Previous Thread: >>98212760For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)>DON'T post or ask for "Looking For Group" or "Looking for Players".>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds then fuck off.>No, Shota/Loli/Underage are not welcome here. Get mad all you want then fuck off to /Trash/>"I'm new to Solo" / "What's a Solo RPG?"1: Season 1 of Me, Myself & Die! on youtube gives a good explanation for how Solo works and is played2: Ask in the Solo RPG General: >>983419843: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos">Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)https://infinityweavers.link/re-up/solo-rp-toolkit>Official Thread's Discordhttps://discord.gg/DJJqvkKMae>Lewd Solo Games (Complete but still being updated)Labyrinthus: https://gm-bertus.itch.io/labyrinthusLabyrinthus Random NPC Generator: https://srr5cb2m.play.borogove.ioLewd Attack: https://mega.nz/folder/CbhQnQyB#Xn-0F9OVyr_SHQ2s7rDhmQLewd Attack, Frameworks for Maptool: https://mega.nz/folder/4ixRTS7K#nSxJQ4BuNcaZYA4slPVPcw>Lewd Games being DevelopedCOCKS: https://docs.google.com/document/d/1uaAGkNAD0Z95MNenYgUVfueffAweKGzuQdNIMvqlrhgLOSE: https://mega.nz/folder/1ioiwDzR#zMbQo7Lvuq4cUaX1fjzKIw>Lewd Solo Games (Finished or no longer being worked on)Powered by the Lewd: https://j5drops.itch.io/powered-by-the-lewdRapture World: https://mega.nz/file/PPQxVYIa#EHENwjI-gTxCvJjVTzVEeTj7Y-yl_6Ubra4RM2oZ3ckRapture County: https://mega.nz/folder/OowB0CTI#cw3tk5DSD8FpYHWJUeGkKQ>Other Material and Systems (IE: D&D, Pathfinder, Ventangle etc)https://rentry.org/lewdgeneral
How many STDs has your hero picked up on their journey?Zombie Pox is hell to get rid of.
>>98369508I just started a new game (After my previous character died.) So, as of right now, none.But I think with this run, I will add chance of STDs and STIs on a 1 in 8 chance. However, because priests back in town can cure most diseases I'd get, my bigger concern is accidentally getting the wrong NPC I encounter pregnant. I'm surprised to say that out of all my adventures I've only caused 1 unwanted pregnancy, (Unwanted on my character's part, anyway.)
>>98369362C'mon OP you know better.
>>98369608Are you gonna cry now?
>furfag op>sobbing and seething over loliI'm planning a Lona inspired game and will post long, explicit, greentexts here and you can either mald or run back to your futa furry scat discord.
So, how's your session goin Anon
>>98370225Testing the new systems so far
any games with sex combat yet
>>98370115"lona""u watch scat"this is what we in the biz call retardation
>>98370225Currently in the planning stages using my own Hack of ICRPG (namly a DnD to ICRPG conversion)As of rn i have a naive High Elf bard named Cynthia whom inspires and heals with sex acts and with sexy dancing Rn i just need to decide if she should adventure solo or with a party
>>98372064makes a new party in every townpeople come and goall have their own quests and as soon as she isnt going in that direction they are gone maybe start an acting troupe and get some ladies of negotiable effection to tag along here and there
>>98372071Hmmm i can do that yeah ICRPG character creation is simple enough to make characters fast, if Cynthia reaches a high level i can just use the superhero character creation method to even things since they have higher base stats
>>98370115Based. All my girls are usually 12-14, sometimes 10
>>98372431dont worry everyone knew that you were a hitlerite when you said "girl" at family dinner
>>98372064>I want to play my own game>It's a D&D hack>I'm gonna play a naive elf>She is a bard which heals with sex
Fuck you, George
>>98372577Not a DnD hack its a hack of ICRPG and yeah im using cliche's who the fuck cares what i jack off to
>>98373670anon caresbecause shes a fag
>>98374852If she cared enough she'd give me ideas to fap toAlso update cynthia's rolls have been shit and has been getting mouth raped by a slime for 3 turns
>>98374935swallowinternal alchemy is an important part of refinement
Do you people do sexual rpg games with your straight male friends? Isn't that a bit gay?
>>98375066>Playing with male friends a solo game instead of your girlfriendGet a load of this retard
>>98375066noits really gay you fagtardand yes
>>98375066Its only gay if the balls touch.A brojob is hardly gay at all.
>>98375275^^^^^ too true bro
I want to make a proxy of some short stack girls doing this pose, they could be goblins or gnomes,so don't know if you know some kind of lewd shortstack stacks STLs
When did you realize your love of anthros in lewd RPGs?
>>98376038Learn to make it yourself
>>98376281i was ballz deep in ur mom and said to her husbanddam this lady uglier than the dog
>>98376720I guess it is really specific, so that would be the solution
>>98377287You can learn how to sculpt things in blender or whatever program is used so you can make your own STLs or even shortstack model references for artists
>>98375275One time while scrolling through /gif/, there was a thread about blowjobs... I was going through watching women glock, glock, glock with my pants around my ankles. Well, among them, someone posted a video of a two dudes watching sports together, and during a commercial break, one sucked the other off. Now, I ain't gay.... But when I saw that webm, and saw that the dude was like, "COME ON BRO! CUM DUDE!" I legitimately felt-... I felt sad. I felt sad that as a straight man, that feeling comradery in nutting from my male friend isn't something I'll experience. In that moment I imagined how simple and carefree the moment was, and how he probably didn't have to beg him or have anything attached to it. How it was just two dudes watching sports and making each other cum.From that moment on, I now support gay rights. They're living a simpler life without the woman bullshit, and I respect that.
>>98377507cool story bro
>>98376281Honestly I always have, I was a furry or at least fur-adjjacent before I got into lewd RPGs.
>>98369362Look ma, I got put on the list of games being worked on! Its only been a couple days so theres not much new. However, the alchemy rules are now done, and the character and NPC sheets have been touched up. Now I'm working on planning out the setting and how to tie things together for monsters or starting scenario ideas and the likePic unrelated
>>98386904Elf Everyman and Goblin Gal should be sample characters.
>>98387027These were a pc (gob) and rival npc (elf) in a hero campaign i played in.Side note, but honestly part of me wanted to use my main fantasy setting for COCKS, but I didnt go with it just because i wanted to get outside my comfort zone somewhat. So while there are trolls (though the cocks ones have human faces instead of snouts) and a winged all-female race (though with arms instead of just wings), i didnt include my tree elves of my chromatic goblin races.Once the main setting for COCKS is done i might add content elsewhere for running it in my main setting instead.
>>98368391Probably next week
>>98387297>So while there are trolls (though the cocks ones have human faces instead of snouts) and a winged all-female race (though with arms instead of just wings)So they are just humans
>>98371636Lona let's you turn the scat off. The lewdrpg discord doesn't
Is the Motherless Ship anon lurking around in here? Have you made any changes to your rules since V0.2 from back in Feb?
>>98387661>from back in FebAnon....
>>98387587More that troll weirdness changed from being fur-adjacent (pictured) to being able to completely regenerate and having the weird pearl-based color palette.Going from harpies to sirens makes them less weird, but makes things less logistically weird. By the way, question to the thread: shoulder wings or hip wings?
>>98388697>harpies to sirensSirens were giant birds with a woman face tho
>>98388783It changed many times, dont act like supernatural creatures are as consistent as natural ones
>>98387628i once looked at a lona discussion board and the first thing is see ismetastrat: get infected with intestnal parasited and then get abused so lona shits herelf and vomits so you can eat the parasites you expell out for infinit food.
>>98369362That reminds me of a greenbelt I wrote about Rifts and a diversified city that had a red light district founded by a dragon. I think I then detailed how that dragon was a super freak by dragon standards and how legalizing prostitution in the city was just a way to satisfy her libido with lesser species rather than tolerate other dragons. Dragons in this setting are hyper competitive, even to their own hatching.Normally I come up with some hard rules for settings but I couldn't think of one here.
This is the ideal elf/human relationship.
>>98391094Sounds implausible vomiting is always net satiety loss with no compensation. And parasites produce just 1-2 pieces of meat each, which isn't nearly enough to make up for stamina loss from expelling them, unless you're heat processing the meat, which wouldn't be infinite because you'll need steady supply of firewood. I mean it might have worked on some older version of the game where stamina costs and satiety gains were tuned differently, so you could generate net gain somehow. Not to mention such diet would keep the poor girl permanently depressed, while proper meals can actually improve her mood.
>>98394867Even better if the world has strained relationships between demi-humans and humans so they're breaking boundries
>>98386904Im mainly focusing on organizing the setting notes, but does anyone have any enemies (lewd or otherwise) theyd want from a largely chinese-inspired setting? Doesnt have to be chinese, but its something i do want among other things
>>98387418NiceBy the way, could you maybe add a "New Town" roll? Like, shops and automatically minus out the renowns.Not super neccesary but could be nice.Also being able to toggle the appropriate defense (for example, Pain attacking Mental Strength) may be useful for the attack macros.And for LAanon, A2 in IK doesn't have a difficulty for the Magic Perception check to find the wizard.
Did anyone tested the new systems added to the OP?
>>98403092Added, fixed. Thanks for pointing that out.
>>98389214Just ask the poor kobolds. They don't know if they should be a tiny dragonborn or a japanese dog, but they used to just be silly cave gnomes.
>>98408098Not gnomes, goblins (kobold means goblins). Thats why theyre one of the goblin races in my (COCKS anon) other setting
>>98408209Means goblin*, god im too fucking exhausted to be posting on 4chan
>>98408209I mean in DnD they were more goblin like at the start, but I was referring all the way back to germanic folklore.kobold doesn't mean goblin. People just compared two small folkloric creatures and said "they're the same thing". But kobolds were mine spirits. If you were to compare them to anything it would be knockers. They probably became more goblin-like over time, less of just a mining thing, and then would have been compared to goblins. You gotta watch out for this kind of thing with folklore and mythology. Even in the times the things were believed in people would wrongly compare things to foreign versions. Like when the Romans compared their gods to Greek ones. "Hey look we both have a god of war, they must be the same" and they're talking about Ares god of killing things and Mars god of protecting things. That's a pet peeve of mine...
