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Welcome to Mecha Monday! Here we dedicate ourselves to mecha RPGs, wargames, and boardgames alike. Here we start games, tell campaign stories, share resources & assets, and seek advice for our games and homebrew.

Assorted Mecha Goodness:
https://pastebin.com/E2wi55AZ
Embryo Machine Translation:
https://drive.google.com/drive/folders/1r_cjOLuUp3HussVRhbQYU3G0zK6hwy1r
Lancehounds Homebrew:
M3g4 folder/eMEBUbCL#kj2FRrlqTa-02U16XpnVRg

Previous Thread: >>98346561

Question of the Thread: How do you feel about gun arms?

Thread Theme: https://www.youtube.com/watch?v=4dugC7MGTPY&list=RD4dugC7MGTPY&start_radio=1
>>
Gun arms are cool but having little sub arms on them is the best shit ever.
>>
>>98601903
Agree 100x100, those cute lil things have all the goodnes of dedicated weapons with the cool factor of an humanoid, like a sub gun.
>>
What's the best game for those sweet Japanese retro-futurism vibes?
>Inb4 Gundam
>>
>>98603070
Unironically, the bits of CP2020 dealing with combat Fullborgs and other military hardware. Pondsmith and co were 100% dyed in the wool /m/ nerds back when that meant something.

Also, pic related for vidya.
>>
>>98603070
The only decent weeb games I recall are Septerra Core and Oni.
>>
File: image0.jpg (284 KB, 2160x2160)
284 KB JPG
IMO the most grounded mech settings are actually those that have mass produced mechs that are cheap and basically have replaced infantry. Cause, think about it, what are the disadvantages of a mech?
>They’re thinly armored compared to conventional vehicles
>They’re relatively low in armaments relative to their tonnage
>They need more maintenance than other conventional vehicles

But what are the advantages?
>Can swap out weapons easily like an infantryman
>Inherently intuitive since they’re basically just a bigger human body, so quicker to train pilots for it than it is to train conventional vehicle crews
>Can perform the usual “light infantry” duties, like patrolling streets and rugged terrain, and policing and occupying areas

A mech, in other words, makes the most sense in the context of a society whose industrial capacity has grown so massively that they are able to treat mechs as one would treat infantry, with the common grunt rifleman being given a mech to pilot and mechs being able to be used by mass conscript forces. What they lack in durability and firepower they make up for in versatility and sheer numbers.

In fact, you could even go a step farther, and have the crews of vehicles also be in mechs, similar to how Space Marine crewmen of vehicles wear their power armor inside the vehicle. After all, its additional protection for the crew, and it scales up the vehicle to a larger size so it can handle more mechs. After all, if mechs are infantry, why can’t they also be crewmen?
>>
>>98603107
>>98603218
Ah damn I should have been more precise and say I'm looking for a WARgame.
>>
File: gTaPmi.jpg (3.2 MB, 4000x3112)
3.2 MB JPG
I'll always be a sucker for them, even really the machine-gun arm focused Wanzers from FM4.

Although eventually I warmed up more to the humanoid arm concept.
>>
>>98604017
Heavy Gear for bootleg VOTOMS, Jovian Chronicles for bootleg Gundam. The Japanese did a bunch of hex & chit games for various properties in the 90s too, but fuck-all of them have scans.
I think that's about it for options.
>>
>>98601903
What warhammer variant is this?
>>
>>98606763
I'm pretty sure it's stock and he's just taking liberties.
>>
>>98601617
Gun arms are cool until you fall down & need them to help you stand up, whereupon the barrels get misaligned & clogged up with dirt.

>>98603327
There's also the logistics aspect when your space-going vessel has limited cargo capacity/mass allowance and you have the choice of bringing a lot of one multi-role vehicle or a few each of several specialized vehicles, each with its own attendant maintenance & manning requirements.
>>
File: PXL_20260901_205447139.MP.jpg (1.44 MB, 3879x2006)
1.44 MB JPG
Fantasy mecha fans where are you? I'm patiently waiting for Wares Blade to release, meanwhile I'm working on a wargame ruleset using OPR and Mythras
>>
>>98606763
It's an American Mech Conflict Clawhammer, I suppose.
>>
>>98601617
>Gun arms
Look cool but less useful than manipulators
VF1 >> Destroid
Guncannon >> Guntank

>>98607804
I kickstarted Wares Blade but I admit I haven't looked at any of the preview stuff
Nice paintjob on the Galient
>>
>>98603070
I thought landmates only had thunder thighs to fit the operators legs in. God damn



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