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File: 1787484451790480.jpg (2.6 MB, 1800x2329)
2.6 MB JPG
Post maps
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File: furries-in-europe.jpg (282 KB, 1209x914)
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File: map bioware.jpg (618 KB, 1280x1024)
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>>98578333
gay
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File: FzzkrqfXsBUIPvC.jpg (1.05 MB, 2000x1414)
1.05 MB JPG
>>98578274
>>
I have over 30 high res regional/town scale maps but i'm not going to post them because you barely posted shit OP.
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>>98580130
No you don't.
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>>98578333
All this map proves is how you can filter Romances - make a page in English, they will self-filter
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File: 20260828_101906.jpg (1.4 MB, 3277x2268)
1.4 MB JPG
Does a WIP point crawl count?
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>>98582062
Sure. It can be anything really as long as it's a map.
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>>98582062
Interesting way of doing a point crawl, I like it!
Reminds me of a solo Hexcrawl I did, Spider Hunt, where I made little summary pictograms for each encounter on the hex. Made a neat little map by the end.
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>>98582062
Makes sense for a wide variety of purposes from strategic movement of armies to a small party travelling in wilderness. Generally better than a hex map. Rarely do you get a full 6 directions of free movement, you're usually limited to nodes of three, occasionally four sensible directions after limits imposed by terrain are considered.
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What for you would need a pre-made map?
And more importantly, why players aren't making their own?
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>>98579782
1.5 patch came out for this game (Mount &Blade: Bannerlord) recently, it's really good.
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File: qudHex.jpg (4.32 MB, 5000x1782)
4.32 MB JPG
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File: Arvenna.png (333 KB, 1240x779)
333 KB PNG
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>>98586537
any decent overhaul mods yet?



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