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File: Japan X.jpg (45 KB, 629x293)
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How is the TTRPG scene in Japan?
>>
>>98555090
a cult following
its been around since the 80s and its just popular enough that it became the basis for video games and japan even made their own DnD-clones like sword world

it never became as popular as TCGs but they were notable enough to have their own magazine at one point
>>
>>98555090
The modern scene is primarily Call of Cthulhu focused. Fantasy stuff is not as popular and Japanese players prefer one shots over long running campaigns so whenever they want to scratch the fantasy itch they end up using their own systems that were made with one shots in mind over DnD.
>>
>>98555090
The average japanese slave can't put together the time to play a campaign, so they prefer short one-shots and scripted games.
>>
>>98555241
thats mostly just because TSR pulled out of japan for dumbass reasons, leaving the small but thriving DnD scene to scramble for a replacement
DnD was influential enough such that lodoss war started out as a BX campaign that was initially published in the DnD magazine before TSR left and they made their own setting
CoC just capitalized on DnDs vacancy, but DnD was doing decently enough before that
>>
>>98555257

This is what amerimutts actually believe
>>
>>98555264
Pre-WotC DnD was also much better for their preferred play style.
>>
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i do know that you can tell who all the shills are
because they say 5.5 ed is the most popular game...
...maybe among the new gaijin, but for the Nihonjin, it's
Call of Cthulhu!
>>
>>98555357
that was true for the period of time after TSR split from their japanese publisher
but its not nearly as true now
>>
>>98555241
>>98555264
>>98555357
The whole "Japan loves CoC!" thing is overblown and really didn't last all that long. The TTRPG scene in Japan is incredibly small and disconnected, and fads come and go rapidly, with a dozen new flavor-of-the-month games every month and no strong retention.
>>
>>98555090
It's there but small. I've seen a lot of them talk about The One Ring or Warhammer Fantasy Role Play
>>
>>98555463
>I've seen a lot of them talk about The One Ring
Shit, for real? Is Tolkien big in Japan?
>>
I find it interesting that Tunnels & Trolls was fairly popular in Japan while in the west it is mostly remembered from the COYA gamebooks.
>>
>>98555090
Well they get commercials like this while we get faggy mystery meat livestreams.
>>
>>98556333
its not as seminal as it is in the western world, and its even more defined by the movie there than in the US, but the first translation of LOTR in japanese arrived in the 70s
and so its probably not a coincidence that when DnD arrived in the 80s there was a small audience already primed for it
>>
There are many game designers but no players
>>
>>98555357
How does it stay up there if it's so difficult? That I can tell you in one word: TENTACLES!
>>
>>98555090
I think they saw BECMI and Runequest, then called it a day. Now everything is OSR lite or BRP lite.
>>
>>98555444
This. If it were popular, we'd have Japanese scenarios being published like in France, Spain and Poland.
>>
>>98555090
Their most popular western game is CoC. D&D fucked up early to win the Japanese over and is not the preferred fantasy roleplaying system. Japanese mostly hate Marxists and the idpol movement they set up, so they really dislike a lot of modern western stuff.
>>
>>98555357
Japanese just seem to prefer urban fantasy to historical or quasi-historical fantasy, in general. Let alone stuff like A Princess of Mars.

There's a niche Conan following there, though.
>>
>>98556876
like has been mentioned, CoCs popularity was mostly just because DnD pulled out abruptly
once DnD returned to japan, CoC was displaced from its pedestal
>>
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>>98555090
You can check the actual bestsellers list on Amazon. Chaosium must really stay around because of the Japanese with how much they buy CoC. I'm more interested in some of the not-in-English homegrown horror games though. With JP only games I'd need a decent translation to hope to put together a group for one.
>>
>>98555272
We're all very proud that you're a trans-weeb and identify as Japanese.
>>
>>98555090
Record of Lodoss was directly inspired by D&D, and was popular enough that some time afterwards, they actually believed that D&D copied it, instead of the other way around, so it would seem that it has a small but incredibly dedicated following, but is mostly seen as a "Western" hobby.
>>
>>98557826

It's exactly because I am not that I give no assertions of third hand read on 4chin, of all places.

Still, I'm not sure why this peculiar legend. Sure, CoC is way important there: but so is Sword World, which is hardly more episodical than DND.
>>
I wish there was a place where you could play TTRPGs internationally just to see how stuff plays out with different cultures.
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>>98557115
>not even one D&D product
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>>98557115
>>98556885
lmao

>>98558724
You mean the "internet?"
>>
>>98555090
Focused on interplayer cooperation and selflessness in combat rather than how powerful any given individual is.
>>
>>98556338
Aren't the Fighting Fantasy and Lone Wolf books a major inspiration for Fromsoft games?
>>
>>98555090
Better than in Korea.
>>
>>98558699
Probably because they do have some games that specifically describe their format as more suited to episodic or one shot play length, so naturally /tg/ overblows it. Like the only verified game I have that seems to outright expect this style is Double Cross since every session ends with XP given to the PLAYER and not their PC since a big factor in the game is whether or not the PCs overextend themselves and explode into monsters or not, making there no guarantee you’ll be playing the same dudes from session to session and need to create appropriately leveled newbie with your XP by the next one.
>>
>>98555090
Okay, Japan cute, nice, kawai and baka mitai...
But I want to chono TTRPG scene in China; South Korea and India.
>>
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>>98559456
Posting direct crops from the book that i stitched together in ms paint into one screenshot to prove it.
>>
>>98556338
The one shot and solo play nature of the game makes sense for that. Pre-3e D&D was basically built around weekly campaign play which ,made sense for the US in the 70s and 80s while T&T seems to have been designed more for drop in which likely suited Japan more.
>>
>>98559456

Yeah, but there is a shitton of "quick" and explicitely episodic RPGs in USAs as well.
>>
>>98556876
>Japanese mostly hate Marxists and the idpol movement they set up, so they really dislike a lot of modern western stuff.
Why is this?
>>
>>98555241
>>98555264
>>98555444
I feel like I've seen this exact exchange word for word in another thread with the same topic before
>>
>>98560446
Someone got really angry when it was said CoC was the most popular and insisted it was Sword World, as an extension of how D&D was the most popular game worldwide.
>>
>>98556876
That's ironic because anime caused this.
>>
>>98560446
because that is more or less what happened to explain why CoC was popular
and while CoCs popularity was basically a freak accident, it still maintains a niche fanbase today
while tiny, a niche of a niche, the fact that it exists at all in japan even now is probably a sign that it managed to carve out a few long-term fans
>>
>>98556770
sad
>>
>>98555090
>>98555090
Having lived there with a healthy interest in TTRPGs, I really want to get this out.

