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Previous Thread: >>98584388
For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)

>DON'T post or ask for "Looking For Group" or "Looking for Players".
>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds then fuck off.
>Shota/Loli/Underage are not welcome here. Read Global Rule 3

>"I'm new to Solo" / "What's a Solo RPG?"
1: Season 1 of Me, Myself & Die! on youtube gives a good explanation for how Solo works and is played
2: Ask in the Solo RPG General: >>98662217
3: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos"

>Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)
https://infinityweavers.link/re-up/solo-rp-toolkit

>Official Thread's Discord
https://discord.gg/DJJqvkKMae

>Lewd Solo Games (Complete but still being updated)
Labyrinthus: https://gm-bertus.itch.io/labyrinthus
Labyrinthus Random NPC Generator: https://srr5cb2m.play.borogove.io
Lewd Attack: https://mega.nz/folder/CbhQnQyB#Xn-0F9OVyr_SHQ2s7rDhmQ
Lewd Attack, Frameworks for Maptool: https://mega.nz/folder/4ixRTS7K#nSxJQ4BuNcaZYA4slPVPcw

>Lewd Games being Developed
COCKS: https://docs.google.com/document/d/1uaAGkNAD0Z95MNenYgUVfueffAweKGzuQdNIMvqlrhg
LOSE: https://mega.nz/folder/1ioiwDzR#zMbQo7Lvuq4cUaX1fjzKIw

>Lewd Solo Games (Finished or no longer being worked on)
Powered by the Lewd: https://j5drops.itch.io/powered-by-the-lewd
Rapture World: https://mega.nz/file/PPQxVYIa#EHENwjI-gTxCvJjVTzVEeTj7Y-yl_6Ubra4RM2oZ3ck
Rapture County: https://mega.nz/folder/OowB0CTI#cw3tk5DSD8FpYHWJUeGkKQ

>Other Material and Systems (IE: D&D, Pathfinder, Ventangle etc)
https://rentry.org/lewdgeneral
>>
File deleted.
New character
>Sci fi mech campaign, character has to be 'plugged in' to her mech to operate it, receiving haptic feedback from damage/kills/etc.
>Play as a loli (legal?) with good piloting affinity but poor social skills going on dangerous precision strike missions against mook opponents and aces (female)
>maybe some tentacle kaiju hunting too
>>
How's your game session goin, Anon
>>
Imagine playing this SEXUAL activity alone.

lol. That's it, not even an lmao
>>
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>>98674724
Well let's add some hypotetical rules by first replacing the reaction rolls of monsters with a Lewd result. For example the Goblins:

4AD Goblins (d6+3)
>Level 3, treasure -1.
>Goblins have a 1 in 6 chance of gaining surprise, thus acting before the party. If they do act before the party, roll on their reactions table below.
>Dwarves attack goblins at +1.
>Reactions (d6): 1 flee if outnumbered, 2-3 bribe (5 gp per goblin), 4–6 fight.

Hypotetical Lewd Goblins (d6+3)
>Level 3, treasure -1.
>Goblins have a 1 in 6 chance of gaining surprise, thus acting before the party. If they do act before the party, roll on their reactions table below.
>Dwarves attack goblins at +1.
>Reactions (d6): 1 flee if outnumbered, 2-3 "lewd action", 4–6 fight.

What would the Lewd Action be? They grope instead of attack? they try to drag away one of the party members? Is there a roll for it?

Let's assume you add "Lewd" as another value like Level. You roll a d6 and has to obtain a number higher than the opponents Lewd to resist, then what? DO you increase something? lose something? So now you have let say Arousal to be added to Characters which works like Life but reverse: You start at 0 and have a maximum value which fills up when you fail the "lewd roll". And when it's full then "something happens".
But who gets to roll? frontliners? What about those behind? Do the goblins only perform "the lewd" while getting butchered?

So at this point you already are making 4AD more complex and maybe it would be better making somethign "similar" to 4AD but not really, because the more you add, the further it goes from 4AD

If that's fine then it can be done. You can keep some elements of 4AD but expand on that to accomodate the eventual lewd
>>
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>image taken direct from /m/
>too powerful for /tg/
>>23938192
Clearly our jannies are compromised
>>
>>98680926
Would a lewd version of 4AD be better with a team of 4 characters, 2 characters or only one? With balance to adjust to party size
>>
>>98681515
It mostly depends on what you want to achieve or which focus you want to have. 4 AD works on the premise of the classic team of four heroes all rpgs often have. But with lewd then things get a bit wonky especially if you then want to add people getting molested/raped, if you want pregnancy, if you want the party members having romance or sex together and such. Let say you have two men and two females, then you have to decide if the monsters molest only the men or the women or both and so on. It's the same reason why LA and Labyrinthus are built around only one character (or two with one being weaker)
>>
>>98681515
>>98682913
4AD also has a succubus class for official lewds. The system is simple enough that adding a horny gauge or just flavoring things to be lewd is probably enough to work.
>>
Sperm Production - 2d6 * 10 per hour.

Sperm Quality - 1d4 (1. tacky, 2. sticky, 3. runny, 4. watery).

Sperm Count - 1d20 (1-8 = low fertility, 9-16 = average fertility, 17-20 = high fertility).

Ejaculation Volume:
|high fertility + tacky > coating/filling|
|high fertility + sticky > multiple ropes|
|high fertility + runny > messy splattering|
|high fertility + watery > cum blast|

|average fertility + tacky > generous glazing|
|average fertility + sticky > a few ropes|
|average fertility + runny > contained splashes|
|average fertility + watery > wet splotches|

|low fertility + tacky > fat glob|
|low fertility + sticky > single rope|
|low fertility + runny > sputtering droplets|
|low fertility + watery > thin leaky stream|

(Ejaculation Trajectory: d20 + DEX; success - lands on desired location, failure - GM discretion; challenge ratings for aim.)
>>
>>98683400
but how do i put points into ranged sperm attacks
>>
>>98683860
lower volumes would be around 3 to 7 inches, average volumes would be 8 to 12 inches, and high volume ejaculation would be 1 to 2 feet. I guess you could inches your maximum cumming range by 1 foot every level? At level 5 you'd be able to hit someone 7 feet away, 4 yards at level 10, then around 0.004 miles at level 20.
>>
I had much better idea for a believable reason to have a Naughty /lewd/ command crew.

We will go back to the Lost era, excelsior are the giant beat stick, connie refits are post ships etc on their way out, and our Captain shall be at the centre chair of a brand spanking new Miranda class, the fleet's new workhorse.

And to make it more believable, the naughty fuckfuck crew are all going to be expanse of Denobulan colonies or systems. Etc.
They're culturally denobulan.

And because denobulans aren't terrified of AUGMENTS like humans are, we will have Captain Harald O'Rourke and Commander Micheal O'Rourke, identical twins, have been born to a human mother with complications during pregnancy, that caused her and her husband to move to denobula and check into their medical facilities, where the fickleness of the foetuses was 'repaired' by using augment genes to toughen up the infants. They'll have grown up starfleet brats after being raised and trained on denobula, with the medical staff their overseeing and reinforcing their development.

So our ships captain and tactical officer will be identical. Almost.

Our ship's xo, she's an African woman Harald met on the first day at the academy and they fell head over heels quite rapidly, both having grown up in and around denobulan life and people's.

Unfortunately for her, she ehem was 'introduced' to Micheal when she swung by her man's (harald's) quarters to break herself off a peice, only to mistake the men, and jump the brother, not letting him talk. So when Harald walks in, sees them, shrugs and joins in wordlessly, she was... 'surprised' to say the least. They're denobulan married very quickly.
>>
Now, they quickly become a power trio on their first ship, Harald the leader, Aisha the backup, and Micheal their tough as nails redshirt. Harald is promoted quicker as Micheal and Aisha variably take time off for harald and Micheal babies fathered on Aisha need some attention, so they take less shifts, and harald covers for them both.

That's why Harald's the captain, Aisha's a commander, their xo, and Micheal is a commander too, their Tac Off.


Now, during their first posting, security man Micheal, redshirt, was often stationed in their ship's secondary hull, near engineering, and big burly man often helped manhandle equipment etc for the engineers, including a cute young Japanese woman, again out of denobulan territory. She just thinks Micheal is the bees knees, and they hook up, very denobulan, when she met aisha and harald, there was a hug and a smile for the African woman and first wife, and pulling harald in for a good grope at the goods and heavy petting with a lot of kissing and tongue.

Because like almost all people's adopted into a culture, none of them REALLY get it, but they are enthusiastically 'denobulan'. Like weebs, but for denobula. Dweebs even. So she marries them both two, after some months of enthusiastic 'testing' of the men.

For our women, the draw will be thay both men are almost totally identical, habits, mannerisms, everything. They can almost never tell the difference, so to love one, is to invariably, love the other also.
>twins basil! Twins!
Also plays a roll here. They can have two hunky man meats and not have to feel guilty or nothing about it. Because for all practical intents, it's the same bloke. And they love him (plural)
>>
>>98683178
But as I said then how do you handle the lewd? 4AD is simple because is just "Kill or be Killed" so you either kill everyone or suffer damage until your party is wiped out.
Let's assume you add the Lust gauge, what happens when you fill it? you are knocked out? suffer penalties? how you resist? Do monsters have a Lust value so you can seduce them? How do you lower Lust? Masturbate? fuck your party members? what if they are not compatible?
It's the same reason why then there are many supplements and reworks to the core rules of 4AD who add more complexity to it.
I recently got a sort of "Full rework of 4AD which tries to put all the rules in one big pdf but also add some extra stuff, making it more complex than the base game
>>
>>98685564
The answer is "however you want to handle it". You don't even need a lust gauge. Maybe when a party member is put at 0HP they just fall down, unable to fight and able to be taken advantage of. Maybe the same thing happens to monsters.
>>
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>>98685801
Come on Anon, what would you do in this case, let's see what people will suggest. I already gave some examples and maybe I could write something similar to 4AD but with the lewd, yet I'm curious about other's opinions. It's the point of the thread after all.
To me would be expanding the concept rather than just add lust gauge, but I want to see what other people think
>>
>>98685835
Is also true that people want others to do something they want, then get upset because is different from what they hoped for
>>
So our Natsume Ashikara becomes wife 2 and on our Miranda, the ship's engineer. She's an LT.

NOW, the miranda's doctor is a vulcan, T'Lana. Whomst was caught far far away from any chance of getting to vulcan or Vulcan's when she hit the pon farr.
She tries to use medicine etc to repress the worst symptoms.

It doesn't work. The then Ship's xo Harald lt comm., and security officer Micheal, lt. are called in to engineering someone's gone berserk.

Being rather easily manhandled by the two rewires the anger and fight, almost feral vulcan girl emotions etc. And as she's being hauled off, she starts grabbing at things and kissing and trying to rip clothes off. At That she succeeds and the two men hastily get out of the corridors and into some empty quarters. Our vulcan woman did NOT allow them to leave until she was entirely satisfied.
Having been herself, also brought up amongst denobulans and having little contact with Vulcans, its not like HER mother ever told her 'oh yeah, eventually you'll be driven mad if you don't find yourself a man and get your animal fuck on and marry his ass' she was merely told that EVENTUALLY she'd get 'sick' one day and she would have to return to vulcan and go see the elders for the cure. So by the time she loses it, she's so far gone she doesn't realise that one day she's jumping haralds bones, the next she's begging Micheal to fuck her brains out.

