Have the devs basically just given up?
>>739470543What's up with all these sneak preview games?
isn't this game just boss rushes
No, you're just witnessing the swedish work ethic for the first time
>>739470543They already got the money so why work on the game?
>>739470543Yeah I think they're tired of making that game. Mistlands was ok, but already had extreme issues the devs would not address and some of them will not ever address. Ashlands is honestly just all bad. People cope that it's meant to be a late game challenge but it's just not fun. There's no enjoyable gameplay to be had in Ashlands, everyones tips always boil down to >here's how you cheese it >here's how you completely bypass all the enemiesIt cannot be overstated how fucking unfun Ashlands is. Every single aspect of it is made to piss you off, not to make for a fun challenge.
didn't this game suffer tremendously when they actually did work on it? i remember reading many articles in 2022/3 about how they ruined everything that made the initial ea release fun
>>739471381qrd on Ashlands?Haven't played in 2+ years
It was an initial success completely by accident. The devs are retarded and extremely lazy.They only recently fixed (sort of) the issue of not being able to attack enemies on slopes.
>>739471381>It cannot be overstated how fucking unfun Ashlands isits so crazymy friends quit right after we set up a base there and i literally cannot leave the base without having to fight an army
It was a good game for 20 bucks but becomes too much of a slog late game. I don't feel cheated but devs are victims of scale creep and swedish culture of taking 8 months off every year.
Ask yourself this, did you learn your lesson from buying early access slop? No? Then it'll happen again and again, they also got the covid release rating bonus
>>739470543>Have the devs basically just given up?happens to all early access games, and you still fall for it
>>739471562my friends also quit. I ended up killing fader myself but ended up regretting it, should've just let it be and kept a more positive opinion on the game. >>739471436I can try to summarize but I'll inevitably miss some cancer>entire area constantly spawns skeletons with extreme HP pools, very frequent 2 stars that oneshot you and are basically unkillable unless you spent 5 minutes on them>there are no safe areas or downtime. it just non stop spams enemies who all home in on you from afar>every enemy drops 10 worthless things so your inventory is constantly full on top of the combat shit you need to bring then once you're situated>the area is full of lava, and multiple enemies all have overtuned knockback because it's sooo funny when you get knocked into instadeath >find ore which is in the lava which you get by throwing platforms down to get to the ore>as you do this, the lava spawns fireballs at you that have huge knockback and randomly knock you into the lava because again: lol funny instadeath>you CAN tame a lizard enemy that can walk on lava, but the moment you get off it, it runs away and you're stranded until you inevitably get knocked into lava, resulting in you guessed it: funny instadeathforts>you have to assault a fort which is just a square with 4 enemy spawners in it >you can build siege weps to assault them which you will be tricked into expending resources for, but they all suck, it's way easier to just build 5 ladders to get into the fortThe catapult in particular is extremely vile and gay: >the catapult is completely ineffective and is loaded by putting the catapult ammo on your hotbar and then hitting that hotkey, but if you then try to swap back to your weapon it trolls you and cataputls that and you lose it. goodbye 5 hours of farming for that weapon! there is literally no reason it can do this. it can't catapult other items, just catapult ammo and your weapons, just to meta troll you with the UI hotkey problem.
>>739470543Fuck these gametime padding devs. There's no reason metals shouldn't be able to go through portals except to fuck the player. Someone made the conscious decision to waste their fanbase's time. Fuck them.
>>739472002oh and also, the latest update addressed none of this. The devs instead took a hardliner stance to solving the inventory problem and said it's intentional and for immersion reasons. Then they added more equippable gear to waste more of your inventory slots, and shit like a robot target dummy and a sweatband, immediately proving they're full of shit and it was never about immersion. And yes, wearing a pair of pants uses an inventory slot. Make it make sense
>>739471381I find the mistlands to be way less fun than the ashlands. Looking for dungeons in the mistlands is like pulling teeth, where ashlands is more of a big combat zone which I think is fine.
>>739472005the reason is that they want you to build in each biome to process the materials there. you're supposed to set up bases to operate from. they have also since added an option to turn it off, and a larger stone portal that bypasses this restriction if you do keep it on. you're just bitching about nothing now because they already implemented the changes you wanted to see but were too lazy to look into
>>739472002Valheim is kind of a shit game, but man do you sound like a bitch. You actually just retroactively made the game better because anything that makes someone as whiny and pathetic as you mad can't be that bad.
>>739472294>Tourist acts like a hostile sperg because he thinks that's how you fit in on 4chanboring
>>739472252It was that way when I played it so fuck you.>You're playing the game wrongEat shit, nigger. Dance like a monkey for devs that don't respect your time. Nothing is stopping you from building bases yourself. The devs just thought they knew how their game should be played. Fuck them and fuck you, shill.
a friend bought me valheim when it was new and i was a bit high when i played it with him that first time. i was baffled that the game was being praised. it was not enjoyable. i began to genuinely wonder if it was a social experiment to see if people would buy a game that was bad but widely acclaimed
>>739472252>>739472294whenever you talk about the issues valheim has inevitably some 10 year old shows up to tell you why it's actually great that the ashlands suck dick and waste your time for 20 hours because he thinks >nobody else is willing to do this, wow I must be really accomplished for putting up with it
>>739472363>It was that way when I played it so fuck you.>actually I'm bitching about a problem that did not exist when I played the game, I was simply too stupid to toggle an option on world creationnice man, don't know why you'd admit this but good on you I guess.
>>739472452world creation settings were added fairly recently, newfaggot. You're a retarded little bitch
>>739472452>>739472252>they have also since added an option to turn it off>also sinceSince when, you fucking nigger? Since I played it. Imagine being told the correct way to play a sandbox game. They added a restriction to fuck the player and increase their time played count. That's fucking it.
>>739472420it's not an even an issue in the game anymore! you can play without such a stipulation faggot, I'm just explaining the rationale behind that stipulation's existence in the first place. so many of you stupid crybabies think an explanation of a thing is an endorsement of that idea, then call others stupid children. insane behavior
>>739472575>you can just not play the ashlands broyeah I mean I already said I should've just not played itthe devs are over the game. It's good until the mistlands, which are hit and miss, and then you might aswell consider the game completed. It's not worth playing past that
>>739472575Why are you defending devs guiding players into a correct way to play? If they want to teleport metal and make a godly base, let them. If they want to make mini bases in every biome, let them. Don't tell me how to fucking play.
>>739472625he has formed the contrarian opinion and now he must defend the contrarian opinion. His literal sole response to ashlands being dogshit was >lol it is but ur a bitch so i'm going to be a contrarian about it
>>739472002You forgot the constant heat distortion vaseline filter over the entire biomeAshlands aside, Valheim is a pretty fun game if you mod out all the dumb annoying and grindy shit. Playing it vanilla is kind of miserable after the second biome, though.