>>98408276Kobold in german is just the word used for faeries and shit, which includes bizarre mining creatures.Same for Goblin who was used broadly before pop culture decided to differentiate terminology because D&D needed monsters to throw at the players
I'm playing around setting up a Pathfinder 1e based solo game, intended to run through an Adventure Path.Aside from the obligatory halfling, tiefling and black woman party members to bless with the protagonist's BWC, what other Pathfinder-specific character types should I consider?It's immensely satisfying setting up a proper lewd game in a Paizo setting, as I imagine their entire writing team would seethe at their progressive NPCs being repeatedly abused...
>>98408276>>98408612Kobold in folklore is a kind of goblin, which is why it shares a root with the term. However, all a goblin is is a faerie thats more likely to screw you over than help you (not that other kinds of faeries have that good of a track record on not being stinkers)
Low activity lately, huh? I guess people are busy with work or university/college
>>98414313Yeah i went from working part time half the week to working nearly full time every day while also taking a class. Been exhausted so I've only made a bit of an update to things (nothing enough to make another bump post on).>>98388697Btw i settled on hip wings
Updated LA Maptool Framework with content from 0.89.-Added macro to generate a village/city and reduce your renown. Meant to be used upon arrival at the new location.-Some minor bugfixesNote that the framework still doesn't include Saurian Bestiary or Scenarios, Blood Moon Scenarios, or Criminal Scenarios.
>>98408921pathfinder has a mask that lets you impregnate and be impregnated by animalsnothey are not seething and maldingthey are demons who have luered you into playing with the lament configuration with the mental framwork that you are mastering it rather than it mastering you.
>>98414942Nice thanksFor LA anon, what should the oath drive a Paladin of protectionn to do in scenarios such as High North A6-4 (they bring out a slave in the longhouse)?Also, I feel there should be some rules for having sex in public in the town or in alley-way. Maybe just a sneak check and a viglance penalty.Also what about raping npcs as a crime (for dominant and succubi pcs).Also it feels there are missing some rules if suitors in the default "men approach you in tavern" event win, by rape attempt or otherwise. Perhaps something like the roll for tavern seduce, where they either rape the PC right there in the tavern, drag her to a room or a storage closet, or maybe more guys join in on the fun.
>>98414581>i went from working part time half the week to working nearly full time every day while also taking a clasMakes sense then. Well good luck with the studies and the game
>>98394867Gayyy
>>98416466>what should the oath drive a Paladin of protectionn to do in scenarios such as High North A6-4 (they bring out a slave in the longhouse)?I'm a bit at a loss here, but that's just the type Paladin-problems that this board has been discussing for ages. It's part of their culture and society, and who is your Paladin to challenge their norms? At the same time, absolutely understandable. One could add the option to make them stop abusing the slave, though it should come with some challenges, like a big increase in Vigilance.>Also, I feel there should be some rules for having sex in public in the town or in alley-wayThere are many scenarios with Reputation increases for these situations, or sneak tests if you want to do something naughty. Are there some specific scenarios that lack that?>Also what about raping npcs as a crime (for dominant and succubi pcs)It's right now not considered a crime. Funny how that works.Maybe a Vigilance increase would be reasonable.>Also it feels there are missing some rules if suitors in the default "men approach you in tavern" event winWill consider that.
>>98421859>Are there some specific scenarios that lack that?Mostly reputation scenarios and just hoeing around as far as exhibitionist characters are concerned. For example the fan event, it doesn't say and I kind of assume it is 'go to his house' but an exhibitionsit character may very well want to do it some place more risky, or for example when seducing back the gropers.Not a super big deal, but I think just having general rules for being naughty in public as well may be nice.
>>98421859>>98422177Though speaking of that, another question arises - it is not exactly clear to me how are you supposed to roleplay the fetishes. Basically, do the characters want to lean into them or no (to take an example, does an exhibitionist character want to walk around in Exposed armour even outside being horny) - because gameplay seems to dictate the latter (because of how lust works and since they are dealt as penalties) whereas sense probably means the latter.Maybe a guideline for that would be useful, or am I just being retarded and unimaginative?
>When your character has attraction to older women and dominant women and you roll up the perfect NPC that is an elf mage yandere dominatrix who gets flustered every time she gets embarrassedThe dice tell the story. Now he's dragging his dick through miles of broken glass just to smell one of her farts. And she keeps tripping over herself every time he flirts back at her.
Slowly finishing to add some extra bits for the Labyrinthus System to use on Foundry. Macros are quite important to facilitate things
>>98422211I could see it going either way. Maybe your character has some that they find themselves pursuing put of lust (currently have a Priest who is constantly going on walks through the forest because she's trying to find a tentacle cave, in order to live out some of the stories she read in the forbidden tomes confiscated by the temple) while others might find their fetishes disgusting but can't stop themselves from getting absolutely soaked, mainly because they tie that fetish to the time they spent half a week being being fucked stupid by orcs but God damn was that greenskin dick good
>>98375066Nah we're just roleplaying lol
>https://perchance.org/5vp90i9iyf
>>98430562Well not bad, although it's for D&D
>>98431014It's open-source; just clone it and modify it.
>>98431060Nah, I don't need a slave auction generator, it's pointless to me. Kudos to whoever made it but that's all
>>98386904Finished one little addition someone asked me for (labor and complication rolls, which also knocked out figuring things like how a PC can work on alchemy without having a house with a lab). I reorganized a couple pages a bit, and with the (luckily shrinking) amount of placeholder text included its at 19k words. Also my logo guy did a variant for COCKS and i finally put it in.As is the things left are the same: finish hashing out the setting (which should be a bit quicker now if a friend of mine helps), filling out the sample martial arts, and writing up scenariosOn scenarios, the system ive come up with is that there will be a list of scenarios, each including an introduction, possibly some descriptions of key areas or lists of npcs that will come up - and a special defeat scenario.In addition theres a table of defeat scenarios. When you get overwhelmed in a fight or the like, theres a table to roll for what happens to you before you start things back up again; one slot is reserved for whatever the special defeat scenario of the scenario you're on (if any) is.My thing is that i personally really dont have interest in writing out an adventure path; i just wanna give people a springboard to give them an excuse for there to be sex, combat, and/or alchemy.>>98400145Also this still applies
>>98430215That makes sense. Does make me wonder about how one would run fetishes gained from corruption (ala Erotic Dreams)And also the matter of lust amounts. Aroused and Horny are self-explanatory, but is gaining more lust capacity from sex over the pleasure limit just making so it is harder to get going but also harder to get off?
In LA, can Goblin, Tentacle and Slime caves, as well as Undead ruins be encountered randomly, or are they quest only?
>>98433383AFAIK they are quest only, that is why they are under missions.Slime caves particularly break the game a bit because a single succesful run through of a slime cave can mean a mage has no MP problems (their main limiting factor) for the rest of the run.
>>98430562This is incredible. My main games are all solo OSR games, so this is pretty useful to me. (I just gotta modify the numbers a bit.) Thanks for sharing this!
>>98433801>a single succesful run through of a slime cave can mean a mage has no MP problems (their main limiting factor) for the rest of the run.Elaborate
>>98428006Forget lewd RPGs, I want to see romance rules at this point
>>98435968A gift from the solo games thread. Some anon posted this there: https://www.ttrpg-hangout.com/d12_friendship_and_romance_system.html
>>98436037WTF I come here looking for a simple romance subsystem like this all the time and get no responses/results ever. And here you just drop one out of nowhere? I oughta spank your peepee! Thanks for sharing, anon. This is cool.
Greetings travellers! Tell me of your recent quest
>>98433801Because of SlimebloodTake KS3 for example - 2d4 slimes averages at around 8 slimeblood per encounter. That is 4 potions of magic.KS 7 which is also a 1/5 event gives 2d6 - an average of six, which is three potions. There's 2/5 chance for these events and most of the rest also get you slimeblood potentially.The amount of MP casters usually get, with all the basic bitch equipment accounted for is usually enough unless you get really unlucky and run into like six combat encounters in a row or something. Point is, you don't usually need that many Magic potions.Now whole run may be exaggerating here, but I meant more in the sense of "if they were able to be found like regular caves", as that is kind of what I ended up doing in my first mage run.Speaking of Mages, kind of feels like Knowledge is power needs a bit of a rework. It's clearly built for a time before Great cities and Elven villages which have all the books.
>>98437166Meant for (you)>>98435099
>>98436037Multa bene
>>98436567Right now, the hero is getting caught up in political machinations of the city he has found himself in, as different factions compete for absolute power, while all he wants is to find clues to help in his main quest. Meanwhile, his harem of companions keep getting blackout drunk in the taverns on his coin. Just last night, the halfling decided it would be a great idea to take off all her clothes and steal a pie. And then the fairy knight tried to drunkenly fight the bouncers while they were being thrown out. We may yet end up exited from the city, but this time it wont be the hero's fault.
>>98430562Jesus christ, what have you thrown at me?I just spent 6+ hours at that thing!
If you captured a beautiful assassin woman and subdued her, took her back to your base, and began to train/interrogate her, what would you do if you realized that she had her tongue cut out?I guess maybe take her somewhere to have a priest restore it magically? Don't know that there's a properly aligned priest that would do that for me if he knew I were evil. :\
>>98445340there's probably an evil wizard or sorceress who can fleshcraft a new tongue for certain select components or favors.
>>98445340If somebody took the effort to cut out her tongue and she is loyal enough to accept it, there is likely another failsafe to prevent her from speaking, or she is too indoctrinated to break under torture.
>>98430562this is amazing, although is there a way to access the character info after they've been put into the house/brothel?also, is there a way to keep persistent storage when the browser's closed/refreshed?
>>98445340Can she write?
>>98446566This
>>98430562Why are you using default AI slop from 2023 though
>>98452780That's the only option in Perchance. You would have to put in a lot of effort to link it to an external service.
>>98369362is there a collection of links for random one-off homebrews that people posted here before? I only do solo lewd in bursts between monthslong gaps and I wanna know if I missed any cool/funny/terrible stuff.
>>98369362Does anyone have the old version of the Lewd Attack automated character sheet? The new version (1.4) is corrupted when I try to download it. Most values are replace with hashtags.
>>98456844Anon is working on COCKS, a lewd spinoff for COGS.
>>98457221The new version breaks and does this whenever I hit enable editing :(
>>98457221>>98457384Currently trying to work on this (aka, basically having to rebuild the spreadsheet from the floor up because Sheets downloads breaks some functions and also Excel/Google FILTERs don't play well together). The current fix at the moment is to just import the file into Sheets, and it will work.Unfortunate, but blame Microsoft/Alphabet for having non-cooperative functions in their programs.