Given the popularity of fiction like Dungeon Meshi or Lodoss (in the past), I thought that there would be more of a scene in the country. However in truth it's actually an incredible niche. Before even considering popular TTRPGs like DnD, it pales in popularity to board games which themselves aren't necessarily incredibly popular.

Saying that all of Japan are wage slaves is beating a dead horse and honestly pretty racist. But there is some truth to the Japanese culture to consider. Relevant to this thread, being someone who focuses on work and doesn't have productive hobbies (eg. games, comics, etc.) is considered as an ideal Japanese citizen.

A lot of Japanese students aren't as open about their hobbies, unless it's something that's acceptable and makes them look good. Indeed, when it comes to the culture there is a lot of priority on presenting yourself in a positive light. TTRPGs aren't really considered as a "good" hobby, and most of the scene would be made up from foreigners and expats.

However, while rare, you might also end up finding the rare otakus, misfits, and outcasts who survived beyond their highschool years. These are people who hold onto their beliefs despite the enormous peer pressure associated with living in the country. It's in this group that you'll find the dedicated players. They are still very rare like I said, but these guys are awesome. You might have better luck finding them online but my Japanese isn't that good yet so I couldn't really find a proper group.

But yeah, ultimately TTRPGs are incredibly niche and even stuff like Call of Cthulu being popular is more akin to media talking points than actual reality. There might be one glimmer of hope though. I wasn't in the Tokyo area and that place is a big area to miss. Still if you got more questions tho, feel free to ask around. I'll try to hover around this thread for a while.
>>
>>98564323
Which games are the most popular if you’re aware of that?
>>
>>98555444
CoC popularity didn't even peak until Nyaruko
people never seem to talk about Runequest or the Loddoss War RPG (not Sword World, the other one) which were popular between the era of TSR shitting the bed and WotC's half attempt with 3e
>>
>>98555090
Bros...
>>
>>98557115
Glad that at least one country isn't dominated by D&D. I wish my fellow 'muricans would get better taste, including in things that aren't RPGs for that matter.
>>
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>>98565477
>nerdy hags are playing RPGs
>on the other side of the PLANET
>>
>>98565477
>>98565639
Don't hold your breath, it's all feminists like the ones in Korea.

https://www.rascal.news/how-rpgs-became-a-haven-for-women-in-south-korea/
>>
>>98564638
Unfortunately (or fortunately depending on your preferences) board games take the lead when it comes to popularity. In this department, card games especially are pretty popular. However part of the reason is because of gambling. If there's one stereotype that holds up true, it's that Asians love gambling. On this note, mahjong is kinda popular but it was banned in the dorm I was living in because of the aforementioned gambling issues.

But yeah, if it's not card games, it's more like a "niche Westerner" kind of thing. I went over the word limit in my previous post but I mentioned how I wasn't in the Tokyo area. This is actually really significant because it meant that I was distanced from the most urban, arguably most "modernized" areas. For example, my SIM card from back home worked in Tokyo but the moment I stepped out from the region it stopped working.

I was in the Kansai region, which is supposed to be the more friendly and "rustic" parts of Japan. Highlight on the latter. Hopefully another anon can cover for the Tokyo area. See while Japan does like homogeneity, it's a pretty big place with all sorts of different (Japanese) people. Tokyoites have a reputation for being more stuffy and posh amongst the Kansai people. It's a friendly dig but it goes to show how people from Tokyo might differ from the majority in other parts of Japan.

So. At-least when it comes to the Kansai region, the TTRPG scene is pretty nonexistent unless you're a foreigner. Board games are the niche interest with a cult following, TTRPGs are ultimately a whole step down from that. (1/2)
>>
>>98565477

Why don't we have a fucking deluge of anime about female weirdos playing fujoshi-style COC already?

Hell, we don't we have official campaigns about that?
>>
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>>98555090
I looked up BattleTech in Japanese on nitter/xcancel (rip) for a while and what I gather it is niche but passionate with a distinct lack of console warring. They even play the games they talk about.
>>
>>98564323
>honestly pretty racist

kys tourist and get ye gone
>>
>>98567624
>>98567624
I mentioned in my previous post that stuff like Dungeon Meshi and Lodoss are (or were) popular right? Originally, being a fan of TTRPGs I took them as a sign that there is a TTRPG scene in the country. However, now that I'm here, it doesn't actually seem like Dungeons and Dragons nor even Tolkein fantasy were inspirations for the so called "Japanese medieval fantasy".

Now I'm not an expert yet and I haven't been in the country for so long but I have two ideas on why fiction like that exist and are popular in the country. These two ideas are not exclusive and may mutually support each other.

First, Japan has a positive and (this is important) idealized view of the Western world. You know how people make fun of weebs right? Now imagine if weebs were instead an accepted part of society and a fashionable thing to do, haha. You can see this in Ghibli films for example, how Europe is often portrayed in this romantic light.

For personal reasons, I don't like Europe. But the Japanese have this view that things are much better off in other parts of the world. It goes back to what I said before about the work culture. There's a lot of expectations on working hard and the simple truth is, not everyone is onboard on this idea. Many people here think that life is better abroad, now that's not an answer I'm not going to get into but the point is that many in Japan love this idealized view of other countries.

Second, old RPGs. There's stuff like the OG Dragon Quests and Final Fantasy but I think it might go even further back, think Ultima for example. These make up the foundations of JRPGs and especially in the case of Dragon Quest, it's seen as a nostalgic piece that everyone loves and still does.

Again, not a complete expert but these games were inspired by other games which themselves are inspired from TTRPGs which well, were also inspired from other things hahah. (Going over word limit, will need to make another post).
>>
>>98567719
Point here is. It's a long game of telephone and at a certain point, the "original" (if there can be one) inspirations are diluted and lost. So combine these two ideas together, and you get the genre of "Japanese medieval fantasy". While this medium is popular, the fantasy presented by TTRPGs were never the focus and therefore things like DnD never really caught on.

I was really hoping that there would be more of a TTRPG scene here but that's not the case. I don't think it's a coincidence that TSR pulled out of Japan. It might not have been a lack of effort but instead the genuine lack of a market for TTRPGs. When we see those retail copies in Japanese, those might actually be survivors of a failed attempt at creating a scene in Japan.