>>739472547>since whenfor awhile now, whatever patch added world modifiers. fucking retard lashing out because he refuses to click menus and read text in a videogame
>>739472674I have no idea about ashlands because I quit well before I made it there. But if it's like the rest of the game, it's dogshit. Imagine missing attacks because your enemy is on ground 6 inches lower than where you are. Everything about this game was sheer laziness or actual malice by the devs.
>>739472694You made me remember that I also forgot that the ashlands has extreme performance issues because it spawns 1000s of items because of all the shit dying, exploding, destroying rocks and trees. Literally played it on a 5090 and it chugged down to 40 fps and had constant sound cutouts and freezed for a second every 10 secondsand yeah I think Valheim up to mistlands is 9/10, 10/10 if you really like comfy autism building. Then with mistlands it turns into a 7 or 8 depending on how much you can stomach the mist gimmick, especially now that they fixed slope combat, before that it was a 4/10 because of it. Ashlands 1/10
>>739472742Are you fucking retarded? It was that way when I played it and I haven't played it since. It literally did not exist when I played it.
>>739472625I at no point told you how to play, I simply explained the logic behind not being able to teleport mats, the devs wanted people to settle all over the world, and set up bases in each one. They still force you to do that too by the way with the farmables that are biome specific, like the puffs in the mistlands and the thread in the plains. before they added the option that you're all too clueless to figure out the alternative to building a base on location was to sail back to your base with a ship full of ores.
>>739472742dude you are incredibly low IQ. They added this a year after mistlands released. He keeps telling you that when he played, this wasn't in the game yet. How are you this fucking dense? It didn't exist when he played. He couldn't have used it
>>739472858I literally don't care. There's nothing stopping you from playing that way. That doesn't change the fact that putting metal restrictions on portals was a way to pad gametime by making you do a bunch of needless backtracking.
>>739472879Ok and I'm saying he's a stupid faggot for crying about something they fixed years ago, but was too lazy to look into it.
>>739472924you didn't need to backtrack if you built on location. you chose to backtrack. nobody forced you to do that, that was a choice you made.
>>739472960Jesus christ, are you a jeet or a bot? Why does it matter if they fixed it? Adding it in the first place was a big middle finger to the player's time.
>>739472858And yet the way it's implemented it turns into a meaningless grind. You have to keep getting iron for plains gear, so you have to ferry around iron tediously when you already overpower swamp crypts. Then you have to ferry around iron AGAIN for mistlands gear AGAIN. None of this has shit to do with the base building which I even agree with you is kind of a cool loop and enhances the viking feeling. What the game needed was a way to upgrade your portals. Ashlands is too late for it, by that time you don't need it anymore. So in actual effect it's just a meaningless time wasting mechanic that makes you spend time ferrying around iron. It's similar with shit like the retard amounts of wood you need to process flamemetal ore. You're telling me I'm going to the fucking ashlands, a continent made of fire and lava, and I still need to fucking turn wood into coal to smelt this shit? Come the fuck on, let me build a lava smelter in the ashlands or put one in a fort. Utter disrespect of the players time.
>>739473018You have to backtrack in the biomes themselves in order to get it to back to your gay mini base. If you have the knowledge and materials to make a portal, what reason is there to restrict its use when you're holding certain items the devs don't want you to hold?
>>739473076the iron grind sucks yeah, they need to rework the whole middle game to be less dependent on iron. you can source iron in the mistlands at least from the bones/brains stuff, but most will just go back to swamp delves. but you don't have to ferry all this stuff around if you simply set up operating bases in each biome. you sail there with the materials needed to build the crafting stations you need, and portal mats to go back to your meadows base for food/meads and such. but you are right about the lack of improved kilns, it would be nice to have a better alternative for higher level smelting or just a more efficient fuel overall. ashlands giving us something lava based as a fuel source would be really cool.
>>739470543Given up? Valheim was a scam from the start. Never trust Swedish devs. They deserve to get raped and killed.
>>739473092>having to return to process materials at a base is backtracking>I should just be able to teleport everywhere like I'm fucking Gokulmao you can't be serious, you gonna complain about making the return trip from the mines in minecraft too?
>>739473076That sounds horrible. I never made it that far. It's such an arrogant way to design a game. As if theirs is the only game someone is ever allowed to play. When you have a busy life, it isn't worth the time to ferry mats all over the world. When you should be focused on building and progressing, all you're doing is acting like you're going metal grocery shopping.
>>739473372No because minecraft was actually fun and notch didn't tell you how you should be playing his game. Why have portals at all then, you dumb bitch? Just run everywhere. What are you, goku? Dumb fuck.
>Game about vikings crossing the seas to fight monsters and shit>The sea is one of the most boring, monotonous fucking things about it>All there is, is a shitty ass serpent >You can make a bit of food and a dogshit shield nobody uses from its scales>That's it. There's no armor you can craft from its fucking scales. Just a heavy shield nobody uses.>And to top it all off, the scales sink to the bottom of the ocean.>And you can't dive. You can only swim on the surface. Why are swedish devs the absolute fucking bottom of the barrel of dickheads out there? It's like they do it on purpose, you know? What the fuck is their problem holy shit.
>>739473531I've been told it's because Sweden has "progressive" schools where bullying has been completely eradicated and they get participation prizes for everything and they intentionally design the entire school system around the concept that there are no losers. This makes swedes grow massive, massive egos and they literally cannot cope with being told, shown, or otherwise suggested that they could be wrong about a decision they made. No, that's their decision and every decision is equal
>>739473531Never trust a culture that forces their guests to wait in the other room while they eat dinner.
>>739473508>backtracking to make things in minecraft is ok because it is>why have portals at allto be able to teleport to your network of bases, each of which is processing different things of course. you wanna cry about backtracking imagine needing to manually travel to your plains farm every time you want barley. you strike me as autistic considering how badly you're sperging out at the notion of a dev using restrictions to push people into playing in specific ways
>>739473531There was supposed to be a seafaring update to make the sea more interesting, but the first thing they did after their initial success was to scrap the roadmap and while many things on the roadmap made it into the game eventually it seems like they completely abandoned improving the sea and everything related.
>>739473643Why not grow food in your new biome, faggot? Why is it okay for one material to go through but not another? You can't make an argument about not using portals for metal that doesn't also apply to every other mat in the game.
>>739473650people wanted more biomes, so they scrapped all the other updates for the most part. shame really but at the pace they're going if they didn't we'd still be on the mistlands
>>739473725>people wanted more biomes, so they scrapped all the other updates for the most part. shame really but at the pace they're going if they didn't we'd still be on the mistlands...that sounds like the far better game than we have now so they probably made the wrong choice lol
>>739473725Should have improved the sea to make sailing interesting and abandoned Ashlands+snow biome #2 instead.
