Horror Creature Was Phone edition.This is the thread about Call of Cthulhu and Delta Green but also about that one Horror Traditional Game that only you care about.Tell us about your horror settings, games, etc. Share inspirational art, prompts, etc.>List of games:Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen>Inspirational stuff:Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfictionOther News:HPLHS announces next box set, Eternity at Seahttps://www.chaosium.com/blogeternity-at-sea-a-new-call-of-cthulhu-adventure-with-props-from-our-friends-at-the-hp-lovecraft-society-/Current Book Club Topic:"The Masque of the Red Death" by Edgar Allan Poehttps://www.gutenberg.org/files/1064/1064-h/1064-h.htmQuestions for the thread:>What's a horror monster that had a particularly creative way of attacking your party/players?>Is it me or are horror games the only sort of games that get high effort modules outside of DnD?Previous thread:>>98257526
>>98556809I should catch up on that manga. It's been a while.
>>98556895You should catch up on the mango for the three or four horror comedy anime airing this season.>player just said fuck it and summoned NotHanakoShit, I better make a portrait, too bad Spirit Hunter's hanako is a pretty meh design.
It's BACK!Reading Carnacki right now. It's... underwhelming, I have to admit.
>>98559028Read the japanese creepypastas mentioned in that lesbo novel series or fucked by the ghostfucker from the current season
WE LIVE
Anyone played Liminal Horror or read the modules?Seems high effort (liberal memeplex aside) in the module department though the rules are some PBTA adjacent thing and I wouldn't run it without said modules.
>>98556809>Current Book Club Topic:>"The Masque of the Red Death" by Edgar Allan PoeFucking spooky anon I literally read this story last night without checking this thread.It's interesting to see how 'archaic' the wording and sentence structure is compared to modern fiction. I don't understand the layout of the different rooms. I thought they were different rooms but people in the party walk through several of them as if they're like a furiniture show room with no walls? I dunno it was weird and confusing to me and obvs Edgar Ellen Poe didn't intend this part to be.Overall though it was very interesting spoilers, having the plague physically manifest as a person, and these great lines,>There are chords in the hearts of the most reckless which cannot be touched without emotion.>Even with the utterly lost, to whom life and death are equally jests, there are matters of which no jest can be made.Pure poetry (pic somewhat realted, its interesting how the Red Death may of help inspire the King in Yellow)
>>98570206>I don't understand the layout of the different rooms. I thought they were different rooms but people in the party walk through several of them as if they're like a furiniture show room with no walls?This might not have been what Poe meant, but could it just be that the different rooms were connected in series by doorways directly between them, rather than using a connecting hallway? I've seen that kind of design used in some old buildings.
Delta Green: How big a problem is skill overlap? I'm making an FBI Agent, but we already have Forensics, Bureaucracy, and HUMINT covered by a State Trooper. If it's a problem, I may change to a CIA Agent or NSA Cryptographer.
>>98570562There's not that many "key" skills so it's probably fine. Ask your GM what skills the Glowie Leadership needs for this OP. You may be the designated face and/or badge flasher too.
>>98570391Yeah, had this impression too. NTA.
So now that we've all heard the sad news....Has anybody tried his hand at something like pic related? Generic Stephen King inspos as well
>>98570391>I've seen that kind of design used in some old buildings.That's pretty much the standard layout for old castles and mansions.
>>98572349The nechronica game I played in was kind of a shitpost and also bad so there was no room for an orgy.scene
I've been thinking of putting together an urban horror/weird fiction setting based on the works of Thomas Ligotti (similar to Cthulhu City from Trail of Cthulhu) for our Esoterrorists campaign. Something akin to a modern-day Mirocaw/Nortown/degenerate little town somewhere in the American Rust Belt.Any good anons that can offer some pointers for sources of inspiration?
>>98572523Sad!
>>98572765Well there's Ligotti's The Red Tower. There's also the classic shadows over innsmouth whose themes can always be ported over to any dying once-prosperous town. Have you ever read that JD Vance book? It's pretty good at being scornful of Appalachian hicks which aren't the same thing as rust belters but the "degenerative decline" of their respective peoples linked to the economy tracks pretty well.
>>98556809>>98556895It is wild to me that the anime has outright uncensored nipples in it
>>98570562More variety is better but overlaps aren't useless because what your colleague can be unavailable (i.e. incapacitated, requesting backup from niggerman due to sanity loss etc.). HUMINT is probably worth having an extra because sometimes only you will be exposed to some people. Iirc Bureaucracy allows requesting stuff from YOUR agency so doubling up might be good.
>>98574858The nipples were stolen from the new GITS
>>98559028Really? I quite liked the way they intersperse some Scooby-Doo mundanity amid the actual ghosts. Especially when there is a spook in the background doing something unrelated to the scheme of the week. Can't say any tension survives the frequent use of "I funked it" but that's linguistic drift for you.>>98569133...Liberal memeplex?>>98572523We're there at least any musical numbers?>>98574383The Tower's output is especially appropriate for Esoterrorists given it's random unsettling junk that hints at deeper malevolence. Extra points if the town's surrounds can be made to seem like the Grey Wastes (drought followed by wildfires and dust bowl?).>>98556809Had fun running the Tyger a while back. TLDR a memetic equivalent to the xenomorph's body horror infestation-reproduction cycle. The end result was Borges's Zahir crossed with a cyborg war-machine, it made a point not to kill people much like a cat playing with mice. Instead the rumbling purrs echoed in the ears, the pattern of stripes haunted the eyes and the meres scratch itched like a fractalPlayers were convinced that it was hacking them somehow and started "de-auging" the disposable bodies they were decanting into. Didn't do a thing, the medium of infection was the information itself. Ultimately a Lovecraft lite game (PCs are horrors in their own right) so they Shere Khan'd it (IE worked out that the thing was the distorted upload of a literal cat, a cat terrified of napalm even though its new chassis was immune).
