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>bananza is clearly a successor to odyssey, just with dk instead of mario
>mkw’s free roam mode effectively acts like a barebones 3d platformer
>yoshi and the mysterious book feels like a 2d mario 64, even having the same level designer
Feels like nintendo is trying to make every mario series more like 3d mario, which is odd since a new 3d mario isn’t even out yet on switch 2
>>
This whole 'systems driven' trash needs to fucking go. It was fine in BotW because it was an open world 3D game, but then they did it in Echoes of Wisdom, then DK Bananza, and now Yoshi which is supposed to be a straightforward 2D platformer with a well understood structure.

Why can't we just get normal linear levels with good level design and a goal at the end, but with unique mechanics THROUGHOUT the level, rather than revamping the entire structure of the game and taking away the primary platforming element.
>>
>>739445962
everything needs to be sloppified and homogenized
>>
>>739446193
I hate it. All I want is a normal 2D platformer and Nintendo can't even make that anymore.

Mario Wonder did the same thing with the wonder effects, it's a fun spectacle on the first playthrough but then once you've seen it once it's hard to bring yourself to play the same level again because it is no longer a mystery, and there's nothing to do beyond the fixed gimmick.

I hope the new Wario Land rumour is real.
>>
>>739445962
Didn’t the same thing happen with the wii u/3ds where everything was 2d because of nsmb
>>
>>739445962
>straightforward 2D platformer
speaking of trash
>>
>>739445962
Not to mention that their system-driven design philosophy is also massively inflating their in-house devtimes. There is absolutely no good reason for MKW to have taken 8 years, or TotK 6.
>>
Has anyone here actually played this yet? Is it really that bad?
>>
>>739452068
it's the best yoshi game since woolly world, or better yet yoshi's island
>>
>>739445421
I think the reason why this game is getting so much shit is because how slow game production has become. In the past this game would have been a "small experimental side game" that comes out close to release of a "big game" and nobody would have mind but is not longer possible for a big company to release several games so fast (Nintendo has effectively adopted at "one game per month" strategy) so the small experimental game suddenly becomes the only one to come out for a while and gets scrutiny as result.
>>
is babby gaems
>>
>>739452506
it's not even getting that much shit though, in fact people who are playing it are liking it in contrast to crafted world which was mixed from both reviewers and people who bought the game
>>
>>739452506
Yeah, it does sting that this is what we're getting while there's still no explicit big hitters like Mario/Zelda/Splatoon/Smash/etc on the horizon. The Switch 2 is skirting the line on repeating the WiiU's issue of having a bunch of "instead of" games (a problem the Switch 1 made a huge point of avoiding from very early on).
>>
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>>739445421
>Nintendo thinking Bananza would replace 3D Mario for the next decade and sell 50 million copies.
>>
>>739452478
How so?
>>
>>739452068
It's not that bad
>>
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>>739445421
All I wanted was Yoshi on the scale of Odyssey and Bananza, full Yoshi Island game world in 3D.
Yoshi's Eggcentric Eggspedition
https://www.youtube.com/watch?v=q774URr8Now
>>
>>739445421
I'm not that far in but to me Yoshi and the Mysterious Book feels more like Yoshi's Story except good and actually thought out. Mario 64 doesn't require nearly as much thinking in its stages to uncover stars aside maybe from a few of the "five secrets" ones, you mostly already know what to do from the start.
>>
I knew I was going to like the puzzle/exploration/etc. aspect of this game, but I am surprised by the platforming aspect. Only in second world but it seems like you do more actually platforming in this game than you do in either wooly world or crafted world, though it's a lot more free form/chasing after things
>>
I get the feeling this game is probably filled with some fun ideas but is probably a bit too baby mode from both a platforming and puzzle solving angle to be engaging.
>>
>>739453140
I'm still convinced that Bananza losing its legs immediately in the holidays was a bigger factor in Nintendo pricing newer games below $70 than Mario Tennis Fever was. The fact that Bananza is one of the games in the new pick-a-game bundle only makes me more confident in this.
>>
>>739453003
To be fair the switch 2 has the huge advantage of having the whole switch 1 library as backup.
>>
>>739453003
>Mario/Zelda/Splatoon/Smash/etc on the horizon
>Splatoon
Raiders ismone month away.
>>
>>739454204
I meant to include "mainline" but I deleted it while rewriting my post.
>>739454138
The WiiU had the Wii as backup, and pretty much everyone who had one also had a 3DS. Didn't help the WiiU though.
>>
>>739453003
First year Wii U lineup: Nintendo Land, New Super Mario Bros U, Lego City Undercover, Game & Wario, The Wonderful 101, Pikmin 3, Super Mario 3D World, very few third parties and basically all late, worse ports, no first party Wii games because Nintendo had already ceased development on them before Wii U came out

