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File: niohvsdarksouls.jpg (1.23 MB, 1800x1800)
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Which is the better trilogy?
>>
>>739419386
Nioh. End thread.
>>
>>739419386
Nioh has better combat
Dark Souls has better level-design
>>
>>739419386
DS1 > Nioh 1
Nioh 2 > DS2
DS3 > Nioh 3
>>
>>739419748
>DS3 > Nioh 3
are you retarded?
>>
>>739419386
>Dark Souls 1, Dark Souls 2, Dark Souls 3
>Nioh 1, Nioh 1.2, Nioh 1.3
>>
>>739419386
Nioh 2 mogs all the games in that picture.
>>
>>739419915
Okay, NOW we can close the thread.
>>
I played Nioh for hundreds of hours for pure gameplay offline. I only clocked a significant amount of hours in souls games because of invasion system, otherwise i would've dropped them far sooner. It's a shame fromsoft killed invasions because without them their games just can't compete with modern arpgs.
>>
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>>739419386
Nioh 1-3 for me. Some of my favourite games that I return to regularly. Bought a new pc just for Nioh 3 when the trailer dropped. Love these games to bits.
>>
Nioh 2 has one of the best "vilain" endings ever.
>>
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>>739421623
Nephew I...
>>
>>739421623
Nioh 2 story is underrated. I rank it very high among action games. It's like a 50 years long saga seen from the eyes of an immortal. Incredible ending, both for the base game and DLC.
>>
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>>739419386
Only Nioh 1 is good because it tries to be it's own thing, Nioh 3 is a sekiro clone and 2 is just souls ripoff, a derrivative series can't be superior to the thing it steals from, it's not possible i am afraid.
>>
>>739419386
It's fun to boot up a dark souls game for a quick playthrough. You gotta buy half the moves they should have just started you with in Nioh before it starts being fun.
>>
>>739425286
>Nioh 3 is a sekiro clone and 2 is just souls ripoff
Are you retarded
>>
>>739425626
Turn on your monitor
>>
>>739425286
At least play the games before posting about them.

>>739421623
This
>>
>>739419386
Nioh for gameplay. Souls if you just want to explore dark castles.
>>
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nioh > ds2 > ds1 > nioh 2 > ds3 > nioh 3
>>
>>739425286
nioh 2 has so many more things to set it apart from souls than 1, wtf are you smoking nigger
>>
>>739419386
I'd take Nioh 2 alone over the entire souls trilogy desu
>>
>>739419386
Nioh 2 > Nioh 3 > rest
Wasn't too sure about nioh 3 on release but 100 hours later the gameplay is fantastic. With dlcs I can see it being the best.
>>
After Nioh 3 I'm not too sure anymore.
>>
Nioh 3 has the most fun combat out of any of them. If only they can actually give us more linear scrolls.
>>
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If your game came out 2-3 months ago, it can't be in a list of best of anything cause it's still riding it's honeymoon phase and the bitch didn't take a shower yet so we don't know what it looks like
>>
>>739419721
3 has shit level design
>>
>>739426208
Then I'll take nioh 1/2 over ds trilogy
>>
>>739419915
Nah, combat's good but everything else about the game sucks, especially the lootslop, and it's also too long and bloated
>>
>>739419386
any mod to bring back fuku naked jap hips in nioh 3
>>
>>739426317
Lootslop is good because it feeds directly into combat and vice versa. It's great actually.
>>
>more than half of reply support temu darksouls
Nice samefagging
Don't ever compare your peasantslop to literal best game ever made again
>>
>>739426317
Loot and reused level design works great in 2
Its basically diablo 2 but with fun combat
>>
>>739426528
Good description.
>>
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Theory: I think the glaze over Nioh 2 comes from the trannies who cannot fathom to play as a man with Nioh 1 so they suck off the one with the most complex character creation where their effeminate induced AGP can be sated
>>
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I could take Nioh 2 alone over everything else.
>>
>>739426795
me on the left
>>
Thread sponsered by team sloppa
>>
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>>739419386
Nioh
>>
>>739419386
Nioh is the better trilogy overall but DS1 is the best game here.
>>
>>739419719
>fpbp
Nioh is the best TRILOGY.
>>
>>
>>739427907
Team Ninja stays winning.
>>
>>739427907
Sop was such a bizarre game for me. I started off thinking I got bamboozled into playing slop and it turned out to be the most fun FF game I played.

