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File: 1786896645856804.png (875 KB, 500x700)
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Hastily-Made Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits
>Ashes
>One Piece
>The other DBZ game
>Sorcery
>Doomtown
>Warlord
>Magi Nation
>Lord of the Rings
>Neopets
>The Condemned CCG
>Grand Archive TCG
>Disney Lorcana
>Hubworld: Aidalon
>Little Troubles
>Riftbound
etc.

Post about card games you've played and help other anons get to know your games!

Pastebin/Rules for some games
>Wixoss
https://pastebin.com/LC8SpttH
>FoW
https://pastebin.com/aGEBEKeF
>Dragonball GT SD
https://drive.google.com/file/d/1Pj_0YeUXI5g4XyKwbAXJuZCGt3qWJwyp
>Gate Ruler
https://pastebin.com/nbcZP0nB
>Build Divide
https://pastebin.com/1cQT2pkz
>FaB
https://rentry.org/oypcs
>Ashes Reborn
https://pastebin.com/2jr0EG9S
>Netrunner
https://pastebin.com/g3yQAQ7w
>Fusion World
https://www.dbs-cardgame.com/fw/pdf/rules/fw_OfficialRule_Manual_en_v1.00_2.pdf
>Various Japanese CCGs without western translation (page is in moonrunes)
http://card.g1.xrea.com/tcg/catalog.html
>The Condemned CCG
https://pastebin.com/Liu2E7Rq

voice chat for playing /acg/
https://discord.gg/rCQFKcGcEP

>Previous Thread
>>98476609

>Thread Question
What should I have put as the thread question?
>>
Damn it, missed linking in it the old thread by less than a minute.
>>
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How would you feel if your card game wanted you to not play the game?
>>
>>98529469
Still looks easier than getting Upper Deck to ship Neopets to your store.
>>
>>98529444
Cute brat.
>>
>>98529469
They're just trying to catch up with Erik's Curiosa
>>
>>98529469
As a player at a much smaller store...

I am concern.
>>
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>>98524574
Those "Clash of" cards where one of the highlights of playing that everyone like. Clashing when it can go either way, and me using Vic to sway the clash was a lot of fun. I bought up about 3 boxes of MPG when they were around $50, plus 2 Smash Palace sets. So I think I can get a cube started and throw some other good guardian cards from other sets in there too.
>>98524845
Funny enough, one of my buds plays Bravo in SAge so we wanted to try something different, but I agree he is much better than the others. The other have more multiplayer flavor, while he is just throw dominate towers at you.
>>
>>98529469
So they pumped out a bunch of tourney award cards and didn't do their DD on which stores and now they realized they burned too much money and want to only give goodies to their goodboy stores
Am i getting that right?
I don't see how how that will fix the fake cards but ok
>>
what's the best card game out there? For 1v1? What about 3+ players?
>>
>>98530224
Or card theft
I still can't believe a grown ass man robbed a little kid of the Buzz Lightyear Enchanted on that Disney Cruise like what the fuck are card games even becoming at this point due to scalpers and greed
>>
>>98530323
Tbh I fully expect some Korean to shoot another one over that new Riftbound bundle
>>
Added corrections and balancing to Zombie game, new batch of cards coming up next. There's also a player guide compiled by AI, it only made the layout though
https://drive.google.com/drive/folders/1lFRHLk2eqR00rdE4cFIkr3H1vfMiAgHe
>>
>>98529444
>>Thread Question
>What should I have put as the thread question?
what's the rarest card you pulled out?
>>
>>98531456
Didn't add any new cards but I changed the ones I already had to (hopefully) make playtesting easier
>>
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>>98529444
>Similar gameplay to Mumei, but no ramp.
>Italian
>Best deck
Why are Italian-adjacent decks so good in TCGs, bros?
>>
>>98529469
If you include store champs, my three local closest all have close to 50 unique. If you don't, I don't think any of them hit 25.

It's a good idea but the numbers were clearly chosen without any real research.

Maybe they're looking to consolidate store champs, though. But it'll be bad for the game.
>>
>>98529444
>>Thread Question
>What should I have put as the thread question?
No wonder /acg/ has fallen. You could've fucking asked ChatGPT
>>
anyone want to talk with me about a hypothetical card game we could make? I count on your card game knowledge since mine isn't as large as yours
>>
>>98533167
Saar! Almost no one answers the bloody benchod question, saar!
>>
>>98533231
>we
just tell us your shitty ideas and we'll shit on them with 1 comment giving constructive advice
>>
>>98533300
it's a game where you must inflict 1 million damages or more to your opponent to win.
Whenever I vizualise my game in my mind, I see one card only on the field. so maybe only one card that can attack and other cards under it that can support that card. also I want illustrations made by japanese artists
>>
>>98533393
>a card game where the player only has to buy one card to play
Retard.
>>
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>>98533167
>No wonder /acg/ has fallen.
I stopped making threads every week and the whole place goes to absolute shit
>>
never make games /acg/
your ideas are all shit
>>
>>98533812
Except mine. No one can know my secret sauce.
>>
>>98533825
Your sauce is at risk unless you patent it, anon.
>>
>>98533812
How can my ideas be shit? I'm Richard fucking Garfield!
and I hate Mondays
>>
>>98534002
>spoiler text
Was there ever a Garfield TCG? It seems like the kind of jank that would have come out the last time the market was being oversaturated back in the late-90s/early-2000s. Same time as shit like the Spongebob TCG, etc.
>>
>>98532783
Kitty!
>>98533167
Fuck ChatGPT.
I was in a hurry trying to get the new thread up to link it in the previous one, hence the Edition title and the first post.
But I know reading is hard for you, Anon.
>>
>>98532783
She's very good, but she is not the Gozaru and is also susceptible to getting merced by random decks because an opposing 2nd Bloom holomem has +50 white.
>>
>>98534712
If any game screams for edible cards then it's this one, since you could make a small lasagne out of your deck.
>>
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New spoilers for the new Sorcery precon decks
>>
>>98536062
It's coming in a premium magnetic case designed to store your decks for gameplay :)
>>
>>98536070
>>
>>98536073
Frost Mage vs. Lavamancer at a Glance

Release Date: November 13, 2026

Product Includes:

Two ready-to-play preconstructed decks
Two 60-card Spellbooks
Two 30-card Atlases
Two 10-card Collections
Game tokens
Premium magnetic-closing storage box with custom foam insert

Your Journey Begins November 13

Frost Mage vs. Lavamancer arrives worldwide on November 13, 2026 through your favorite local game store.