>>739473705>Why not grow food in your new biome, faggot?>he doesn't knowI dunno how you're gonna bitch and moan about portals when it's clear you never played enough of the game to the point where you ever actually needed to use portals lmao, but whateverI will explain because you clearly do not know anything about the game outside of the portal stipulation (which again, is no longer a thing you need to play around which renders your entire extended hissyfit on the subject pointless) food grows in specific biomes. Carrots, Onions, and Turnips only grow in the meadows. Barley and Flax only grow in the plains, and the puffs only grow in the mistlands. you are expected to have bases and farms in each of these zones, so you have access to each of these things. it can go further too, like boars spawn in the meadows so your boar pen will be there. you can breed wolves in the mountains, Lox in the plains etc. etc. you seem to be under the impression it was only the portals and ores that push you to settle in every biome, when the entire game is built around encouraging you to build bases everywhere.
>>739473863>>739473841We'll see, I have a feeling that if they actually made sailing difficult the people crying about backtracking on the boat would just have even more reasons to cry endlessly because there would be actual risk of losing all those materials they just traveled to get.
>>739473906And iron only grows in the swamp. So why can you teleport one but not the other? Like I said, your arguments apply to all biome specific mats but only some are okay. Either have portals or don't have portals. Don't do some half assed portal only meant to pad gametime. You're damn right I dropped the game when I realized I'd be spending most of my time playing it as a fucking mule.
Something I hated about Valheim is that the biomes become pointless once you beat them. Once you beat the black forest by going into maybe 1 or 2 of them depending on where your Elder spawned, the entire ~30% of the entire world map that is black forest is now useless. This goes for all biomes, except for the Swamp for the worst of reasons: You have to keep getting iron from these crypts over and over again. The entire game being based on this fucking gigantic procedurally generated map really doesn't actually do anything good for it. It exists solely to make your sailing trips take longer. I don't know how they'd have to fix it. Maybe make all the "outer ring" black forests inhabited by fulings, so now you have a tier 2 forest with plains rewards to explore alongside the plains. Or put unique dungeons with lots of iron in them into outer ring meadows. This would require effort though, and we all know about Swedes and effort
>>739470543>the game comes out and it's a massive success>the devs go radio silent for a year and a half only to come back and admit that they were partying and travelling all that time and didn't work on the game at all>they come back when they need the money again>they shit out a few boring updates>eventually they lose interest in the project tooA tale as old as time. Some people just weren't cut out to run a project like that. This is one thing that big budget studios get right.
What is with Swedish devs and their malicious resentment for their own playerbase?It's just too fucking consistent to not be some kind of patterns>This game>Helldivers>Darktide>Paradox gamesIt's like they want you to have some fun, but not too much or else it is inappropriate
>They actually bought a fucking pony with the money they got from EA>They never added horse mounts or horse enemies or anything horse related. It was just an ego buy.>You paid for them to buy a fucking horse over working on the gameI didn't believe it at first, but when I first heard about this I didn't understand what you meant about Swedish devs until that moment.They truly are fucking subhuman retards. They probably sniff their own farts any chance they get, what the FUCK.Sweden deserves its fucking Mudslime invasion. I hope their daughters and mothers get raped and killed and acid splashed on their fucking faces. They honestly have it coming. All of it. Fuck Sweden. Fuck it with a white hot log poker.
this game is unplayable vanillayou need to spend at least an hour setting up mods to fix all the terrible decisions made by the devs that they refuse to listen to anyone abouti really hope russia invades that dogshit country
>>739474003because if you could portal with iron, you wouldn't have a reason to build in the swamp. we're going in circles here anon.
>>739474063They're actual narcissists. Their entire culture is "I am holier than thou, so thou must resent thyself and worship me."Swedes are faggots. And not the funny kind.
>>739472002>the catapult is completely ineffective and is loaded by putting the catapult ammo on your hotbar and then hitting that hotkey, but if you then try to swap back to your weapon it trolls you and cataputls that and you lose it. goodbye 5 hours of farming for that weapon! there is literally no reason it can do this. it can't catapult other items, just catapult ammo and your weapons, just to meta troll you with the UI hotkey problem.This is by far the gayest thing in any video game ever
>>739474063>It's like they want you to have some fun, but not too much or else it is inappropriateWell put.>>739474120We're not going in circles, you're just too retarded to understand that singling out a specific mat and giving it special rules to fuck the player is bullshit and bad game design. Why not restrict porting food so you always have to lug it around or scavenge it? Why does it apply only to metals?
>>739471148this, swiggers strike again
>>739474031some do yeah, black forest and mountains fall off as you progress but I don't think that's a bad thing, the biomes lean more dangerous as you travel outwards from the spawn so instead of sailing around in a circle you pick north/south and sail in that direction away from spawn so you can get more of the dangerous zones. the swamp and iron in general is a blight, why the plains doesn't just use black metal for everything I will never understand.
>>739474063Minecraft is a swedish game too, but that one doesn't really fit that mold. That game's creator was a /v/tard though.
>>739474317They should've swapped black metal and iron in terms of usage>go back into this gay ass lame crypt>cart this shit back out through the swampis fun once>raid this fuling village on the coast like a literal viking raider raping anglo saxonsfun every time but black metal stops being relevant too fast
>>739474324Because it didn't try to railroad you into a certain playstyle. If you wanted to make a giant base, you could do it. If you wanted to explore, you could do it. If you wanted to make anime pixel art, you could do that too. It appeals to all people. This game appeals to autists with more time than sense.
in another thread I’m reading, they’re posting how lEfTiStS want to kill all white people. I come here, and all the /v/tard chuds want to kill all the swedes; who are presumably white people. the irony being, it is likely all white people posting in that thread and this one. just alot of white people filled with hate at other white people
>>739474253>things I don't like is bad game designyou call me stupid but you cannot even grasp the basic ideas I'm trying to get across here. you can teleport with food because there is already a biome stipulation on the growth of that food. you need to make a farm to get it, which means you need to build a base in that biome to farm it. the objective of getting the player to build in a dangerous biome is met by doing this. the mountains and swamps, which you go to for their ores, only have one reason for you to build a base there, and that would be to process the ores found within. That is how the devs push you to settle those zones, by making you build an ore processing plant within that biome instead of a farm for food. I'm sorry you're so dense that you cannot grasp such a simple concept
>>739474481Ok but smug swedish assholes deserve it.
>>739474063I've never played helldivers 2, but my friends are always fuming about changes, ranting how they're always nerfing stuff and making enemies more annoying to fightapparently the devs are complete scrubs too, they can't finish a mission on higher difficulties without getting carried by other people
>>739474428Mistlands at least has a decent way to get iron, you gotta mine out the skeletons of long dead creatures and the noise attracts the local fauna you gotta fight off. but yeah the swamp blows ass and dominates the middle game, which has always been a sour point for me. it's even worse when playing with a larger group of people, I've played in servers of like 5-6 people and we would need to seek out a new swamp because we mined it all out before everyone got all their shit upgraded.