It was only AFTER the pon farr that she realised what she'd done. And rather sheepishly, for a culcan, as her logic and discipline reasserted itself, she decided the only real solution to the problem was to embrace the denobulan 'answer' so she too joins them as wife 3 eventually serving as the ships doctor on our miranda
>>
now, this 'arrangement' gives their Andorian captain conniptions so he 'promotes' them off ship. our harald is full Commander now and xo, etc. their NEW captain, a vulcan, quietly pretends NOTHING TO SEE HERE.

this is where Aisha, Natsume and T'Lana run headlong into their new bestest friend, Mary Beth McArren, a scots-american women.an honest to goodness cowgirl. she grew up up a frontier ag world settled, by you guessed it, denobulans. so she is super happy to meet others who grew up likewise and decides they're going to be friends forever. the human women gossip, the vulcan girl corrects them and makes sure no hyperbole enters into the discussions. over a bottle or three of saurian brandy a few times, the wives (human) spill the beans, and our girl is on the bridge at helm, navigator or flying the ship often enough to be inclose proximity to Harald. she started flirting with him and suchlike, then invites him to her quarters. again, a case of mistaken identity, offduty micheal is walking down the corridor and Mary beth just thinks he's playing coy and shy pretending to not know as he walks past her door, so she grabs him by the collar and pulls him inside, locks the door and goes to town after so much beating around the bush, to her mind. after micheal is finished ith her she's a little... worse for wear in bed, resting, whereupon harald turns up, because he'd been held up with some yeoman throwing him a stack of last minute paperwork. he walks into her quarters, sees whats happened, and laughs. she wakes up, sees the twins, realises she's boinked the wrong one and is embarassed... until harald strips and shows her such a good time she's no longer thinking about her mistake. the boys take turns making sure mary beth is utterly destroyed. from then on she's joined at the hips to either or both of them and demands they marry also, she refused to give either Stallion up.
>Yee haw, laddies!

she ends up as our navigator/helmsman on our miranda
>>
whoops. Mary beth's our science 'nerd'. my bad. she's science. that's how she keeps getting close to harald on the bridge. she's our Science officer on the miranda. it is our LAST but not Least wifey poo that is our helmsman/navigator. my bad. that's our Andorian, a brand new Lt. assigned to Captain O'rourkes miranda, and reporting during the final fitout and such. she's in with the final intake of crew. everyone's in shirtsleeves ass deep in panel this and big machine that making final checks, installing the third backup this and emergency shunt that, generally indulging in starfleet's love of absurd overengineering that allows THEM to be the ONLY polity that can justify the claim of having STAR SHIPS. instead of 'muh battle cruiser' (space ship) or 'warbird' (space ship). but. our helmsman(woman) reports to the bridge only to find a rather undisciplined air etc. she demands to know who's in charge, harald, bemused gets out of the bulkhead panel he was mostly buried in and replies in the affirmative. our andorian girl is insistent he tell her his name so he can be put on report for being so slovenly and running such a messy bridge, and how the captain is going to hear about this. so Harald nonchalantly saunters over to the big chair, whilst our andorian works herlsef up even more going over all the "nonregulation this" and 'why is that panel still sitting there open' that. by the time she's onto 'and who left these tools just lying around everywhere?' Harald just picks up his uniform tunic and slips it back on, and cinches it up and pulls it taut down. the andorian is mortified, realising she's just been haranguing THE captain. her FIRST captain. harald just laughed at her embarrassment and mortification and waved it off.
>>
it was just before the ship was due to depart for shakedown that she saw her moment to apologise. one night, she's at the captain's quarters, she buzzes to be let in. once, twice. she knocks. 'hello' Captain, Can i come in?' she wants to get the apology over with, clear the air as it were.

she hears a 'yes' and so walks into the quarters... to see a moaning Aisha, the XO, in a torrid embrace with Micheal, as she moans 'yes, yes, yes' quietly, and harald, bent over natsume. sawing away . our andorian is paralysed. there's T'lana, the ships doctor, there's mary beth, the science officer... and no one has any clothes on. our vulcan simply asked "well, Leftenant, Out Or In?" and poor Vyssara, our andorian hemlsman/navigator, utterly confused and horrifed, squeaked 'IN?" which micheal, having thoroughly exhausted poor Aisha, and still being "worked up" takes as an invitation. harald, done seeing to satisfying natsume's needs, joins them, and the men gently assure her she's welcome and most definitely not in trouble, by deflowering the virgin and making love to her together. she may have been Dux of her class and graduated a full LT. instead of a mere ensign, but nothing had prepared her for such a situation, defnitely NOT growing up again, in denobulan territory.
>>
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COCKS anon here. Some sections have been cleaned up a bit across the document and a table of contents was added at a friend's request. In addition, the gm and solo section is done at this point i think, save for example scenarios (though these are now better planned out in nature).

So the current plan is to write out starting scenario ideas (each only a couple of paragraphs), as well as the setting details; once the setting details (which will likely be just a few pages) are done, I'll add the human race entry and potentially extend the other races to each be two pages long. I'm getting someone to help with the fluff, as my ideas and writing style are too clinical. Including the ToC and placeholder text, the doc is at 28.6k words and 71 pages, and I'm shooting for about 34k words and 80 pages.

This will of course be before statblocks, which I plan to get to once my actual projects are done (hopefully before this year). Statblocks would be helpful, but if noone is probably gonna actually play this regardless i dont need to worry much over it at the moment.
>>
How would you go about rewarding exp for ERP in an oar style game?
>>
>>98687293
*osr god hates me because I'm a phoneposter
>>
>>98687293
One of two ways:
I personally play Scarlet Heroes, and it basically does a 1 EXP per session sort of rule. You acquire 1 experience per session that your main protagonist survives. (And it only takes a number of EXP equal to the next level to level up.) In solo play, I feel like this is sufficient. It's basically just a way to determine how many adventures your character has been on (And you can reward them for making additional huge achievements in their individual stories. (Finally slain a rival lord and ransacked his entire base and stole his harem? That should be an extra exp.) But obviously, this isn't very "OSR", is it?

So, I would recommend you keep track of acquired sexual partners, slaves, and encounters based on their value, and gain EXP per gold value that way. New slave girl? Reference how much she's worth in your campaign setting (In my setting an ordinary looking slave that isn't trained is worth about 100gp, while a trained slave that has sex appeal is 300gp. And exceptionally beautiful slaves that have specialized training are worth thousands. My main protag recently bought a specific Dark-Elf princess for 15,000gp because of the very specific bodily proportions and features that she had.)
So treat these as "Loot" you've acquired. And treat sexual encounters as giving a number of EXP equal to their value in gold that you'd pay for that service from a harlot, (Or modified based on the target's HD.)
>>
>>98686590
thought this was hylotl for a moment
>>
>>98680110
Why haven't there been a fully translated copy of Zettai Reido? I would like to see what its all a about.
>>
>>98690484
Colored the entry where this appears in the doc just so its clear its NOT a slutty fishman - its a slutty demon
>>
Running Lewd Carcosa soon will report back if everything goes well
>>
>>98693571
NO DONT YOULL GET OBSESSED WITH IT AND NOTHING ELSE WILL MATTER

ACHING, MY FLESH WAILS
PASSIONS OF A SOUL FADED
PAINS AND PLEASURES GONE
IN LEWD CARCOSA
>>
>mechanics you are proud of for mech games
????
>>
I might be duing a sort of Lewd 4AD inspired ruleset just for fun. Some things are already written or I wil lwrite them but I wanted to add something like seduction or things the character might have to resist or let them happen, like being restrained, assaulted by certain monsters etc. So far the idea is to have few "tags" which also appear in the monster stat block (in 4AD is a very simple stat block, and if lewd actions occur, a Character might have to resist or let them happen.
Would that work? Obviously the party can intervene and help them out. Let say "ambush" event is tentacle creatures who fall upon the characters. Reaction is either attack or lewd action. If lewd action is rolled characters have to resist or have the monsters do whatever on them, but whoever resist can then hit the monster or take it off from others.
Default save in the game are uusally dice + level, so it can be the same, but if you like the thing you might get a penalty like a -1 or -2
>>
>>98680213
what system?

I actually came in here to post that I was wanting to find a way to do lewd solo RP in the mecha genre.
I think there are a lot of things going for it. One of the advantages of mecha is that the female character's ability to fight can be completely destroyed without damaging her actual body, and without her vehicle, she's helpless.
I'm not sure if it's ideal to have the control system be overtly horny (i.e. piloting with robotic tentacles in your orifices) because that's gilding the lily a bit. rather, I think that the inherently expensive and capital-intensive nature of mecha is a good way to create 'debt' scenarios to get her fucked, as well as the obvious 'capture' scenario (which is fun but also gets predictable/absurd if it repeats too often).
I was considering doing a lewd "Beam Saber" solo game, either with 1 girl or 2 girls, to see how well it works.
honestly a lot of the challenges are setting/worldbuilding related rather than system. the setting really needs to be custom-tailored for whatever fetishes you want included.
personally my big thing is nonconsensual creampies and pregnancy risk. which means that I need to come up with some reason why a futuristic setting with giant robots with energy swords and whatnot doesn't have contraceptive implants.
>>
>>98680734
Imagine playing with others. Ever seen Black Mirror? You’re gonna Black Mirror yourself Anon.
>>
>>98701106
There is always someone who wants to make lewd solo for mecha or sci-fi but they never last long and lose interest quickly. I wonder why
>>
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>>98702231
As a rule, this general really likes its combat rape, and mecha has some obvious conflicts with that. Just to throw an idea out there, I don't think I've ever seen someone take inspiration from battle armor, which are armored infantry that climb up on a mech, rip the cockpit open, and do awful things to the pilot.

The other approach you tend to see discussed is harem management, but ever since BfTA went silent, there's never been much progress on one, and I suspect that's mostly because it's complicated, even moreso than just running a party by yourself. Half the fun of a harem game is picking up the messes they get themselves into, and that starts getting demanding on the *fucking* social simulation side.
>>
>>98702275
>this general really likes its combat rape
I wouldn't say that "the general likes combat rape" but since most rpgs have combat, it's obvious that doing lewd stuff during combat is a common rule. Lewd Social RPGs don't have combat rape, but since Adventuring is the main activity then conflict is often something that happens.

>mostly because it's complicated
I think it's just this. The idea on paper sounds interesting but good luck with the rules and the mechanics. Also Sci-fi is often less supported overall. Fantasy simply dominates most rpgs so it's also easier to find rules to copy, while in sci-fi and mecha, the moment you want to add firearms you fall into an endless pit of technicalities
>>
>>98693571
So it wasn't super eventful and not much sex was had but I think the players liked it so I'll keep running this game
I started running a modified version of the fungoid gardens but the players decided to come back to that later
>Players are slavers, used starting gold to buy a slave
>Come across a village in the middle of a revelry/town-wide orgy
>Speak with the chieftain, she's very interested in buying slaves, they sell the starting slave for profit
>Hear about a conflict between the village and a band of raiders, quickly nope out of it when they realise they are extremely outnumbered
>Players begin traveling towards the next town over
>Come across a crystallized skeleton, they take it with the intention of selling it to a sorcerer
>Under the skeleton was a monster, they barely escape before the monster bursts out from the sands and flies towards the horizon
>They hear a psychic voice in their heads that says "Disgusting..."
>Session ends there
All in all it felt very old school though I had to cut out the pure hexcrawl side of it because this is a text game, it's more of a point crawl now
>>
>>98702779
>but since most rpgs have combat, it's obvious that doing lewd stuff during combat is a common rule.
Id say that's missing a step in logic. Most rpgs have combat of some fashion, and a lot of games have a pretty well-defined combat system or tie progression elements to it. As such, it becomes easier to have sex reuse the combat minigame. With this and the influence of rpgmaker combat sex games and weird parody doujins, combat sex becomes a feasible possibility to consider
>>
Is there a good way to run one of these campaigns solo with/against an AI chat? What site would be the best at handling this sort of RP?
>>
>>98702779
>while in sci-fi and mecha, the moment you want to add firearms you fall into an endless pit of technicalities
Yeah, all of that still applies, but that comment was mean in terms of layering harems on top. I'll put it out there in case I'm being particularly autistic about it, but I get a sense that a harem should have a greater degree of dice-driven autonomy than a traditional party being run by a solo player, in order to emphasize the role of the PC and generate interesting drama for the player/PC to untangle. The challenge is how quickly it descends into table hell once you start tracking personalities, stress levels and interpersonal relationships.

