[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: baron_von_evil-warband.png (2.51 MB, 1638x1846)
2.51 MB PNG
>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre. Let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet & Dropzone Commander, Freebooter's Fate, Frostgrave, Full Spectrum Dominance,
Gaslands, HeroClix, Kings of War, Lords & Legends,
Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam,
SAGA, Sahipkıran, Sludge, Space Weirdos, StarCraft, Stargrave, Sword Weirdos,
Urban War, Void Admiral, Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.

>Examples of companies providing rules and/or miniatures for alternative wargames.
Archon Studio, Atomic Mass Games, Black Site Studios, CMON, Goblin King Games, Lucid Eye, Mantic,
North Star Military Figures, OnePageRules, Osprey, Para Bellum, Seb Games, Spellcrow, TTCombat,
Victrix, Wargames Atlantic, Warlord Games...
...and many other publishers.

>Places to get minis; Updates to the minis list are welcome.
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page

>Novice Troves, meant to serve as a sampler of available systems. Check out the Share Thread for up-to-date troves.
https://pastebin.com/MjtsC8AX
https://mega.nz/#F!zSYW0I4a!vXh8-UPi_tWXpJES_-p4zg

Previous Thread:
>>98412614

>Thread Question
Why people don't play campaigns?
>>
>>98438592
>Why people don't play campaigns?
Scheduling.
Same as everything else that requires a commitment.
If they're long campaigns then it is too large a commitment, if they're short campaigns then missing one or two weeks is too great a detriment to the experience.

I think the better experience is a game day, playing from breakfast until bedtime and getting as much game in as a month of weekday evenings.
>>
>TQ
Once the new Oathmark book hits I'm gonna try to get my locals to do one.
>>
File: 1771632978308195.jpg (136 KB, 480x514)
136 KB JPG
>>98438592
>TQ
Considering DND is actually played to the point its just slop now and has 0 figure or terrain requirements, and that game struggles to have more than 3 sessions in a campaign, the idea of getting a community for a niche autist project no one's heard of nor gives a shit about feels rather ridiculous.
I blame the automobile for making us lazy and musically for making us retarded.
>>
File: maqs.png (2.61 MB, 1451x876)
2.61 MB PNG
Northstar is temporarily selling all 5 of Oathmark's metal maquettes again, up until the 27th of August, in a bundle if anyone is interested (me I'm interested). You can also get a free sprue of plastic infantry of your choice if you preorder the rulebook.

Just did both myself (got dwarf light infantry, no plans for dwarfs but I want to scrap the hands of the tool weapons and use them for a human warmachine base).
>>
>>98438880
>just slop now and has 0 figure or terrain requirements,
That's the way RPGs have always been senpai. The essentials have always been pen and paper not plastic and paint.
>>98438592
>Why people don't play campaigns?
What other anon said about scheduling is a big part of it.
I think the other part is that few people want to Game Master. They wanna play not organize, schedule, do book keeping, arbitrating, play NPC factions and facilitate the campaign.
>>
>>98438592
>Why people don't play campaigns?
Time investment
>>
>>98438923
Well yeah, if people can't even get together with at most one sheet of paper for an hour a week then the time needed for anyone to actually find all of the damn mapstones in Ghost Archipelago is less than a pipe dream its impossible.
>>
>>98438592
>Why people don't play campaigns?
Everybody's working 6 days a week for shit wages and living 2+hours away from each other. We're fortunate to have a game day every month or so
>>
>>98439056
True though hopefully there some amount of sunk cost encouraging people to show up. Like you spent dozens of hours painting to not show up for a two hour game.
>>
>>98439180
It also doesn't help that GA in particular is basically impossible to win since you need all of the 10 stones. That are rare drops. And if you get doubles you don't have a do-over.
I think I last played 10 solo games and got two map stones and one of them was a repeat. Meaning this is the best game ever made.
>>
>>98438561
>>98436664
Alright I’ll try that, cheers!
>>
>>98438592
Campaigns are a neat idea, but they should be the extra optional rule, not the base version.
>>
>>98439869
I've noticed people hate losing because of campaign stuff like special units/abilities only earned via the campaign, and I'm contemplating trying to develop a campaign approach where instead of gaining bonuses, you lose self-imposed restrictions as you progress.
>>
>>98439828
I downloaded Pepsihammer, for what it's worth
>>
File: 1751985165339326_jpg.png (2.06 MB, 1225x1366)
2.06 MB PNG
>>98439828
Gambare, Pepsi-kun. I for one think that old GW games should be reclaimed, stripped of corporate slop and repurposed for community-driven goals. Games like Adeptus Titanicus or Warcry deserve to be freed.
>>
>>98440075
>warcry
>a game I ran events for when it came out
>older
That hurt
>>
>>98440180
Sorry, "abandoned" is a better word to describe what I mean.
>>
>>98440211
That's like every GW game that's not 40k.
>>
Had first test game of XCOM today. Rolled things up and essentially ended with a Combat Patrol with Sectoids in a partly collapsed mine. I used books to represent walls and obstacles from X-Wing for cover pieces.

Completed the mission the hard way, by just blasting through all 12 aliens. Lost my team leader on the way, and had to use the optional save-scum rule for a certain shot. But managed to snag the win, save a civilian, grab one objective (the other hadn't been finished by the time it ended) as well as some alien resources and plenty of scrap.

Turn 1 postgame saw two of the survivors go up a rank, and upgrading 1 to a Heavy and another to an Assault. Since I was down to 5 guys, I recruited up to 7. I built the Lab and then started on the Project that gives me Reaper Rounds and the SHIV first. Then I'll do Carapace Armour before finally going for the Alien Containment and the Arc Thrower needed to get onto the campaign. Without boosting it, this could take me over two months. But hopefully I'll be able to boost that through lucky finds on missions.

So far, I'd say it works pretty well.
>>
>>98440908
>the optional save-scum rule for a certain shot.
lolwut did they put in a rule that emulates saved games?
>>
Anyone know any generic 6mm scifi combined arms rules?

I found these awesome 6mm figures from khurasan for dirt cheap and I think it would be awesome to fill a 4×4 table with dense urban terrain. It's so small I could print enough terrain for pennies
>>
>>98438908
They look great. I always thought the elves were more half elves however

Just ordered a bunch of sample packs from Alternative Armws for something to paint. Getting away from 28mm, selling a lot of my old minis and rules to makw my hobby more complete and compact.
>>
>>98440974

Once per game you can roll 2 dice and pick the one you want.
Plus, it's a solo game, the only thing stopping you from going "nah let's try that again." is your autism.
>>
>>98441507
Well Alternative Armies has USEME
>>
>>98441507
Laserstorm
Railgun 2100
Strike Legion: Planetary Operations
Future War Commander
>>
>>98438880
>Considering DND is actually played to the point its just slop now and has 0 figure or terrain requirements
If you've ever tried to GM a game you'll quickly realize why minis and terrain are absolutely not worth using. You put in all this effort just for a set piece you'll only use once, and a bunch of monsters that might not ever even make it on the table unless you railroad it into happening which is lame and defeats the purpose of the game.
>>
>>98442532
Honestly at this point D&D should just poach range mechanics from other RPGs and make models and battle mats optional "advanced" rules.
I have painted a bunch of skeletons for a combat encounter only to have the players circumvent it with a clever use of a disguise spell. Which was really fun and I applauded it, but it did mean I wasted time with those skeletons.
>>
>>98438880
I think you are confused. The TQ is talking about a wargame campaign not an rpg campaign. A wargame campaign is fairly simple to do.
>>
>>98442912
>I won't ever need skeletons again
???
>>
>>98442145
>Once per game you can roll 2 dice and pick the one you want.
I was at least hoping they did something creative to emulate the activity. Oh well.
>solo gamer has no self discipline, the only that that matters for solo gaming
checks out.
>>
>pepsihammer
>We took the best parts of 4-6!
>Hull points instead of AV
Reeee
>>
>>98440908
Is it £200+ fun?
>>
>>98443855

Maybe £60. I'd shop around for proxies on Etsy or Rolling Bones for proxies first. Personally, I'll wait for the MEK Trooper and maybe some of the power armour. At the very least until they give me a Rookie with The Hairstyle I'm not interested.
>>
File: 1183227.jpg (2.04 MB, 4032x3024)
2.04 MB JPG
Rules for this vibe?
>>
>>98443883
Oathmark, 100%. Its just Warhammer but going way back to basics, and its model agnostic so people just spend as much as they are willing to be creative.
>>
>>98443866
why do they look womanish
>>
>>98443893

Because Across the Realms mostly do embarrassing titty-lady parody miniatures. They do a pretty decent version of the mini-tank though.
>>
>>98443902
>embarrassing titty-lady
The fuck is embarrassing about my thick thighs callidus?!?!
>>
>>98443883
INFAMY!INFAMY!! with some homebrew
>>
>>98442256
Which one is best?
>>
>>98443892
>>98443914
aren't both of these games for individually based minis?
>>
>>98443905
Okay it definitely is across the realms but they don't sell the callidus anymore, couldn't find it in their catalogue but I was so sure it was theirs by the thighs alone, found it on archived pages.
Why do STL makers do this shit? There is no cost to keeping older sculpts available for people to buy, and these assholes wonder why they get pirated =/
>>
>>98443883
those oathmark skellies are pretty cool
>>
>>98444018
Oh you want multi based games where a unit is based on the size rather than how many is in it. Hail Caesar, but its historical, the supplementary stuff for different eras and fiction I have no experience with. Sludge is another but its more with guns and napoleonic era fantasy.

