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File: backrooms.jpg (549 KB, 1200x1600)
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>this is considered a 'complicated' dungeon to zoomers.
>>
File: Image-01-2-990270366.jpg (218 KB, 1728x1080)
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>>98538245
Weak.
>>
>>98538712
Easy.
The white zones have no traps; maybe monsters but no traps. Black zones contain pits. Red zones have fire, lava, magma, etc. Blue zones either have floors dropping you into water, or are rooms that flood. And yellow zones... oh for fuck sake.

I'm going to punch you.
>>
>>98538751
Far too literal.
>Red is Monsters with automatic hostile reaction
>Yellow is Monsters with reaction rolls
>Black is Trap
>Blue is Special
>White is "empty"
>>
Not complicated, just poorly made and conveyed. Silent Hill did better hand drawn maps in some of their games.
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>>98538751
Mondrian graciously lets you pass, unpissed.
>>
>>98538712
The White Zone is for the immediate loading and unloading of passengers, only.
There is no stopping in the Red Zone.
>>
>>98538245
Post a properly complicated dungeon from your campaign, then.



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