Im working on a bit of a zoomed out TTRPG focused on bridging the gap between skill based systems (WOD games and others that don't use classes) and more class based stuff (like D&D.) It's a d100 roll under system with a heavy focus on modifiers through race, items, and Vocations (name for classes)Here's a mockup of a test sheet im gonna use for a play-test coming up. Im gonna shorten the whole gap of blank skill sections on my next pass over.
and how do I win?
Rob crypts and scam tourists before your competitors put you in the dirt for having the same idea in a medieval shithole.
>>98812960meant to reply, havent used this site to post much
>>98812887Basic description of core stats as well
>>98812887>>98813044go read BRP/mythras/runequest before you reinvent the wheel
>>98812887>focused on bridging the gap between skill based systems ... and more class based stuffWhat do you mean by that exactly?What do Vocations do exactly?I think Savage Worlds Pathfinder is something you could look at for inspiration.I'm working on a system that's meant to be D&D 3.5e compatible but with extra dice instead of modifiers and bonuses, and where every proficiency (things you can be good or bad at) is a skill. Classes give you specific abilities (spellcasting, rage, turn or rebuke undead, etc).
>>98812887>focused on bridging the gap>It's a d100 roll under system with a heavy focus on modifierssounds like snowflake project too heavy on math for current youngstersgood luck anyway
>>98814882>What do you mean by that exactly?A in between system, bringing classes and individual skills under one system. Mostly just to see if it can be done in a way that isn't ass since I got a lot of free time.>What do Vocations do exactly?They are essentially the classes of the system and grant bonuses to core stats, skills, and some unique actions. Sort of a riff on feat trees.
>>98814798I'll check them out, been taking a lot of inspiration from Vermis 1/2/3 for the general mindset and vibe.
>>98815088>sounds like snowflake project too heavy on math for current youngsters100% most the people I know have only ever touched 5e so the playtest will be with a whole different group, main one helping me loves Warhammer fantasy and the elder scrolls system
>>98812887Added some basic weapons stuff the other night, since work is over i can post it. Just super bare bones right now but the weapons themselves will get a lot more variety after the playtest.trying to make gear a big part of progression so gonna need a lot of it.
Finally. A role playing game that makes sense.
>>98816768Put that stuff in a google drive document and share it so that we can keep an eye on the updates.
>>98816904https://docs.google.com/document/d/1_9OHwsl-_MKL9gG4mIpU6vW0VfJamN_q5a_ZmYXyZEs/edit?usp=sharingthis doc is poorly worded and still needs a lot of work but at least i find the work fun.
>>98812887Added some armor tags and some placeholder armors for light and medium, will decide how to do helmets another night. Wanna finish the merchant vocation tonight.
>>98812887Merchant done, i'll work out downtime in detail tomorrow got lancer to do tonight.
>>98812887Can’t wait to hear more on this!
>>98812887Cyberpunk 2020/Red does this with pretty broad classes.
>>98814798Best advice on this board.
>>98821687Just got some free time to work on this so ill have some updates soon, in the meantime though gonna rework Relics and Coin a small bit.Relics originally were going to be the main currency, objects pulled from dungeons with latent magical connections but i ran into the issue of the cheapest currency being worth a lot.Thats were coin comes in, for poor people and basic items.>>98821807I recently joined a cyberpunk red game, been looking through that and a whole host of systems to see what i can gather inspiration from
>>98812887Need to integrate them into the magic system once i get it fleshed out but heres whats on relics so far. Its also updated in the google doc.
>>98812887Added the 'schools' of magic, still need to give each one detail and stuff but they are intended to be blended with one another to actually create effects.
>>98823432Thanks!
>>98812887Gonna give recipe books and shit but most magic recipes will have a required Esoterica and craft besides the few rare instant casts, i also plan to give some vocations unique Formula