Komm, Süsser Tod edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>98307051/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3>>CHECK THE SHARE THREAD FOR MATERIALS<<TQ: https://www.youtube.com/watch?v=hoKluzn07eQ&list=RDhoKluzn07eQ&start_radio=1
you know the situation is good when that's the general theme
>>98356720Paizo is literally on the verge of total financial collapse, what more is there to say?
>>98356737What would happen if Paizo shuts down? Does the IP just get released into public domain? Would it be bought for pennies by a competitor?
It's gonna be so funny if Dragon's Demand comes out right as Paizo is going bankrupt
>>98356747Up in the air. If they just shutter and nobody buys the rights to the Paizo brand, then yea, people could do whatever. If they got bought out or someone bought the rights, then what happens is up to them.
>>98356750The Runelords won.
>>98356747They're a private company so a competitor can't outright just buy stuff, they'd need to make an offer and Paizo would need to give the go-ahead.If they file for bankruptcy and have creditors I assume their IPs would be parcelled out to cover those debts but I'm not an expert in US bankruptcy by any means.
>>98356747>Would it be bought for pennies by a competitor?Basically, yeah. And I have a sneaking suspicion that if it comes to that, WotC is going to buy it and gut the existing lore so they can graft their own onto the system. Golarion and everything within will just become another D&D-compliant setting again.
>>98356969This is one of the challenges of arts companies as opposed to industry. They don't have a lot of hard assets like tooling machinery, so while you can cost cut all you want, there's very little in the way of things they can sell off to generate liquid currency fast. And since their asset list is pretty much just Pathfinder/Starfinder, then yes, I'd wager that we're looking at a single big buyout.
I've never seen them this desperate
>>98357167>People want to help AON...by potentially killing the game AON exists to catalogueLook bro I just want to give the guys at AON, who do a great job, more time to play the game they obviously like!Imagine how much more time they'd have to play PF2e if they don't need to spend hours updating the site with Paizo's shitty feats and spells!
>>98357167>>98357208There is a lot at stake here
Maybe Owlcat could buy Paizo. If Paradox can make video games and tabletop games at the same time, why can't they?
this all seems dire, but what it really means for us players? lie we just play 1e and 2e content as desiredand if shit is really that bad does anyone here has any sugestion of an alternative to pf that inst just a box of cards and a d6
>>98357310>this all seems dire, but what it really means for us players? Not much. For most of its life, AoN operated without any kind of official partnership with Paizo. They were, and remain, a fansite. More recently, Paizo entered an agreement with them, which gave them a couple of benefits, including the ability to include official art in their entries and early access to PDF-versions of new releases. That second part was really cool, because it significantly sped up AoN's ability to get new content online. There was a time when it would take weeks or sometimes months for a new book to get fully added to AoN.And now that's where we're headed again. Paizo dropped the agreement, and AoN's going to get the PDFs at the same time everybody else does. Oh, and also they've gotta take art from the rulebooks off their website again. That's really it. AoN will continue to operate, and continue to be free, in very much the same way it did before this agreement ever existed.The outrage I think is mostly because, one, AoN is beloved, and this seems like such a petty thing for Paizo to do to a website that so obviously generates a ton of value for them; and two, the CEO sounds like a dickhead.
>>98357167Deeply funny that a ttrpg community with terminal leftie brain poisoning is now reckoning with its own little version of the "you should/shouldn't vote for Dems over Palestine" discourse.>>98357310Little changes for 1e players, I think. If the IP gets sold maybe another biggish dog makes new content for it but highly unlikely.Game stops pushing new content for 2e players but frankly they've been out of new ideas for a while and I'm interested to see retrospective community appraisals of it once there's no hope of anything new. Elephant in the Room type stuff. That said my group's moved onto CP:R for the time being so I'm not the best person to give their opinion on this.
>>98357347CP:R?
>>98357359NTA but Cyberpunk Red, the current Cyberpunk edition.
>>98357298*Paradox does not make table top games.
I honestly don't know how a ttrpg outside of DnD makes any money. Are rulebooks really that big of sellers? Seems to me you are relying on having superfans who are willing to buy every drop. Especially since there are so many free online resources now.
>>98357477I think it depends a bit on the type of game. Paizo and WotC are on a content-churn model that's sensitive to disruption and reliant on diehards shelling out money regularly for splats released on a schedule. I think smaller games that only release 1-3 books for the whole lifespan of the game are more resilient but they're also lower production value and the writers are more likely to have day jobs. Obviously there are a bunch of systems in between those extremes.I hate to say it but the churn model is probably more sustainable as some kind of digital, possibly VTT-first model where physical games and physical books take a backseat. I think the main reason Paizo doesn't have a pdf-only subscription is because it would pull so many subscribers away from the physical subscription that their physical sales might not survive.
>>98357508yeah my first thought to this whole thing was switching to PDFs as the main focus. People will argue that having shelf space is important to getting new fans of the setting/ruleset, but let's be honest here. You don't need that much, just put your bangers in the front and the rest isn't even all that appealing to players, it's the GMs that you need to market to. Give me an actual decent Adventure path that harkens back to the edgier days of 1e. Some other anons last thread were talking about the Evil Iconics, I'm surprised that they haven't released an evil campaign where you launch a counter-invasion into Andoran or some shit. Have the players kill off some of the more annoying NPC OCs of the world.Or maybe something with Nidal. Have they ever actually done anything with that country yet? Write an evil campaign where some mormon bible thumpers try to tell you that tattoos and piercings are bad or some shit.