First year Switch 2 lineup: Mario Kart World, Donkey Kong Bananza, Hyrule Warriors Age of Imrpisonment, Kirby Air Riders, Mario Tennis Fever, Pokémon Pokopia, Yoshi and the Mysterious Book; cross-gen games, some of which with dedicated Switch 2 versions: Super Mario Galaxy 1+2, Pokémon Legends ZA, Metroid Prime 4, Tomodachi Life Living the Dream; Switch 2 Editions with exclusive DLC for existing Switch 1 games and a lot of high-profile third party games including day and date ones like Resident Evil 9 and Pragmata

I get you want all the biggest games right away but do not be ridiculous. Switch 1 could do it because they gave up on Wii U while Switch 2 is mostly coming off of Switch 1 getting a second batch of big games late in its life cycle (TotK, EoW, SMBW, Splatoon 3, Xenoblade 3 etc).
>>
>>739454429
>WiiU had the Wii as back up
And next to everyone thought the WiiU was just an accessory for the Wii.
>>
>>739452478
dog, stop it
>>
>>739454438
>Mario Kart World
An $80 game with an ill-advised open world that somehow feels tacked on despite being the main gimmick of the game and something Nintendo enforces hard with the prominence of transitional tracks, and nobody gave a shit about the game after the bundle ended.
>Donkey Kong Bananza
Instead of a real Mario game, and it lost momentum so hard after its first month that it needed a demo after launch and couldn't even sell a million copies during its/the Switch 2's first holiday season despite being pushed as its big non-bundled killer app.
>Hyrule Warriors Age of Imrpisonment
Instead of a real Zelda game, and for a continuity people are growing fatigued over.
>Kirby Air Riders
Instead of a real Kirby game.
>Mario Tennis Fever
Instead of a real Mario game, and also a redundant flop thanks to Aces being available via backwards compatibility.
>Pokémon Pokopia
The only non-bundled game with legs.
>Yoshi and the Mysterious Book
Yoshi games haven't been a draw in a very long time.
>crossgen games
Don't sell the Switch 2. Also, Legends ZA and Prime 4 are not regarded well.
>Switch 2 Editions with exclusive DLC for existing Switch 1 games
Almost all of them have sold poorly because their content usually doesn't justify the price and people don't like Nintendo using said piddly content to hold framerate/resolution bumps hostage.
>third party ports and Wii ports
Now that's just shameful.

The fact that the Switch 2 is noticeably ahead of where the Switch 1 was at this point in hardware but yielding a noticeably worse software attach rate (also going off where the Switch 1 was at this time) means I'm not exactly in the minority here.
>>
>>739455290
Maybe it is. The reaction is really mixed.
>>
>>739455517
I don't care for your barrage of "it doesn't count!", it's still an incomparable lineup to that of the Wii U's first year by every conceivable metric.
>>
It's kind of sad that YoshiTM is seen as a sub-series for toddlers when the original Yoshi's Island can be enjoyed by anyone. And I know the first game is also for kids, but the later installments feel geared towards very young children. Woolly World is an exception; that one was good.
>>
>>739452068
well it's not really a game
it's just something you give to entertain a small child during babysitting
since there's no way to die or lose
>>
I'm playing the Yoshi game now and it's oddly reminding me of Puggsy.
>>
>>739455650
I'm not saying they don't count, I'm saying that they're "instead of" games that don't have the same pull as what the Switch 1 had released and announced by now. You completely dodged that point to dickwag over quantity alone when it clearly isn't impressing nearly as much as what the Switch was offering.
>>
>>739455984
I never argued that it's on par with the Switch 1's big hitters in its first year. The comparison was between Switch 2 and Wii U.
>>
>>739453826
>a bit too baby mode from both a platforming and puzzle solving angle to be engaging

