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>only five lives
>die in one hit
>can only save every few levels
>extremely slippery physics yet expects pixel precision
How did uncs beat this without save states back in the day?
>>
>>739331120
very easily, as small children even
>>
>>739331120
I beat it when I was 6 retard
>>
>>739331120
Git gud
Also
MB3 is more difficult
>>
>>739331120
This was literally the easiest videogame out at the time.
>>
>>739331212
>>739331258
>>739331332
>it was so easy! It only took us hundreds of hours over the span of many months as kids!
>>
>>739331369
>hundreds of hours
anon?
>>
>>739331369
Never said it was easy, you just need to git gud
>>
>>739331358
That's not even remotely true. It's harder than a majority of NES games and SNES games were far easier on average.

Only SNES games I can think that are harder are Contra 3 on Hard, both loops of Super GnG on Professional, and Pocky & Rocky on Hard.
>>
>>739331120
The tons of extra lives and power ups?
>>
>>739331120
Mastery through repetition, repeated exposure to the same challenge naturally produces expertise. Or in other words..git gud
>>
I refuse to believe there are people that find that baby game hard.
>>
>>739331120
>only five lives
Infinite conti-
Wait, it's easy to get extra lives in this game
>>
>>739331884
You lose all of them any time you quit out

>>739331961
Most that find it easy played with save states or played Mario extensively growing up. It is definitely a tough game, not the absolute hardest on the system, but far from a pushover, especially if going for 100%.

I think it, similar to Souls, is just such a good game that you want to keep playing and it has a smooth difficulty curve that draws you in, instead of being so hard you drop it after only 15 minutes of playing, but it's still very demanding in what it expects of the player
>>
>>739331212
>>739331258
>>739331332
>>739331358
>>739331556
>>739331595
>>739331884
>>739331892
>>739331961
>>739332105
>I-IT'S EASY IF YOU FARM LIVES IN THE SECRET AREA AND USE THE LASER SUIT
you have to go back
>>
>>739331961
I saw a vtuber absolutely get her ass kicked by it via YouTube algorithm so yeah they exist
>>
>>739332175
I know what you're referencing and you're based for it even if you're a spamming faggot
>>
>>739332175
You can farm lives before the secret area. The first p-switch palace alone can get you 30-40 lives
>>
>>739331120
By not giving up because we played games for longer then 3 days and didn't stop trying to beat it just because we a saw a friend (Streamer) beat it and also didn't have infinite Internet Access (if we had internet at all).

Even if a game was hard we had all the time we needed to stick to it and get good, and oh fuck i sound like my dead grandpa.
>>
>>739331120
Atrition and going back to levels you're good at for power-ups and Yoshi.
>>
my boomer parents beat this without too much trouble and they are terrible at most games
>>
>>739332184
>don't watch vtubers but sometimes watch clips
>Subaru recently played SMW
>absolutely sucked at it and kept dying to simple shit
>somehow still beat special world
I assume they're just intentionally bad for more views but it gets frustrating at times watching them
>>
>>739333498
Play the game without save states zoomer fag
>>
>>739331120
>die in 1 hit
This groomed kid doesn't even know about super mushrooms and the other power ups. Plus the extra powerup that you can store.
>>
>>739331120
i played this game for the first time when i was in kindergarten and i still play it to this day
why can't modern games replicate such replayability?
>>
>>739331258
How can u b 6 retards at once
>>
>>739333621
Until you fall in a pit or in lava or get squished
>>
>>739331120
>extremely slippery physics yet expects pixel precision
This is objectively false. The game has stronger ground friction than the NES games.
>>
>>739333605
I have, retard
>>
>I FUCKING FAGGOT POSTED IT AGAIN
>>
It's way harder than the DKC games but for some zoomers who played with save states and a guide will try to gaslight you into thinking it's an easy babygame
>>
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I have never beaten Tubular without using Yoshi.
>>
>>739331120
>>can only save every few levels
Wait til you play any of the prior mario games
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>>739331120
reminder that it should be the super entertainment system, not the "super nintendo" entertainment system.
>>
>>739331120
You create a mind mario
You learn to simulate mario in your head, and have fun simulating where mario will be
>>
>>739332175
>he heard about the laser suit rumor
Fooling nobody, OP. You love this game.
>>
>>739331120
It just wasn't as good as SMB3 and I'm tired of people pretending otherwise.
>>
>>739336994
It mogs the fuck out of SMB3 and anyone who thinks otherwise is retarded
>>
>>739336994
No argument here, but that doesn't mean it's a bad game. It's a 9 while SMB3 is a 10.
>>
>>739337079
SMB3 has stronger gimmicks and world theming than World. Each world has a specific identity while in World they're all kind of just a mishmash.

