Teeth in all of the places editionPrevious Thread:>>98538272Check out here for useful links and a catalogue of relevant miniatures retailers:https://pastebin.com/nnNqqFLnThe Rogue Trader magazine article compilation:https://mega.nz/file/C4oSnArA#sA2O_7V6OnhZCOLCf0Sba1KW_wao3pZvc6IUmlHvpsk
>>98695419lmao that striking scorpion looks like he's going in for the kiss.
Does anyone have pics of Khorne possessed tanks? Specifically fleshy ones, I'm looking for inspiration but I'm only finding Nurgle ones
>>98695454I don't think I've ever seen a Khorne demon engine thing that's gone fleshy even when there's explicitly a demon in there
But if I was going to lean into something like that I'd look towards the original chaos marines melding of armour and mutations for inspiration; it's a lot less spikes and skulls everywhere, and might give more transitional bits to work with as textures? That and look towards the various fairly low detail but at least conceptually there war machines of khorne for Epic. Should be able to pull key details from that. Same with stuff like the various iterations of the juggernaut from its original potato-dog form to the brutal then more sleek versions, and how the plating of armour works on that.
Literally never seen this dude before
>>98695528neat
>>98695477>>98695523Thanks!
It's been so long since I painted my last grogworthy dude.. maybe they'll get more paint on them throughout the long winter months.
Reposting here the last reply I posted on the last thread as I did not see a new one was up.>>98695102 #Yeah, wandering monsters, peasants and mercenaries that could either become enemies or join one of the players are all things that work extremely well in 3e.I've played scenarios where a pitched battle against another player turned into a temporary truce as we fought back a zombie uprising.GMs are also invaluable for roleplaying within games, as they can make any NPC interactions richer and more interesting than any random table or scripted behaviour could.>>98695453Mandiblasters are freaky, man.
>>98695454Something like this could be a callback to the more industrial aspect of Khorne, which is more interesting than just having it covered in blood and spikes, or the even less appealing nuGW aesthetic of drowning everything Khornate in golden trim.
>>98695784Forgot my image like a fool.
>>98695187For fantasy there's Warhammer Renaissance, which takes the best parts of 4-5th edition Warhammer and adds some quality of life improvements from later editions. It has army lists for everything from 2nd to 8th editions, extremely flexible and fluffy army building and is constantly updated, with yearly balance patches and additions that don't break the whole thing.It's a pretty good game, the only big downsides is that the player base is small, new players prefer getting into old world because it's officially supported (even though the rules are worse for the most part) and you need to have a facebook account as the main forum and rules downloads are over there.
Some of the unreleased beekees are unreleased for really good reasons. >>98695528 looks like an awful recast.
>>98695876I like them, there's a certain brutalist/minimalist charm to them that feels very 80s, the sort of redesign they'd get if they were to star in a cartoon from the era.
>>98696043They were usually just first drafts and practice models so that's why they look like that aka shit.One weird case is the artificer armours, originally not even called that which I strongly suspect were a bunch of test ideas for how marines were supposed to look that then got shoved out the door later on to fill a release slot. They have a lot of mixed details of really early designs yet were released I think about the time the Mk.7s were out. They're also slightly awkward and rough like they're playing around with things, more C100 type marine detailing in places. They also turned up painted without fanfare long before (about a year if I remember right?) release and mail order codes seem to have been available.Like here you see they're already after Terminators got defined properly, despite looking like already dated sculpts by this point (we're into second wave revised metal beakies with more consistent less lumpy looks), and then they don't turn up in the catalogues until much later.
>>98697071These are the ones in my collection. I eventually painted Cyclops there on the end.
>>98697114The "Cyclops" model, Artificer Armour 4 (070270/2).
Are there any decent clones of old Warhammer editions or has every take on improving retro editions turned out inferior to the original?>>98695817Sounds interesting, I will check it. The "balance patches" make me cautious though, I really wish there were more games that reached the state of internal balance that is found good enough by their creators and not touched anymore. I miss the times when games were tweaked a bit to remove the rough edges and then preserved in amber.
>>98695454There's certainly nothing stopping you merging a bestial demon with a vehicle but as others have said their vehicles tend to be more industrial, metal and fire like the Juggernauts but more vehicle shaped.
Maybe it interests some here:Knightmare minis is running a Kickstarter "Greenskin Wars - Reinforcements!" for about a dozen of new orc and goblin sculpts.
>>98695454
Played some 3rd the other night.Ulthwe vs my mates necrons.Unfortunately we played nightfight and neither of us remembered how much of an awful mission it could be.
>>98698790Croms deployed first with the monolith taking centre stage amd forcing me to reply with my vyper and fireprism.
>>98698802First turn was pretty uneventful as we both rolled poorly for nightfight.Next turn wasnt too much better.
>>98698812Wraithguard immobilised the monolith, warwalkers managed to fail nightfighting for the 2nd turn in a row and then got blasted by the monolith.Fire prism did nothing and the vyper gunned down a destroyer.
>>98698819My black guardians killed another destroyer, but the immortals managed to get into range and started churning through them.Some flayed ones deepstruck into my backline and the seer council promptly murdered them.
>>98698834Immortals continued to advance grinding down one of the guardian units. pariahs and lord wiped the wraithguard.A warrior blob glanced the vyper to death, and the monolith popped the fireprism turret, prompting it to flee out of los.
>>98698852I risked it and moved both guardian blobs closer to try and kill some immortals. This failed as despite me dropping half his unit he passed most of his we'll be back rolls. And promptly destroyed my guardians turn 5 and the seer council turn 6.I tankshocked a warrior blob with the damaged fire prism, and miraculously the cross failed their leadership, but in turn 6 they regrouped.Game ended with me only contesting a single quarter and crons controlling 2.Very brutal, will try aliatoc or saimhann if I play crons again.
>>98698874Cool write-up, thanks anon! I always liked Ulthwe.
Got back on the painting table and started base coating my reavers, blades will have the same kind of "exotic alien alloys" look my warriors have with their bayonets and such. The Talos is also getting a refresh, I can't quite recall what I was doing with it in 2009, so I'm just mixing a dark blue to match and figuring it out from there. Have another game of 3rd set for early next week, 1,000 points again and I hope to have these guys plus the archons raider finished for that game.
Anyone here familiar with the different editions of Epic? Which one was your favorite? Thinking of trying it out after watching some battle reports of it but don't know where to start.
>>98702205Just like Andy Chambers and Jervis Johnson 3rd is my favorite. But everyone else and his mom hates it and wil tell you to play 4th instead.
>Genestealers are 2€ a pop and 28 in-game points.So it would cost me 18€ of plastic genestealers to make my 1,000 points army legit.>Hormagaunts are 10€ a pop and 8 in-game points.It would costs me 320€ of metal hormagaunts to make my 1,000 points army legit.There's no way these 32 hormagaunts are worth 320 eurobucks but are they at least worth fielding against 9 genestealers? I could try and source a talented proonter to set me up but since I already have all my big bugs sorted up maybe I should simply aim for a nidzilla elite force instead of the archetypal horde army?t. poorfag
>>98703073The genestealers are the better fighters, and also being cheaper monetarily sound like the best choice for your circumstance. Baffled the humble hormagaunt is so expensive, that's honestly absurd, 10 euros a pop? Tell him he's dreaming!
>>98702205>Adeptus Titanicus 1st ed, Space Marine Epic Battles Titan focus, unrefined, kind of cool that way. I fucked up and didn't buy a shellback box decades ago. >Space Marine 2nd ed, Titan Legions Added in rules for orks, squats, eldar, chaos, tyranids. Might have been redesigns of WD articles, wasn't reading it at the time. Played this one a lot as a kid, very fiddly. Most units have their own special rules and templates. Lots of counters and cards, force building felt very tactile, especially Tryanid synapsis builds. Probably plays faster if its now a bunch of 12 year olds doing it wrong but rolling for each stand in a company of marines to wiff most of the shooting is not very appealing. Titan cards and hit locations are still cool, similar to 2nd ed vehicle cards or Man O' War ship cards. >3rd Ed Epic 40KMixed bag, very different from 2nd. Streamlines a lot, I like it, bothered a lot of people at the time. The air support sequence, strategy cards and victory points were neat. Blast markers and the firepower table are good design. >4th Epic ArmageddonAdded a good amount of detail back in but still keeps a lot of the good ideas from 3rd. Probably the best compromise, likely the easiest to find or build a community for. There was an australian(?) HH variant of this one that was popular for a while but I lost track of it.
Am I bad at using Google or has Rogue Trader never got a battle bible treatment? It's quite surprising that the 2nd edition ended up with a fan-made one book to rule them all but THE oldhammer edition didn't.
