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File: Tombstone-bot-2021.jpg (224 KB, 1140x760)
224 KB JPG
how difficult would a battlebot be as an enemy in a dungeon?
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>>98370305
"A battlebot" motherfucker that is Tombstone. He's could kill Thor.
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>>98370305
get fucked, yon beaste of steel
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>>98370305
Gosh, I don't know. Tombstone's pretty tough. I think it would take at least level 5 in DnD 5e.
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>>98370305
It depends on the character options the players chose which depends on the game, and depends on how effective those options are against the battlebot which depends on the game, and depends on various traits of the dungeon which depends on the game.
It depends on the game.
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>>98370305
If it's Tombstone himself then I turn 360 and walk away. But if it's anything else, say a house robot, I may have a chance
https://www.youtube.com/watch?v=npgsKW8bjOM
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>>98370305
The ladybug one would be easy.
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>>98370305
I mean most spinners are going to be a hazard just because they're a high RPM mass, same reason they're the most dangerous period.
Crushers and Hammersaws might be slightly dangerous, but mostly the same as any other trap mechanism.
Flippers, Lifters, and Wedges are going to be almost useless.
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>>98370305
Which game?
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>>98370305
>In diesem Pfosten
>Historisch akkurate mechanische Proleten-Kämpfer.
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>>98371991
Picture this; your party emerge from a passage into a long corridor with a ceiling lined with foot long spikes.
They proceed cautiously, likely checking for spring traps looking to catapult them into the cailing.
They are half right.
They give up after a while, as the corridoor stretches for about a mile deep underground, but once they reach the other end, something rumbles to life in front of them; a gigantic wheeled construct, armed with a springloaded flipper.

Flipper bots always abuse arena traps and ringouts; they are exactly as dangerous as the most dangerous thing they could fling you into.

Narrow walkways over lava are good too.
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>>98370305
99% of them would be defeated by a 30lb rock.
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>>98371743
RobotWars seems to be pretty quickly solved by the contestants since they all seem to go for flat robots that flip other robots over
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>>98370305

It depends on the robot. So they could be one of the complete pushovers developed by a pair of 12 year olds and their Step-Dads and are literally just a roomba painted pink with a pressure hammer bolted over it.
Or it could be one of those serious business murderfuckers like Carbide from Robot Wars that look like they should secretly be the murder weapon from an episode of Midsummer Murders.
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>>98377038

Which is why everyone started either building robots that functioned either way up or installed self-righting mechanisms.
The flippers were still popular, but now you had to use them to yeet your opponent out of the ring to win instead.
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>>98370305
Every good battlebot that's actually trying to destroy the other bots in the arena is just going to shred your ass if it touches you.
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File: retiarius.png (195 KB, 308x602)
195 KB PNG
>>98379357
don't let it touch you, then.
good ol NET will foil the thing
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>>98377102
Or into the House Robot Zone, or the flaming pit, or the wall spikes.
Uk Robot Wars was so much better.
It was hosted by Craig Charles, who used to be Dave Lister on Red Dwarf, and was years later arrested for smoking crack in his car.
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File: Ringout Robots.gif (3.54 MB, 640x360)
3.54 MB GIF
>>98376606
>>98371991
I do not want to fight this thing in a dungeon with any sort of lava pit or some other fall-and-die-no-save sort of bullshit.
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RC "robots" tend to do nothing without someone with the controller in wireless range.
So difficulty = trivial, it's just some pile of metal. Or if the pilot is standing in the corner too, just trying to look inconspicuous, just geek him first.
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>>98376811
And the other 1% would be defeated by a 300lb rock that the barb brought
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>>98379911
Yeah, but then you gotta deal with the napalm throwing ones.
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>>98381949
spin the net really fast
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>>98370305
Terrible. The controller would need to be extremely close and likely in line of sight since the control signals aren't penetrating much stone.

>>98380839
An autonomous robot with superhuman reaction times is a very different adversary.
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>>98370305
Honestly about as scary as gelatinous cube, though smaller so can be stepped over and with higher speed.
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>>98370305
That looks dangerous to the heels



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