The only thing it does better is graphics.
>>
>>739337235
SMW mogs the fuck out of SMB3
>atrocious garish artstyle
>levels have nonsensical design with no flow and cheap gotcha moments
>constantly bogs you down with slow dialogue boxes and lame minigames
>physics feel wonky and slippery compared to SMW
>have to beat the entire game in one sitting due to lack of save
SMB3 is overrated as hell. SMW looks better, sounds better, feels better, and has superior level design, secrets, and replayability
>>
>>739337115
SMB1 is better than 3. SMB3 sucks, take off the nostalgia goggles champ
>>
>>739331120
we werent mentally and physically mutated by a deluge of chemicals and microplastics
>>
>>739331120
why are the youngsters hands so retarded these days?
>>
>>739336867
is this mind mario in the room with us right now anon?
>>
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SMB3 was even harder. SMW was fun to us.

I beat Mike Tyson when I was 9, video games were fucking hard. You got good or you just stopped playing.
>>
>>739337870
contra made boys into men
>>
>>739337870
SMB3 wasn't even as hard as SMB2
>>
it's easy as piss compared to the NES trilogy
>>
>>739337854
Yes.
It is in my head, and it reflects the real mario on screen.
>>
>>739333498
Have you never seen Subarus other Mario streams? She's absolute fucking dogshit at platformers yet one of the most entertaining, smb1 was great, took her like a month to beat but she refused to use save states except to learn the levels she kept game overing on, the last time I actually enjoyed watching a stream
>>
>>739331258
>IF I CALL SOMEONE RETARD I WIN I FUCKING WIN I WIN BECAUSE I CALLED SOMEONE RETARD I FUCKING WIN I WIN I WIN I WIN
>>
>>739338059
faggot
>>
>>739331120
I played all mario games up to 64 when I was a kid, never beat a single one.
>>
>>739338017
>Have you never seen Subarus other Mario streams?
Like I said I don't watch vtubers. I just watch those translated clips every now and then and only ever of Sakura Miko or Korone. That was like the first time I've ever watched a solo Subaru clip and I was astounded how bad she was. She was funny though
>>
>>739337972
Similar difficulty, you just have more experience
>>
It's funny how this was a game widely enjoyed by young children (4-8), but now we're supposed to accept the excuse that a game is baby-tier simple because "it's for kids."

Back when I was a kid, we made fun of games like Barney's Hide and Seek for being mindless and not letting you die.
>>
>>739337920
Contra is miles easier than any Mario game, tf are you on about?
>>
>>739331120
>unc
What is this failed forced meme?

>impying World was any hard to begin with
Too zoomer?
>>
>>739338251
Contra is intimidating at first because you die in one hit and have very limited lives (without the code). But if you play it enough you realize the game is like 15 minutes long and all about memorization. It's very easy to run through after that.
>>
>>739337972
SMB1 is super easy if you take your time, maybe takes a few days of practice to do a warpless run without any continue.

How would SMW be so much easier ? It's at least on-par I think
>>
>>739331120
>can only save every few levels
You can actually save after every level if you go back and replay a castle or a ghost house. Some of the ghost houses are really short and easy to use as save points.
>>
>>739331120
>only five lives
go get more lives
>die in one hit
go get more hits
>>
>>739338375
Compared to 1, SMW lets you have effectively unlimited lives. So there's no dying and starting from the beginning.
>>
>>739338238
I never understood why we act like kids have no hand eye coordination. These memorizer games that don't really require strategy or higher level thinking but muscle memory and reaction time are the exact type of game that kids do excel at, especially when they have so much free time to learn them.

If anything, it's just an ADHD/mentality thing
>>
>>739331120
The only hard part is the final boss and maybe finding some of the secret exits, I don't understand how you could possibly be struggling with it.
You can even effectively skip half the levels with the flying cape
>>
>>739338423
And yes, I know about the infinite life tricks in 1, but they take more effort to do compared to repeatedly entering the Top Secret Area.
>>
>>739338423
Nigga, everyone back in day farmed lives on the steps or did the continue method. Literally just hold one button and you can continue infinitely
>>
>>739331961
Welcome to people born after the 6th generation of videogames!