My hero seems to be running out of companions. We got hired by the rogues' guild to steal a package meant for the mage's guild, except they didn't tell us it was a live basilisk. The fairy knight is now a surprised kneeling statue. At least her mouth is open. After subduing the beast and sticking it back in its crate, we loaded both it and the statue into a cart that we could barely control and tried to roll it through town. The predictable happened and we crashed it into the market, killing the creature and losing the statue. The halfling, who was quite hungover and riding on the top of the cart instead of helping, ran off taking the local guards with her, leaving my hero and his one remaining companion, the love-struck faun girl, to drag the dead creature through the streets to the rogues' guild hideout in full view of everyone. So the rogues are pissed off, the mages are pissed off and the town guards are out looking for us. But the faun girl has the hero all to herself now, which may have been her plan all along. She also made a potion strong enough to "raise the dead" so to speak, so I think he is in a lot of danger.
Any suggestions for relatively light systems(I'm a brainlet normally, let alone when I'm writing smut) where the monsters/NPC's just want sex and the PC's are supposed to just clobber them and not get boned into mindbreak? The systems I see on HF and ao3 are kind of too skewed towards the monsters and lack progression. LA has a bunch more crunch than I need though, and whilst I could just start ripping stuff out that's a ton of work. I have started on it though as a failsafe if no good alternatives exist
>>98466476I can reccomend you some rules lite systems but not sure how to handle the rest since i usually add my own sex rulesEZD6 is good, solo might be difficult since a lot of running it involves rewarding RP with meta currencyTricube tales/tactics is super free form but may sttuggle without a lot of structure from the gameGURPS ultra-lite is a good GURPS base you can build off of for rules lite playIndex Card RPG is my personal favorite rules lite system as it still has a lot of optional rules you can add to give you the crunch if you want itAll of these can also be found for free
>>98466510Thanks, it was kind of dumb to not look at stripped down or solo systems and just add sex on in retrospect. I'll probably go with GURPS lite since the sheer amount of GURPS submodules mean I can just find something else and relabel it sex/lust/mindbreak/whatever or con ideas off them
>>98466476Could just use D&D Basic/Expert, or some version thereof.That's kinda what I do. 6 classic ability scores, +1/-1 due to race, 10-level classes, a simple skill system, and a few oracles I like to use (mostly an easy Yes/No d6 roll).
>>98466651For monsters I've just been using the ones from Shadowdark because I can fit a lot on a double-sided 8.5x11
>>98466528Keep in mind that GURPS ultra-lite is super stripped down from GURPS or even GURPS lite so nothing you build will be 100% compatible with GURPS modulesI reccomended it because its faster to set up since all the skills are wildcard skillsIf you need some advice i can message you somewhere and help you build a game with it
>>98370115>>98372431>Why not both? .jpg
>>98466898Lona is now in darker place than she has ever been and will either emerge reborn and better than ever before or not at all.
I am working on finishing a Hardmode homebrew for Lewd Attack that aims to add challenge without adding bloat. Currently this includes a rule that limits defensive actions to one per round (cuts down the dice rolling in combat significantly), and simplified enemy modifiers that (hopefully) changes how you approach them.Is there anything anyone would like to see added?
>>98467125How does the one defense roll work? Like you roll a a number and that is the pool of defenses for that round (ala Protection)? I guess it could work if you went in to this expecting to minmax in so far as to not die against more than five of anything. This also does shift the balance towards covered arnour vis a vis combat (both as they have more HP to take hits and you don't risk getting a bad roll on turn 1 gropes and immediate rape mode every time), and therefore - Parrying because dodging and blocking need AGI, but perhaps that is appropriate. Covered armours seem to be mid at best for their costs.What would be the example of a simplification of a modifier?And generally, what are the things in your opinion that make the game too easy? IMO it's the fact that you can get too much damage too easily. Enemies have little problem zoning you out, but if you build a character even slightly a minotaur has like 3 turns at the absolute max to do this - but then again, with your defence changes, it is now even more important to clear the board asap, so maybe nerfing that would be overkill.As for things I'd like to see added.More/Easier ways to get corruption.Robbed on defeat rule mandatoryRolled availability on SmithsChampion Rolls on every championMore incentives for Exposed armour.
>>98467731>One Defense RollWhen it's the enemy's turn, you pick your defense and you roll your successes. THAT pool of successes is all you get to defend against incoming enemy attacks (unless you also use the Protection miracle or something).For example, you're fighting 3 Goblins and you rolled a 6 to Block their attacks. Goblin A rolls 2 attack successes, and Goblin B rolls 3. Now you've got only 1 success left to negate whatever Goblin C throws at you. I didn't design it to be fair, so I'm not overly concerned about how it balances out yet.>modifier example>champion rolls on every championBasically this.It's a small thing of just rolling two champion traits for every Champion / Champion of Chaos enemy encounter, plus some extra to make some enemy types harder. For example:>UndeadImmunity to poison and the Pain spell. If defeated without a Miracle spell or some other holy-based attack, roll a 1d4. On a 1, the enemy returns to battle with full life (stole this from Enemy Dynamics doc)>DemonsWhenever you reach 0 Sanity or Max Lust, you suffer an instant Mind Break and lose the fight. This doesn't apply if you enter the battle in either state.I don't know how I would incentivize Exposed armor; I'm trying to avoid adding too much. Maybe Exposed armor gives you 1 automatic success to dodging or something? I thought about adding ENF mechanics, but I haven't thought of anything yet.
>>98467125Some things I'd like to see:>more challenging 1v1 opponents + guidance on converting some common enemy types in vanilla group encounters (orcs, bandits, etc)>more types of combat actions characters can do early after creation that cost stamina and involve risk>increase PC lust gain and maybe a CoC style thing where magic works better/needs lust? 2-handed incentives to have high PC lust>enemies that challenge weird skills or things not found by powerful meta classes (ex: grappling opponents when against mages, hypno mental strength opponents against fighters, etc), punish with PC losing a turn or losing their defensive action?>limit bard alternative defenses to enemies you share a language with>more variety in weapons/attack types. some weapons and/or moves do more damage per success but fewer dice (anti-armor), others get more dice but damage penalty (anti-horde)>buff enemy lust cap + varient individual lust gain/groping rule mandatory + groping does more lust gain per success + maybe gropes can't be defended with meta stuff like parries?>sex/pleasure rules that buff single partners and nerf multiple partners, or maybe a connection to one of the alternate sex scene mechanics the thread has createda lot might be too bloated>>98472223>one defense rollI think if you do that you might want to take inspiration from the rape attempt mechanic, where additional enemies after the most powerful just add 1 die each to the pool. otherwise you'll need to cut back the encounter sizes a lot, though desu I prefer that over every scene being a group/gb thing
>>98472247>cut back the encounter sizes a lotToo much work, not my game.>weapon/attack type varietyThis has my attention. I've been kicking around variations of weapons, like rapiers for swords and flails for maces, but haven't figured out how to homebrew that in an interesting way.
>>98472337On the topic of smaller encounters, it is something thta would be neccesary, because even like 4 bandits in that case have 24 dice(iirc they each have six) cam knock the pc even with 12 defence dice out on statistixal average unless they are absurdly tanky. This isn't unbalanced so much as it's just unplayably broken. That said, I do appreciate the idea. Maybe the solution could be to steal Wolf pounces, which could happen at above certain attack counts.l, and be enchanced by different types.For example let's take bandits. They get a formation attack of let's say 14 dice, up until youbwhittle then down to like 3If they have a brigand or leader around, the bonuses are bigger, and you could tie creature specifics to that too. It'd still be harder but not impossible.
>>98474106How about this? You roll your defense once, but your successes become the difficulty for your enemies to hit you. In other words, if you roll 5 Successes each enemy has to roll more Successes than that to score hits on you.
>>98477120That could work, but it would make it a lot more swingy.It might work in the way that makes the PC have to try to sneak/talk/fuck out of fights as a general rule, rather than fight, so you have to think ahead with your pools generally.And also, another idea, more capture chances in the road/forest, maybe just a roll on defeat.And for LAnon generally, shouldn't there be events for working as a musician/dancer
New Labyrinthus Update, which finally includes a working System for Foundry VTT, is up!Core Rules:>Updated the Anal Enthusiast and Oral Enthusiast Trait to now cause the prowess loss by either receiving or performing the specific action, or even both. Up to player's preference.>Added also Feet Enthusiast for you degenerates out there>Removed the 2 Prowess loss by filling the Arousal Guauge ebcause everyone keeps forgetting that and at this point is just unnecessary>Added specification for Climaxing either from combat or consensual sexual intercourse>Updated the Seduction section to better explain when is used>Added the missing reaction descriptions for Chatter, Robbery and Seduction>Rebalanced the Aroused and Horny status effects to be easier to rememberAdventure Compendium:>Added the Ritual Stones as optional rule for Rituals of Empowerment of Soul-tethered creatures>Updated some encoutner tables>Specified the section about trap placement and triggering. to help understend where a trap might be and why it triggers, based on the character's actions and Player's interpretationCreature Compendium:>Updated many stat blocks>Added the Chimeran Splicer, Contortus, Crew of Ghastly Pirate Scallywags, Erosphinx, Eyeghol, Fondue Drooler, Ghastly Dancer, Ghaslty Pirate Scallywag, Ghastly Pirate, Gorgon, Kelpie, Mob of Redcaps, Phantasmal Singer, Statuary of Gargoyle Runts (Mob) and Unicorn
>>98477361Actually might write that myself, thinking about having street and Tavern events, primarily. Anyone have any ideas?
>>98372530didnt your dad kick the shit out of you for wearing a dress to the last family dinner
>>98477361That was the initial idea with my one defense rule—getting ganged up on by multiple enemies SHOULD be unfair. If a fight seems disadvantageous (i.e. the dice pools weren’t in your favor), you may be more inclined to pursue other options to survive (or use AoEs if you’re confident). This also may incentivize a player to wear more provocative clothing if they think manipulating enemy lust and seduction is safer than a straight fight with the next orcish war band they stumble into.>forest/road capture scenariosSomething to also consider. I have ideas, but I have to workshop them first.
