. Looks similar to the old version
>>
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>>98353715
too consistent for that
>>
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>>98353717
second sprue?
>>
>>98353715
>>98353726
>>
>>98353622
I was only meaning the models as a joke.
I do think the designs are okay. Just not rendered properly in a miniature format.
That’s always been mantic’s problem. Still might be.
>>
>ANOTHER monopose Mancrusher kit
lmao
>>
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>>98353717
>>
>>98353707
that'll be £45 each
>>
>>98353756
it's a more neutrally static pose for the legs than the previous one, meaning they will look less identical, especially coupled with the greater variety of arm options

but I don't see many alternatives to the stormie gutplate, that will be a problem
>>
>>98353775
>greater variety of arm options
Why are you lying? This kit has one option for each arm whereas the original had 2+ for each, it was just fixed by a shoulder attached to the body.
This new kit could have another sprue with arm variation but what's shown has none
>>
>>98353798
>>
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>>98353802
>>
>>98353598
Is the bloodpelt BCR now? He always looked the part, but was gutbuster.
>>
>>98353798
I mistook one of the leg bits for a different arm
>>
>>98353837
>>
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>>98353707
>>98353715
This looks like that one rumour engine, I think it's legit
>>
>>98353864
Oh nice there anything for the non hero units?
>>
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>>98353880
And here's the RE. Pay attention to the nail sharply poking out at the top (bottom on the sprue)
>>
>>98353891
Rip surprise trog i guess
>>
How much importance does movement have in AoS compared to TOW? I can see that there are reactive movement abilities, which are cool and thematic, but can you bait units into charging you like frenzied or impetuous units in TOW?
>>
>>98353739
>>98353880
I posted the video, anon.
>>
Now that it leaked, expect a surprise reveal article soon
>>
>>98353886
>>
I do like all the AOS decorations: gloomspite sickle, Gitmob wheels, etc
I could swear I see one of the critters on Brodd too
>>
>>98353707
>>98353739
lets hope the previous kit stays available via tow
>>
>>98353947
1000-1050pts for an army set is pretty wild
>>
Boolepost:
we were planning to wait until the end of the year to come back, but didn't expect leaks to happen — so let us also share some interesting rumours
these contents aren't entirely accurate, you know
sons of behemat army sets


Includes two complete Mega-Gargants
new mancrusher gargants


as you can see now, taller and bigger, models more refined, with plenty of kits
NEW UNIQUE GARGANT with two monsters


yes, it will be a separate box of models
>>
>>98353970
For Ogres it's basically impossible for a box to not give 1000 points unless they give literally like 5 models or some shit.
>>
>>98353978
Half a legal unit of Gnoblars would do it
>>
>>98353977
>NEW UNIQUE GARGANT with two monsters
>non-gargant monsters for SoB
Huh.
>>
>>98354017
Maybe pet besrs or some shit
>>
>>98354032
Those would have to be some big bears.
>>
>>98353977
>sons of behemat army sets
>Includes two complete Mega-Gargants
I believe this means one new Mega, with two options, and two Mancrushers.
Presumably a shaman and something else as options.
I doubt it will be a Mega Gargant too, probably something like a Mancrusher hero instead.
>>
>>98354017
Crazy cat lady, but the cats are tigers
>>
>>98353977
if he was expecting to come back at the end of the year it means these are way far ahead and we'll see lizards first
>>
>>98354017
they used to herd mammoths back in the day
I could also see monstrous mountain goats
>>
>>98353707
lots of weapon options for some reason
>>
Second Boolepost:
Well
We've already mentioned some rumours, like

Fyreslayers and Khazalid being combined into the same battletome, similar to how Skaven have different clans

And Fyreslayers will be getting a new unique hero who fights alongside his unique magmadroth