>>739335805
It's legit the only really hard stage in the whole game.
>>
I'm bad at video games and hate platformers and SMW is one of the 2 games I've ever 100%'d
>>
>>739331332
Much, much harder. They don't even compare. If this zoomer couldn't fucking cope with fucking Super Mario World, he would flee in terror of MB3. But I suspect it's just bait.
>>
>>739338527
I never did the steps or continue method until a decade after I first played. Was surprised learning you could continue.
>>
>>739331369
What?
It took me, probably, like, 20? Maybe 30? Like a month of two or three hours after school most days
I didn't get all the secret or alternative levels, of course, but I beat Bowser and saw the credits
>>
>>739331120
i imagine going from modern games to old school platformers is probably a tough transition
i grew up with the shit and i find them hard as fuck now
this game, however, is one of the easier ones, you should be able to get through with some practice
>>
>>739338479
This is how you can tell zoomers are poser retards that only regurgitate eceleb talking points.
>woah you can skip like the entire game with the cape, so easy!*
>*only the open stages (aka the easiest stages) so no tunnels, ghost houses, or castles
>*only if you don't get hit once
>*only if you have to find a long area to run freely and not get hit while trying to find it
>*only if you are able to navigate flying without hitting anything
Yes, it is lame if you use the cape to skip right over levels, but it's hardly making the game so much easier, and it's meant to be used for secret exit exploration.

No, the reason why SMW was easy was because a) you either didn't fucking play it and watched some faggot eceleb play it or b) you beat it on NSO spamming save states and rewind constantly instead of learning and mastering stages.
>>
>>739338537
I think that the ghost castle at the entrance of chocolate island is also hard without the cape. People make silly threads about how they are supposed to learn to play Mario without a manual, but I never learned how to manipulate those blocks that generate coins to be used with the P button.
>>
>>739338590
They are very similar in difficulty. The "hardest" thing about SMB3 is lack of saving, but you have unlimited continues, so just leave the console on or play any of the modern ports that allow saving (who am I kidding, we're lucky if zoomers just don't spam save states every five seconds)

Also I find it funny if you say SMB3 is difficult (which it absolutely is), people will try to tell you how oh no, it's actually so easy, Mario could never be hard, but if you call SMW difficult, people will say oh no, it's actually so easy, now SMB3 that's a TRULY hard game
>>
Mario games have always been hard for me. I have never beat SMB1 without continuing, and SMB3 just to beat was harder for me than 100%'ing Luigi U.
>>
This was one of the first games I ever beat.
I rarely actually finished games as a kid, they had to be really easy for me to complete them
>>
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i suck ass at every mario game because i'm a fake gaymer
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>>739339201
I played SMB3 on the SNES port, it had all the old mario games in one cartridge. I don't even remember what it was called, maybe Mario Adventure Collection or something like that. My SNES came with SMW, so I've already played it to death by the time I played SMB3, so maybe that's probably why I have the idea that it was much harder.
>>
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>>739339716
This was crazy good value back in the day
>>
>>739333621
>take a hit with a powerup and you immediately shrink instead of reverting to powerless big

This was fucking stupid and even they realized this when they got to UR MR Maker.
>>
I'm an unc and Mario 64 was the only Mario game I ever liked. I never liked the 2d games at all.
>>
>>739339878
I actually prefFered the original games on the NES.
>>
>extremely slippery physics yet expects pixel precision
I find the physics of the jumps incredibly precise and not at all slippery.
>>
I recently watched a Japanese vtuber scream her way through the game, and, despite dying constantly, she still managed to beat it. Even got all 96 exits
>>
>>739331120
Good news! A rope is cheap, and gravity is free.
>>
>>739338423
>>739338494
>>739338527

You can start again from the world you died in by pressing Start + A, that's infinite continues. Never did the infinite lives trick.