>>98575852>...Liberal memeplex?Pronouns errywhere, transoids in that 90's Mall Module>the TygerWhat system was this for?
>>98572765It's a pity Ligotitfag doesn't post much anymore. He used to give updates about his homebrew cosmic horor setting built around this concept, more or less.
>>98575887Ran it as a two-shot in Mothership. The wider setting is supposed to use Diaspora (social combat rules cover psychohistoric / missionaria protectiva memetic warfare, world tags give manipulating cultures mechanical effects) but thus far my reach exceeds my grasp.
>>98576431I'm dumb which book is it in?
>>98569133>the rules are some PBTA adjacent thingWhat made you think it's a PBTA thing? It's obviously an OSR clone.The system's solid, it's quick and easy to whip shit up for and the way characters usually only die from stat death or inventory overflow makes pacing out adventures way better than a lot of the horror crawlers I've played. Most of the modules I've played with friends are closer to modern-setting dungeoncrawls instead of actual investigations, which is a rare treat for horror systems.
>>98577192Ah. It's homebrew; "the Tyger" is how I prefer to think of it ("fearful symmetry" and all that). I want to refine the parts piecemeal in the hopes of one day springing my dream campaign on some unsuspecting players. Progress is slow and uncertain but one must imagine Sisyphus happy.
>>98575852>Really? I quite liked the way they intersperse some Scooby-Doo mundanity amid the actual ghosts. Especially when there is a spook in the background doing something unrelated to the scheme of the week. Can't say any tension survives the frequent use of "I funked it" but that's linguistic drift for you.It's boring as fuck, no pathos, no horror. Lovecraft dissed it already back then.I like the electro-circle of magical bullshit tough.
>>98577231>What made you think it's a PBTA thing? It's obviously an OSR clone.I think I skimmed the rules 2 fast and thought I saw falling upwards or something.Yeah it's a (nu)SR based on Into the Odd or whichever one has the same stat drain and anti-gangup mechanics. >Most of the modules I've played with friends are closer to modern-setting dungeoncrawls instead of actual investigations, which is a rare treat for horror systems.Did you play the big ones like Bureau and the Mall or some of the small ones, I downloaded the big ones but kinda ignored the short ones.
>>98578247We started with some of the short one-shot dungeons in the third-party Liminal Grimoire book, and moved on to homebrewed dungeons after getting through with the ones we wanted. No clue how the big book-sized dungeons are supposed to work, but I'm assuming it's going to work pretty similarly, just replace "retreat to camp" with "retreat to a safe place" and "hire on a new party member" with "have someone take over an NPC Associate character".
>>98579273>Liminal GrimoireI managed to find it on SS and now I'm starting at the "The following suggested adventures are not included in Liminal Grimoire. They can be found at m-allen-hall.itch.io." like I'm back in the on-disc DLC era of vidyas.
They snuck a gondola into the monster section.
>>98586049>humanoidI feel like this word is slowly losing its meaning.
Me and a friend started working on a Delta Green campaign. Let me know what you think of the basic plot idea>First adventure is similar to the start of Iconoclasts, where it's a bit of a prologue story. The players play as some pre-gen civilians that run one of those paranormal exploration Youtube channels, and they enter an abandoned military bunker in Mississippi.>The bunker, unknown to them, happens to contain an Avatar of Y'golonac that they accidentally free when trying to escape after a Delta Green team shows up, having been notified of activity, as they monitored the area.>The Avatar breaks free and makes its way south to New Orleans>The actual campaign starts here, with the first real adventure being tracking down where the Avatar went.>The Avatar has the ability to transform those who look upon it, hear its voice or otherwise linger for too long around it. These transformed people are called "Angels" and they are nightmares given form>The Avatar hides inside a mausoleum of a family patriarch in the graveyard, and when his family visited his grave for the tenth anniversary of his passing, they all became corrupted, all turning into Angels(each one modeled after one of the 7 deadly sins because we're creatively bankrupt like that)>The core of the campaign is finding the location of Y'golonac, finding a way to trap him again and destroying or containing the Angels and the cults forming around them.>Y'golonac's influence also affects the minds of the people of New Orleans, corrupting them and making them surrender to their base desires. There's far more crime, violent and sexual, and the Agents have to cover a lot of it up, especially the high profile stuff, to not draw attentionThere's a lot of other stuff too, like tracking down the Testaments of Glaki, and the fact that the Cthulhu Cult of Louisiana is a faction that is trying to help the Agents against what they see as a rival god, but that's the basic idea for the campaign.Thoughts?
>>98586695Is the intro a cutscene style thing or are you going to trap them between agents and the hidden El Golonac?
>>98586866It's not really an adventure and more akin to an optional one session railroad that exists to set the mood for the campaign proper. But it wouldn't be a cutscene, they actually would be playing through it. And yes, it would end up with them standing in the middle of delta green and the Avatar. One of them would actually get turned into an Angel, albeit different from the main 7 Angels.Note that the agents in the intro are not the agents the players will actually be playing as for the campaign proper. The intro agents will get slaughtered.
>>98586866>El Golonac
>>985860491. What game is this?2. I feel like it's supposed to reference the Fresno Nightcrawlers?
>>98586049That's definitely a fresno nightcrawler.
>>98572765Ove been toying with the idea of adapting an Esoterrorists campaign around Thin Mountain mixed with some House of Leaves. I'd also recommend checking out Ordem Paranormal (Brazilian Esoterrorists basically) since it has some good ideas you can crib for existential horror.