>>739427958
Trvth
>>
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>>739419386
>the most prominent and influential gaming series of the past 20 years VS some literal who bootleg slop that blatantly copies the aforementioned series
oh gee that's a tough one for sure.
>>
>>739419719
Fpbp
>>
Dark Souls 1 is one of my favorite games of all time. It's not the BEST game ever made, it's actually objectively pretty clunky, very limited, and not that complicated. But it the whole is better than the sum of its parts, and it's one I'll gladly replay.

Nioh 1 and 2 (haven't played 3 yet) are great games, and I had a lot of fun playing them, but I probably will never go back and re-play them. Which I get is not how fans of that game see it, they see Nioh as an opportunity to take on perpetually escalating challenge and learning how to master every different weapon type or try out every different build type. And that's cool, I'm fine with that, I just don't much urge to do it myself. I've basically 100%'d both games and I enjoyed the grand majority of it, I just probably wouldn't do it again any time soon.

Nioh for sure is one of those games with for 1 and 2, the first time I tried them it just did not click, and I remember getting my ass beat so bad on the first real boss in Nioh 2 (not the optional first boss) the first time I played that the game felt like an opaque, confusing impossibility. But once it actually clicks and you're really in it, I think there's maybe like, 2 or 3 bosses in the entire game that ever actually took more than one try.
>>
>>739419386
Nioh is 4chan coded, Dark Souls is for normies
>>
>>739419386
as a series? Nioh
DS1 is a masterpiece, 2 and 3 are fine but I wouldn't say they're even close to 1
All 3 Nioh are great in their own ways. Personally I had a lot of memories with 1. 2 is just an absolute gem. 3 is really good, and there's a potential for it to be even better considering the DLCs aren't here yet.
I think I just love how "gamey" these 3 games are, just pure video gaming goodness without any semblance of modern vidya "realism" and trying to be cinematic (other than the cutscenes). Stages (3 is open world but it's mostly just long corridors stitched together), not much of story and talking, lots of buttons, lots of pickups, long crazy combos, and big damage numbers.
>>
>>739428379
That's why I like nioh. It's constantly fun combat and an escalating grind that justifies the combat. Nioh 3 is the natural conclusion of this with combat that feels more like a cag in a lot of ways. They'll hopefully nail the grind aspect with the dlcs. With souls I beat them once but have 0 interest in replaying. It's an action adventure and once I've seen everything I don't feel like returning. I'm not mastering the systems I'm just there on a sightseeing trip. It's very interesting but different types of games. So these comparison threads are just there to bait everyone.
>>
>>739419721
>Nioh has better combat
Does it?

Playing it right now for the first time. You get both dodge and a block and supposedly some additional combos. Sounded good in theory.

But I'm almost never using block, dodge or any combos. When I block an attack it usually just eats my stamina and stuns me, and the enemy straight up kills me because I managed to block it's attack. And dodge is just short and dogshit, even using it doesn't get you out of range. Using them is simply not good.

I've figured the best way to fight is to just keep distance, run away and attack from range with regular attack once or twice and run away, without using any combo or changing stance ever.

It's the shittiest combat I've ever experienced.

Is nioh2/3 the same?
>>
>>739428652
I think as just "enjoyment-per-hour" factor, or any other weird gameplay metric you want to invent, obviously Nioh wins as a series, not because they're particularly groundbreaking, but because they're way more free to just cram as much shit as they want into their games. They can pack a game with more enemies, more weapon types, more enemies, more challenges, more collectibles, etc. and make it so as a player you always have something to do or something you haven't tried.

