Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!Resources for Newfags: https://sites.google.com/view/wbgeneral/Worldbuilding links: pastee.dev/p/sp2Mdb5Ihttps://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generatorDiscord links:/wbi/: https://discord.gg/6ZjEc7dy4TWorldbuilding Hub: https://discord.com/invite/wGjxK3YThe Writer's Forge: https://discord.com/invite/CUxHxWqTira: https://discord.com/invite/f52W6KgDawn of Victory: https://discord.gg/hUAynC3wConlangerama: https://discord.com/invite/ceKjZBr2jCr/CreativitySquad: https://disboard.org/server/join/655230995859243008The Literatrium: https://disboard.org/server/join/794794629106892861Paracosmist Collective: https://disboard.org/server/join/1132392321346965554The Shadow Cabal: https://discord.com/invite/38ZY6CD3rUWorld of Tyrell: https://discord.com/invite/gtDFrBHGYbr/Worldbuilding: https://discord.com/invite/worldbuildingLast thread: >>98625939Thread Question:>What are some of the maritime traditions and superstitions in the seaports of your world?
TQ: I like the idea of this song setting stage for an organic world: https://www.youtube.com/watch?v=DVx8L7a3MuE
>>98728146The pirate clans became a pseudo nation with it's own traditions with each clan bringing their own beliefs that informed it.One such tradition was the personification of The Deep, an implacable god who claimed absolute dominion of the darkest depths of the ocean.One such tradition born from this belief was the ritual of casting grievences into the sea; both parties would be moderated by a priest and both would write down their specific grievences along with the agreed upon resolution. Once fulfilled, the documents would be placed into a weight chest and cast into the ocean and given to The Deep. If either party broke the terms of their grievences they did so at the risk of The Deep claiming their life and soul at sea.
>>98728146sea monsters have been getting smarter over the past few centuries, and occasionally have been known to seek out worthy opponents rather than attack randomly so a superstition has arisen where it's considered bad luck to utter the captain's name while at sea, out of fear that a known captain's reputation will cause monsters to seek them outsimilarly to avoid seeming too competent there's some trade routes where it's become tradition to ritually forget something on the shore, usually minor symbolic parts of rations or instruments, again to avoid seeming too well prepared and risk being seen as a worthy target
>>98728292Damn that worldbuilding sounds quite succinct.
>>98728307It's all fragmented autism in exploring different political structures in a fantasy setting. I enjoy the idea of an ancient pirate group/society that basically set the rules that even non-aligned pirates follow which was partly born of a pirate who learned the true nature of the empire he was once a noble of and decided to try and copy it himself.
>>98728146>TQI haven't developed naval stuff much outside of broad strokes, but I like the idea of my "vaguely Celto-Roman but Renaissance-ified" nation, which has a rather well-developed navy but a comparatively more bronze/iron age cultural aesthetic, sacrificing slaves to consecrate new vessels, with the price or impressiveness of the sacrifice in question rising with the importance and impressiveness of the vessel being consecrated.On the subject of naval worldbuilding, the lack of of good art for Medieval, Renaissance, and Early Modern ships is very annoying. There's precious little good art of cogs or galleasses or carracks and good, at least passingly realistic art of galleons isn't super common either (especially since some especially dim people have decided "galleon" is just a general term for any wooden sailship).
What fantasy races are you always excited to see included in a setting?
>>98729006>On the subject of naval worldbuilding, the lack of of good art for Medieval, Renaissance, and Early Modern ships is very annoying. There's precious little good art of cogs or galleasses or carracks and good, at least passingly realistic art of galleons isn't super common either (especially since some especially dim people have decided "galleon" is just a general term for any wooden sailship).My ships folder goes from Portuguese naus to Pirates of Dark Waters concept art. The time periods also vary, but it's all sailing ships. 500+ images. What's a good way to pass on a 142mbs zip file?
>>98730234>What's a good way to pass on a 142mbs zip file?No idea. Mega? That's the only (trustworthy) one I can think of but I have no clue what limitations it has.
