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Where "Is X good?" devolves into black and white definitions of strategy vs. tactics, a treatise on Greek dialect, and what "is" is, we present the Wax Philosophical edition of the Board Games General!

Previous Thread: >>98432643

Pastebin: https://pastebin.com/h8Tz2ze8

Stale survey results: https://pastebin.com/scAkFdTv

TQ:
What *is* a board game?

"Other dogs bite only their enemies, whereas I bite also my friends in order to save them." - Diogenes
Games for this feel? Or is this terrible game design?
>>
baking in an epic bread

>"Other dogs bite only their enemies, whereas I bite also my friends in order to save them."
uhhhh.... COIN?
>>
TI4 on Board Game Arena is finally out of alpha and into beta, and i must say, it handles way better than i thought it would be. Everything is compartmentalized into its own submenu, the map view has extra useful features like highlighting the resources and units. It even supports asynchronous play, perfect for freaks like me with not enough time on the weekend for a full game but enough breaks at work to piecemeal a match..
>>
>>98454373
Interesting business choice since I'm sure 95% of people will now play in asynchronous rather than in person as that requires a whole campaign in itself.
>>
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>>98453916
>Games for this feel? Or is this terrible game design?
The King Is Dead. No one is any specific faction, everyone is trying to position their control of various factions. Everyone has the same cards.
Everyone has to balance trying to get their backing to work out the best, undermine each other's and either keep things stable enough the french don't invade, or destabilize things enough they do and be best positioned for it.

The Grizzled would be a more literal interpretation. Coop card game where you try and not die as a group in ww1 by distributing who's getting fucked over the most for long enough to make it to the armistice.
>>
>>98453916
You've outdone yourself anon, good song edit, good pic, good TQs.
>What *is* a board game?
A miserable pile of mechanics! Nah, an activity in which players volutarily try to overcome obstacles for enjoyment, with certain components being part of the experience (defining these components is too tiresome).
>Games for this feel? Or is this terrible game design?
I suppose team trick takers with bidding at least somwehat fall into this category? It's interesting conceptually interesting, but I wouldn't know how to implement it. Wouldn't count semi-coops as that seems to easy.
>>
>>98454373
I am a big endorser of bga, Ti is one of my favourite games but fuck no. Playing this digitally is already terrible, if you add turn based to the mix the essential component that makes the game, people and live interaction with them, fades away almost completely, leaving a mechanically mediocre and unbalanced game. Why would you do that?
>>
https://store.steampowered.com/app/4898550/Heat_Pedal_to_the_Metal/
>>
Welp, the Doktor has done it again. Rebirth is a banger.
>>
>>98453916
I.... I see him....
>>
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Are there any sites where I can play Virgin Queen or Here I Stand (or similar games) online. I only know of Rally the Troops and BGA.
>>
>>98453916
>What *is* a board game?
It must be playable on a board/table. Any game that requires additional electronic devices (PC/smartphone) to be playable is not a board game.
>>
>What *is* a board game?
Nobody really knows...
>>
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>>98456093
But I intend to find out!
REBIRTH!
>>
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Who is as excited about this as I am?
>>
>>98456194
Wait, are they remaking the Queens Gambit but with the climax of Return of the King?
Huh.... that just might work.
>>
>>98456118
Based, I miss that show
>>
>>98455697
Pray for a RtT implementation like the rest of us
>>
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>>98456194
Played captains chair multiplayer for the first time. Took around 2h, not as long as I feared it might but far from ideal as well, especially because the downtime is quite high, but I expect that to shave off 25-35% with experience. Got completely destroyed as Shran by Picard, partly because I was focusing far more on him getting the rules right than my game, partly because Troi is insane and he used her really well. Great experience, looking forward to trying again!
Later I played >solo trying out sisko and had way less fun. Deck seemed like it was going nowhere and needed to play the market well. Eh we'll see
>>
>>98456405
Meant for >>98453916
Obviously
>>
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>>98456405
Two months.
Two more months before the mortgage is finished and I can stop scrimping and saving and splurge a little bit.
Then, you will be all mine, Captains Chair.
Yesssssssss.
>>
>>98455395
I don't click with the theme
I didn't even want to be born once
>>
>>98456194
I'm super excited
>>
Thinkin' 'bout Compile.
Cannae play, cause everyone's busy.
>>
>>98453916
Thanks OP, now I feel more represented.
>>
>>98457242
/bgg/ is making me feel the same way but about Pax H+ and Imperial Struggle
Fantastic games, but the people who play them with me aren't in town anymore / mostly join the group sessions (where said groups cannot into Pax stuff beyond Pamir). Now I don't mind having easy access to 1v1 Twilight Struggle and Summoner Wars on the regular, but some heavier mano a mano stuff would be appreciated!
>>98457273
>Thanks OP, now I feel more represented.
Every exiled anon deserves some recognition here!
>>98454944
>You've outdone yourself anon, good song edit, good pic, good TQs.
Thanks anon, but without you people and your shenanigans, the creative juices do not flow ;)
>>
>>98455697
>>98456396
There's a TTS mod for Here I Stand. After the PoG implementation and the fallout from that, I highly doubt the dev would welcome the horseshit that comes along with the HiS fanbase. He's currently getting raked over the coals for not implementing an undo button...