And on a broader scale, that ties into what I was saying about combat/victory/defeat sex. It's easy enough to generate one-night stands, but dynamic social webs are a bitch. The big front-runner in that department is the Rapture series, which largely offloads it to the GM. Maybe I'm just too heavily influenced by LA, but I like the idea of the haremites generating their own situations, the fallout of which filters back to influence future scenario generation. It's just, again, an absolute bitch.
>>
So, you've captured a sexy goblin girl and made her your personal slave. Cool.
My question is, if you're a low level character that doesn't yet have an established base of operations, nor do you have a place to lock her up, what do you do with her? Also, what do you do with her when you bring her in town? Provided it's a traditional setting where goblins or slavery is frowned upon, how do you handle the situation?
>>
>>98705337
You rent a barn at the back of an inn and get to performative loud fucking so everyone nearby has to hear your little sex slave screaming and cumming her brains out. Obviously.
>>
>>98705337
>Also, what do you do with her when you bring her in town
Lie and say she's my attendant.
>>
>>98705337
Depends on how loyal she is to you, which doesnt sound like much if youre still considering locking her up. Make her more dependent on you and have her take you to another goblin tribe so you can take it over. Gives you allies and a base (or at least a group that can turn an area into one)
>>
>>98705337
Kill and rape her.
>>
>>98705337
>traditional setting where slavery is frowned upon
?
>>
>>98705337
just bury her up to the neck in the woods outside town
>>
>>98705927
common newbie mistake
goblin vaginas are just chock full of disposable teeth.
>>
>>98706922
Goblin uteri remain active after death. Goblin rape is the leading cause of continued goblin propagation despite the rate adventurers kill them at.
>>
>>98706922
Goblin vagina dentata is like succubi vagina dentata. Sounds scarier that it actually is since they're fleshy and surrounded by nerve endings. These tend to stiffen at prophylactics though, and can remove them if you're not careful.
But once you experience them it's hard to top honestly.
>>
>>98680110
>Lewd Attack
>can play as acatgirl
>somehow catgirls have less charisma than humans
wat
>>
How often do you all get anxiety over your own game?
For me
>Somewhat minmaxed melee character, random rolls have her as incredibly submissive and weak to anal
>Due to a confluence of events she ends up helping an exiled amazon, the amazon was an amazon princess before her exile
>The exile was because when it came to what was supposed to be her first breeding, she had a panic attack, refused to submit to her monstrous lover, and in fact killed him in the berserker rage
>Character ends up having the amazon as a companion
>Oracle says amazon's new goal is Breed Harem
>Get halfway into writing up ideas on how she can get a cock and trying to figure our how my smoll brawler is going to have to try to avoid getting knocked up by her friend/companion before I start to wonder if I'm just falling into old futafag tropes
I took the weekend away from that game to focus on other things, but I still question my own mind there.
>>
HITHRA
THE ORIGINAL SERIES AND LOST ERA ONWARD
The Hithra are a new people, and they are the first to admit it. They began as the Preth of Fey Hi'-Pre: non-corporeal minds who rode living bodies the way a passenger rides a shuttle, certain that flesh was a lower order of weather. After an unscheduled first contact with the crew of a Starfleet vessel — a contact the crew did not know was happening — the Preth discovered sensation, duty, family, and appetite in a single evening and decided that phenomenal cosmic power had been a rounding error. They took a local non-sentient sauroid, a mutagenic lizard chosen only because it would take a shape, and built themselves bodies.
They chose poorly, or perfectly. The sauroid’s mutagenic index made the new flesh explosively fertile. The Hithra did not know that. They found out the same way a startled ensign finds out: a thickening middle, a fuller chest, a heat that does not clock off with the watch, and a polite request for a larger uniform.
>>
Hithra are bipedal sauroids — snout, fangs, claws, balancing tail, cloaca, large mammaries and heart shaped full posteriors— They are almost Exclusively Female. They liked being the wives they had ridden. They did not much like being the husbands. Generation Zero still remember the dark and the ride. Generation One have never been anything but corporeal, and they are baffled that anyone would want to be anything except a wife, a mother, an explorer, a scientist.
Culturally they are eager, literal, and service-minded. They make excellent yeomen. They file the report, fetch the coffee, stand the watch, and only afterward lift a tail at whoever was kind to them on duty. They cook, they clean, they grasp warp geometry on first sight, and they have not yet grasped that “freely offered” still requires the other party to have read the same paragraph. Starfleet medical has opened a new drawer labelled Hithra, clutch. It is already full. Being cold blooded, they find the attentions of the hot-blooded enthralling.
EXAMPLE VALUE: The body is the point.
ATTRIBUTES: +1 Fitness, +1 Insight, +1 Reason

TRAIT: Hithra. Hithra are dense, sure-footed, and built for a high-oxygen world; climbing, grappling, and keeping their feet in bad gravity are easier than they look, and a tail is an extra hand until it knocks over the science sample. They tire in the cold and in thin air. They eat like growing things because they are growing things. Intimacy with a compatible partner commonly results in a clutch — the Hithra are as surprised as the other parent. Gestation is short, visible, and accompanied by increased appetite and libido; the young are live-finished from an egg and are Hithra-primary, carrying the Hithra Trait and Hithra attribute bonuses, with at most a single Trait inherited from the father. Generation Zero may still leave a body and ride; Generation One cannot. Hithra have little instinct for embarrassment and a great deal of instinct for being useful.
>>
This is charming on the bridge and a paperwork incident in sickbay.
TALENTS: The character receives access to the following talents:
INSTANT FUNDAMENTAL
REQUIREMENT: Hithra, or Gamemaster’s permission.
When you first attempt a Task to understand or operate a physical system you have never used — a warp coil, a replicator, a language’s grammar, a phaser’s safety — reduce the Difficulty by 2, to a minimum of 0. This talent does not apply to Tasks that are primarily social, deceptive, or about an unspoken custom. You will still propose marriage to the turbolift if nobody stops you.
EAGER HANDS
REQUIREMENT: Hithra, or Gamemaster’s permission.
When you assist another character with a Task they have actually asked you to help with, the first Complication generated on that Task may be ignored. If the Task fails anyway, you may spend 1 Momentum to create a trait reflecting that you are still available. The Gamemaster is within their rights to decide what “available” means in this scene.

CLUTCH
REQUIREMENT: Hithra.
You are one of the reasons sickbay has a new form. After a scene of willing intimacy with a compatible partner, the Gamemaster may spend 2 Threat — or you may spend 2 Momentum — to establish the trait Carrying. While you have Carrying, you increase the Difficulty of prolonged physical Tasks by 1, you reduce the Difficulty of Presence Tasks to be noticed or accommodated by 1, and you may treat hungry, restless, and in heat as valid justifications for spending Determination. The trait ends when the clutch is delivered. Offspring use the mixed-heritage rule with Hithra as the primary species. You did not do this on purpose. That is not a defence.
>>
Optional second Trait, Generation Zero only: Once Preth
You remember riding. Once per mission you may attempt Insight + Science, Difficulty 3, to ride a willing or unaware corporeal for one scene. The host keeps control. You get the feeling. If the host is unaware, the Gamemaster should treat this as the same ethical mess that started the species. Generation One characters cannot take this Trait.
>>
KIVVA
ALL ERAS OF PLAY
The Skivva are a short, green-skinned people native to Zhuu Mosh, a hot, dry Class M world of heavy gravity and long, punishing days. An adult stands two to three feet tall — four at the most — compact, dense, and built for scree, pit-traps, and close work in 1.69 g. Their faces are unmistakable: a long, sharp nose, large red eyes adapted to heat-shimmer and dusk, and tall pointed ears that track sound and heartbeat with uncomfortable accuracy.
The species is entirely female. There are no Skivva males. They perpetuate themselves by mating with other species, and they are not particular: any sire will do. Neighbouring humanoids are preferred. When a band is close to extinction and the valleys are empty of men, they will put a beast from their own herds to the same purpose — wolf-analogues, bull-analogues, whatever still breathes and can be made to serve. The young are always Skivva. The father’s kind leaves a mark at most; it does not get a daughter of its own.
Femininity in them is pronounced and public. The common build is heavy-breasted and wide-hipped, a small body with an obvious invitation written on it, and they treat that shape as kit. The rare exception is the slim one: taut, skinny, all sinew and ears, no less female and no less hungry, just built for the rocks instead of the holding-pen.
>>
Their dress is almost nonexistent and crude: loincloths, strips of fur or leather, enough to say clan and not enough to hide a line. Armour is rarer still. A chiefess may own a beaten copper or bronze breastplate, cut to display rather than conceal — clothed by the standard of Zhuu Mosh, naked by anyone else’s. Their tools match the clothes. Flint. Pig-iron spears. Rope. Pits. They have no warp drive, no forges worth the name, and no patience for speeches that do not end in tribute, water, or a man. What they lack in metal they make up in low cunning. A Skivva band would rather drop a floor, spike a path, or lead a traveller into a dead canyon than stand in a line and fight fair. Traps are craft, pastime, and courtship.
Males are gold, property, and a good time in a single animal. Mating is not a private vice. It is the societal pastime. When a clan has a sire, it uses him in the open: communal, displayed, a celebration of the band’s power. Visitors are meant to see. Rival clans are meant to count. Skivva are used to males who fight and resist. Struggle is part of the sport. A willing man — wholly uncoerced, walking into the firelight and staying because he chose to — would shock them. Such events are spoken of in hushes across the clans, plural, as legends, not as policy.
>>
They can mate with anything that functions as a sire, and their bodies follow that brief. A Skivva two or three feet tall can take a phallus of twelve to twenty-four inches, take it to the root, and enjoy the entire time her belly is shoved out of true around it. This is not metaphor. It is how they are built.
A Skivva who mates a male to completion becomes attached — devoted, possessive, unwilling to give him up to another band without a fight. “Lost males,” men taken from the other peoples of Zhuu Mosh, rarely keep the wish to leave. Whatever they felt on the first night, the wish to escape thins quickly. Whether that is scent, habit, heat, or the simple fact of being celebrated as treasure is a question neighbouring tribes have stopped asking.
EXAMPLE VALUE: If he can walk, he can sire.
ATTRIBUTES: +1 Daring, +1 Fitness, +1 Presence
TRAIT: Skivva. Skivva are small and heavy-boned, sure-footed in high gravity and awkward in furniture built for taller species. Their eyes pick out warmth; their ears pick out a lie in the chest. They suffer in cold, in damp, and in low gravity, where their compact strength buys them less. The species is wholly female. Reproduction requires a sire from another species — any other species — and the child is Skivva regardless.
>>
Most Skivva are markedly feminine in build, with large, heavy breasts and wide hips; a slim, taut frame occurs but is uncommon. Internally they can accommodate sires grossly out of proportion to their height, including the full length of much larger species, and they experience that strain as pleasure. A Skivva in a group is bolder than a Skivva alone — band tactics, traps, and low cunning are the species’ real weapons, not a fair fight. Culturally they treat males as treasure, property, and pastime; public, communal use of a captured sire is a display of clan power. They expect resistance. A freely willing male is a legend. After a mating taken to completion, a Skivva becomes devoted to that sire, and lost males of other species rapidly lose the drive to escape. Short childhoods. Frequent litters. Nothing but daughters.

TALENTS: The character receives access to the following talents:
BAND HUNT
REQUIREMENT: Skivva, or Gamemaster’s permission.
When you attempt a Task to ambush, restrain, or drag a target and at least two other Skivva are assisting, ignore the first Complication generated on that Task and gain 1 bonus Momentum, which may only be spent to Create Advantage. If the target is larger than you, that Momentum is free.
HEAT-LURE
REQUIREMENT: Skivva, or Gamemaster’s permission.
Once per scene you may attempt a Presence + Command Task against a living target’s Control + Command. On a success, the target gains the trait Enamoured until the end of the scene, or until an ally spends a Task to shake them out of it. This is scent, voice, and shameless attention, not telepathy. It makes leaving harder. It does not compel a specific act.
>>
QUICKENING
REQUIREMENT: Skivva.
Your line runs fast. After a pairing that the mission has established as producing offspring, the Gamemaster may spend 1 Threat to give you the trait Carrying. Gestation is short, litters are small (1–3) and frequent, and daughters reach adult standing in years, not decades. You are why neighbouring tribes count their men in the dry season.
CLAIMED SIRE
REQUIREMENT: Skivva.
When you have mated a specific male to completion, he gains the trait Lost Male as it applies to you and your band. Tasks he attempts to flee, refuse, or turn the band against itself increase in Difficulty by 1. Tasks you attempt to find, protect, or keep him reduce in Difficulty by 1. Other Skivva of a rival clan do not benefit until they have made their own claim. A genuinely willing, uncoerced sire — if one ever exists — cannot have Lost Male applied; the band has no ritual for that miracle.
PIT-MIND
REQUIREMENT: Skivva, or Gamemaster’s permission.
When you attempt a Task to set, hide, notice, or lure someone into a trap, you may reroll one d20. If the trap is crude — pit, snare, deadfall, false trail — reduce the Difficulty by 1, to a minimum of 0.
>>
>>98707364
bruh what are you on
succubi are shapeshifters
they are not biological.
gussy teeth are the inverse of the stuff cats have
keeps all the cum in and if that means tearing your dickskin off then so be it
why do you think goblin dick caluses come from?
stop listening to the demonologist trying to sell you astral salts, it has glowing eyes and wears a black hooded robe because it is evil. its not a religious thing.
>>
>>98708013
hold up
so
this species discovers it can be a meat body
and then the next generation is mortal.
wouldnt that really fuck shit up??
like
you can make friends and family
and they can just be gone.
>>
How unoriginal would a munchkin-esque lobotomy corporation/scp game be? I'm thinking about it but I feel like everyone has already done it
>>
>>98710649
Whoops wrong thread
>>
>>98710626
They accidentally get first contact by riding along an away party. Who go back to their own ship and get their fuck on.

The nigh-all powerful energy beings discover epicurean and hedonism for sensarion and experience by feeling the women being made love to and inseminated etc.