I'm running a D&D game after not doing this since like 3.5e. Never used roll20 before but the tools are incredibly powerful. Due to my inexperience, I'm staying vanilla and conventional, but I cannot resist trying to blend in creative elements. Forgotten Realms is embarrassing cancer and I'm bored of Tolkein and WOW inspired lore, but I also don't want to re-start my DM career by fighting the tides. I want:* A way to make my nonhuman races more alien to humanity, which might be religion or just a grab bag of weird customs and beliefs* A way to make religion and language work more like they do in real life, which is to get more specific about who can communicate what, and start handing out penalties for using your non-native tongue* Accepting that a lot of games are whimsical and funny in tone, but I want a lot of body horror and gross shit in my game as a contrast.Current setting is influenced by the history of the Eastern Mediterranean. 400 years ago, two mighty human empires were locked in a neverending conflict that pulled in other nations and peoples and unleashed magical horrors.In the borderlands, a prophet of healing and mercy appeared, which was good but also plunged the known world into chaos as the movement spread. Civil wars and collapse on both sides.200 years ago, a primitive feudal order had grown, linking the cores of the old empires and rubbing against the old fringes, breakaways and rump states. This new order is held together by a new cosmopolitan faith, an armed protector god that has taken the center of religious life in a bloodless, slow-going revolution.In the present, this religion of armed vigilance has evolved into not just a feudal order, but a chivalric one.The game starts in a fringe area, where an adventurous gang of young nobles have begun the process of civilizing a dangerous frontier area.Then I write up a dozen gross monsters
>>98730234anonfile is a classic, alongside catbox.moe
>>98730689>>98731170Here, hopefully you'll find something.https://files.catbox.moe/ciko5n.zip
>>98731589Incredible stuff anon, many thanks.
Is it possible run a game set in a grim, low-fantasy world where players are soldiers in a mercenary company that won't come across as being a rip-off of Glen Cook?
>>98729176I like races that are a bit more non-human rather than just humans in cosplay basically, like with different body shapes and sizes like Satyrs, Centaurs and Fairies(the tiny winged variety). I also like talking animals as distinct races.Like closer to Narnia than Lord of the Rings.
>>98728146Many older Felne sailors believe it is bad luck to light fires at sea in the night, because it attracts attention from dark things in the ocean. It originates from a region where there lived coastal and island tribes of stealthy raiders, who boarded vessels and attacked pit-stops in the night, without anyone making it back to report it happen for decades. Nowadays people know its nothing mystical, but those who lived in fear all their lives never forget this superstition.
>>98721249Reze Negatasteni you mean? I've been meaning to read Spinal Catastrophism lately and her name comes up a lot, a sign of ever there was one to bite the bullet! The World Tree is still relevant if you consider that the roots are a mirror of the canopy, in fact while leaves draw energy from an abstract and distant light the roots source the substance of reality from earth they intimately worm through. The bones of the mountain are immanent in a way the sky never can be (so say the endarkened anyway...).Really dig (heh) your tactile mapping and in relation to the original question (dwarven script) it inspires some fascinating possibilities. Out text is effectively the spoken word frozen for posterity, with dwarven runes arising from maps a cartouche might be conceptualised as a "fortress of thought". Boundary zigzags denote "the statement's axioms carry us thus far and no further" while wavy armories are "supplemental premises or statements proven rigourously elsewhere" to bolster the current train of thought.You could even have sentences "branch" much as parentheses bracket small diversions of thought irl, complementary / contrasting / contradictory sub-clauses as parallel descending phrases that eventually rejoin and / or overwrite one another by the statement's end. The "mapping" of the sentence as both punctuation and formal logic notation... The fact that this could collapse into overcomplication and footnote mania (a Pratchetty detail if ever there was one) gives this metaphorical petropolis the capacity to "Delve too Deep" too!
>>98721249Don't have much to add to the espionage really. Maybe it'd be poignant to find a ruin where exfiltrating spies clashed with betrayed friends, the microfilm that caused the death is either rotted away or irrelevant to the new world. Alternatively a bunch of tribals who've regressed utterly saved for memorised blueprints they're certain will "get them evacced from this hellhole" could be neat, especially if exfil has taken on eschatological tones. What exactly IS the Synarchy's secret then?Meant to say Teller (father of the H-bomb and proposer of many "peaceful" applications) rather than Tipler btw, my bad.>>98721260Glad you have time to post here occasionally at least.>OhhhkayWell, there's my problem. I get carried away. You and others seem to wade through my language which I appreciate.Mistook your Wall Leviathan for the protags for a moment, I presume the Euryaleans are the PoV faction? Homeworld's a lovely blend of timeless myth with advanced space stuff, definitely something I'd like to try folding into the Harder Problem. This vid kinda gets at the "could be petroglyphs from hyperadvanced precursors, could be schizophrenic cavemen" vibe. It's almost like a cruder audiovisual version of the Guidestone imo:https://youtu.be/2FmFXQSIzCo?is=gCfnke5WRd7dvPEj>>98728146Nice, I have a couple of TQs >>98720381 >>98507993 that tie together if you squint.