>>98356747>>98356974this is my suspicion too. If I were a tinfoil hat aficionado I'd say this whole situation is a scheme concoted by WotC in the shadows so they can bring down their main fantasy d20 competitor before the lacunh of D&D One>Does the IP just get released into public domain?not at first, it could be sold to another company in order to cover debts and other costs. I guess it would go ino public domain if nobody buys it?I'd personally keep using PF2 as a gaming system and just become a homebrewing nerd, I simply refuse to do back to d&d and have no real interest in other systems beyond testing stuff here and there. I'm really glad the ORC license will survive Paizo if they go down. That's something WotC just can't go after, or at the very least dispuse or bring down in the foreseable future
https://www.reddit.com/r/Pathfinder2e/comments/1uxjsa8/the_implications_of_player_controlled_sunlight/>In the upcoming impossible magic book, there is a spell called Palm-held sun.>This common rank 2 divine spell can be sustained for 1 minute.>It provides 30 feet of bright and 30 feet of dim light, this light does 1 damage to void healing enemies, and 1 extra damage if they take fire damage. The catch, this light counts as natural sunlight.>No vampire has a method of escaping this outside of GM preparation.Oh no, you mean I have to consider that the vampire has a working brain or legs. What is the vampire's speed? Don't they have super climb speeds?!>I noticed the same thing and warned the GM of my upcoming campaign, who has a vampire planned as a major villain. We're probably just going to have to ban it. It's funny. Just a couple weeks ago I was praising Pathfinder for limiting "sunlight stand-in" spells so that sunlight weaknesses would retain their narrative weight, rather than being just another scenario solved by a spell.>I NOTICED THE SAME THING AND WARNED THE GM OF MY UPCOMING CAMPAIGN...Your fellow players applaud your dedication to the cause to ensure no fun will ever be found at your table>Yeah when researching this it was pretty obvious paizo took great care not to allow players sunlight access.>...This spell now has the dubious honor of being the only common thing we've banned at our table.>...This is exactly the sort of silver bullet spells that didn't previously exist in Pathfinder 2E.>Probably gonna be Errata'd to add a Save or be made Uncommon or Rare considering how powerful it is.>This is utterly ridiculous, honestly. Either this spell does very, very little or it does WAY too much.
>>98357764No corner will be left unsearched, they'll turn over every rock to find it, NO FUN EVER!!! Would've been nice if this was able to fly under the radar, but I'm certain many of these idiots have already made 70 forum posts and e-mailed the company to make absolutely certain this accidental slip of "fun options" isn't left unnerfed or rightfully destroyedNow lets be real. Its 30 damn feet. Use your brain, the bright light is the "direct" sunlight. Any vampires can EASILY get out of the 30 foot radius. This isn't an instant win button for players. It doesn't even heighten.I miss when GMs had to be capable and use their own judgement. These idiots brains have been trained to seek out good things and immediately call for their removal. Can't go letting players feel like their capabilities matter, now can we
>>98357764>>98357772>This is utterly ridiculous, honestly. Either this spell does very, very little or it does WAY too much.This comment is correct however and its why spellcasting fucking sucks in 2e. The vast majority of silver bullet spells are far too niche to actually keep prepped or even bother learning because even when you do cast them they end up being a wet fart.This spell is still niche but actually works as a silver bullet against vampires which is an anomaly in this system and explains the reddit sperg out.
>>98357764>No vampire has a method of escaping this outside of GM preparation.So the fuck what? If your players wasted a spell slot to nuke a vampire mook, good for them for figuring out a clever solution. And if that spell managed to completely fucking undermine your vampire BBEG, then that's on you as GM for not addressing the sunlight thing during conceptualization.
>>98357764>>98357772they're right and you're a nogames sperg who gets angry at the thought of other people not playing with every single slop option all the time or, in the case you actually play, did all the fun YOU had with the game before suddenly disappear because up until now you didn't have access to this retarded spell that's apparently essential to have fun? why did you stick with this dogshit unfun game without sunlight spells until now?
>>98357971Because martial gameplay is in fact fun. Caster gameplay is the dogshit unfun part of the game.
Ironic, what looks like one of the best and coolest archetypes for casters is supposedly intended for martials...
>>98358015yeah surely just ONE more silver bullet spell will save casters! that's what we were missing!!! Maybe another buff spell, and a feat to support others instead of building an interesting playstyle!
>>98358209I get the flavour of that, you're less a fully trained caster and more just a talented dabbler, but yeah there's a lot of power in Hedge Mage and the raw versatility it offers with its ludicrous expansion of cantrips makes it way too tempting for casters to pass up. Even the archetype fantasy leads into that, if you pick Hedge Mage you've got an inbuilt story of you learning magic on your own terms for years before getting a formal education/unlocking your true sorcerous powers/making a deal with a patron.
>>98358220I've already made the fixes i want in my homegames. I just like laughing at the spergs who think a sunlight spell is gonna break the fucking game because it does what its expected to do against vampires. If you as a GM cannot comprehend a way that your Strahd expy could counteract a rank 2 spell then you're a shit GM.
>>98357268>>98357167>If Paizo goes under the hobby DIESThese people need to grow up, god damn. The rules for PF2e still exist and there’s a hundred other TTRPGs to play. If Paizo died and somehow took out the system then I’d run more L5R or WHFRP or whatever.