>>98704380I've been working on at least compiling all the RT related stuff from WDs into one file. Major issue is that RT changed a lot, so it's not like 2e where the core rules with a ton of additions.
>>98704380Rogue Trader with Battle Manual is basically just 2nd edition.
>>98704380It's gonna be very difficult to get something like that. Like the other anon said, RT changed a lot across the years, so you'd either end up with a bunch of rules that contradict or replace each other or having to make a compromise to decide what stuff stays in and what goes out.RT also tends to have its army lists all bundled together, rather than separated by codex, with books like Chapter Approved and the Compendium collating most of the WD supplementary material. Not as convenient as a BB, but still better than needing 8+ books and a bunch of mags.
>>98704380As the other anons say, there's not really a single version of RT. It changed a lot over the years so it has the same issue as 3-7th. People do not agree in what's the best way to play it.Meanwhile, of the old editions 2nd was the most self contained and consistent over the years. It also had a significant amount of fans that didn't stop playing it. Just as 3rd was released, a group created in 1998 the 2nd ed Battle Bible which it's still being updated today. See here the latest version from a few months ago:> https://gofile.io/d/7JrtyKq5You can even find in Facebook groups about it in every western country. Plenty of quality videos about it in youtube too. Ironically for me, I never liked the 2nd ed. rules, aesthetics, the starter set, or the billion tokens/cards/templates involved. But It's beyond doubt the most successful of all old editions among players.
>>98703142That's the prices we have to deal with here. Every seller "knows what they're selling" so they have piles of lead rotting away with 0 sell in 3 years. You would think that should gives them a clue but they don't want to be the sucker getting a bad bargain (read realistic offer) on their vintage toy.
>>98695419I heard of laserburn that supposedly predates Rogue Trader with some elements from laserburn making it into Rogue Trader.How is Laserburn?
>>98704574>>98704531>>98704526>>98704406I'm surprised to see the 2nd edition being this successful compared with other old editions. I was always under the impression that 4th editions rules and 3rd.5 codices was the most praised combo, online at least.
>>98708851It's not quite distinct enough from nu40k yet that people are deliberately seeking out the aesthetics like they are with 2nd though.
>>98708877>not quite distinct enough from nu40kThe fuck you on about?
>>98708877Now that's a stretch, Anon. Even the 7th edition, rest in piss, was distinctively different from 8th edition. Fuck, 8th edition was not even a soft reboot, it was a straight out reset of the game on every level.
>>98708954>>98708909Not aesthetically though as I say, which is often the biggest driver in many grog things.The 2nd to 3rd transition from "red era, mostly metal and really simple grey plastics" to 3rd and 4th's various tastes of "grunge" and "gothic" along with increased multipart and cross-compatible plastics was a huge shift we haven't really seen since. Yes 3rd-7th is arguably one long era (one I left with the launch of 5th myself), and 8th-11th is another era, but it's aesthetically not as sharp a line in the sand.And I'm saying this as one of the biggest proponents of "4th editions rules and 3rd.5 codices" on here, my thread saying "yo we should make a battle bible which actually tidies up the rules using known FAQ and errata" lead to the abomination of the /fourk/ threads I had no part in.I'm just saying why I think when I go to events there's several games of 2nd and not too many of 3rd/4th, 2nd feels like a more deliberate act of nostalgia at the moment, it takes longer and you can lean into what you think the aesthetics of the time were, Goblin Green bases and all.
>>98709058>Not aesthetically thoughNot mechanically either.
>>98709058It's weird how popular 2nd is. Sure, army sizes were small so it's not so hard to collect minis of that era besides a few outliers (like land speeders and land raiders)But actually getting all what you need to play 2nd is a mess. The Battle Bible is nice, but far from enough. Players need special dice, more template types than in 3-7th, and a fuckton of cards and tokens than are difficult to obtain. It has the biggest barrier to entry of any edition. 3-7th is limited by nobody agreeing on what ruleset and codexes to play. Lots of people like you mention 4th with 3.5 codexes, but those leave out tons of units and flavor added before and later. It's a pretty limited snapshot of the game, IMO
>>98710449>Players need special dice, more template types than in 3-7th, and a fuckton of cards and tokens than are difficult to obtain.None of these is a valid excuse in the age of 3D printing. Scatter and artilery dice are still used in TOW, so are some of the templates. The rest are easily printable, files can be found for free in seconds. If you can't 3D print those accessories, there are PDFs with templates and cards to be print on paper, same with tokens. One day of work gives you all the accessories you need and will last for years.
>>98710582>proooonter goes brrrrrI have never seen any 3D printed gaming aids at BOYL
>>98710591You have no one to blame but yourself for not getting a cheap FDM printer or finding a local proonter to print them for cents or even for free. I constantly print shit for my friends, even design tokens and tools for them.>I have never seen any 3D printed gaming aids at BOYLWhat does it even mean?
>>98710582I said "difficult to obtain", not impossible.Doing all what you say is still a huge barrier to entry. And like with most 3d printed stuff, it just feels counterfeit and not the real deal, which goes against the nostagia factor.
>>98710609>What does it even mean?If you need to ask, you're missing the pointAlso, a 3d printer is not going to produce a proper set of 2nd ed tokens, cards, and datafaxes
>>98710614>Doing all what you say is still a huge barrier to entry.Perhaps I'm autistic but I never get people who are willing to spend weeks, months or even years on building and painting armies but can't focus for 2 hours on printing and sleeving cards that will last for a few years at least.>And like with most 3d printed stuff, it just feels counterfeit and not the real deal, which goes against the nostagia factor.Ah yes, the crime against the hobby - nice sturdy plastic tokens in place of flimsy pieces of cardboard. >>98710622>If you need to ask, you're missing the pointNo, what the fuck does BOYL mean? I don't know this acronym, the hell is that?>a 3d printer is not going to produce a proper set of 2nd ed tokensPic related.>cards, and datafaxesThat's why I mentioned printing on paper. A pack of nice glossy paper costs a few bucks. People really do like to look for excuses but it's not 1995 anymore - all the tools, resources and materials are available and easily accessible.
>>98710666"Bring Out Your Lead" is a big annual oldhammer convention in the UK. Lots of people that used to work at GW are part of it.See https://www.wargamesfoundry.com/pages/oldhammerAnyway, you understimate the effort to get a proper playable set of 2nd edition. Too many steps.
>>98710591>I have never seen any 3D printed gaming aids at BOYLWe're all old enough to have the original ones, and too old to learn 3D printing!>>98710737>Anyway, you underestimate the effort to get a proper playable set of 2nd edition.But it would be so totally worth it!
>>98710821Watchis the Minisodes yt channel has made me consider 2nd ed. even if I didn't like it when i was a teenager.But oh boy, it's such a pain to obtain all what's needed. Double so because the version published in my country was in metric units, which I refuse to buy, nevermind the absurd scalper prices.
>>98708851>>98710449It's basically the "game that started it all" for people of a certain age. RT was a grog game played by weird nerdy people in stained Metallica tshirts. When 2ed came out though it was this super cool crazy scifi game that parents bought for their kids in the 90s and aesthetically it's WAAAY more colourful than everything that came after it. 3rd onwards is recognisably an earlier version of the game and setting we have today, whereas 2ed seems entirely distinct.
>>98709058
>>98710942
>>98710737Got to love the classic 'Spikey Balls' terrain.
>>98710737>Anyway, you understimate the effort to get a proper playable set of 2nd edition. Too many steps.ntaYou're both right. Motherfuceks are lazy and stupid. Its not hard to get the pdfs and print things out or get dice. But even with that, it is too many steps for most of said lazy mothercfuckers. Just googling >how to get started with 2n edition 40k gives you the rules, pdfs of the cards and templates formatted for printing, datafaxes, etc. templates for custom dice making, you name it. And yet.
>>98710939Despite being a kid the time, I have no such nostalgia for 2nd.But its small army sizes and granularity really interest me. My group of friends do not have the patience or the time for the shit going on modern 40k or even older edtions. But 2nd seem like a good compromise, if it wasn't for how difficult is to get all the cardboard involved.>>98710942>>98710959Neat>>98711054and yet, all that stuff needs to be turned into physical objects. Getting the PDFs is not the issue, is the inconvenience of all the other steps. It's supposed to be a fun activity, not a second job.You have to be a NEET to not understand this.
>>98711077>doesn't think making things is fun You dumb ass you could have downloaded all the pdfs and gotten them printed out between you two posts. Its been an hour. Ordering dice online takes 10 minutes. Cutting out cards is what, another hour? A bit longer for you but maybe get your handler to let you use real scissors with some supervision. >how difficult it to get all the cardboard involved you can even delegate to your shithead friends to print their own army's stuff. The only one holding you back is you.