Does that make them better than Dark Souls? To some people, obviously. But Dark Souls also are very restrained, they're very focused and narrow and it's not until you get into Elden Ring that they're really willing to expand the formula to try all kinds of new things.

They're just such different experiences that succeed for different reasons, and don't really step on each others toes at all.
>>
>>739428715
>Does it?
Yes
>It's the shittiest combat I've ever experienced.
From everything in your post, this is absolutely a skill issue.
>>
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>>739419386
>>
>>739428652
>DS1 is a masterpiece, 2 and 3 are fine but I wouldn't say they're even close to 1
Poser take, 1 is an asset flip of Demon Souls if not a ripoff, ds3 takes from bloodorne and ds2 is it's own thing, ds1 is the farthest thing from a masterpiece, DeS is.
>>
>>739428836
>>They're just such different experiences that succeed for different reasons, and don't really step on each others toes at all.
You're right, I might be a bit harsh to DS2 and 3 considering I still enjoyed them immensely, but playing them has a more "adventure" or "journey" feeling to it, where after you're done you're kinda feel like "okay that's it" while Nioh is more like "fuck it let's keep going" which is why overall I think I still prefer Nioh series as video games.
>>
>>739419386
DS1 Nioh2 DS3
>>
>>739428715
Most likely you're not playing to your weapon's strengths, and that's the biggest hurdle that a lot of people have with Nioh, is that they don't really understand (and with good reason, it's opaque and hard to figure out) what each weapon is designed to do and how to do it.

For example, my primary weapon in Nioh 1 was the Odachi. Once you learn that the big overhead slash is a great attack for hitting the crystals/weakspot that almost every enemy has on their head, you learn to slide in and open with that, and then follow up with a damage combo. Once you learn that you can use magic too and that you can learn the Slow spell and turn every boss into a comically slow-motion version of themselves, suddenly you're kicking their shit in like it's no big deal.

Stance switch, pulse, use your moves. Odachi has this amazing combo where you stab a dude and then flip them over you, and it lets you keep lots of the enemies just straight up locked down until they die. Other weapons just machine-gun out fast attacks that drain enemy stamina.

It's actually really smooth and clean once you get into how it really works. If you play it just you're playing Dark Souls, you're gonna have a bad time.
>>
>>739428950
I don't think anyone rates Demon's Souls as being the pinnacle of the formula. It was a good initial foray into what Dark Souls would refine, but it was not a particularly high-quality experience throughout.
>>
>>739428715
You're playing it wrong
Block in Nioh is overpowered. Stack toughness until you have at least 200 (but stay below 70% equip load), this allows you to block even the vast majority of yokai attacks, and even if you get ki broken, it's better than eating shit outright. 200 toughness also enables hyperarmor during weapon attacks so you can poise through smaller spammy enemies.
There are 3 types of dodge depending on your stance. High stance is a long distance roll with a significant amount of iframes, you can use it to dodge through attacks with lingering hitboxes like Onryoki's ball throw. Low stance dodge almost lacks iframes but it's very fast, you can physically dodge out of the harm's way. Mid stance is a dodge followed by a roll, ultimate defensive get the fuck out option.
Combos and specials are very powerful but you need to learn when to use them. Ki break enemy or break their horns, then go on offensive. Don't overcommit but don't play like a coward either because you will get fucked for it too.

But most importantly, LEARN KI PULSE AND THEN LEARN FLUX/2. Ki pulse is what separates a bad player and a good player, it's your ultimate tool both for keeping pressure on enemies and survival. The game gives you a clear visual cue, and flux / flux 2 enables you to regen almost the entire ki bar back.

