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File: Team Avatar.jpg (53 KB, 444x250)
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Have you ever played in a game where you became emotionally attached to your character and party?
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yep
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I think it depends heavily on how good the rpers at the table are and how good at running a storyline that puts the players characters struggles in the spotlight the dm can do.
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>>98705698
I try not to, but sometimes I take a real liking to a character
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Arent you tired of these spam threads? Im tired
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>>98705698
Yes, but because you guys lack any context, you won't get why I got attached and similarly I don't really care about characters of random 4channers.
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>>98705755
You could at least try to sell us on why you felt that way, anon.
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>>98705698

Isn't that like the default RPG experience?
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>>98705821
No. Lots of people play games where they care less about their characters.
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>>98705778
Tomorrow then, when I have energy to effort post.
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>>98705821
That depends how deadly and serious the campaign is.
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>>98705698
Why would you bother playing a game where you had no connection to the main characters in it? If you're not interested in how things turn out for them, why find out?
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>>98705698
Yep. Game ran for three and a half years and was probably the most satisfying campaign any of us have ever been part of. Still have some epilogues and side-stories wrapping up.
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>>98705778
OP could have elaborated on his own experiences too, but here we are.
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>>98706120
Love games like this.
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>>98705698
Never. I'm also in the process of purging myself of emotion entirely. It's already starting to work on most emotions but I am having a hard time purging anger.
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>>98707980
That sounds pretty gay.
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>>98705778
Ok, like I promised.
I'm attached to the very first PC I've played as I think it's true for a lot of other people. It was also one of the longest campaigns, so it's not just primacy effect, but also because I was able to have a "character arc" of sort and the GM used the plot hooks provided for her backstory.
One of the characters I'm playing in a ongoing campaign explores the theme of sibling rivalry and I can use my personal experiences to take inspiration from because of my close relationship with my brother. The PC's relationship is different, but he cares and I can relate to caring about one's sibling easily.
One character is from a game set in the World of Darkness and those games put heavy emphasis on roleplay, so I got emotionally attached to her as she struggles to come to the terms that vampires are real (and they control the government).
One character was a teenager that went through coming of age experience of sorts and it's also from a "story-game" so I got attached emotionally to his journey.

Overall my attachment is function of how long I played the character, EXCEPT the PF2e.
It's not just that PF2e focuses on combat, I'm playing in Mekton game and there's combat 95% of the sessions as well, but the PF2e campaign didn't really had anything to do with what my PC cared about, so he was mostly just going for a ride. I'm not complaining, I had fun, but the emotional attachment is lesser, it was very easy to switch to another character when PF2e was proposed.
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>>98709734
>95% of the sessions
Yeah I feel like too much combat not enough RP stops this.
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>>98710460
Let me clarify: 95% of Mekton sessions contains combat, not that 95% of a session's duration is dedicated to combat.
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>>98705698
>a game where you became emotionally attached to your character and party?
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>>98705698
Emotional attachment is a feminine trait, and I don't have those and I don't want people who have those to be at my table. Toons are game pieces, nothing more.
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>>98717195
>Toons
Taking dicks up the ass is also a feminine trait but that never stopped you.



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