>>98711096>typical printfag delusionspost a full set of 2nd edition tokens, cards, and templates with timestamp. You have 8h or you're a faggot and you'll never post here again
>>98711077I'm a NEET and I bought a 2nd Edition Starter Set. It's a fucking cool box.
>>98711127I would buy one, but fuck scalper prices and ensuring that it has nothing missing. And that's just the bare minimum, there's also the almost mandatory Dark Millenium expansion
>>98711141>the almost mandatory Dark Millenium expansionnta, but I've heard this before. What makes it so important?
>>98711233>nta, but I've heard this before. What makes it so important?Dark Millennium is essentially the Warhammer Magic supplement to 2nd Edition 40K. It gave a deck of powers to each faction (or multiples - Chaos has four and the Imperium has three!) and introduced a system whereby each player drew from a deck of cards to show how hard the winds of magic blew that turn. Then they could use those cards to power up their psyker's powers or try to nullify those of the enemy.Additionally, it expanded the roolz for Victory Points and included more roolz for vehicles and had extra datafaxes for them.
>>98711233It was pretty much the other half of the game, even if you had the codexes.Just judge for yourself: https://www.chaosbunker.de/en/2026/01/28/warhammer-40000-2nd-edition-dark-millenium-expansion-set/Even with the Battle Bible around for the datafaxes, there's lots of cards and templates that need to be in hand to have a proper game of 2nd
>>98711267>>98711287Consider myself educated.
>>98711294What's especially cool is that if you remember the cards for the Imperial powers in Dark Millennium, the same powers show up in SSI's Warhammer 40,000: Chaos Gate, with mechanics that (try to) match how they worked in the tabletop game.
>>98711113Not going to be near a printer until tomorrow but the items listed in red work for you? The counters are going to be the time consuming part, connecting the thud gun template looks like it'll take a minute too. What are you going to do for me? Something like friendly engagement instead of being snide and bitter about it, not trying to weasel some sort of gottcha about how it doesn't count or whatever?
>>98711340what do you mean? You don't have a professional carboard printer at your home? It's been more than an hour and you didn't even start 3d printing?And you're not even listing all the stuff needed! Don't you dare print stuff in b&w or without the proper images like those PDFs at the Anvil Project.lazy, lazy anon
>>98711379So you're not going to engage faithfully when called on it. Sad.
>>98711127Easily in the top five wargame sets of all time, honestly, only thing that could've made it better is like a cardstock dreadnaught to face against the deff dread maybe, almost perfect starter set otherwise
>>98711383You can't talk about being earnest after pretending that printing a satisfactory set of 2nd accesories is easy and we're lazy for not doing it.It's bullshit, or you have the typical low standards of printfags and /awg/ players
>>98711429Oh you had no intention of accepting anything anyone put forward. Thanks for confirming. You're just a sour grapes sort of guy. I'll make some on my own time and post about it while you continue to mald. :)
>>98711446says the uppity dipshit that posted this >>98711096You get what you deserve, and your likely half-assed attempt at a 2nd ed set will be laughtable and unplayable by anyone with standards.
>>98711476>this mad someone is going to print and play 2nd ed in /grog/ lolKeep going.
>>98704406Check the top of the thread anon, it's already done. I put all the WD RT articles in there as well as all the third party material from the time that I could find.>>98705868Its fun. It's a skirmish game for sure, maybe a dozen figures per side tops. Percentile based, looks more complicated that it actually is. Rules book is a bit of a mess. IIRC it's still in production.
>>98685567>>98686469In case anon missed this
>>98711379>>98711429>>98711476So you were a disengenious faggot all along. Post minis or fuck off already.
Anyone got any interesting lists or wargear combos for 2nd ed?
>>98716160Chaos Lord with every mark of chaos for the LOLs. Give him a jump pack wargear card while you're at it
>>98716514Isn't that just discount abaddon? And I thought chaos couldn't get jump packs in 2nd ed.
>>98716527>discount abaddonYES except he also gets frenzy and is a psyker.>And I thought chaos couldn't get jump packs in 2nd ed.You're correct, but it's a generic wargear card so IDK how you'd wanna rule that
>>98716160Not beardy but just kinda thematic and funny exploitation of how veteran sergeants (all space marine characters really) get access to special weapons. ostensibly so they can take bolters which for characters are a special weapon but...Space Marine Assault combat squad.V.sarge takes a flamerSpecial weapon marine takes a flamer.Everyone also takes hand flamers in addition to their bolt pistols.Throw in some chainswords for cheap parry in close combat if you want, you can still set people on fire with the hand flamers in close combat.Bounce in, Burn Everything. It's overly expensive and largely not good compared to the optimal loadouts. But, fuck it, might be the perfect solution to some players and their love of huge screen units or hiding units.
>>98717740I don't think sergeant can get special weapons, at least not tactical one. I really liked this idea though, always wanted to field multiple flamers per squad. Assault Marines can do that but it gets even more expensive since you'd need to buy whole squad.
>>98717842Over in the codex: ultramarines
>>98716160Wolf Guard with "oops all assault cannons" for maximum chances of losing your friends
>>98717866Ooh can I mix this with Angels of Death codex?
>>98695419Are those two about to kiss?
>>98717994No
>>98717994Technically, >>98718162 is correct, since that entry comes from the Ultramarines Codex, but if you look on page 85 of Angels of Death, you'll see we have a similar entry in our book.If the Veteran Sergeant opts to take a flamer - and he can, since the language of the Second Edition books says "any model" may do so - then he robs one of the squadboyz of his opportunity to take a special weapon. Since a Veteran Sergeant can have a single Wargear Card, though, if you were so inclined, you could use that to buy him a combi-flamer ("Combi-Weapon" is a Wargear Card) for extra burnination.The Combat Squad roolz from White Dwarf basically let you take just five guys instead of ten, and lays out how to make them veterans, devastators, etc. - including the option to upgrade the sergeant to a Veteran Sergeant.
>>98718162Figured as much, why do Ultramarines get better sergeants anyway>>98718214Oh that's right, the combi weapon. You could put 3 flamers into assault squad that way, then split it into two combat squads right. I don't like the idea of sergeant taking special heavy weapon for himself, makes him look like a douche.
>>98717915I thought cyclone missile spam and blowing your wad early was the go?
>>98718425Never thought of that... hmmm>>98718235>Figured as much, why do Ultramarines get better sergeants anywayCodex compliance my dear sunny boy!
>>98710939The key word there being "seems", because the moment you move beyond the superficial layer of boxart and WD magazine adverts, 2nd is just as much "recognisably an early version of the game and setting we have today" as 3rd is.It's actually kind of funny watching 2ndFags pull the exact same "no ACKshulee OUR 40K that WE grew up with is liek super special and totally unlike all the other Warhams!" routine that sustained RTgrogs for years, right down to the focus on superficial qualities and careful cherry picking.
>>98711326Welp, guess I'm whistling the music from Chaos Gate to myself as I do the dishes again.
>>98718214BA sergeant can also take a hand flamer, which is just as good as a flamer, just uses a smaller template.
>>98719153In Second Edition, a Blood Angels Veteran Sergeant can have a Bionic Arm (it's another Wargear Card) that increases his Strength.
>>98721154>bionic arm that gives extra strength>using it to wield a weapon with a fixed strengthBA aren't sending their best.
>>98721196cheap parry
>>98721196>fixed strengthIn addition to striking harder in close combat, per the roolz on page 42, the bionic arm also adds 2" of range to his throwing grenades.
>>98721331Ooh didnt know that, thats actually great. It doesnt boost the weapons strength if its higher than models but still.
>>98724490In Second Edition, chainswords were really impressive when issued to Imperial Guard models, as it gave them a slight edge in melee combat where they'd otherwise normally be completely outclassed.For Space Marines, since they were already striking at Strength 4, two two biggies were being able to parry one of the opponent's dice like >>98721302 says and throwing an extra die in close combat for having a second hand weapon.
Could I post a 5th edition battle report I made here? or am I stuck with /40kg/?
>>98728348Go for it. I might think 5th edition is worse than 3rd/4th, but it's still retro and battle reports are fun!
>>98728397Behold the pinnacle of graphic design
>>98728418
>>98728428
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>>98728448FinI hope this wasnt too modern for this thread.
>>98728454ngl, grey table makes everything look unpainted. Seems like you had fun tho, thanks for sharing.
>>98695528The guy on Facebook said it was unreleased and given to him as a gift by someone who worked early gw.
Tried painting an advanced space crusade scout. They're neat but I prefer the look scouts got in 2E I think.
>>98729642Very nice. I really like these, so I got quite a bit of them, three full squads and most of the heavy weapon variants
>>98729985Thanks. I have one complete squad of these, painting them for the /40kg/ collage since the theme this month is retro stuff
>>98728454Are you the marine player? tell me something about your marines.
