What are your Magic hot takes and unpopular opinions?
Don't play Magic.
Duel masters is the same game but better
>>98447155>My Mtg takeThe card art was infinitely better when it was drawn by literal who's and extended family of the employees.Every corporate IP tie in or promotional set makes me want to puke. I'll also expand this complaint to most "large" /tg/ related franchises: art in general has become such a "solved" aspect of merchandise and I fucking hate it. It's all so stiff and uninspired, everybody draws the same shit, the character designs are fucking boring, it all fucking looks the same, there's no atmosphere or personality. >My "magic" take The magic-use system that Elden Ring or Dark Souls uses where you have both designated Spell Slots that you allocate during rests, but spend Spell Points to actually cast them instead of consuming the Spell Slots, I think is the better overall system. I think Hackmasters does a similar thing if I have to make this /tg/.
>>98447155Magic the game or magic in general? For the latter, I don’t get why people are so insistent that magic be mysterious, it has to have some consistency so people can actually use it, especially in a game, if nothing else. Sure, some of the rules can be obscure, but some people act like any hard rules in a magic system is blasphemy.
>>98447155magic is real in real life :Dmagic is real in real life :d
>>98447155Draft has been the only enjoyable way to play since Ravnica 1.0 and hasn't been good since Theros 1.0 Planewalker cards are a mistake. TCGs are a scam, LCGS are the way.