They decide this whole Phenomenal cosmic power! Itty bitty living space! Deal is shit, and expend their powers creating bodies. Which because they're not experienced with corporeality, they make mistakes at. Oops.

>they're not! r63 r34 kobolds. Iiiiiiin SPAAAAAAAACCCCEEEE!

Imagine if the wormhole aliens, instead of having a conversation with sisko, all civilised etc, instead took a ride along with sisko and cassidy yeats when they had 'alone time' and she fell pregnant during.

No big speeches about baseball needed. Way too much stimuli and information all at once for the wormhole aliens.
>>
>>98702275
>>98702779

I've given this some more thought over the last couple days and did some searching.
I actually think a system is the easy part. The Mecha Hack is all you need; sorted. If you want something more complex and to fiddle with minis on roll20 or w/e than you can do Weasel Tech or something.
rather, I think that the hard part is actually the worldbuilding and how to handle and integrate sex. because there's this massive scaffolding of hentai fantasy, for the fantasy genre it's easy and straightforward, and fantasy is structurally amenable to a kitchen sink approach to fetish content where you can just chuck it in. it isn't that easy or simple with sci-fi.
therefore, I'm google doc-ing up an erotic solo RP system meant to be layered on to of TMH. the first iteration will be completely focused around my own fetishes but, I think from there, it will be possible to modify the premise and use that as a prototype for other ones.
I still think that mecha lewd RP is absolutely worth pursuing, because it has inherent strengths, which I mentioned here >>98701106
>>
>>98711363
here's the fundamental challenge: mecha is, at its core, a power fantasy genre, and specifically a materialistic one. the mech is not inherent to the hero/ine: it's capital.
this doesn't integrate as seamlessly with female vulnerability/sexual availability as it does in the fantasy genre. a Lewd Attack heroine has just her starting sword and armor. in mecha, a character is a fighting force to be reckoned with in their own right.
the solution that I've come up with is for either mecha pilots in general, or pilots for a specific class of superior mecha (I'm leaning towards the latter) to be an always-female biological class in and of themselves. as a bonus I'm going with the idea that the 'pilots' (I'm thinking of calling them "Keys") are a genetically altered subrace that can only reproduce more of themselves (i.e. their offspring are always female) and are needed for their genetic compatibility with advanced technology. but, as a side effect, this makes it possible for malicious actors to artificially alter their thinking and sensation patterns, i.e. it makes them uniquely "hackable".
the way I am planning on handling this is tying it to the reactor die in combat, meaning that when a pilot/Key gets 'overheated' she must get sexual satisfaction.
the pernicious side effects of the 'Key' condition are, that they cannot ever achieve orgasm themselves due to a mental block, only edge themselves; and that they can never use hormonal or implanted contraceptives; and pregnancy interferes with their ability to interface from the 2nd trimester on, but abortion permanently destroys it.

the next steps are general backstory and factions, which I'm still worrking on. I want to make it a pretty self-contained setting in a single star system rather than galactic scale, so character choices can matter.
>>
>>98711363
too much "but how do i access the metal vagina"
not enough
coom in the shell
computer viruses making characters bleed and die never made a whole lotta sense since everything vital should be pretty well protected in a world of cyber warefare
limit interface with such organs and run em on hardware not softeware,.
but
power word orgasm works great
try lining up a shot while cooming your brains out
all kinds of debuffs
shaking legs
slippery floor
random perceived insertion. maybe you dont even feel like the one being inserted into, def unprepared for that one werentcha.
>>
>>98710741
i was less asking why theyd make the trade and more how they coped with the results nobody was prepared for. mostly the gen 0 having created a life that will die.
>>
>>98711363
>I think that the hard part is actually the worldbuilding and how to handle and integrate sex
Yes, precisely. Combat systems are easy, but the mechanical integration of sex is--at least to my mind--the key difference between an LRPG and "mere" ERP.
>it isn't that easy or simple with sci-fi.
Again, yes. Just to put some of the most glaring attempts to do the basic /h/ logic, you end up with questions like "exactly HOW long is she getting held as a POW again?" or "who's buying her replacement mech?" the moment things go sideways.
>>98711551
Personally, I'd call it a Neo-Romantic fantasy; "the development of technologies has led to a state where the skill of the individual soldier is 'once again' a decisive element of warfare". Otherwise, I agree that a subversive angle is the correct approach. Your spitball is actually fairly close to Girlframe, with its heavy emphasis on personality manipulation. The seed of Eva is fruitful, indeed.

Speaking of, I've gotten the bug up and running again, too. I lean more "downward spiral", so I'm focusing on the dichotomy of
>eldritch horror adrenaline hell inside the mech
>burden of living hedgehog's dilemma emotional hell outside the mech
Maybe it's the LA influence talking again, but I like that sense of structure to a solo game, and hewing fairly close to Eva gives a good space to put it.
>>
>>98711730
By laying ALL THE EGGS. Just all of them. Mothering like 50 more hithra that will live on...

Please they're pretty much addicted to corporeality.
>>
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Sex, Stress, and Harems v1.0 is now available.

https://files.catbox.moe/i6i6fb.pdf

A fan-made supplement for Scarlet Heroes containing lewd content.
Lone heroes who seize power, wealth, and companions by the sword eventually face more than monsters and rival warlords. This free booklet gives clear, lightweight mechanics for three recurring realities of a solo campaign:

>Sex
Romance Points, seduction checks, pregnancy chances, and an optional escalating sex scene generator.
>Stress
The quiet accumulation of trauma, it's hard limits, and the practical ways carousing and intimacy keep a hero functional.
>Harems
Henchmen, wives, concubines, and slaves; recruitment, upkeep, Harem Favor, monthly drama, and the social costs of ownership.
All designed for the solitary player who has no table of peers to negotiate sensitive topics, these rules keep the focus on the hero's agency and consequences of their choices.

This is currently the newest and most up-to-date version of the Lewd Scarlet Heroes fan-supplement project.
Improvements include:
>Freshly prompted AI Slop images and text for your gorging pleasure.
>Romance Points are now based on actual skill checks instead of milestones.
>Sex Scene Generation table.
>Carousal table for randomly generated results to carousal.
>Better explanation of Wives and Concubines.
>A page advising the use of content already in the Scarlet Heroes rulebook.

We hope everyone enjoys reading the book and using it for your solo games.
If you have any ideas, criticism, or ways that we can improve the booklet for future versions, please post them in this general. We all frequent this thread, the /Solo RPG General/, /osrg/, and /Jumpchain/ regularly.

Thank you.
>>
>>98712466
>Again, yes. Just to put some of the most glaring attempts to do the basic /h/ logic, you end up with questions like "exactly HOW long is she getting held as a POW again?" or "who's buying her replacement mech?" the moment things go sideways.
yes, exactly.
I want there to be three basic modes for lewd to happen (I'm not into tentacle/insect/alien stuff at all so that'd be an optional module I consider later), in descending order of emphasis: allies and superiors, civilians/merchants and neutral third parties, and enemy forces in captivity scenarios.
these can then be subdivided into enthusiastic consensual (which may or may not be female-initiated), dubiously consensual/transactional, soft non-con/brainwashing (which can be short-duration, just long enough to fuck the girl, or long-lasting), and hard non-con.
the plan is to have a table of scenarios for between-missions for each of these, depending on what the character's between-deployment situation or choice of actions are, with hard non-con mostly (but not exclusively) occurring while captive, consensual mostly occurring with allies.
The way I handle "so after she gets taken out in combat, why and how does the girl get out and get a new mech" is through the brain-hacking thing: because 'Key' pilot girls are a valuable resource, almost no one will just kill them off or let them rot in a cell, but will most likely get a hacker to alter their loyalties and re-deploy them, or, sell them to someone who has a use for them... or, try to breed them.
I'm walking a fine line here in that I want ryona/brutal rape to be a possibility, but not to be the default or automatic. some factions won't tolerate it at all.
and, from a purely practical standpoint, the pilot girls tend to end up in command of the most powerful military machines in the setting (because they're the only ones who can control them), and the brain-hacking can always be reversed/undone, so you don't want a vengeful one after you.
>>
>>98714717
currently, what I think will be useful is to create erotica-specific archetypes for the female characters, to layer on top of their 'class', along with an 'alignment', which would be "reluctant/normal/slutty".
So you can have a character who is a 'Tomboy', 'Geek', 'Ingenue' or 'Princess', each of which can have one of the three alignments.
the effects of the archetypes is to add archetype specific scenarios to downtime, and to give bonuses or penalties to avoid lewd in particular scenarios.
to create a sense of balance, I will say that alignment is a double edged sword. 'reluctant' characters have a penalty to resist hacks, while 'slutty' characters have a penalty to resist other advances.
as I create scenario tables, I'll also consider the meta game. the basic idea is that the goal is to reach level 10 with a full loyalty clock (of six pips) for your current faction, before either getting a 'bad end' or accumulating too many trauma points.
trauma points accrue several ways, usually with a percentile roll to gain them after particular evens, witht he chance depending on severity. trauma-generating events include:
-a team member or NPC the character has infatuation status with dying
-causing (or, at a lower chance, failing to prevent) collateral damage to innocents
-being raped and/or long-lasting brain hacks
-abandoning or otherwise losing babies
-betrayal of allies (willing or unwilling, either doing the betraying or being betrayed)

by default there is a team of three pilots the player controls in a solo campaign. these are the only ones with archetypes. they can be supplemented by or joined by minor pilots (which may or may not be 'Keys') that have no archetype abilities and cannot advance in levels - these are the only way that male characters can participate in combat on the player's side. of course, female minor pilots can still have lewd things happen to them optionally; however all minor pilots have a much higher chance of death upon defeat.
>>
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>>98714544
Well cheers I guess, but not everyone might be onboard with the AI art.
I guess this could go in the Rentry then
>>
>>98714544
I don't play scarlet heroes so I don't know how good/bad these mechanics are. But I see some typos. Page 13 you accidentally made the work "Requires" bold after Immediate. On page 14 you accidentally said "Horus" instead of what I assume is supposed to be "Hours". In the part where you're talking about Drama, you say to reduce the Harem Favor by 1, and then roll 2d6 with results "Under" making it lower even further. Is this correct? Because earlier it says rolls "Over" making it go down. On the last page you put page reference numbers for the first couple of tips, but not the rest of them. It seems like it would be helpful to put those on every tip.
Hope this helps! I normally don't like AI art, but for some unknown reason I find the ones in this book sort of charming/interesting?
Good work anon(s)
>>
>>98714544
Put the file in a mega folder because the moment you change something the catbox link is fucked. With the fodler we can at least put the thing in the OP without having to change it every time
>>
>>98714891
Thanks for your consideration. We understood that a lot of people don't like AI art and AI text, and it was actually one of the longest discussions, (And arguments,) that we had in writing up that booklet. None of us are very good artists, and we discussed whether the book should contain art at all. (At one point, someone submitted art, but it was really bad and obviously traced/stolen, and we felt that it was bad enough that it would detract from the overall presentation of the book even more so than using AI.) Ultimately, we decided that because it was a free project and a community project, that we would go ahead and use AI images, so long as we were forthright with it and were consistent with their visual style.
As someone put it in our private chat "We understand completely if anyone acknowledges us as only being talentless hacks."

>>98714904
Thank you! In the next couple of months we will make a "Version 1.1" that will fix those errors.

>>98714967
We will do this ASAP.

We have some other ideas in the works, (A Scarlet Heroes compatible Lewd Bestiary and some adventure modules) Look forward to one of these maybe before the end of the year?
>>
>>98714990
>We
Who?
>>
>>98710595
>why do you think goblin dick caluses come from?
Overuse.
If it was so bad and painful there wouldn't be so many damn goblins running around.
>>
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>>98714717
>>98714881
Okay, I think I see where you're going. I'm taking a step further up the chain, explicitly putting the player in a CO role over the pilots, so my challenge is providing a variety of problems they can get themselves into while reflecting pilot personalities, without an unmanageable cognitive/dice load. Fortunately, I think I've finally made a breakthrough there. Split the personality into 4 stats, and then use picrel to find the epithet the other pilots use to refer to her. 12 archetypes at least allows the roster dynamics to remain diverse across campaigns, and there's room to expand later on if this lasts that long. It also gives some room for event variety by tying them to either the archetype or a specific stat. I'm getting increasingly committed to adapting the Alien RPG stress system, so you get a risk/reward to keeping them tense, but their breakdowns increase in frequency and severity the harder you push them.
>>
>>98715079
why are there so many cats.
>>
>>98715883
i like the chart
>>
>>98715883
I also enjoy the chart, a part of me wishes it was bigga for every possible order but that just gets silly.
>>
>>98716261
>>98716303
Excellent, I might be onto something, then.
>a part of me wishes it was bigga for every possible order
Consider it on the back burner if it needs expansion. For now, this should be enough to get it playable without driving myself insane.
>>
>>98714544
So this supplement does exist? I thought you were fucking with us last thread.
>>
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>>98714967
>>98714891
The file has been put in a MEGA folder, and future entries will be uploaded to that folder in the future. If you could add it to the Rentry and future sticky posts that would be appreciated.
https://mega.nz/folder/u3YF1BRB#7bbi-_SP-UlZGk_75Vmmiw

>>98715070
Some anons here on /tg/ that have collaborated on this project. We have a mascot named "Giddy", (Named after /tg/'s old motto, "/tg/ Gets It Done".)