With how globalization has been spreading, who knows, TTRPGs might become popular in Japan. But I'll be honest, I really don't think this is going to happen easily. TTRPGs are arguably relatively niche even in the Western world where they are popular. Even more so, with the pressure of the declining economy of Japan there's less incentive to pursue far off hobbies.

Still, who knows what the future holds. It'll be nice to play TTRPGs with Japanese people, I think it makes for some great bonding moments. But yeah, as of right now, it's a niche upon a niche.
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>>98557115
Is that Nechronica at #14 lmao?
>>
>>98567856

Unfathomly based
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>>98567805
>I don't think it's a coincidence that TSR pulled out of Japan. It might not have been a lack of effort but instead the genuine lack of a market for TTRPGs
it had a small but dedicated audience, the definition of a cult classic
a lot of the first fans were people who played video games inspired by DnD and then got into DnD when it arrived in the 80s
they had their own magazine and sub-culture that kept the community close despite its small size

it was mostly disagreements TSR had with the local publisher, they sold about 300k copies of BX which was decently large amount
>>
>>98567856
>>98567863
I was about to mention that, damn I wish the threads weren't yearly.
>>
>>98567895
Yeah, yeah. That lines up with what I originally thought of too. I heard all these stories of DnD being popular in the past and how there were these niche groups that were keeping the hobby alive. But Japan is not in the 80s anymore and TTRPGs like DnD were not able to survive to another generation.

Still. I'm willing to give what you said a fair chance. You mentioned that TSR sold about 300 thousand articles right? Do you have an article or some evidence I can read?
>>
>>98567956

What about shit like SW? Those guys seem to have quite a decent fanbase to put out like a dozen books per year
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>>98567967
Savage Worlds right? I'm afraid I don't see them at all either.
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>>98567956
>But Japan is not in the 80s anymore and TTRPGs like DnD were not able to survive to another generation.
basically, the japanese release of BECMI was on cheaper stock, similar to what manga was printed on, and was reduced in size to about the size of a pocket book
so it was cheaper to buy up front, less than 1000 yen, and it could be easily stocked in hobby shops and book stores
having the art re-done in manga style also probably helped appeal to local taste

after they split from their publisher, TSR tried to re-enter the market by themselves
but they did it with the standard hardcover, glossy, full-color, full size, PHB
which was high quality and cost several thousand yen
this is, arguably, what caused DnD to fumble the hardest in japan alongside their resistance to allowing players to publish their adventures (another missed chance that led to lodoss war being made without DnDs involvement)
>>
>>98567988
Sword World.
>>
>>98568002
>>98568004
I'll take what you guys said into consideration. I'll be going back to Japan and when I'm there I'll try to ask some book shop owners about this. Also, I'll try to ask around shops in Tokyo. Since it's more of a niche thing, in hindsight it makes sense that I won't find much of a scene in more rural places like Kansai.
>>
>>98567956
>Do you have an article or some evidence I can read?
https://x.com/yasudahitoshi2/status/1162948566593101824

TSR has never disclosed how much they sold in japan, so we wont have an exact number
but SNE, who later produced lodoss war, said they sold 100k in their first year
albeit in an unofficial capacity
>>
>>98568056
Well, it's something. Thanks for helping out.
>>
>>98568004
apparently sword world 1e sold over 500k copies
which definitely placed it in number 1 spot throughout the 90s and ahead even of call of cthulhu, which anecdotally didnt start competing neck and neck with sword world until the 2000s
>>
Purely by chance I stumbled on a discussion in japanese wherein someone was insisting that modifying others scenarios is unethical, leading to a very amusing discussion about ethics regarding authors rights and such. You know, similar to how they get about videogame mods and such.

A few people coming in to correct things with "that's not how the scene has ever worked, please adjust your values", but also a general theme of people agreeing that you can do it but you should make sure to keep quiet about it so as to not upset the copyright owners. It's very amusing. Replay culture must be pretty alien.
>>
>>98555444
>>98555357
>>98555241
How the fuck do you even play that much Call of Cthulhu anyway? It takes me so long to set up a CoC scenario that actually feels properly put together, I can't imagine running it more than a short campaign of 6 sessions before taking like a year off. Maybe I'm just retarded. D&D is so much easier and low-effort to improvise or do quick prep for.
>>
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>>98565477
If only CthulhuTech wasn't total ass, it could be relaunched over there.
>>
>>98567624
So it's same as here in Yurop. Board games are way more popular, with CCGs and RPGs on the margins. Even the board games are absolutely mogged by bellot and poker. Gambling by playing the old card games is fully accepted, even respected when your population amounts to old geezers.
>>
>>98565477
If this is true how come no scenarios other than that Mountains of Madness fan translation have ever left Japan?
>>
>>98555090
One would asume Fabula Ultima is played, maybe even if it's a niche.
>>
>>98569100

Trick is, it doesn't need to be particulary good.

>>98569101

Nah. I mean, sure, there are bound to be still some Guyver fans out there, but that game is not particulary japanese-like, it just has mechas.

>>98571810
They would just play Ryuutama.
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>>98569077
In Japan you can even sue for using color schemes/palettes.
>>
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>>98571810
>Italian TTJRPGs
Italy, the weebest of them all...
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>>98572340

I like how if you pass the (pretty heavy) cringe first impression it's... not really weeb, actually? It seems like is a generic chosen one story in the genericest psedo-tolkienian battle for the destiny of the world shit. With some random weeb words.

Which makes it even more cringe, I guess.
>>
>>98565468
> Runequest
I still see Johnstown Compendium being translated into JP from time to time. Some of them even get new illustrations from JP artists, like the Glamour book.
But yeah, I think the JP audience must be pretty small and old at this point. RQ doesn’t attract the young casual players.
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>>98559158
I said international not indian
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>>98571810
>>98572340
What's with Italians and making table top JRPGs?
>>
>>98574617
Pretty cool penguin-orca-obelix tbqh
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>>98574617
this one looks cool too
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>>98555090
>>
>>98572340
>>98574617
>>98571810
zamn I didn't know it was Italian, I wonder now... does a winx ttrpg exist?
>>
>>98572314
>Trick is, it doesn't need to be particulary good.
What do Japanese women even do in a typical Call of Cthulhu roleplay? Like I can't even imagine it. Are they running pregenerated modules? Is it just standard "weird murder leads to Cthulhu mythos cult" and they go from there? Wish I could find some actual plays but they're probably all in japanese.
>>
>>98574904
apparently japans CoC publisher in japan is infamously neglectful, so there are barely any official modules for them to run
so its mostly relied on homebrew modules which have drifted away from 1920s lovecraft in favor of an eclectic mix of ghosts, murder mysteries, and anything else that wouldnt be out of place from clock tower or sweet home