it isn't.. while you can stumble across early baseline discoveries by just running around doing random shit, the later ones require some actual thought or experimentation. the platforming is also pretty good to get to areas that are just out of reach unless you gain momentum or use creatures to your advantage. I'd say the platforming is more free-form and focused on the movement mechanics of Yoshi and trickier to pull off than anything in WW/CW.
>>
>>739456154
Because they both suffer from a glut of "instead of" games. A point you blew right past to brag about quantity because you got all huffy and shitty over someone talking about the Switch 2 in a critical manner.
>>
>>739445962
Amen.
>>
>>739445421
No 3D Mario, no Buy.
>>
>>739451060
MKW didn't take 8 years they just didn't want to have two MKs on the same system.
>>
>>739451060
>There is absolutely no good reason for MKW to have taken 8 years
Wasn't we told that this was originally meant for the Switch 1 but had to be changed to the sWtich 2?
Pretty sure that was the reason.
>>
>>739445962
>straightforward 2D platformer
The Yoshi games have been collectathon-focused and low difficulty for the longest time. It's only natural they lean more on exploring, experimenting and collecting than old school 2d platforming akin to SMB3
>>
>>739456678
That, and 8 was still selling like hotcakes, so Nintendo didn't want to cannibalize those sales.
>>
>>739445421
My son's 11th birthday is next weekend. Got him a switch 2 along with DK Bananza & MKW. Also going to get a digital install of Gigabash from Switch 1 since he's a big Kaiju / Godzilla fan. Give it to me straight, did I fuck up?
>>
>>739456573
this
>>
I just want them to port Kirby Triple Deluxe and Planet Robot.
>>
>>739455892
>no way to lose
Not really relevant when the driver is figuring out all the puzzles, experimenting with shit in different ways and amass collectibles. For a small kid 100%ing it without a guide isn't trivial and probably satisfying. For a /v/ro manchild it's still a charming and comfy Nintender gaym though obviously not on par with a top tier mainline Mario game
>>
>>739457670
Same
>>
>>739455892
this is like getting mad that there's no way to die in The Witness or Picross...
>>
>>739453140
Worse yet, they probably think "Switch 2 can still play Mario Odyssey so that will last as our system seller Mario title"
>>
>>739445421
What’s with Nintendo games feeling disjointed with 100 gimmicks in 5 minutes? That was the big issue with wonder.
>>
>>739454438
Remember that Wii U had to share the spotlight with 3ds, take that into account and they are roughly even.
>>
>>739458961
>That was the big issue with wonder.
Anon, that was the entire POINT of Wonder, not an issue since it was intentional.
>>
>>739445421
>yoshi and the mysterious book feels like a 2d mario 64
Excuse me what the fuck?
>>
>>739457670
No way, those are some of the worst choices you could make for a Kirby port.
>>
>>739445962
Have you actually played SMW2? Because the way you talk about it makes it seem as though you haven't
>>
>>739459506
>no no no, it’s suppose to be bad on purpose!
That’s even worse!
>>
>>739455698
Woolly World isn't even better than mysterious book
>>
>>739452506
The majority of the shitposting stopped once the game came out because its been shown to actually be a decent game. And you can't really say that Yoshi came at the expense of a big budget game because it was made by Good Feel who have become the Yoshi developer. It's like saying you hate Mario Tennis Fever because it came at the expense of a 3D Mario game.
>>
>>739454138
Doesn’t help because why would you pay $500 for a switch 2 when all your switch games work fine on the system? Hell just look at the numbers regarding games with switch 2 editions, less than half of people with switch 2’s actually bother upgrading, and switch 2 versions make up a small chunk of total sales
>>
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>>739445421
Can we talk about these fuckers? They were already hardcore (Paper Mario) but now if they live long enough they become planet size and obtain powers similar to Void Termina?
>>
>>739461929
>when all your switch games work fine on the system?
Warframe switch 1 was literally caveman tier and HW DE now plays like a dream.
>>
>>739455892
>since there's no way to die or lose
Wario land 3 confirmed not a game.
>>
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>>739461901
>The majority of the shitposting stopped once the game came out because its been shown to actually be a decent game
If that was the case discussion would’ve been bolstered from the revelation of “hey, yoshi’s actually good” when it’s been the butt of a joke for 30+ years. The fact discussion isn’t spurred even after that is an indication that no one cares for it cause it’s middling, which has been a reoccurring thing for nintendo with the switch 2. MKW, DKB, KAR; all these games that no one cares about and don’t sell. Picrel is our current lineup for the switch 2, over half of these games aren’t out, people don’t care about, or are outright bad. It’s fucking grim
>It's like saying you hate Mario Tennis Fever because it came at the expense of a 3D Mario game.
No, I hate it because it does nothing interesting and they want me to pay $70 for a fucking sports game
>>
>>739462289
You ignore the fact that both of those would necessitate the purchase of a $500 system, during a time when everyone and their mother is broke. Yea they may run worse, but at least they run. Also
>third party
No one uses a switch for those
>>
>>739452068
shitposters aside, it's fucking great. it wasn't until world 3 where i thought, yeah this is kino. the stage where you have to save the crazee dazees was pretty different and had me retrying up to like 4 times to save them all. it wasn't that it was "hard" but i did fuck up and was also experimenting a bit, like i didn't know spitting watermelon seeds would kill the dazees. you can also eat a fire pepper and a watermelon to make fire watermelon seeds.

then the one where you go underwater with the blow fish was a nice surprise and really fun. the surfing one was also pretty awesome because you can do a neat amount of tricks and the physics are there.