>>98734256So, as I've alluded to interstellar civilisation is faildeadly by design. The Quorum's philosophy (beyond the self-serving logic of power) is that "if we're dead there is no credible bulwark against the singularity so the sooner humanity are reduced to primitives or dead the better". One of the means of enforcing this "secede and perish" pattern is continuous bombardment with maladaptive neurosis for the duration of the generation ship's journey to virgin worlds (foregoing the state's "generosity" usually leads to colonies foundering without sufficient support or, if miraculously successful, a visit from the genocide men to make sure nobody gets ideas).Periodic memetic programming keeps these ticking time bombs latent, this way the Quorum wash their hands of local governance while retaining the power of life and death over any upstarts. Various different regimens of loyalty authentication and Embloom (the Quorum's trefoil hazard sign >>98692517 is visual skeleton to the multimedia meme, a little like vid it is both strands dancing from the loom of fate and flower unfurling) distribution have risen and fallen over the years. Starship delivery is reserved for cases where catastrophe has depleted FTL bandwidth stockpiles or reprieve is only offered pending meticulous judgement by outside parties. In the outer rim there's rarely enough money to afford bandwidth and genship indoctrination is softened accordingly, their distance from trade networks makes poverty as likely a cause for collapse as implosion, but I digress.
>>98734262On arrival there's a manic-edged buzz, quite aside from the effects of the latest Embloom itself the giddy relief at being granted another few generations of sanity is potent stuff. Since local powers aggressively spread the meme encoded into multiply redundant mediums those on the stations proper who can catch a whiff of its characteristics pre-release can make a killing selling counterfeit merch. With this in mind the "spacer's game" (a misnomer, it's portfolk who desperately seek spacers to play) emerged, it's a bit like mancala played on a trefoil board where stones can sometimes "choose" to circulate along inner Vs outer loops and the 3 players alternate dyads of Bridge-like partnered play.Supposedly adapted from a rosary-like contemplative exercise of the state religion, the archetypal game is supposed to feature oracle, interpreter and supplicant (corresponding to spacer, functionary and profiteer or symbolically to aspects of the self). In some versions these roles themselves and rules associated with them are part of the game. Spacers will never admit to playing it amongst themselves (though some crews do) as tradition states that supplicants must donate to oracles for the privilege of supposedly winkling out secrets from them. Despite base connotations it's become the gentleman gambler's game of choice in some circles, playing upon the Quorum's sigil creates a superstitious dread against breaking any promises secured by defeat upon it.
I wonder if it would be a good idea to have the setting's planet have a ring.
>>98728292>>98728344Nice stuff. The idea of post-medieval western democracy having begun in pirate republics is a favourite of mine and the Deep is an excellent basis for that. I would add that in the Roman world scratching curses into lead was the done thing, should your pirates have had any trick with conquistador sorts the lead-gold alchemical symbolism could relate to "the sunlit gold of promise kept and trust built is the other face of curse-heavy lead drowned in the deep...".Can't remember why but when trying to cook up a similar pirate state I seized on medicine being their thing (maybe all the hearts and bones in flags?). Reckon I'll pinch your curse as social foundation thing too, if they took on not!Aztec blood rites (under the guise of medically sanctioned bloodletting) then the lead / gold cycle makes sense too.>>98734295Depends on context. What does it add beyond an air of strangeness?
>>98728146Check this out, one my world's arthropod racesAsk me questions so I can flesh out their lore
>>98734307The View from the Ground: A ring doesn't look like a flat disk to someone standing on the surface. At the equator, it appears as an impossibly thin ribbon of light cutting straight overhead through the sky. At mid-latitudes, it arcs across the sky like a giant, permanent glowing archway.Brighter Nights: Depending on the composition of the ring (mostly reflective water ice versus dark silicate rock), it reflects vast amounts of sunlight onto the night side of the planet. Nights would rarely be pitch black, which impacts wildlife behavior, urban lighting, and nocturnal stealth.The "Ring Shadow": As the planet orbits its sun, the ring casts a massive shadow across broad swathes of the globe. Areas sitting in the ring shadow experience extended drops in sunlight and temperature—effectively a seasonal "ring winter" that creates unique migratory patterns and agricultural challenges.Navigation and Culture: Primitive sailors wouldn't need a North Star or magnetic compass; they could determine their exact latitude simply by measuring the curve and thickness of the celestial arch above them. Culturally, civilizations might view the ring as the spine of a sleeping deity, a celestial highway, or a physical divide between divine realms.Sky Hazards: Debris constantly bleeds off planetary rings. Your planet would experience frequent, dramatic meteor showers as small fragments enter the upper atmosphere, creating vivid light shows or periodic impact events.