https://mjrrpg.com/three-requests-review-call-of-cthulhu-bibliothek-13/
3 requests is a (relatively) popular japanese module thats been translated to english
>one shot, semi-open sandbox design
>puzzle-focused
>accomplish three tasks and you can inhertit the house
>turns out theres a supernatural evil that involves dark rituals and cannibalism
>final act involves stopping the ritual or else get dragged to hell by a horde of the undead
>>
>>98575029
meant to say "has not been translated to english"
unofficial translations managed to raise some interest in the US, though this might be faint praise since i doubt anyone has heard of it
>>
>>98555090
Think Call of Cthulhu is still THE big game there.
>>
>>98575047
its way more popular than you think it would be, but sword world is number 1 in terms of sales
probably due to its relation to lodoss war
>>
>>98555444
CoC is THE standard entry level RPG in Japan. It has a shit load of content with the majority being fan made one shots shared in Kadakowa and Chaosium archives.
TTRPG is slightly more popular with women than men in general though because it's more of a talking game than a playing game to the point table top RPGs are called Table Talk Games.
>>
>>98569100
A vtuber I follow plays a lot of CoC. Apparently it's common to have community-written scenarios with a very simple premise like "in this scenario you are high schoolers in the year 2010, and so and so happens at x school". Couple that with prescribed characters with details down to their likely endings like "this character feels xyz about their classmates, if the entity offers power in exchange for betrayal, they will" so to me it kinda reads more like improv theater with a bit of randomness thrown in.
>>
>>98575050
No. CoC is the best selling RPG in Japan still. Sword World is by far the best selling locally made game though.
>>
>>98575076
kadokowa claims to have sold between 200k and 300k total copies of CoC in japan across all editions
sworlds numbers jump around a lot, but 2.5e supposedly sold 400k copies
sales of 1e in the 90s supposedly sold in the same ballpark
>>
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>>98565477
>jap men don't pounce on this and instead fap to futa and trap doujin
Literally the gayest society on Earth, and they don't even have the sheer degeneracy and hedonism of 5th columnists like the West does.
You can do /tg/ and meet girls at the same time
>>
It's pretty big, but with way less variety than in the west. Most people play the big name like D&D and CoC.There aren't that many homebrew either, most people making original games seem to gravitate more towards board games.
>>98557115
CoC is so big here that for Comita (a Comiket-like event that focuses on people selling original stuff) we had like three whole rows of people selling their CoC scenarios and campaign AAR.
>>
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>>98574617
NTA, I've heard that it is because they started importing and localizing lots of manga and anime very early in the 1970s because it was more cost effective, at first it was european-themed mang and anime, but eventually also japanese-themed stuff, and it became a total blast, they even got to develop and export their own weeb-like series like Winx and Martin Mystery.

Another example of early weeabooism is the fact that the sequel manga to Candy-Candy was produced for italy when even Japan wasn't interested in it, etc.

So basically, at this point, it is part of their culture, at this point there must be a generation of otaku grandparents and even great-grandparents in italy.
>>
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>>98574904
In japan, horror is (was?) basically a genre for women. Men aren't (weren't?) into terror, because manly men (and boys) should fight-tatakae anything and never despair. It was in the 80s with the advent of mix-genre stuff that horror became interesting to males, in the form of shonen laced with horror themes, but the shonen factor never surpassed the horror factor in these.

But for the 1970s, for example, Junji Ito's started in a shojo-horror niche magazine. Hausu was co-written by the director's preteen daughter, etc.
>>
>>98575217
>try to bumrush a shoggoth with a shotgun
>my fighting spirit should be able to overcome this horror
>get unceremoniously eaten
>complain online that this game is unfair and revolves too much around talking
>>
>>98575071
That makes sense. Although the skill system in Call of Cthulhu, at least the most recent edition, is pretty unforgiving. If you aren't an expert in an area, you're pretty likely to fail. I like the skill system a lot, LOVE the luck and sanity systems and how they play with the roll-under, and how you spend luck to make a check succeed, but decrease it for your luck rolls, but it isn't really fitting for your standard "lol I rolled le ebin nat20" freeform theater type of play.

>>98575217
I agree and that's why I don't like vidya like Dead By Daylight, while my female friends borderline goon over it. I want to be able to fight. I don't care if it's borderline-futile, if I'm about to get eaten by a shoggoth, I'm gonna unload a full M16 magazine down its throat first. But I do like horror, and a lot of the mythos beasts in Cthulhu can be killed, it just takes a lot of effort and possibly a couple characters' lives. Obviously you'll never kill any of the greater entities, but that's the point of the game.

I wish America was like that. I would love to play Call of Cthulhu with some japanese QTs. I have a gf who doesn't really like games at all, let alone RPGs, and I don't think she's into horror. My ex played Pathfinder with me for 2 years and she liked it and plays with her brothers now but I don't think Pathfinder was really her thing. I feel like CoC is a much better game for them, no pun intended.
>>
>>98575231
Yup, you basically described why a japanese average male doesn't likes (liked?) horror, he wants the Golgo 13 / Goku experience. Not the Hausu/Tomie experience. I find it interesting why the japanese female find these tales of despair and futility interesting, I guess it became cathartic. Another crazy subject is how japanese hetero females are basically the 90% of the market for yaoi/bl. Another psychological phenomena of projections and catharsis.

>>98575236
>I would love to play Call of Cthulhu with some japanese QTs.
Oh boy, they will love you, maybe you don't even have to talk japanese, because they all will want to practice their english while talking with you.
>>
>>98575236
off the top my head, lightless beacon gives you the most options to win or survive through in combat, or at least go down fighting in a beginner module

the finale is horde-survival against deep ones inside a lighthouse
the optimal choice is to RETURN THE SLAB and avoid combat altogether, but the keeper is encouraged to let them fight to death and decide whether they deserve to survive it or not
and 2 extra guns and 11 extra bullets are scattered on the island to give the players a non-zero chance of winning, if the players actually try to explore (plus one pre-gen character being an FBI agent with his own gun)

the tried and tested starter module does have a relatively weak enemy as a final boss that you could easily overcome with brute force, but 90% of investigators who died in this module were stabbed in the back by a floating knife without ever seeing him
>>
>>98575262
That's cool. I should check out more of the modules. The two times I played we played characters living in Amerimuttica in the 1930s so we all started with Browning Hi Powers and slaughtered some death dogs with glowing runes on their heads with a BAR later on.