Whether you’re introducing a friend to Sorcery or discovering 69 brand-new cards for the first time, Frost Mage vs. Lavamancer is designed to be picked up, played, and enjoyed straight out of the box.

Ask your local game store about pre-ordering your copy today. If you’re a retailer looking to carry Sorcery, visit our retailer page to connect with your preferred distribution partner to learn how to bring Frost Mage vs. Lavamancer to your community.

Then join us on launch day as players around the world unleash these new Avatars onto the Realm, and watch some of the world’s best Sorcerers put them to the test live at Avatar of the Realm.
>>
>>98529444
sex
>>
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>>98536076
How come that one has the set symbol censored, but the cards in >>98536073 don't?
>>
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New Duema death puppet sex goddess just dropped
>>
>>98536160
Thats a very good question!

https://sorcerytcg.com/news/welcome-to-the-realm-paul-carrick

Today we’re excited to welcome American artist and illustrator Paul Carrick to Sorcery: Contested Realm.

Best known for his evocative H.P. Lovecraft-inspired artwork, Paul has spent decades illustrating strange worlds and ancient horrors. Now, he brings that experience to Sorcery, beginning with The White Death, featured in Frost Mage vs. Lavamancer , releasing worldwide on November 13, 2026.

A Message to the Community

Paul also has a message for the players, collectors, and fans supporting Sorcery and traditional fantasy art.

“I’d extend a heartfelt thank you to all of you who appreciate and support traditional art and artists,” he says. “Sorcery feels like a gaming renaissance, harkening back to the era which first inspired me to paint. None of this would be possible without the players and collectors!”

Explore more of Paul’s artwork at nightserpent.com.

Welcome to the Realm, Paul.
>>
so we're just spamming marketing copy in here now? is that what we're doing.
boy I sure do love these organically popular and totally not shilled commercial TCGs. they have so many real players who like them.
>>
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>>98536070
>gameplay
>>
>>98537222
What do you expect? You asshats drove off all the sincere players who wanted to discuss the game from the thread by crying wolf that they were marketing. Now you get to live with actual marketers that won't discuss playing the games they're shilling.

>/reap
>>
>>98537586
>>98537222

You could read up zombie game's rules and tell me what you think, for starters
>>
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I bought a really cute loli for really cheap.

>>98529444
Kanna in the OP! Nice. I'm so close to pulling the trigger on that card.
>>
Crap, she's gone forever now.

Don't be like me. Don't ever wait and miss your chance.
>>
>>98538464
Cute loli, anon.
>>98538564
Well that's certainly unfortunate. It looks like such a nice card.
>>
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New TCG just launched this morning, reached it's funding goal in 23 minutes. I know the creator, he's good people. He's been on the grind for a couple years now.
>>
>>98537679
I don't want to click on Google drive links sorry
>>
Tcg saturation since covid. 99% of this shit ain't seeing the light of 2030
>>
>>98538823
>AI-KONIC
The jokes write themselves.
>>
>>98539065
How should I share it then?
>>
>>98539280
Itch.io
>>
>>98537679
I will, for sure. Been meaning to check up on that as well as that capitalistic industry simulator. Can you anchor the link again for me so I can find it later?
>>
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>>98536545
i kneel to puppet sex goddess
>>
Fuck strike freedom
>>
>>98533300
I still want to do the netrunner alike where it's a noir heist movie theme. the crew vs the house. sneakin through ducts and listening to vault tumblers through a stethoscope to rip off the evil suit boss. etc.
>>
>>98538823
.......
No
That game looks terrible
>>
>>98540887
but anon
they spelled iconic wrong and there's a generic fantasy anubis dude. with flipping lightning.
>>
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>>98529444
CUTE
>pigtails under the hood
CUUUUTTEEE
>>
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>>98537222
>>98537586
It's a news post by an alternative card game that I copy pasted here along with some pictures of the new cards and set box, sorry if it wasn't vaguely pornographic anime girls printed on cards for games that literally zero people on the planet play.
>>
>>98541102
NTA, but the irony is that the vaguely pornographic anime girl games have way more players than Sorcery could ever dream of.
>>
>>98541264
I'm gonna say that's complete bullshit, the vaguely pornographic anime girl games are the most obscure things imaginable, there are no events for them, no conventions, especially the JP only ones, no one is going to anime porn card con 2026, most of the anime girl cards posted here I've never seen seen before outside of this one forum of about 10 people.
>>
>>98541102
>sorry if it wasn't vaguely pornographic anime girls printed on cards for games that literally zero people on the planet play.
Why you so triggered.
>>
>>98541556
I guess because postan here about news from an actual TCG gets clowned on with 'You're a marketer' while the thread dies a painful death with pink-hair-anime-girl#53821 printed on a bit of cardboard being posted yet again.
You might as well just start posting pictures of your bland repetitive anime waifus and forgo the whole concept of /ACG/ altogether, you're barely justifying it as TCG related as it is, just go full /a/ and lets all just give up I guess.
>>
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Minnie Mouse is way sexier than any of those anime bitches, anyway.
>>
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For the anon who was curious what people would be trying to sell these for a few days ago
>>
Glass houses, etc., etc.
>>
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Tried the updated rules, the game is a lot more smooth now
>>98539402
I'll get to itch when I have a few more cards
>>98539490
Here >>98531456
>>
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Post a picture of a deck RIGHT NOW.
>>
>>98541930
I can't. Both of the games I play irl can't be posted here.
>>
>>98537222
I lurk itt for any sorcery news or discussions so I like to see new cards
>>
>>98542204
Rudy said in his newest video that he's actually seen the new Sorcery set coming in Q1 2027 and said, quote:
>"It looks fucking amazing, you guys are going to be really happy."
He also confirmed he's going to be doing another promo card collab with EC for the release.
>>
>>98541102
>doesn't have cannons like these
>>
Which game has the best resource system?
>>
>>98541930
I only collect.
>>
>tell seller i'm interested in buying
>ask seller if he has more of a certain card
>takes hours to respond
>tells me he will look
>days goes by, no answers
>asks him again
>tells me he didn't have time to look and to be patient
>days goes by
>asks him again
>no response
Why do sellers all act like bots that hates making money?
>>
>>98542957
>why do people have a life instead of being autistic neets like myself
>>
>>98541471
>>98541577
kek
>>
>>98542975
Don’t post a listing if you’re not actually selling. And don’t tell me you’ll look into it if you’re not going to. Just tell me you don’t want to, and I’ll move on.
>>
I looked up that Eikonic Kickstarter that was posted in the last thread and it made me realise how hyper-specific TCGs seem to be trending.