In regards to Oathmark most people just use movement trays and you rarely ever have less that 5 units on the front row of a larger unit, you can by all means make a multi base model for larger units and just take it out when it gets lower and there is some way to just measure that the units are casualties. Its rare you will have a unit killed to the last man, so having multi bases on larger units isnt a big deal so long as you can designate who the casualties are on that base. Its not a competition game just use gentlemans agreement if that supposedly dead unit on your multi based model counts as in line of sight or if you are being a sweating boy and want to say it counts.
>>
>>98438592
Looking for Greathelm 0.4 or the link for the pdf in the website
>>
File: XCOM.png (524 KB, 856x529)
524 KB PNG
Wtf
>>
>>98444272
The miniature wargaming industry is becoming such a joke. Ever since COVID when they attracted the manbaby normie crowd, it has never been the same. Prices are absurd, and the surfeit of proprietary pop culture IPs becoming wargames itls appalling. Thankfully historicals will always belong to the old grogs
>>
Played the World of Tanks ttg a ton lately and it's awakened an interest in tank games within me I didn't know I had. What other tank games do we have on the market and which is best? WW2, modern, sci-fi, whatever. Just gave me tank game suggestions!
Give me alternating activation, or give me death!
>>
>>98444272
This can't fucking be real
>>
>>98444286
If I wasnt lazy I would make a game that all the factions are based on nothing but historical designs and model ranges in different eras, rip off MESBG rulesets, and get some good artists to make a bunch of art for it and just make general themes and motiffs for each "faction" that allows people to effectively make what they want using historicals as a base. The prices of shit are fucking nonsense now, then you look at historics and how high quality but cheap they are, and lament that no ruleset to setting uses them, especially not in combination with eachother.

I want to see Napoleonic uniformed guys wielding swords fighting centurions aremed with muskets in large formations because the models are so cheap and varied. Just make a setting where it makes sense and all the historical ranges can be used.
>>
>>98444272
this is such an easy adaptation that you shouldn't be upset by it. The videogame is tactical skirmishes with base building, there's no reason that can't be done in a tabletop.
>>
>>98444343
Yes, we're all annoyed by it existing and not it costing £185 for 21 models :/
>>
>>98444272
My brother and I lol'd when we saw the prices. DoA.
>>
>>98444303
>Giant Grey Block
I like that tank.
>>
>>98444303
Team Yankee but it ain't alternating activation
>>
>>98444327
Didn't Sludge try that?
>>
>>98444343
Front Mission tabletop when? Eisenfaust is trying but it's one dude and it's not going places anytime soon, want me a 1:1.
>>
>>98444303
What a Tanker? I don't know it's more of a party game maybe.
also
>those tanks on the pic
I fucking hate WoT so much
>>
>>98444407
Nah, it was just turnip with different rules, which itself is just fantasy napoleonics.
>>
>>98444407
yes, regarding the use of historical minis
https://www.relicblade.com/collecting-an-army
>>
>>98444407
>Sludge
>SLUDGE IS A MINIATURE AGNOSTIC WARGAME RULESET BY ESTEEMED GAME DESIGNER SEAN SUTTER
Should I care about that? I've never heard of him, and why is he only esteemed and not renowned?
>>
>>98444407
Sludge is a great set of rules and I love the triple base infantry units that no one else seems to do. It's a shame it never took off
>>
>>98444407
Thats kindof what Im talking about, in Sludge's case its mostly based around shooting though, which actually limits what you can do in regards to historics. 90% of what you make will be using a gun, which rules out a lot of extensive model ranges like victrix. Id like to see something that HAS ranged stuff, but its primarily based on melee and basically lets you lift historical stuff and drop it in, and you can tweak them and add bits to them as far as your willing to go to make them distinct to the setting.

Like I would love to rip off something like the videogame Kenshi, where you have knights in the same setting as samurai, but there are also robots and mechanical limbs etc. So instead of knights lets say its celts from victrix, and instead of samurai its napoleonic guys from perry miniatures. Just base the factions on different existing model ranges and then tweak them from there.
>the "tribes" in this setting like robotics, so you can kitbash robo arms onto some victrix celts/barbarians, and their ranged weapons are more harpoon guns and crossbows. You can also elaborate on this and pully from medieval ranges for different army themes, the focus is that they are more "rough" looking and less advanced
>the napoleonic guys are professional soldiers, theres less of them in an army but they get more guns. They focus primarily on using polearm weapons. They get good rider units too. Can give them non historic shit like cloaks and armoured arms from other ranges
Shit like that, just pick model ranges and eras and make them factions, but have enough sci fi shit there to let people kitbash cool stuff.
>>
>>98443965
Of that list Future War Commander. 1st edition is better than second cause Pendraken are retarded british boomers who can't be bothered to do a cursory edit of their work. Plus they removed the DIY unit stat section in order to sell more models.
>>
>>98444272
I assume this is just to get the paypigs and after a year or two they'll release a boxed set just like Battle For Nuka World for Fallout Factions. The minis and rulebook have normalish prices, the real gouging is charging $20 for regular dice, 30 dollars for tokens that should be punchboard, and 20 dollars for reference cards.
>>
>>98444286
I blame Marvel Crisis Protocol for showing that you can charge absolute crackhead prices and people will eat it up if it's a popular enough IP.
>>
>>98444753

It still boggles me that game survives, despite AMG's incompetence, and the fact that you can just buy anything they make, in a better sculpt they could ever dream for 7 bucks plus postage off Etsy.
>>
>>98444408

My dude, I love you, but if Square/Enix are going to make any of their properties a tabletop wargame first, they aren't going to start with the effectively dead franchise that they keep adding nails to it's coffin, they're going to make a 1 to 1 adaptation of Final Fantasy Tactics, with a campaign book full of original characters and a compelling plotline that turns out to just be Shakespeares Henry V with the serial numbers filed off.
>>
>>98444490

For Wargaming this is them being fairly restrained. All of those tanks actually existed... just about in the case of the Maus. At least it's not any of the Tier 11 designed in ChatGPT things, or the ridiculous "coastal defence" Twin-Barrelled british designs they just conjured out of their asses to keep the content train rolling.
>>
>>98445003
don't even mention them...
>>
>>98445019

Honestly, I'm enjoying the hell out of WoT HEAT these days. It's as doomed as Steel Hunters was for sure, but while it lasts I'm going to get my games in.
>>
>>98443893
>why do they look womanish
Go look at the OG XCom art. You'll see.

>>98444078
I don't like their chest-plates or some of the helmets. They're still objectively the best kit on the market unless you want Evil Dead or Harryhausen skellies, though.

>>98444541
He's a goober and an artist first and foremost. Made Relicblade himself, from the ground up. Writes good rules, has a unique art style, and the one time I met him at a convention he seemed a decent sort. But that doesn't matter. The game does.
>Why not renowned
Let's be honest, if your name's not Joe or some ex-GW staffer, it's a rare person who gives a shit

>>98444583
>triple base infantry units
That was started by Of Gods and Mortals/Test of Honour, a couple other games do it as well. It's common enough that you can get custom MDF group bases from most of the third party lasercutters now. I do like the convention, it's a nice midpoint between skirmish order movement trays (which are ugly) and the tedium of moving forty models every turn
>>
>>98440908
>>98443866
If you don't mind softish plastic, look to see if you can find a cheap copy of Galaxy Defenders from Ares Games. Clearly meant to be an X-com knockoff and should have plenty of figures that would work with the rules.
>>
>>98444992
I didn'y say anything about corporate involvement. We have the games and all the stats, there is even files floating around of front mission 3 gamerips for models, those models are not at all suited to printing though need someone who knows what they're doing to convert it.
Community passion projects are the best games, profit driven endeavours are less than stellar.
>>
All this XCOM stuff reminded me that I had grabbed a PDF of INEPTT a while ago. That's a weird one in that it's meant to have a GM adjudicating everything.
>>
File: 20260802_170919.jpg (3.85 MB, 4000x3000)
3.85 MB JPG
>>98445397
Played a game of Oathmark today. The scenario was that the attacker (other guy) chose five of his infantry units, and had to get at least three of them across the board by turn 7.
>>
File: 20260802_170810.jpg (3.5 MB, 3856x2180)
3.5 MB JPG
>>98446016
I brought this force, including spending a full third of my army on the Dragon. My opponent and I built our forces without knowing the scenario. Turns out, he'd brought a lot more units, quantity over quality, and figured out that by spreading his escort units wide he could make it so I couldn't engage them all.
>>
File: 20260802_181219.jpg (3.71 MB, 4000x3000)
3.71 MB JPG
>>98446027
The battle was fairly even. I killed two of his five escort units and the other three made it across. My dragon was effectively invincible and killed everything it touched, it's good the 2E book is nerfing it.