>>98575261
>Oh boy, they will love you, maybe you don't even have to talk japanese, because they all will want to practice their english while talking with you.
Maybe if things go to hell for me, I will try that.
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>>98575270
the suggested outcomes

>dark: deep ones fight regardless of casualties and players go down fighting (unless they get crazy rolls or you allowed someone to bring a shotgun for some reason)
>pulpy: players inflict enough losses on the deep ones to force them to retreat, players live another day
>cinematic, or if you want to reward the players for messing with the radio: a coast guard ship shows up at the last minute and the deep ones run away
>really corny: the players survived long enough for the rising sun to scare the deep ones back

it is notable for how much combat is used in it
the haunting, as mentioned, has only a single weak enemy who causes most deaths to traps (the infamous living bed and the floating knife)
while the dead light has a puzzle boss who literally cannot be harmed at all and will instakill anyone who touches it (the module provides about 10 innocent bystander NPCs to act as ablative wounds)
>>
>>98571810
Why would the Japanese want to pick up an Italian imitation of their domestic products, rather than just using their domestic products?
>>
>>98575285
>that cover
I guess a japanese person would laugh at that cover, so a furry, a gimp, a nigger and a girlboss, kek.
>>
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>>98575297
Meanwhile over here...
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>>98575236
>>98575261

The trick is that most of the Call of Cthulhu play in Japan does not involve the Mythos or even horror at all.

They just use Call of Cthulhu for virtually every setting, even mundane action flick adventures and mundane high school romance, out of familiarity and complacency.

Japan has published Touhou scenarios, courtly space opera scenarios, James-Bond-style espionage scenarios, and more using Call of Cthulhu. These have spread to China and South Korea.

https://www.youtube.com/watch?v=Fyi_ytn1JbU

No, BRP as a standalone system never caught on.

>>98575315

Unironically this, except with Call of Cthulhu.
>>
>>98575325
>Unironically this, except with Call of Cthulhu.
Yeah, and that's how popularity leads to diversification. CoC is popular in japan for a reason, it checks their boxes, specially with females, at least it was back then, and nowadays remains popular and so any designer that want their game bought and played have a big advantage by doing it CoC-compatible, they will sell way less copies if they do it in another system, and that's how you get Touhou CoC modules.
>>
>>98575349
CoC has the advantage of being just 2 steps away from being a generic system
SAN is basically the only thing that really cements it as horror-themed, and that can easily be replaced with fatigue or whatever you want when changing genres
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>>98575356
Coc is a very elegant classic design, I'm glad the japs got fond of it. I wonder what they think of Delta Green if BRP never caught on.
Maybe is the same market effect, the average consumer don't care about systems, but brand recognition. And another important aspect is conformity pressure (同調圧力); if everybody is playing and knows CoC, why even try BRP?
>>
>>98575325
And despite all the weebdom in the west we'll never see this imported, fanslated or even leaked in troves...
>>
>>98575419
I've seen improvements in A.I. translators lately. Lots of manga is translated by machine learning nowadays, even by free services, to the point it is almost free, and almost good nowadays. Fan translation will be as easier as clicking a button or two.
>>
>>98575419
>>98575435
even the official kodokawa modules for CoC arent available even as pirated copies
you would need to buy the physical copy, in japanese, then upload scans of it online since they dont even sell them as PDFs
>>
>>98575394
>I wonder what they think of Delta Green if BRP never caught on.
Most likely aren't aware of it at all. The original CoC5.6 DG might have a chance, since it's a CoC supplement instead of its own game, but you'd still have to rebuild a lot of it to match Japanese assumptions about how government agencies work instead of American ones.
>>
>>98575438
Japanese believe it's unethical to preserve out of print texts? I mean I can sort of understand not wanting to 'screw over' authors and publishers, but I think we can all agree second hand market can go fuck itself.
>>
>>98575114
Playing/tg/ with women is the worst thing you can possibly submit yourself to
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>>98575460
Delta Green cannot work outside of America. America can always pull off crazy shit like Battle of LA, Operation Highjump, Area 51, Flatwoods Monster, Waco Siege... Outside of the US, government agencies are basically family businesses. It's impossible to tell where the jurisdiction ends and organized crime begins. There aren't any guns involved, people are underpaid, rely on black market hustle and just want to retire in mansions. The thing is American and Israeli agencies operate all over the world enforcing their idea of justice, they'd try to screw over the foreign government.
If we had a DG-like, the gameplay loop would look more like OSR where you have to pay off barons and hirelings. Some kind of Mi-Go would crash, then the race against time would begin: who finds out about it first? Locals will want to cut up the UFO for scrap or souvenirs, government workers would want to sell it off on the black market. The drama would come from US/Mossad/NATO/EU/Russia/Ukraine/China wanting to steal the UFO for themselves and your PM and president/king probably hate each other and use gov agencies/political/religious parties to screw over each other. Maybe one wants to give it to a superpower while other wants to make money on black market (actually preferable because then PCs get a cut).
Government in USA arrests immigrants at gunpoint and put them in concentration camps before deporting them. Government in 99% of the world is the workplace of the dumbest people you know, just because their dad/aunt/grandpa worked there once.
>>
>>98575480
>Japanese believe it's unethical to preserve out of print texts?
Japanese copyright law is a shitshow, and japanese people being absolute spineless autists doesn't help.
>>
>>98575460
you could just re-brand it to something like you would see in an anime
which isnt too outside the scope of either delta green, a lot of anime involve some hyper-specialized bureau of the Japanese government tasked with handling the paranormal
>>
>>98575480
>>98575550
its not even out of print, you can buy a copy right now
but since its only available in japan, you are spending more on shipping than the book itself