Also don't use crutches like sloth talisman, you will not improve as a player, they are for shitters.
>>
>>739428715
>But I'm almost never using block, dodge or any combos
You should
>And dodge is just short and dogshit
Low stance dodge is more of a bloodborne dash. Less iframes and used for repositioning. You can still iframe through an attack. High stance is longer distance, more iframes. In my experience its better ot always be switching to low stance between your own attacks to
immediately dash through an attack or to the other side of an enemy to then output some damage.
>run away and attack from range with regular attack once or twice and run away,
Terrible idea
>without using any combo or changing stance ever.
Awful idea. You should constantly be utilising flux to regain as much ki as possible to constantly be outputting damage while repositioning between your own attacks to avoid enemy attacks.
>It's the shittiest combat I've ever experienced.
I don't mean to sound nasty but you're just not very good (yet). This isn't souls.
Learn your weapons. Learn each stance moveset. Btw you get a different attack when you're running too. So with 1kat for example you can go into high stance run and then do a heavy attack which does a jump over head attack which usually is able to hit a yoki horn to do a hornbreak. You're already off to a good start in an encounter then while he's staggered you can get a few more hits off etc etc. Play around in dojo. Figure out your weapons.
>>
>>739429126
>>739429126
>I don't think anyone rates Demon's Souls as being the pinnacle of the formula.
Did you ever consider not outsourcing your opinion to the hivemind? do you just copy what others say like an NPC? this series was hated initially by the cattle and journalists, they tried to bury it, don't just repeat what others say, play the game, you can emulate it by yourself
>>
>>739429064
>>739429142
>>739429156
Thanks, learnt a lot here.

Honestly the stats/bonuses in this game are not intuitive/explained, half the time I don't know what the bonus on the armor gives me etc. I don't like doing that but gonna read wiki about it I guess. Had no idea that toughness allows me to block more. I'ma get more of it then.

Didn't know that the amount of iframes changes based on the stance either.

So I should be changing the stance during the combat to get the ki flux?

I'm using Kusarigama and was sitting on mid stance mostly because it has this long range attack, and getting my ki pulse by dashing. And the only time I was changing stances was between combats, on shitters I was just using low stance spam attack.
>>
>>739431119
>stats/bonuses in this game are not intuitive/explained
Most menus have the select button mapped to help which gives you a tooltip when scrolling over a bonus/effect. Generally on first run I'd ignore everything but toughness/defence for equipment.
>Didn't know that the amount of iframes changes based on the stance either.
Low stance has the least and is just a dash
Mid stance has more and is first a dash but you can double tap dodge to turn that dash into a follow up roll
High stance has the most frames but is generally the slowest and imo kinda useless if you know what the enemy is about to throw your way.
>So I should be changing the stance during the combat to get the ki flux?
Yes, constantly, all the time.
>I'm using Kusarigama and was sitting on mid stance
This is a bit cheesy but a lot of people can usually get through a lot with the kusarigama high stance low attack. It's probably one of the most reliable attacks the kusa has for damage.
>>
>>739419386
Nioh but idk which is the bigger piece of shit ; Nioh 3 or Dark Souls 3. That should be the real thread.
>>
>>739419386
It's so obvious how brown and contrarian /v/ is nowadays, falling for the "rollslop" payop, 90% of the replies preferring Nioh, when you make this poll 5 years ago it would be the complete fucking opposite, probably couldn't even find one person that prefers shitty Nioh.