SNES Yoshi's Island is still one of my favorite games of all time. Woolly World is also a fantastic entry. the other games range from being okay to alright but this one has soul.

it's such a different type of game and a breath of fresh air. you're just trying to experiment, discover and get all the flowers. it's not that there is no difficulty at all because some things are clearly well hidden, but as someone who plays a shit ton of games this one does stand out on it's own. the music is never annoying. the mechanics are great and it's like they have something new happening in each stage kinda like donkey kong tropical freeze.

just a side note to all of this, i really, REALLY hope they make an actual yoshi platformer using the mechanics and gameplay of this game. it would be perfect. it's so cool they even added the higher flutter jump when you bounce off of an enemy from the older games.
>>
>>739462226
Oh, don't tell me they pulled a Flowey on us...
>>
>>739463024
Nah, the "moon size" crazee dazee is mentioned to be "permanently dazed" so it didn't became evil, it just became mindless.
>>
>>739462585
Whatever man, people will find a way, I did, i found a switch 2 with a very good deal and took it.
>>
>>739463187
>permanently dazed
>permanently dayzee'd
Heh. Clever.
>>
>>739463260
paypal pay in 4 is what i did kek
>>
>>739461610
Retard.
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>>739463187
>>
>>739455892
like in a Wario Land "its still fun" kind of way or nah
>>
I feel the Crazee Dazees will go the way kirby's waddle dees went: they are too adorable to be mooks so they are upgrade into friendly NPCs.
>>
I think the consensus is that this game is adorable but too expensive.
>>
>>739464486
>friendly npcs
this game does the opposite, tho
>>
>>739464878
What? Crazee Dazees in this game can hurt you at all.
>>
>>739465067
*Can't
>>
>>739456573
wait until the noise bewoises
>>
>>739453862
they should bundle emerald rush and dk island for free then
>>
>>739456931
It started as a 2D platformer you shiteating bot.
>>
>>739445421
I wish games felt meaty and full of content again. Problem with this game isn't that it's goo goo gaa gaa, it's that it has no meat on the bones.
>>
>>739465759
hate to say it, but i hope this game gets a surprise DLC
>>
>>739465803
how that turned out for Wonder
>>
>>739465759
A game that felt "diet" to me was Prime 4, I really expected that to be loaded with content. It farther baffled me to see interviews from the devs where they say they took inspiration from Breath of the Wild. Where IS that inspiration, I can't find it.
>>
>>739465067
yeah but they aren't innocent like waddle dees
>>
>>739452540
go away vinny
>>
>>739445962
Even then Nintendo's games aren't very systems-driven anyway. It's not like even these games are very systemically deep. It's this unsatisfying middle ground where the level design isnt that good but the systemic elements also aren't that good either
>>
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>>739453382
You've lost.
>>
>>739453003
>>739455517
>>739455984
>>739456494
Is this the new Snoy cope? This is the first use of “instead of games” I’ve come across.
>>
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>>739455984
>instead of games
>literally just not using nostalgia berries and brand recognition to sell a good game
>>
In an ideal world this is a game that would've released on the 3DS for $30 and sold 250k and gotten a 7.5 on metacritic but now that it's on Switch 2 it has to be a Cultural Event that Redefines The Future of The Series, and the steamchartfags / wannabe-shareholderfags arrive in full force.
>>
>>739457296
You fucked up buying a Switch 2, not by buying it for your son.
>>
>>739458784
They have their heads so deep up their asses this might exactly be what's going on.
>>
>>739455517
>Age of imprisonment
I just hope that's the last we see of that confounded BOTW watercolor style and they move the fuck on to a new Zelda world. It's been the last decade of them milking the shit out of it and I've had it.
>>
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>>739455517
>D-doesn't count
Every single time.
>>
>>739465725
I know that you braindead faggot, Yoshi's Island was one of my favorite SNES platformers as a kid in the 90's. That quality of 2D platformer hasn't been made by Nintendo ever since, and especially not for Yoshi, so who the fuck would expect that in current year?
>>
>>739445421
Trying to make every series like 3D Mario would mean every series would be a masterpiece and I have zero issues with that considering how much I loved Bananza
>>
>>739460372
he's a retarded troll with a micropenis. he probably doesn't even have a switch 2
>>
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>>739464750
>>
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>>739469269