what is surprising is that not a single person who owns it has ever scanned or photoed the interior and put it on a torrent or a file
>>
>>98575521
I will be okay with it if they are cute. I will submit myself to the humiliation ritual of playing /tg/ with women because I like femdom
Also I know, I had a shit experience with it before when the GM brought his gf to sessions. It imploded for a lot of other reasons and I left by like session 2 or 3 because of how much of a shitshow it was
>>
>>98567686
>They even play the games they talk about.
Truly a weird and exotic people.
>>
>>98555090
From what I've seen, it's even more CoC-dominated than the west is D&D-dominated. Instead of just going with 1920s stuff they often seem to do modern, and urban horror/ghost stories stuff.
>>
>>98559597
>customers don't like chefs using turds as crayons to write offensive messages on their plates
>Why is this?
>>
>>98567686
>They even play the games they talk about.
Summit ain't right with those folk.
>>
>>98567686
>They even play the games they talk about.
Single sentence horror story for /tg/.
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>>98576000
its split between CoC and sword world
the gap between the two of them is much, much narrower than DnD is with the next competitor
>>
I sell minis and campaigns on a global scale. I think maybe 2-3 years ago, Japan was probably the biggest Asian market I had. Still very small compared to the USA (maybe like 3-4% of sales overall). Suddenly it all disappeared though. Now most my Asian sales go to China (probably closer to 5-6% of total sales). I wonder the reason. I know Japan's economy is pretty fucked right now, but their sales just dove off a cliff and got replaced by Chinese sales instead.
>>
Ninja Slayer has a TTRPG version (that I played until the GM's poor health ended the campaign after 2-3 sessions) and it's apparently popular enough for one of the sample character to get trending on xitter for a bit. Certainly long enough to TURN ME INTO A GODDAMN FURRY (phantom paine guy voice).
>>
Considering how close some video games and anime are to D&D/pathfinder I assume there has to be a core fanbase.

I think it was Goblin Slayer that's literally a game of D&D where "the gods rolling dice" is a common notion and the casters have limited spell slots.
>>
>>98559597
They are still an incredibly conservative country with gender roles and all that shit. They simply refused to allow brown people to shame them into hating themselves like western society did.
>>
>>98571810
Fell in love with the Wheelchair girl
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>>98576943
The Villian's dungeons are not wheelchair accessible.
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>>98559597
Communism is generally viewed as a foreign Trojan horse (specifically, blamed on the Chinese). Japanese are generally intolerant of foreigners as anything but (temporary) guests and scornful/suspicious of people who want to change their identity. The death cult doesn't work on them because they hate foreigners and don't feel bad for not liking them and because they see their left wing advocates as being Chinese puppets or insane people (helped by the fact that many of the most famous Japanese communist movements were literally helmed by insane people).
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>>98575325
Bizarre....so it's like the D&D 5e of Japan.
Better system for cross-genre than 5e though at least.
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>>98555090
Does the rest of the world laugh at America for inserting their sex based politics into their products?
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>>98577776
Yes lol
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>>98575521

/tg/=totally gay

>>98575325

Not sure if that is true. Yes, we've all seen the Touhou scenarioes, but I hardly think that's a clue that BRP is basicaly used for whatever (and not for, well, basically COC).
We do have some (scant) clue about what seems to be the scene, see the replays translated here
https://heavens-feel.com/translations.html
(tl;dr execpt for some... uh, detable fanservice, they seem pretty close to how westerners play it, the only thing is that they are REALLY running for it, like a scenario is perhaps 5 hours total and they end up from zero to Great Old One confrontation)

>>98575197

Actual spaghetti here, yes and no.

Yes as in everyone over a certain age has seen these (actually remembering them might be harder, but you get the idea)
No as in it would be REALLY hard to describe pre-ninties (actual manga boom) fans as weebs. As in.... weebs, for good or bad, do try to get their shit about Japan and all. Back then, it was 99% kiddie stuff and it didn't really develop a scene.

>>98575236

This unironically sounds like a good premise for an harem series. "Yes, my Keepah!" or some shit like that.
>>
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https://www.youtube.com/playlist?list=PLdJ4p3u752aqxb2M5rqM-8svna1klIFMu

Strange BRP-like where PCs try to defy Lovecraftian entities.
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>>98565477
>about 70% of the players are women
>meaning the ratio is roughly 7 women to 3 men
>or about a 70% to 30% split
boston tea party was a mistake.
>>
>>98577776
Pretty sure every country has a similar term to China's "baizuo"
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>>98565477
It seems like it would be hell to play a couple of sessions with so many women. Think beyond penor for a second, imagine a 5 hour session of just investigating or hanging out in imaginary coffee shops or talking about what eldrich god boned who or whatever. And then when you finally encounter a fishman you just throw a vase at it or something and it fucks off then you spend 2 hours roleplaying being scared or whatever.
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>>98577776
Americans laugh at sex based politics in general. Biggest example is in games that accepted dei/esg investments forcing companies to bleach sexes in games and instead have body type 1 and body type 2.
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>>98575537
Moshe, you are almost gone, get out of the bunker and touch some grass.
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>>98575921
>It imploded for a lot of other reasons and I left by like session 2 or 3 because of how much of a shitshow it was
You gotta tell us the whole story, anon.
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>>98576185
>loser to 5-6% of total sales).
Yeah, japan's economy is collapsing, years ago they tend to predict recessions by exotic dancers' income, I guess nowadays it can be done with things like hobbies.
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>>98576985
Truly a villain, as they should, I hope this show them!
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>>98578095
>Back then, it was 99% kiddie stuff and it didn't really develop a scene.
A weeb is a weeb, and with 99% kiddie stuff is how it begins.
>and it didn't really develop a scene.
It is not about developing an scene, if it was a market and there were sales, then it's consumption. How scenes could develop back then without internet, less techie media and lower population density.
A market is a market, and fans are fans, you are the one trying to make otakus as "scene only". A gaijin little kid fawning over some japanese thing is still a weeb even if he doesn't know what the word otaku means.
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>>98579145
candy candy is still big in most of europe, surprisingly enough
france loves it even today
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>>98577776
Always have. The insane people forcing it literally don’t understand why they’re made fun of. They’re so far up their own asses they’ll never actually realize just how retarded they ever looked.
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>>98579185
Yeah, but our italian friend over there says this is not considered as being fans of a "Japanese product", because it's kiddie stuff and then they buy it in either Italy or France. Gate keeping much?

The thing is, because of this phenomena, is the reason why Italians are obsessed with imitating Japanese-looking media and TTRPGs.
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>>98579068
Not much to tell beyond that the party was full of retards who didn't understand what a TTRPG was, started fights with NPCs for no reason, and took way too long what to decide to do on their turn at low levels when they had no options either (this was 5e, thank fuck I've been able to wean people off of it). I even had my character hide during combat literally just to cut down the time it took. Other players hated me because I was a scammer barber surgeon who took inspiration from https://www.youtube.com/watch?v=O8C-7m5vCzY and snake oil salesmen, and because I didn't participate in fights from the sheer amount of players (like 8 players).