>>98731589nice, some funny designs in there
>>98731677I mean, yes, absolutely. Just don't tell the same stories in the same way.
>>98734295I like the idea, it's very cool and pretty low-stakes (if you're doing highly scientific worldbuilding it probably has a lot more implications, but for a softer worldbuilding project it can be as impactful or benign as you feel like).
>>98731677Your players don't know who Glen Cook is , even in a hobby this nerdy most people will never touch anything but the most mainstream popular IPs.
>>98731659You're welcome. I apologize for the duplicates. Revised it twice before zipping it.>>98734673-The Wraith from Pirates of Dark Water was meant to use its sail also as a glider, just like the one from Sinbad. That cartoon was like if He-man and Conan got drunk on rum until they sired a bastard below decks.-"Carrancas" are meant to be ugly, scare away the bad spirits ahead of your boat. I have one in my doorstep.>>98734388-Why rely in 2 arms for bows? They could hold it in one, and pull the cord with the other three.-Why not use silk for padded armor? Chinese did it. 2 outer layers of leather, or maybe discarded chitin, stuff a few layers of silk inside. It could also be a more practical way to make a helmet.https://greatmingmilitary.blogspot.com/2015/02/paper-armour-of-ming-dynasty.html>>98734246Cyclonopedia is a fun read for those that are into Lovecraftian schizo geopolitics.>The bones of the mountain are immanent in a way the sky never can be (so say the endarkened anyway...).>Endarkened dig too deep. Many clanfolk never came back from seeking the living gold that once flowed through the Titan's veins. Only the dead gold remains. Accept the death of the Cthonic as recorded, seek a mate to do beardstuff in the alcoves of privacy.>Really dig (heh)... "Delve too Deep" too!Words have power, thus the Egyptians were careful to record what should and erase what shouldn't. While many of the Zomia peoples pass on the tales of having lost their written language.>The clan's archives back our coins, not gold. Each kilometer of memory, each milimeter deep groove. Our ancestors are our memories are our wealth. Suffer not those that seek to mutilate the ancestors or kidnap your past.
>>98736758>>98734256>What exactly IS the Synarchy's secret then?The cult leader, Queen Bee, knows her religion isn't "real". She considers it is, as she has a "hyperstitional" approach to belief like me . If you believe in something and it leads you towards actions, it becomes real. If it doesn't make a change in the world, it isn't. Like unfinished worldbuilding projects.She also murdered her mother, the previous Queen Bee, and seeks to merge herself with systems derived from Chinese and/or Chilean Cybernetics to compensate for human limitations when it comes to managing large numbers of people, such as the "monkeysphere". >Meant to say Teller (father of the H-bomb and proposer of many "peaceful" applications) rather than Tipler btw, my bad.Wait, who's the Tipler fella digging particle accelerator trenches then? He is halfway through the first ring.>You and others seem to wade through my language which I appreciate.That's why I still come here. My flavor of weirdoes.>Euryaleans are the PoV faction?Yup. It would be a side story that explained how Creation learned about what's outside it, and something about the besiegers. The Euryales would be long gone descendants of a missing planet, used by a Leviathan to exist inside Creation. Their "mothership" would be a surviving chunk, with leyline travel due to it still having a nexus.That video came out around the time I spent from 24 to 48 hours awake and watched videos like that to make up fluff, like why Creation isn't a pleasant place for the souls within it, that gravity depends on pranic density instead of physical density etc etc etc. But I never saw it before. Thank you, here's a payback.https://youtu.be/lFCYKhuDZN0
>>98736826>>98734262>>98734266I don't have anything to add, but it's fascinating to read. As I said, my flavor of weirdoes.>>98722221Thanks anon.