>>739474525>All those words and still no explanation for why it's okay to tp food but not metals when it's the exact same scenario
>>739474624>I cannot readtell your parents I'm sorry that they have to deal with a drooling baboon daily
>>739474642What is the difference between food and metals? They're both biome specific. They both require processing and are fundamental to gameplay. Except one is apparently totally fine to teleport while the other isn't. What is the difference between them that justifies one being teleportable and the other not?
>>739471148
>>739474324Notch is a weird guy. Even for autism standards.
>>739474736>What is the differencethe matter of acquisition. you do not need to build a base to gather iron, but you need to build a base to farm flax and barley. so instead of building a base to gather iron, you build a base to process the iron. where the opposite is true for food, you build the base for the raw material, which you then bring back to whatever base you handle all the cooking in. how many times must I post the same thing before you become able to process this information anon
>>739474864>which you then bring back to whatever base you handle all the cooking in.For the sake of playing doubles advocate: Why is THAT allowed to be centralized?
>>739474864Well said. I would mind the carting of materials back and forth less if they made traversal less shitty. But fully loading a cart makes in near impossible to move, sailing can take fucking forever and if you die or something you can so easily be stranded.On their own, many of these little things aren't too bad, but the layering of each of these on top of one another just amounts to an overall frustrating experience. Even something as simple as allowing processed ore to tp can fix it, so you still need to invest in a temporary processing base or something, or just make sailing the world not a fucking chore 90% of the time, or just make the swamp overall less miserableSwedes fucking hate fun man
>>739474063I can see the motive behind the bait and switch for those games.Fatshark, HD2 and Paradox games are trying to lure you in with a nice base game and then sell you DLCs, but here I don't really understand it.Maybe they'd like to sell some DLCs too, but everyone would be mad at them for not finishing the game after 5 years, so now they are mad they didn't do it like the other Swedish devs.
>>739474994there is no getting to you. I'm sorry, you will forever be in the dark if my 10+ posts on the subject still cannot get be understood. I wish you the best of luck
>>739475065I played through the game with x3 resources (I think? I dont remember, might've been x2 or x4) and doubled container sizes and it lessened these issues so much it's crazy. It's imbalanced at times, but it makes the various metal grinds so much more humane that you start to appreciate the idea of making a road from the black forest to your base to pull a cart full of copper over. It'll also be a lot more fun to make a proper swamp base because well, one swamp can actually sustain your iron needs now
>>739475223I'm not him, I just was curious for your reasoning here. Why can't crafting with the metals be centralized like the cooking? Why not just force one processing step on site, like with food? If you don't reply I'll just assume there is no answer to this and it's arbitrary
>>739475065Yeah I wouldn't mind TPing bars, as long as you still have to build a means of processing materials in the biome itself. I don't even bother with the cart outside of the meadows/black forest and I usually only ever use them for wood/rock gathering for big build projects. though I once did ride a cart down a mountain full of silver because my meadows base was right next to the foot of a mountain and that was pretty fun.
>>739474864>you do not need to build a base to gather iron, but you need to build a base to farm flax and barleyAll the more reason you should be able to teleport metals. Literally the only reason you need to go there is to collect them. That just makes the whole process tedious busywork instead of feeling like you're progressing anything. There's literally no difference except you have one in an easy to access farm instead of having to trek across the world to get the other. You aren't making your point at all.
>>739474481Swedes are white? I don't think they're even fuckin' human.
>>739475328It's not arbitrary. They do it to pad time played. They want to monopolize your free time. I have no respect for devs like that.
>>739475328as I said here >>739475329>Yeah I wouldn't mind TPing bars, as long as you still have to build a means of processing materials in the biome itself.but there is also a good incentive to move your crafting stuff with you in each biome, that being station upgrades. you usually need new metals to upgrade your smith and such to work with the new stuff, so your choices are to make a new kitchen/smithy area per base, or boat back with the bars needed to make the new stations. like I'll boat to a new region with all the stuff I need to make the workstations in the boat, then set up shop. stuff like the mead barrels can be left in old bases, and you can just tp to them to make new meads and such. I'm not too sure if you can even place beehouses outside of the meadows, never tried.
>>739474063Narcissistic autists t. Norwegian
>>739475328>>739475223Also, just saying but this isn't even correct. The food you get from the mountains, black forest and swamp can all be grown in the meadows. Why are those specifically exempt?
>>739475482So it's more worthy of being teleported because it's easier to harvest? What kind of gay reasoning is that? The harder things to harvest should be the thing you can tp easily because you've already sunk the time into the harvesting itself.
>>739475362sorry I don’t respect dehumanization because i just don’t like hate as an emotion, I earnestly just don’t care for it. and I am often confused how others maintain the emotion in their souls because it seems caustic and unpleasant to foment
>>739475508mountains and swamps probably because you can't really farm in there thanks to the terrain/weather and the black forest is early enough where it doesn't really matter. the swamp, black forest and mountains are also the biomes closest to the meadows, so a return trip from those biomes to plant in isn't too daunting where the plains and mistlands can be quite a bit away. I've never made a black forest base because your first base in the meadows will likely be very close to one, so exploring on foot isn't really a problem.
>>739475650So it would be okay to teleport metals if you could bring them back to a central area and plant them to get them for free? I would respect you more if you were against portals completely. To justify one mat over the other just makes you sound like a retarded fanboy who thinks the devs can do no wrong.
>>739475567>So it's more worthy of being teleported because it's easier to harvest? What kind of gay reasoning is that?great I get to go in circles again with another anon. no, you get to TP with the food because the objective of making you build in the region was met by forcing you to farm in the region. If the problem is that you want one centralized base why aren't you bitching about this too?
>>739475747>I would respect you moreI do not need or want the respect of someone who acts retarded on 4chan for attention
>>739471148it's literally two guys fresh out of college who became millionaires overnight
>>739475650>the swamp, black forest and mountains are also the biomes closest to the meadows, so a return trip from those biomes to plant in isn't too daunting where the plains and mistlands can be quite a bit away.Doesn't really explain why tin, copper and iron aren't subject to the same logic though. It's just arbitrary that's all. The devs were probably thinking how to stretch what little content there is so people don't shit on the game too hard as it gets no updates over 4 years.
>>739475969copper and tin yeah it's pretty arbitrary considering you don't ever need to travel very far for it, probably just to have some kind of consistency between what can and cannot be teleported. and again, it only stretches playtime if you sail iron back to your main central base every time. if you build a base in the biome you save lots of time.
>>739475787>making you>forcing you>You'll play the way we tell you and you'll like it, dammit!Just let us teleport everything or let us teleport nothing. Making exceptions is fucking stupid and so are you.