There are some games that I don't want to play as a digital implementation. Any game with table talk and negotiation are a critical part of the game, I can pass on. La Famiglia, Hegemony, TI4, HiS, etc - no thanks.
>>
>>98457299
>Every exiled anon deserves some recognition here!
You are a bit off in your assessment but thanks anyway.
>>
I played Forest Shuffle Smoky Mountains and Night at the Zoo tonight.
>>
>>98455697
I am aware that a rally the troops implementation is being worked on. However, I don't think they've solved the interruption/instant card events ruining async, but we will see if there's any solutions on that front
>>
>>98457299
If you don't mind TTS, /vm/ has anons playing Pax games and the like.
>>
>>98456194
Lotr Queens Gambit? I don't know, I watched a gameplay of the SW game and it doesn't look that interesting.
But I'm glad there is a string of new editions of older, long oop games coming out, or just new editions. New games just don't draw me in. I haven't found any games I really enjoy playing from the last couple of years. Most big releases just don't hit it for me.
>>
>>98456093
We just don't know.

>>98457423
So, tell us how was it.
>>
>>98456194
is it three or four simultaneous battles happening there?
>>
>>98460291
Looks like 4. Defending Minas Tirith (w. Pippin & Gandalf), the battle of Pelennor Fields (with Merry and the Rohirrim heroes), the docks where Aragon Legolas and Gimli land with the ghost army, and then Mordor with Frodo, Sam, and Gollum. Probably lots of opportunities to have hero powers for the good guy player.
>>
>>98456194
Is there anything to be excited about if one already owns WotR with 2 unopened expansions?
>>
>>98460400
Yes, you have 2 unopened wotr expansions and one of them might even be LoME!
>>
>>98460581
Uh oh, that one's already opened.
>>
A friend just bought Pax Pamir and invited me to play. I'm finally taking the bait. Saw some overview to get a grasp of the game and it has "unbinding negotiation", the only thing that worries me.

So, memes aside, it is ACTUALLY GOOD?
>>
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>>98460807
Ya, it is good.
My group got hooked on it and it was most of what we played the summer it came out. Glorious 5p shenanigans. The only time I've called my wife a cunt.
>>
>>98460654
Haven't played kings yet but warriors was ..fine. Ok. Not the auto-include holy shit how cool is that that lome was (to me)
>>
Furnace or Project L?
>>
>>98460891
Don't really think they are that comparable but from playing both I think I like Project L better, It's a Wonderful World would be better if you wanted an engine builder in particular though.
>>
>>98460980
Neither of those games are engine builders.
>>
>>98460824
>The only time I've called my wife a cunt.
Not even in the bedroom? :(
>>
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Would you rather play War of The Ring or Star Wars Rebellion?
It's hard to justify playing a 3hr game for me these days
>>
>>98461544
Neither cause I am an insufferable hipster who hates (popular franchise)
>>
Why is Wingspan so good?
I got all the expansions btw.
>>
>>98461544
War of the Ring, easily.
>>
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>>98461657
It's just pleasant but also has a certain tightness to it that demands peak optimization and sequencing in the late game
>>
>>98461609
Based
>>98461734
Thank you, I thought as much
>>98461657
False premise
>>
>get new game
>run out to LGS for the usual supplies
>complete purchase
>you're just about to step back out the door
>"Sleaving so soon?"
>>
Any anons willing to give their input on Black Rose War? It sounds fun.
>>
>>98460807
>unbinding negotiation
I'm assuming you mean agreements are non-binding? Of course they aren't and that's also why you should never agree to anything in Pax Pam. In fact, as soon as someone asks you if you would be willing to do something (ie move forces to a location and attack), if they move before you, you should totally tell them that you will and then after their turn do the opposite. Anyone asking you to do something during your turn and before theirs is doing the same thing to you.

Best strategy plays are to buy blues, buy blues that allow you to place tokens, and buy blues that let you place tokens and also change your faction. Having cards that let you change your faction at the drop of a hat keeps you from having to do it the hard way and gives you the flexibility to not be left out of dominance points. Tokens are always good.
>>
>>98462319
This anon is giving you really solid advice.
Pax Pam is all about being able to pivot, but you are so often beholden to the market (and what your meagre coffers can afford) that it can feel like you are completely at the whims of chance.
But get blue cards, increase that hand size. Stock up on various patriot card or spy impact icon cards over the course of the game and now you can actually take advantage of opportunities to twist a knife or jump on the bandwagon for second / third place points that you contributed nothing to setting up.
>>
Um…. HeroQuest came out in 1989 and then all its expansions in the few years that followed. So why people still manufacturing new games, and why are y’all all kickstarting them?
>>
>>98462461
does heroquest have trains? does heroquest let you buy shares in public companies, and fight for control of them to see who profits the most? does heroquest have bankcruptcy?
>>
>>98461544
WotR, 10 out of 10 times
t. owns both
>>
>>98462141
I bought rebirth. It was ok. Per se a good skirmish game with cool ideas that was made worse by (1) the incessant use of plastic, it's so incredibly cumbersome and tablehog-y and (2) the schools are so incredibly poorly balanced. Egm Nightmare was thematically neat but nigh useless for anything other than making the rose win the game.
As said, it's a good, even excellent skirmish game. I did sell it and the apocalypse expansion after a while though, I got it out far too rarely and I do blame the overproduced components for that. Would've been much, much better as €50 game that's half the size and uses standees and maybe 4 minis for the heroes
>>
>>98462319
>>98462428
In other words, you must embrace the mindset of a duplicitous Afghan tribal.
>>
>>98453916
Thoughts on Tea Witches?
>>
>>98462912
>>98462461
So bear with me. What about a game where you are the Adventurer's Guild and you and other Guild members are investing in adventuring groups that then go out to caves, towers, and lairs to find treasure. Then those adventuring groups pay out dividends from the treasure they obtained along their route. These guilds need carts to haul their treasure - 2 horse carts, 3 horse carts, 4 horse carts, etc.