I had fun.
>>
>>98446016
>>98446027
>>98446035
Very nice game, I'm sure it was loads of fun. Pretty bad terrain though, I must say. I really dislike the era we are in with the "battle mat + random terrain spattered about" look as the standard. Anyways , hope you had fun, anon. I wish you lived closer to me, I'd treat you a good game of Oathmark on a proper table!
>>
>>98446053
Post a good table so I have something to aspire to?
>>
>>98446088
No offense buddy but you're like the most mocked guy in this general, from your pajeet WW2 army, 3d printed mechs with a diarrhea paint job, to your cum puddle snow bases. Despite all this I tried to give you a positive reply and some constructive criticism: and yet you respond with combativeness. You're a lost cause mate
>>
>>98446181
I just wanted to see a cool table
>>
>>98446181
nta, but you are a huge faggot
>>
File: 20260802_170931.jpg (3.98 MB, 4000x3000)
3.98 MB JPG
I did these standing stones to add a bit of vibes.
>>
File: 78887.png (395 KB, 829x431)
395 KB PNG
>>98444272
>>98444286
>Doom 1490 Starer Kit
>4 resin minis
>1 resin pile of guts
>1 resin treasure token
>1 resin scaffolding
>1 resin ladder
>how to play pamphlet
>2 dice
>that'll be $90!
>everyone complains about terrible value
>well include (a pdf of) the rulebook
>and now it's $75!!
>but if you want a physical rule book then it's $112
Keep in mind, a full team is 3 minis in this game, so you don't get two full teams.

But hey, for nearly $800 you can get it all physically printed.
>>
File: 2.png (865 KB, 834x1407)
865 KB PNG
>>98446278
>>
>>98446286
And this is what you get in the basic.
>>
>>98446304
>>98446278
Is this trash based on the Doom video games or is the name a coincidence?
>>
>>98446315
It's completely unrelated to the Doom video game. It's called 1490 Doom, not Doom 1490, my mistake.
>>
>>98446304
lmao, that's almost why even bother level
>>
>>98446278
>>98446286
>>98446286
I fucking hate this game so much, you would not believe.
Also, people charging the price of a full real physical model just to get an STL should be a felony, yet it seems to be getting more and more common. What gives? Who is buying this shite?
>>
File: 111.png (20 KB, 419x474)
20 KB PNG
>>98446410
>Who is buying this shite?
Currently 186 people paying an average of $149 each.
>>
>>98446427
Wonder how much of that is astroturfed
>>
>>98446477
Probably not a lot of it. A sucker is born every minute.
>>
>>98446304
So a box of popsicle sticks, a North Star infantry sprue, some string, and one model from a Reaper 5-pack of treasure chests? That's a hell of a thing to charge $90 for.
>>
>>98446216
Yeah I didn't read sarcasm or anything in your post. Pretty sure you genuinely asked for some inspiration.

I laugh at your pajeets but I respect you for posting this much pictures and AAR. I played a game of Ronin few days ago and couldn't be bothered to get the phone out.
>>
>>98446965
He got accused of having a bad table and his response was a snarky equivalent of "post models"
If you can't detect sarcasm from a guy who is well known in this general for being sarcastic and combative, you might be slightly autistic. This is the same guy that painted an entire pajeet army out of spite because someone laughed at him for painting one of his Brits in a turban. He wasted hours of his life assembling and painting an army out of sheer pettiness because he was butthurt about a joke on 4chan lmao
>pretty sure
Get a grip brotha
>>
>>98447112
>HE WASTED HOURS OF HIS LIFE
On his hobby.
You sound far more butthurt than he ever has. Go paint some pakis and chill the fuck out.
>>
>>98443965
I only played Laserstorm (both versions) and it's fine. It's easy to learn, plays fast and combat is quite deadly. You can design your own units from the scratch or use one from the pre-built lists. Activation is by chit pull/card, you activate a whole formation and some cards can be saved for later to do reactions. Units are formed around these formations so for example you can have a group of 3 Infantry stands representing 1 whole "platoon".
There's special rules for all kind of things like hordes and jumpack troops, off map support and campaigns.
Railgun 2100 is the sci-fi version of Fistful of TOWs made by the same author. It uses D10s instead of D6s. It looks good but also somewhat dated since you need to consult a resolution chart for combat resolution. Also it was never fully completed.
Strike Legion is more crunchy than Laserstorm but you can also create your own units and play operational level games.
FWC it's also crunchy but it seems quite solid and less convulted than Strike Legion.
>>
>>98447112
And then he constantly spammed his Indians here trying to illicit a reaction, but no one actually cared
>>
ofc you fucks always find something to sperg out over
go and stirr shit elsewhere, faggots
>>
>>
>>98447412
>>
>>98447414
>>
>>98446278
I'm so mad that this game circles around a mist eating the world and that is way everyone is seeking higher ground and then proceed to do nothing mechanically with the mist.
The game is fine as in OPR level of fine. Not going to be a main game, but fun to play from time to time or make some cute diorama board that is also a display peace.
But those prices? Da fuck are they thinking
>>
>>98447412
>No Seed
>No Crossbone

And just like that, I don't care.

Maybe after this game flops they'll release the Super Robot Wars minis game they should have made in the first place.
>>
>>98447164
I always wanted to try Alien Squsd Leader which is element based like DBA or HOTT.

Speaking of which has anyone tried the updated HOTT, De Bellis Fantasiae? I really like dbx games and have a friend who raves about it but I realise they are either loved or despised.

Waiting on a fairly big Alternative Armies order right now. Got a good selection of elves, undead, ogres, orcs and renaissance humans plus some sci fi type squads.

I'd like to try Ion Age but these guys were just like, not Eldar, alien greys, Colonial Marines... tried to select figures w Stargrave in mind so psykers, people carrying boxen, as well as heavy weapons for corridor blasting

Anway their minis are pretty old school and a bit flashy but loads of personality
>>
>>98443902
How bad can it be?
>look it up
Are we sure this is not a joke? I'm laughing at the weather balloons the models have strapped to their chest
>>
>>98444018
Use Fantastic Battles
https://youtu.be/4vUHpge7UQA?si=CF2oHhdDp_i06wmI
>>
>>98447112
If you actually had a table you were proud of, you'd jump at the chance to post it, because that's what people who actually engage in hobby stuff do, and that's how I can tell you're a cancerous nogames troll.
>>98447193
Yeah, I can tell how much you guys just don't care.
>>
>>98447765
>I'm so mad that this game circles around a mist eating the world and that is way everyone is seeking higher ground and then proceed to do nothing mechanically with the mist.
This. Its an interesting design space to work in verticality and changing environment as part of gameplay and campaign maps that change over time but they made an unbelievably mid game with no interesting mechanics or reason to play it instead of any of the dozens of generic fantasy light skirmish games. This mixed with the hype marketing push and prices make it clearly a low effort scam.
>>
>>98448732
I'm not sure if it counts as a scam or it's just bad and overpriced.
>>
>>98447834
Seed is getting a solid block of releases for the first wave due out starting next month.

And Crossbone wasn't even an anime. It's a niche within Gundam.
>>
>>98448772
In practice it does not matter if it is just bad and overpriced. If the result ends indistinguishable from a scam
>>
>>98448772
The email correspondence I had with the company when it was coming out and I was excited about the potential for the game felt off but that could just be how marketing people talking.
Doesn't help there's no
>about us
section on their game site which didn't mesh well there, made it feel like all the
>THERE SURE WILL BE SOME GREAT GAME CONSUMER OPPORTUNITIES!
false enthusiasm.
There was some connection to the Grim & Dark documentary and Mormons(?) iirc but that could just be anons talking shit.
>>
>>98448592
Ok so anon was right, you were being disingenuous
>>
File: lol lmaooo.png (770 KB, 998x998)
770 KB PNG
>>98446304
>>98446286
>>98446278
I really hope we are close to reaching the critical mass of greed and obnoxiousness on the /awg/ companies' side. I'm tired of people shitting and pissing in their pants whenever such awful practices are being pointed out, retards acting like not being GW automatically gives you a pass for any retarded decision.
GW prices are too high and based on nothing but greed and predatory mindset. Inflation does not justify the prices we are seeing since 2020 in any way, the math is simply not mathing up. If momma's basement kickstarter companies really think they can charge premium boutique prices for their low quality shit, they deserve to go down and being labelled a scam they indeed are.
>>
>>98448900
It was. Mormons aren't real.
>>
File: 1771550391954459.jpg (39 KB, 492x388)
39 KB JPG
>>98446304
>>98446278
>THE OUTPOST
>Its a couple pieces of scaffolding and a ladder
>you only need six miniatures to play the game
>only includes four
>$90
That is genuinely fucking hilarious. Please don't tell me people are actually falling for this scam.
>>
File: IMG_20220402_134902.jpg (1.66 MB, 2240x2240)
1.66 MB JPG
>>98448927
I'm not the Oathmark guy. I think his table looks fine. If somebody else has a table that they think is amazing, and they want to post it and tell us what's so great about it, I would sincerely enjoy that. I promise not to shit on it, I'm sure it mogs the fuck out of mine.
>>
File: oathmark game 3.jpg (986 KB, 3000x4000)
986 KB JPG
>>98449046
Oathmark guy here, I genuinely just wanted to see a cooler table than mine.