Instead of an MTG card that says something like "When Mountain Dog attacks, it gains +2/+0", it seems like all the cards in new TCGs read like "When Mountain Dog is an Assist Unit for your Primary Attacker, Channel 4 to Attach Mountain Dog to your Combat Carousel then Retreat to Stand By" and every capitalised word is a proper noun with its own rules text.
>>
>>98543069
>>ask seller if he has more of a certain card
You're asking for something that wasn't in the listing, so fuck off.
>>
>https://www.fromjapan.co.jp/japan/en/auction/yahoo/input/k1230439496/
I'd be tempted if I wasn't poor.
>>
>>98542909
Sorcery the contested realm, 2 decks a spell book and an atlas deck to access threshold (affinity) and mana and you get to choose when you draw from which.
>>
>>98543115
I asked if he had more of one of the cards he showed.
>>
>>98543084
That's just bad game design. It's not new - basically what yugioh runs on.
>>
>>98542957
I would usually just drop messages to multiple people especially if they take more than 30 minutes to respond, the fastest responder gets the deal and the others get a "sorry I found someone else while waiting thanks for replying"
>>
>>98543485
I'd do that if other sellers had the item I wanted. I double-texted one of them with "please respond" and he actually did. You can tell most of them are lazy sack of shits that sees your messages but decides to ignore them. I don't know why they hate making money so much.
>>
>>98543475
New no, but the point is things are slanting even heavier in that style of game design that it's mildly concerning if not annoying.
>>
>>98542909
Duema
>>
>>98542909
Any consistent or cumulative amount resource system. Ashes, Epic, New Naruto, old DBZ. Landlike is ass, FFTCG is the only game I've seen make it work and half of that system is bootstrapped by a cumulative resource.
>>
>>98543166
>>98544247
fuck no to both of these. "fixed land" systems are better than standard mtg, but only by the measure of sprinkling perfume on a pile of dogshit. i'm with this anon >>98544298, just throw that shit away and be done with it. theres nothing in magic dna worth salvaging.
>>
>>98542909
FAB
>>
>>98543084
Checked out the Kickstarter and I think the game looks cool but yeah the cards look a bit too wordy
Still probably gonna support it and if the game sucks sell it
>>
>>98545466
>he thinks you can resell failed Kickstarter projects
Newfag pls go
>>
>>98545731
youre mean :(
>>
>>98545786
No just realistic. There's no secondary market for shitty Kickstarter games. If you back it and it's good, you'll be able to get it cheaper at retail (in 3+ years when it comes out). If you back it and it's bad, no one wants it. Ergo, there's no reason to back it.
>>
>>98545803
I'm seeing people sell Grand Archive kickstarter shit online for a profit so if the game gets an audience, money can be made
>>
>>98545803
There is a premium on the time difference and on the possibility that it takes off for whatever reason. It's like a booster pack but zoomed out to entire companies
>>
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>>
He's pulling out the cope images he's outta gas
>>
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>>98542909
Unironically Earthborne Rangers'. These tokens are representative of a stat block, selected at character creation (3,2,2,1) in any configuration you like. These enable skill checks, equate to the amount of effort put into tasks and ultimately pay for cards from your hand. This system works really smoothly and is very easy to visually board read, even with a full state of cards everywhere. Nicest resource mechanic I've seen in years.
>>
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>>98541930
Mommy Fortune
>>
>>98542910
Behold, the average /acg/ goer.
>>
I miss Build Divide so much, Bright is so dogshit
>>
>>98546103
I'm so fucking glad Aspirant's got banned
>>
>>98546103
>Dazzling Aurora
Fuck you
>>
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>tfw no Power Rangers tcg
>>
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>>98546268
>>
>outed
>corrupt and conquer
SS confirmed
>>
Hello,

I’d like to try out riftbound but don’t really have any friends near me who play. I’m thinking of going to LGS nexus night but also don’t own any cards.

When I used to play league 10 years ago my favorite champ was akali and would also like to try playing her despite people telling me she’s garbage.

Does anyone have any cheap deck list that I could try and put together to learn? Most of the ones I looked up had 3 of the $70 kaisa card in it and I don’t really want to drop $250 on a deck when I don’t even know if I’ll like it.