I stopped after session 3 because he didn't tell me so many people were showing up until literally the day of, I was under the impression it was going to be like 3 other people maximum
The Game Master is also not the best at managing people and tends to believe that enemies should always scale 1:1 with players at all times. I would have quit earlier, but I ever have to play politics with over sensitive people and I wanted an excuse that even he would agree with. Apparently after I left the campaign disintegrated within like 4 sessions, as I expected, and his friend group completely imploded
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>>98556876
>Japanese mostly hate Marxists and the idpol movement they set up, so they really dislike a lot of modern western stuff.
https://mainichi.jp/english/articles/20260601/p2a/00m/0na/007000c
> When asked whether they believe that "people should have their choice to live in society in the gender they desire respected," a combined 71.2% of respondents selected "strongly agree," "agree" or "somewhat agree."
>In response to a question asking whether, when interacting with a transgender person, they would want to "treat that person in line with the gender they present in daily life," 70% also gave positive answers.

I wouldn't exactly say that Japan is about equivalent to the blue states of the US or some liberal paradise, but its probably the East Asian country that is the most accepting of LGBT people.
>>
I go back often, and its pretty barren. There isn't alot of casual social gatherings outside of
>school kids who commit sudoku if they fail their test
>forced 6 hour binge drinking dinner party with work group and you will be placed in a closet at work if you dont go
But it was kimd of fun going to the GW stores and seeing the die hards painting and playing. They just dont have alot of free time for shit or free space. Incredible model painters though.
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>>98579145

Anon, I wasn't arguing that CC is kiddie stuff (while it is, of course, if sligthly older kids). I was arguing that the local production was aimed at kids and there was nothing similar to what you'd call fandom now.
I mean, I wouldn't call a kid wanting to see Spiderman and having his kiddie merch a capeshit nerd. Or a proto-nerd. Your mileage may vary on this.

>>98579218

No, the reason is the -worlwide- ninties' boom (after Sailor Moon, while something was already there with Granata Press). While you may argue that there was some sort of collective weeb subconscious (after all, local networks still got older shit on air), there is a distinct iatus in local production and interest.

Pic related, this was what you got at most weeb in the eighties. Four badly recolored pages in the Corriere dei Piccoli issue of the month (most series featured there, japanese or not, were stills from random-ish episodes, but for some reasons Creamy Mami had the "proper" manga).
Which mind you, was pretty big overall, I don't think any other country had even the big four Pierrot mahou shojo on the airwaves. But it's pretty difficult to imply there was a, uh, "conscious" fandom and basically impossible to draw a straight and "native" line from the late seventies impact of anime to Winx and friggin' Fabula Ultima of all things.
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>>98571810
>wheelchair.
>at least it's not a combat wheelchair
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>>98579317
>its probably the East Asian country that is the most accepting of LGBT people
That's like being the Nazi that hates Jews the least.
>>
clock tower sounds like an investigation they might run in japanese CoC

>trapped in a haunted mansion with a maniac murderer
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>>98555113
final fantasy 7 has CLEAR shadowrun inspiration.
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>>98574617
ive read this, its pretty rules light.
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>>98577776
Are you implying that Japan doesn't put sex-based politics into its games?
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>>98577776
Yes
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>>98579840
Iru feels like it actually started life as a scenario.
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>>98579953
even the supernatural elements feel like a CoC campaign
>eldritch horror from beyond the veil thats summoned by dark rituals
>but its based on vaguely defined shinto-istic dark spirits rather than the mythos
>mythos-like paranormal activity like walking dolls and body horror, but through a japanese horror movie lens instead of the gaslight horror
its very mythos-like if you squint, but with no actual mythos beings
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>>98579930
No no anon, when Japan does it, it's BASED and REDPILLED, because, um, it just is!
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>>98579930
>>98580013
Maybe im just fucking old but a guy in a dress used to be comedy. It made you laugh. That fact that its so revolting (rightfully so, imo) just means your sorted by the goy herders into the opposite side of extreme. Its a gag, and japan loves that shit. I will tell you though they really dont care what camp your in, they jist want you to stop being loud about it.
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>>98579468
You sound like this:
>I wouldn't call males having sex with other males as homosexual, they are just men having sex with males, being gay is only applicable if they consider themselves gay and behave effeminate.
Typical Italian hypocrisy by the way, I'd say.

>and basically impossible to draw a straight and "native" line from the late seventies impact of anime to Winx and friggin' Fabula Ultima of all things.
Except they all look and/or are influenced by the japanese aesthetics, you disingenuous bugfuck, all those Intellectual properties you are mentioning doesn't look particularly european.
You are a waste of time and effort, you stupid spaghetto guido apologist contrarian.
>>
At least with the french, they let you know they are assholes from tip to toe.
With the italians, they are hypocrites, acting friendly but being assholes at the core too.
>>
>>98576985
If I would expect any dungeons to be wheelchair accessible it would be JRPG ones.
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>>98577776
Yes, especially when their languages dont support non-binary neopronouns shit.
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>>98575289
>a furry, a gimp, a nigger and a girlboss
virtus significat

diversitas
aequalitas
inclusio
>>
>>98575071
sounds similar to the scandinavian scenario scene (fastaval etc.) which also has more women than typical western TTRPG scene
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>>98579953
Yeah, Iru has Lovecraft's creatures in it. I can't believe I actually played that game when translation got released.
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>>98579317
Thailand and Philippines are more accepting to LGBTQ
And that's despite the Philippines being mostly Catholic
>>
Here. I've found heaps of free Japanese tabletop materials. Have fun translating.

https://maricoro.com/ichiran.html

https://booth.pm/en/browse/Tabletop%20RPG?max_price=0

https://talto.cc/
>>
>>98581165
Fuck that, plug it into an AI
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>>98581165
>Japan only knows CoC and just rehashes it endlessly
>the west only knows DnD and just rehashes it endlessly
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>>98581337
i mean unlike dnd a d100 roll under skill system can actually just do whatever you want without the system getting in the way unlike dnd.
Well i guess it cant do high power stuff but i dont see any real interest in that from the japanese and either way they have sword world for that i guess.
It makes much more sense for the popular generic system to be one that can actually just do whatever
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>>98581337
Japan has long tradition of using d10...
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>>98559536
Well I can tell you that atleast in India, it doesn't exist. There's a few people concentrated in metropolitan areas that play(not very well) D&D because they saw it in Stranger Things, but besides that, no shot at anything. You can sometimes advert TRPG games locally and expect a few people to express interest, and often show up and enjoy too, but weekly or biweekly commitments scare everyone off in the end.
>>
>>98581382
yeah the thing is more that japanese games use one kind of dice because people used to be arrested in the early 90s for carrying several ones because the police confused your dm for the head of a illegal gambling den, but if the guy only has d10s or a d100 or 2d6 on him that's far less likely to happen
>>
>>98581429
Japanese have insane way of life and relationship with law. They also have some crazy slander laws where the rich people get to sue you if you sue them first because going to court makes them look bad.
As I've stated in my post about foreign Delta Green, over here the cops would only be pissed if you ran a gambling den if they weren't in on it. Im fact the legal gambling casino would cause more trouble to your illegal scheme than the actual police.
End of the day: who cares what people do in privacy of their own homes as long as it's not loud and annoying?