>>739476079>if you build a base in the biome you save lots of time.>Transporting metals to a new base: good>Transporting metals to an old base: bad
>>739476301I'm no mathmagician but by my count one trip to a new place with the materials you need to process the things there is in fact better than a trip there, and a trip back to process those things elsewhere. lemme check my mathes real quick here, yep 1 is in fact less than 2.
>>739476079In either case I think the obvious working solution the devs should've gone for was just>bronze portal frame, 80 bronze>iron portal frame, 80 iron>silver portal frame, 80 silver>black metal portal frame, 80 black metal >frames allow you to teleport the respective metals through these portalsThis way you'd still be encouraged to build bases on site to process the shit while also cutting down on tedium HARD for future "ah fuck I'm out of x again" or "oh fuck we need another load of y"
>>739476409Except 1 can equal 1 if you don't impose retarded restrictions on gameplay for no reason than to pad playtime.
>>739476423that's not a bad idea, though a lot of the >fuck we're outta Xcan be solved by just making each region's item progression tied to items in that region, instead of the swamp all the way to mistlands using fucking iron. that's the real killer out of everything.
>>739476501That's probably the better idea>add iron dungeons to plains >add bronze dungeons to mistlandsand suddenly you have fun content that has an actual point
>>7394764941 already equals 1 just bring the shit you need to the place you're gonna settle. it's not my or the devs fault you're too shit at loading a boat with the things you need before setting out to settle new lands, and they even blessed you and all the stupid shitters like you with the option to not have to play around it. just gotta admit you're a casual LOL
>>739475625Nobody gives a fuck what you respect or don't respect, faggot. Go make a blog about yourself somewhere else.
>fires up the game>hogs all resources>runs like shit>GPU/CPU frying from its awesomeness>Despite all that, it's not UE5 an the graphics look like chiselled polygonsWhat's happening? Even white people are that bad at coding stuff?Where's the guy whomstvebeit created god's third temple? Hire himHe'll do a glow up on this engine
>>739472002Ok the catapult bit seems very funny
>>739476573plains is easy, just replace all the iron requirements with black metal. why they added black metal and then only have it be useful for like, the tools and not every upgrade in the region baffles me.
>>739476621you may not give a fuck but you read it all the same
>>739476667It's funny to think about but it's not funny when you actually blast your weapon into orbit and you literally had to spend multiple hours gathering and smelting ores and wood to smelt the ores to create this weapon. All because the devs thought it would be funny to troll you
>>739471381This, I already checked out at Mistlands because it was just a chore to deal with. I joined my brother's server to see what Ashlands was like and nothing that I saw was motivating to go through the gigantic tedium of Mistlands. The game just has a fundamental issue starting from Mistlands that can't be fixed unless they pretty much delete and do over everything after Plains to make it more fun and rewarding instead of just escalating tedium.Oh well I got some 150 hours of fun playing leisurely up to Plains and building a comfy stone castle on a hilltop, I guess that's as good as it gets.
>>739475373>>739475328>>739474736I don't know who I am replying to but there are two kinds of people>I am going to go and get things and bring them backor>well, it's time to pack all this copper, bronze and tin ore into the ship and go find my next homeYou need to understand that the whole portal thing is an issue that has many solutions, which is probably the point. You can either pack up and move or make expeditions. Either one is valid and both make portals not being able to teleport ores a gameplay feature.Stop fighting you fucking idiots and notice that it's not necessary padding if you choose to tackle the problem a certain way instead of being a person who builds a nexus hub.
>>739470543If them taking a FULL YEAR after release to add one single biome wasn't evidence enough, yes they took the money and ran.
I wonder if there are people who actually play with vanilla settings (1x rates, teleportation restrictions).You have to farm so much shit even with 3x rates due to durability, everything requiring a ton of mats for the base items, devs expecting you to upgrade every piece of equipment before progressing unless you want to deal zdps while getting oneshot, needing food + potions in mid+late game biomes.>build outposts as the devs apparently intended>raid happensSo you have to build defenses around every outpost too unless you want your shit fucked up because your teleport had unlucky timing.Now that I typed this up I remembered that there are people who unironically play ARK on official servers, so I guess there are people who do enjoy clicking trees and rocks for several ours a day in a game.
>>739473634As a Finnfag I can confirm this, Swedes are famous for being passive aggressive as fuck and egotistical while pretending to be the nicest and most positive people around. Once something doesn't go their way they sperg out. The sad thing is our school system is now being heavily enshittified after their model so gen alpha is going to be fucked up here as well. Boomers here have always looked at Sweden as an instruction manual for everything.
>>739472051>wearing a pair of pants uses an inventory slot. Make it make senseyou lost me herewhat doesn't make sense about equippable pants?
>>739477117me and my friends played vanilla rules for awhile, but we've started cranking the harvest rates on a bunch of stuff, mostly because we're sick of gathering iron and I was sick of gathering rocks for my builds. Raid defenses are also basically not worth making, you're better off just fighting shit manually. Ballista last I know either shot at EVERYTHING, including players or whatever trophy you put on them, so any raid with more than one enemy type means risking your own ass against your defenses. and spikes really don't do anything either. that's one thing they could work on for sure is base defenses/ best you can do right now is basically just a stone wall, and either bury workbenches within the walls to stop spawns within the premise, or bonfires dotted all over the place. if you wanna spend more resources spikes will keep enemies away from the walls for a bit, but large HP mobs will not die to them.
>>739477315Let me explainIn Valheim you have something like 20 inventory slots. If you pick up a pair of pants and equip it, the pants remain in your inventory. So, if you go naked, you have the full 20 inventory slots. If you choose to wear pants, they take up a slot in your inventory, so now you have 19 slots. If you then also wear a helmet, chest, belt, cape you are now down to 15 slots. This is often complained about because it's scuffed and retarded. The devs reacted by doubling down and adding a new item type, trinkets, so now you have yet another inventory slot taken up by your equipped gear.
Never, and I mean NEVER trust a swede developer in the long term.They have this freakish ability to succeed with the initial game only, and thereafter only fuck up because they build adversarial relationships with anyone who dares criticise their work. I think Paradox is the only swede who doesn't do it habitually and thats because they are large enough to have foreign influences in the business>When its a swede, you always sneed
>>739477669Frictional Games...
>>739477665yeah I would love for them to add armor slots that exist separate from the main inventory. all the weapons and tools can stay though, you should have to balance inventory space with how versatile your arsenal is.
>>739477665It's honestly fucking crazy how you have to mod in BASIC rpg features like dedicated equipment slots. There's no fucking excuse for this shit. They're out of touch and simply too lazy and narcissistic to admit something is wrong.Swedes are fucking scum. Subhuman retards, all of them. They deserve to get replaced and enslaved by brown third world animals.