MKW and DK are the only good games, if you defend garbage like Air Riders and Pokopia unironically you are a massive faggot
>>
>>739471467
What about Tomodachi Life?
>>
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>>739471467
Ah, the old classic
>>
>>739471591
>Tomodachi Life
>Switch 2 game
>>
>>739471691
Air Riders is genuinely a bad game and the review who shit on the first game was absolutely right, lol.
>>
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>>739471907
>literally got his opinion from a Youtuber
>>
>>739445421
>just try random stuff until you check all the boxes
even a flash game has more gameplay
>>
>>739472014
Nah, I paid 70 dollars for it.
I think kirbyfags trick themselves to think it's good, even KI:U has more appeal
>>
>>739445421
>see streamer play baby game
>intro takes 5 years to sit through and doesn't actually mean anything
>a book says he's excited for newly meeting these strange yoshi creatures... when we only just met the book too... aka the baby is not going to identify with the book even if he's never seen yoshi before
>intro levels are complex and control scheme is not baby's first platformer (e.g. unless the streamer turned off hints, you're required to ground pound unprompted at the start of level 2)
>a lot of hidden stuff that a child would get frustrated at and breaks the flow of the level even for someone who knows or can deduce where it all is
>game's narrative is as though it's educational despite being about a made up natural world
I don't know why people argued over it not reviewing well on release
I honestly think this is bad for children AND won't hold their attention, same for tendies
>>
>>739472117
>kirbyfags trick themselves to think it's good
Or maybe, it's good and you're just bad at it.
>>
>>739472446
Get hit by a bus.
>>
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>>739471691
>>739472014
Actual Kirbyfag speaking, Air Riders was a wasteful sham. It does not actually understand what the franchise is meant to be and is much closer to a Smash spinoff than it is an actual Kirby title.
>>
I legit think this game is too abstract for children. I'm not saying it's hard or anything, but there's very little directions, and sometimes its very unclear how and what you're discovering. I find that it works in the game's favor, but I wonder if a child can even get into something like this.
>>
>>739472446
>I don't know why people argued over it not reviewing well on release
It's the best reviewed yoshi game in a while. What the fuck are you talking about?
>>
>>739472446
This post reeks of "I just discovered this isn't actually a baby game so I've got to find new ways to shitpost about it"
>>
>>739473082
Aren’t you the adelinefag who’s just pissy she wasn’t in?
>>
>>739473646
The complainers wanted mixtape scores
>>
>>739445421
>yoshi and the mysterious book feels like a 2d mario 64, even having the same level designer
You genuinely have no idea what the fuck you're talking about
>>
>>739445421
It's peak.
>>
>>739455517
We don't need any more poor Sw1tchsnoys shitting on the next gen because they're getting left behind. All of those complaints and all I hear is 'I'm too poor to jump in on launch and need a job'. It's fine. You can scrounge together enough allowance to get one by the time we do get a big Mario game.
>>
It's sad, he's been trying to push "snoy" to mean anything other than "sony fanboy" for multiple years, but it's only ever him that uses it that way
>>
>>739462829
>just a side note to all of this, i really, REALLY hope they make an actual yoshi platformer using the mechanics and gameplay of this game
That's what I want, I like what I SEE, but I don't really care for the whole "experimenting" thing that's clearly the main drive for the game.
>>
>>739476492
Snoy still means sony fanboy at its base, but it's evolved over time to mean any group that is actively trying to damage Nintendo for one reason or another.
>>
>>739445421
This game is an IQ filter. If you lack the spark of experimentation and discovery, you are genuinely a midwit
>>
>>739462332
Correct
>>
>>739445421
mario is movies now
>>
>>739477504
>youre not smart enough to play this game for 4 year olds
gimme a fucking break, man. this game is incredibly basic and not what people want from their expensive new console.
>>
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>>739452068
All you fucking do is dick around in small sandbox like levels and discover random shit to fill out a book. It barely even qualifies as a game.
>>
>>739479293
Just let Freddy Francisco enjoy his premium slop.
>>
>>739445962
>Why can't we just get normal linear levels with good level design and a goal at the end
Because they have been doing that for 30 years and Mario wonder recently had a pretty big expansion.
For how much nintendo milks their ip, you cant deny that pretty much every single switch 2 title has been a risky title, not giving the people what they want.