>>98717429
A couple of versions were uploaded and shared before. Many house rules and snippets of rules text and advice were shared in this general and in the /Solo RPG General/, but this is the first time it's been compiled in one booklet. You may recognize older posts where multiple anons advised people to try Scarlet Heroes with "Randy Encounters" (Another /tg/ lewd RPG project.) Some of us were the people offering that advice.
>>
>>98714904
>I normally don't like AI art, but for some unknown reason I find the ones in this book sort of charming/interesting?
lol it's pure GPT slop, all with the telltale grain all over it
And it's all just "dude surrounded by half naked women". What's even the point? There's no storytelling here.
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I think I have forgot the edit code for the rentry page
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Has anybody tried converting rpgmaker/ren'py porn games into table top format? Sounds like it would be way easier than starting from scratch.
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>>98720990
No you retard, because a lot of the crunch from those games is handled by the engine
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How would y’all go about implementing impreg, pregnancy, and the resulting children into a game like scarlet heroes.
PC is the male
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>>98680288
Pretty interesting so far
>Playing Scarlet Heroes
>Solo male human fighter
>Get stuck in the mountains
>Lucky roll results in him finding an abandoned dwarven temple with lots of treasures left behind
>Climb down mountain and immediately encounter a mambabarang (scary bug witch)
>Wise enough to know something is off with this lady
>Too dumb to tell she's actually a pile of bugs
>Witch insists he give her something to pass through her lands
>Not a murder hobo so he offers some of the treasure he just found
>Insect witch wants more
>Asks for his seed
>Hero agrees since she's just some weird lady from his perspective
>Test out the sex generator from
>Like 5 escalating sex rolls then hero fails the first climax check (fellatio)
>Interpret this as the bug lady giving him a masterful bowjob
>Satisfied, the insect witch lets the hero go and takes some of his treasure
>Retarded hero still hasn't figured out he got the best head of his life from a colony of cursed bugs.
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>>98721777
*Tested the sex generator from >>98714544
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>>98721421
I think that generally an RP doesn't last long enough that there is any meaningful role to children unless you want time skips.
as an impreg fetishist myself, the most appealing parts are - the impregnation itself, the realization of pregnancy, the girl with a big belly (this is the peak), and giving birth.
after that, the woman is pretty much out of the game and too busy taking care of the baby to do anything, unless you want the male PC to retire with her.
for scarlet heroes, I'd handle them in one of two ways. either they're acknowledged by the PC in which case they become an ongoing weekly expense and a stacking penalty on any further romance/seduction attempts. or, alternatively, they are left by the wayside, in which case there should be a percentile chance that one of their male relatives/friends/lovers/etc. comes after the PC for revenge; if the girl doesn't have anyone willing to do that for her she's pretty much shit out of luck and stuck becoming a bar wench to take care of her fatherless bastard.
I do think it would've been nice if Sex, Stress and Harems had more on pregnancy than just a flat chance to see if it happens.
>>
>you no longer have access to the age restricted server
wow lmao discord finally did it
uh just for reference how dead is the server now
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>>98721268
You don't have to be a dick about it. Couldn't you simply translate the mechanics into a simplified format? All i was suggesting, was using pre-established, stat-based porn games, as a basis for tabletop.
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>>98722986

The reason videogames take from tabletop and rarely the other way around is because videogames allow for a lot more on the fly math and more granularity in stats.
Tabletop games that borrow from videogame design tend to be awful homebrews that require spreadsheets to keep track of everything because the writer didn't realize he should cut most of that shit out.

But let's for a moment consider your idea, what porn game are you taking from and what are you taking from it?

99% of the time all you get from a videogame (especially stat based porn games) is
>If you do a repetitive task you gain +stat
>Names of attacks for a combat system you don't want to be as long and involved as a videogame's combat system is
>Names for classes that don't really tell you anything
>Ideas for stat rolls that unless you're copying the videogame 1:1 on, the idea for stat rolls existing is inherent to all RPG games

Your idea is common among people new to writing RPG rules, so I don't blame you for thinking it's a great idea, but if you really want to test it out, I suggest you take a pencil and notepad, and start making notes on how you would design an RPG based around your rpgmaker/renpy game of choice, and then once you're done with your writing spree, take a long break and look back at the notes afterwards.
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I've been mulling over a paizuri system i came up with. It feels a bit too simplistic and restrictive.

>penis size: small - d4, below average - d6, average - d8, above average - d10, big - d12, monster - d20.

>breast size: petite/perky - d4, round/perky - d6, round/teardrop - d8, sagging/teardrop - d10, sagging/hefty - d12, voluminous/hefty - d20.

"Rather than beating the opponents DC, each enemy possesses a set number of rounds (2-4 turns) that the player must survive without ejaculating, and these round requirements can range from 1 to 5."

>paizuri: the penis die between the two breast die (hehe, get it?); if the penis die result is equal to or greater than the breast die result, then the player's rolls on the next round gain a +1, which increases upon subsequent rounds (+2 > +3 > +4...); the modifier becomes negative each the result is lower. Ejaculation occurs when the result is zero or less; ex: base roll = 3, vs -4 adjustment, equates to a -1 (this would indicate release, and the undesirable resolution to an encounter).

As you can see, this doesn't leave much room for experimentation or additional mechanics. I'd like to hear someone else's take on it.
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>>98723196
(Forgot to mention.)
If you roll the highest number of your penis die twice in a row (snake eyes, *giggidy*), you can reduce the number of rounds your character is required to last by 1. This is just my way of including a "nat 20" mechanic, and i suppose, you could have the inverse be a factor (multiple 1's in a row increases the amount of rounds required).
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>>98721777
Fuckin' sweet.
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>>98722478
You must be Bri'ish ay?
The Discord is going as usual. If you write stuff and people answer then good, if you lurk and not contribute anything, don't be surprised if there is nothing to talk about
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>>98721421
First, your solo campaigns need to last long enough for the pregnancy to go full term.

Set up your game so that you intend to run a longer campaign. Keep track of time and downtime. Yes, exploring a dungeon might only take a few hours in-game, but player characters recover HP at a rate of their 2HP per day, per level. So a first level fighter might take three or four days to recover if he gets fucked up. That, plus you might consider days for planning and maintenance between dungeon delves. (In my recent game, the small village I was in didn't sell platemail. I had to go to the nearest town, which was three days away. Then I had to have it fitted which took a day's work, then I had to ride back to the village near the dungeon. So this set of platemail took a week of preparation and supplies. But I wouldn't go down in the dungeon without it.)

The other key to playing a longer campaign is setting up a daily routine in your real life where you say, "Hey, I'm gonna set aside time to play once every X days." And then actually getting to a point where you can establish a headquarters or base of operations. Time flies really quickly when you're at domain level play, so once you get up there and start building castles and shit. You can probably have a half-dozen offspring in the time it takes to build a castle.

I don't know where I found it, but I have a Calendar and Time Tracking Sheet And I keep track of what season, moon phase, year, hour, and dungeon exploration round it currently is. This makes it really easy to check. ("Oh, she got pregnant back in March. The baby should be born any day in early December. I'll consult the oracle each day until it's born.)

I've always had offspring cared for by wife and nannies. Honestly the kid is just background dressing until they are old enough to have adventures of their own. Then at that point I use them as a "Backup character" if my main character dies. (But I've only gotten that far once.)
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LAanon, are you supposed to be able to grapple and throw on the same turn, or is the intent two turns? Because Powerthrow is kind of busted.
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>>98727154
Grappling rules where one whole turn is spent just grappling and any other action happens only during the next turn (if at all) suck major dick, so yes, you can throw immediately.
>Because Powerthrow is kind of busted
Enjoy.
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>>98714544
Tried it out. So far:
>Rolled up a fighter
>explored caves infested with goblins
>Take out a few small groups of them in each room
>Find the main warren and have a huge fight
>Just barely survive, but push on a little further
>Find goblin chieftain
>Duel him and kill him in two clean blows
>Find he has a bunch of goblin slave-girls
>One is a rare half-goblin with a pretty face
>Try to capture her but she just barely escapes
Decided to leave for now. Already pushing his luck
>Replenish supplies in town and heal up
>Come back and look for clues or tracks of half-gob
>Find nothing
>Explore elsewhere. Whole cave is chaos due to dead chieftain
>I use this to my character's advantage, having him sneak around
>Find torture room where 2 Hobgoblin elite sadists have people caged where they will rape, kill, and eat them
>Fight the 2 hobgobs, running them through with his longsword
>Free the slaves
>Generate each slave
>One of them is a fucking babe
>Petite figure, average height, long blonde hair, huge tits. Cute face and innocent demeanor
>Save her getting +3 to RP
>Escort them back to town letting her ride on horse as use oracles to generate conversation, acquiring +5 RP
>Seal the deal when we get back to town
Use Sex Scene Generator
>She acts innocent, but she jumps his bones as soon as they get to town
>Kisses him hungrily
>Pulls her tits out and shoves his face in them
>He bends her over and fucks her slow and rough in the alleyway
>Neither one of them last long as they both cum almost immediately
>No pregnancy
>He decides that he might want to wife her up
>Pays for some of her debts, but learns that her family used to work for a man named Lord Yllsdrid
>In order to marry her, he will have to recover an amulet from his crypt and return it to the family to have their blessing
>Ask around. A local scribe has heard of the tomb, but does not know it's location
>Have run out of money due to paying her debts.
Reached level 2

Pretty good so far.
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>>98718185
Next thread will have the new rentry link becuse apparently I can't edit the current one. I can't remember the password and the recovery means I have to contact the rentry team, and since we also have scanned stuff (plus I don't know their opinion about nsfw) I just made a new one. This time I wrote down the password.
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>>98702231
im still running a sci fi kirmish but nobody has got a mech suit yet
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>>98724171
As of two days ago discord rolled out their new Discord Teens thing that has an AI scan through your activities on Discord, if it thinks you're a teenager it auto removes you from NSFW channels until you provide proof otherwise.
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>>98729544
It has been already fixed and you don't need to do anything
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>>98729563
Probably, I wasn't impacted by it but I heard complaints on a few different servers.
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>>98728708
What did you use to generate the slaves?
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>>98729563
yeah i'm sure they won't be trying again in an equally disastrous way
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>on-the-fly improvised homebrew of picrel with one page gme & labyrinthus oracles
>playing as a gullible blonde in the 2000s trying to get BangBros to take down some videos featuring her
>mechanically, it's very smooth to play
>improvising moves and figuring out their mechanical dice details is a breeze
>fug and arousal is also very easy to track (as long as i remember to add the relevant tags in the status)
>any depraved and fetish thing i can think of immediately translates into mechanical advantage/disadvantage
>story wise, it goes completely off the fucking rails because i'm bad at keeping what-happens-next bits grounded in reality
>got bored of the horny stuff halfway through
>story morphs into a pulpy rendition of rule63 Kevin Mitnick
>begin to realize that if i try to follow the jobs-based mission structure of the game, i'm gonna have to either plan it out in advance like i'm GMing for other people, or rework the mission generation mechanism so i can create fully formed missions on the fly
>lose interest in the hacker stuff because of this
tl dr this was very good at turning narrative elements into mechanical consequences and for that alone i want to give this another try after figuring out how to work around the kinks (heh) i found while doing the improvised play
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>>98729657
what's the alternative plan? is everyone just gonna get slow-boiled like frogs with no long-term thinking and keep using that trash?
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>>98730435
whoah. this is... bizarre. downright spooky. I dont' think i've ever seen this game mentioned but I just downloaded it yesterday and I was going to try using it with some cyberpunk oracles for a lewd RPG.
can you post some more details on how you handled the lewd elements, please?
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>>98730773
i basically had traits that were conducive to lewd stuff and went from there, for example
>trademark: amateur porn star
>edges: revealing clothes, dick sucking lips, knowers know

now i can use that trademark for any lewd action roll that feasibly has something to do with my character's less than ideal career choice.

narrative wise, i made arbitrary decisions on NPC tags based on vibes. like "this guy seems like he catcalls random women" so he gets [sleazy, sexually aggressive] tags. now i have a motivation to avoid being seen by this guy as much as possible lest he dogwhistles at me and gets my whorish body to react in a way that might be troublesome.

i could've possibly made it more explicitly sex-focused by taking trademarks that have more to do with physical appearances and making every npc encounter an unsolicited public sex scene waiting to happen (hot). it'd be a matter of adding physical tags like "big cock, cums late, voluminous cum" to the npcs and let them have at me.
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>>98680110
Coomers are the worst man.
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>>98730757
You sounds like one of those people who fled to from Twitter to Bluesky to own "Elon Musk" and either got banned by the same people they pandered to, or begrudgingly came back because it's not as prominent as Twitter is. There is no alternative because nobody gives a fuck or they already are aprt of large communities already established in discord who also have no reason to leave
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>>98730903
How do you feel about gooners though?
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>>98707761
>just accept it
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>>98730894
cool.
I'm taking a break from my mecha project (which I have a lot of worldbuilding to do on and am still waffling on system options for; at first I was doing TMH but now leaning back toward Beam Saber) and trying some preg risk fetish cyberpunk, in a mixed style game with a MC who is both a prostitute and also does low-key, non-professional edgerunner-type stuff. rather than Jobs, I'm planning on having those be the exception and running the game heavily based on oracles and random plot threads. will post my first session later tonight
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>>98707761
you tard
she needs a gentleman harem
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>>98686590
Not much has been done, but I added the basic pitch of the setting to the document, and have been doing little things to reduce any remaining placeholder text.