Sprinkle in some thematic stuff - you can't hit the same lair in more than one OR so going first in turn order is better for runs, private companies are magical items that benefit your party but have limited charges (steam cart that travels further, wand of reversing that lets you hit a location for full payout, etc)

Call it 18AQ or something. You could do a retheme of the early Roman Republic too where companies were generals fighting barbarians and establishing outposts with funding from senators and consuls. Call that one XVIIIXX.
>>
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wtf is this
>>
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>>98464027
>XVIIIXX
Now listen here you little shit!
>>
>>98464038
That's the answer to the question of "What if Project L but less interesting?".
>>
>>98464027
This sounds like one of those "pirate" games from the early 2000s when all the eurogame companies decided to move their paper thin theming from Italian merchants to pirates in order to cash in on Pirates of the Caribbean.
>>
>>98462954
Which expansions do you play with, anon?
>>
>>98465540
Lords always, love it
Warriors rarely
Haven't tried kings yet
>>
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>>98463187
I turned down someone trying to demo it because it's from the same people as Flamecraft and that game sucked ass. The people that did play it said it was a weird push your luck game.

>>98460891
Neither? They're both mid
>>
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Game vs gf, five (5) religious war (got the grim and the handsome t1), two (2) apostasies and the game ends because I manage to get the papal state for the patron prestige in the last turn. What a game
>>
>>98460332
>Defending Minas Tirith (w. Pippin & Gandalf)
Makes it sound like they started a right wing podcast together talking about the threat of orcish migrants and their SOG (sauron occupied government)
>>
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>>98466285
Remember Orcposting?
>>
>>98465540
Either vanilla, Lords, or Lords + Kings. I don’t like Warriors because I think its additions don’t really enhance the part of the game it’s targeting. There are much better wargames for moving armies around a map.
However, no game does characters the way WotR does and Lords and Kings both make that side of the game even richer.
>>
>>98466391
Kek, good times
>>
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>playing Pax Porf
>in an un-air conditioned apartment in ridiculous humidity
>fresh homemade guac playing a supporting role
Feeling pretty thematic desu
>>
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>>98460807
It's one of my favorite games of all time, if not #1. My cat also enjoys it, but she takes it way too seriously.
>>
>>98466267
You thought I wouldn't notice, you horny little devil.
>>
>>98467413
Well what else are they supposed to play after?
>>
>>98466267
Sitting beside your gf when you're playing is pretty cute, ngl
>>
I could get a complete Paths of Glory for a mere €17, but chances of us playing it in the next years are like 5% at best. Seems like a missed opportunity to not get it, though.
>>
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>>98466469
>>
>>98468066
At that price if the chance isn’t 0% then it’s worth it.
Or you could just play it on Rally the Troops
>>
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>brought Sakura arms to a friends, playing it for the first time this year
>oh, that's the anime girl game, right anon? That's a fun one!
>he remembers enough of the characters to pick korunu and saine.
>absolute cancer pairing
>down to the wire victory anyway
>on way home, some asshole unload pepper spray on our subway train
>driver takes sweet time to open doors for some reason as people can't breathe and almost cause a crush as they flee away from the affected car
>lol the spray wafts and follows us anyway
>well that's not going to take me home
>walking to another subway line taking major roads as its late
>hey! You! Go away!
>woman i nearly walk trip in the dark is crouched on the sidewalk, her ass in the bushes
>her pants around her ankles
>make it home eventually an hour later, squeezed like sardines in a humid subway car of sweat and pheromones
>what should be a thirty minute trip takes nearly two hours
Ithink the board game Gods are trying to send me a message, but I refuse to take heed
>>
>>98468872
I think they are telling you something different, that you should start a more rural life with an active boardgame community and flee this urban hellscape.
Have been living in a city for +15 years but that sounds hellish indeed. Where are you located
>>
>>98468936
For that kind of formatting, he'd have to be in a proper big city.
Sounds like Paris, but it's too early for a blogpost like that from Paris.
>>
>>98468936
>Where are you located
Greater Montreal area.
>this urban hellscape.
To be honest, once I left suburbia I've quite enjoyed it. Tons of parks, my neighborhood is close to multiple flgs (I don't get how they are all getting enough business competing with each other but I am not one to complain). Friends are all able to take public transit / bike to my place when I host, or if *really far* drive for 15 minutes. Plus the festival scene is fantastic.
I walk to work, walk my child to school, whenever I've worked downtown, once I get into the subway, the underground city means I don't have to deal with the winter weather until I leave the subway to walk home at the end of the day.
Don't get me wrong, the city has gotten worse since the pandemic. Had never before seen people blatantly smoking crack or OD'ing in broad daylight in one of the busiest financial sectors of the city, and then it became a regular occurrence as the homeless population exploded. Chinatown and its offshoot streets in particular have gotten really bad, and wouldn't you know it that is where the bush shitting was happening.
Last night stuck out to me mostly because it is a cavalcade of personal firsts despite using the downtown public transit for almost twenty years.
>you should start a more rural life
Having worked in / taught kids in several rural communities and First Nation reserves of the province, I will pass for now.
>>98468978
>Sounds like Paris
well at least you got the language right!