Would it be a waste of time to play akali though? People tell me she’s super ass
>>
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>>98541930
Just finished up my shit SAge Vic deck.
>>
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>>98546606
Akali is fine. I don't think she's tier 1 but could be tier 2, she's a hard deck to play.
Here's a list I whipped up quick, it's around $50 total. It's probably not great, I've never played Akali, but it should be fine to learn with.
In terms of upgrades Shuriken Flip and Falling Star are far more important than Kai'sa imo
https://piltoverarchive.com/decks/view/f99147a0-5eed-4c6a-9578-0e618d889241
>>
>>98546318
There was Rangers Strike two decades ago, and I think there was one or two during (American) Bandai's early licensed card game era.
I need to go back and revisit some of those games to see if they had potential. Knights of the Zodiac, Digimon Fusion, etc.
>>
>>98546318
Hasbro bought it. Best you'll get is a M*gic set.
>>
I got lucky!
>>
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https://x.com/suginomiki69109
Finally, a Holoka Sim to surpass Delta.
>Automated
>Up to date with cards(Aside from missing Ollie Oshi)
>Can just hop on online matchmaking without having to ask on Discord
Only con is that despite the text being translated all the cards are in JP and there's no English mouseover text so you have to already know how to play your deck.
>>
>>98546142
This guy doesn't want people collecting collectible card games.
>>
What the hell? Overpower is back? I don't care much about Invincible or The Walking Dead, but I'm so surprised to see such an old game return.
>>
>>98548162
Kill yourself vtumor.
>>
>>98548160
Hell yeah! Good shit, anon.
>>
>>98548162
Nice
>>
>>98548588
Thanks friend. I can't believe I didn't have to wait very long for her to show up again.

I also got this listing which went up at the same time and by the same seller.
There are 3 copies and I don't need all 3. If you or anyone else wants one I'll ship it out to you if you pay shipping.
>>
sometimes I like to try to design a TCG and then after a few days I realise I've just stolen different aspects of different TCGs and slapped them together instead of making something actually unique.
>>
>>98549660
That's everything ever.
Nothing new under the sun.
>>
>>98549760
It's normally like "It's MTG combat but with THIS mixed in" whereas all my TCG ideas are just taking shit wholesale. Just "It's Runeterra combat with Trap Cards from Yu-Gi-Oh" or whatever.
>>
>>98549660
>>98549769
Obsession with "uniqueness" is a mistake but also, until you have a high-level vision, all your designs are going to be that sterile kind of "[EXISTING GAME]-BUT..."

Pick one or two (really, even two might be too many) of your favorite mechanics, then try to figure out why you like them. Games are about feelings and moments as much as rules and competition.
Once you have a boiled down idea for what kind of fun is behind your favorite/s, try to think about how you might structure a game so you can do that thing as much as possible.

If you can work out a specific vision for what kind of fun you want to have, then when it comes time to flesh it out and you're "stealing" mechanics it's not going to be derivative.
>>
>>98549882
What if my favourite things are very different from each other? Like how I really enjoy Runeterra's focus on combat but also really love alternative wincons and stack-play in MTG?
>>
>>98549888
Maybe you can't have both, or maybe if you zoom out far enough on both you'll find the overlap and create something new. I don't know, I can't do your design work for you.
>>
>>98549888
In mine, there are alternative wincons but you don't generally get to set them up without participating in normal board-based gameplay along the way.
>>
>>98548844
That's very kind of you to offer. Any chance you're in the USA?
>>
>>98550150
I am indeed. East Coast.

It won't get here for around another month so we'll have time to figure out how this'll work. I'm thinking email or discord for communication then PayPal for shipping payment.
>>
>>98550114
Are they really even alt-wincons then?
>>
>>98550312
Yes, you win through something other than just hitting them in the face and reducing their life to 0.
>>
>>98549660
Truely unique isnt sellable, the truely unique card games were in the 2000s and notice only Shitgioh, Shittymon, Shituel Masters, and Shitgic the Crappening are left standing
>>
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>>98550200
That would be lovely, anon.
>>
My email is yetanotherthrowaway012@gmail.com
But we can return to that once the cards arrive, and PayPal would be just fine.
>>
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Yoshitaka Amano cards for One Piece.
>>
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>>98531456
small rules update to avoid bricking yourself. You now place a special card in your scrapyard that lets you play any zombie
>>
Game changer
>>
>>98551892
THE FUTURE IS PHYGITAL!
>>
>>98551585
Kitty!
Snek?
Well, I guess they both hiss.
>>
>>98552042
Snakes are just scaly cats
>>
>>98552187
Tube cats
>>
>>98551892
This made me think. Would going digital first help new TCGs that aren't relying on known IPs to actually get a foothold before they start printing physical cards?
>>
>>98552356
If you think card games are over saturated then video games says "hold my catalog"

What you more than anything else is passion, charm and ingenuity. If you have only two you still got a shot, but if you only have one on lock it might be over.
>>
>>98552424
What you need*
My phone ate my swiped word
>>
>>98552424
>If you think card games are over saturated then video games says "hold my catalog"
I'd argue the buy-in is so much more frictionless than your odds of building an audience with a digital indie card game are higher than a physical one. Especially in the freemium model.
>>
>>98552424
>What you more than anything else is passion, charm and ingenuity
Wrong. It's luck, connections, and predatory tactics.
>>
>>98552424
Comparing abundance in card games with video games is kind of stupid. A huge selection of video games is less impactful or intimidating than card games because you get a complete package (ignoring DLC/early access lol).
Imagine if you had to buy every asset separately and in packs (ignore gacha and Counterstrike lol).
>>
>>98552526
That's only if you're a nepotism, of course. Garfield's niece or something.
>>
>>98552526
The cynicist perspective,
>>98552424
The optimist point of view
>>
I wish more TCGs let you fuck with the opponent's deck. It's a shame most of that design space can't exist in physical card games. I want to shuffle traps into your deck to fuck you over.
>>
>>98554446
You're forgetting that autistic nerds lose their shit over stuff like that. It has an outsized emotional impact on them relative to the gameplay it enables.
See also: every schizo meltdown about mill, ever.
>>
>>98554451
I'm not forgetting that. I'm relying on it. I fucking love mill for that exact reason. I want to hurt autists feelings. Maybe you could be nice and have it so that the traps also have a "when this is drawn, do the trap effect, then draw 1" so they don't get pissy about losing a draw or whatever.
>>
>>98554454
>I want to hurt autists feelings.
Oh. Carry on then.
>>
>>98551031
>>98551044
Sounds good. It's in my address book.
I'll shoot you a message once it's here.
I love cute lolis.
>>
>>98554446
Allow you to put your cards in the enemy deck that has effects at different levels of the deck
But also make it so that any effects your opponent has that causes you to shuffle dispels any enemy cards, so you don't have to worry about your opponent handling your stuff
>>
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>>98554708
Cute lolis are fantastic.
>>
>>98552356
Sorcery basically started with table top simulator, that is where organized play lived for a long time and also where most people got to play since it was locked behind a kickstarter until beta released.
>>
I got to play a round of sorcery with my mono fire pathfinder deck that I am building, it isn't yet tournament legal but I play at casual events, it was pretty fun and fast paced I can't wait to get better at it.
>>
>riftbound
>big tourney grinders in our middle of nowhere lgs
>as a result people feel they have to tryhard
is there a workable lux deck that won't have me no-game in 75% of matches?
>>
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>>98551585
By the way, this is the part of development where I'm starting to need card effects, so if you have card ideas, either mechanics or fluff, I'm all ears
>>
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I'm not usually one for bans but good fucking riddance.
>>
>>98556780
The funny thing about an artist making a tcg vs a game designer
>>
why does it seem like everything's just an anime TCG these days? even kickstarter ones like that eikonic seem like they're just waifu collectors.
>>
>>98559615
There is a huge boom in IP centered TCGs right now, but likely they'll all die in a couple years.
Basically companies realized they can get their fan base who don't play TCGs to buy a bunch of cards if they put their favorite characters on them, but they have no staying power like TCGs that aren't piggybacking off of IPs.
>>
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>>98538823
I really like the art, so i will try it out on TTS. Will report later.
>>
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>>98559569
What's funny?
>>
>>98560655
I would assume the thing he finds funny is that you're just drawing stuff without even having all your rules and mechanics decided.
>>
I should give up on Lorcana and pivot to Riftbound, shouldn't I? My closest LGS lost the one competent staff member so the Lorcana scene is barely alive there, while the next closest gets 16+ Riftbound players every Nexus Night.