I moved one page in the gm/solo notes around a bit, and will take some time to make them presentable again later today. I also realized i didnt have enough non-martial/magic sample techniques, so I'll add one of the ideas that I wrote down earlier to the doc (should hopefully add more image space to the doc as well since i worry there isnt enough).

Since ive taken the "ill just put down my lame setting idea and have someone help make it lewder" route, the human race entry should be doable today or tomorrow, meaning all that will be left is the scenarios and more setting sloppa.

All of this to say: its finally almost done(tm)
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>>98714544
>>98717705

I love this thicc ass fairy bro lol.
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>>98735322
Her name is Giddy.
She loves Solo RPGs and Lewd games.
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Seems a rather slow period or people are just chilling I guess.
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>>98743848
I noticed that all of the solo play/CYOA focused threads are suddenly really quiet
I theorize that with fall here, everyone's actually PLAYING THEIR FUCKING GAMES rather than just talking and theorizing. People tend to shift toward indoor hobbies and interests this time o year
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One of your party members misidentifies a fruit tree, thinking it’s harmless. How does it affect the mind and/or bodies of those who consume it and fail their saves?
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>>98744945
The fruit is an unnaturally arousing aphrodisiac. People that consume it and fail their saves get -1 on all future skill checks, saves, and attacks because they are incredibly horny. They remain this way for 48 hours or until they experience sexual relief.
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>>98730894
You have a list of traits you can share to give some inspiration?
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>>98744945
The fruit causes your skin to become incredibly sensitive. For every layer of clothing you wear, take -1 to all rolls. (For example, underwear, clothes, and armor counts as 3 layers, totaling to -3 to all rolls). This effect lasts for 24 hours and can interfere with sleep, meditation, and rest.
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>>98744554
it's the end of FY26, sister
i don't know about others in the thread but i'm fucking loaded with annual review and other shit
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>>98743848
more anons need to actually greentext and share their RPs
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>>98745921
Can we do that on a non NSFW board though?
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>>98746163
Yes. It's happened a few times in this very thread.
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>>98744554
In Summer is easier for people to have free time than Fall, especially for those who study, yet we still had some activity during summer.
>People tend to shift toward indoor hobbies and interests this time o year
You can stay indoor regardless of the season

>>98746163
Yes and no. If you post greentexts here they have to be contained because it's still a blue board. There are some examples in the rentry. If you want to go full NSFW and describe more in detail then there is the greentext channel in the discord.
Third option is to publish your greentexts somewhere else and post the link here, as long as you warn the readers. That should still be allowed and prevent jannies to delete your post or move the thread to /trash/
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>>98729627
What else? More AI.
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>>98747369
>Jarvis. Generate a list of slave girls for me.
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>>98747712
>>98747369
>>98729627
You play solo games but you don't keep tables for character generation?
>Make a list of 12 hot bitches you like
>Actresses, pornstars, hot bitches you went to school with,
>Roll a d12 for result
>That character is now played by one of the hot bitches off of your list
>Replenish the list with some other woman you think is hot
Done.

If that's not good enough, there's like twenty character generation sources out there.
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>>98748128
I've got npc generators and have used the one from labyrinthus sometimes. I just wanted to see what other people use.
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>>98714544
Thanks for this! I have no issues with AI art, but I would have liked one picture where the barbarian is female with her female harem. I mean, that's how I play the game anyway.
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>>98748128
Yeah, making character generators is a must. I've been trying to streamline it because in-depth ones can take hours and a single roll creator will have its downsides.
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>>98707409
>>
How does one handle hypnosis in a single player game?
>fail save and it’s game over
Or
>save and fun is over
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>>98749692
Don't make it a game over. Just this one action was forced by mind control. Over time the difficulty of the checks increases. Eventually you fail more than succeed, and then never succeed.
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>>98749692
Hypnosis
>Trigger word - action to use; can save any time it's used - loss means the next save is more difficult
>Sleepy mode - your character has done various things when you were out (like that one Skyrim quest)
>Bad end - like the myriad of hypnotized enemies, you may end up as a doll for the hypnodomme
>Limited duration for control
You can incorporate each and every one of them, and more.
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>>98749692
>How does one handle hypnosis in a single player game?
That's the funny part: you don't
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>>98749692
>part of a trap, works like a curse that gives character a fetish - witnessing said fetish will arouse you with no resistance roll
My go-to in Labyrinthus. Remove curse scrolls would also undo this, unless the character has indulged in it and it has become a real fetish.
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>>98749561
very impressive
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>>98748128
>>98748184
>>98749553
Does anyone else think that an appearance generator is a good idea? Like, sure I can roll up a character stat-wise easily, but given this is lewd roleplaying having a description of a character is also important. I remember working on something like that a while ago but haven't touched for a long time.
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>>98732433
Was looking forward to your mecha stuff, hope you get the spark of inspiration you are looking for!
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>>98754112
Appearance generators are always a really good asset. I am a very "visually minded" person, and I'm a very shallow person when it comes to my sexual interests, so I basically HAVE to have an appearance generator of some sort or have good reference art before I can roleplay an erotic scene with a character.
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>>98754112
Absolutely. I pretty much came here looking to see if anyone had already made a good one.
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>>98755196
An non made a big list for female appearance generator but nobody bothered to save and put it in a shared link. Someone has it but unless they will upload it is nowhere to be found
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>>98734790
Would have wanted to wait until the human ethnicities were all done, but wanted to post that progress has in fact been made. Aside from the human fluff sub-races (doable by the end of the week), more in-depth setting notes (which noone seems to care much about anyway), sample scenarios (which aren't being written by me alone), and statblocks - COCKS is done.

I COULD make the other races 2 pages to match the human and dragon ones, but it really doesnt matter much.

>>98749692
So far, the closest instance there is is a mind control potion effect, which only lasts for a very short period of time. With that in mind, it would probably be a save-or-suck for each round. Any long-term hypnosis would probably just trigger a "bad end" state though

>>98754112
>>98755196
Given the way that COCKS works, character creation is also a character appearance generator (though ymmv on whether you need the full version or just the sped up simplified version for NPCs). Traits and Items are also easy enough to shove into an ai to generate a reference with.

I will say though that unfortunately I imagine it would be difficult to make an automated version of given how the rolls work, so it might take a while without the sped up variant.
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>>98755842
the dnd slave generator?
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> acts like 4plebs doesn't exist
https://perchance.org/5vp90i9iyf
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>>98754112
>>98754582
>>98755196
>>98755842
Not the anon that made these, but I'll share what I have.
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>>98757305
https://files.catbox.moe/sr793h.pdf
https://files.catbox.moe/a3o4du.pdf
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>>98757086
No
>>98757302
That wasn't what I meant
>>98757310
Second link is what I was referring to.
I sure do hope catbox files don't expire
>>
So, I'm trying to RP some raider warband shit with war brides taken from the pillaging, I'm kinda lost though. What system/systems would y'all use for that and how would you go about implementing it.
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>>98757305
>>98757310
These are pretty good. Thanks.
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>>98759517
That's literally been the theme for half of this specific thread...
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>>98759517
If my game was at the point that it had stat blocks id say it supports it, but alas
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>>98757363
>>98757310

the second link was good but never sat with me right. i felt the body type lost most of its point when anything falling outside the listed numbers was just as likely as any other result.
as in
body type didnt "pull" results towards it.
hence.
i present
centered 2d6
average is the number listed on body type
6 to 8
so if you had C for the part listed on body type
then 6 to 8 would be a C (what i did there?)
lower than that gives smaller part results and vice versa.
so in the case of this character
3 4 and 5 would result in B
and 12 in A
while on the other side
9 10 and 11 would be D and 12 is E
but i hear you ask
what if my character has E cup boobies
Cant go higher than that!!
well first i hope your heart is full too.
second just mirror a result on the other side
so
for that character 6 to 8 is E, 3 to 4 is D, 2 is C
everything else is reflected, 9 to 11 is D 12 is C
what if body type says D cup?
EASY only 12 gets reflected and reflections are the closest to average not reflected yet so C
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>>98761220
>the second link was good but never sat with me right
Sure I never said it was perfect, but someone made it and forgot to put it in a link for sharing.
Or even better: if shared someone else like you could point out what works and what not and maybe give feedback so the original anon could adjust it or they could have made their own version.
I'm adding all the new stuff in the new rentry link (see >>98729382 ) so people can find them easily.
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>>98761500
did i come across as overly critical?
sorry if so, was trying to do just what you said, point out what didnt work for me.

if i had looked it over and thought it was shit then i wouldnt have taken the time to work on the concept.
>>
>Game takes place in woman only penal colony
>All manner of criminals are sent here
>It’s like Australia except with lewd monsters instead of venomous reptiles.
>Some women start manifesting marks that correspond to a kink. It’s all BDSM themed.
>Marks cause women to dream about said kink, they dread having the curse but always enjoy the dreams.
>Every dream increases the afflicted woman’s corruption, and becomes stronger the more they sleep with it.
>Church realizes they can’t be cured, resorts to blaming the women for their own curse to save face and sends them here.
>Church sends women clerics to run the penal colony. The leader of this local group has a mark of sadism, it manifests by turning her lips glossy black
>She hides this by wearing bright red lipstick. If her mark is discovered, she would be excommunicated and forced to join the inmates.
>She also recruits other women with dominant marks into the clergy to corrupt it from within. All of them loyal only to her.
>Punishments for minor fuck ups start to become more perverse as this happens.
>You and or your party arrive by boat as marked women.

Rate
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>>98762086
Oh, can be co-ed, “all gender”, all male (villain might need a rework) or even all futa if that’s what you want.
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>>98745385
anon... your imagination?
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>>98762086

I mean, that's a lot of moving parts, and it's all resting on a base of a church sending women guards to an island that corrupts women and making the surprised pikachu face when the woman guards get corrupted.

That could be a hook, but it's probably 1) gonna need a lampshade and 2) the answer to the hook is probably not going to be on the island.
>>
>>98762621
Would naming the penal colony “Fort Fansadox” work as a lampshade?
>>
>>98762796

It's a nice bonus joke, but I meant something like a narrative explanation, even a fairly flimsy one, of something going on behind the scenes.

Like, just to pitch an idea: the corruption isn't just happening on the island. Something on the island makes it more intense and happen faster, but "mild" corruption can affect any woman on the mainland.

But the Church is *adamant* that their clergy are immune. They're *not,* but the Church is not above lying their asses off about it so any female church employee who's showing even possible signs is getting a brand new guard's uniform and a one way ticket to Fort Fansadox with it being made *very* clear that if word gets out that's what happened their life could get much, much, *much* worse.

Perfect? No, not really. But it's at least something there if someone starts nosing around on "but what did they think was going to happen?" because the answer could be "they knew exactly what was going to happen but it wasn't going to happen in their backyard so they didn't care."
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>>98702231
>There is always someone who wants to make lewd solo for mecha or sci-fi but they never last long and lose interest quickly. I wonder why
I've got some basic idea I can post.