Also the game is literally 30 minutes long, is easy if you take your time since it gives you a lot of time and there's almost no hard maneuver to do like SMW would push you to do sometimes instead of being able to do everything step by step slowly. It's a 20-30 minutes game where you do trial-and-error and just learn an exact route.
>>
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>>739331120
>PLEASE MARIO
>ILL SUCK YOUR FUCKING MUSHROOM!
>YOU WANT ME TO EAT YOUR RAGU?!?!?
>ILL EAT YOUR RAGUU!!!!!
>>
>>739339878
smb2 looks good
smb3 looks better on nes
>>
>>739342648
SMB3 on NES is a hideous abomination. It looks far better and is more comfy on All-Stars, but it's mediocre regardless
>>
>>739331120
>only five lives
The game gave out basically infinite lives
You want no lives, play Zelda 2. There's only like 5 extra lives in the entire game, and you can only pick them up once
>>
>>739333920
Yes anon its called bait
>>
>>739331120
I can kind of imagine struggling with SMW if you're young and it's your first old 2D game, but it is an easy game. You can be lame and save after every level if you want to, and you can fly over 99% of levels. You're left with maybe five or less levels that are kinda tricky but not that bad.
>>
>>739331120
I've never beaten it myself. I never get expressly filtered by anything in particular, I just end up dying to something and I stop playing and never start it again. I must have done this at least 4 times. I think the last time I stopped I was in some confusing forest level that kept putting you in a circle or something. I do also just hate how it plays. I like how DKC plays though, played through all of those.
>>
>>739343237
If you could beat DKC you could beat world a thousand times over if you were so inclined. I like DKC more too, though.
>>
>>739343359
DKC is easier for sure
>>
>>739343231
>you can fly over 99% of levels.
See >>739339072
>>
>>739337235
>stronger gimmicks
Is that supposed to be a good thing? Yoshi brings a whole new gameplay dimension to the game that is fun and deeper to play with.
>>
I haven't played this game in decades but I remember it being easy compared to other platformers I think I beat it when I was like 7 or 8 lol
>>
>>739339878
My first vidya ever was this, played it my whole childhood, crazy value indeed.
>>
>>739343479
It's not dumbass, you probably had 50x as much playtime in SMW vs. the game you found hard
>>
>>739343384
I haven't played world in a long time but I disagree. I remember actual ball busting moments in DKC and being forced to do many levels in a row whereas in world you can just backtrack to save after you're done with a hard level.
>>739343432
People bitching about the cape has been going since before ecelebs existed as a concept. Especially on /v/ when someone wants to argue about smb3 vs smw.
>>
>>739331120
It's probably the easiest mainline Mario game. When you add that to the sheer number of 1ups it shit onto you without you even trying, combined with save points, the lack of duration and difficulty was the biggest disappointment about it for me. I judge it very harshly compared to SMB2/3, both of which took many sessions for me to finally finish.
>>
>>739343580
It's just not a hard game bro. I know you're frustrated right now but you'll probably knock out whatever you're stuck on after a good night of sleep and getting away from it for a while. You got it, Champ!
>>
>>739343682
Not even fucking close, it's for sure harder than SMB1, NSMBDS, SML, SML2, NSMBWii, NSMBU, and all the 3D Mario games aside from maybe Sunshine.

Seriously what the fuck are these retarded posts? Are you all just saying you beat it because you saw a streamer beat it? Spamming rewind in NSO? Played it as a kid for 200 hours and now think it's easy? Just pure delusion.
>>
>>739343621
Literally the only segment in DKC even remotely hard is the beginning of the ice world before you unlock the save/flight tile. Aside from that you can go back to a save at any time, and the stages themselves are way less dense, have forgiving checkpoints, and much easier physics than Mario
>>
>>739338017
She refused to use save states except for when she used save states to cheat. Zoomers are so goddamn retarded it isn't even funny.
>>
>>739331120
>Find every regular level easy
>Find every auto-scroller level incredibly hard
Wonder why that is. Same thing in SMB3
>>
HURR DURR I ARE LE RETARDO TOO HUUURHURHURHUR
>>
it's not that SMW is easy, it's the controls and the level design that are so great that you have so much fun the entire time you don't even notice the difficulty
>>
>>739331369
You can beat the game in a couple of minutes.
>>
>>739339878
Dude, this was included in more pack-ins than I had any idea of previously. Specifically the version that included SMW. I would be amazed if people who owned an SNES didn't play this at least once, even if they had rented it or borrowed it from a friend. And yeah, like that other anon said, a crazy good value for its day when you consider that SMB1 wasn't even 10 years old when it released, and SMW was the system seller for a lot of early SNES adopters. Sonic 1, 2, and 3 (and one pack-in set even had S3+K)were cool for Sega Genesis/Mega Drive bundle buyers, but All Stars(+World) was just a better value in terms of gametime:cash ratio. Even the Sega 6-Pak from 1995 (96?) came out way later and wasn't even the best games from each series. More variety, sure, but also nothing saved either.
Ever since odyssey came out, I was hoping they'd do a 3d all stars using its engine, but instead we got the laziest ass shit ever. You can't even say "what about galaxy" because that was just ported from the chinese ique version. Probably Sunshine as well, now that I think about it.



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