Feels like nintendo is using their switch 1 money to take risks.
>>
ITT: Anons who haven't played the game and have no interest in doing so talking about it as if they have, for some reason.
>>
>>739480172
If that's a metric, the competition between all the console manufacturers is actually neck and neck. A contest of not giving the people what they want.
>>
So does this game do anything new and interesting? Last yoshi game I bought was crafted world and it was so bland I didn't even finish it.
>>
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This is a real gem of a game. I've played enough to be a few chapters deep into it now, I'm at chapter 4 with just a few things left to discover in the previous chapters and I think this is the best one since Yoshi's Island. It's a really cool and fresh take on the series that is sort of incomparable to the old ones except for the basic Yoshi moveset, love it.
>>
>>739471467
Fuck you, Pokopia is great
>>
>>739454438
Nintendo had years to prepare for Switch 2.
Yet there are no system sellers.
I'm not saying that some of these aren't excellent games but they hardly have system seller potential.
Mario Kart alone won't do it.
It's insane they did not have a proper Mario, Zelda or Smash ready for the launch window.
>>
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>>739481216
Yeah it's new and innovative in that you faff around for 6 hours and realize that you just spent $60 on Nintenslop when you could've spent $5 on Wattam and get the exact same experience but without Nintendo branding.
>>
>>739481216
The true final boss is weird.
>>
>>739482081
Why are you spewing bullshit like that?
What do you gain from it?
>>
>>739472117
Embarrassing
>>739473082
Yeah god forbid a game not feel like another RTDL clone. It's not perfect but it is clearly a sequel to Kirby Air Ride and it's simply well made
>>
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>>739455517
>>
The way people are spewing shit on Mysterious Book is almost starting to tell me that it has a creative advantage over Woolly World. I like the latter game just fine, but I felt like it relied on Island retreads more than it needed to. It's not the worst offender of this (not even in its own time era) but it was a tad unfortunate for what they initially had in mind.
>>
>>739487105
Y&MB is the best Yoshi game since Island. Seriously I'm not kidding, it's fucking great.
>>
>>739479293
>missing the point entirely
I didn't say the game was hard. I said the game taps into a unique set of motivations. It was more directed at people who are mad its not a traditional platformer, not people who think it's too easy.

That being said... I'm not even sure a 4 year old would understand the game. It is pretty abstract and vague at times.
>>
>>739481216
>So does this game do anything new and interesting?
Absolutely. It's such a unique game I have a hard time recommending it to people because I don't know if they'll "get it". It is not a traditional platformer at all. Each level has you examining a new creature and discovering how it interacts with other mechanics in the game. It's a game that rewards experimentation and puzzle solving. Creativity is this games strongest asset.
>>
>>739480172
>Feels like nintendo is using their switch 1 money to take risks.
Other than making a new IP or even a different game than what they’ve made before. ARMS was a risk. This shit is just “the Yoshi game for this console”
>>
>>739490665
>This shit is just “the Yoshi game for this console”
No it isn't. Watch any real person play this game and you'll see it is nothing like the previous Yoshi's Island games. Posts like this show that you niggers have no idea what this game is even like and you're just pulling bullshit out of a hat you prepared for an entirely different game than what Mysterious Book turned out to be.
>>
>>739445421
>>yoshi and the mysterious book feels like a 2d mario 64, even having the same level designer
Anon, Mario 64 set the template on how to make a control a character a platformer 3D setting. Please, do not use "This game is _____ Mario 64" in such a capacity unless it is that innovative and groundbreaking.
>>
>>739480285
>you need to play the game before you can say it's shit
stop defending flops
>>
>>739490859
The problem is that it's clear to anyone who has played the game you retards have no idea what the game is like even though you act like you have educated opinions on it.
>>
The skewed perspective on spinoffs in recent years needs to be studied honestly.
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>>739490963
>noooooooo how dare you call the piece of shit before your eyes shit just spend $70 for the privilege
fuck off and die
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>>739461929
>why would you get a 4080 if your 970 can run games
Same shtick
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>>739490963
the game looks really, really bad.
>>
>>739491126
I didn't say you need to play the game. I'm saying it's clear that you niggers don't even know what the game is like because you say shit like "this is just another yoshi game" when it's not. If you said things that were actually true I wouldn't call you fucktards out for it
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>>739445421
>2d mario 64
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>>739466610
Good take

Also, to compare it to the wiiu, donkey kong TF was fantastic but not what the console needed at the time, it was a great game but in an empty library a great 2d platformer can still feel "is this it?".
Except for prime 4(which was really shit) all their other games feel like filler since there arent big titles, so Yoshi sits in the same position as DKTF. Its good, but not what the people with or without a switch 2 are needing right now so its judged way more harsh. If it came out of no where between a mainline Mario and Zelda, people would slurp that shit up.