It's also a more complex game, I just don't give two shits about League as an IP. Cards are so much higher quality, which is a plus to Riftbound. Art is better in Lorcana.
>>
>>98548165
more like playing has become secondary to the hobby now
>>
>>98560655
>having 1000 card ideas and 0 art skills
>>
>>98559898
I want to think that's true but then something like Altered didn't buck the trend despite stupid money thrown at it. Not that I expected it to last, more like all that the sunk cost could have kept it afloat longer.
If anything, the 90's explosion and subsequent implosion proved the strongest brands will survive the cull along with the handful of non-IPs that managed to secure a solid base in the interim. I'm honestly more curious to see what WotC plans to do in the midst of their spiral. Feels like they're pull out all the stops too early (or perhaps they already see the writing)
>>
>>98561405
Idk I've never played Lorcana but Riftbound is good. Gameplay is unique and fun.
Meta is pretty varied atm. Feels like pretty much any legend (barring the few that are strictly garbage like Poppy or Garen) can win.
If you do I recommend Fiora as a first deck.
>>
>>98562360
>but then something like Altered didn't buck the trend despite stupid money thrown at it
They made an ugly game banking on NFT shenanigans and plastered a QR code on every card
>>
>>98560495
The card borders, text font and everything outside the artwork, looks like crap.
>>
>>98562360
All WOTC is doing is modelling after Fortnite with the collabs. They have a dumb enough fanbase to buy into it.
>>
hipster melty hours
>>
>>98562384
>Poppy is bad
Shit game wont play
>>
>>98562325
I have card ideas, I just wanted to include you guys in the process
>>
>>98562645
Makes me sad too. I spent all of set 3 trying to make Poppy work. I went for midrange, tempo, aggro, control, nothing worked except Aurora and even then it's a weak as shit version of it.
>>
>>98562770
The LV Exp mechanic was fucking stupid
>>
>>98562864
I think it's fine as an idea just the practice was rough. Its too hard to get and they just didn't make any cards worth it. All the level requirements are so high you had to build your entire deck around it to make any use of them.
I think if they'd lowered them a little bit or maybe made hunt units also gain xp on combat victory it would've worked out better.
As is now Kha is the only legend xp legend worth a damn and even he doesn't really care about it too much since he does get the xp on combat victory.
>>
>>98562938
>As is now Kha is the only legend xp legend worth a damn and even he doesn't really care about it too much since he does get the xp on combat victory.
I should rephrase this.
Kha is the only xp legend worth a damn but he doesn't even care about the level cards or hunt. He just uses the xp to move units back and occasionally buff and he gets all his xp through his static ability.
>>
>>98537222
I use to sincere post here but got banned constantly for saying anything bad about certain bandai game so dont feel the need anymore.
>>
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bros i just wanted levia to be good..
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>>98541073
Ive seen her doujins before.
>>
>>98541471
>no one is going to anime porn card con 2026
There are hundreds of anime conventions across the planet every weekend and most have anime porn game events / free play.
There was even a actual hentai convention a month ago.
>>
>>98559615
because WOKE took over traditional HEAVY METAL art style, so what use to be MANLY SWORD AND BOOB ARMOR is now linked to purple haired orc transfem wizards.
Turns out most tabletop incels want to see hot babes and dragons, and it is only around in anime.
>>
>>98563875
And then the cards are never touched again
>>
>>98529444
I'm really nostalgic for the old Decipher games, mainly Star Trek 1E and Star Wars. Does anything currently out even come close to that beautiful deck building and play experience? Everything seems wither sweaty or weeby.
>>
>>98564079
Well see jimbo, this is why you sleeve your cards. Otherwise the cum stains would ruin them.
>>
>>98562384
I was maybe looking at Riftbound too but how do you start? Precon? Boosters? Build a deck out of bulk singles that people throw away?