>>98478015Wrote out the basic things, this is the basic idea for it. What do you think thus far?https://limewire.com/d/pMytL#VJ6ZILkX9F
>>98477361>>98478770I suppose my question is the tone you're shooting for. Generally, LA players seem to fall into two camps: the blaster caster/wide swing saminamaxx that only has sex when she wants to, and the light horror/downward spiral of watching the fetish list pile up. Surprisingly enough, the "solution to every problem is sex" style was pretty rare back when people were posting greentexts and amateur novels of LA. Making the game harder would seem to lean towards the spiral option, but I think a big part of what makes that work tonally is that biting off more than you can chew tends to come as a surprise, instead of the default assumption. On paper, I really like the idea of emphasizing the need to think your way around encounters and avoid straight-up fights as much as possible, but that direction starts pulling towards a massive increase in the tactical toolbox to flesh it out and support it. Maybe it would work best with the full-scale companions system, to move it towards a party-based game and cut down the numbers disadvantage, but the old companions system is one of the least popular pieces of the game, it got replaced for a reason.I guess to try and make a coherent point, figure out what kind of game you want to support, and focus on that, most homebrew tends to work best when it comes from that angle.
>>98477840This is awesome. Thanks Anon!
>>98479611>Limewire>Faggot artist
I think a hardcore mode for LA is only necessary if you've made a minmaxed 12 to 14 dice AoE build and want to restrain yourself. Because an "average" character with 8-10 dice can be easily defeated by a standard encounter.Case in point, I once made a Wild Elf with 9 offensive dice and 10 defensive dice, and on her quest to kill a Liche, she got bodied by only two Fallen Knights. She did escape from them, but then got done in by three ghosts. If you want a challenge, just don't minmax.
>>98480654Give me a break, Catbox refuses to work for me and I just looked up bard art on pinterest>>98480967We've had this conversation before and Some people really don't like to 'play to lose' and I can definitely see where they are coming from.That said, I don' t think proper balance is in LAnons budget of 0 dollars, so perhaps a hard mode for when you really want to put the system through it's paces for whatever reason might be a better idea than balancing the whole game around the min-max builds.Also, on the Maptool, the tool tips for mindbreaks say to add a dice to fetishes, when mindbreaks have doubled the dice count for a while.
>>98432043A bit of the setting has been hashed out in the document, and I've also added notes on encounter balance (not yet quite needed) and worked on techniques a bit. Booze is now an item, and ive played with the layouts a bit again so we're almost at 20k words and over 50 pages.Once i have all my notes in order, hammering out the setting should be done by the end of this week and techniques and the like should be done by the week after>>98457310Its nice to be remembered
>>98480967I mostly agree with this, though I actually think it's because you can fight your way out of anything, technically. But you can't really talk your way out of everything. So, characters with fuck off blending combat dice pools feel stronger than a talker, unless that talker is a bard that can double up yapping with defense. If you try and deviate from the really strong horde clearing builds, I think the balance is honestly fine for what kind of game it is. I think you see more of the scenarios when you have a character that's good at talking and sneaking, so you're more likely to see more of the optional parts of scenarios, which also helps the game feel more interesting. If anything, I think the easy fix is to have more scenarios in every region which are non-physical/combat tests that you can't then fight your way out of. The Fae Forest has some good ones with the vine trap that just restrains you if you don't notice it, putting you on an escape clock before you get banged by Satyrs. Also the pan-pipe encounter where if you blow a mental strength hard enough, you again get instant-lossed. Essentially, more problems you can't kill your way out of to give those minmaxxed combat builds areas where they get punished. Realm of the Blood Moon seems like it could have quite a lot of those, and it could use a touch-up in general.
>>98478015nahit was a skirt and icing on the cake while i fucked your dads hot mouth.
>>98478015woopsthat was meant for>>98478105^this tard
>>98477840yoothanks for makin the sphinxgood stuff
How easy is it to mindbreak heroes and heroines in your lewd setting?
>>98484637Basically impossible. I think it best when the heroes/heroines get back up every time after getting defeated. That way they can go out and get raped in new and exciting ways.
>>98376281Same as this >>98381445but funnily enough I haven't done any solo lewd adventures with anthros yet. I do it a lot more in regular ones though.That will probably change later. Since I've actually been thinking about doing one in my Kemono WW1 setting I'm making for a later non-lewd campaign I'm not sure how it'll turn out, but the idea for right now is having a hedgehog in his early 20s having to bathe with a MILF fox or something like that
Ideas for lewd encounters in an urban fantasy type game?
>>98376281For me the arc was>discover Bonifasko>spend the weekend absolutely destroying muh fuggin dick to his art>never fap to any furry stuff or find it arousing afterwardsWhat did I mean by this?
>>98486413I do that too. Sometimes art is so arousing that it transcends fetishes.
>>98485352best ww1 D&D i heard wasa family of dragons (and the half breeds, sorcerers of thinning blood etc)) controlling every countrydunno if everyone else was human or if it was a ethnic=fantasy races but it wasnt seperated on national linesthere wast the elf nation fighting the orc nationif you were on a front it more often than not meant killing people that looked like youunless you were american i guess since all of them were shipped where they didnt live
>>98485352i just made up a story where the cat is a old school painteryou know standing on those lil wired pplatforms with a rolling brush repainting the 3rd floorthen war starts and he ends up in a munitions factorydrops this ammo and gets blasted all over the wallsend title cred"as in life so in death"...anons am i a bad person?
>>98484637So mindbreak is possible in COCKS so its also possible in its setting. Without factoring any modifiers in, it would require 5 damage be done at once to a character, which itself would need one character in combat to score 5 points (under 1% chance) and the other to score 0 (6% chance) if theyre contesting it.At baseline this means it happens on a 0.00004936% chance, but usually in this situation there are modifiers involved, making it closer to about 4% of the time or even more common when monsters or a gangbang is involved.
>>98486568>if you were on a front it more often than not meant killing people that looked like youI like that idea, it makes it sort of interesting when the people you're fighting aren't just this other, but are very similar to you.Probably won't use it for my setting though. I think the othering different species create helps with what I'm trying to communicate in the story. (Plus furry raceplay/racemixing sounds like a fun idea)
>>98484637I've been liking LOSE's system for mindbreaks, though using LA's mindbreak tables and kind of blending the two where it makes sense. So basically it's a 1 in 20 chance for a mindbreak to happen during climax, but that's only temporary. To actually make the heroine a shell of herself would take a lot more, though I haven't gotten there yet.
>>98485811A mimic encounter with the tentacles and such, but instead of a chest, it's a vending machine under a single street light in the middle of the night. When the heroine goes to grab her ice tea, she gets pulled inside halfway (or whole way and have her on display while the action happens.
>>98485811A goblin flasher
>>98484093I thought it would have been funny to have a nerdy sphinx who basically spends time writing smut fanfics about adventurers and gets bizarre headcanons by herself
>>98486922>not three goblins in a long coat flasher group
>>98487336> A gang of goblin flashers that cause psychic damage. Lose, and you end up tied in a van.
>>98484702But half the fun is watching them get back up *after* they've been mindbroken. The stubborn ones who refuse to admit they're broken in some way and just keep fighting with the handicap are the hottest. Because if they win, it's an awesome underdog story, and if they lose, then there's probably some part in their now-fucked brain that wanted it to happen.
Now that I can finally play the game I'm gonna test some seafaring rules with a Tanned Self-destructing Tomboy Pirate. Starting stranded on an island but with a map of a treasure to find
Does anyone have a recommendation for an OSR system to use with LOSE? I have only ever played dnd 3.5e, 5e, pf1e, pf2e.
>>98491532Doesn't LOSE specify the system used or aren't OSR basically all the same? There is even the OSR thread where they have OSR Stuff and talk about OSR and argue about OSR
>>98491532You should probably kill yourself.
>>98491532If you're new to the OSR start with B/X or an easier to read retroclone like OSE. If you want to go full grog then look up OSRIC.>>98493381When I started it was OSE specific, but I've moved into a more general "D&D"-like approach. It's touched on in the first few pages. >>98493585I see you're more of a GURPS man. I'm reading The Fantasy Trip myself.
>>98493905>it was OSE specificOh, I see
>>98430562That was fun. Played around with it in my own way: https://perchance.org/rm5fjz30nh
Nobody in this thread will ever have sex with anything besides their hand, or a plastic tube shaped like a vagina.
>>98498136
>>98498136Cope harder George, there are couples who play these games. Go cry in a corner
Would you? (Serious answers only.)
>>98499094Would ye? (Serious answers only, me hearties.)
>>98498136Surprisingly its the opposite. I have a girlfriend and dont actually play the lewd stuff i write
>>98499279
>>98499094That's just a winged deathclaw and people been wanting to fuck them for ages.
>>98491532Any of Kevin Crawford's games, particularly Stars/Worlds/Cities/Ashes Without Number. The Without Number games IMO are basically B/X retroclones with a dash of Traveller mixed in. For additional power, you could also try Scarlet Heroes or Exemplars and Eidolons. For total isekai power fantasy, refluff Godbound.
>>98499959Its also the size of a housecat (tiny)
>>98500531
>>98500531_ ___ __ ____ ___
Consider the following:>>98373484
I hadn't intended to run a lewd solo game, but I might be on my way to doing so anyways. I'm learning character creation and basic rules for Dungeon, Inc., a reverse-dungeon game where the PCs are monster living in the Dungeon, and I decided to use the Colleague generator at the back of the book to get an idea for my character. >Rolled 51: Cephalid>For a game about killing adventurers for their loot, office politics with other members of the dungeon, etc>Iseewherethisisgoing.jpg
>>98499094Put the paper bag over her head, yeah I would.
>>98499094size: tinyno
>>98502120oh heyi started the thing you are talking aboutbut then i leaned too much into dungeon on dungeon violence and it it turned into civ
>>98499279women arent real
>>98487279it got me laughing so good on you
>>98486707i wanna see that when you are willing to share
>>98445791damn thing is open source and perchance is vibecode heavy for complex things, so literally ask the AI in the edit page and it'll add it.
>>98369362Can someone recommend me good muscle girl rpg
Any rules for adding lewd narrative to a narrative wargame. Smaller or larger war game is okay. If not would it just be better to use some randomized narrative rules for a few heros
>>98503987I'll try and keep you posted I was actually thinking of the logistics of that kind of fetish in the world. I think there's going to be a lot of reasons, but the main ones are going to be about what species they are and what ecosystem they are a part of (which technically more political play because the ecosystem are analogous to nation in that world)In the current lewd campaign of that setting. My guy is into women from the snow regions. Mainly because they're rumors that the women there are fluffy and/or stacked, Usually both. he also has a fondness to the warmth they give off since he met someone like that eariler on in his life.