>>739477904It's 100% intentional. An equipment paper doll is absolute bog standard and they could add it in less than 30 minutes. They intentionally decided that you should have less inventory space if you wear clothes as some sort of retarded balance measure.
>>739477980of course it's intentional anon, they didn't accidentally make the armor take up inventory space.
>>739477669>Helldivers 2 -> Swedes>Darktide -> Swedes>Games that started well and became a piece of shitI'm blacklisting swede devs fuck those snowniggers
>>739478086Who can blame you they literally do this shit every time. That's what they're known for.
Its a symptom of too much success in early access games, you saw it with Manor Lords tooThere is really no point into continuing serious development on a game you already cashed in on
>>739478036well I was just trying to say, they're not going to back off that decision, they never have backed off a single decision they made
>>739477117Me and my friends used to because they are all normies who refuse to get into mods
>>739478123honestly that's not true. It's a matter of scale. Yeah you made millions, but notch made billions. If you do things right and scale up, you can make generational wealth. And I'm not saying they should sell out, but that they should've made an attempt to actually get a functional company going. It would benefit the game, the fans who got you there, and your grandchildren.
>>739478151untrue, they added the portal stuff. but yeah you'll probably need to use mods for an expanded inventory, which I'm not too upset about at least there's A solution to the problem, it's just a third party one.
I have never seen a stamina system so shitReally I got into mistlands and was done with this game, I know they give you a cape to fly or whatever but I don't care. I hope sweden explodes
>>739477669>When its a swede, you always sneed
>>739478123I don't understand the mindset of these lazy fucks. If I was working on a passion project game and hit it big in the millions immediately, that'd only motivate me to work on and do more with it.
Swedes have the boomer's mentality.Fuck you, got mine.
>>739470543Good thing I Pirated this shit I was arguing with my boss that valheim wasn't worth playing during the content drought over a year ago
>>739470543>enemy AI paths away from you and then towards you, takes a swing and then repeats the cycle>"Have the devs basically just given up?"I'm convinced people who like this game are retards
>>739476598Why can't you load a boat with food? Why does it get a pass?
>still no far north>still no basic ass equipment slots>majority of boss abilities are still shit or nicheFuck it, what are the go to mods and overhauls these days?
>>739470543>Play because I remember how cozy it can be>Never ending trickle of greyshits coming in and being a nuisance>Can't load up the cart with copper because it becomes too heavy to move, let alone climb hills>Forgot to eat before my food fully expires so I have 15 hp and get fucked>The entire swamp biome>Sailing around, got close enough to plains by accident and get nailed by a deathsquito>Boat stranded on the other side of the globe now, spend 40 minutes on a raft trying to get it back>80 bars to fully upgrade a piece of equipment>Inventory is permanently -6 slots to carry armor, potions, food>no way to upgrade it either>or carry weightYeah, actually fuck this shit. Meadows, black forest and mountains are good, rest is dogshit
>>739474324Notch was a retard that only knew how to rip off modders and had to hire established modders to do the work for him. Also he 100% fit the mold of anti-fun because he didn't understand what made MC appealing to people and the game became a unfinished patchwork mess of ideas because of it.The initial popularity wave of Minecraft really had little to do with its later success with Youtube children.
I>>739478859t seems like yet another of those games where the developer personally only plays several hours into it, and all content beyond that is experienced by them with cheats.
>>739478859The enemy spam is what pissed me off, every zone seems centered on the idea that your just being hounded 24/7.
>>739478859You can upgrade carry weight, nonce
>>739478859The worst part is so many of these issues are like 1 or 2 tweaks away from being fine>Give dedicated gear slots and inventory is less cancerous to manage>Give intrinsic HP upgrades after killing bosses so you aren't a bitch without food >Make the cart not fucking aids to use when its loaded with shit>Make sailing not a shit fight with the wind 90% of the timeAnd just like that, most of the issues are addressed
>>739472575even I can tell you are full of shit because you can't counter his criticism of valid qualitative values. The crux of his argument is stronger than whatever drivel you can come up with unless you explain in detail why he is wrong.
>>739478859I don't get how swamp is that hated if we put aside the whole iron farming. This shit is dogshit easy with a mace, the regen you can just put a campfire in a crypt, and you can outrun the biggest threats. Mountain though, I don't get this one. Flying fuckers so you can only use ranged weapons, golem tanks a shitlot even when hitting it with a pickaxe and the whole place is pointless, just skip to the plains. It feels too restrictive, but I guess it was just a foresight of what mistlands and ashlands became
>>739479752A gorillion hostile fuckers, leeches in the water to fuck your boats/you, poison, iron farming, generally miserable It's a filter for sure, but at least for stuff like surtlings you can just mine the ground away and let it solve itself
>>739475939That's not true. They have a horse too
>>739470543Enshrouded is better in every way
People complaining about the struggle don't get it. So many of these survival games lose the sense of progress too fast.Iron farming would be nice if the underground iron veins in swamps were changed to be as big as copper ones so you couldn't deplete an entire biome patch so easily as it happens with crypts. The food system is great because it forces you to interact with farming and foraging. The portal system is cool because it forces you to treat boats as means of 2-way travel instead of 1-way. I do wish there was more diversions on boat trips, especially if playing with others.
>>739472002Friends got filtered by ashlands and storming forts alone just isn't fun.Got 440 hours out of the game but still would have been fun to see it to the end in the deep north
>>739480616building aesthetics feel better in Valheim to be honest, Enshrouded has a lot of better mechanics besides that
>>739480747>farmingi enjoyed farming until a bat invasion killed my pens of 2 star boarsfuck this stupid game
>>739480953Didn't you do an actual roofed enclosement for the boars, or did the bats chew through it or spawn inside of it?
>>739480953raids are so half baked it's incredible it's still a thing
>>739474059Unironically, the state should confiscate all the money for early access projects, then pay the devs a low-end average salary for their profession monthly and only give the full amount if they finish their promises to their backers or at least come to a satisfying compromise per the community's opinion. If the project takes an unreasonably long time, then the rest of the money is to be used for public infrastructure, so no eternal NEET devs after lying to their customers.
Why do people expect small indie devs to work at the same speed as AAA studios with thousands of employees?
Stop playing Swedish games. Start playing Finnish games.
>>739480953God this happened to me as well, utter horseshitI can accept a troll barging in, smashing my wall and killing my livestockBut fucking bats suck dick, flying in, murdering the boars and being general shits to fight. It sucks to an insane degree>>739480998This isn't a fix. Either you mean a fully enclosed pen, which looks fucking retarded, or you have an open sided barn, which the bats can still fly in and fuck your shit up.
>>739470543Anyone try that full on adventure game custom map mod?