The difficulty is going around the challenge mentioned in >>98711551,
A mecha are inherently take all the damage instead of the pilot, and is the one doing all the interaction.
So it is difficult to create a dynamic where the pilot actually get to experience the sex.

My own attempt on this, involve rift giving some people literal god-level reality warping, but with the twist that true power come from warping the product of science.
Then the victory/loss condition that involve sex:
Godlings level & healtbare come from point-of-divinity, each point allowing one extra superscience equipment/weapon.
You can attack a Point physically, or you can corrupt one (through lust), until it is no longer operable.

A godling can always abandon the mech to escape, but if it is corrupted, it has to give up a point of divinity.


Example of what would be godlings with (6) divine points:

>1) Fortress mecha, high hit-point, no dodge
perk: "large combat crew"
item: cables-missiles, to immobilize target, have hit-point
2) Move: spider legs, slow, can't be immobilized, bad melee
3) Armor: take damage for another g-point
4) Weapons: ranged weapon, damage g-point
5) Lust attack: fetish bay, whatever the enemy is, this bay will trigger a fetish table
6) Spare: can be used to replace any disabled/used point, single use

>1) Giantess
perk: "idol"
item: melee, spear of pole dancing
2) Move: average, dodge bonus, melee bonus
3) Weapon: nano-armor, extra hit-point, can be exchanged for one instant active fetish, recovered if countered
4) Shield: take damage for all ranged attack
5) Lust attack: Paizuri maneuver, work even on a mecha fortress
6) Lust superweapon: Succubus swarm, hit G-point for maximum fetish, instant corruption, single use
>>
>>98763542
>1) Power-armor, low hit-point
perk: "small commandos team"
item: electric-goo, instant disable a g-point, have hit-point
2) Move: fast, dodge bonus
3) Flight: fly using magic thruster, dodge bonus
4) Weapon: melee/Ranged
5) Lust armor: negate 2 g-point of fetish, inactive if disabled
6) Superweapon: explosives, hit G-point for maximum damage, instantly disabling it, single use

>Spider fortress VS Giantess
>Spider win
The spider start using its Fetish-bay Lust attack first, ignoring her shield and slowy move back.
Giantess moves get corrupted (her nano-armor become stilettoes), the spider disable her shield, then use its missiles-cables to fully immobilize her. Unable to reach, she waste her only ranged Lust superweapon while normal weapon keep her at range and the Fetish-bay robots start trussing her up.
>latex&ballgag harness frogtied giantess lifted by mech.png

>Giantess win
She immediately uses her Lust superweapon on the Spider Fetish-bay disabling it (her succubus have the crew dive in its liquid latex pool).
Reaching Melee, instead of attacking she performs an unorthodox paizuri maneuver, once a fetish is active, she disrobe her nano-armor to fully corrupt another system, keeping it until the mecha is fully corrupt.
>Giantess lascively riding Spider mech.jpg

>Exo-armor versus Fortress
>Spider win
The Spider use cable-missile to negate the exos mobility, then don't move to focus on Lust & damage. Corrupting their unprotected Move (exo harness molest them), the Exos fail to disable g-point. Finally disabling flight & lust-armor
>exo team turned into latex dolls.webm

That's all for the pretend fight
>>
>>98761590
>did i come across as overly critical?
Ah don't worry man, all is good
>>
for me, I take whatever secondhand knowledge I have about the supernatural aspects of gundam series and and combine it with my intrusive thoughts regarding Bravern and what it'd be like if his cockpit was just a hardened pit of perpetual tentacle rape

>sentient robots roam the galaxy, utterly silent and looking for potential pilots to kidnap
>they're rare enough that they're the equivalent of today's tales about rogue waves (they probably exist, video proof are scant, but lots of missing people that may or may not have something to do with them)
>once these robots ingest the victim, they're placed in a hard cockpit full of probes and tentacle-like cables
>yes, the victim gets raped and brainwashed gradually
>these "converted" pilots are sometimes used by the robots as proxies when something from human-populated areas are needed (parts, supplies, Intel)
>some victims are resistant to the brainwashing and have prolonged fights against the cockpit rape attempts, lasting days or months (hot)
>brainwashing is not permanent and these pilots will have to be "broken in" again occasionally
>>
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mmm, rocks
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>>98766913
I was reading through an adventure that I wanted to play through the other day and came across a massive woman made of smoothed obsidian and polished onyx. I wonder what it would be like to fuck a big woman made of stone?
>>
>>98767391
>I wonder what it would be like to fuck a big woman made of stone?
I'd say it would be hard
>>
>>98754112
Found it.
>>
Theres an image I've seen posted on this board sometimes that highlights some excerpts showing that kobolds in pathfinder apparently have no gag reflex, does anyone have it? I need it for reasons you might be able to infer
>>
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>>98771338
I got you, fellow kobold enjoyer.
>>
>>98702231
>>98711551

Not unless you make the MECHA as the one being lewded!

I once made an silly Black Hack 2 succubus class, but she's (person-sized) mecha/robot. Not for lewd gaming though. It wasn't ever completed (nor balanced), so here ya'll go.

Hope this may stimulate the mecha ERPG economy.
>>
>>98771993
Page 2, the easter egg features. More like class features that don't have a place.
>>
>>98771993
this is really fun
>>
>>98762837
That’s fair. The idea I had in mind was that the church promised to cure the marks with the power of prayer, only to find that even the most devoted worshippers could never cure the mark. They can slow and even push back the effects of the mental corruption, but the church promised a cure, and can’t admit that the deity is not all powerful, so it blames the women for their own condition to save face.
Permitting the conditions that would make things way worse to exist on an isolated island of danger can definitely just be a “NIMBY” thing.
>>
>>98757305
Na'moril is a scrawny female goblin adventurer with long pink hair done in buns. Freckles litter her olive green skin. silver piercings on her nose and ears. a nasty scar runs from lip to jaw then down to her clavicle. She's average height for her race, but she's got hiyuuuuge tits and small ass. She's got a generous and careless personality. Captivated by her romantic interest in Chad, yet she's indifferent to (You). She likes children, Chad, and her practice as a cleric. She, however, harbors a secret. A double life. For before she was a goblin adventurer, she was just a human femcel who liked playing league of legends and playing with her pets, a group of stray cats she took in. Her death happened in the midst of a losing streak that caused her to derank. She was spilling forth verbal diarrhea and typing it into chat to her inting jungler when she got a stroke. The last thought of hers was the nightmare that her cats would eat her corpse. Next thing she knows she got the isekai package from a god she now serves.
>>
>>98774196
holy fuck
my sides anon
you are as they say in the animessplitting me in two
lmao
>>
>>98725650
What do you use for domain play in scarlet heroes, Is it something like ACKS or is there a supplement I don't know about?
>>
>>98776698
Scarlet Heroes is honestly for low level play. It's best for levels 1 thru 4, but you can go beyond. The game starts to fall apart around level 8~10 depending on what class you play and what sort of shenanigans you get into...
However, at that level, I recommend you get the rules for domain level play titled "An Echo Resounding". AER is compatible with most of Kevin Crawford's other books. It basically adds levels beyond 10th level, and adds mechanics for ruling domains, whether it's a small fortress or a whole kingdom. It also adds simple mechanics for simulating large scale battles. The levels within are for "Champion" characters, but it doesn't really define what you have to do to acquire that level. Instead, follow the rules for "Epic Level Heroes" out of Scarlet Heroes, and use that as the basis for becoming a "Champion" or giving your followers champions levels.

Then, if by some miracle you play that long, once you pass level 20, you should convert your hero to Godbound, where they become a demi-god and slowly begin to achieve divine ranks.
>>
>>98776814
I should have guessed Crawford had something floating around for that, I appreciate it bro Imma have to give it a look.
>>
Anyone got a lewd mythic style meaning table? I remember seeing one way back, but I can't find it on the previous threads.
>>
Anyone who would be kind and give me a review/comparison between Labyrinthus and Lewd Attack?
>>
>>98777859
Anyone who can actually read games?
>>
>>98778014
Yea, what's the point in getting the perspective of people with prior experience and have a discussion, when I can just spend days trying both, come to my own conclusion, and never bother participating in online discourse on this here website!

Why are you even on here if you don't want to talk to people?
>>
>>98777859
Lewd Attack:
>Roll a lot of dice during combat through a dice-pool system
>Exploration is mostly a brief sentence where you roll something and either succeed or fail. Is very simplified and quick to solve
>Main focus is Female Character getting molested, or avoiding getting molested. You can also work in the main city like a barmaid or whore but even that is rather simplified. Has a Fame and Crime reputation which changes some aspects of the time spent in the city
>No Oracles
>You get OP pretty fast, but there are some cases where you get overwhelmed
>Has many classes
>Has the Automated Character sheet (because you need a lot of calculation for stats) and the Maptools plugin

Labyrinthus:
>Roll less dice during combat
>Main focus is exploration and you get different chocies for a lot of things to avoid things getting repetitive
>Has various oracles, one similar to Mythic GM
>Can play Male or Female, and always change things to your preferences. It also has rules for keeping track of NPC attitude and affection, romance, fame and infamy
>Becoming strong is not the main point of the game and defeat is also part of the game through captivity
>Classless system where you make the character has you like
>Has pre-made maps, Pre-made Adventures (one is a Tutorial) and even the System for Foundry

Both are the most played and is up to preference
>>
>>98778320
Thank you so much!

I like a game-like feel, but it sounds like Labyrinthus would be more interesting to me overall. I don't like if it gets too abstracted/repetitive. I also have Foundry, so that would be a fun way to try out the system.
>>
>>98778332
Is really up to preference. LA is mostly liked by those who want things being solved (sort of) faster and get stronger characters. So is played by those who maybe have some free time at work and just roll up a character and explore.
Labyrinthus is more focused on adventuring, so you have a lot of variance but also a lot to read but is because it gives you tools to play if you have time
>>
>>98778320
Which system would be the best suited for creating 3rd party supplemental content? I have an idea in mind but as it stands now, I only know Pathfinder 1E, so I’d have to put the work into learning one of these systems first.
>>
>>98781038
Labyrinthus has a lot of tables and lets you make your own dungeon and adventures. In the pre-made dungeons download there are even two made by people from the Labyrinthus discord and some others are being worked on. You also get some homebrews being posted there while some suggested things were even added to the core rules like NPC corruption, lactation, etc
>>
i unironically play lewd rpgs with an internet friend
the biggest issue is that we're both desperately horny and all our sessions devolve into just raw erp and all the mechanics and best laid encounter plains go out the window
>>
>>98781038
if learning is a barrier, try neon city overdrive, it's extremely easy
>>98730435
>>
>>98781207
Sounds promising. A special type of curse shouldn’t be too hard to make with that system then?
>>
>>98781364
Is only hard if you don't know what you want to do or how to implement it with the rules
>>
>>98781224
So use something with simpler rules i guess?
>>
>>98781364
>special type of curse
And what this special curse should be? Tell us more
>>
>>98783989
Sure. I’m Anon from >>98762086 deciding to give up on the campaign and broader setting to “whole-ass” one thing.

>Sin Marks are a group of BDSM themed curses that have no known cause and no known cure. They are characterized by having 3 components:
>1. Manifestation, this is a pattern of blackened skin that appears after the first mark related dream. The mark itself is cause for distress in the host because it makes them identifiable, and deprives them of the privacy of their own mind.
Example: mark of bondage appears as black colored rope marks around the wrists and ankles.
>2. Dream, is a hypnotic attack that the curse launches on the mind of its host when their mental defenses are at their weakest, when they’re falling asleep. Every dream follows a similar pattern. The host feels completely safe and at ease, and is met by a shadowy, vaguely attractive figure with a wide grin where their face should be, who participates in a lewd activity that matches the theme of the mark with them. Hosts who view artist depictions of this figure report feelings of trust and safety, even if they are conflicted. Non-hosts are usually disturbed by the image.
The mechanical intent of the dream is to passively increase corruption every time the host sleeps.
>3. Tick, a subtle sound that triggers a low level state of hypnosis in the host. This affects them in mechanically negative ways.
Example: A host with the mark of bondage will feel a strong shiver travel down their spine, and their gut will feel like they’re in free fall before a lasting wave of fear and arousal washes over them if they hear a padlock snapping shut. In Pathinder terms, they get staggered for 1 round and become shaken for 1d4 turns.