>>98369362Do nudist adventurer girls with huge breasts and big muscles qualify for Lewd RPG General? I have been "playing" an interactive story adventure in the Elder Scrolls universe, a kind of CYOA on Claude. An AU of the Prequel webcomic.Katia Managan DOESN'T board the ship from Hammerfell to Anvil and instead joins one of those nude Illiac Bay witch covens seen in TES Daggerfall. Plot things happen, she gets her clothes burned off in a magic duel by a mage trying to kill her coven (the witches were usually only naked during rituals), and she decides to become a magic using nudist adventurer and vigilante. She even has a steed, riding across Tamriel on a warg gifted to her by Malacath (yes, I know wargs aren't a thing in Elder Scrolls but I like them). It was actually really fun and intense as the story went on.She even has a moniker: The Lion Witch.Inspired by a chub dot ai story that went off the rails from what I intended to be porn and became a pretty intense action adventure.Some OC art I drew, recently. Here, Katia got captured by an evil sorcerer while on a bounty. She's shackled and equipped with a Morrowind slave bracer to suck out all of her magic.https://files.catbox.moe/ykj613.jpg>>98376281Since the beginning, LOL
>>98509646So you are just making up stuff for a videogame thing, which is not what we do here. The the general is about Pen and Paper RPG games with Lewd elements or rules in it.That being said, have you ever considered to instead using an actual system, maybe from those in the OP?Labyrinthus has optional rules for playable Anthro races
>>98508687Wargame like onepagerules? that could be cool, to simulate something like "ENF girl tries to escape a location while avoiding being seen"
>>98369362Any tips/anecdotes when using AI-chatbots? I have been using some recently I have ended up multiple times using it for gooning only, with almost no plot whatsoever. Just keep fucking while the town is being raided by goblins or orcs, I just keep fucking my elf waifu.
>>98512649I like to run chatbots for dialogue and downtime only. I've set up my game to where it's all analogue except for in moments when characters are either talking, chilling, or fucking. I keep a little notepad file on my computer of recent events so that I can copy/paste them and have characters recall them.Sure, fucking your elf Waifu is nice and all. But having her say shit like, "My panties get soaked when I think about how you killed that ogre," or whatever, makes it feel more alive. In my experience, you get bored with just gooning every time. So what I do is, I make it a "treat" that I do every once in a while in-game.I guess an actual example would be that my character currently has two girlfriends at the moment. One is a level 2 Rogue that I take on adventures with me. The other is a prissy, half-elf girl that operates as a sort of steward while I'm out adventuring. Whenever I come back from adventures, the half-elf will basically make comments about how she wishes she could be with me while I'm out, that she's worried about me while I'm gone, and the RP comments on how she's jealous of the Rogue. It makes things interesting when I'm having serious dialogue with or between NPCs and the chat will alter their reactions and speech to one another based on how much they either loathe or tolerate each other.
>>98512719Thanks, anon.One more thing: I suck at describing sex actions on chat. How can I get gooder at it? Watching porn (JAVs) doesn't help much since they all moan in japanese.
>>98513054Describe sex in Japanese too then baka
>>98369362This guy needs to go back to drawing the succubus milf.
>>98508687There was a Kill Team hack a few months back, something about female operatives go prone at 0 wounds and you can rape and kidnap them
>>98512649>I use AI and I only get the same recycled scenarios because AI learns to give me the same things I liked over and overHow boring
>>98513054I don't have any trouble with that because I spent my teens and early 20s posting in Roleplay forums and doing ERP in social MMOs. (God, I miss those days.) RP with AI Chat is pretty good and all, but it doesn't hold a candle to sitting up til 3am trying to get your ERP partner to hurry up and post only for them to log out right as you're about to nut. Also, you can't get AI Chatbots to send you grainy, pixelated photos of their boobs on a picture phone after spending weeks talking to them Out Of Character and pretending that you're interested in their shit.But foreal though, my recommendation is that when you watch porn, think about how you would narrate what they're doing. A good example is the moment before you get a girl on her knees to suck your dick. How do you express that you wordlessly position her in front of your character? Sure you can say, "I move her from the bed and she suck peepee." Or you could express it in some other way like, "Overcome with desperation, she suddenly found herself on her knees as my pulsing manhood pressed against her plush mouth."Just keep practicing.
>>98514987>my recommendation is that when you watch porn, think about how you would narrate what they're doingWhat about reading smut novels tho. It's basically written words you can use for inspiration. Even if the novel is shit you at least see how is done
>>98512649Trying this for a while, but I prefer the story format: creating a character (female) and then write the story around them. Fantasy stuff, girl gets on an adventure, lewds may happen.Have varying degrees of success and fun with it. Sometimes it leads to regular chatting, with me playing an NPC, although the character can fuck off any time and the story goes somewhere else. Sometimes, it's enough to give just a brief description, and you can let the AI write the scenes and the characters and let it do its stuff.But it's rarely creative on its own. Some character cards work better than others and I have yet to find out what the magic is. At this point, creating these characters is actually more fun, testing them in an adventure will be disappointing, since I know that any nuance and details will be lost on the AI. Also, any long adventure turns into a mess since the AI has notoriously bad memory.
>>98514987>but it doesn't hold a candle to sitting up til 3am trying to get your ERP partner to hurry up and post only for them to log out right as you're about to nut.I know that feel..>>98513054NTA, but I the way I look at it sex and romance (as well as many other things) just has to do with good character writing because:A Character feels a certain way about something -> That feeling pushes that person to action -> effects someone else and cause them to react (which is also Character dependent)Basically making this game of ping pong where people keep on effecting each other.and it also where I find the fun in writing this kind of stuff because it let me make a character I find hot and see how they react to whatever fetishes/desires i want to put them in
>>98369362>No, Shota/Loli/Underage are not welcome here. Get mad all you want then fuck off to /Trash/Hows about you go fucking back you tourist nigger faggot?
>>98515337The problem with AI is that it lacks the novelty on the long run. If you actually play with one of the systems you can end up having random events which can change the pacing or that are completely unexpected.AI just elarns few things and gives you back the same broth over and over again.
>>98515355Being asked to not post pedobait cannot be that big of a deal.
>>98515383It's just George writing the same things almost every thread, pay no attention to him
>>98509646maybe not my cup of tea scenario but damn you are good at the artmuch skillmuch respect
>>98509585whenever i make games it inevitably becomes a new logistics simulator
>>98499090Good name guess.Uncanny actually.However, this entire thread is the most aspergers infested, least erotic thing on the website.And that includes the guys on /d/ who used to jerk off to inanimate objects with moeblob faces.
>>98515197Erotica is a woman thing
>>98515981Stop making excuses to not read
>>98516497>>98516497Literacy and education are feminine and liberal traits that I want nothing to do with.
No one asked for it, but here's a first-draft of some hack n' slash rules for a sexy dungeon crawler. "Disclaimer - all unelaborated rules and conditions are up to the player/gm to decide! Also... if this reads weird, it's because i tested the rules using AI." (part 1/5 - introduction)World: Ganestra - a gorgeous expanse of countless realms, under the protection of the great goddess "Nurrh". Nurrh created Ganestra (and all its inhabitants) from her own ribcage, and as a result, the very center of gravity that holds the realms together resonates directly from the still-beating heart of the goddess.Unfortunately, the vile fey known as the "queen of beasts", took it upon herself to end the reign of mankind, by shattering the goddess's heart into five separate pieces; pieces which were inadvertently flung apart, landing in five different small countries. The five countries were spared from apocalyptic natural disaster, as all of the portions of Ganestra not in possession of a "goddess heart fragment" sunk deep into the earth, fading into a dim in-existence along with those who inhabited them.The player just barely managed to escape the destruction of their own hometown, after the deacon of the monastery they were raised in sent them of the single most important quest of their life - find the goddess heart fragments, and reunite them to save what's left of Ganestra.Due to the lost of "love" in the world, resulting from the shattering of the heart, many monstrous beings of lust (monster men & women) have sprung up from the abyss formed by the collapsing of the the great flat continent (Old Ganestra). The seemingly-endless abyss, now known as "Stygia", has become a terror to those that persist throughout the remaining five kingdoms; meaning, it's best not to bring up any of the lost lands, or stygia itself, in polite society.Ganestra - Nerthic (commoner language) translation; "disk of many worlds".
>>98518580(part 2/5 - bestiary)"subject to homebrew"Monster Types: docile - monsters that are easily swayed and tamed by adventurers with a compatible personality stat, or who respect their customs; includes minotaurs, robots, fairies, and mermaids.amorphous - simple-minded and aggressive shape-shifters, who are practically immune to non-magical or non-elemental damage; includes slimes, gelatinous cubes, succubi/incubi, changelings, leprechauns, kelpie, body-snatchers, skin-walkers, and reptoids.powerhouses - large and hulking humanoids with human intellect; including ogres, orcs, tarrasques, bulettes, golems, morlocks, and various races of subhumans.otherworldly - completely alien beings, capable of psionic abilities; grey aliens, elves, cyberspace entities, inter-dimensional spawn, demonic presence, angels, and trolls.divine - conscious personifications of nature, who negate all modifiers and stats of the player's character during combat, or conversation; includes elementals, gods/demi-gods, great old ones, nightguants, shadow-people, celestial forms, aesir, titans, chaos beasts, abyssal creatures, and entropic beings.
>>98518580>>98518607(part 3/5 - settling the dice)2d6 Dice: the dice used to determine outcomes and damage in the game.Outcomes range from - failure (result = 1 up to 4), minimal failure (result = 5 up to 8), no effect (9 up to 12), minimal success (13 up to 16), success (17 up to 20), advantage (21 and up).Damage represents the lowering of a character's condition, and is applied through "force". Force is calculated by comparing the two outcomes of a 2d6 roll; if the two d6 numbers are equal, then the force generated is equivalent to the highest multiple under 20 that those numbers share, example - the highest multiple under 20 shared by the numbers 6 and 6, is 18; so the damage done is 18 force.When the 2d6 roll results in different numbers during force calculation, the force generated is equal to the highest factor shared between the two numbers, an example being - the highest shared factor of the numbers 2 and 3, is 1; so the damage done is 1 force.Advantage allows for an extra turn to be taken by that character.5d3 Dice: a singular roll performed during character creation, that can only be re-rolled once; the result of each dice can be given to any of the 5 main stats (personality excluded).1d20 Dice: used to resist physical altercation and sexual stimulation. Sex and strenuous activity grants sensitivity to a character; sensitivity - a number that increases until it reaches a multiple of five (5 to 15), then subtracts that multiple by the result of the 1d20 resistance roll. Rolling a 1 (adjusted or natural) four times, results in orgasm; the number of 1's rolled during sex is tracked.