I'd hate to do something stupid like buy something that looks cool but it's a worlds deck with unplayable cards or something.
>>
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>>98564369
if you know nothing about a TCG but want to try, get a precon or starter. the whole point of these is to give people a taste of the game. don't just start buying random packs.
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lmao 3rick
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>>98564331
>implying the coomers aren't doing cumtributes directly on their cards
>>
>>98564316
Tbh idk how those games were, but check out sorcery the contested realm, neither sweaty nor weeby.
There is a star wars tcg out rn too if you're looking for that IP.
>>
>>98564536
someone post the piruluk image
>>
>>98564553
I liked the new SW game but hated the artwork and NuWars slop that I know will come. Sorcery does look pretty nice, not sure if there's a scene in my city though. Leaning towards Riftbound, might buy a precon and see if there's someone not too smelly to show me a game.
>>
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the kitty collection has expanded
>>
I had a blast at 2D Con this past weekend. Nothing Condemned related, though. I was in the Indie Showcase with a new card game that I made called Boshin Sensou. Picrel. One guy came by and played FIVE GAMES over the course of the weekend. I showed my prototype to Carlos Ferro, and he straight up told me that this game is going to get printed with the way my prototype looks. He's not far off, I'm currently shopping it around to publishers and I have another phone call pitch meeting on Friday Night. So...fingers crossed?

I'm also running a coupon code through the end of the month on the Juel Games store. Use code "2DCON" at checkout for 10% off your non-apparel order. Coupon code expires August 31st.

>>98564316
Have you tried Netrunner? Everything is PNP now, so the only sweats you get are in the hyper competitive scenes like GP-type events. But it's got the asymmetric deck building of the Decipher Star Wars games, which is why I brought it up.

>>98564569
There is no casual Riftbound scene in my area. It's all sweats practicing for GP events. YMMV, but don't get your hopes up...

>>98564369
The entire appeal of Worlds decks is that you can relive the experience of someone else. They can be fun, but you're right in that you can't use them for anything else. I agree with >>98564438. Buy a precon or starter. If there are duel decks, two decks balanced to play against one another, those are a fantastic option too.

>>98559615
Because licensed IP gives you brand name recognition. That alone is super useful! It gives you an established fanbase so you don't have to build your own. The only downsides are that it can potentially limit your design space, and when the license owner pulls that license, you're completely outta luck. See: Decipher with their Star Wars and Star Trek licenses or Fantasy Flight with Netrunner.
>>
Inconsistent mana like MTG or consistent mana like Legends of Runeterra? What's your preferred system?
>>
>>98564690
Are you buying these on the discord marketplace?
I wish I got some back when they were still store prizes.
>>
>>98564863
consistent
>>
>>98564879
Yep, combo of both the discord market and ebay, I'd like a lot more, but many of them are in the U.S and hard to import over here in a cost effective manner
>>
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>>98564690
I am quite jealous of the cards, and that is also a really nice furfriend you have. Give him pets for me.
>>
>>98566648
>the cat
raper no raping
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>>98564748
dope yen
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>>98563868
They're pretty good.
>>
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Futaba Anzu clone.
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>>98567073
ToT
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>>98567073
Good god look at how smug she is. This girl carries the true spirit of the Montenegrin.
>>
>>98564863
Do you people not play Vintage? Manascrew is something shit decks deal with
>>
>>98568084
No, people don't really play vintage.

>>98564748
That looks dope, without knowing how it plays. You could easily pull a 6 digit Kickstarter campaign then bail with the proceeds.
>>
>>98564369
Buy a precon. I'd recommend the Fiora one. It's not super strong but it's cheap to upgrade into something decent.
In terms of packs your best bet would be to get 1 of the vaults. It's like 6 packs with a bunch of runes and some borderless tokens. I wouldn't really recommend it unless you just like gambling.
Origins cards are still kind of spendy. Restock have happened but set 1 had a lot of staples so even commons and uncommons like defy or stacked deck are $5+ right now.
The next set is at the end of October. Prerifts are great and I recommend doing as many as you can, especially as a new player.
Lastly, it doesn't hurt to offer to buy some bulk from people at locals. Most players have more commons and uncommons than they know what to do with and are happy to sell them cheap or even give them away.
>>
Just got my ass handed to me on Sorcery TTS lol, I'm trying to learn how to play the first deck I am building a mono fire pathfinder.
>>
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>>98564479
looks like you need to make a white deck
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>>98564863
Guaranteed gibsmedats will never change your play patterns and are thus objectively inferior from a game design perspective to resources you have to draw and play.
>>
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>>98568179
>Boshin Sensou
The game is admittedly very magic-coded, but with enough changes to make it feel unique. Citizens (like picrel) are essentially manadorks and do pretty much all the lifting in your city. They draw cards, generate Ryo equal to their income (the number in the middle of the card), and build structures. Those structures bolster your defenses, protecting your city center (life) and serving as an extra shield. They can also buff your units or make you prickly. Warriors like the Mounted Archer and Young Samurai in >>98564748 guard your city and lay waste to enemy cities.

Your overall goal is to reduce your enemy cities from 10 defenses down to 0. 2-4 players, ~30 minutes per player. That Friday meeting is the first one that I've had scheduled so far. If I can't find a publisher in a reasonable amount of time, I'll probably sell a P&P on my website until I can get a kickstarter to fire off...

>Vintage
The only Vintage I play is Base-Fossil Pokemon. Decks are sub $150, the format is easy to proxy if you can't get your hands on it, and it's fun as hell. It requires a lot more thinking about where the board is at, and it hits that sweet spot before Rocket's Sneak Attack upended the meta and made the game almost a guaranteed win for the first player.
>>
>>98564748
where do I know that green and yellow symbol from?
>>
>>98572570
In >>98564748? That's the chevron they put on cars in many APAC nations (Japan, Korea, China, Philippines) when someone is learning how to drive. In the PS2 era, Konami put it on specific Beginner difficulty DDR songs to indicate that they were optimal for people new to the game.
>>
>>98572586
It's definitely not DDR. Probably some jap game though. Cheers.
>>
>>98572570
attack on titan
>>
>>98572599
Some other plebbitor had the same question about the Shoshinsha mark usage in the PS2 era and there are a lot of games that use it, and even one that uses it for the save game icon in the system menu (The Menkyo Shutoku Simulation).
> https://youtu.be/ZmsjVhaCEcQ?t=23
Hope that helps!
>>
>>98564748
whats the goal of your game?
>>
>>98562624
It looks better than Digimon/One Piece/Gundam
Those cards layouts are so ugly
>>
>>98573043
Reduce all enemy City centers from 10 defenses down to 0. In multiplayer, this can get interesting. Ironically enough, I find I prefer 1v1 over multiplayer, but we do have fun with multiplayer from time to time.
>>
>>98572599
Basically what >>98572746 said, over time it became a symbol to denote new players in a lot of games.
>>
>>98563846
Imagine pulling another Ingest the Unknown off the top.
>>
I've only been playing Gundam for two weeks but all the Blue/White control decks I've been running into makes me want to give up and kill myself holy shit this is lame.
>>
Are all alternative TCGs leader based now? Seems that's the way it's going.
>>
>>98576828
It's an extremely easy way to limit deck building.
>>
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>>98576828
>leader based
I hate this trend
the game I'm designing is character-based, but instead of relying on leader cards, which it could easily do, it uses the entire deck to represent the character and their abilities
>>
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>>98576853
>It's an extremely easy way to limit deck building.
>>98577333
for example, my game uses a system inspired by miniature games
each player's deck has two hard limits
>30 cards
>100 points