Remember, rumours are rumours AGAIN
>>
>>98354073
I mean he also talked about gargants before, maybe he felt he gave enough information already, until this new leak gave some more attention to the release.
>>
>>98354136
Can't be Bael Grimnir then surely because his dying is a bit important?
>>
>>98353707
So glad that almost a quarter of the sprue is dedicated to identical club bits
>>
>>98354162
I don't get it, they all look the same? Same angle, same wooden stick
>>
>>98354162
I find that very odd too. Do we need three different shafts per hand? They look practically identical?
I thought this might mean there's two gargants (like e.g. 40k armigers) and there's another sprue with the other body but that doesn't look very likely.
>>
>>98354192
>>98354187
I think the angle of each hand isn't apparent on the sprue aside from this one but presumably there's a significant variation
>>
https://assets.warhammer-community.com/eng_15-07_aos_spearhead_ogor_mawtribes_warglutt_marauders-l0ewnuqqj7-sqi5tjabsr.pdf
By the way guys, TWO new ogre spearheads dropped. One is the one from the new army set minus one unit of gluttons (as expected), the other is a butcher focused one with a butcher, a unit of cleavers, a unit of gutseekers, and gorgers. Picrel.
>>
>>98353947
Cleavers are more points than Ironguts, I wonder if they're pseudo spellcasters or something because it's hard to imagine they're the most elite infantry unit in the book.
>>
>>98354232
Thematic, but doesn't look lile great value. Probably decent if you want a Reddit based army
>>
>>98354155
He was never confirmed dead
>>
>>98354155
Didn't he almost died with Trugg and was swallowed by living metal?
>>
>>98354310
I mean it's three unit boxes plus a hero, that's a standard spearhead. The other spearhead is the same value, it's just cooler because it has Cav.

Super not seeing a reason to buy the armybox now, though.
>>
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I miss Quakefray
>>
>>98354433
They're quakefraying in Shyish now.
>>
>>98354433
Wait was that endless spell just the behemoth's head copy pasted? The state
At least the range is available and growing.
>>
>>98354304
Well, going by their spearhead status they seem to have one less Save, Ward 6 and one more attack
>>
>>98354310
Assuming cleavers cost the same as the relatively comparable stormcast annihilators, and the butcher costs the same as a bloodpelt, it works out to €188.5 for a ~36% discount which is actually pretty good.
However this is only really because gw tends to overvalue the fuck out of characters and these little 3 man elite infantry units. There's no reason why 3 annihilators should cost the same as 10 liberators.
Another classic example are the slaangors. You'd think they'd be minotaur sized or something based on the price (€50 again) but nope, they're essentially still the same size as tzaangor and pestigors, who are both CHEAPER despite coming in boxes of 10!
Don't even get me started on the price of characters.
>>
>>98354341
New Army Box ain't bad, gives ya the book, gives ya a decent chunk of dudes. But you are correct in that if all I'm feasibly getting is just some extra gluttons It'd probably not be the best deal (unless I can score it for 200 bucks, in which case sign me the fuck up)
>>
>>98354619
>they're essentially still the same size as tzaangor

I'm gonna call you out on that one, slaangors are fuckin' big Unless you mean Tzaangor on disc.
>>
>>98354495
Imagine Nagash finding a huge pile of beastmen bones, making an OBR legion from them and immediately regretting the decision
>>
>>98354708
Nagash needs a break man, hasn't the poor guy suffered enough.
>>
>>98354671
>>
>>98354671
They're really not. I was surprised too.
>>
>>
If someone leaks the Ogors rules today, my life is yours. We got mancrusher sprues before the ogor battletome….
>>
>>98354809
i think they usually leak thursdays
>>
>>98354839
That would be fucking peak
>>
>>98354809
You can take a look at the spearhead scrolls for an idea
>>
>>98354321
His magmadroth died, he got magic metallic limbs
>>
>>98354232
So I'm guessing they won't sell the army box as a repacked spearhead? All the recent spearheads have a Warcry band in them so
>>
There is also RoR stuff. No warscrolls but it seems that you can move your dudes with thundertusk beastrider.
>>
>>98354887
>he got magic metallic limbs
Tbe 1st tall dwarf
>>
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>>98354910
>>
>>98354887
His Magmadroth did not, in fact, die.
https://www.warhammer-community.com/en-gb/articles/bFsvNwZ9/dawnbringer-chronicles-xiv-a-duel-of-kings/