Back on topic, what are anons' plans for this weekend?
>>
>>98469109
>anons' plans for this weekend?
Work, lol.
>>
>>98468066
Meh, I like The Lamps Are Going Out more. Paths is one of those games that was great at the time but has been meta'd to pieces and is way too long.
>>
Forgive me comrade Vladimir, I have failed you.
>>
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>>98469725
Failed? That map is looking pretty good!
>>
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>>98469725
>still using the cardboard chips
Damn right, you failed Daddy Lenin.
>>
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>>98469811
Uh, anon did you mean to post the promo bakelite pieces?
>>
>>98469172
Yeah Lamps is easier to get to the table and finish a game. Also it has the African meme front on the map.
>>
Is Old King's Crown fun? Friend considers buying it so I want some intel on it to warn him if it isn't going to be good or played in our group (he doesnt really have anyone else to play with). For reference, my group's favourite choices recently are GF9 Dune, Nemesis, Arcs and Huang.
>>
>>98471072
If it wasn't for the art nobody would give a shit about it. Hell, even with the art I think everybody already forgot about it.
>>
>>98471072
>That lineup
It'll do fine in your group after the initial curve.
>>
>>98471072
Except for the art I cannot understand what people see in it. It's like a wehrle game with even less agency. But enough people seem to like it for me to accept that it's more a me thing. The games you mentioned do seem in line with OKC.
>>
Oi mates, what are your prefered solo games? Specially if I can print them and would be easy to carry.
>>
>>98473520
>Specially if I can print them and would be easy to carry.
Sprawlopolis, Agropolis, Naturopolis.
And when you are ready: Combopolis.
>>
>>98472508
>>98472665
>>98473434
From the responses I assume it is alright at best, which would confirm my suspicions. Thank you anons.
>>
Just played agricola again. It's still so good lads. I usually hate "do everything at least a bit" scoring but it works so well here. Absolute 10/10, Rosenbergs masterpiece
>>
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>>98475200
It's always a bit of whiplash going back to playing it after other Uwe games, feels like you can't even move a fucking muscle before being dogpiled. Love the tension
Lately I've been finally clicking with Nusfjord, even if I wish the theme wasn't so cold. It's no way enjoyable as a mp game though, solo all the way.
>>
>>98466037
SETI or Project L?
>>
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Catan is ultimate ball torture
>>
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>>98475582
SETI senpai
>>
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>>98471072
Based on your group favorites, they'll probably love it. The core gameplay is a good framework, but you really need to be into the metagaming and asymmetric stuff to get into headier strategy and tactics of it all. That being said, make sure to have a solid first teach and have everyone explain their faction abilities at the start. The game can be very swingy, and you really need to know what everyone is capable of from the start.
>>
Anyone know where I can find a sweet insert for samurai (ffg version)?
>>
>>98473520
For pocket solo games I like The Last Lighthouse and Skulls of Sedlec. Another one I've been meaning to PnP is Galdor's Grip
>>
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>compile Main 3 preorders are up, costs 48 loonies on boardgamebliss
>it is a light 2 player game where the previous boxes cost 23-30 loonies depending on the store.
Day of the Rake, indeed.
>>
>>98477665
>Pocket solo game
It's called playing with yourself
>>
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>>98478211
>>
>>98478211
Compile's good, but there's no reason to pre-order it. Doubly so when so far, every print run I've bought from has had manufacturing issues that have to be personally sorted out with a support ticket.
Better to just wait a few months after release, then pick it up through the usual markets.
>>
>>98453916
me on the left
>>
>>98480425
>you, the virgin Ajax the lesser
>me, the chad man-child Achilles
Lol
>>
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>>98455697
>>
The more I play games on Rally the Troops the more I understand Mark Herman. There are people on here with dozens, sometimes hundreds of plays of some of these games and they fucking suck at them.
No wonder Mark’s default answer to people criticizing his designs is to tell them they have a skill issue.
>>
>>98480656
On yucata there is almost no overlap between the "Best players" and the "Players with most games" lists for each game.
>>
>>98480748
>>98480656
I think you're underestimating how people will play games, especially ones like HIS for the experience which might not involve even trying to win. At least that's my explanation for the popularity of games like oath or nemesis
>>
>>98478211
I hate this country honestly
>>
>>98478211
Everything is always cheaper from 401 games, btw. If you're wishing that 401 had the "hold" feature that bgb has, you can preorder something and keep adding to the order if you send them an email to combine orders. I'm guessing you're the anon that's been waiting for aux 1 for forever? I'm in the same boat. I'm assuming they'll do another print run when main 3 comes out, I'm just going to get it from 401. I'm so over bgb
>>
>>98478211
>Compile

Why would you play this drivel anyway?
>>
Board games have changed.

Gone are the days when game night meant rolling dice, buying properties, and hoping everyone else gets bored before you do. Modern board games have evolved into immersive experiences where strategy, storytelling, negotiation, creativity, and a little bit of glorious chaos come together around the table.

Imagine building a civilization from scratch, leading a team of explorers into the unknown, running a thriving vineyard, solving a murder, or competing with your friends to create the most beautiful kingdom—all in the space of an evening.

What makes modern board games special isn't just what happens on the board. It's what happens around it.

Phones go down. Conversations start. People laugh, bluff, argue over impossible decisions, celebrate ridiculous victories, and occasionally discover that their closest friend is surprisingly ruthless when victory is on the line.