>>739483190>Noita is FinnishHuh, didn't realise, but honestly, can't say I am surprised some of the most based people on earth made such a good game
>>739478859>Sailing around, got close enough to plains by accident and get nailed by a deathsquitoWhat I hate the most is how deliberately fucking vile the game is with deathsquitos spawns. It's hard coded so that any 1 square meter plain area will spawn them, after sailing for like 20 minutes I was fucking sick of it, I saw an incredible small island, genuinely the area of a fucking closet, so I jumped out of my boat and swam to it to build a portal and sleep at home. Guess what, 2 deathsquitos instantly spawned there and attacked me in the water, which obviously I can't do anything about because Swedes are non-humans and purposely gave you 0 means of doing anything in the water, and of course any hit in the water pushes you back 10 meters, so I died and had to spend another 30 minutes to come back and get my stuff.Even when they're not too much of a threat because of your gear, they'll be EVERYWHERE so you can't run for a minute without being interrupted by those assholes who never let you go.
>>739470543My favourite part of late game Valheim was fighting the ant queen which after getting every upgrade possible, took 1 hour and 20 minutes solo. Died 3 times, had a portal nearby so she didn't heal much in between. Bravo Valheim, very cool design. Thank God I didn't even try the Ashland boss and dropped the game right before that.
>>739474428Anon, the anglos and saxons came to Britain then btfo the Vikings and ended their era, it was the Celtics in Britain who were constantly getting rekt by vikings before that.
>>739471381heh not even e-celeb want to play this game piece of crap
>>739470543>>739471381They said they were going to revamp the Ocean biome, only to last year say that the Northlands is going be the final update.Which is a damn shame, Meadows, Black Forest and Ocean are the best 3 biomes in the game
>>739470543The must unfun piece of garbage ever. Not even mods can salvage it.
>>739479752>>739480214Swamp is hated because retards want to navigate their boats in it. ALWAYS DOCK in Meadows or Black Forest then go in foot to Swamp.Same thing with Plains, Niggerskitos are niggers
My wife and I will give it one more chance with a totally fresh world once Deep North hits (which may be never at this point) but I'm not expecting much. We got up to Ashlands in our original world but the entire Ashlands experience was miserable. I was fine with Mistlands up to the queen, but that fight is completely stupid. Ashlands was nothing but a non-stop clusterfuck which caused us to eventually stop playing. I made a proper beach head. I raised the land into an impenetrable barrier. I destroyed all spawners I found in a 10-mile radius (even digging through rock and underground because LOL the game can place them there too)...and you still have to fight your way through 10000 skeletons for every five steps you take going anywhere. Oh, then when you get back to your base (hope you actually found some metal while you were out waging war) it is being torn to shit by two valkyries and one of those bone amalgamations despite your defenses and spawner destruction supposedly "preventing" that...
>>739480747I will give credit where credit is due - the nearly week long process to get my group's first full load of iron back home from the swamps was extremely memorable and I understood why the game was made the way it is for that one circumstance.- Spend days beforehand scouting out a large swamp by boat, finally decide on one with a nice meadow area to build a base camp nearby- The swamp in question is a very big sailing trip around a massive island that very nearly connects to our main base's island, so we split into two objectives: 1) Build a bridge from main island to big island and make a road through the middle of it 2) Mine crypts for iron and bring back to small landing base- The bridge building and road building takes a very long time but we end up with a complete, unbroken road almost all the way to the swamp, just a short boat ride across a small patch of ocean between them, build a small port on the big island- Load up two boats, quickly sail to the big island across the water and then spend three whole game days carting the massive load of iron along our road, across our bridges and finally back homeThat was all incredible. HOWEVER - note that this is only the first time that you do it. After that, it just becomes tedious beyond belief. Once you could teleport metal through portals you had better believe we turned that shit on right away.
>>739474063European culture. Nearly all their devs are like "Well, we worked for 2 days time to take our 6 month vacation."
Recommended mods? Or should I play through once entirely vanilla?
>>739473634You're told wrong. People are bullied like crazy in Scandinavian schools, it's just not that common that the entire school turn on 1 person and turn them into the social outcast, like in the US. And no one, even kids, care about participation trophies.
>>739474324idk, i feel like modern mojang does updates to add stuff to make it more obnoxious to mod on purpose and the stuff they add is almost always useless so every modder always sticks 1.20.1. The mob voting had to been intentionally malicious to divide the fanbase. Actual useful tool for console players? or useless mob with some literal who starting a vote campaign for it
>>739474141Haha yes. American made trannygames, negrogrames and lgtbqgames are soooo much better.
>>739470543The combat is so bad in this game. Everytime i go back to try it again it just reminds me.
Windrose is a better Valheimlike
>>739492020>>739480616should i get enshrouded or windrose?
>>739492058enshrouded, it has more going for it than windrose atm
>>739492058Enshrouded, especially if you are solo. Loads of quests, handmade map, can have NPCs populate your settlement, less grinding. Windrose is fun but Enshrouded has been getting updates for years and is just better. I just hate that you cant really permanently affect the world outside of your base. Anything you build or damage outside of your base gets reset every few hours.
>>739492058Windrose is pretty early, not a ton of content atm (it's still very good though). Enshrouded is looking to 1.0 within the year so there will be plenty of content when that happens.Might be a better idea to get Windrose now, and then Enshrouded when it comes out of early access (so you get the full experience).
The game is 20 bucks, even less on sale. Maybe lower your expectations a little.Retards like this guy from the games store page are insufferable. https://steamcommunity.com/id/D00MSHYER/recommended/892970Playing for 600 hours and calling the devs greedy for not releasing more free content faster. What the actual fuck.
>>739492058Windrose is like someone described what video game they wanted to an alien.Enshrouded is pretty fun and getting its 1.0 in a few months.
>>739491385Desu, when people say you should experience the game vanilla to then mod they are right. You've got make up your mind on what annoys you and what you enjoy before going make changes.Anyway here's some mods that IMHO should've been added into the base game but the jewedes will never add:>AzuCraftBoxes - Craft from nearby boxes>TargetPortal - You no longer need to remember the names of your portal to use, just enter a portal and pick your destination>FirstPersonMode - Amazing for dungeons as the camera glitches out very often in 3rd person mode there>AreaRepair - Pretty telling by its name>MyLittleUI + ExtraSlots by shudnal - You get an inventory system>SpearFishing - You can fish using throwables like arrows or spears>Build_Camera_Custom_Hammers_Edition - You get camera mode when building, helps a lot when you're building taller things>SearsCatalog - Makes the build UI less dogshit1/?