The story, for reference. All we really know is that the magic in the gate on the Troll Kings back did something to him, and that when the troll revived there was only the bodies of the dead still around him.
>>
>>98354943
Huh true enough
Surely it's him then, I can't imagine why they'd hype him up otherwise
>>
>>98354968
It's pretty much the definition of a story that was written to explain a new model, yeah.
>>
wasn't the leak of a magmadroth smaller? I think it'll be a flameseeker hero with another small droth
>>
aren't the magmadroths polynesian?
>>
>>98354896
We will see. Though it is weird that they bring out the mawseeker one now, probably like a month before we can even preorder the minis themselves, let alone in a spearhead box.
>>
>>98355069
>Though it is weird that they bring out the mawseeker one now,
It's not a matter of bringing it out, it just means that it was spoiled because it's in the battletome.
>>
>>98355069
So are the butcher guys supposed to be more elite? What do you think they'll do compared to the ironguts. I'm debating on which army box would be the best to nab, since the army box army box would basically just double up on what I got so I could flesh out my stuff now, but then I'd need to still pick up a butcher.
>>
>>98355105
Going by the spearhead rules, they have very similar profiles to the Ironguts. One less save, one extra attack, 6+ ward, and exploding hits vs priests/wizards vs the Ironguts having a super exciting control score bonus when charging.

The Gutseers have one less attack (still just as good as Ironguts) and can be a conduit for Butcher spells. So pretty much they are both on par or better than Ironguts.

Spearhead rules are not necessarily the same as main game rules, but it'll probably be similar.
>>
Any anons here play the 4th ed regularily?
I have never played aos. Have some models painted.
How's the game itself? What do you like/dislike about it in its current state?
>>
I have no idea how to make a maw seeker tyrant fit in with the rest of the seekers.
>>
>>98355149
I've played I wanna say like... 20 games since 4th? I've played a chunk but I enjoy it, some of the rules are a bit basic bitch and bland (anytime I see control score bonus I roll my fucking eyes) and list building sucks fat dick. Though it is otherwise the game is solid once you're actually in it it's pretty smooth.

I've been on a legendary 5 loss streak though recently so I'm on a bit of a morale break while I work on hobbying and buying funny minis again that i'll probably wind up hawking off. Regardless I think the most recent rules have improved and I have hope that the game is gonna be in a better state (assuming GW doesn't just reset their brains at the start of next edition)
>>
>>98355159
I think GW intends you to use the Butcher as your foot hero
>>
>>98355159
butchers, slaughtermasters, and the new butcher units, gave up completely on ogre mutilations, so make the tyrant pick up on that, hooks and blades or tenderisers attached directly to arm stumps, and maybe fill the back totem with pieces of meat and grisly trophies
for the head give him a metallic jaw
>>
>>98355007
We've already established they're malaysian
>>98355130
>score bonus
This shit never fucking matters with how lethal everything is
>>
>>98355149
Regularly being my RTT almost every month.
The game IS fun and and flows very well. There is hardly any moments where someone has to flip through a rule book. It’s pretty universally agreed that the foundation of 4e is very solid but GW has played it way too safe in player agency. I think that’s where my gripe lies. My army doesn’t feel like MY army because of listbuilding restrictions and the poor and limited choices available to customize it. Most of the trait/artefact tables are one good option and other much less good options. Of course, GW then punishes you for taking the one good option by making it cost points instead of offering better alternatives. I wish they’d experiment more with stuff such as altering warscrolls instead of points adjustments. The Scourge warscrolls are a good step into collecting feedback for changes and alternate choices, but it’s flawed by them being a seasonal choice. Were I heading the team I’d take the feedback received from these scourge scrolls and continue them on into each new season, potentially adding them into the next editions battletome to eventually provide more, and proven quality choices.
If you haven’t ever played, Spearhead is a really good on-ramp that features simplified versions of main game concepts.
>>
>>98355197
>because of listbuilding restrictions

Fuckin' preach my man, trying to fit in more heroes has become such a pain in the dick. Mediocre foot heroes that aren't even particularly impressive needing a whole new drop just to include into the list is the most annoying shit ever.

>but it’s flawed by them being a seasonal choice
I feel like I'm back in wow where they kept doing the same shit legion did wherein "OH THIS EXPANSION YOU GET _____ ARMOR AND ________ WEAPONS WHICH DO THIS SPECIAL THING (they are not going to be usable after this exapansion) also if your army gets a shit one you're just kinda stuck with it.