There is also a game for almost every kind of person. Love puzzles? There are intricate strategy games. Prefer storytelling? There are narrative adventures. Want something quick and social? There are clever party games that take minutes to learn. Looking for a deep challenge? Some games can provide dozens of hours of increasingly sophisticated strategy.

And unlike many forms of entertainment, board games don't simply give you an experience—they ask you to create one.

Every game becomes a story that couldn't have happened exactly the same way anywhere else. The unexpected alliance. The spectacular comeback. The terrible decision everyone warned you about. The move that somehow worked.

That's the magic of modern board gaming.

It's not about escaping reality by staring at another screen. It's about escaping into a shared world with other people.

The best board games don't just fill an evening.

They give you a reason to remember it.
>>
Has anyone tried a 6p Modern Art variant? The one I saw simply adjusts the amount of cards per turn, but if it was that simple, why wouldn't it be included in the release in the first place? Makes me think it's not fun at 6p, but maybe someone can chime in.
>>
>>98482006
Technically, 1830 released in 1986 so i guess that's when board games changed from "roll dice and get bored" to "every game night is a story to remember". The rest of the industry has just been slow on catching up to the greats.
>>
>>98482006
Holy slop
>>
>>98482205
>Has anyone tried a 6p Modern Art variant?
No, why would you. You want a sweet spot between the fun auctions have and the strategy of playing different artists. 5 is already pushing it on the latter point, I can't imagine 6 being anything except more unpredictable.

Modern Art sucks anyway because of the 2x auctions. Knizia is a hack.
>>
>>98482514
Medici is good.
>>
>>98482556
If you like price-finding and police bidding throughout the game, then yeah, Medici is good.
>>
>>98482006
At this point I can tell ai slop at a glance, but only if the poster put in virtually no effort. As is the case here.
>>
>>98482596
Yes, I do like auction games.
>>
>>98482617
Weeeeee woahhhh n+1 bidding so exhilarating! Play better auction games like The Estates.
>>
>>98482006
Slop, but I actually don't disagree with anything and it honestly made me remember why bgs are so fun
>>
>>98482514
It certainly is the most wonky part of the game but I'd argue it's necessary to give it more fluidity. As in, how long a round goes is more variable which I think works in favor of the game.
>>
>>98482986
It does in the sense you describe, but it introduces massive swings and wrecks the skill aspect. A late game 2x can obliterate any marginal smart plays made over the course of the game, and it's pretty much down to luck whether you have any 2x'es and whether they're worth a shit.

If you have something like this in the game it needs to be justified by not being broken. The option of just passing the 2x to the next player is straight up retarded.

I'd rather the game throw in a random card on the table in a "neutral gallery" after every go-around to vary up the market.
>>
>>98483175
Here's another idea. Replace 2x auctions with "hype"/"marketing" cards. You play it in addition to any normal auction to make the artist more desirable, but you don't get any money for it directly. There you go, took me 5 minutes.

Though it still doesn't solve the problem of drawing a whole bunch of them and being fucked out of options.
>>
Is zoo vadis based at $45, or should I get Chinatown for $90 on the secondary market? Or should I call stores to negotiate the price?
>>
>>98483465
I think chinatown is a very good negotiation game even for someone who doesn't like pure negotiation (me) but fuck no you shouldn't pay 90 bucks for it
>>
>>98482222
[laughs in 1963]
Technically it was Acquire
>>
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Guess the game
>>
>>98483733
Munchkin
>>
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>>98483733
Sleuth
>>
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I wisely listened to an anon.
And now we get to play a game.
Qu'est-ce qu'il y a dans la petite boîte?
>>
>>98483687
fair enough, I forgot how nice that game can be sometimes, don't really play it much due to the randomness but sometimes it is fun.
>>
>>98482642
if your players devolve to n+1 bidding then they're playing it wrong. Confident precise bids are how you make sure nobody +1's you, and how you get away with a steal.
>>
>>98484417
the three Sakura Arms boxes from L99? are they really that small?
>>
>>98484654
Woweeee. I'm getting such a steal at N. This gameplay is exhilarating! Let's form another lot that only I want to buy!
>>
The only board game I've played more than once is Mage Knight and I have no friends.
What else is out there that can appeal to my specific brand of retardation?
>>
>>98485026
Are you one of the people demanding [new game] gets a solo mode?
Also how many different games have you bought & played?
>>
>>98485045
No, why would anyone be such a faggot?
None. Every other game was whatever other people were playing.

Maybe branching out was a mistake. Nevermind.
>>
>>98484834
You want games that you can run by yourself but are also available for others if ever the possibility arises?
Cooperative games / games with very solid solo bots are what you should look into.
The ones I really enjoy are Spirit Island, Assault on Doomrock, Shadows of Malice, and Imperium Legends / Horizons.
Some anons here have also spoken very positively about Captain's Chair.
Good luck!
>>
>>98485169
Meant for >>98485026
>>
>>98485075
It's just very similar to my mental image of these people. Just so I understand, you went to bg meetups and didn't like anything? Are you asking for solo games?
>>
>>98483745
You clued in on it being a card game.

