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File: waynereynolds.jpg (128 KB, 707x960)
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What are some fantasy games that are excellent at power fantasy? Slaying hordes of enemies, battling colossal titans, etc

Preferably not d20 based
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>>98412558
Barbarians of Lemuria
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>>98412620
Seconded.
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File: A_16_HP_Dragon_LaTorra.png (866 KB, 1458x2492)
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>>98412558
Unironically Dungeon World, its specifically made for that.
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>>98412558
Deathwatch, if you're into 40k
Especially if you have a comparison with lower power level 40k RPGs using the same base system, like Dark Heresy or Only War
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>>98412558
Exalted, I guess.
>>
EZD6 is a fast paced rules lite game that doesnt use stats, instead after picking race, class, 2-3 skills, and loot you use meta currencies adjust your rolls
With everything being resolved by rolling a D6 to meet or beat a number this means that everything you want to happen you make happen with clever usage of the afformentioned meta currencies
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File: jaws.png (652 KB, 595x891)
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Jaws of the Six Serpents.
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>>98412558
Not excellent for any long term play but I always recommend dread for singular event nights (one-offs, boss fights). Providing your players aren’t apt to complain about “my stats”, the mechanic forces characters to take increasing risks to accomplish actions, and the irl suspense of pulling jenga blocks is much more tense than rolling for damage. Plus you can use whatever system you have as a basis for the “survey” that informs the ref how many or few pulls they need to accomplish a task (fighting man with CTE pulls less to hurt things, more to maintain compute in a simple disagreement)

Quick example: players are fighting a giant snake

Ref: “enormous fangs the size of butcher’s knives leap from the dark!”
P1-I’m not in a good position to dodge anything, I’ll try to grab the fangs and hold them.”

>Pull-success
Ref- “you drop everything and stop their lethal tips an inch from your chest, translucent venom drips onto your chest plate.”

>pull-failure (abandon):
Ref- “You drop everything but you flinch and catch one of the fangs with an open palm. The venom immediately blinds you with searing pain as you grip the other securely.”

Pull-failure(knockdown)
>ref- “You gasp and fumble with your equipment as the fangs STHUNK deep into your chest cavity and SSSHHK out in the blink of an eye. Through the gaping holes in your chest plate you see blood gushing from your punctured heart and feel the deadly venom rapidly spread through your limbs and up your neck. Your last sight in this world is the gaping maw of the serpent as it rears back for an another lunge into what will momentarily be its dinner.”

Obviously it isn’t sustainable to make character death/removal from the game feasible in the long term, but having a do-or die encounter with a massive enemy or a horde makes sense.
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>>98412558
prowlers and paragons.
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>>98417441
holy storyshitter LOL
>>
>>98412558
Dungeon Fantasy
Your party starts at "fight multiple ogres" and can scale infinitely.



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