I do enjoy the game itself but I feel like there's this aura of stupid bullshit surrounding it. Playing the game is being in the eye of the storm.
>>
>>98355197
>>98355169
Thanks, anons. I've got a couple of Cities models (the cavaliers and that command unit with a bunch of fun diverse sculpts), but want to poptentially get ogres (I love how big they are, will be a joy to freehand on). Hve you had any experience with these armies? Which of the two would be more fulffy and less generic?
>>
>>98355159
I don't think mawseekers would be lead by a tyrant anyway, I think.
Anyway I'd essentially just do Redd on foot. A big rotund son of a bitch, even for ogres. Wider than he is tall. Also lots of "ingredients" hanging off his boss pole.
>>98355184
>butchers, slaughtermasters, and the new butcher units, gave up completely on ogre mutilations
Redd seems to have bitten off his finger, so there's that at least
>>
>>98355207
>Ifeel like I'm back in wow where they kept doing the same shit legion
Yeah, fuck borrowed power. You think GAME DESIGNERS would look to learn lessons from other game designers but here we are, repeating 10 year old mistakes in a different medium.
Eye of the storm is a perfect descriptor.
>>
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>>98355215
I own both armies because I'm a psychopath with too much money but haven't had the chance to paint them.

But with cities and theory crafting I can hazard a guess, I think cities seems to be much more diverse (har har har) in terms of your options: guns, melee, cav, cannons, giant centerpiece cogfort, like 4 types of a wizard, 2 types of priest, and quite a few foot troop options on top of some fun heroes. I think as of now the cities is very fluffy comparatively to what I've seen from ogors (at least from the bits and bobs of the new rules) and have been a shining example this edition of a quality release.

Ogors seem good but obviously a bit less wide ranging in what they do and kinda fall into standard destro fair of "flip a coin to do big damage" the new stuff looks AMAZING I'll say (even if I think the named characters aside from reddit are a bit bland)

The thing I'd ask is, do you want to have big smashy army that run in and violently beat their opponents to death with wrenches or do you want a bit more of a standard army with a bit more selection but more than likely a bit more thought required.
>>
>>98355197
I recently looked at 11th ed 40k and it's shocking how much better list building could be. Actually good legends catalogue, with rules adapted for 11th edition, and only light restriction on units based around the new detachment system. I would kill for this level of effort in AoS with all the legends options CoS should logically have.
Which is shocking as even 40k hasn't had this good of list-building options for several editions.
>>
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>>98355243
Sorry forgot to mention, with the new ogors there is something interesting for you to consider. Kragnos (love him or hate him) is something you could take, AND should you ever desire another destro army he's basically just an extra 500 points into every other destro army.
>>
>>98355266
>(love him or hate him)
is there anyone who even likes him unironically?
>>
>>98355288
I like him conceptually, I think GW fucked his release though. He's also a very cool model.
>>
>CAW CAW
>>
>>98355291
Fair, kinda there myself.
Shame he's the worst part of Broken Realms and somewhat of a damp on the otherwise neat 2nd edition send-off.
>>
>>98355266
>>98355243
Tbh I enjoy both ass I play both Orks and Guard in 40k. I do not like big centerpiece models (mostly because they are dragons, beast or some other shit like that).
Although the cogfort looks pretty fun to paint.
So I might follow your example and slowly collect both armies.
Any particular noobtraps to avoid? Is spearhead its own thing or is it a decent jump off point towards the full 4th ruleset?
>>
>>98355310
Spearhead is it's own thing and a solid starting point, you basically just do a babby game of AOS with just those models and objective cards.

(do not buy scrapglutt for the ogors, horrible fucking spearhead) Also the cogfort is cool but probably one of the most unpleasant assemblies I've ever had with a model (painting wise it's fine, I still have yet to finish the ghoulfort but that's just because I'm lazy)

I'd say right now there's no real noobtraps, obviously if you wanna do shit smart I'd build some pre-emptive lists but check combo boxes to see what you're gonna wind up with so you don't wind up with like 10 copies of the same thing or duplicate heroes you won't need. I'll say another thing that kinda like Kragnos certain units are available cross faction or cross army, it's a system called "Regiments of Renown" basically preset chunks of units or a unit that would normally be in another army can be used in yours (without the same army rules obviously so it's at a disadvantage in many cases) THOUGH I will also say, Cogfort is in theory usable in Ogors too if you go that route.