each card has a printed point value
for each copy added after the first, the point value of a card increases by 1
so, for example, adding four copies of a card with a value of 2 points will total up to 14 points. Each card costs 2 + 3 + 4 + 5 respectively.

I believe this system is optimal
>>
>>98577409
The Gwent system with cumulative tax?
>>
>>98577599
I guess, yeah

the more copies you add, the more expensive they get
you can't fill your deck with cheap, low-value cards, so you have to diversify your options

oh, and, by the way, there's no limit to the number of copies you can add to the deck
>>
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>>98577333
Rumia has some cute cards.
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>>98578337
so nanoka?
>>
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>>98578412
>>
>>98577409
Seems cool, but I suspect it's going to be complicated (and annoying) to make decks without an automated builder.

>>98568084
apologists love to make excuses, but the fact is there hasn't been a magic deck made yet that's actually immune to mana screw. it's a thing in vintage and in every limited format. just one of the deep unsolvable flaws of the system.
>>
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>>98529444
I started watching her anime to learn how to play because she's insanely adorable.
Battle Spirits seems fun. Its combat is oddly similar to MTG.
Does anyone in the US play it? I never saw any products at either of my local places.
>>
>>98580097
It's had an English release twice, one of which was fairly recent. It unfortunately died both times.
>>
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>>98580148
That probably craters any chances I have to find an opponent then. I assume it didn't die because it was offensively unfun to play or anything.
Do you know if it's dead in Japan?
>>
>>98580163
Japan's scene seems to be doing fine, the game itself will be getting a soft reboot with updated rules (though I think it will be released alongside the previous version?) and there's a new anime coming up too
>>
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>>98576828
I've been thinking about this with the Capitalism TCG. At the moment the closest things I have to leader cards are Contract - Executives. Currently you can only have one copy of each in your deck because of their 'Unique' rarity, but there is no limit on the amount of Executives you can have in play or in your deck.
They are convenient because you don't need to have any slots available like you would need for other money-making cards, but they are also vulnerable to anti-Contract cards which are usually much cheaper than their own cost.
>>
My Echoes of Astra kickstarter stuff arrived this morning, I was gonna make a proper thread about it and share some stuff but I decided fucking around with making my images small enough for 4chan wasn't worth the effort

I really only backed it for the artbook and have no expectation of this game finding any actual success but while I was at it I grabbed the duel decks as an addition to the base starter deck thing you get my default and also the keychains, time for it all besides the artbook to go in the cupboard and I never get any chance to actually play it against anyone

one of the first updates they put out after the kickstarter finished was about some changes to the card layout and I was both disapointed and baffled to see them move away from the MTG style system where you can be an elf warrior or a elf archer or a human warrior and make it like yugioh where you can be only be an elf or a warrior but not both

also one region I don't remember which got fucked very slightly by having their packages have one less paper playmat than they were meant to
>>
>>98581336
Actually they may have changed their mind about the single typing, one of the duel deck face cards is a nekora vampire, maybe they are reserving it as a special mechanic for adjusting costings
>>
>>98581461
and looking through the full deck for the base thing I have an undead abomination, so yeah mostly single typing but a select few cards having dual
>>
I'll return to gundam tcg when they'll add reconguista no G anime
>>
>>98544298
>>98546003
the EBR mana system is indeed pretty good (most of the rest of that game is boring af, but I digress) for basically the same reason Ashes mana is good. it lets you choose the exact ratio of magic colors you want, so you get the maximum deckbuilding freedom of a color mana system but without the shit-ass clunkiness of lands or land-alikes.

>>98576828
>>98576853
I don't mind leaders if they're not restrictive. like if they're just a deck modifier. but most games have leader choice cut you off from a huge slice of the card pool, which is shit.

>>98576853
it's an extremely lazy way to limit deckbuilding. but publishers like it because if players aren't allowed to mix cards then they don't have to test those interactions. cuts costs.
>>
>>98581870
I'm making a game purely for myself that has cards equivalent to BuddyFight's Flags. They'll restrict you things like colors, types, archetypes or random things I like, or even do stuff like rewarding you for running 100 cards. There's a also a "Flag" that doesn't restrict you for anything.