>>98483833
Correct.
>>
>>98485026
>specific brand of retardation?
Your brand of retardation doesn't seem very specific given that it consists of playing one game solo. Maybe the Heroes boardgame is something in a similar vein to Mage Knight?
>>
>>98485026
Fields of Fire. Few solitaire games are more autistic than that one.
>>
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>>98484663
God I wish it had new Sakura Arms stuff.
But this, this is good too.
>>
>>98484663
They’re small but not that small
>>
>>98486035
>Main 3 Aux 2
Kino.
Still can't believe they managed to beg the creator into including a solo mode.
>>
Is barbarossa worth it if I can't get the anime version?
>>
>>98486465
on the plus side you can play it instead of just jacking off guiltily concerned your buddies will *know*
>>
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>showed my normie friend power grid
>he refuses to play anything else now
this shit is ayahuasca for board game enlightenment
>>
>>98486853
I've obly played power grid twice but I distinctly remember hating it
>>
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>>98486983
Coup coup coup
>>
>>98486983
Trick question, both are retarded
>>
>>98486853
Show him 1830, or 18Ireland/Railways of the Lost Atlas if he really likes the auctions that much.

>>98486863
It requires a certain mindset, it looks like an engine builder but approaching it like one is a surefire way to lose the game since the whole point is keeping up with the march of progress and technology, discarding parts of your "engine" that have become obsolete.
>>
>>98486307
>>98486307
That looks like Main 1 based on the "1" on the top of the box. Does look red, though.
Anyone else notice that he put some esoterica in the logo? It's the hanged man tarot card, like what they did with the Hunter Rune in bloodborne
>>
>>98487749
>1
It's a generic packing piece to help keep the Main 1 boxes (which are/were a bit loose compared to Main 2) closed, probably just reused some they had on hand instead of printing MN03 in red. Considering just how RED that is, I'd be impressed if it's Main 1 filter-fucked that hard (when the purple guard isn't filter-fucked).
>hanged man
Considering Main 3 has all 7 "Deadly" Sins in it, including tarot in the visuals isn't super far-fetched.
That being said, where are you see-
No, wait, I see what ya mean. Shit, I never even noticed.
A quick refresh on Hanged Man and it fits perfectly into Compile's plot hook.
>Two AIs are trying to figure out how to best recreate reality and are literally just throwing ideas at one another to see who has the better ideas
>Hanged Man: sacrifice, waiting, uncertainty, lack of direction, perspective, contemplation
>uncertainty, perspective, contemplation
Ye
>>
>>98487036
being last in the round and holding two dukes is the best feeling
>>
I won't buy it because he didn't name it Cumpile
>>
Let's see if /bgg can help me because the dude at my lgs was of no use. A friend's bday is close and we want to get him a board game. We want a game he can play with us (normally 3 other people) as well as with his gf (who is an insufferable bitch, but that's a different issue). We can play whatever, we got 4-5 hour games and quick ones as well, but he mostly likes euro games. We also play wargames, but he mostly plays chill games with his gf, mostly cascadia, wingspan, the typical games you play with most girls. The thing is, we're having issues finding a game he can use in both situations and he doesn't have, so any suggestions are well received. This is what he has
>cascadia
>wingspan
>parks
>through the ages
>viticulture
>7 wonders
>forum trajanun
>fate of the fellowship
>dune imperium
>terraforming mars
>>
>>98488225
So a game he can play 4p with the bros and at the same time a cozy 2p experience? Unsure if that's really possible. If getting him two is a consideration (which I assume it isn't), Harmonies for his gf and DUNC imp for you.
Alternatively, Tigris&Euphrates is great at 2 and 4 but might be a bit too confrontational and thinky for the GF. Great western Trail also would fit the good at 2 and 4 condition and isn't too heavy
>>
>>98488225
>>98488361
Oh also for something shorter (~50 min) but still with a bite and scales beautifully, Fromage. Been shilling it a few times recently, it really is great for casuals as well as hobbyists. If you don't mind the theme.
>>
>>98488225
Idk Hanami maybe? Arnak?
Coffee Rush? Rebirth? Tough question
>>
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Are board games solved for the most part?
I'm trying to think of anything new that's came out this year that's worth owning that is a unique experience and isn't a remake. I guess there's compile which has been quite good, toy battle but that's basically just updated stratego. Feya's Swamp? Actually that's an old game, now that I think about it.

CMYK brought in the big "not actually just gambling" craze with magical athlete and hot streak, but it's basically just a more streamlined camel up and whatever that betting horse game is.
I'm somewhat out if the loop, but it seems like the games worth playing are just the greats rehashed such as T&E, Mexica, etc
>>
>>98488225
>Wondrous creatures
>Civolution
>>
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>>98488426
>but it's basically just a more streamlined camel up and whatever that betting horse game is.
>not knowing magical athlete originaly published in 2004
>>
>>98488225
>2 to 4 players
It is beyond rare to see a game that is truly great at both ends of the spectrum. The only game that comes to mind is Spirit Island, and I'm not even a great fan. The main reason is that it doesn't become a different game at different player counts, you can just adjust the difficulty if it goes out of whack at different counts.

Multiplayer solitaire games are trendy to shit upon here, but that's also the most likely type of game to work at wide player counts. If it is about autistically building your tableau or whatever and barely looking at what others are doing, then the player count is not as impactful as something like GWT, which someone else mentioned and which is awful at 4. I would legitimately recommend the pure autism that is Roads&Boats. Maybe Rosenberg heads can recommend some of his games, they seem like the type that would work in this vein as well.
>>
>>98488225
Race for the galaxy? It’s thinky enough but also chill by many autism standards. I know girls that think it’s great
>>
>>98488426
What do you mean, solved? As in, there's nothing new out there?
Pretty sure people have been saying that about every medium in existence for decades if not centuries. Plus, usually it takes at least 5 or so years for the diamonds to shine through.
>>
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Tried Relic and it isn't as bad as I thought it would be.
>>
>>98488426
Every time someone throws up any kind of list (like >>98483733), it tends to be like 5% games I've actually played, 50% I'm passingly aware of, and the rest I don't know anything about.