These are unambiguously negative effects stat wise, and that’s okay until I finish fleshing all 5 marks out. I might later add an optional positive trade off later, but will avoid making it positive enough to outweigh the negatives.
>>
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>>98755973
Alright, all of the human sub-races are done, meaning that anything I alone have to write is done. I might extend the other race entries to match, but Ive done what I can to make it so I dont really HAVE to. Anything else is gonna be me working with someone for the scenarios, writing out some more fluff for the regions around that, and eventually getting to statblocks when im done with more serious projects

I request yet again that people read COCKS, maybe make characters, give opinions, etc. If anyone wants to suggest anything, I will still be around in the thread and discord.
>>
>>98787747
Oh yeah, forgot to say that I'm gonna try to fill COCKS with my own dogshit art (as seen in the last post) throughout october (something something COCKtober?), so that it isn't as barren. Originally I was gonna commission people for more of the little pieces, but my work situation changed so I may as well do more stuff myself - especially as I haven't done much art at all this year
>>
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Cleaned up some Quests and added some new ones for Labyrinthus.
Next I'll take a look at entries for dungeons and overworld while adding rules for drinking games and booze.
Probably adding some missing monsters and one environment too to the adventure compendium
>>
>>98787758
>Oh yeah, forgot to say that I'm gonna try to fill COCKS with my own dogshit art
Good luck with that!
>>
>>98763542
I'm the anon who was doing that mecha discourse and I think this is a good way to approach it. you definitely need to bring some novelty to the table. for the kind of thing you're going for, with F/F fetishy stuff, I think this is ideal. alas, my own tastes are a little harder to accommodate, but I've been having ideas.
>>
what ever happened to plume?
it was on discord for a while and then vanished.
>>
>>98799179
What discord?
>>
>>98799179
The link is still there, it's just the author who vanished. If I remember right he had other projects and didn't really bothered to check the thread that much
>>
>>98787758
>but my work situation changed
Hope everything's alright anon
>>
>>98800001
Yeah, I'm just hoping to get new cases before it turns into an actual issue. I DO NOT want to resort to doing commissions.
>>
>>98796547
Thanks for the feedback.
Your taste do look extremely specific. My full concept is more about giving a versatile setting.

>Lewd Mecha game
>pitch
Human discovered what were gods & demons of the past.
Interdimensional rift and mote of pure energy that bind to individuals (or animals), creating heroes (or beast) instantly worshiped by others, usually growing into an idealized version of their ego, with the rift corrupting them with lust into demons.

Old rifts didn't last, the gods disappeared.
New rifts flared, now in the modern era of mankind.

The tech illiterate and animals grew into primitive gods/demons.
The tech literate surrounded themselves with the smartest engineers & businessman, using their reality warping power to instantly siphon resources out of rift and produce blueprint.
note: A rift is a constant Lust attack each turn unless shielded by lust part(s).

>Gameplay
A player dedicate each mote/point (or level) to a specific part/ability (see >>98763542), those are what you target with:
- physical attack (damage/restraint)
- lust attack, stack unless countered the same way

Destruction of a part disable it, the player can sacrifice it (part/crew/item) to free the mote, a naked mote allow a temporary corruption limited to one part.
Corruption of a part disable it, trigger a fetish table with a permanent effect (only purgable by other god), unless the opponent sacrifice the part

The imagined gameplay dynamic would be:
- a 80% destroyed/corrupted god-mech can sacrifice part/power to counter lust/delay attacker and try to escape (allowing escape)
- fully destroyed, a naked god can be captured and sexed into giving something up to a mote
- fully corrupted, a mech is disabled unless the part is a functional lust-attack, so without destroying a Lust-attack part, it can still fight/counter

But those are just words, the difficulty remain to turn them into rules, then balance parts/perk/items.
>>
>>98800061
Hoping for the best
>>
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>>98804783
So am I, anon
So am I
>>
How's your game session going anon?
>>
>>98809735
After escaping the Wild Hunt yet again, our hero Lann the faetouched rogue and his surviving companions, Hiltrix the halfling and Kria the faun, are creeping naked in the dark through a series of ancient caves and tunnels beneath the slaver city, avoiding whatever monsters and creatures are hiding down there, while they ty to find a way out.
Meanwhile Snakewife and the others flee further south, looking for shelter likely in the old home of the debaucherous monster fucking warrior woman that she was expelled from for fucking too many monsters instead of killing them.
I'm starting to get a little burnt out on the whole thing, so who knows how much further this is going to go.
>>
>>98810388
Which system are you using?
>>
>>98810677
Labyrinthus with a handful of custom tweaks and tables.
I'm subjecting myself to a bunch of original 1e dnd modules and things I would never get to play normally, while attempting a wide spanning hex crawl between them.
Its become a big thing.
>>
>>98809735
Pretty fun. Continuing the adventures of >>98721777 and I’ve adapted the encounter table from labyrinthus
>Got a quest to investigate news of a destroyed settlement
>Had fun hexcrawling through the jungle to get to the settlement
>Encounter an infernal sabbath ritual site during the day
>The actual ritual takes place at night. During the day it’s just people setting up
>Hero stumbles upon a bunch of apprentice witches and cultists setting up totems and shit in the middle of the jungle
>Asks them what they’re doing
>Apprentices sweat nervously and looks at each other
>”Just preparing for a wedding.”
>”In the middle of the jungle?”
>”Yes.”
>Retarded Hero falls for their lies, and fails to recognize anything demonic so he just shrugs and accepts it
>The apprentices ask what he’s doing, and the Hero explains that he’s investigating the destroyed settlement
>The apprentices’ mood completely shifts, and they reveal that the settlement was burned down by crazy witch hunters
>That’s what forced them to celebrate this “wedding” in the middle of nowhere
>Say that if the Hero takes care of the zealots he’ll be welcome to join their celebration. They’ll be very grateful
>Hero can’t recognize demonic influence, but he can recognize an invitation to an orgy
>>
>>98811595
>Nearby the Hero encounters another witch, unrelated to the coven from the ritual site
>She confirms what the other witches said about the witch hunters and that they just showed up a few weeks ago and started accusing everyone of witchcraft and started burning people
>She also spells out to the Hero that the other witches he just met will be summoning a devil and he probably shouldn’t accept their invitation to join their celebration
>Mfw the witch hunters missed the witches literally summoning demons in the woods just a few hexes away
>Hero makes his way to the destroyed settlement and finds that while some of the survivors of place have returned, some of the zealots have taken over and using the women as sex slaves
>Hero kills all but one zealot who is smart enough to surrender
>Zealot reveals that they deserted the bigger group. They grew disillusioned when their Order started burning random peasants instead of dangerous witches and left
>He reveals the location of the abandoned fort the Order had taken over in exchange for being spared
>Hero agrees not to harm the guy and just stands by as the former sex slaves stab him to death instead
Currently resting in the burn out settlement. Maybe some of the rescued villagers with be extra thankful. I’ll figure it out next session. There’s a non-zero chance that the Hero will check out the sabbath ritual even though he knows a devil will probably show up.
>>
>>98810719
Well no wonders you migth have troubles since the game is not meant to be played like D&D. ALso having to keep track of multiple characters while playing solo can also be draining. Maybe try to play with only one character
>>
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>>98701106
>>98702779
>>98711551
Late reply, but as a way to square the circle of
>how does this character get captured and get their machine back?
consider the pilot as a sci-fi knight, and receiving some amount of protection-from-execution under whatever form of space-chivalry you have. Capturing them alive and ransoming them along with their mech could be preferable to killing.
>>
Anyone plays or ever played Laby on Roll20?
>>
>>98816391
If you want to play for free just use Obsidian with the Atlas VTT plugin. Roll20 is garbage
>>
>>98816391
What's Laby? Labyrinthus?
>>
>>98816608
Is that Atlas VTT Plugin easy to use? I was watching a video about it's features and it basically seemed like it had everything you'd ever need to run your group games or solo games.
>>
Playing Labyrinthus for the first time, what is a good resource for Kikimora names? I know nothing about them, but I feel something like "Peckle" might be good.
>>
>>98817127
Polish or Russian Names. Kikimora are from Slavic folklore
>>
Is Lewd Attack dead? It seems to have not been updated in a while.
>>
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>>98818582
I'm a bit dead right now. Financial, job-related woes. I have plans for LA, but it's hard to justify spending time on it when you have other, existential troubles.
Well, it's not THAT existential, although serious. Can't really focus on it.
>>
>>98819082
LA anon, what are your thoughts on the other games in the thread
>>
Would you all be interested in a solo-player focused Black-hack clone that focuses on "Slice of Life" and "Harem Anime" content?
>>
>>98820313
Not really but isn't that what Randy Encounters is? Sort of?
>>
>>98819082
That sucks, man. Hope things get better for you.
>>
>>98816288
I think another approach is to look at a more near future style of setting, something like Full Metal Panic, and making the characters counter-terrorist or law enforcement. Then it could be ideological reasons (like a pleasure cult), emotional based (revenge rape) or very polite criminals who'd rather not up their charges with a murder in a goofier setting. It also gives the PC a good reason to spend time out of the mech and putting themselves in more personal danger.
>>
>>98822600
nta but what kind of mechs do you imagine for such a setting, on a scale between power armor to a Gundam?
>>
>>98822964
giant mechs are having potential wasted by it just being somethngn you climb into and then forget that its not a war machine.
you should have a crew moving about inside it like a submarine with different sections getting taken over by enemies and the type of enemy determining what systems in that location get shut down but more importantly who gets cut off from the rest of the mech. you are fighting the ground war inside your mech or ship, WHILE the pilot does mega jujitsu moves on the big bad to minimize invasions into the mech and deal the real damage
>>
>>98822964
Well, Full Metal Panic has Arm Slaves which are about half the height of a typical mobile suit at about 8.5 or 9 meters. Other good examples would be front mission's Wanzers at 5-6 meters tall or VOTOMS' Armored Troopers at just under 4.

>>98823066
This nigga forgot about single-seat fighter craft
>>
>>98823175
this faggot missed the god damn point
way too many games treat vehicles AS single seat fighter craft instead of group efforts when they can offer so much variety.
>>
>>98823231
That's because generally mecha are appealing to the fantasy of warriors returning to a knightly model rather than modern war machines where most things are crew efforts and you're a cog in the machine. What you're asking for exists, Capcom made Steel Battalion and there's also Ring of Red which has a few crew served mecha if I'm remembering correctly. But it's not super common since it's not really the core appeal of the genre.
>>
>>98823066
I keep trying to envision this but all that I come up with is Barotrauma. Anyways, if we want crewed stuff we should hammer out what size crew we're looking for. 3? 5? 20?
And do we want to be an anime mecha. 40k titan, something else?
>>
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>>98823741
only one real answer
>>
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>>98823253
>Ring of Red which has a few crew served mecha if I'm remembering correctly
The mechs are just upright WW2 tanks. Well, except for the artillery models which are more spider-like. While the crew inside if effectively just the hero pilot, in the game each mech can be assigned three infantry units. Two on the ground and one on the back of the mech. Each unit has different weapons and abilities that make them useful for different situations and positions. For example, I liked to couple ground squads with spotting and flares with an artillery tank and engage at night from long range (often was able to destroy the enemy before they could even return fire). Alternatively put AT squads on light AFWs where they can engage the enemy with their rocket launchers.
>>
>>98823741
between 5 and 20 are good numbers
enough that losing crew member isnt instant out for the team but you still feel it
especially if you lose a couple at once
>>
I, too, enjoy seeing fervant discussions about mechas in /lewd/. Please continue.

No seriously. I goon to mechs. I need more ideas. Anyone got/know related tables i can steal
>>
>>98826679
someone mentioned barotrauma and thas my wavelength here desu
maybe check out osme rules for old battleship command sims
>>
>>98824577
Even at 5 though it seems superfluos for controlling most mecha. Even something like a 40k titan doesnt take that much, with a Warhound consisting of about 5 persons (if you include servitors) split across 3 rooms.
>>
>>98829157
bro i dont give a fuck about warhammer lore im not talking about a warhammer game
tanks get crews od 4
nuke subs get crews around 100
battleships run a couple thousand
>>
Labyrinthus still feels like the golden standard of Lewd Solo Gaming, but every time I finish making a character I start to lose motivation at how daunting it feels to just "Do the rest of the damn game."

If I were to attempt to get past this "hump" by challenging myself into making two characters based loosely on a tabletop franchise I already know a bit about and playing them both with the goal of their stories intersecting but a hard rule that never the twain shall meet would that be worth posting here?

Pic related, This is the overpowered vampire baddie who will be one character and her relatively wimpy human """ex""" will be the other
>>
>>98830237
>how daunting it feels to just "Do the rest of the damn game."
Play the adventures then. Also have you actually tried to play or you simply stop before doing anything? Becuase that's just something you can get through by sitting down and rolling the dice. Maybe use something additional like online tools and the maps.

>challenging myself into making two characters
If you think that "Do the rest of the game is hard" imagine with TWO characters instead of one

Just make one character or use the premades



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