I'm picking the game up later, but via the japanese eshop for 34,-
>>
>>739491194
it's great visually. expressive and all, but I could hardly call it a game. it's more like a visual fauna spotting guide
>>739491282
>I didn't say
you did >>739480285
not gonna buy non-games for toddlers
>>
>>739491383
I was not the original anon who made the first post, but his point still stands that the problem is you "acting like you have". You make statements about the game that are patently untrue, but yet you're so fucking confident about it even though it's clear you have no idea what you are talking about.
>>
>>739491383
when i said it looks bad, i didnt mean the aesthetic. it totally nails the story book come to life look with pencil coloring and the low frame animation stuff calling mind a moving pop up book.
i meant basically what you said. it doesnt even look like a game. its a piece of software where you move around and make interactions happen to check them off a list, but its not really a "game."
>>
>>739491383
>non-games for toddlers
The game is genuinely too abstract for toddlers. Ive seen grown ass adult struggling to understand some of the mechanics in the game
>>
>>739491658
but it is a game, you have objectives to complete in levels to complete them in
>>
>>739491658
You mean a fucking FMV game??????
>>
>>739491749
no
it reminds me of those "interactive learning" programs they had for pc-cdrom that they had in primaey schools in the late 90s. something to just occupy kids while they click around and watch stuff happen.
>>
>>739491891
Show me a video of anyone 100% clearing the first stage without having to resort to the game's hint system.
>>
game is fun, having each level be unique made it engaging, i just unlocked 4 more chapters after the fake credits
also it was weirdly not handholding at all, the book just comments on stuff you did rather than what you should do
>>
>>739492598
>i just unlocked 4 more chapters after the fake credits
Nigga spoiler that shit I had no idea
>>
>>739492664
sorry i thought people here were shitting on the game i didnt know there were actually others playing
>>
Metroid Prime 4 should've been the game to tide over a core audience for the system, but they fucked it up, and now it reflects on the whole library poorly because there isn't really anything else to occupy its particular niche yet. People would be kinder to something like Yoshi if it wasn't for the void left specifically by Prime 4 sucking.
>>
>>739492710
Understandable. I agree about the game not being hand-holdy. It's one aspect I've been pleasantly surprised by. For all the niggers calling this a toddler game, I genuinely think the game would be too vague and abstract for toddlers. Not that it's hard per say, but it requires you to engage with it in a way a lot of AAA slop doesn't even expect
>>
>>739490859
I'd settle for fags not LARPing as people who have actually played the video games they're shitting on / praising. It isn't hard.
>>
>>739493616
Don't worry, I've played the game via youtube and I can assure you it's shit
>>
>>739493584
>Metroid Prime 4 should've been the game to tide over a core audience for the system
Bananza does this just fine. Metroid is usually a niche series anyway
>>
>>739493698
Honestly, I even doubt that.
>>
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>>739493723
and MKWorld, hopefully splatoon raiders is good

at any rate, yoshi games are supposed to be "easy" anyway, there's plenty of ways they can wrangle difficulty out of this premise
>>
>>739493698
>I've played the game via youtube
The problem is I know you haven't even done that yet. If you shitposters had actually watched a full playthrough of the game you wouldn't shit out so much nonsense
>>
Are people seriously trying to argue that Bananza hasn't done well? It's sold like five million on a twenty million user install base. That's actually very good.

People seem to really underestimate how long Nintendo games keep selling. I've noticed that Super Mario Party Jamboree blew up on Switch 2 after a couple of years of people insisting it had failed.
>>
>>739493723
Bananza does look good. I'm getting a system soon and I'm just lamenting that there isn't more in the vein of meaty action-adventure in favor of what looks more like "pick up and play in bursts" stuff. I'll probably wind up getting Adventures of Elliot on it though.
>>
>>739493876
also ive seen the "full playthroughs" and they don't even cover the game past the fake final boss which is 60% of the game
>>
>>739495178
I went back and watched a ton ot Star Fox Zero playthroughs last month and realized that NONE of the 'full playthroughs' actually cover all of the levels or bosses.