>>98518580>>98518607>>98518641(part 4/5 - making a character)Backstory: a player must generate a backstory for their character. This backstory can include a maximum of - 2 likes (+1 modifier on situations involving that like), 2 talents (+2 modifier on situations involving that talent), and 1 fetish (+4 modifier on situations involving that fetish). Each like, talent, and fetish; requires respective a hate (-2 modifier on situations involving that hate), blindspot (-3 modifier on situations involving that blindspot), and disgust (-5 modifier on situations involving that disgust).Gender: male - +1 to body, -1 to mind, +2 to damage rolls when balls are full. female - +2 mind, -1 to body, +1 to senses, +3 to rolls involving communication or flirting/seduction; more susceptible to fetish development. (futas can be home-brewed.)Ranks: character progression is handled through ranks, with these ranks functioning like levels in "Dungeons & Dragons". Character's start as a "rank 0" adventurer, and can increase to a maximum of "rank 5".Rank increases by way of "experience", which functions similarly to xp in d&d; except, that to gain experience for a character, that character must learn a profession during gameplay. Learning a profession/trade, takes a character from rank 0, to rank 1; and this newly rank 1 character, is now only able to gain experience through actions/conversations revolving around, or relating directly to, their chosen profession/trade.Each increase in rank, grants the character a +1 increase in two stats, a +2 increase in one different stat than the first two, and allows the player to give their character 1 unique skill; skills that a character knows, will automatically success without being rolled for, but can only be used once per 1 day.Experience needed to rank up is determined by time spent gaining experience, the character's mind stat, and the difficulty of the profession/trade.
>>98518580>>98518607>>98518641>>98518690(part 4.5/5 - character mechanics)Sperm: males (and futas) constantly produce cum, causing their balls to slowly fill up. Whether it's a day passing, and a good rest, enough time will always leave the character capable of ejaculating once or twice; unless a status effect, or spell/curse, says otherwise. Masturbation increases both sperm production, and sensitivity.Stats: mind - adds a modifier to rolls based on a character's intelligence, mental fortitude, or resistance to fetishes/extreme fetishes.body - adds a modifier to rolls based on a character's resistance to damage (attacker's force is divided by this modifier), resistance to stimulation (reduces the sensitivity gained during sex by this modifier), or encumbrance (can haul an additional number of items based on this modifier).equilibrium - adds a modifier to rolls based on a character's balance, resistance to status effects (numbers associated with a given status effect are divided by this modifier), or sleep (adds or subtracts the hours a character sleeps when not interrupted); 8 hours of sleep is always assumed, unless a reason is given otherwise.spirit - adds a modifier to rolls based on a character's magical ability, magical resistance, or resistance to the effects of a spell/curse.senses - adds a modifier to rolls based on a character's initiative, reaction, speed, or awareness (seeing, feeling, hearing, tasting, smelling); feeling out the environment extends to intangible aspects, such as air and water flow, or even supernatural forces/energy.personality - effects how others react to a character, and that character's actions; each character has 1 positive personality trait, and 1 negative personality trait.Stat Modifiers: add or subtracts to rolls, -10 is the minimum modifier for a stat, while +10 is the maximum modifier.
>>98518580>>98518607>>98518641>>98518690>>98518746(part 4.8/5 - sexy time)Customs: when attempting to engage in consensual sex, a character's conversation and flirtation rolls will be penalized, if they don't not respect the social customaries of a person, family, location, culture, race, or profession. Each character or Monster within Ganestra has their own detailed and important custom to follow/take note of.Sex: females lack a threshold for orgasm, only gaining 1 or 2 point of fatigue after prolonged sexual activity. Males on the other hand, have three states of sexuality - balls full, balls half-full, balls empty.Fetishes can develop after being exposed to a specific form of sex, or sexual scenario, many times. Sex can occur consensually, before or after combat; non-consensual sex, however, can only be initiated during combat.The amount of time a sexual act is determined to have taken place over, after the fact, is based on the number of dice rolls each person involved in the act, before orgasm; 1 d20 roll = 1 minute.
>>98518776(part 4.9/5 - health and fatigue)Condition: the physical state of a character's body during an adventure.The conditions a character can be in, the gameplay effects, and the values associated with each condition; range from - healthy (no fatigue/20-16), damaged (1 point of fatigue/15-11), injured (2 points of fatigue/10-6), disabled (3 points of fatigue/5-3), unconscious (4 points of fatigue/2-0), deceased (game ends/all negative numbers).A character's condition value is subtracted by an attacker's, or hazards', "force"; example - an injured character will always die from a damage roll of 11, or more, force.Fatigue: represents the physical ability of a character, and affects all gameplay.There are 4 possible levels (points) of fatigue, aside from having no fatigue - tired [1], exhausted [2], strained [3], knocked out [4]. The "knocked out" level of fatigue correlates directly with the "unconscious" condition, and both have the same result on a character. Fatigue can only be removed through magic, rest, or general inactivity over a prolonged period of time."Drain" is an alternate form of fatigue, resulting from a character ejaculating while their balls are empty. Drain adds 1 point of fatigue, and adds a -1 modifier to all stats.
(part 5 - hack & slash)Combat: close range - all unarmed attacks/all weapons, attacks of opportunity. mid range - all non-short weapons/thrown short weapons. long range - all thrown weapons/all ranged weapons; offensive spells are safe to use at, or beyond, this range. far range - all offensive spells/all ranged weapons, +2 to initiative rolls done at this range; +4 to initiative rolls done when ambushing an opponent.All character's actively involved in combat (after combat has started) get a "turn", and once all turns are completed, a "round" has passed; rounds pass until combat is reasonably resolved, through violence, or negotiation.Turn in combat = 20 seconds, round in combat = 1 minute; for reference, the average movement speed of an "physically prime" adventurer, should be around 5 to 10 feet every 2 seconds. Movement between ranges is counted as an entire action.Damage Types: blunt - applies to unarmed strikes and blunt objects; inflicts 1 point of fatigue when "force" is 10 or above.piercing - applies to reaching weapons, thrown weapon, held spikes, ground spikes, shrapnel, and debris; inflicts 1 point of bleeding damage when hitting at far range/long range, while inflicting 2 points of bleeding damage when hitting at mid range/close range.piercing (projectile) - applies to bows, blow-darts, and guns/artillery; does not require a damage roll, always doing 4 points of force when successfully aimed at limbs, always doings 10 points of force when successfully aimed at a torso/chest, and always killing a target when successfully aimed at a head (only leaving them unconscious on a partial success).cutting - applies to short swords, knifes/daggers, most tools, and hand axes; adds a -1 modifier to opponents initiative rolls in combat upon each successfully hit.slashing - applies to staves, axes, swords, longswords, machetes, butchering tools, and sharp wire; attacks done with 12 or more "force", will remove limbs (-3 modifier to body stat).
>>98518867(part 5 addendum - player states)Penalties: "lack of conviction" - actions or speech performed by a character (must contradict their backstory), in front of others who know that character's backstory, will incur a -1 modifier to that character's interactions with those that know their backstory; this rule extends to all promises/vows."sexually immaturity" - any extreme fetishes developed by characters with a rank of 3 or lower, will receive a -1 modifier to their mind stat."addiction" - becoming addicted to any mind-altering substance, grants a character a -1 modifier to their equilibrium stat."idle hands" - repeated inaction, or prolonged indecision, incurs a -1 modifier to a character's senses stat."disease" - when performing physically or mentally unhealthy activities on a regular basis, a character can develop a bodily or mental illness, causing a -1 modifier to be applied to both their body stat, and mind stat."possession" - a failure to resist the influence of a supernatural force or object, results in a spiritual entity attaching to that character, granting them a -1 modifier to their spirit stat; the control an entity has over the character will worsen over extended periods of time, unless suppressed, or removed entirely.Status Effects: "over time" - deals 1 to 4 damage each round of combat (each hour outside of combat); includes burn, shock, toxins/poisons, infections, and acid."worsening" - effects a character at a gradual rate, until the effect finalizes into something devastating or lethal; includes curses, turning to stone, turning into a undead creature, transformation, mutation, rapid aging, age regression, and melting."immobilization" - causes immediate nullification of movement or abilities, usually for a few rounds of combat (days outside of combat); including sleep, forced hibernation, amalgamated into a nest/hive, hypnosis/mind control, stunned, paralysis, energy absorption, and time dilation.
>>98518580The tentative title is, "Fap n' Slash". I suggest homebrewing for things like, random encounters, reputation, arousal, religion/corruption, succubus dreams, sexual degradation, business management, building simulation, politic, monster breeding, making heirs, additional fetishes, etc...
>>98518580>>98518607>>98518641>>98518690>>98518746>>98518776>>98518843>>98518867>>98518901>>98518926Please post in a google doc and consider using headings instead of taking up half a dozen posts
>>98518926Quick elaboration post:movement - motion takes up only half of a turn, meaning that attacks and misses should be flavored accordingly; feints, stance changes, stumbling, grazing, parries. There should also be an assumption that movement is constant during battle, and the switching positions or strategies is the only time when characters are still during combat.weapons & encumbrance - base encumbrance and weapon swapping speed should be decided by the players and gm.skills - skills are freeform, with the only limitations being; the skill can only last a maximum of 10 minutes outside of combat (10 rounds during combat), two skills can't have the same effect, and that the maximum stat modifier a skill can grant is +3.reputation, social sim, and dialogue mechanics can be adapted from other systems (or even video games); in fact, i recommend it.
>>98519288This is just a reference for me. I'll copy, paste, and update the rules in a document once i re-read and get a feel for everything.