Like in BuddyFight, they modify your starting hand, life and stuff.
>>
>>98581931
Buddyfight seemed to have a good system in place with the size limit and freeform costs as well as a base charge system to pull from. Shame I never got to play it in its heyday.
>>
The problem with leaders is that your mana system has to revolve around them and their balance.
>>
I like how WuWa does 'leaders'
>>
>>98581336
>MTG style system where you can be an elf warrior or a elf archer or a human warrior and make it like yugioh where you can be only be an elf or a warrior but not both
Uh, what?
>>
when asked about card games people tend to say what do you like in a card game but I want to know what you don't likes in card games?
>>
>>98582438
Damage being dealt in increments of 3
>>
>>98582438
unnecessary high numbers, like having 20000 power... why is that necessary?
the use of the first-person pronoun when a card refers to itself, like "When I die, you get the effect."
>>
>>98582811
>why is that necessary?
Because its cool.
>>
>>98582811
>why is that necessary?
because >>98582840
>>
>>98582951
A 20 power creature in MTG isn't as cool as a 4000 atk monster in Yugioh.
>>
>>98582990
4000 is weak, I prefer duel masters 15000 power
>>
>>98582438
Cards as life points. Especially if they can give big advantages to lucky players like the triggers in OP or Burst/Base in Gundam
>>
>>98582438
The game being dependent on external objects (ie. things that aren't the cards in your deck).
For example stuff like counters and tokens that the player may or not have depending on what cards they have in their deck.
Some minimal stuff like a limited amount of counter that are always the same every game is fine. I just hate it when it's possible to not have all the tools necessary to play a deck because the designers forgot they were making a card game and not an analog computer game.
Magic is the worst about this.
>>
>>98582811
the problem with some jap devs is that they use the x100 and then have cards that fall between 0-99 without realizing they're essentially adding decimals to their arithmetic
also besides the rule of cool I assume it's the equiv of them being used to 100 yen = 1$
>>
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>>98582840
>>98582951
cool? more like DROOL!
>>
>>98583101
I've tried to resolve this problem but I don't know how do you do randomness using only cards and not dice for example
>>
>>98583258
You... shuffle them.
>>
>>98576828
Leaders are basically disguised gacha for non competitive players
>>
>>98582284
most games with leaders don't even have a magic system, just generic untyped resources
>>
how do you do a card game with ressources without having a100 cards pile
>>
>>98584439
Have a 50 card pile instead I guess
>>
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>>98582408
I don't understand what you are confused about

now that I look at this again the 2 cards across my 3 decks that do have dual typing do actually still fit this because both types listed on them are racial rather than class, maybe that's why they cut class types, so that dual race cards could fit both races in
>>
>>98582438
Planeswalker style cards, I had to stop playing Dragon Ball Super around the time they came in so at least I got to dodge having to deal with them much
>>
>>98585061
>Planeswalker style cards
what, like alternate creature cards that are an afterthought and have way too many special rules and break the game's balance completely?
have a lot of other games done that?
>>
>>98585380
No the unison cards have counters on them for effects
>>
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>>98582811
Don't play the Godzilla Card Game then. XD
>>98583047
pathetic
>>
>>98585519
this one really has it all huh
>the migraine inducing frame design
>the microscopic text on transparent box
>the verbose, awkwardly templated abilities
>the art that looks like a lifted screenshot
>the stats in 1000s instead of any kind of sensible granularity

30 years of TCGs and somehow they keep getting uglier
>>
:)
>>
>>98586281
how?
>>
>>98586281
oh sick enjoy netrunner bro :)

.... :)
>>
>>98586751
I would assume Kickstarter
>>
Does it still cost an arm and a leg to buy a decent Riftbound deck?
>>
I need a quick rundown on this Neuroscape game
>>
>>98588399
https://youtu.be/SXwj6ABTX4M?is=zn-6KC3TIhnOjDqa
>>
>>98588412
I mean I kind of wanted some opinions on it not a tutorial on how to play.
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>>98588382
Not really. I'd say $200 at most unless you're trying to play something that needs a bunch of Origins epics.
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>>98588454
oh ok. well my opinion is an atelpt to make a netrunner tcg but worse
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>>98586281
not sure what's meant by this but if you're playing netrunner, good for you.
if it's actually something for cyberpunk TCG... I dunno, better luck next time I guess.
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>>98588454
https://youtu.be/NgbHnBRpaO0?si=XsMkhRER3td3Js7y
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>>98588399
It's just the Cyberpunk theme tied to a MTG type game. Nothing special. Gameplay isn't really pulling me away from other games.
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>>98581931
>They'll restrict you things like colors, types, archetypes or random things I like, or even do stuff like rewarding you for running 100 cards.
Like why?
Sounds like shit

I'm tired of Leader based games also
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File: teaser.jpg (98 KB, 640x892)
98 KB JPG
this is just a prototype of the Touhou card game
>>98577333
>>98577409
if you like, yuo can read the rules following this link:
>https://drive.google.com/file/d/1tPfpTd9SH5B4jkJf8nkH9pg4tTU9utDW/view?usp=drive_link
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>>98591512
you're making a touhou card game?
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>>98575732
Gundam tcg rules are fundamentally flawed and bandai cant design a balanced meta for any of their games. They are below bushi-tier but have better looking foils and more money to throw around.
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>>98582362
stop shilling your chink slop.
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>>98591542
true, the unbalance of the game is insane and the rules looks flawed. is it the same for one piece tcg? I guess since it's also bandai
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>>98591529
yes
I like Touhou quite a lot, so I thought I could made something to share with other people
just something quick and easy to play, to test some mechanics
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>>98591608
I also wanted to make a touhou card game but had no idea how or where to start. all I knew was I wanted to add spell cards (like yours) in the game. good luck with your game anoni
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>>98591571
OP core rules are fine, even fun, but the card design is bad and the IP doesnt have enough variance in card art leading to confusing tables sometimes.
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>>98591622
thanks!
this game is the result of a looong process of abstraction.
my original intention was to translate the mechanics of a skirmish miniature game into card form, but then I thought I could condense the idea even further to represent danmaku duels.
as it stands now, the game has pretty much the minimum number of rules needed to make it functional; a long way from where the original idea started.
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>>98591159
It's more BuddyFight flags than Leaders. They'll give you restrictions but they'll also reward you by helping your gameplan. Like a "Flag" that restricts you to only using high cost cards but starts you with more "mana" and lowers the cost of the cards by 2. Gimmicky stuff like that. Even like letting you start the game with certain creatures/monsters/characters/etc.

It's just that I'm making just for myself using stuff that I like.
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>>98591638
>BuddyFight flags
they... they go in zones, don't they?
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>>98592214
No.
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>>98592243
Oh, thank goodness.
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File: s-l225.jpg (27 KB, 176x225)
27 KB JPG
got an OP17 booster box at MSRP and immediately pulled the card I was chasing.
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>>98592294
cool whats your de k? whats your deck do?



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