>>98729260Sadly I live in a game store desert and neither of us had a proper table. The largest peice of flat wood sprayed grey was the best we had>>98730771Yeah they're my boys. The Stryx chapter of Marines are centered on a still unnamed system, along with my guard and Sisters armies. The main planet is an icy hive planet where only the equator is significantly habitable. The guard mostly patrol and recruit from there, but the officer class tends to come from nobility that live on other planets and moons in the system that are more hospitable and preferable for the local nobles. The sisters, the Order of the Sacred Dove, have their base on the moon of the hive world and keep a close watch on the city.The marines monastery is on a Pluto like planet near the edge of the solar system. They mostly keep off the other planets except for recruitment. They prefer armored tactics and saturation fire(as a new player i liked rhinos and heavy bolters). They also have a strong first company that always has new veterans from fighting the orks and tyranids that intrude in nearby space. I have a chapter symbol I freehand once and ive been lazy on ordering some water transfer paper to print
>>98704193Another vote for Epic Armageddon, huge amount of community support (and surprisingly on point balance and variety) is just another reason to play it over the other ones.
Recently came into ownership of some AT88 titans to add to my not so recently acquired AT88 boxset. I'm an indecisive prick though, so I can;'t figure out what scheme to paint 'em. Anyone got any ideas?
Hey grognards, I'm the anon who made a custom Ork Codex for 4th edition a couple of months ago.I decided to rebuild the codex from the ground up after reaching the conclusion that it was too poorly structured, badly written and with many of its elements being too much of an afterthought.I'd like to share with you this brand new version, made with more care and hopefully being more concise and clear to understand.Just like last time, my goal with this dex is to give Orks a level of customization similar to that of 3.5 CSM, 4th Nids and all those fantastic codices from the late 3rd to early 4th era. I don't mind the codex being considered unbalanced, but I also don't want for certain units or wargear to absolutely trump others, as well as the dex itself perhaps feeling too powerful or too weak compared to the ones it'll be facing.This is all to say I highly appreciate any feedback given.As for what's actually inside, I'll give you a briefing:>Reworked Mob system based around "Mob Values", a expanded version of the ones found in the 3rd Dex that also rewards bringing bigger orks.>Waaagh! now also offers further, stronger benefits than an Inititative increase, but those are still tied to rolling good dices, so the more chaotic luck-based aspect is still there.>Expanded and rebalanced wargear. Big Choppas are actually good now.>Weirdboyz are in and their powers have been slightly reworked, including the addition of the mighty Foot of Gork! (Or Mork).>Modified unit statlines and compositions to make Orks feel a little tougher (no, Boyz still aren't S4, don't worry).>Lootas and Looted Tanks can still be "stolen" from other army lists, but now properly include rules giving you the option to expand outside of SM and IG (and their codexes) as long as the opponent agrees.(Continues in next comment)
>>98734716>New HQ system. It now only features a Warboss, Big Boss and a brand new "Boss' Krew" unit meant to act as a Command Squad equivalent. Now, instead of having separate entries for the Big Mek or Painboss; these and a few more are upgrades given to the HQ ICs that change how they play.>Clans! Fully reworked from its WD article to resemble the Books of Chaos, each clan now comes with upsides and downsides compared to the basic list, exclusive wargear, units and characters.Anyways, hope you enjoy it! If nothing else, it was fun to write.https://drive.google.com/file/d/1Xn6tJIDh_zp2RD1hsYAMVR6in57s7V_b/view?usp=sharing
>>987088513rd edition (which 3rd to 7th all are) wasn't universally liked. It brought in some good ideas, but threw out a lot of the baby with the bathwater.
BOYL lad did you go to Spru today? It was class
>>98734726This is really cool, anon. I've been giving it an initial read and it feels pretty okay. Definitely gonna write a couple lists and throw down for some test games. I'll report back to the thread with how they go.
I could use some help trying to find an art piece, if anyone would be so kind. I think it's Blanche, but it is a collection of the faces of warhammer fantasy e.g. araby, slayers, delusion, chaos Doris, and Slayers. If I remember right it's 4 by 4 of character portraits. I've spent a while searching on Google and have gotten nowhere
>>98738398Very glad to hear! Basic army list or a specific clan?
>>98710915This is the main issue for me as well. Getting 2nd Edition resources online is easy, but getting them in another languaje is rather painful. No pdfs, no scans, no aids... You have to actually buy the real stuff online, and I'm not willing to spend 80€ on a goddamn Codex.
>>98710973Kino.
Had a chat with Gary Morley the other day. What can I say but shine on, you crazy diamond.
>>98730854If you're not ultra-fixed on grey you can glue some fine sand, paint it over, then drybrush with a lighter color. Or you can throw some books on your table here and there then cover it with with felt or cloth.If you want to keep that urban feel then put each buildings on a square or rectangle foamboard and make sure to give it a bit of diorama touch by adding rubbles and stuff, then arrange them so the elevated building bases mimic curbs and your board itself being the road.It's not super expensive nor hard nor long to do and it will reward your nicely painted minis tenfold by completing the whole picture.
>>98734726Make sure to add hyperlink so we can jump from these to the appropriate profil.
>>98716533pre-Raptors CSM were considered traitors from before jump packs were standard issue, but it doesn't mean they didn't exist, they might just have been rare or expensive to build/maintain, i.e. exactly the thing wargear cards are supposed to represent.
>>98745819Doh! You're right, should've done that. In fact, I should add hyperlinks to every section.
>>98734726>>98738398>>98745819Updated version with content index and a couple of minor fixes.https://drive.google.com/file/d/1Xn6tJIDh_zp2RD1hsYAMVR6in57s7V_b/view?usp=drive_link
>>98741961I'm limited to what I have in my collection, and that's 2-3 large mobs of boyz, a warboss in mega armour, a dreadnought, and a warbuggy. As for clan I'm thinking deathskulls since they're close enough to what I want to do with my theme of freeboota pirates, looting and stealing everything not nailed down. Could convert some of my slugga boyz into skarboyz, but don't have much else to work with, so small games to start with. Could impress some of my warzone grunts as humie pirates 'n' mercs to fill out some roles and test other units.
>>98749416I'm limited to 20 boyz and 40 gretchins.
Painted some scouts
>>98753432Very nice, I like your style, little painterly. Where's the nice grass mat from?
Finished up this test model for a genestealer cult. Quite pleased with how it all came together.
>>98756149I've not got a lot more to work with for the force, but I've got a good enough start. I'm building this force around the 3rd edition Citadel Journal army list, from this I can pare down or build up accordingly for when I end up playing them for 2nd edition and hopefully a dip into Rogue Trader, too.I've got a classic metal running patriarch, a lot of genestealers, these purple ones were from some tie-in board game gw did sometime in the late 90s, definitely not space hulk, that used the dark blue dye in the plastic. A nice ground car to use as a limo for the patriarch and his friends(grimskull miniatures ground car) As well as a squad of neophyte hybrids from 7th, and to bulk it out to a minimum of playable troops squads I've got some plastic Imperial regulars(unpictured) from the old warzone 2nd edition box to use as brood brother squads
>>98756149I may as well post the other angles too while I'm at it.
>>98756171I scored this little guy at a scale model show in 2024, in a bag with a bunch of other cool older models, unfortunately this one had his regular power blade broken off at the wrist, so I instead pinned an orlock's autopistol to the wrist stump. Now he's got 2 guns and even more attitude!
>>98756176I've got most of the classic GSC range as scans, too. So when I get the chance to I'll have a fww squads worth of them printed out to fill the ranks. I think the collection is only missing 2 sculpts out of the set of hybrids.
>>98756183This'll quite a limited army, but I think it should make for a fun challenge to play it.
>>98752911Well, that's 40 dudes with premium BS3.
>>98745574Were working on putting together something better. Space and time is the limiting factor. I'm hoping to get a 4'x4' board made before next game, and some more terrain.
>>98753432Nice Trump mini, brother.
>>98695419Happy October 1st 2026, /GROG/.It is the spookiest month so I will post something horrifying for all of you:https://www.youtube.com/watch?v=2nM9CipMiBE
>>98760557>It is the spookiest monthGotta head down to Costco this weekend and buy some candy.
>>98695419Glossy red nids are great.
>>98760557
>>98695419I was wondering if anyone here had a pdf of rogue hammer laying around
>>98766280Wil Rees went on to paint album covers for Dio.
Anyone remember when anon printed the 2nd edition starter box cardstock buildings to glue them on cut to size foamboard? I can't find these posts for the life of me (80+ pages checked on Archive4Plebs).
>>98772233I don't remember that anon, but I have seen some similar work done. Minisodes has a rendition of that very same in one of the earlier videos.