I'm thimkin of making some lewd CoC bouts of madness, any suggestions?Some involuntaru actions>Wetting themselves in terror>Getting wet/hardBouts>Involuntary orgasms 1D10 rounds>Subserviance - fall prone infront of mighty chaos>Fascination - perceive the cause of madness as beatiful and awe inspiring>Sexual fetish - gain a fetish related to the cause of madness>Sexual urge - intense sexual urge you have to satisfy or lose more sanity>Strip yourself nude >Delusion - mistake person for other>Help - latch on to the closest person, like a child to their mother
>>98515831Thank you.
Damn I love hot women, wish I could score one irl tho
>>98524983Interesting concept. Due only supernatural/psionic enemies have the ability to inflict these, or can your character development illness naturally?>>98528526It's a shame you're bot attracted to dwarves, cuz there are plenty of short, stocky, ugly, hairy bitches out in the real world.
>>98528681>It's a shame you're bot attracted to dwarves, cuz there are plenty of short, stocky, ugly, hairy bitches out in the real world.It's a good thing that I'm not attracted to stocky, ugly, hairy bitches, because it means that at least your mom is safe from me.
>>98529697Why would you assume i take pride in, or care about, my mom's appearance? I'd be weirder if i considered her attractive enough, to be offended that someone else made fun of her looks.
>>98528681Just like in the gane, anything frightning or horrific can cause you to lose enoufh sanity at once will make you temporarily mad. Usually it is supernatural creatures, but it can be a mangled corpse or even a forbidden tome of black magic.
>>98530457How about instead of a tome, have it be caused by an extradimensional porn magazine.
>>98530606Well it could be that, I would imagine the porn mags of Shoggoths or extraplanal horrors could be quite shoking and horrible:DIn my wolo campaing my PC librarian has wet the bed after dream horrors haunted her, orgasmed when chased by mute ghoulmen and got a fetish to the idea of getting possessed after reading a forbidden tome.
>>98479611I have been trying to say that this was a good start, but now the link is useless. Goddamned ban sweep.
>>98528681>short, stocky, ugly, hairy bitchesI'm sure I can do a bit better than that, anon. I started lifting about a month ago, hopefully it improves my chances!
>>98519393Other post seemed rude, so stepping into preemptively smooth over smoothbrained response.This is good stuff that deserves to be refined and preserved in ways beyond the chan archives. Create a document.Thanks for sharing it and hope & look forward to more in the future
>>98369362>No, Shota/Loli/Underage are not welcome here. Get mad all you want then fuck off to /Trash/>Posts Scaly/FurryAlso not allowed here. Fuck off to /trash/
>>98369571>I've only caused 1 unwanted pregnancyYou gotta get those numbers up, those are rookie numbers
>>98540689Pedos getting mald every time is just too funny
>>98540689It is allowed as long as it is a traditional game.
>>98541982ok royce>>98541990>It is allowed as long as it is a traditional game.Lolis are more /tg/ than furries
>>98541990Any digital way of playing this? Seems like there used to be a tabletop sim mod but it got removed, and I'm hoping to god it's not because the devs were fags and got it taken down
>>98542117they got a discord, try asking there
>>98541998Stay mad George
>>98542782Lose weight, Royce
I'm new to solo roleplaying so I'm gonna start an Ironsworn campaign, since it's what /SRPGG/ recommends. Hopefully once I can twist things in a lewd direction once I get into the groove of interpreting oracles and journaling the results.>>98509646Amazing art, hope you've got a place where you post more of it that I can follow.
>>98513451Will have to look them up but it does not look like there exists what I want
>>98543971You'd have to be clearer about what you want. I'm not entirely sure what exactly you're looking for in terms of rules, going back to read the original request.
>>98543967Don't fall for the Ironsworn Meme Anon, it's not worth it. Play anything else, either Scarlet Heroes or one of the games in the OP
>>98544011Imagine like Mordhiems or Oathmarks bane of kings post battle events but could range from visiting the brothel, taking the women of the loosing side, finding lost maiden, choose to use one of your own females, etc maybe some rolls to determine how many bastards are left behind or if they enemy are taken as slaves or just a one time thing.
>>98544405And why don't making it yourself? If you already have an idea just write it down and then test it.At least Killteam Anon tried and probably realised he was using the wrong system. Something like Mordheim would probably work better than Killteam because Mordheim already assumes you are gonna lose people and have injuries and events. Killteam has no flavor at all
>>98544464Well it does not necessarily have to be mordhiem. I was just looking to see if anyone had created such a thing for any kind of system yet. But making my own is not a bad idea if nothing like it exists
>>98544478A thing that people seem to fail to understand is that the OP already has a list of all the projects of Anons who either went through with their idea or abandoned it after publishing at least few rules.If you don't see a Killteam/Mordheim system then even if someone though of making it, he eventually abandoned the project.>But making my own is not a bad idea if nothing like it existsThen go ahead and see if you'll end up in the OP or just give up like many others before you
>>98544660Fair, though I think my idea might be easier than most. Its not creating rules for playing a game, it is charts for rolling post battle story events. So all narrative and does not necessarily require much balancing
>>98544686>I think my idea might be easier than mostA lot of people say that. Don't underestimate your project before even trying
>>98544827Fair enough. Figuring how to make it generic is definitely going to be the hard part. Since we have started using mordhiem as the go to, that game you got events based upon the dice you rolled based on the surviving members of your warband. Up to 6d6 but that does not work for larger wargames or a lot smaller.Maybe objective like that give a dice per completed. Like 1d6 you played the game, win the game another, no hero death another
>>98369362After a long break and a bit of dabbling with my game of Scarlet Heroes and a brief dip into Fallout's new Solo game (mixed feelings), I got back into playing my Mothership game about my crew of tramps. After purging a space station with a grape zombie virus and being captured by the scientific staff as both potential whistleblowers and new test subjects, their clones have been awoken, several months later and several hundreds of credits richer. They were not informed of their previous mission's details, NDAs and all, but were told that their success has paid off enough to cover their cloning fees. Of course, they still have their original fees to pay, so back to work; a "rogue android" belonging to the company went AWOL, and they tracked it down to a hyper high-class resort space station, and the girls are tasked with recovering or destroying the android. However, what wasn't shared was that the android was 1) On the station the girls was one when they got infected, 2) Transporting an alien predator that uses electromagnetic pulses and olfactory glands to disable/tamper with electronics and lure its' victims into a hypnotic state before eating, and 3) The space station's AI SI/ST/ER is starting to wig out. The girls, posing as a courier team delivering to a contact on the station (they can't go in as Corpo agents, the station is supposed to be rich people neutral ground) make their landing on a station that is half Vegas, half Dubai, and immediately get into trouble; the leader (ponytailed marine) makes eye contact with the wrong oil baron and gets soft-kidnapped for his harem, and the other girls have to resolve to save her later. The party splits; the girls try to establish a cover to stay on-station, but ultimately have to try to join their leader, who is being kept as a bed-warmer. (1/2)
>>98545637During her breaking-in ceremony, the alien predator strikes, almost killing the baron and some of his flunkies with its' electrical pulses, which disable any recording devices as it bites and runs off with one of the flunkies. The medical scientist manages to keep the baron's heart from giving out and alongside the other scientist and mechanic get hired on as support staff for the time being; however, the other marine has to prove herself as a fighter, and is forced to fight half-naked in a virtual arena against one of the other guards. She manages to scrape by with a victory when her opponent gets a little touchy-feely mid-fight but she makes the grade. Meanwhile, their leader is recovering from her breaking-in and is one of the only people who actually saw the creature; although she gets punished by the baron's bottom bitch for "trying to scare his lordship", the baro believes her; he was behind her, looking the same way, the only one looking that way (everybody else was watching the show). She has the baron's ear, and her team is nearby and at-hand, but her new duties are going to interfere with her actual job (finding the android/stopping the alien/escaping the station). Since I'm 'tistic and made a set of simplistic rules for moral degradation when a PC is attacked, I find myself in the position of wanting rules for more natural, "willfully accepted" encounters, but Mothership is pretty simplistic, there's not much to attach onto. Although I suppose that does mean that it's fairly easy to just make up my own rules. >>98508687>>98545089I've been considering doing something like this for a game of Five Parsecs From Home, I think that post-game stuff is probably easier to implement (as you suggest re: balancing), but anything in-game (like the killteam hack suggested at by >>98513451) would have to be considered in the context of the game (Can you capture fleeing enemies? Does it give you a morale boost? Can you sell them? Who comes after you?)
Can the anons who keep idling on my game's gdoc please leave comments? Thank you
>>98545637>>98545651Oh hey, I asked about you a couple threads ago. I had been wondering if you'd done any work or made changes to your ruleset. Love this new mission you're doing so far.
Labyrinthus Anon here with the nex update to the Adventure Compendium and the Foundry World.Please remember that if you are using Foundry, to make a backup module where you can have compendium to copy all your custom stuff so you won't lose them when updating the world. There are various tutorials on youtube which teach you how to do soAdventure Compendium Changelog:>Cliffside and Temperate Coastal Environments are mentioned but will be added in later updates.>Added the description of two new lesser coven, but they are not yet implemented in the tables and are not yet present in the Creature Compendium.>Added the Difficult Terrain Environmental Hazard>Added a rule specification for a Blocked Path in the Labyinthian Overworld, more specifically how to deal with Cliffs, Mountains, Gorges and Canyons>Chance of encounter for when traveling from a Hexagon to another or exploring set to 4+ by default. No longer need to increase per missed encounter. Locations are on 5+.>Small corrections regarding creatures considered Neutral (Suspicious)>Majority of environments now either require 1 or 2 Day-quarters to move through, with some exceptions set to 1d3.>Majority of places where there is a chance to find other creatures already has been changed to 4+>Updated rules for Fishing, Foraging and Hunting>Updated Special Rules for Dungeons and Overworld Environments>Updated Heatwave, Meadow, Overgrown Flowers, Overgrown Mushrooms, Plump Fruits, Temperature Drop, The Signpost
>>98546008Howdy anon, I took a break from posting when 4chan stopped letting me post with my adblocker on, of all things. I playtested in my fantasy system AIM a sexual encounter my Scarlet Heroes thief had: while on his way to explore the lower levels, he came across some human bandits already captured and subdued by the goblin tribe he's in the employ/care of. Five goblinesses refused to let him pass with paying "the toll", so I got to test the successive partners rules that I was working on. I think I lean towards the more "heroic pervert" end, despite my simulationist tendencies, so he made it through, but a more punishing ruleset would've had him milked dry. I started drawing the scene too, but obviously I can't post it on /tg/. Regarding Mothership, after the last adventure (and the fantasy one) I think I'm going to move away from prodcecural play and lean on Mythic a bit more, but this last encounter has me thinking I need to do "something" to my Lust/Arousal Corruption and Fetish system. Rolling a body save to avoid orgasming feels like it lacks "oomf", although it would mean that both of the scientists, who are perverts in their own right compared to the marines and teamster, would be power-washing the bedsheets more often. At the same time, using AIM feels like overkill, and it would require some serious conversion from a d20 to a d100 system.