Pic taken by my opponent during yesterday's game
>>
>>98449046
>>98449065
Samefag
>>
>>98449074
I would never be so disgusting as to play w*rmachine
>>
File: 1773628612545217.webm (2 MB, 1280x720)
2 MB
2 MB WEBM
>Giving attention to avatarfags, ritual posters, themed trolls and thread e-c*lebs
Please stop, don't go the /40kg/ way.
>>
File: Alia.EyesofIbad.jpg (6 KB, 250x227)
6 KB JPG
>>98449081
>mfw a Bolt Action player was snobby about games near me
I wasn't playing Warmachine, anyway, I just needed some knights and snipers to test a homebrew
>>
>>98449145
My apologies. And in all fairness, I've dropped K47 and BA entirely. Got bored of them real fast.
>>
File: 1777849327245578_jpg.png (1010 KB, 700x980)
1010 KB PNG
>>98449145
Tbf Mk 4 is surprisingly enjoyable, honestly a solid game.
>>
>>98449145
Bro plays bolt action, nuK47 and Oathmark lmfao. The epitome of entry level normshit
>>
How is it that despite the popularity of 4*K no one has come along and put out a modernised alternative with all the features that tabletop games over the past decade or so have made standard, like command and control, more interesting activation, etc.

Fantasy got this treatment with KoW, Oathmark, etc. but no one has thought to do it for the other game?
>>
>>98449229
40k players don't want to play a better game.
>>
>>98449046
sovl
>>
File: FuckCryx.jpg (1.03 MB, 2240x2240)
1.03 MB JPG
>>98449159
Too bad, I liked that army, the walker was cool.
>>98449170
>posting Saeryn while you glaze MK4
You monster. I believe you, though, none of my beefs with MK3 are in-game, its all meta shit and Matt Wilson shenanigans
>>
>>98449311
I still have the minis in case something more fun to play comes around. I'm on a fantasy kick right now though, between Battletech games
>>
>>98449229
>no one has come along and put out a modernised alternative
It takes a special kind of retardness to not understand something so simple. No one plays 40k for rules so no one cares if they are bad or not. 40k is popular because of the setting, brand loyalty and slave-like attitude of local game stores that are too greedy to provide a valid alternative in their product portfolio. 40k is a safe bet just like MtG is a safe bet for card stores.
>Fantasy got this treatment with KoW, Oathmark
Retard-sama, I kneel. No one sees KoW or Oathmark as alternative for Fantasy. KoW couldn't be any more away from its roots and is absolutely a thing on its own now.
>>
>>98449159
>I've dropped K47 and BA entirely. Got bored of them real fast.
I find both are fine in small bursts, but are (imo) not really sustainable as being your "main game" so to speak.
>>
>>98442145
Solo gamers are normally "ride or die" by the dice
>>
>>98449326
What is your "main game"
>>
>>98444286
>>98444272
I regret not spending £100 on Irregular Armies 15mm sci-fi catalogue when I had the chance
>>
>>98449361
Because anything else is basically just pushing hotwheels around on the floor making engine noises.
>>
>>98449242
>>98449229
>players
That's a strong word, 40k model buyers are painters mostly in my experience.
>>
Combined arms scifi, should I do 6mm or 10mm?
Im really struggling to visualize the size difference between the two since I haven't ever seen them in person. I feel like 6mm will be quicker to paint and faster to print a ton of terrain, but 10mmight look slightly better and you empathize with the men more. Idk, what do you guys think?
>>
>>98449362
Fallout Wasteland Warfare.
>>
>>98449411
They're not that different to me unless you want to get into painting high detail on tiny men, which I certainly do not. Some people get caught up in scale autism but by and large with smaller scales its base size consistency more than anything else at the level of abstraction.
>and you empathize with the men more
is not what I do small scale wargaming for at all and don't mind chits either so might off.
>>
>>98449411
6mm for sure, it's readily available, the scale is difference between inf and vehicles is there and you can field as much or as little as you want easily. Your infantry will lack personality in looks but they are still big enough at that scale that you can make out difference weapon types and stuff.
>>
>>98449488
I guess I'll choose based off whoever has the better model lines. Anyone have any recommendations?
>>
>>98449411
If it's going to be infantry heavy I would go with 10mm, it's funner to paint an looks better imo. If you want to get more onto wacky vehicles than I would go 6mm, that's what I remember the draw of Epic being back in the day.
>>
>>98449411
If you want a lot of vehicles, go 6mm.
If you want to be able to see individual soldiers on foot, go 10mm.
>>
>>98449362
Mine is Battletech. It's fun
>>
>>98445349

Fair.

...although now I've got myself thinking about how Shakespeare's Julius Ceasar would work through the medium of Final Fantasy.
>>
>>98448828
>>98447834

More importantly, it's possible that the license for it might belong in parts to the Manga Studio.
>>
>>98447412

Gundam X is actually a genuine surprise. It's by far the most obscure title there. No Build Fighters is a surprise.
>>
>>98449397

I too enjoy playing Gaslands.
>>
>>98449755
People have reevaluate it in retrospect and found that Orbital Deathrays are COOL.
>>
>>98449761
Ha-ha, but you know what I meant. If you fudge the rules when playing with yourself you may as well invent the rules as you go on the spot, exactly like an 8 year old kid does.
>>
>>98447412
>More Wing
Fucking baller what are we getting?
>>
I have 40 minis and 5 varying sizes of terrain projects on my backlog.
Yet I yearn to acquire more figures. Now. It is a terrible craving.
I think I will get some 30 more printed and that's it for this year. Maybe for the next too. Although I really wanted to get a goblin warband too...
>>
>>98449401
In my experience they're mostly consoomers. And not even in the meme way, I mean literally buying the box and then putting the box on a shelf or in a closet is their interaction with the brand. Owning the thing is the start and end of their engagement.
>>
>>98449823
Embrace the Goblin Warband, Anon.
>>
File: 6mm.jpg (371 KB, 1553x1147)
371 KB JPG
>>98446304
>£68 for 4 3d printed minis and a bit of wood
and i thought the oasis starter was bad. i hope the industry crashes
>>
>>98449800

And the Psychic Dolphins?
>>
>>98449817

If god is on our side, more OZ stuff. I would do terrible things for either a Mercurius + Vayeate or Virgo box.
>>
File: marc lecointe.jpg (287 KB, 736x904)
287 KB JPG
>>98440908

Second game finished.
Crashed UFO mission in Antarctic Wilderness. The guy in the second slot of my roster continues to have a bad time. Although at least this one didn't just up and up die.
Both my newly minted Heavy and Assaults had good games. Therese, my Assault managed to get John Wickensian at point black with her shotgun against multiple sectoids, although a 10 when she least wanted it caused the Rookie to get splattered.
Meanwhile after multiple blips spawned 3 sectiods and an Outsider to hover behind a small hillock for cover my Heavy pulled out his Rocket Launcher and erased the lot. Meanwhile, my final survivor from Mission 1 snagged what turned out be a point of Research off the ground before him and the other remaining Rookie chased down the final sectoid.
One guy from mission 1 got promoted to a Heavy, and my heavy got promoted up to Corporal.
The extra point of research from the Alien Resource allowed me to finish my research project a turn early, and my newly built Workshop immediately went to work on building me my first SHIV. Whose poison immunity will be handy when I face off against the Thin Men in the final scripted scenario of the first month.
I set the Lab to start work on the tech that will give me Carapace Armour, as losing rookies to lucky armour rolls is getting old, and afterwards I'll probably have to focus on getting Laser Weapons before Alien Containment.
Without any boosts though, this will take me 9 weeks, which will take me well into Month 3, when we might start seeing Mutons.
>>
>>98450767

Oh wait. Turns out if you just kill all the aliens you can just pick everything up automatically. Okay let's see what we got.

>2 more lots of Alien Scrap.

Boring but I'll take it.

At this point, it kind of feels easier to just... murder everything up to the 12 alien kill limit, but maybe that will change when Mutons and 'Lid's start appearing.
>>
>>98447834
>No Seed
deluxe set 2 is seed
>>
Is a 44x30 mat enough space for Frostgrave if I properly pack the board with terrain?
>>
>>98450818
The rules tell you the minimum suggested sizes, you know the answer to your question.
>>
>>98450818
Ignore this cuck
>>98450831

You can play on whatever you want. If all you have it a 44x30 then play on that. Go hard into verticality and it would be epic
>>
>>98447112
>You might be slightly autistic.
Anon, do you know where you are?