>>98772260Did he provide a link for the scanned ruins? We have a pdf in the trove but I'm pretty sure an photoshopfag made a cleaner version for us here.
>>98772233>>98772396I guess that would be me, yeah I got the pdfs right here. I really should make more of them, mirrored variants at least. I basically aped the Minisodes version without putting them on bases.aHR0cHM6Ly9tZWdhLm56L2ZvbGRlci9DVGdHaFRBRCNJTzZ6bGYwd2ptQTkzUEI5WkZ1aFFB
This one felt pretty good.
>>98772513Thanks for sharing anon. Definitely have to see those Minisodes now: not the first time it's been recommended here.
>>98753432NiceSeem these?
>>98777633I just want the arms.
>>98778793Could you not just find a plastic 28mm landsknecht kit to take arms from?
>>98779442Even GW Empire arms are too weedy for SM Scout bodies.
>>98779449Ah fair 32mm historical is harder to find. And I guess the Wargames Atlantic Landsknecht Ogres are probably too big.
>>98779758I think if one really wanted to waste time, effort and money, they could get a bunch of Empire arms, cut them under the paned sleeves and add the gloves from old Scout arms to them. A lot of cutting, fitting, and fixing, but might end with a few pairs of working arms. With old Scouts being OOP, I'm not all that comfortable with the idea of chopping the ones I have up. New Scout arms are much bulkier.
>>98779785Becomes an effort thing for sure. You could recast some scout arms, or you could pay for those.Or you could buy the STL of one of the single miniatures take just the arms and get those printed.
>>98777633Cool I guess. But they're the same 3D printed poo as all the other alternative models these days. Does nobody make decent minis in metal? Or at least something more robust than the UV resin printed poo?
>>98782400so buy them and cast them up in meyal
>>98782400Metal casting is getting so fucking expensive for small companies blud, was chatting with some Nottigham folk about it this weekend
>>98782884Yeah, it's unfortunate. I'm seeing Infinity prices spiral out of control, but their casting process is super nice, and presumably costs more to do. I'm just wanting basic, old school casting to still exist.
>>98783064>I'm just wanting basic, old school casting to still exist.It does in some places.
>>98782884>>98783064pewter prices have been shooting up for the past two years. I've also talked with some manufacturers and it's getting dire, which is why several small manufacturers are closing shop, shrinking or hiking prices. Worst thing is that profit margins on pewter were already the lowest compared to resin or plastic, so it's becoming more and more of a boutique thing rather than the commonplace material that it's been for decades.
Coworker gave these to me for *free*, near mint condition. I feel like I was given gold and he had no idea. I don’t know how to reciprocate. I learned from that 3rd-5th midhammer era mostly, played it for all the games I’ve had over the years so I love those books but these feel like ancient Holy texts. The lore, the art, the minis, even the rules. These are soulful, as the kids say. Art, even. It’s extra cool too because I’m a huge Bolt Thrower fan so it’s crazy to have the original ‘Realms of Chaos’ album art in my handsGuess I might be playing some 2nd soon, we’ll see
>>98756167Outside of the HQ options and Limo. If I recall correctly the citadel journal lacked a lot of options GSC had during 2nd.Using the Imperial Guard regimental doctrine rules for GSC can help you to get closer to the 2nd options.But then again using Journal and Imperial Guard in the same army is kind of the best way to play GSC during 3rd.
>>98789151You got me curious about that now, so I had a quick look over the 2e list in the tyranids codex and yeah, that does have more options, but it's really not a great disparity. Between the two I lose access to Land Raiders and Imperial Guard Land Speeders(but so does guard in 3rd) and of course the staple support weapon choices of Tarantula, Mole Mortar, Thudd Gun and Rapier Laser Destroyer. 3rd edition retains almost all the same brood options, if not bringing in a couple extra variant units in the brood brother initiates(conscripts) and bikers. Playing a Journal list with an Imperial Guard allied detachment would be more like how the 2e list plays, as well as a more established cult who're more wormed into the PDF and administration.I'll give that allied list idea a try later on, anon. Thanks for bringing this up!
>>987892753rd/4th has this odd situation where it strip a lot of older options but slowly added them as edition went past. Like for example Vortex Grenades they are gone, but got later added in the Apocalypse format. Landraider is gone? Sure but you can still have one from allies like the Grey Knights. Not perfect solution but mechanically you can easily grab stuff from other armies and make your own since the difference between them is not that big
>>98788405>I don’t know how to reciprocateHe's got dick, don't he?You got a mouth, don't ya?
>>98783967lol. Love it. But it's like some secret fan club. Resin recasters I can find, but metal recasts of old 40k stuff. Pffft.BLM does very nice infinity metal recasts, but not for 40k.
I know this isn't quite the place to ask but I didn't see a midhammer thread...But does anyone have a good source for PDFs for 5th ed? From what I've searched so far, it's been a bitch to find them...
Also, I'm slowly planning out a narrative campaign for my local scene and need some advice.I'm part of a Badab war campaign that's been fun, using 6th ed rules and being marines only.Next summer, I want to run a campaign of my own, but with some Xenos included (selfishly I want an excuse to build some midhammer orks).I'm stuck on a few questions though 1) what edition? I think 5th might be the best choice in terms of balance, unit options, ect. But I'm not sure.2) what narrative time setting? I've considered the scouring, so folks could use heresy armies with some adapting. But it'd limit Xenos to orks and elves pretty much. 13th black crusade could be fun. And maybe psychic awakening I keep going back and forth, I wanna balance classic feel, classic models, but also have enough people to actually play, and allow people with some Heresy or old model 40k armies to jump in with limited adapting of units.
>>98789519https://alt40k.com/4th-edition-1Yes the link reads 4th, but 5th had 8 codex and half of those where marines. While using mostly 3rd/4th codex
>>98790017Oops wrong post meant for >>98789741That site has a bunch of 3rd to 6th stuff
>>98790017Thank you! This is perfect, I really appreciate it
>>98789741You should not have been spoonfedThere is a repository of pdfs in every op of a general that you have no excuse for not seeing
>>98790503Yea totally friend, except this one and the main 40k one did not have PDFs for 5th :)
>>98791066the world wonders
>>98772513>>98772233If you want more.. www.ospreypublishing.com/us/discover/gaming-resources/frostgrave-stargrave/Scroll down, they have more cardstock stuff to paste up that's pretty close to the GW 2e look. There's also that Warhammer Townscapes set rotating in and out of the troves, and it's a lot of fun to beat the shit out of.
Well, it took me a while but the big box is finally complete.
>>98794345oh mate that's amazing, well done
>>98794345That looks very nice, good job anon. Take some pictures when you get around playing?
>>98791186I recall that torrent. Did they ever fix the codex with missing pages?
Today in "boxes I forgot existed"Not the regular "metal torso" 3rd ed Plague Marines, but the Death Guard Havocs below which look pretty cool
>>98794347>>98794472Cheers lads. And 100% will take some pics and throw them up here. Next step is to fill out the monster encounter cards for Catacombs of Terror & Lair of the Orc Lord. Got most of it due to having a big VC army.
UK lads, some cool newsSatyr Arts Studio, normally limited to the US sales, has sold his Skelliebobs to Heavy Metal Hordes, and his "Oldhammer Personalities" range to Scotia Grendel of all companies
>>98794106Thanks anon ! Pretty slick.
>>98794651>and his "Oldhammer Personalities" range to Scotia Grendel of all companiesHuh. I could have sworn they went bust not long ago?Ah well, more wizards it is
If I want to get my friends into playing OldHammer 40k (I have a 3D printer and a generous disposition), what's the best version to get started with? RT, 2e, or 3e?RT looks bonkers in a way I appreciate, but there are so many iterations of the rules, I have no idea where to start.2e looks really fun, especially the Battle Bible, but there's a lot of components that I'm worried I need to somehow source.I know nothing about 3e, except it might be too new for me to care about.Any suggestions, ye wise grogs?
>>98796472>2e looks really funIt's probably nostalgia, but Second Edition has always been my favourite. I was really excited that more Second Edition style roolz started to creep back into 40K in some of the newer editions.This, of course, is tempered by having my entire army moved to Legends.>there's a lot of components that I'm worried I need to somehow sourceCould be. I remember cutting round blast markers out of paper, though, since the boxed set only included a few of them and Space Marines can throw a *lot* of grenades!