Souls used to be a core part of /v/'s identity, but that was when it was still active and full of white people, now it's full of browns, turd worlders, zoomers, and bots.
>>
>>739431652
>Souls used to be a core part of /v/'s identity
Yes because it wasn't popular. You're right about /v/ being brown and contrarian but not in the way you think.
>>
nioh is shit
and Souls turned to shit
>>
>>739428652
>DS1 is a masterpiece
Kys reddit shitstain
>Entire second half is borderline incomplete, empty, and sterile
>Level design in general is just much less consistent with way more annoying "that part"s
>some of the worst environments of all the Souls games like Anor Londo, Catacombs, Ash Lake, Great Hollow, Crystal Caves, Valley of Drakes, Lost Izalith
>godawful enemies like the bonewheel skeletons, Stray Demons, Anor Londo Archers, Drakes
>many bosses are underwhelming or poorly designed, like O&S, Priscilla, Capra, Quelaag, Pinwheel, Seath, Taurus, Ceaseless Discharge, Bed of Chaos
>bosses are already starting to focus primarily on action/rolling with less focus on original and puzzle bosses
>recycles the same boss three times
>Hitboxes and i-frames are more inconsistent
>Retarded mechanics like curse and common consumables only sold by select merchants (1.00)
>can't fast travel anywhere until over halfway into the game, constantlybacktracking and running from one end of the world to the other just to buy an item, go to a covenant, or upgrade equipment
>gives lttle reason to engage with enemies, you can just sprint past almost all of them to the next checkpoint (especially since you will have to do this a dozen times anyways while backtracking for vendors/quest NPCs)
>many of the key mechanics are poorly explained (lordvessel, upgrading estus, kindling, pardoning)
>game world is a convoluted mess with necessary NPCs scattered into the far corners of the world (the interconnected world starts to become more contrived as the game goes on), again requiring a ton of backtracking
>dogshit platforming sections
>only basically one main path you can take that you find through trial and error and backtracking. Less flexibility in boss order
>DeS had focus on invasions, mindgames, and power dynamics, with risk reward for human vs soul form. DaS is about "le honorable duel" with no downside to hollow and you just summon at the boss door; devalues the whole experience
>>
>>739431687
>multi-million selling series isn't popular
Kys, fucking retard. Popularity has no effect on the quality of the game.
>>
>>739419386
Nioh 2 can literally sit in the holy table in wich Bloodborne and Dark Souls 1, 2 and 3 sit.
It's literally miles better than Elden Mid.
>>
>>739431119
>So I should be changing the stance during the combat to get the ki flux?

Once you dig into your weapon's combo tree (there's a LOT per weapon) you'll see that lots of moves and combos require you to switch stances literally mid-combo. Once you learn to Stance-Switch + Ki Pulse, you basically unlock the ability to infinitely chain attacks because you are just sliding this extra button press in and refilling your ki between attacks so you never run out. Suddenly the game becomes less "Dark Souls style waiting for your stamina to regen" and more "DMC-type styling on enemies by constantly pressuring them and controlling them with combos".

Some weapons will just have an obviously better combo that you can use for most enemies, like the Odachi one where you stab enemies and throw them over your head for smaller enemies, but it won't work on many types and bosses, so you need to really know how to move around the battlefield and keep your ki up to keep moving while keeping pressure on.

Also the kind of broken noob tip for Nioh 1 is that your Demon Form (I forget what it's called) will basically destroy almost any boss in the game, so just pop that and smash the shit out of them.
>>
>>739431812
Only reason /v/ brownoids latched onto DS in the early 2010s was because it was seen as elite and hardcore. Soon as the general public got a whiff of this popularity on /v/ died down. Just as well, these games are mostly mediocre.
>>
>>739432071
>these games are mostly mediocre
>the best RPGs of all time that completely revolutionized online mechanic, combat, world design, and atmosphere and created their own massive subgenre are actually uhhh le mediocre hurr durr
Shut the fuck up dumbass, you sound fucking retarded right now

Post your 3x3 so I can laugh at you. Let me see the poser bullshit you try to put on there.
>>
it becomes a lot of fun when you learn every attack combo from every stance and string them together seamlessly. Nioh is the closest thing that feels to real fighting, the combat is vastly superior to Dark Souls which depends a lot more on telegraphing
Nioh 3 gives you too many broken OP moves so the game overbalances in either direction
>>
>>739432071
Souls is like 500x the game that Pokemon or FF or Zelda is, and /v/ sucks off all those series endlessly lmao
>>
>>739432226
As you said
>Popularity has no effect on the quality of the game.
So I'm glad we're in agreement that these games are mediocre despite people eating this shit askind for seconds (or 5th helping by now)
>Post your 3x3
Don't have one, don't need my ego stroked.