People just rushed these videos out for views, which led to casual fans and players thinking these games are like three hours long.
>>
I find irony how we when from paper Mario "JUST FUCKING TOADS!!!" bullshit to a game which whole point is seeing loads of different critters, both old and new.
>>
>>739495395
tanabe was mentally ill and prime 4 is proof of that. miyamoto atleast retired from game development over a decade ago but it took tanabe prime 4 for him to retire entirely from nintendo
>>
>>739495395
Obviously we need a Good Feel Paper Mario game.
>>
>>739494016
Bananza did well *initially*, but its momentum has stifled hard since launch. Yes historically nintendo games sell well for long, but that’s the problem, it’s barely been selling since then with almost no talk on it despite it being the big 3d platformer game of the system, it doesn’t even top the charts on the eshop
This is the problem with all switch 2 games, none of them are selling. These are suppose to be evergreen titles that keep flying off shelves even years later but it’s not happening, compared to big switch games like SMO which are still doing well. Even MKW, a game explicitly stated to be supported throughout the system’s lifetime, has been rapidly losing its 90%+ attachment rate ever since the bundle was discontinued while fucking MK8DX is selling almost just as well
In truth, none of these games are what people want or even that good, so no one’s buying. That 1-in-4 attachment rate may look good now, but when 20mil. turns into 75mil. and 1-in-4 becomes 1-in-15, when the game was designed to be evergreen, that’s not exactly the mark of a game people want to play let alone the mark of a good game period
>>
>>739495530
>Retire
BULLSHIT, he was fired over Prime 4's failure.
>>
>>739495761
Holy fucking cope the post. Nintendo is doing great right now and and the switch 2 is not a wiiu 2 no matter how much you bitch and moan about it
>>
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>>739495395
I mean, paper mario and yoshi are two completely different series, of course stuff like that’s gonna be different
>>
>>739495852
They are counting this game as part of the mario 30 anniversary. In other words they are counting it as a "mario game".
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>>739495840
No one said anything about it being the “wii u 2”, shizo
>>
>>739495761
Check the last famitsu thread, all the games you mentioned are still selling. The only TRUE first party failures the switch 2 has gotten so far are that game about going in wheelchairs and Metroid Prime 4.
>>
>4 more chapters after the credits
are these new worlds/levels or is it "go back to previous levels and do little extras"?
the way you tell it, it spunds like the game has 10 chapters. youre telling me ALL the info ive seen about the game having 6 chapters is wrong?
>>
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>>739445421
One thing about the price drops I don’t see talked about is how they’ll likely end up hurting a lot of the current releases. They already don’t sell on their merit, but them being a lot more expensive is gonna be just another reason to not buy
Consider the following scenario: it’s 2030, the switch 2’s library is buffed with a lot of the usual games people want/expect (mario, zelda, smash, etc.). A new gamer is picking up the switch 2 and wants some vidya to play on it. Are they gonna…
>pay $50-$60 for the big hits that everyone knows and loves
or
>pay $70-$80 for borderline spinoff games that no one even plays or talks about
You think bananza is gonna look appealing next to a new 3d mario with a lower price tag? Is a new gamer gonna put down $70 for air riders when a the brand new smash game is cheaper?
>>
>>739496225
Yep. The credits roll LONG before the game is over, and honestly the post credits worlds are infinitely better than what comes before.
>>
>>739473601
All gaymes are like this now. There are no objectives, you just go out and do what you want. It's to pander to the mind fucked gen z/alpha crowd. Their brains are completely fried by technology. It's kind of sad when you think about it.
>>
>>739477504
You ever wonder what a dick tastes like? Go conduct some experiments, fag.
>>
>>739492006
What does that have to do with what he said? He nails the comparison between this and educational cdroms. Click here to see some whacky happen. It's all just pointless activities to keep children busy.
>>
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>>739445962
>Why can't we just get normal linear levels with good level design and a goal at the end, but with unique mechanics THROUGHOUT the level, rather than revamping the entire structure of the game and taking away the primary platforming element.
ENTER
>>
>>739445962
We got that with Woolly World and Crafted World. Play those, they're great.
>>
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Cloud sexo.
>>
>>739495918
No, but it's clear how fucking desperate you are for this to be a wiiu 2 from posts like this
>>
>>739497456
My point is that it's not nearly as braindead simple as what the anon said. By watching someone struggle through 100% you'll see that there's more than just "tap x and watch y happen."
>>
>>739497072
The game does have objectives though, are you fucking retarded? It literally has a checklist of everything you need to discover
>>
>>739471467
>posts the template from a switch 2 game
Outstanding job, retard
>>
>>739499712
I bet they think Pokopia is a switch 1 game.
>>
>>739497456
>he nails the comparison between educational and a game he’s never played
Uh huh
>>
>>739497227
Found the midwit



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