>He turned a slight grudge into his whole personality.
Based af.
>>
>>98451402
You want an everyone is friendly safe space? Reddit's available.
>>
>>98451452
I never even implied that. You are suggesting strict rule adherence, which is gay 40kuck behavior. /awg/ is a rules-as-suggestions general
>>
>>98451518
Reread the comment and look for key words like "suggestion" if the fucking rules say specifications from x-y will do then asking the question WILL THIS THING THAT FALLS IN THAT RANGE WORK?!?! is fucking asinine.
I'm all for helping anons out, but if they show that they haven't even read the first two fucking chapters of the rulebook then they can get fucked and come back when they learn how to rub two neurons together.
Retarded no attention span bitches don't need help, faggots like you holding hands only encourage the refusal to help oneself.
>>
>>98451549
Brotha this is playing with toy army men... You really shouldn't take it so seriously.
>>
>>98450818
Should more or less fit in the advised ranges. Its often with skirmish games at least as important to think about terrain density and vertical features as much as size.

>>98451518
>/awg/ is a rules-as-suggestions general
NTA
Please don't do this, it just gets into definition wars and meta discussion about what Real GAEMS are or something equally inane. There's a wide range of games that are /awg/ some of which are quite rule heavy, granular or specific, and some that are very light and easy to modify. There's room for all of those things, that's the idea.

While it can seem helpful to say
>just do whatever man
it tends to not be as helpful as you'd think if someone is new and asking for advice. Its easier to make up or improvise on the spot if you have experience, but for those with less, the seemingly obvious is a lot less intuitive and taking the 30 seconds to make a more in depth reply not only helps out whoever is asking but also anyone else wandering through and creates more engaging conversation in general.
>>
>>98451549
Kek this nigga has been rustled
>>
I saw in one of thee threads ages ago a couple of robot vending machine minis, and I just remembered they existed but I can't seem to find stuff in the archives. Does anyone happen to know what I'm talking about? I'm fairly sure they were resin
>>
>>98451595
>>98451402
Fortunately for verticality I have a bunch of Ulvheim buildings and such, some with 2nd levels. I should print some planks I can lay to add paths between them.
>>
>>98451818
>print some planks
I am a huge advocate of printing but some things just belong to traditional crafting, get some popsicle sticks and skewers.
>>
>>98447834
>Maybe after this game flops they'll release the Super Robot Wars minis game they should have made in the first place.
They did that in the Noughties. It didn't stick.

>>98449411
>>98449493
>6mm
GHQ, Battletech, etc. A mech is about one to 1.5 times the size of a 28mm mini, small vees and hardsuits fit on a penny, infantry are almost indistinguishable. Premade terrain is almost entirely wargaming stuff, has a very wide selection of vehicles but they tend to be expensive. Better for large mecha. 1:400 models of "gundam-scale" mechs fit well with this.
>10-12mm
Dropzone, Heavy Gear, CAV, Mechwarrior Dark Age. Infantry are now large enough to make out a few details, tanks and aircraft models are readily available. Hardsuits and VOTOMS-tier things are now your main gaming models. Full-on mechs are getting unwieldy at 3-6 inches tall, although nominal ~1:300 models and action figures tend to blend pretty well with the infantry if you don't look too hard
N-scale terrain is extremely available - and cheap. It's the nominal scale of gunpla and a popular budget model railway scale. In addition, TT Combat has a download section squirreled away on their website that has a *shitload* of free papercraft urban terrain and road tiles, Dream Pod Nine has more desert stuff. Reaper's CAV line made cheap PVC sci-fi elements like generators and turrets.
>>
>>98450002
I need to act like a responsible adult, anon.
>>
>>98452153
Don't pretend to be something you aren't
>>
File: images.jpg (19 KB, 600x227)
19 KB JPG
>>98451810
https://www.alternative-armies.com/products/year-two-collection-12-unique-miniatures-set-or-singles
>>
>>98452210
ughh...
>>
>>98452153
Just be responsible without being stupid. That is what I do! I bought an Orc and Goblin army for $140 this month.
>>
>>98451810
I'm pretty sure there are a few of those from different manufacturers. These should still be available from Trenchworx.
>>
>>98452244
>>98451810
You might also be thinking of the ones Behelit-Anon made, he posted them a couple weeks ago but I can't for the life of me keep track of his new company's name. I shall post the John Slugman of summoning and see if he shows up

>>98452385
They sold out of almost all of the WEP minis, don't really restock, and of course Black Site is more invested in doing their own new lines for 3DP than keeping the metals/resins in print.
>>
>>98452427
>They sold out of almost all of the WEP minis, don't really restock
went and checked, they did restock. Disregard, I suck cocks. Still no damn Peacekeepers, though.
>>
>>98452475
When I ordered some of the other stuff, it took a long time and they sent me a message saying they had to fix something with the mold so it's possible that the Peacekeeper molding is fucked beyond repair.
Which sucks, because those are the only ones I don't have from the original TNT line.
>>
Just realized there's actually a shit ton of sci-fi vehicles available in 30mm scale due to Chinese knockoffs of Diaclone. I might have to go on a buying spree to prep for my Starfinder campaign.
>>
File: gund.png (5.52 MB, 1917x3011)
5.52 MB PNG
>>98447412
https://www.youtube.com/watch?v=ik115nl-W10

gundam product update, tldr:
>print and play cards for people who bought the tcg pack minis as official repacks release
>3 model expansions are designed to be playable squads out of the box
>2 scenarios in core set, the one they've been using for demos (left) and a more complex one (right) which introduces water and objectives that have to be carried to score
>4 scenarios in deluxe set 1 (two 3v3, two 5v5), some scenario-specific narrative tactics cards
>45 minute 3v3 games, 2-3 hour 5v5 games
>new terrain types coming in future sets
>>
File: Warzone 3rd edition.jpg (188 KB, 1080x1920)
188 KB JPG
Had a long awaited addition to my Mutant Chronicles collection arrive from ebay. A print copy of the 3rd edition, also known as Ultimate Warzone, rulebook. Over 500 pages of rules, army lists, and background fluff. These fucking things just DO NOT exist on the Australian second hand wargames market, I've been trying to find a copy for years with no luck at all, had to give up and find a copy on ebay and pay through the nose for it, but it could have been worse. It could have gotten lost in the post.

Gonna break out my Dark Legion and touch them up and give this edition a test drive later this month, should be a good deal of fun!
>>
>>98446278
I think you're meant to split the cost among 10+ people and then just share the STLs freely online.
>>
>>98453175
>meant to
No, if that were the case the price would be 10%, they truly think digital shit is worth physical GW prices.
I wouldn't even go to the trouble of bringing this to piracy, piracy is free advertising and scammers only deserve ignorance, there are enough games already anyway.
>>
>Mantic going down the GW "here's a series of thick narrative expansion books that will be absolutely useless when the next edition comes out in 18 months" route

What is this shit lel fuck off man
>>
>>98450723
Dude, right? Gimme gimme gimme OZ goodies!
>>
>>98453163
Fucking kino, nice find anon even if it was pricey. I mostly play 1st, with a sprinkling of Resurrection (It was great, it was Prodos that failed) and haven't felt inclined to touch Eterna;/ But you got yourself a real winner there!
>>
>>98451549
Based and correct
>>98451402
Homos must GO
>>
>>98449362
Armoured Clash
>>
>>98452244
>>98452427
I'll have to look into those, this one was it >>98452385
Thanks
>>
>>98440075
AT is free.
All the rules are online, all the scans for the titans, it's got third party groups of players designing packs, designing and stating new weapons, making different titan 'eras' for events, designed ork and eldar rules, etc
>>
is warcrow any good? Whenever I look into it I'm always turned off by the community manager or project lead, the quirk chungus Latina
>>
>>98453848
I can ONLY play editions and material that are TOURNAMENT LEGAL and AVAILABLE FOR PURCHASE
>>
>>98454398
From what I hear, the main problem with Warcrow and Infinity is that they're still metals, so everything is $120 for six minis.
>>
>>98454272
>Game that properly resurrects the soul of 2nd edition Space Marine.
>All the infantry models look super fucking goofy.

Still want to buy the Union and Enlightened boxes, it's just that my backlog is fucking immense already and I shouldn't add to it until I've painted my FoW Bulge American army.
>>
>>98453097
Started watching it, then remembered it's actually the WoW miniatures game so got annoyed, and then saw how the Seed DX box is twice the price of the UC DX box for no reason and the only Seed expansion is half the models of other expansions and got really annoyed.

If it was a good rules set I'd bite the bullet and pay the extra money. If they were a decent price I'd buy the models and use them for Mekton Zeta or something. As it stands it's a hard sell.
>>
>>98447412
>no 0080
>no 0083

Come on man. Kampfer, ZgokE, Hygog, GM Commandos, GM Sniper II, GM Custom, Powered GM, GM Cannon II, etc. These series got the greatest non-hero suits.