>>739432291
Exactly
>>
>>739432071
>early 2010
kill yourself newfag
you dont even know what you are talking about
>>
>>739432281
Almost like Souls was never meant to be a shitty character action game clone. Souls' strengths are in its enemy design, boss design, level design, world design, atmosphere, secrets, immersion, exploration, sense of adventure, RPG mechanics, artstyle, soundtrack, all of which are orders of magnitude better than some dogshit like Nioh
>>
Dark Souls 1 is my favorite game, but Nioh is the better trilogy. While From has been failing to live up to Dark Souls 1 for 15 years now, Team Ninja immediately improved on Nioh 1 tremendously. And while they haven't made a game as good as Nioh 2 since, at least they're fundamentally different instead of just worse.
>>
>>739432341
Awwww insecure little faggot is too scared to even say what games he thinks are good :,)
>>
>>739432394
sure but in dark souls everything feels like slow motion. Nioh has snappier combat which is genuinely more satisfying than

>weak attack


>strong attack
>>
>>739432394
The only souls to nail those aspects consistently was bloodborne. DS1 is an unfinished mess, DS2 is a joke, 3 is alright and then Elden Ring is just a massive bloated mess of mediocrity.
>>
>>739432413
Dark Souls failed to live up to Demon's Souls, and 2 and 3 both shit on Dark Souls 1, kys subhuman
>>
>>739432458
Did I strike a nerve?
>>
>>739432394
The music in Nioh is really underrated
https://www.youtube.com/watch?v=GgW7PA51nu4
>>
>>739419386
DS, not a contest.
>>739419719
Fuck off retard.
>>
>>739428715
to be fair nioh doesn't really come into its own until the end of a first playthrough and into second and third playthroughs. In the early missions of a fresh nioh save, the game will feel a lot more like dark souls, which ironically itself is subject to most of the criticisms you've given here. as you progress it branches away from vanilla souls like combat but you have to stick with it for a bit first. I understand why some people never get over the learning curve
>>
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>>739432507
>Dark Souls failed to live up to Demon's Souls
It wasn't trying. In two years they made something fundamentally different with the move to an interconnected world and since then never managed to surpass it.
Love Demon's too, excellent game, and I understand that using your eyes may be a little challenging, but it's not pictured in the OP.
>>
>>739419386
DS2 > DS1 > Nioh > DS3
Haven't played the rest. Plus, Jack's game is better than Nioh.
>>
>>739419386
Nioh. I like my games gamey.
>>
>>739432470
Holy fuck you are retarded. Bloodborne destroyed the entire appeal of Souls just to be a shitty character action knockoff that runs at 30fps with 200ms of input lag
>30fps with massive input lag is totally unacceptable in a fast-paced action RPG
>huge lack of item variety
>huge lack of build variety
>no shields and a complete lack of armor and weapon variety
>huge lack of magic/pyro/sorc/miracle variety
>lack of environmental variety. Way too many dark, dank, gothic labyrinths
>PvP is practically nonexistent
>items go up in price way too fast and way too high. Killing a boss midgame gives you enough blood echoes for a measly 2 (TWO) sedatives
>can't activate lamps as a checkpoint or use it to respawn enemies
>have to fast travel twice instead of just being able to fast travel directly from lamp to lamp
>a lot of shortcuts still require 2-3+ minutes of continuous sprinting to get to the boss
>some cheap and just overall annoying mechanics (frenzy ohkoes you unless you have 30+ vit and full health, and even with tons of frenzy res, you have to spam sedatives)
>a lot of bosses are just too weak and underwhelming
>sometimes killing a boss (amelia, BSB, etc.) arbitrarily opens a door halfway across the world with absolutely no indication that a pathway was opened at all, let alone where
>multiple enemies are reused multiple times with just higher HP pools. Overall lack of enemy variety as well
>chromatic aberration
>chalice dungeons are repetitive and uninspired
>whole game has serious balance issues that I never had with Souls. Some grunt enemies do arbitrarily high amounts of damage, while big, slow guys in the same area do less than the smaller grunt enemies. Tough enemies drop few blood echoes, while easy enemies drop loads. Seems to be bizarro balancing all across the game and especially in chalice dungeons
>>
>>739429360
>this series was hated initially by the cattle and journalists
Demon's Souls has an 89 on metacritic. Journos were praising it from the start. This narrative that Souls games filter journalists is completely made up, just projection from shitters.
>>
>>739419386
Nioh. Simply because the Souls franchise gets very tiresome with how edgy and miserable everything is. In Nioh you have beautiful things, normal things, honourable things, but also darker things to give meaning and contrast. In Dark Souls everything is twisted and ruined and turned to shit, for no other purpose but to be edgy.