>>98546978>4chan stopped letting me post with my adblocker onWhat kind of adblocker are you using Anon? I have one but I can still post here>but obviously I can't post it on /tg/.You can post them in the discord if you want, as long as its within the ToS
>>98517021But women are retarded and only read trash.Are you sure you aren't a girl?You certainly don't sound like a serious Chud.
>>98551026>Frankenstein was written by a woman just for fun and is an iconic Horror monsterA lot of men and women are retarded nowadays and both read and write trash. That's why to find something good to read you have to go back. Back to the Past. Samurai Jack
anyone know some good cursed item generators i can use for lewd shenanigans? stuff like modifers that cause lewd behaviour or changest he uses in sexy ways?
>>98551750If it's not in the OP, make it yourself
>>98482943Not much actually added to the doc since the last update, but I did reorganize some parts to flow more nicely, tweaked a mechanic slightly (kinks have slightly different math now), and made more space for potential images. I also did work to consolidate more of an actual plan. Once all of the non-statblock plans are done, i want the page count to come to at least 62 pages (to have character creation stop taking up the majority of the document)The parts of the setting that actually matter for players are almost done, so the main focuses are presently on filling out techniques and on example items.
>>98542782>>98542791>stay mad George>stay mad RoyceTwo gamers, both alike in depravityOn 'chan, where we lay our sceneFrom a pedo's spite and a furry's fury comes new mutinyWhere civil cum makes civil hands uncleanFrom the fatal loins of these two fetishes, like brothersA pair of star crossed gooners flame one another
>>98546978>got to test the successive partners rules that I was working onI wrote a 2d8 based system for Scarlet Heroes, and it works pretty good for relationships and sexual encounters, but I hadn't considered how it should work in scenarios where you have multiple partners... Got any advice?
>>98542782>>98542791>>98552854Thou wilt quarrel with a man that hath a hair more or a hair less on his cock thanthou hast. Thou wilt quarrel with a man for busting nuts, having no other reason but because thou hast jealous eyes. What eye but such an eye would spy out such a quarrel? Thy head is as full of quarrels as 'tis the pricks of other men, and yet thy head hath beenbeaten as addle as thine own cock for quarreling. Thou hast quarreled with a man for jacking in the street because he hath wakened thy dog that hath lain asleep in the sun. Didst thou not fall out with a gooner for using 5e, instead of a dedicated system? With another, for pairing goblin shortstacks with futa orcs?
>>98552854>>98552953George is the name used to call anyone who acts like a retard, which can include furries. Nobody used Royce and is probably a poor attempt to deflect being called out for being annoying and spamming the same post every thread
>>98552862Using my minigame for encounters, both the Character and NPCs have Willpower (Keeping sel(f/ves) from finishing) and Endurance (Keep self from passing out) Pools. In the case of serial monogamy (finishing one partner and moving onto the next), the question was "does the PC have a chance to rest", grab a gatorade, take a breather: If "Yes", then they could add back a small randomized (1d6+Constitution Mod) amount to their Endurance Pool, -2 for each previous partner since starting. Similarly, the Willpower Pool would be replenished as well, but without a negative: the intended outcome was that it would take longer and longer to finish as partners kept coming, and it being harder and harder to keep awake. If they could NOT take a break, then the PC would carry over their Endurance and Willpower Pools from the previous partner. In the case of my thief, he had a chance to rest and drink their foul goblin ale, which was spiked for their pleasure, and even then he was redlining Endurance with the last partner he had. The AIM system can be a bit swingy if you start rolling poorly. If I were to simplify the numbers, I might make it a Constitution Saving throw that gets harder and harder after every partner, with a failure being your character succumbs and passes out.Now, Group Encounters borrow their NPC End/Will pool generation from LA's group encounter dice pool; double the first pool, and add +2 to End/Will for every member past the second. When rolling for the group's actions, the NPCs roll twice, and the Player can directly respond to one of them as the other just "happens" to them uncontested. This one hasn't been tested yet; I usually test as I play, and thankfully(?) the goblins have thus far been respectful of the "one at a time" rule.>>98546986>AdblockerI use Brave's built-in Adblocker, but it could also just be my VPN. I'm a luddite when it comes to these things. >DiscordCall me stubborn but I'm not a fan of using Discord.
>>98553596>Call me stubborn but I'm not a fan of using Discord.Up to you. A lot of people think discord is the worst then they get in a server and is just either chill or you can just talk from time to time and then everyone minds their own business. Only exception is that there are other Anons who are also making their own games who post their art from time to time since it's allowed there, while here is a blue board.The point of the discord is to let the creators also post stuff like art or to talk directly with others
>>98554513full version of your image
>>98553596>but it could also just be my VPNProbably. Posting from VPNs and TOR nodes is officially blocked, but enforcement can be pretty spotty, and proxies are damned near impossible to do anything about.
>>98376281Since I first played modded Skyrim, many years ago
Holy shit, guys! I've been running od&d solo using a basic gm emulator, and it genuinely surprises me how versatile it is for roleplay compared to later editions.- chainmail combat is instant and simultaneous (you can focus on sex easier).- overpowered characters are properly overpowered (gigachad bitch-getter mc).- monster are prominent as potential pcs and party members (catching and taming monstergirls).- huge emphasis on income and recruiting hirelings; hirelings naturally product income (harem/protitution).- building simulation (bible black futa churches, bang bus style fortress).- flying and naval rules; including wind and sea monsters (upskirts, giant monstergirls boarding).- freeform magical effects; you can homebrew girdle of masculinity/femininity (ex: the rules state that potions of growth can expand a specific body parts).- rules for inheritance (sex for money).- sentient sword rules; ala Elric (kill la kill or skullgirls style living weapons and armor).- difficult terrain (ecchi prat-falls).- encumbrance via carrying another person (can be used as ruling for top/bottom sex).This is just the shit i came up with off the top of my head.
>>98560449>5e drone realizes other editions are fun, news at 11Well, better late than never man. Cheers
>>98561220I've actually never played dnd before, i chose original first cuz i'm a fan of osr-centric youtube channels. Plus, it's free with more compact rules. The first ttrpg i played was an ultima-based swords & wizardry hack. I managed to get my boomer mom to play the tsr marvel game from the 80's with me, once.
>>98560449Not lewd specficly but ever since getting into TTRPGs i made a really weird choice to avoid any name brand DnD stuff so as of now ive only ever played the retro clonesBut BX is so good for solo play imo Even the red book alone gives you plenty to run a short sandbox I also love race as class No particular reason it just charms me
Any advice for using WoD for solo games? I'm playing a modified fomorian but I worry about how to avoid scope creep.
Any recommendations for a lewd super hero game?
>>98565933Index card rpg master edition features superhero content for its 4th setting Vigilante CityThe core rules and dice resolution is simple, game is focused on looting and such so you'll always have cool stuffWarning that Vigilante City assumes you have a bit of mastery of the system before you start running it but you should be fine just be sure to go back and read everythingSuperhero characters get 3 powers, 3 properties, a weakness, and as much loot and/or spells as you can carry to really make your character feel powerful
>>98505704The fact that there's no documentation makes it hard to make efficient changes, like how lots of options are weighted so you don't have to request adding weights, or how there's hidden flags that multiple options are bunched under, i.e. "savage" to restrict classes goblins and orcs can take.Then I tried to add a couple of races and the vibecode log seems to say that it arbitrarily decided one race should have hair and the other shouldn't, when I didn't specify hair options.This is fascinatingPic semi-related. I actually first discovered Shield Hero through this CYOA's use of Raphtalia as the Raccoon girl illustration. I had had a joke idea that if you combined the "one of your slaves is a fraud" with only taking the racc, you could get an overpowered servant that only seems incompetent, not realizing that Raphtalia was already kind of like that.
>>98568420
>>98565917Your cat ears are showing, bakeslave.Report for tail pulling after you're done jacking off.And don't forget to wash your hands.
>>98565917I've had great fun simply combining a WoD game with Mythic 2e, either the full thing or the one-page version.
>>98566763Thank you.
>>98568426Lemme get uuuuuhhhhh...>Young Drow (She better grow up within my lifetime!)>Raccoon Girl (I like girlfailures)>Cat (Not for lewd, I just like cats)>Fallen Noblewoman (For the ol' degradation kink)> Half-Celestial Cleric (Beautiful + healer + singing voice, what's not to love?)>Tiefling Rogue (To be a comedic foil for the Half-Celestial Cleric, also demon chicks are hot)
>>98545651Fair in game events might be important to consider but I think I will start just the random events and how to determine how you get those. No point in expanding the rules until there is a basis
>>98571881I will take a look at the one page version, that should be a decent start.
>>98568426Takagi, my beloved!
Drow females fuck human men
>>98578190
>>98578190No no no no...
>>98578190If I was a drow male, I'd think that the less drow females pay attention to me the better.
>>98575374
>>98578361>The club offers drinks, food, gossip, shady deals, COMPANIONSHIPOh yeah, they're fucking.
>>98578383Funnily enough: >>98575403
>>98578385Sorry, this is Ed Greenwood's magical realm we're talking about. They're fucking.
>>98578392Yeah I guess that horrible AI trash will now be used for shitposting purposes.I know, ironic, considering the thread.
>>98578400Noldorfriend, just embrace the fact that elves and humans have sex with each other.
>>98578407>Noldorfag>in the lewd threadNigger.That happens plenty of times in FR already with all manners of pairings, sometimes not even consensual. Nobody denies that.What's just so predictable is how that is the only thing you are talking about. Again, read the summary.
>>98578383>COMPANIONSHIP
>>98578437Companionship!
>>98578437>dross
>>98578437These are two men
>>98369608Fun fact, the guy who drew this is a furry now.
>>98578452>Low on sugarOh no! They're hypoglycemic?! I have just the thing for this!
>>98578452good lord, I wanna breed that elf until I pass out
https://x.com/LluisAbadias/status/2076032964807254393
Move along >>98584388