Otherwise for cities a solid starting point would be a spearhead or the city of ash half if you can find it cheap, ogors the new army box is already a little over 1000 points so it's a great starting off point.
>>
>>98355207
I wonder if an attachment system like 40k's could work for AoS. I always hear 40k players talk about how they wish they could fit this or that foot hero in their list. In AoS they kind of feel like a handicap outside of beasts like eltharion
>>
>>98355368
It would be nice to just have for heroes where all they do is attack at the same time as a unit, and have the same speed as the unit, to just let me fucking put them in the unit and maybe make them a bit more survivable. (I can only imagine how much that would help FEC)
>>
>>98353947
>There's new tenants of the gulping god so now they don't use guns anymore, because of this leadbelchers are going into legends
>The big fuck off ironblaster cannon? Nah that's staying
Bit odd
>>
>>98355459
The leadbelchers, gluttons, and ironguts were all the same kit. Once one of them was replaced it was over for the rest.
>>
>>98355459
hopefully the blaster and launcher get refluffed as maneaters units
>>
>>98355459
Tenets. Tenets, anon. Tenants live in an apartment. Tenets are rules.
>>
>>98355484
They weren't the same kit, they just shared the sprue of bodies, but the other specific parts were on unique sprues, in practice nothing would have stopped gw from keeping leadbelchers
nothing other than the interest in seeing the new hunters sell without competition
>>
>>98355459
Other way around anoun. Leadbelchers were squatted so they had to come up with some bs justification. Hopefully the maneater merge speculation will turn out to be correct
>>98355486
I was about to say, should be something besides gutbusters honestly, either beastclaw or maneater
>>
>>98353569
This is what the glutthorn should have looked like
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699 KB JPG
>>98355486
one of the regiments of renown should have been this
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>>98355570
You can print that
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>>98355575
I do wish the regiments of renown were a bit more down to earth sometimes. Like instead of two fucking thundertusks, there's just a normal unit of gluttons with maybe a tyrant that tags along. Or some hunters and maybe a bloodpelt.
>>
>>98355584
The difference is the armour not fur
>>
>>98355575
really odd Grell isn't necessary despite her only fluff being that she's mercenary
>>
Leaked Spearhead for Ogors: https://assets.warhammer-community.com/eng_15-07_aos_spearhead_ogor_mawtribes_warglutt_marauders-l0ewnuqqj7-sqi5tjabsr.pdf
It includes Gorgers from Warcry
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>>98355697
Yeah scroll up a bit anon
The warglutt one is funny thought, they split the gluttons into 2 and 3 and the maulbeasts into two units of one. So you start with a tyrant, 2 gluttons, 1 maulbeast and the 3 ironguts, and then the remaining 3 gluttons and maulbeast join in turn 3
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>>98353569
Soon
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>>98355713
Every Ogor box has done that in some form
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>>98355767
Sure to some extent but splitting units down to a single model each is still pretty funny to me
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File: Yeti.jpg (1.53 MB, 3508x1500)
1.53 MB JPG
Could GW stand to learn something from WotC's portrayals of ogres (and yetis)?
>>
>>98355980
offensively generic
>>
>>98355980
WOTC hasn't done anything in the past 19ish years that's been worth learning from
>>
>>98355992
Wrong. They created xvarts.
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>>98355980
>>98355992
GW could learn from WotC and not whore out their game to C-lister IPs with no cross promotion in return
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>>98356000
Xvarts date back to 1e
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>>98355992

Not true, they've been putting on a Master Class on "How to Run Your IPs Into the Ground."

I feel like many companies are already learning the lessons of how "Turning your High Fantasy IP into Fortnite," is a bad idea
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>>98355980
One thing WOTC does that GW should copy is to credit all artists, writers and editors involved in the creation of every product by their full name.
>>
>>98356015
I'm not very familiar with the card game sphere at all, how important is (or was?) "lore" generally in terms of impact on the popularity of a game like in this case mtg?
For tabletop games it's obviously a pretty big deal
>>
File: 1589936800941.png (1.55 MB, 1064x983)
1.55 MB PNG
Isn't the next Edition dropping next year? When will they start ramping up for it and we get actual info on what it entails?