We'll have to settle for Gouf Custom, RGM-79Gs. sigh.
>>
>>98447414
>no Nobel
>>
>>98447425
are they doing A Bao A Qu without Gelgoogs?
>>
File: 77zS1JV.jpg (29 KB, 516x516)
29 KB JPG
>game looks interesting
>look up gameplay demo
>cards are an integral mechanic
>>
>>98455306
Have to admit that kind of annoys me as well sometimes. I dont like needing peripheral items to play my wargames.
>>
File: PXL_20260614_015509386.jpg (1.53 MB, 4080x3072)
1.53 MB JPG
>>98452244
>>98452385
These are sick.
>>98451810
I definitely recommend making you own by sticking some arms and wheels/legs on a vending machine.
>>98455306
Cards>dice
>>
>>98449362
Probably Necropolis28. Played the most of that recently, though im really excited to play Dead Man's Hand once I get my dudes painted.
>>
>>98455306
Cards just don't have the same feel as dice do. I don't like it when it's introduced into a game.
>>
>>98455421
>Cards>dice
YOU ARE A SICK MAN. YOU NEED A HOSPITAL.
>>
>>98455306
I've been toying with a mechanic for activation using a traditional 52 card deck. You set a card face down next to each of your units, then you and the opponent reveal all cards simultaneously. The suit determines the type of action (clubs for melee, diamonds for shooting, etc) and the number determines initiative order (resolve a 10 of clubs before a 9 of hearts)

Could be neat.
>>
>>98455553
Sounds legitimately fucking terrible to me.
>>
>>98455550
I forget what game it was but you would have a selection of cards that you place face down and during the game you can turn them face up to reveal a "trap" or order or some shit, I thought that seemed neat. Like there is forethought to actions rather than relying entirely on dice. Id actually like to see that explored more.
>>
>>98455558
What if I make it four different colors of dice you keep hidden from the other guy?
>>
>>98455553
Dead Man's Hand does this for initiative. Further card mechanics revolve depend on your faction and the cards in your actual hand.

Cards played from the hand can have a variety of effects, and you can play any number of them a turn, but you only draw 1 card per turn you play a card, creating a neat ad hoc stamina system.
Otherwise a standard wild west shootout.
>>
>>98455563
Still conceptually awful. Just let players have full control over their units, faux-disorder is a meme.
>>
>>98455550
Cards let you do cool stuff you can't do with dice.
>>
>>98455595
Anything you can do with a card can be done with a dice, you just need to be clever enough.
>>
>>98455553
Gets a bit weird unless units can only move or shoot. Could do
>red is move then attack
>black is attack then move
I suppose.
>>
>>98454960
Best I can do is five different Amuro Ray in Rx-78s. But don't worry, since one of them is Rx-78 with a knife and one of them is Rx-78 with a beam rifle, you can run them all just fine!

(I can't believe they thought that was a selling point.)
>>
>>98455306
What game was it?
>>
>>98455618
>(I can't believe they thought that was a selling point.)
Works for everyone else.
>>
>>98455558
NTA but Blood Bowl did this right (community rules) there is a mechanic to buy or randomly acquire "plays" with a 52 card deck and you can use the card you get once in a match.
Propriety/tcg style cards in a game are ass, but playing cards equate with dice to me, everyone has them or can get them cheap and fast, tgere's even miniature decks.
>>
>>98454035

The Virgo has NEVER gotten an official model kit, which is just fucking criminal. It's close to the coolest suit in the series and it has nothing. The Virgo II might have gotten one though.
>>
>>98455719
The closest we ever got was a 16 buck resin conversion kit
https://gundammit.wordpress.com/2016/09/08/1144-oz-02md-virgo-conversion-resin-kit/
>>
>>98455735

Yeah, I knew it got a fan kit or something at one point. But it's honestly weird to me how fucking Zebra Gundam can get an Action Figure, that is actually exported to the US as well, but Virgo, a fairly big part in Wing's storyline, has gotten nothing for over 30 years.
>>
>>98447412
Does this game support UC grunts fighting each other or is it cross timelines power battles for autists who must have wing gundam vs nu gundam type shit? My autism compells me to play zakus vs GMs. Yes I love grunt wank.
>>
>>98455760
I'm in a similar boat, I'm not even opposed to having special characters, I'm just not interested in using specific named heroes. Having an ace in a custom is all well and good, but having the 1 of 1 protagonist mech that was only ever piloted by one guy is lame to me unless you're recreating a specific fight it was in. Having three of the 1 of 1 protagonist mech that was only ever piloted by one guy is extra lame.
>>
>>98455753
Seems like the sort of thing that should have popped up in the Gundam Evolution Project line, like the Leo and Maganac
>>
File: F2mQAAadIofYTUmc.png (638 KB, 1500x1500)
638 KB PNG
>>98454736
>the only Seed expansion
pic related
>If it was a good rules set I'd bite the bullet
Do people not like WoW miniatures? I've literally never heard anything but good things about it, even if those things were whispered by men on dialysis between games of cribbage.

>>98455760
>>98455804
It's cross-timeline slop.

Basically appears to be "pick any three suits" for listbuilding outside of narrative scenarios (which granted they are pushing heavily, and go up to 6v6). If there's tighter listbuilding rules for organized play (ie some kind of points budget) we don't have it yet. But there's definitely no era or universe locking or named character limit; the only restriction is "no two of the exact same unit" - meaning you can have both Amuro Bazooka RX-78 and Amuro Beam Rifle RX-78, but not two Amuro Bazookas. ("Mass Produced" units get to ignore this specific rule, so you can in fact just field a team of all the exact same Zaku 1, but the size of lists limits how much spam you can actually do and there'll end up being 200 different versions of Zaku 1 to choose from anyways, there's already like 5 announced.)

There's no particular requirement to use named characters, but yeah, tournament lists will end up looking something like "Unicorn, Unicorn NTD, and GQuuux Char" or whatever.
>>
>>98455602
It can be, with a ridiculous enough number of hoops. Like bounded probability.
With a deck of cards is easy limit the number of high and low results a player can get in a row. To do it with dice would require keeping track of every dice roll.
>>98455585
Yeah. I'm tired of bad activation mechanics bring sold as "command friction"
>>
>>98455553
FFOL does this and it is retarded
>>
File: Chywheethl.jpg (1.38 MB, 1656x2422)
1.38 MB JPG
Quar is only for Aryan Chads with A-10 eyes.
>>
>>98457205
When is the new quar starter box going to release? I was planning on getting it but the coftyr starter set keeps whispering to me
>>
>>98457205
>>98457292
Too bad they're being sold by Tony Reidy. I would be betraying my principles if I gave that conman any money
>>
>>98457292
Shortly after warring states, i.e. never.
I assume they're holding back on it until there's more stuff done for Creevin and Western Arnyara because the former also has cavalry in the works but the latter has nothing and neither had any specialists or command models.
>>
>>98457302
What's the tony lore?
>>
>>98457390
Guy ran two companies that failed and pissed loads of people off so he made the third one under a psuedonym and it's been doing alright so far
>>
>>98457302
Buy them second hand like I do. Tony does not get my money, I get the product I want.
>>
>>98457390
Tony Reidy was famous in the miniature wargame world for creating Kickstarters, pocketing all the money and never delivering. He took over the company Wargames Factory and ran it into the ground, took the last money and ran.
Eventually he started Wargames Atlantic, but knowing his name is tainted and his reputation would ruin the business, he started the company under the alias Hudson Adams (which is borderline illegal, certainly unethical) and spends his free time arguing with fans on Facebook and making trump derangement syndrome posts.
As is typical with narcissists, he couldn't stand not getting recognition for finally having some success, so he put out a giant tell all article on the Wargames Atlantic website explain that he Hudson Adams has actually been Tony Reidy all along, and blaming all his past failures on everyone else and explaining how everyone was always just out to get him. Anyone with an IQ above 100 can read the article and see how it's blatantly farcical and full of holes. But here we are, he threw enough shit against the wall that eventually some stuck, and WGA is here to stay
>>
>>98457302
You can get them straight from the creator, zombiesmith, too
>>
>>98455881
There's a SEED box, that's $170 when the other DX box has same number of models and is $100. And there's a SEED expansion, which only has two models when every other small box expansion is three models.

The game dumbs down key aspects of the WoW minis rules (defense stats, ability cards, more powerful units needing more VP to win) while keeping stuff thematic to WoW that don't make sense in a Gundam game (respawns)
>>
>>98455753
They need to make another Astray Red Frame, don't you know?
>>
>>98458022
>more powerful units needing more VP to win
They inverted this: more powerful units concede more VP when destroyed, instead. IE, Guntank gives 3vp while Barbatos gives 10.
>>
>>98457647
reads like a bit of an exaggeration desu
>>
>>98455626
Malifaux
>>
>>98458133
It is. He got screwed over by the manufacturers and has offered credit to anyone who missed out.

Tony is completely wrong about some things, but it's his God given right. He seems to be more on top of things now.

I just have no use for 28mm plastic because it's overpriced basedboy shit.
>>
Since a lot of people would have preferred a more Battletech style or 10mm scale kind of game, how would YOU design a Gundam miniatures game using the official ~50mm models? Would you just steal Battletech's rules?
>>
>>98458181
You can easily play Malifaux with regular playing cards though. It's not like you're creating a deck of special abilities. They just use card draws for randomizations so you can swap a card from your hand instead of using reroll abilities.