>>98796472>2e looks really fun, especially the Battle Bible, but there's a lot of components that I'm worried I need to somehow source.One big tip: Cheap blank dice and a sticker sheet. I started using the Battlefleet Gothic order dice as token substitutes a long-ass time ago and they're incredibly convenient. You can get bags of like sixty blank dice on Amazon for under ten bucks. With the blank dice, just write token states on each side - Hidden, Detected, Run, Jam, Overwatch, and Broken are the most common IME. Then you can make a few flippable Recharge/Flamed tokens on the side along with Out of Control, Rad, and whatever else you may run into. Printing Hidden/Detected and Jam/Overwatch on opposite sides of the dice makes swapping states faster during the game. Token dice make storing things much, much more compact and you no longer have to sort anywhere near as many tokens to play. As a bonus, a stack of blank dice let you mark up Scatter and Sustained Fire dice, although those are still pretty easy to scrounge up or get 3D printed.The basic flamer, 1.5", and 3" are extremely easy to source. Make an asston of frag templates, as Johnny says you're gonna need a LOT of them and it's much easier to make 15 now than try to track every toss individually during a game. If you play Sisters it's worth it to do up the doubled heavy flamer template with a tape or cloth hinge to fold it away for storage. All the circle templates you can source from a lasercutter. The flame templates are effectively just a blast template with a line sticking out, the angles go from the tip of the line to the widest part of the blast. Kind of a pain to rawdog with a straightedge and a compass but still doable.>other stuffThe psychic cards are kind of a pain in the ass. After my original ones wore out I scrawled on regular playing cards with a marker. Should probably fix that at some point but I can't be arsed.
>>98796472As always, the answer is 2nd edition. Sure it takes some work but it's absolutely worth it. It's basically cleaned up RT so it retains that wild west flair with all its random tables, expansive rules, use of all those different dice and templates, cards, tokens and special rules. At its core its very simple game that doesn't require much since it scales down very nicely which exactly why its rules was used as a base for Necromunda and Gorgamorka. 3rd edition and whatever came after that is completely different kind of game with completely different kind of mindset. 2nd editions visual identity is also unique to it which is really appealing. If your grimdark battles aren't fought with super soakers you're doing it wrong.
>>98784752A mini is about 15gmsso the cost has gone from 25c to 45c, hardly a big change
>>98799551Your raw material almost doubling in price becomes a big change if you are working at scale and already have small margins.
>>98796472With it being a friend group I would say that does increase the potential of Rogue Trader a bit if you know what kind of game they'd like. The potential for narrative GMed games might be something they like more than battle scenarios.>>98799341 Makes a great point about letting you go into Necromunda and Gorkamorka, or even starting with those if they appeal more and you will basically learn most of the core 2nd Ed rules.You know your friends best and what they will be into more: rpg adjacent RT, pretty much the full range of 40k races, just humans but claustrophobic gang fights, or Mad Max but green.
>>98799551So the raw material has almost doubled in price, energy prices have gone up in price massively (casting is an energy-intensive process at scale, it may seem like small figures on a home casting rig you use once in a blue moon but if you are trying to run a business you are running the crucibles a hell of a lot more), shipping has increased (in both directions, consumer pays more for shipping the product out but producer has to work increased cost of shipping materials in when they calculate costs), related inflationary forces mean that you would need to be working at either higher scale (which is difficult in an increasingly niche part of the hobby) or at higher costs just to end up with equivalent income to what you previously made, and so on. I'm normally the first to say that people are just gouging, but I can probably count the number of lead sellers that are charging a notable premium above what I would expect on one hand (companies like Foundry come to mind, but I'm not sure how much of that is weird licensing agreements for the old citadel lines as one example), most of the gougers want to also minimise their costs so they have switched to either 3d printing or siocast.
Other industry stuff I've just noticed: Footsore has taken on the Old School Miniatures company's "fulfilment".Only was looking because I really liked Wasteman released by ThunderChild Miniatures, and OSM took it on. So now Footsore has separate websites for both OSM and it, but the Wasteman range is quite limited.
>>98796472Well, the real question is how open are your friends to trying older, more granular rulesets? RT and 2nd do end up warding players off more than any other edition.3rd is easy and cheap to get into, and got lot added throughout its lifespan to completely make up for its initial barebones incarnation, but like the other anon said, it's a different kind of game entirely.Personally I'm biased against 2nd and its almost mandatory clause of having to bring psykers, as well as it's horrible melee system. But that's just me.
>>98734716>>98749142I just realized I completely forgot to add the Wartrakk. What the hell is wrong with me?
>>98799946Personally I like 3rd/4th, because it has a lot more models in a regular game than 2nd, but does not reach the absurdity of later edition unless you go out of your way to do it.Since 3rd to 7th are basically the same thing with random changes you can easily port things from other editions into 3rd. As a result you have a rather wide source of things you can throw into your games with little effort from the players part and little work for the GM equivalent
>>98799946>its almost mandatory clause of having to bring psykers, as well as it's horrible melee system.You're supposed to agree if you're going to use psykers or not since its whole mini game on top of the regular game. What comes to the melee, its great, it takes a little to figure out but its so much more than than just shooting at point blank like it is after that. Mass melees do tend to drag on especially if you're not used to the system. But its absolutely not horrible, you just got filtered and thats understandable.
>>98799946>>98800158Trick to the melee in 2nd is to use dice to visualize the combat score, makes it so much faster and easier, especially when there are multiple combatants. Even smoothbrains in our group got hang of it fast that way and liked it.
>>98799946>3rd is cheaper to get into.Yep. It's three 3rd edition plastic zoanthropes for the price of one 2nd edition metal one where I live. But the screamer killer's face is worth it all. Carnifex need not apply.
>>98801450>3rd edition plastic ZoanthropesPlastic Zoanthropes weren't released until late 2014, 7th edition.3rd ed Zoanthropes were these metal boys.
>>98801486This is my favorite version of them.The older walking and later version lack the proper alien look. Alien as in odd/outsider/ not as in bootleg xenomorph that some of the newer versions have.
>>98801768Just as gribbly alien things the 2nd edition walking Zoans are pretty fun, but that 3rd edition one really nails psychic foetus/atrophy.
>>98799276That's excellent advice I'm going to try. Thanks, anon.>>98796905>>98799341That makes a lot of sense. Most of my friends are veterans of 4th and 5th who have all but sworn off GW. But my motto has always been "older editions don't just disappear." Also, there's a very real soul to older stuff. >>98799946Because I know my friends, and we're all autists who actually find learning rules fun. >>98800176How do you mean?
>>98734716>>98749142>>98799957Well, turns out I didn't and I'm just retarded. That said, I used the situation to clarify some rules regarding followers.https://drive.google.com/file/d/1VPlsqaxtqWvcHIqwTcY5pGtgqMfuUJvm/view?usp=sharing
>>98800158Yeah, but thing is I just don't like that. I'm very much of the Kinrade school of thought where asking for permission to field units my army is meant to have just doesn't sit well with me.I can fully understand it with units from IA, CJ or other homebrew sources since those are more esoteric units; as well as named characters. However, units within the base codex? That just doesn't feel good and reeks of bandaids more than anything else.Also don't give that shit about filtered, you pompus faggot. I can fully understand the system and go through it, I just don't like it. Plenty of other games of the time with melee systems just as complicated felt much better. 2nd's melee just sucks, period. There's nothing wrong with admitting your favourite system has flaws, cause there's no such a thing as perfect one. You're acting like one of those Nuhammer fags that can't stand criticism for [current edition].>>98800176I know that trick, I've heard of it before. But again, it's just not fun for me. Man, what's with 2nd's elitism whenever someone comments not fully liking the system? There's plenty of stuff in 2nd I find great, but melee just isn't one of them.>>98801486Well tbf, that's not really an issue nowadays. Between easy access to 2nd hand market, prints (scans and 1:1 proxies) and recasts I see no big issue with mini prices. Really, my point was more about game material like templates, cards and all that stuff.>>98803858>Because I know my friends, and we're all autists who actually find learning rules fun.Ah, no issues then. Glad you got yourself a nice group, fren.
>>98804062You said it's mandatory to have psykers and that melee system is horrible and got corrected, so who are you to call others a faggot. There is no 2nd ed elitism, people really like it and admit that it requires a lot of work and gentlemans agreements. These are nice threads, don't come here shitting them up.
>>98803858>How do you mean?Like this, Khorne Berzerker charged Space Marine Scout, so he gets +1 to his combat score. Berzerker has WS4 so he his base score is 5 and has 3 Attacks so he rolls 3 dice, rolling one fumble which get added to Scouts score, while and adding highest roll to his own so total combat score is 10 for Berzerker. Scout rolled 6 as his highest, adds his base 4 and opponents fumble so he get combat score of 11, scoring one hit to the Berzerker.It really helped to use dice to visualize the score but it requires both players to do it, it instantly slows down when other player doesn't do it and has to do quick math in his head. It helps with remembering the stats too. This quickly adds up when there are multiple combatants in same melee.