Maybe it's just latent racism from nips. I cant imagine them producing a japan-themed game where everything is full of piss.
>>
>>739432802
>shitty character action knockoff
No idea where you even get this retarded idea from
Rest of your post reads like one big skill issue
>>
>>739432470
Demon's Souls nailed all those in the first game, sorry you couldn't play it in 2009/2010 you bandwagoning reddit troon
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File: 1752039392966835.png (2.45 MB, 1818x1688)
2.45 MB PNG
>>739431119
This might be helpful
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>Half the thread is Nioh fags praising Nioh
>The other half is DS fags arguing amongst themselves about what DS is even good to begin with and who is a reddit tranny for liking the other games in the series
Lmao, never change /v/
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>>739432915
Because there's a huge focus on bossfights, tons of attack variants (most of which are useless frankly), way faster combat, and a huge focus on parries/sidestepping over shields? You fucking retard

It's literally leaning into what Souls does the worst while abandoning its strengths
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>>739432991
It really just shows /v/ has few true opinions beyond contrarianism
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>>739432991
Nioh GODS are too used to imposing their gameplan on bosses and ignoring their entire moveset. The enemy's whining is of no concern to a Nioh enjoyer.
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>>739433090
more than 1 person can have the same opinion anon i'm posting from outside i dont give a fuck about nioh since the first one was shit
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>>739432908
>Souls franchise gets very tiresome with how edgy and miserable everything is. In Nioh you have beautiful things, normal things, honourable things, but also darker things to give meaning and contrast. In Dark Souls everything is twisted and ruined and turned to shit, for no other purpose but to be edgy.
Zero Media Literacy Award
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>>739428905
Lies of P and Wuchang should be switched
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>>739432802
True. It will take a few more iterations chasing the Elden Ring dragon for people to come to terms with this though.
That said I liked Nightrein
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>>739433179
Just look at then vs. now. Souls was universally beloved by /v/ but then it retroactively became too popular and now 90% of the board shits on it (granted /v/ is WAY more brown and stupid than it was 10 years ago)
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>>739433041
Yes of course, becase if there's one thing dark souls isn't known for it's the focus on boss fights right?
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>>739433313
>retroactively became too popular and now 90% of the board shits on it
Elden Mid is a big part of why this is the case plus From not deviating from the formula in any interesting or meaningful way (nightreign doesn't count)
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>>739433368
You're really showing your (under)age here. Yes, actually, the boss focus didn't start until mostly Dark Souls 3 and BB (which somehow BB gets a pass despite doubling down on the worst elements of Souls and abandoning its main appeal)

Dark Souls and especially Demon's Souls were much more focused on the levels themselves, dungeon crawling, exploration, and sense of adventure than being a shitty bossrush.



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