At least BRP is the best generic system to use.
>>
Remember, Roleplaying Game is a registered trademark of Hobby Japan.

>>98581446
>As I've stated in my post about foreign Delta Green, over here the cops would only be pissed if you ran a gambling den if they weren't in on it.
Where is "here" in your case?
>>
>>98581601
Eastern half of EU.
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>>98575103
CoC RPG core books sold around 200-300k units. Throw in the RPG supplements and it's over a million.

Sword World sold 400k copies of the rule books, but it has video games, actual plays, comics, and other stuff that sells quite a bit that isn't strictly RPG related which puts it total sales figures around 10 million.
>>
>>98581446
I want to play Delta green as a super yank doodle cop in Japan that breaks all the rules because he acts like an action hero.
>>
>>98578711
AI summaries are retarded, anon.
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>>98581724
Like the protagonist of Judgement video game, he'd get fired in the opening scene lol!
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>>98579678
The harpoon canon armature on the character's left would indicate it is absolutely a combat wheelchair.
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>>98581730
Okay I need to find some english speaking Japanese willing to play delta green
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>>98560446

It's almost as if most of the niche boards have been reduced to a handful of 40+ year old dudes who've been hanging out on them since the 2000's.

I see the same writing styles and opinions over and over. I almost feel like I know you guys despite the anonymity.
>>
>>98582150
This site has way less users than one may think. Of course we recognize each other. We're the few humans who are left. /v/ and /pol/ and whatnot are infested with bots and foreign agents.
>>
>>98582150
Ended up in some discords during covid, and I noticed one guy typed in a very familiar manner.
Eventually I saw him talk about a specific niche topic in discord, at the same time as he posted about it on 4chan, so confirmed it was the same guy.
>>
>>98577776
America is one big giant ivory tower. It’s filled with absolute ignorance of the world outside its walls. Elitist academic types high on their own fart fumes. Americans truly think they speak for the rest of the world, too. “Stop wearing sombreros! Stop wearing straw hats! That offends the Mexicans! That offends the Chinese!”. Meanwhile the Mexicans and the Chinese couldn’t give less of a fuck, or give a thumbs up.
>>
>>98555090
At least existent. The anime / manga / web novel of Overlord is based broadly on a 3.5 Forgotten Realms campaign by the author and his friends.
>>
>>98580124
>>98580153

Jimmies status: rustled
>>
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>>98582261
Meanwhile in America, orc hordes became mexican families.
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>>98582976
You got hurt because what was told was true to the bone.
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>>98583005
Erm, none of those characters are missing a leg that's being roasted over the fire.
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Italians, stop making lame ass attempts at imitating japanese media.
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>>98583027
They ate the rest already.
>Erm
Why are you gay?
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>>98583039
brancalonia isnt even weeb coded.
Also they are the original weebs of the west what do you want from them. At this point they arent imitating japanese media. They are imitating italian media that imitated japanese media 30-40 years ago
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>>98583039
NO
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>>98583012

Oh god, he's still at it.
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>>98583039

Brancalonia is like the least weeb DND setting now, amusingly enough. It's just boomercore.
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>>98583069
>hey are imitating italian media that imitated japanese media 30-40 years ago
YES and NO

Actual spaghetti here, yes as everyone over a certain age has seen these imitations being clearly inspired by japanese media, which in fact was inspired by american media after WWII. So in fact everybody is just imitating italians imitating japanese imitating americans.

NO as in it would be REALLY hard to describe Italian culture as being original, considering pasta and gelato are from china, tomatoes from mezoamerica, spaghetti westerns are an imitation of the real thing, renaissance sensibilities came from germans, Rome stole all its culture from helenic sources and best roman empire happened in Byzantium, Cinecittá just clones whatever is happening in Hollywood.
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>>98583121
Still at what? At how trukes hurts your unoriginal spaghetto guido sensibilities and retarded opinions?
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>>98583050
I was deliberately being an ass.
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>>98583172
They even filed off the silly eagle and cacti thing from the mexican flag and called it the italian flag. It wouldn't surprise me they would just rip-off stuff like Ryuutama, add some crap on it, and called their own, oh shit, they just did, right?
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>>98583225

If only they'd chose a decent jap TTRPG
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>>98583196
>I was deliberately being an ass.
And gay.
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>>98583237
You mean, CoC?
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>>98583265

Fuck no, COC is pretty bad.
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>>98583284
>Fuck no, COC is pretty bad...
...at keeping your characters sane or alive.
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Anyway you'd all play a COC scenario based on fujoshi horror fans?
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>>98583284
If it brings you any relief the Japs seem to play it more like Chronicles of Darkness as far as I can see from those websites in this thread.
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>>98583377
Based on what they like? Or based on them being the characters?
If it is not a dark comedy, then both are a huge no-no, I'd pass.
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>>98583402

It should be a dark comedy, of course.
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>>98583377
sure, mpreg played as straight up eldritch body horror could totally work
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>>98583476
>a dark comedy, of course.
Yeah, but who will be laughing, the GM and the eldritch horrors? or the Players?
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>>98583499
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>>98583005
>>98583027
>>98583050
Do the coca-cola addicted orcs really have an obesity epidemic down there?
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>>98583528
>Do the coca-cola addicted mexicans really have an obesity epidemic down there?
Fixed that for you, and yes, they do.
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>>98583550
Orcs are Mexican according to Dee en Dee
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Orcs are leading the charge in diabetes research

The greedy Jew dwarves made clean drinking water more expensive than soft drinks
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Fucking obsessed /int/tards keep derailing the thread. Nobody gives a shit about Italians in a Japanese thread.
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>>98583586

This.
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>>98583586
>>98583763
Ok guido.
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>>98583901
funny how they didn't care about mexicans being mentioned
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>>98576808
Browns didn't do that, the Goldsteins did.
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>>98583005
Why do the gays ruin everything?
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>>98583968
>ruin
They even start doing that at their own anuses.
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>>98583243
that was on accident.
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>>98584736
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>>98583005
What artist painted the reaction/after pic?
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>>98587971
where does this fit into the lore



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