>inb4 TLW

It's not happening.
>>
>>98356040
MtG's story has always been passable at it's absolute best, but for years they had very specific (and sometimes arbitrary) rules about what they would and would not include in the setting in order to preserve the feel they were going for. A lot of people will say that they just completely threw those out sometime recently with all the crossover shit, but there's actually been a slow erosion of SOME OF the rules going on for over a decade at this point. Universes Beyond (Which aren't actually canon to Magic's setting, but it doesn't matter since the lore is tertiary at best) is just the final product of them not caring about the integrity of the game.
>>
>>98356040
Nobody ever bothered to read mtg books, but the general vibes of the setting depicted on cards were major talking points.
People tatoo Ravnica guilds on their flesh and talk about them like fucking Zodiac signs
>>
File: vcha0mv5eq841.png (1.4 MB, 1000x1368)
1.4 MB PNG
Kinda wild he's in ngl
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>>98356079
He was in the spearhead
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>>98355718
Will Nagash shit himself?
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>>98356067
Magic's setting has always been at it's best when you only go by what's on the cards, plus a tiny bit extra. The deeper you go, the more shit it gets since they have a habit of getting people who are either really bad at writing or literally do not care to write important lore.
Which is also why the infiltration of other IPs is such a problem. Magic's identity as a setting has never been particularly deep, and it never needed to be. But now that any IP willing to throw enough money at the sinking ship that is Hasbro can slap their garbage on a Magic Card, the fact that the lore's never been too deep is an issue. At least until now, when any company that can throw enough cash at the sinking ship that is Hasbro can get their crap IP on a magic card.
>>
>>98356053
Still have 3 tomes to go. Judging by 40k we'll get our last tome (dorfs) somewhere around december/january and from there on out we're firmly in EoE territory
>it's not happening
I really don't get why people are so adamant on pretending every single notable rumourminger is wrong all of a sudden. Don't get me wrong I think the details are suspect and we don't know much beyond the vague idea of "realms merging, timeskip" but to pretend it just isn't happening seems like cope, frankly.
>>
>>98356064
I've been complaining ever since they made the modern planeswalkers into avengers knock-off and over the years it somehow got worse, and the worse-end state of every plane just being different hats for quirky planeswalkers to wear somehow ended up being better than what we have now where wizards have completely given up on magic as a setting.
Just glad I've sold it off years ago, any time I see MtG it's depressing to see what state its in.
>>
>>98356098
Was.
Alongside Gnoblars.
UW warbands are usually short term. Seeing him in both the latest multipack and Spearhead made me think they were just clearing stock.
Shame he looks jank next to the others
>>
>>98356126
Eh, underworlds units usually go straight to legends. The fact that they put him in the spearhead (and thus in AoS proper) in the first place kind of indicated he would be sticking around.
>>
>>98356125
For me it was Kaladesh. Whilst I was and still am not a fan of the Jacetice League, Kaladesh being the way it is just felt extremely hypocritical to me. Like yeah, MtG has always had a bit more tech-y stuff than your standard generic High-Fantasy setting, but having Helicopters, cars and fucking trains being okay but firearms still being completely forbidden from the setting signaled to me that they had their priorities ass backwards when it came to "Preserving the fantasy feel" (Which is the excuse they gave as to why no guns)
And I turned out to be right since they're totally fine with guns in magic now, as long as they're getting paid by another company to put them in.
>>
>>98356160
I know it's a trend but considering the refresh and such I didn't expect it to continue. Sad to see not every new warband has gotten proper generic rules (yet)
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>>98356178
The egyptian and the south american continent realms that came right after looked rather interesting (the spanish vampires and dino set was very popular for its flavor too as I recall), but I was checked out by then.
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>>98356203
Ixalan making white vampires and green merfolk was kino. Dinos were reddit and piratrs were NPCs
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>>98356203
Egyptian set was... Okay but laser focused on characters that people didn't really care about.
The Mesoamerican set was okay as a setting (Was. Past tense) but it had controversy since wizards ran a geocaching event to determine which of the four factions got to "Win" the storyline and were caught rigging the game against the Vampire Conquistadors multiple times, to the point that the Geocaching win=win somehow morphed into "Win the Geocaching event and get 1 extra point on the previously unannounced round of twitter polls (Yes, really) that determines the winner"
And then they later decided to release the Totally written beforehand, honest endings for the factions that didn't win, and it turned out that even if the vampires had won, they still would've lost. Because fuck you for liking white Christians.
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>>98356228
Wow.
Somehow Wizards find new ways to disappoint.