Oh wow, just realized.
>Game where almost every major character is a woman plays like Sisters of Battle in 40k.
>>
>>98458306
d10 or d12 plus attack stat vs target number for defense
Super Robot Wars instead of Gundam
mecha would take between 1 to 3 hexes on the board
army creation requires you pick a flagship that sets faction and has combat and army building stats
all mechs need to fit within the flagship (Default 12 hexes worth of launch bays)
>>
>>98458133
It is, but a lotta people got burnt in Tony's last big fuckup, and they are sore.
He has indeed offered credit to those who lost out, and WGA seems set up specifically to avoid his prior fuckups.

>>98457292
They say end of summer; near as I can tell, Qualtieri finished the sculpts a while ago; the holdup is likely gonna be in getting the injection molds tooled and shipped out to their manufacturing centres.
>>
>>98458396
>d10 or d12 plus attack stat vs target number for defense
So you'd just compress eras/universes? No distinction between early UC, late UC, and spinoff setting armor/weapons except maybe +1/2 to a stat? (That's a reasonable tradeoff, to be clear.)
>>
>>98458306
Needs to be thematic, rather than just a genetic "mech" game.

Gundam sits on the borderline between "super" and "real robot" territory, and asymmetrical battles feature heavily in the show.

Any Gundam game will want a good facility for scenario and objective play, and a point buy system that makes running a single "super unit" viable, as well as mobbing with mooks.

Borrow the speed = harder to hit angle from the Battletech rules, but the franchise is huge with non-gamers, so I'd keep the tracking of internal systems simplified.

Also, Minovsky particle interference should make reinforcements likely to arrive in the wrong area, or rounds late, due to comms breakdown.
>>
>>98453097
I guess Mechastellar has a new source of Gundam figures.
>>
>>98458025
I fairness to Bandai, SEED sells. In absolutely INSANE amounts too. Like, I really cannot understate just how financially successful SEED was. There's reasons why they're still making Anime's and kits for it to this day.
>>
>>98458133
>>98458209
>>98458499
Hi Tony.
>>
File: 10264485.png (260 KB, 480x480)
260 KB PNG
I'm tempted to multi-base for the very first time. The concept never done it for me since I play skirmish games mostly and most of them utilise the single-model units design but OPR Skirmish has those 3-man units and I may be willing to sacrifice a few dudes for that.
>>
>>98459493
>OPR Skirmish
meh
at first I thought you are getting into SLUDGE
>>
>>98459524
I played it in the past with movement trays, quite fun game. Dropped it rather quickly because it didn't catch enough of my playgroup's attention unfortunately.
>>
Why is Konflikt 47' so unpopular given how many old guard GW folks are behind it? art style too tame compared to Trench Crusade? wierd war elements to alienating to historical grogs that company usually caters to?
>>
>>98459550
Unfortunate indeed.
>>
>>98460024
>Axis got their balls clipped
>Allies look mega gay, especially the Brit robots
I'll just play Bolt Action tyvm.
>>
>>98460024
Weird War and alt history in general tends to have the problem of not being historical enough for the history fans and being too similar to history for the weirdos so it ends up being niche in a niche that lasts as long as the most enthusiastic core keeps it going but can't really catch on or get big.
>>
>>98458799
I know, I like SEED. I'm the one mad they're gouging on SEED. But I also have plenty of Astrays and think other people should get a turn to have their gundams made.

I had to wait 25 years to get Vandread Dita. Can't imagine someone having to wait for something from Zeta.
>>
>>98458524
I'd have it be a giant series crossover, and have a spaceship board with hexes you place your mecha on before deploying them, with different ships having different configurations so one ship could have 14 hexes, but most of them were single hex so it could only carry fighters and real robots.

The trick would be balancing Gundams versus Grendizer and Voltes in a satisfying why, and translating the SRW morale and spirit systems into something that doesn't require a lot of bookkeeping.
>>
File: WGcanteven.jpg (521 KB, 1890x1619)
521 KB JPG
>>98460024
>>98460144
>>98460270
I think there's a market for a solid dieselpunk WWI - WWII era wargame but I don't expect Warlord to nail it.
>>
How would you guys feel about a system for melee combat where you roll a large die (d10,12,20) to hit and a roll a d6 for an effect, where on 6 you can choose to strike the head or use a weapon ability like parryig for swords, extra armor damage for warhamners, hitting first for spears, etc.
>>
>>98460463
Crimson Skies is the only one that did this kind of thing well, instead of reusing the same Wolfenstein shit that'snot as cool in practice; but its Weird Interwar. Maybe you could do something cool with Nazi vampires ala Hellsing.
>>
>>98460490
As long as I can roll both of them at the same time and the special effects are both known ahead of time and different for different equipment I'm down.
>>
>>98460510
>Maybe you could do something cool with Nazi vampires ala Hellsing.
Sadly in these modern times, playing historical German armies can get you called a Nazi, doxxed and harassed. Imagine if you made a cool setting with Nazi vampires and stuff like Hellsing? The amount of crazy people online frothing in abject hate and demanding your blood and the death of your family and friends if they do not disown you and hand you to the mob would be a regular thing. Identity Politics on all sides are a shitshow and a powder keg, all it would take is one retard with nothing to lose attacking a company or employees to make things even worse.
>>
>>98460611
I mean i get it. I dont really want to be the 'nazi guy' at my locals but also really like the Tottenrotte army in Konflikt.
>>
>>98460644
The aesthetics and concepts of Weird War Germany and even real life WW1 and 2 Germany are great, it just becomes exhausting to be treated like a criminal for showing any level of interest in either without being branded as a criminal or monster.
>>
It's from an RPG but I always thought All Flesh Must Be Eaten's weird war 2 setting would be cool for a wargame. Basically the Nazis, Soviets, and America all figured out how to make zombie soldiers in different ways, so the Nazis have more intelligent and openly malevolent undead that are coded like vampires (but they are zombies) leading less intelligent "normal" zombies, the Soviets figured out electromagnetic undead controlled by radio and directed as big swarms by communication trucks, and the Americans figured out chemical "super soldiers" that perform better than any normal human without losing any mental faculties, happen to not have heart beats or blood flow, and which have urges for human flesh that increase in urgency over time. Shit's fucked for everyone.
>>
File: 20260805_100323.jpg (311 KB, 1301x834)
311 KB JPG
I had my first game of Steel Rift today, a mech skirmish game. Had a good time, it plays pretty quick since it's on a small board with fairly fast units and high damage output. One of its quirks is you don't roll to hit you only declare your engagement and then your opponent makes dodge rolls which means the smaller mechs can get away with a bit of risky movement while the larger mechs have to sit there and take it and be careful about exposure.
>>
File: 20260805_111239.jpg (299 KB, 1301x757)
299 KB JPG
>>98460874
It pretty fast since there aren't phases you can be blasting away from the getgo, we each lost a heavy mech turn 1 and by turn 5 I only had one unit and my opponent had run out of missiles and couldn't kill them.
>>
>>98460865
Man, I loved AFMBE.
>>
>>98460865
All Flesh Must Be Eaten has lore?
Or are you missing the quote post?
>>
>>98460865
The way it works in K47 is the americans nuke testing found different results and the bomb was dropped on Dresden and Iwo Jima instead. The mass bodies, in enough of a piece, get up and become mindless undead and their bites make further undead. The germans corral them with special armored commanders leading 'units' of them around called the Tottenkorps while in Japan they are basically wild animals called Shibito.
>>
>>98460874
never heard of this, thanks for sharing it.
>>
I hate the advent of 3D Printing.
>>
>>98461125
NTA, but it has several settings, each with its rules for zombies and explanations on why things turned out that way.
>>
>>98461264
I mostly hate how retarded is the way STL files are sold.
>oh you did not know my product existed and you miss the patron?
>well fuck you I'm not putting the digital file to sale
>1 picto second in telegrama
>entire stl files from the guy that refuses to sell it to me
>some how I'm in the wrong for looking up the second hand market for something you are not currently selling
>>
>>98461286
Huh. I just remember the 1999 game that was pretty much a toolbox for zombie games. Good to know
>>
>>98461264
The thing I dislike most about proonters is the "Just print it" argument. No, mother fucker, I won't buy a proonter just so I can print some bat wings for a dude.
>But the benefits outweigh the costs!
Like fuck they do, proonting if a cash blackhole.
>>
>>98461307
I have a friend that has a small resin printer. Between the 6 of us, all printing a new army. We still only manage to use it for like 6 month before we kind of run out of things we wanted to print that was not just printing for printing sake (like hoarding kits)
We printed, warmaster armies, space fleets, entire armies for random game systems and even test models for my dumb wargame. Even armies for the kids and now it is gathering dust.
>>
>>98461358
The cost of that printer & material vs buying the 6 armies?
>>
>>98461402
You are kind of missing the point. It only got some value back because my friend had other 5 people.
The "Just print it" folks usually are on the camp of buy a printer just to get some wings.
Unless you have a friend with a printer you will have to pay someone else to print it for you. This printer guys usually charge you for the time it takes to print than the materials used. Resulting in similar prices of a regular model. Making the entire exercise of "Just print it" rather pointless.
>>
>>98455306
But Anon, how else can companys nickle and dime you with pointless accessories if they don't make games that require a bajillion cards and widgets? Won't you please think of the poor companys and their institutional investors.
>>
>>98461436
Right, you will only ever need one more bit and then you're done hobbying forever.
>>
>>98460607
Yeah, that's why I wanted two different dice. I'm going for a simplified Renaissance Battletech, with mechs acting a bit like Renaissance war galleys.
>>
>>98461450
>Dude you need a printer, just trust me bro
>>
>>98461294
It is a toolbox, but they released a few books worth of example settings for it, including some pretty far stretches just to show that the system can handle it, like generic fantasy stuff.
>>
>>98461502
The best you got is a strawman that doesn't exist and an anecdote proving it was worth it.
>>
>>98461473
>with mechs acting a bit like Renaissance war galleys.
This sounds all kinds of neat. Post when you've got playtest rules anon.
>>
>>98460490
If your effect is strictly on 6 then you need a solid argument to use that dice instead of rolling arbitrary numbers on your regular dice.
Rolling a 6 on a D6 is about 17% odds vs 10% for 10 on a D10 so if you feel like you really need that 17% thing you could make your game D10 only but activate effects on 9 and 10 which is 20% chances.