>>98736758for funny designs I was more thinking of stuff like these, a weird mix of "modern" and old, and doesn't look like it'd be adapted for either times
>>98736758>Why rely in 2 arms for bowsThe idea was to hold a pair of bows at once and shoot acid-coated arrows at two different targets (or two weakpoints on one) within their field of view simultaneously, but what you said is right, that's definitely something they could do for a more powerful shot against tougher opponents or in direct warfare.>armorIt's just that their culture isn't very sophisticated yet, and their first attempts at armour are a result of poorly imitating the baked clay armour of the neighbouring cultures they clashed with. Sometimes they cover parts of themselves in hides, but their species isn't as intelligent as humans are, so they are lagging behind in technological development. They do act as mercenaries sometimes, so maybe I'll use that idea for armours made for them by others. Thank you.
>>98731152unironically run it with shadow of the demon lord. sounds like your vibe exactly.Also there was always a lingua franca in interconnected civilisations in close proximity and trade relationships.for western and norther europe that was french for many centuries which is where lingua franca comes from.In the eastern mediterranean during the diadochi kingdoms and for a few centuries there was koine which literally translates to common so basically everyone spoke the common version of ancient greek to the point that ancient greek is nowdays defined by that common simplified version used mostly by outsiders Unless you were from some really insular place speaking 2/3 different languages was the norm and in multicultural/cosmopolitan places 4/5 was not unheard of. Especially in countries with more than one languageIf you were french in 1700 you could be speaking gascone, parisian french and occitan and still not know any "foreign" languages, Empires especially tend to be very multilingual One country one language is a very modern thing
>>98728154Organic as in "diegetic music" or "prominent biotech"? In the latter case is Brandy the name of the ship?Anyway, in terms of setting themes this:https://youtu.be/iIpwbbkFi-8?is=gTOL5CaaROH79Jg7would work as opening for >>98734262 imo. While this:https://youtu.be/f4iSy7UYGRk?is=3c-O4-hFuPdigDrRIs for the bittersweet optimism end credits. Fitting that the vid looks a bit like 2001's star gate.Black Mesa's OST is haunting too:https://youtu.be/RG7sy2QXK98?is=LxndQj0pprGZVe3lAnyone else have tunes in mind for their pipedream?>>98728305Nice stuff, I like the ritual incompetence especially for having several overlapping justifications. Corruption? Monster's tithe. Actual incompetence? Monster's tithe. Paying off pirates? Monsters tithe. Anyone who doesn't participate in and tacitly endorse sailors' inefficiencies may have to watch out for his vengeful fellow man let alone any krakens.On the matter of monsters pursuing worthy targets that's a great reason for whaler monster hunters to do up their vessels in mock-scale and painted fury. Tall tales aren't just for swindling investors but also to draw in their prey, in fact condottiere who never intend to do the job but are too effective at marketing may find themselves pursued by beasts they never meant to meet!>>98734031The tides of mythification, rationalisation and discrediting always give worlds a nice sense of depth.
>>98734388I'd recommend reading Children of Time for the Portiids. On the matter of bows their ancestral weapon is the slingshot much as ours is the thrown rock (on account of our ball and socket brachiator's shoulders). While fantasy biomechanics are already at play to enable big bugs I wonder how good a spider's draw strength would be given they bundle up limbs simply by ceasing to extend them. Of course I imagine they'd be great at the glue chemistry to allow composite bows and like Mongols the power of their ranged weapons is in the ability to reposition.>>98738399While they do have many eyes the front facing ones essential to archery would make them not better at firing multiple weapons than we are. Best case I can see that justifies multi-shooting is of different arrow-tips that are deadly when combined but too risky to have in close proximity. Fuel and fire or epoxy bulbs for instance. On the matter of fire silk melts iirc so the web orbs >>98734388 would have to be coated in flame retardant first and then in pitch. Still doable but again implies chemical expertise (even if they are dumber than humans in most ways as you say).On the matter of armour tactical webbing seems as ancestral to them as loincloths would be to us. If baked clay is beyond them fitting shards into the webbing as a sort of dragon scale armour should be doable, if they can't get the kilns right then can simply scavenge from battlefields much as Chinese coins were woven into scalemail by the stone age Tlingit (it even sounds more effective than the original, especially if you have a carapace to withstand scratches from the jostling shards).
