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File: MGS3_cutscene_framing.jpg (1.16 MB, 3840x1171)
1.16 MB JPG
MGSHDFix update has a lot of new fixes, restorations, and legacy bugs have been fixed.
https://github.com/ShizCalev/MGSHDFix/releases/tag/3.1.0
>>
>>739427640
So the top 10% is cut off instead? Is this progress?
>>
>>739427640
https://github.com/ShizCalev/MGSHDFix#examples
A lot of them are from the leaks
>>
File: file.png (70 KB, 1227x359)
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>>739427640
when you're too lazy to write patch notes so you ask chatgpt instead
how much of this patch was even made by a human?
>>
File: 1759797429270479.png (691 KB, 1068x1478)
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>>739427640
Is this autism? I literally can't tell the difference. Some of you nerds are severely mentally ill.
>>
>>739428079
A lot of them dont matter that much but not being able to tell the difference just tells me youre retarded
>>
>>739428079
Autistic guy here.

Yeah, it is, and I'm all in on this kind of autism.
>>
>>739427782
Retard. Long before ChatGPT existed, developers created systems like Gitmoji to help organize massive walls of text. There's even hyper-specific technical details there you lazy fuck.
>>
>>739428079
We might be, but you on the other hand are blind.
>>
File: mgs2 - widescreen.gif (503 KB, 1200x502)
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>>739427640
>>
>>739427640
thanks
>>
>>739429652
You can literally see the SOVL leaving the screen.
>>
>>739429652
now that the source code leaked can't they fix the UI from being aspect raidou'd?
>>
>>739432508
aspect raiden'd
>>
>>739429652
>>739432256
Yeah but having played MGS2 on harder difficulties where you don't get the radar, this is really welcome.
>>739432508
It would take a while unless centered 4:3 HUD is acceptable because a lot of the HUD is animated.
>>
>>739427640
Upcoming Fix/Feature Roadmap - (Version Problem Originated)

MG1 / MG2 - Add Custom Loading Screen Support (2023 MC)
MG1 / MG2 - Crop Screen Borders (2011 HDC)
MGS2 - Fix Broken Cutscene Color Filters (2002 Xbox)
MGS2 - Make the in-game Radar, Cutscene Letterboxing, and Previous Missions reading progress persistent across game sessions. (2001 SoL)
MGS3 - Fix Angle of Attack Indicator in FPV with NVG & Thermals (2011 HDC)
MGS3 - Fix Weapons Not Appearing in Holster After Torture (2004 Snake Eater)
MGS2 / MGS3 - Add Custom Anti-Aliasing Solution (2023 MC)
MGS2 / MGS3 - Correct Display Gamma & RGB Levels (2011 HDC)
MGS2 / MGS3 - Correct More Sped Up Effects (2002 Xbox / 2011 HDC)
MGS2 / MGS3 - Fix Depth of Field Scaling Strength (2002 Xbox / 2011 HDC)
MGS3 - Swap X/O Buttons on Controller in Menus (2011 HDC)



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