>>98356225
Look anon, there's no boy who doesn't love Dinosaurs.
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>>98356233
>there's no boy who doesn't love Dinosaurs
They were the gay feathered ones though
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>>98356228
>Because fuck you for liking white Christians.
If you're going to be this much of a pussy about it even after so many years then yeah, fuck you.
>>
>>98356228
Evil Egypt was cool, but got raped to death recently when WotC made the whacky racer set in it
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>>98356233
Yeah, they got caught red handed too. Multiple times they just took points from the vampire faction and transferred them to the pirates (Who of course were the most ethnically diverse of the factions). Had they run the contest honestly, I'm pretty sure the Vampires would've ended up beating the other three factions COMBINED. We can never know for certain since people who wanted the vampires to win DID end up trying less every time that wizards cheated.
I also forgot to mention that the egyptian set's plane also suffered the most from the "City plane" phenomenon that Wizards had started to do at that time. Where basically they'd only design one city's worth of setting and leave everything else vague and relatively undefined. Namely because Amonkhet was literally just one single city worht of setting. And not in the Ravnica "The entire plane is one giant city" way. Amonkhet was one city in a dome surrounded by endless desert and literally nothing else. And of course they blew it up.
>>98356248
You clearly don't understand how open Wizards is about their politics.
>>
If Hunter's sabres are just tokens I'll use them as frost sabres and just buy some pebbles or some shit to replace them
GW can fuck of with that metagame shit
>Here's my big killer cat miniature but it's not big killer cat, it's a marker for my finite ability to get +1 to hit on a 2+ for one turn if I'm within 6" of a board edge and will be discarded if I do so
>>
>>98356228
>>98356266
I don't understand why companies continue with this "customers choose the outcome" style of storytelling. They always either end up cheating the result to get the ending they wanted or they so vastly misunderstand how the customers will vote/play that the "intended narrative" gets swept away and we end up with Grimgor kicking Archaon in the balls and walking off.
It never works out in the company's favor.
>>
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>>98356111
>I really don't get why people are so adamant on pretending every single notable rumourminger is wrong all of a sudden. Don't get me wrong I think the details are suspect and we don't know much beyond the vague idea of "realms merging, timeskip" but to pretend it just isn't happening seems like cope, frankly.
Not him but leakers have actually disagreed quite a bit about what's happening. Weirdly the realms merging is actually the thing I most believe will happen because the leakers consistently agree about it.
The big reason people doubt the leaks is that while the other leakers have been more consistent, Boole is just a bit of a tard who manages to always sound like he's full of shit.
>The new starterbox faction is Stormcast vs Skaven and Beastmen, wait it's just Beastmen, no actually it's Slaanesh, oh hang on the other leakers are saying it's Chaos Warriors.
>AoS is getting four, no five new factions: not-Bretonnia, not-Cathay, not-Kislev, not-Nippon, and Chaos humans with gunpowder weapons, wait no, they're just lore blurbs, but Whitefang says we are getting five new factions and that Boole has in some way misrepresented them but doesn't really explain how.
>>
How exactly does a wizard find out they are a wizard
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>>98356500
I personally don't think the Realms will merge, more like they might be pulled closer to the eightpoints that their edges touch, then probably at the end of the edition they'll separate again.

Then again, I could be wrong, but we'll find out next year.


On that, has any scans of pdfs for the missing battletomes been released yet?
>>
>>98356228
>white christians
>vampires
i don't know shit about mtg, but vampires are satanic coded by default
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>>98355288
I like his armour's decoration, how he has a whole rivalry with dragons going on, but the biggest problem I have with him is simply that 'big guy who is the one dude all these factions can take and he's so beloved for being really fighty' sucks
He should have been part of a faction of giant centaur-lion people with a similar art style instead of being the last of his kind.
>>
Anyone here who owns Snarlpack Cavalry that could help me with something? I'd like to know if it would be possible to somehow squeeze the champion model onto a 25x50mm rectangle base. I kind of doubt it, because it seems huge, but maybe it's possible if angled carefully or placed on a ramping rock or something?
>>
do we reckon they are gonna give mancrushers multiple warscrolls per weapon options
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>>98356921
no



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