10 years and 100 board games in, pretty much every new game I try is a unique and interesting experience, even if I end up hating it.

There is an element of truth in the sense that board games tend to use the same X number of mechanics over and over, but I wouldn't say this means "board games are solved". It means more "we know how to make board games".

I do have some semi-related thoughts on this, from my personal experience. If you start with a high level idea of what you want to do with a board game and you keep exploring how to achieve it, a lot of options will fall off and your design will be further and further constrained by the limitations of the medium as you get more concrete.

I wrote a couple of years back at this point how I was working on my own idea and I literally just came out with Battlecon. Initially I avoided actually learning Battlecon in order not to influence my design, but it wasn't going anywhere due to work and other shit so I tried it out a couple of weeks ago.

It's actually fucking uncanny. Even though my initial game idea was pretty different, I had arrived at pretty much all of the same high-level design concepts independently. Movement on a track, initiative, interrupt, even down to the concept of using two cards in order to create your moves AND the option to use tokens to modify them. All of these were driven by design imperatives and limitations of the medium.
>>
>>98488225
Railways of the Lost Atlas, or Shikoku 1889. Both are great at 3~4 players, feature a 2 player mode that's kinda chiller than the main game, can go long but also can go short depending on how the players play. It's basically the next step in complexity from Through the Ages/Terraforming Mars and the like, but only because the simple rules hide how many decisions and choices you''ll be doing per minute of gameplay.
Get whichever one is more available to you, the differences in gameplay are largely superficial until you get really deep into 18XX and by then you won't need me to tell you which one of the two is better for you(r friend) and the crew.
>>
>>98485026
Gonna have to dive in(ward into yourself or into more games) and see what part appeals to you. MK was probably my second solo and made me think I wanted those big box 'le epic' adventures but in reality it was the economical pressure element I liked and ended up in the Uwe camp (as pure themeless euros was too far on the opposite side of the spectrum)
>>
>>98488414
Ordered, I'm blaming you if I wasted my money.
I bit and got the deluxe edition with delightful silkscreened wooden pieces.
>>
>>98488414
Can 2nd Fromage. Speaking of, I saw the "sequel," Formaggio, and I'm honestly confused cause it's almost identical, but with the addition of:
>2 extra "4 turn" Cheeses on each board
>Replacing the cheese festival with Venice?? (cool though)
>Replacing the cheese tasting quadrant with a cheese & wine tasting quadrant
>Everything else is almost identical
>>98490970
The real benefit of the Deluxe is the lazy Susan, cause otherwise it is a tiny bit annoying to rotate the whole-ass board every turn, if it's not on a perfectly-flat surface (my family plays shit at the dinner table which has placemats which mean you gotta pick up the board a bit as you move it)
>>
>>98490970
Well that's overdoing it quite a bit anon. Why not try it first on bga
>>
>>98491033
Not him, what the fuck I had no idea this was a thing.
>>
>>98491029
Yeah Formaggio confused me as well. Almost as much as the fact that french and italian have the "o" and "r" in their words for cheese switched. I kept reading it's an expandalone but I have no clue how it would expand the basegame, for almost all intents and purposes it's the same game to me. I can't imagine it's just a theme switch because how many people are seriously buying a second copy for that, but what do I know. Maybe cashing in on the hype they missed in the first printrun or something
>>
>>98491029
>rotate the whole-ass board every turn,
Change seats
>>
>>98491157
Family. 2 of them are old and 2 are crippled.
>Implying they wanna put that much effort into a board game
I either admin or we don't play is generally the family rule.
>>
>>98491182
Choosey beggar
>>
>>98491157
Nta but it rotates rather well without the lazy susan. Not super smooth but well enough so changing seats would be like 10x the hassle. Also player boards.
>>
>>98491033
I like to play with my friends and if I try it on BGA first I'll learn the meta too fast and BTFO them. At least that's how I justify my careless consumption.
>>
Backrooms boardgame.

SCP boardgame.

Etcetera.
>>
>>98488426
Board games are continuing to evolve rapidly.

Legacy games and their influence, COIN/Root and its influence, deckbuilders and their influence, roll and writes. All these things are still being expanded upon.