>>98804261>got correctedCorrected my ass. The melee system is indeed bad and psykers are overtuned. Those are objectively bad aspects of 2nd. You can agree to not engage in those, but they're still bad.>don't come here shitting them upDon't be a hypocrite. My original post was simply telling anon to keep his playgroup's opinions in mind and then simply comented on those (broadly agreed upon) negatives of 2nd, even remarking in the end that it I personally didn't jive with it. You're the one who got defensive about it with passive-aggressive remarks.Learn to read, you insecure faggot. This is the last (you) you're getting from me.
>>98804425>objectively>hypocrite>insecureYou dont seem to understand what those words even mean. You have to be 18 to post here. I thought you might be the same anon who has engaged in fights and name calling here before. The way to you type and assume everyone who disagree with you are same person confirms that for me. You remind me of a anon from those fourk threads who also had a chip on their shoulder regarding second edition and just couldnt contain themselves. Since we cannot police these threads, we have to self regulate our behaviour ourselves. You got told and you should reflect upon that.
I can save her
>>98805917I hope you can mate. I love seeing the lost and the damned repaired back to life with a bit of love.
>>98805966>mfw
>>98804062Sounds like you got triggered by the person saying the melee system filtered you, which it sounds like it did. That isn't a bad thing it just isn't for everyone.The other points were just people trying to suggest ways of how to make stuff you specifically pointed out disliking.Woah so much elitism.
>>98805966Pretty much my whole BA army is one giant rescue project, saves me money and gives that satisfaction of being able to give new life to old minis. I also like to keep old paintjobs from other people if they are in relatively good condition, breaks that uniformity slightly.What's peoples opinions on using recasts or 3d prints to replace missing parts on old models?
>>98808923These guys are like my main project I'd like to finish but my gaming life has taken me in a different direction.>What's peoples opinions on using recasts or 3d prints to replace missing parts on old models?Completely fine with it, once it's painted you can't really tell can you. And it's not like GW have the Bitz Catalogue any more is it. I am limiting myself to purely 1st-4th edition parts.I think the only part that isn't for me is like the .STL hoarding and the continuous discussion of it. I don't mind people having them but it's how obsessed they get with that side of it, rather than actually printing and painting them and making a warband or army.I do think that Older Miniatures vol 1 Kickstarter was a bit scummy. They scanned in their "own" GW miniatures and basically weapon swapped them, I'm surprised GW haven't v& it. They did get copyright claims from Foundry and Diehard Miniatures.
>>98808923>What's peoples opinions on using recasts or 3d prints to replace missing parts on old models?It has been an absolute life saver for restoring incomplete and damaged models I pick up. Love it to death.
I like 2nd edition models but 3rd/4th seems easier to get into...
>>98810125They're not difficult to use for all of the above.
>>98809603>scannedOh, they didn't scan shit. Every single model was AI generated crap, some of them had made up details and shit like extra hands/fingers, nonsensical details and really weird anatomy. If you check the Kickstarter, it's full of people complaining about the quality of the stls and the guys that ran it doing damage control.This is also why the entirety of their promotional material was slop, and even though it did contain printed examples, all painted ones were AI.
>>98809603>continuous discussion of itI do believe it happens because of the novelty of it. After all, it's starting to become more commonplace. Hell, even on the forums and Facebook group it's popping up more recently.Some weeks ago there was an eBay seller openly selling prints, which resulted in a very heated conversation over at the FB group. The general opinion on scans was a lot more mixed and nuanced than I'd expect.With how much hoarding, price gouging and scalping already goes on in the community, I expect prints to become more commonplace, though discussion will probably mellow out over time.
>>98809603data hoarding is a symptom of the state of the internet more than anythingtorrenting is dying, and all hosting platforms regularly scour themselves for whatever reasons' trendy, on top of people liking to DELETE FUCKING EVERYTHING when they get called a mean nameCertainly the inane discussion about the morality of it all is just that
>>98811151>torrenting is dyingI mean I am afraid of getting more than just what I intend to download like a virus so I can understanding why torrenting is dying. I want to get the old books and some movies and software and hopefully a huge archive of scanned old STLs.
>>98811160>scanned old STLsScanned old model STLs I meant.
>>98811160I don't mean to seem rude but unless you download 40k_deamonette_bigger_boobs.stl.exe you're not going to get an infectionif you're that worried you should be scanning each file you find, and on top of that, TORRENTING HAS NOTHING TO DO WITH GETTING A VIRUS, IT IS A METHOD OF DOWNLOADING AND UPLOADING FILES NOT SOME MAGIC PORTAL INTO YOUR OS
>>98810371Yeah and yet they've earned like £6k and avoided GW legal bizarrely
>>98810371>Every single model was AI generated craplol you weren't kidding.I'm willing to be part of the problem but once someone's doing things like this I have no issue 'pirating' their stuff while paying for things like models from Knightmare or Diehard.
>>98811565>>98810371So we live in an age where people will use AI in secret to demand prices like they have done eveything by hand.
>>98810371>>98811433>>98811565>>98814489>Older Miniatures was AIPlease no. I actually backed that project and I think it is too late to back out now...
>>98815795 (me and still in grief)I didn't think for a moment it would have been AI. I also thought that the models were getting digital remakes in a sort of "abandonware STL release" kind of thing but for miniatures.>>98811190Yeah I gotta make sure the files are not exe. When I was kid in the early 2000s I wrecked the family computer with viruses. I wasn't properly drilled on internet security actions. I was also under the age of nine back then. I still feel the bad effects of my mistake back then. It could have been worse. >TORRENTING HAS NOTHING TO DO WITH GETTING A VIRUS, IT IS A METHOD OF DOWNLOADING AND UPLOADING FILES NOT SOME MAGIC PORTAL INTO YOUR OSI hope so. I'll be careful in examining the files. Anyways is there a big torrent for actual proper old miniature scans?
>>98811190>TORRENTING HAS NOTHING TO DO WITH GETTING A VIRUS, IT IS A METHOD OF DOWNLOADING AND UPLOADING FILES NOT SOME MAGIC PORTAL INTO YOUR OS
>>98812500>>98812523Why did these get deleted?
>>98811190>I am afraid of getting more than just what I intendJust put on a condom before jacking in.
>>98811433Those colored promo images are obivously AI and I think they even wrote it in disclaimer.However they wrote paragraphs upon paragraphs about how much they respect and honor the soul of old minis and what painstaking process they went through to rebuild them from sratch to fit the old aesthetics.Like look at this poor chaos thug. That's supposed to be a sword in it's scabbard on his hip.I didn't back them, because they seemed scummy, but reported them on KS and pointed out obvious lies with examples in the campaign's descriptions. As I assume jackshit will happen.>>98815819>I didn't think for a moment it would have been AI. I also thought that the models were getting digital remakes in a sort of "abandonware STL release" kind of thing but for miniatures.should've looked first instead of mindlessly consooming
Black or red shoulder pad for Blood Angels terminator Apothecary?
>>98816752Red
>>988101253rd is certainly easier and I don't believe there is anything from 2nd you can't use in 3rd model wise. 2nd isn't a lot harder hard especially if you have a few cheat sheets printed out, which is well worth having for 3rd as well, it is mostly just more stuff.If you do give 3rd a go and like it you can always take a look at 2nd and see if you like the sound of where it adds extra detail to the core rules and unit/weapons stats.
>>98816451NTA, but I'm getting AI fatigue. My job is already infested with that useless garbage that has only made my work hard, because Promtards use it for everything and I have to double check everything that I used to trust. Why? because AI is garbage for actual work and the buggy pieces of shit fail at details, you know the actual part where an AI could be useful.Now also my entertainment is infested with this garbage.
>>98816767The jury has spoken, red it is
>>98816752What is a blood angel without Red paint on it?
>>98816884>because AI is garbage for actual work and the buggy pieces of shit fail at detailsnot really, there are some very good use cases, but people have been trying to shove it into everything and think it would do all the work instead of a person whereas it should be used to make the person's job easierand it depends on the service too, for example microsoft's copilot is really dogshit for anythingalso I've seen digital models generated by AI based on photos, and it can do it almost 1:1, if not exactly matching, but that costs money and some scammer fuck like that guy on kickstarter is not going to do thator take the AI generated model based on photos and then correct it manuallyif you think about it, the latter is pretty cool with how much it could speed up someone's workand then we wouldn't have to hunt for ebay listings of OOP models...
>>98818147I was thinking if it would fit better and show that he's a veteran or part of command squad.
>>98818767Me personally I don't like the "whole armour" thing, maybe just do one arm white?