If you want to keep that D6 for other reasons I encourage you to find other use for it than on a roll of 6. Maybe you could let your players chose between adding their D6 rolls to their melee test OR cashing the result so they can activate special effect once they stored high enough on an arbitrary thresholds (6/8/10).
>>
>>98460874
>roll to not get hit
could be interesting. Sounds almost armour core inspired. How does it do mech activation? Its been sitting in my
>maybe
list for a while.
>>
>>98461307
The problem with printerfags is that they get so excited by the technology that they forget that, like any specialty tool, its not for everyone. They so want it to be Star Trek, when in reality, its more like buying a lathe for woodworking, if you're really into it, it may be a good investment, but for most people, its not.
>>
>>98460874
>>98460882
AT anon???!?!
The FUCK is this?
TRAITOR
>>
>>98455306
Armoured Clash uses a card mechanic with it's dice mechanic. It's really fucking smooth
>>
>>98454710
> Space Marine
Sir this is not! Epic Armageddon. Not that fucking trash.
>>
>>98454710
The infantry are fine, the detail just shits on the latest JewW Legiones Astarteses Imperialisisis shit.
>>
>>98461358
Your group evidently got an enourmous amount of utility from it in a relatively short period.
>>98461436
>>98461307
We are in a niche of a niche hobby. People looking out for one another by doing """favours""" is mutually beneficial, whether that's one another saving greeblies from a product for somebody to scratchbuild with, looking out for second hand stuff, or shiting out some prints. The bar's usually set as low as just being worth playing a game with. I highly doubt anyone is telling anyone to buy a printer for a single scratchbuilding component. People print stuff for me all the time, for free. Components to enhance terrain is an obvious example where the group has directly benefited. Years ago I was teased when I found the website for a defunct firm making nice windows and doors and similar items for buildings. Mate of mine just ran a plate full of them for me, easy as.
>>98461593
I can't think of an interest I've got where some people new too it, or new to a part of it, aren't overly excited (often people with autism, which for obvious reasons I'd expect wargamers to have more tolerance and understanding of), and I can't think of an example where the contrarians reacting to them don't end up more annoying and more stupid. This conversation is good evidence of that.
>>
>>98458209
>>98458499
Get a life Tony
>>
A good FDM printer used for terrain is indispensable.
Printing minis, and resin printing in general, is super gay. I have never seen a STL mini that doesn't look like slop. The only case I could see for resin minis being decent are super small scale 6 or 10mm

>pic related, terrain I just printed
>>
Also, I have been considering printing a 3d campaign map like this guy did, just on a less grand scale. Could be awesome to move and maneuver armies around the battlefield and make your table terrain more or less meet on the table like a castle, village, river, mountain pass, fields etc.
https://youtu.be/MjJIdFTPVBA?si=y_gJ5apjx8fWdb5Q
>>
>>98461947
>Printing minis, and resin printing in general, is super gay.
ok, sure
>I have never seen a STL mini that doesn't look like slop
retard
ironic while you post your rectangle boxes with tiled roof tier terrain for the fifth time as the coolest shit ever
>>
>>98461969
Post models/terrain

>rectangle boxes with tiled roof
Yes anon that's called a building kek
>>
>>98453097
I wish this was less ExVS and more closer to something like Battletech or equally autistic. Ah well, I'll still piggy for it as will my playgroup.
>>
File: IMG_4753.jpg (294 KB, 2678x2160)
294 KB JPG
>>98461972
>Post models/terrain
I recently got a bunch of old Citadel models printed

>Yes anon that's called a building kek
what I am saying is that you are printing something you could relatively easily make yourself because it's so simple while you talk shit about other uses of printing that are much harder to do otherwise
>>
>>98460463
We're autosaging so I can say it.
>I think there's a market for a solid dieselpunk WWI - WWII era wargame
was Trench Crusade.
>>
File: Spoiler Image (97 KB, 750x728)
97 KB
97 KB JPG
>>98451654
>>
>>98461569
I thought that a choice between weapon ability or headshot could be cool, but I was worried about parry type abilities being overly dominant if they can be used all the time.

Since my intended system for ranged weapons was the the d6 determines hit location, with 6 being a headshot; if melee weapons hit the upper half by default, 6 can still be a headshot or a weapon ability. And maybe skilled pilots improve this threshold by lowering the TN or adding a die for best of X.
>>
File: 1785770914067475.jpg (30 KB, 203x345)
30 KB JPG
>>98462007
>low resolution Games Workslop shit
Oh no no no no
>>
>>98462007
/AWG/ YOU STUPID BITCH
>>
>>98462007
Hand making terrain takes a massive time investment and still ends up looking homemade. Pressing print and getting a perfect realistic looking building with zero effort or time investment if pretty obviously a much more efficient use of hobby time, so now all effort can go towards painting instead of cutting and glueing popsicle sticks
>>
>>98461563
The conceit is that most mechs are manpowered, and have to manage their crew's exertion. Dragonmech's manpowered mechs were a big inspiration.
>>
>>98461591
You activate a unit and it can perform 2 actions and then you move onto the next unit. With that and no to-hit rolling it goes very quickly.
>>98461597
Ain't I a stinker
>>
File: IMG_1560.png (3.6 MB, 1800x1800)
3.6 MB PNG
>>98462392
feel free to tell us then what are some non-slop minis
these were just my most recent ones, I could've posted others too, and there are actually non-citadel minis there as well like pic rel

>>98462397
what are you trying to say?

>>98462408
yes, and? why are you trying to explain to me something obvious and unrelated?
I said it's ironic he is talking shit about what others print while posting his ugly simple rectangle boxes something like the fifth time now
>>
File: IMG_0081.jpg (169 KB, 940x705)
169 KB JPG
>>98462397
>Hand making terrain takes a massive time investment and still ends up looking homemade
Have you tried getting good?
>>
>>98462678
clearly I am telling anon to take his 40kg shit to 40kg
>>
>>98462673
What model is this? Reverse image search is giving me wrong answers.
>>
>>98462678
Nigga are you trolling? Looks like a kids arts and crafts
>>
File: test print 1 full pic.png (2.31 MB, 1920x480)
2.31 MB PNG
>>98463043
https://www.patreon.com/thatwhatgrows/posts/bone-warrior-106361860
sadly the guy disappeared, but a single sub gets you all of his files including like two dozens of pic rel punk orcs
>>
File: jar ppl.png (761 KB, 1080x1080)
761 KB PNG
>>98463131
These guys are pretty fun.
>>
>>98461619
Game has actual land trains and teleportation portals, as opposed to Epic Armageddon's "We cut out half the factions from the game. Just roll buckets of dice lol."
>>
>>98462408
3d printed buildings even after a paint coat still look like plastic models.
>>
>>98463795
>ends up looking homemade
And That's A Good Thing.
>>
>>98463802
That's not what I said at all.
Good handmade terrain will always look more realistic compared to a 3d printed model.
>>
The real pro move is using printed bits to enhance the look of your crafted terrain.
>>
>>98463824
This. Best of both worlds.
>>
>>98462007
Anon, now you must share those scans
>>
>>98463962
gofil /d/clanYz
>>
>>98464022
>/d/clanYz
oh shit you actually delivered.

Thank you anon!
Those shields will prove most useful
>>
File: DhcG16dUEAArweE.jpg (784 KB, 3816x1916)
784 KB JPG
>>98462408
>Hand making terrain takes a massive time investment and still ends up looking homemade
Skill issue.
>obviously a much more efficient use of hobby time
Making terrain is part of the hobby too
>>
>>98464096
sure thing, it also got these from kind anons
>>
>>98464162
I find making and painting terrain to probably be the most fun part of the hobby.
>>
>>98464410
>>98464410
>>98464410



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.