I playtested a game from a prominent designer and it was like nothing I ever played before. I didn't enjoy it but it's clear that there's more territory to be explored.
>>
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how is Star Trek Captains Chair? OK for solo play?
>>
>>98492062
Not a solo player at all, but the solo game is very enjoyable. I'd actually say it was designed as a solo game first. Not that 2p isn't great, but damn does it have a lot of downtime
>>
>>98491397
>Legacy games and their influence
Risk Legacy came out 15 years ago
>COIN/Root and its influence
Andean Abyss came out 14 years ago
>deckbuilders and their influence
Dominion came out 18 years ago
>roll and writes
Yahtzee came out 70 years ago
>>
>>98491397
This is a good answer to my question because it actually attempts to lists genres that have innovative potential still.
But it's like shooter games where there will be like, "shooter, but fast!", or "shooter, but you're in a slowly closing arena!", or "shooter, but there are vehicles!". You don't know how many games that are being released this year that are simply, "build your tableau/engine, but we all share the same market."
I know genres exist for reasons of classification, easy explanation, and a preestablished understanding(like you know what kind of experience you're going to get with a comedy movie), but it seems more games, especially this year are more happy to phone it in to an established genre with fancy art.
I'm still trying to think of interesting games that came up with something very new this year that is well done.
When you think of the medium, there are hardly any limits in the context of space, form, and time that board games exist in.
>>
>>98492393
I know, but these sub-genres are still being expanded upon. And they're cross-pollinating with other genres.
>>
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Is the 100m dash in the Olympics really just a multiplayer solitaire dexterity game?
>>
>>98493415
I would sooner make the case that dexterity "games" are not board games
Where is the board in this shit https://youtu.be/5P2mukUdNz4?t=59 ?
>>
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I was more of a battledome kid myself
https://youtu.be/vY-SC9FuMbQ?si=NYRdd6cWTRhl3GBO
>>
>>98488225
Castles of Burgundy
Caverna
Great Western Trail
Century Eastern Wonders (or all 3, but EW is my favorite at 2p)
>>
>>98488225
>euro games
Puerto Rico, Grand Austria Hotel
>We also play wargames
Blood Rage, Kemet, Inis, (If your friend likes Star Wars, get SW: Battle of Hoth)
>he mostly plays chill games with his gf, mostly cascadia, wingspan, the typical games you play with most girls.
You could get him Coffee Rush or Magical Athlete for that, it's sorta popular among women in my group. If your group is into tricktacking, get either Pies, or Rebel Princess.
>>
>>98492498
There is nothing new under the sun. Good observation. Yet people still go to see the latest movies, play the latest video games, read books more recent than the last 100 years, etc. so rarely is anything discernibly groundbreaking. Iteration is still good and produces things that are improvements.
Regarding your last point, every form has things that people could choose to do, but they don’t usually, and often that’s because no one wants it. Think of experimental or artsy movies, they can push “limits”, but generally they’re not super popular, they’re interesting on an academic or artistic level, but doesn’t mean it makes for a good movie that people want to see. And once again, if we’re being reductive, then nothing is new anyway, it’s all just recombining existing ideas, but that still has value.
I’m thinking about that board game which is designed to be like 500 board games or whatever it was. The rules and components and everything can be combined dynamically to make many different games. That’s an interesting idea, but apparently it wicks and no one wants that from a board game. That’s a “space” that doesn’t get explored very often, but probably for good reason. And arguably it’s not even that novel, there are other games that allow changing the rules, does that mean that game was a waste of time? I say no.
I think it’s both overly optimistic and overly pessimistic to expect a new genre-defining anything to come out every year. I am in the same boat of not being interested in anything from the last 12 months, but I don’t think that’s a reason to be negative. If it’s so rare for people to come up with new ideas then it’s because so many good games are already out there.
>>
Tomorrow I'm going to play my first twilight imperium game. What am I in for?
>>
>>98494750
Deep satisfaction over how many anons are jealous you get to have a game of TI4 put to the table.

Other than that, you should go into it with the mind to make deals and haggle, the way it should be played.
>>
>literally no good games come out in 2026 so far
its over
>>
>>98494589
Thanks for the post, anon. Bless
>>
>>98494853
Too bad we had to get rid of our games from 2025 on new year's day
>>
>>98488426
no

>anything new that's came out this year that's worth owning

things are pretty slow right now but that is not because design space has been fully mapped, it is because the publishing industry in it's entirety has been subverted and, for lack of a better word, ruined
>>
>>98488225
klask 4
>>
>>98483733
The only overlap between the "Fans Also Like" pages for Clans and Fae are Samurai, Mexica, and Tower of Babel; with honorable mention to Medina and Medina 2nd edition.
>>
>>98495506
>for lack of a better word
the word you're looking for is raped
>>
>>98495506
>>98495722
Who is raping the industry?
>>
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>>98494589
That game is 504 and it's five hundred variations on Catan.
>>
>>98495800
Trump's tariffs buckbroke a few companies
>>
>>98495845
>Colored hex grids are Catan
>>
>>98496076
Semen games was always fucking trash. Good riddance I say.
>>
Hey L5R lcg shill anon, I've ordered a (used) basegame for cheap. Should I actually want to jump into the deep end, what products am I looking for? It's been a bit...convoluted. I understand that the dynasty packs come in cycles of 6, but there's also clan packs, some kind of bigger boxes and other stuff. Any particar ones I should watch out for?
>>
>>98498063
I hope you didnt get the lcg by fantasy flight?
Cuz I was shilling the TCG put out by Alderac Games (AEG).
>>
>>98492062
It is fantastic for solo play; I think Turczi is a bit of a prick but I'll always admit that he has an excellent grasp of how to make a satisfying bot "player". I also enjoy it in proper 2-player. You can't go wrong with Imperium either if you like historical themes.
>>
>>98498965
My only exposure to Turczi as a person is that one interview someone linked here
In what way is he a prick?
>>
>>98494853
I think Coalitions is the best game I've played in the last 10 years and it came out this year. There's not a ton of stuff that came out this year that's really exciting (World Order is good) but that's no different than last year, either.
>>
>>98499158
Coalitions sounds intriguing. What makes it great.
>>
>>98499221
It’s another perfectly mediocre wareuro that, like every other wareuro, causes nongrogs to basedface about it for a month or two before they inevitably move on.
>>
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First Rat with extra steps



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