>>98736758>beardstuffSir, this is a blue board! Please keep such filth and the likes of handholding to /d/.That ledger-backed coinage sounds a little like Blockchain to me, especially as digging the record-galleries ever further down would literally entail mining. In fact if the runes have some fundamental "tonal architecture" to them as in this:https://pawchive.pw/patreon/user/12178511/post/166378099multiple copies of a given transaction could function similarly to proof of work consensus via the law of contagion. Stone is more easily worked where it extends in a pattern already carved elsewhere and he who tries to go against risks shattering the line of credit altogether (unless a distributed heretic conspiracy overwrites the truth as one).It's amusing to note that there is a Petrópolis by Rio de Janeiro which is near Carrancas you mention here >>98736758. Did you choose the name of your dwarven holds as a local reference or simply because of the etymology?>>98736826Queen Bee sounds like a more clear-eyed version of the Master which arguably makes her worse as she'd be far harder to talk down (if possible at all). Does "Bee" naming indicate any apian motif to the faith? Given the fruits of your mutated Amazon perhaps insect nectar harvest is the safest means of concentrating particular reagents (there's room for trained mutant throat-pouched hummingbirds too, sorta like Chinese cormorant fishing). If that's the case she could build on Chinese cybernetics with a biopunk flair; hive signals are multiply redundant and emergency in a way central command structures are not though whether or not the wannabe overmind would accept such potential dissolution of self is another matter. Check out Children of Time too, the Kern character may be relevant.
>>98736826The reason Tipler mistakenly came to mind is he's like Freeman Dyson when it comes to proposing conceivably-possible high SF megaprojects. I'd conflated him with Teller's far more "practical" approach of nuking everything, that he's nonetheless been of interest to you is serendipitous indeed.>>98736826Haha that vid appeared on my feed yesterday (vile as they are otherwise a suitably tasteful algo can be a fine thing). Glad you shared it here as in relation to worldbuilding as it's just sparked some fun: Ea Nasir would make for an exemplary predecessor Trader crew and there's a hyperstitional aspect to him having "mined salt from the buyer's lament". Was it a lie he sold (not unlike really shitty copper) to Quorum trade oversight officials that turned out to have a grain of truth to it? Who knows? Who cares? What matters in the present is there's a Treasure Island plot in the making where "Flint's hoard" is instead a derelict ship stuffed full of faulty goods and memetically supercritical complaint / curse tablets.On a related tangent my favourite (and world's oldest) meta-joke is the Sumerian "A dog entered into a tavern and said, 'I cannot see anything. I shall open this one.'" being found on tablets written by Assyrian trainee scribes who probably had no idea what it meant either.Room for something like this occurring:https://youtu.be/Qklvh5Cp_Bs?is=XMQRaOm0-haOu5C2once it's realised that dingir 𒀠mean "butthole" as much as "divine" or something, turns out the antediluvian knowledge "man was not meant to know" was just very, very silly.>>98737035Now if only I could reliably distil it into digestible short stories rather than waterboarding people with schizo lore, eh? I'm trying to flesh out the spacer's game for fun >>98738536. Excellent comic recommendation btw, thanks.You strike me as someone who might enjoy Les Cités Obscures. Pretty trippy and they make a character of architecture itself.https://batcave.biz/24677-samaris-2017.html
>>98738057Galeasses are precisely an intermediate step. Galleys were meant to carry crossbowmen and swordsmen. The spur was their boarding bridge to reach enemy galleys (with a spike to get stuck on the enemy ship not). Cannons were added to the front, to fire as they approached their targets. Only a few, but enough to damage enemy ships, support amphibious landings and fuck up pre-gunpowder stone walls.Galeasses are a broad term for designs that favored cannons over marines, and the marines on board also started using more arquebuses/muskets. Classic galley = medieval army.Galley with couple cannons = pike & shotGaleass = favoring shot over pikeGalleon = mostly shot
>>98738876I was genuinely unaware the galeasses had oars, it looks so wrong to have the guns stacked right on top of them
>>98740023Galleys and their spawn used cannons up to the 1800s, when they were diying. Mind you, minor actions, but still, fucking crimean war time.Patrick O'Brien funnily enough has them in his napoleonic navy stories, which is I think unhistorical as in the med they ditched them prior to period, but it kinda was a cameo.
so I'm almost done with the first draft of my novel which takes place in a city inspired by renaissance venice (with touches of Amsterdam too). What is your opinion when someone changes for the vernacular to be more fitting to the setting? Does it help you immerse, or does it make you roll your eyes?examples>palace -> palazzo>tavern --> bacaro>square --> plaza (or piazza)it's something I did early on in the story but later on I kinda abstained from doing it, so come second draft I'll have to decide on something
Does your world have their own version of Nickelback?