>>98819034Ah shid, I should've realized this before I started painting, oh well
>>98819271Depending on which era of Blood Angel you are going for their armour has changed a bit. Black trim or Red trim shoulder pads being the main one.My preference is 2nd ed. where squad members had black trim and Squad Leaders had full black shoulders, so a Terminator Apothecary would just be in Apothecary colours, all white except for a red right shoulder with the chapter symbol on it.Going with whatever you choose for the rest of your squad makes the most sense though, if every member of the command squad has black shoulders go with black.
>>98819452I'm aping that 2nd ed look, with some liberties. I Guess the red shoulder pad with white armor looks best, but I really don't like these "trust the process" kind of projects. They either get rushed or abandoned. Salvaged command rhino in back.
>>98819627This was one of mine. If you look closely, you can see the fuzzy primer around the edges of his chin. This guy hasn't seen much action for about seven editions.
>>98821384>emperor's peace by powerfist
>>98821384That does bring up an interesting aspect of how you see the Sanguinary Priests.In 2nd I always assumed that the chapter had standard Apothecaries (the actual rules and painting examples just call them as such) but from them some became Sanguinary Priests and Corbulo was chief of them.If you see all the Apothecaries as Priests, or just want to say your Apothecary is also Priest, then using the Corbulo style mixed red and white armour makes a lot of sense.
>>98821579That's for delivering suppositories
He turned out somewhat alright, need to do some clean ups after I apply the missing shoulder pad and transfers. Model was damaged, had sand all over it and was missing arms. >>98821384That's a nice paintjob, the helmet really looks nice with that color scheme
>>98821844Until the Corbulo model existed, all medics were "medics" and then later "apothecaries" ... although First Edition roolz allowed you to field a heroic "Master of the Apothecarion" if you wanted to convert him up.After the plethora of First Edition beekee models like pic related, Second Edition had two different metal models that each took a single plastic arm. Because Apothecaries were essentially Champion characters, they could buy some extra goodies and take up to one Wargear Card.In Third Edition, when the Command Squad became a thing,the Blood Angels pamphlet gave us a "Sanguinary Noviate" instead of a proper Apothecary - the distinction being that the Blood Angels' version of the Command Squad (an "Honour Guard") could all have jump packs, and the kit came with plastic ones.Earlier medics had paint schemes that were all over the place, but usually involved red, white, and blood drops and/or hearts regardless of chapter.
I have always kind of found that for most of the "specialists" you can paint say one arm or helmet red/blue/white/goldBut Chaplains it would feel a bit weird having one black arm and the skull helmet and the rest normal army colours. GW experimented ofc
>>98819034My love for old editions and hate for GW is solidified in how absolutely dogshit they’ve treated Blood Angels. These and the 2014 Tac squad are the peak of Marine aesthetic for me. They’re the only reason i wanna print one day, because these guys go for stupid prices even usedNice Blood Angels bros, love to see it
>>>98819034>because these guys go for stupid prices even usedThis is what sucks the most, it's why they will never be scanned.
>>98822188>But Chaplains it would feel a bit weird having one black arm and the skull helmet and the rest normal army colours. GW experimented ofcI used full black armor on my Chaplain models and single black arms with skull pads on a couple of Veteran Sergeants with power weapons as "Chaplains-initiate". Then again I also had an Apothecary mounted on an Attack Bike for my command squad.
>>98816075What is the technological "condom" for torrenting then if there ever is a great big STL torrent? I find oldhammer style miniatures charming. Even modern made STLs in that style. I don't remember the pastebin having a list of makers of STLs in the oldhammer style beyond Warhammer stuff. Or I managed to miss them when I checked the pastebin again. Sorry.>>98816451>should've looked first instead of mindlessly consoomingYou're not wrong. I just have a sinking feeling that I will make the mistake again in the future.
>>98823926I will never be won over by the nipple armour, but the squads looked great outside of that.
Are Space Marine Infantry just shit in 4th?I remember my Marines Infantry just getting dumpstered by everything else in the game and never doing anything useful except the sergeant occasinally killing something with a powerfist.
>>98826018>Are Space Marine Infantry just shit in 4th?NoThe issue came from marine players refusing to play the game and expecting their 3+ save to carry them the entire time.Playing Sisters that have the same stats as guardsmen outside BS, LD and SV, and costing 4 points less than a marine. You quickly notice the issue is with the marine players for the most part.
>>98697670It interests me! Neat
>>98822073>"Sanguinary Noviate"That's from the 4th edition White Dwarf Codex, the 3rd edition Codex had Sanguinary High Priest as an Independent Character (0–1) and Sanguinary Priest in the Honour Guard as an upgrade character.
Anyone ever notice that in the 3rd edition>sergeants can't have any weapon options except the ones they buy from the armoury (if veteran)>assault squads can remove jump packs but not take dedicated transports>scout bikers can take grenades but normal bikers can't>Iron Halo can be given to any character, not just HQs>termnators can't be given bionics
>>98827835>sergeants can't have any weapon options except the ones they buy from the armoury (if veteran)What other weapon do you want them to have? Missile launcher?>assault squads can remove jump packs but not take dedicated transportsThe idea was to use the landraider. Why they give free Rhino to Blood Angels later? no idea.>scout bikers can take grenades but normal bikers can'tNever notice that one. Then again I do not recall anyone accidently adding them either like some people used to do for their assault squads.>Iron Halo can be given to any character, not just HQsYou could give power armor to guardsmen sarge in the Witch Hunter codex. Not that anyone would do it, but you could.>termnators can't be given bionicsBut they can or are you talking about the unit?
>>98827942>Why they give free Rhino to Blood Angels later? no idea.Because we're the handsomest, most heroic Space Marines in the galaxy.
>>98827942>What other weapon do you want them to have?Combi or power weapon?>You could give power armor to guardsmen sarge in the Witch Hunter codex.Power armour is not a relic with religious and cultural significance equal to that of the iron halo.
>>98828752>Combi or power weaponbut they can get those.>Power armour is not a relic with religious and cultural significance equal to that of the iron haloYeah reason why marines are getting it. Everyone else even characters gets a rosarius or refractor field.
>>98827835>sergeants can't have any weapon options except the ones they buy from the armoury (if veteran)That one is easily explain by the fact that Leader Choice in HQ is just a veteran sarge from a regular tactical squad.They even cost the same thing. So design wise it is saying that the cheap HQ is slightly above some cooler squad leader.Same thing happen with other codex and their mini leader option.>Iron Halo can be given to any character, not just HQsThe design choice of making no stat difference between the mini HQ and a veteran squad leader also explains this. Remember 3rd was moving into a bigger game size, so anything that was a character before is now a random squad leader and the actual characters can be sprinkle around the FoC.
>>98828932>but they can get those.Only thing a normal sergeant can get is swapping his bolter for a pistol and CCW.
>>98828752>What other weapon do you want them to have?>Combi or power weapon?3rd removed wargear cards entirely, which besides the notable stat increase was how veteran stgs were distinguished. Lacking wargear cards they just shifted it to armoury access. If I was playing against someone who wanted to have some gear for their stgs I wouldn't mind as long as they weren't trying to do cheesy shit with it and were instead more interested in characterful options.
>>988291642e, non-veteran sergeant had access to all these options without a veteran status or wargear cards.
>>98829202Yes, I know. You're not reading. Because in 3rd ed they removed wargear cards entirely, they shifted gear selection to veteran stgs. Its not complicated. Give your stg a combiweapon, its not going to break the game.
>>98829337>they shifted gear selection to veteran stgsWhich was exactly what anon was complaining about. For someone talking about not reading, you're not doing it much yourself.
>>98829372lol you have that thing where you need to 'get' the last word even when people are agreeing with you. That's cute. (you) can have it. :)
You might as well also complain about Veteran Sergeants in 2nd edition being Weapon Skill, Ballistic Skill and Initiative 5 and only costing 5 points. On the other hand though.2nd edition a Sergeant and 9 Marines cost 300 points while in 3rd that only costs 150 points.2nd you could only buy squads 10 strong with one Sergeant, one Heavy Weapon, one Special Weapon which could be split into two 5 man squads at deployment, meanwhile in 3rd you could buy multiple 5 strong squads each with their own Sergeant, Heavy Weapon and Special Weapon.
>>98827942>What other weapon do you want them to have?Sniper rifle (scouts), assault terminator weapons (gotta pay 40 again in the armoury)>But they canNuh uh, no asterisk next to bionics.
>>98829628I'm not sure if it was errataed in an earlier WD first but Chapter Approved 2003 added the asterisk to bionics.
>we don't use AI>okay maybe we used AI to "paint" some examples but the miniatures are scans of our own, lovingly edited in Blender, no AII generally don't like GW but I'm surprised this hasn't been nuked from orbit. To be fair there's not much chance of you confusing this for the real thing.
>>98814489>>98815795>>98830042not surprising at all, stl chat groups have some of these too. It's funny to see how defensive they get once you call them out on their bullshit sloppa models