>>739494386>Triple_Bronze_JVL2 ingots + 1 in gets you 3 ingots instead of 1 like the swedeniggers want>Chain_ManagerAdds a craftable chain to Valheim.>Smoke_CollisionAllows smoke to pass through iron cage floors and other similar structures. Also allows changing the smoke size.>Projectile_CollisionAllows arrows to pass through iron cage floors and other similar structures.>NotificationsOverhaulMakes the UI less dogshit>ZenUIMakes the UI less dogshitYes you can use this with MyLittleUII think>PlantEasilyPlant several seeds at once>StopChoppyAudioBugfix cause the swedeniggers bought a horse instead2/?Might be the last one
Getting to that late game biome that lets you see exactly 1cm in front of you (up to a gargantuan 5cm if you use the trinket) filled with flying bug niggers that shoot exploding bugs at you was the last straw. Modded out all the dogshit.One of those games that conflate annoyance and tedium with difficulty.
i stopped playing right before mistlands came out, waiting for 1.0 to release in 10 years before i reinstall
>>739494386>>739494796>ZenPathRoads now have a gameplay purpose like Enshrouded>VikingsDoSwimYou can dive in water, attack in water>DropMoreLootDespite the name it does more than increase the loot.Configure drops, item weight, pickup distance, make things float and item stacking. Configure drops, from mobs, animals, bosses, dungeons, ore.. plus moreThis one of the most essential mods in this list as grinding is a huge issue in Valheim(to me)>AzuAutoStorePress a button, store your shit in chests, provided you have at least one in chest. Incredible QoL mod.>VisbendingI just found this one on r2modman, reminded me of MerchantWhereabouts which probably doesn't work in the current version of ValheimI think that's it for QoL mods, some of these might be considered cheating but idc3/3Content mods next
>>739470543>Have the devs basically just given up?I think they've done enough it's perfect as it is
>>739472002holyyy skill issue
>>739496494where in that whole list does skill even factor in
>>739496702>getting one shot by skeletons>where in that whole list does skill even factor inidk man you just might be completely retarded
>>739495963No, what they had to do was >add the 3 post plains biomes and make them NOT complete cbt>lighten up the grind because now there's actual content in the gameperfect game. Instead what they did was some retarded double down on the games issues that were cuased by lack of content, and implemented them into the new content.They'll do it for deep north too. It'll be the grindiest, most time consuming shit ever and peopel will defend it because>well ofc yeah it's meant to be the endgame! without seeing the whole picture that it's ONE GAME, it's not a WoW xpac where you get into a new zone like it's a live service
>>739496758>the skeletons damage values are so overtuned that they oneshot you >LOL SKILL ISSUE! TRY DODGING! that doesn't change their damage valuesit's shit design to have semi common enemies with such inflated stats
>>739470903Ultimately, but you'll definitely want each new tier of armor and at least one weapon. So it's more of a metal grind.
>>739495892Content Mods>More_World_Locations_AIOAdds a bunch of small locations in the map generator. This also comes with the issue of the map taking MUCH FUCKING LONGER to generate.The modder made a new mod recently to alleviate the above issue called:Also since I've been out of the loop it does more than small location, there's special locations, read the mod page>World_Gen_AcceleratorYou can now generate maps with More_World_Locations_AIO 60% faster :DDD>ValheimCuisineA bunch of new foods that you can cook, a bunch of them are a bit overpowered but idc>EpicBossFightsadds new attacks to some of the bosses>CraftedBossDropsMakes the game less linear by allowing you to craft gear from bosses>SeasonsDistinct seasons every few days, might make your CPU/GPU drop on thy knees. Looks great though.>MagicPlugin or Magic_SupremacyEarly game magic. Don't use both, pick one, they are incompatible with each other.Magic Supremacy seems better made.1/?
>>739496861>it's shit design to have semi common enemies with such inflated stats
>>739497065It is, especially because there is literally no reward for killing themThis exact shit design is why everyone just runs through the ashlands without fighting shit, which isn't fun
>>739497026>TheFisherSwedesfucks sneakily threw the Ocean biome update under the bus, this mod tries to pick up on their slack>ImpactfulSkillsJust as the name suggests, comes with entirely new skills.2/2 - content modsThere's a bunch of a gear mods but I don't have a strong opinion on them. Same with some mods that add new dungeons. Maybe another anon appears and gives a better view on them if they are worth or not.There's also some QoL that I've forgot to add
>>739492058Enshrouded is kino, actively developed and an actually fun worldWindrose is EARLY EARLY access>>739492543>Might be a better idea to get Windrose now, and then Enshrouded when it comes out of early accesswhat a retarded take>get the game with less content now and then get the game with more content that is gonna be more expensive once it fully comes outtruly the retard /v/ brain
>>739497026>World_Gen_Accelerator>Location_Placement_AcceleratorJust came across this one which seems to be even faster than WGA.>vanilla valheim map gen+location mods: Total Time: 27m 39.7s>location_placement_accelerator+location mods Total Time: 0m 36.6sHoly fucking based
>>739470543They just ran away with the money and outsourced one update a year to a bunch of unpaid interns.
>>739497471Obviously a normal take seems retarded to you, wait a little and get a complete game.
>>739470543they made 70 million in the first week of their crafty survival early access slop release. you're retarded if you think they're going to do shit after that. god i hate early access buyers so much its unreal.
>>739476904Enjoying Valheim is just realizing it's a building game and doing that, really.
>>739476904Playing Mistlands is like having someone come in and kick you in the balls every hour or so; a totally miserable experience, and it killed the game for pretty much everyone. I don't know what the fuck they were thinking with that; but it's probably for the best that they've stopped developing the game going forward.
>>739499584They had a roadmap and everything when the game first released. Then they threw that out the window and spent a year just fixing bugs and adding no content. There was hopium back then, but little did we know the depths of the swedes idleness.
>>739480616>you are like little girlMind you this is after 4 failed playthroughs and running a few community servers. The game has a lot of potential but god damn are swedes shit at finishing games. Also the stamina system is the worst in any game ever. The farming/cooking system is great, the building and smoke mechanics are fantastic, but it doesn't make up for all the issues
>>739500394forgot picrel
>>739500394>Also the stamina system is the worst in any game everWhat are you talking about? Dynamically losing HP and Stamina so that you have to eat every 5 minutes is great, truly a masterwork of game design.
>>739496910>each new tier of armorYou can skip tiers even in casual playthroughs. The wood chestplate you can craft in the swamp biome can basically be used for the entire game. Using the correct damage type for enemy's vulnerabilities/weaknesses probably matters more than being 1 tier up weapons.
>>739470543Didn't most people already get their money's worth out of this game? Just move on, it's not a game you're meant to play forever
>>739499435>buy game with less content NOWor>buy game with more content and actually even more content coming NOW + FOR LESS and then once you're done with that one you can get the one that had less content late, hopefully at the time with more content/updatesgee idk that seems retarded to me anon
>>739472002Late game inventory management sucks dick but this is a lot of cope.
>>739500840>game has a beginning, middle.>wait a few months>game has a beginning, middle, end.Also mind sharing where you're getting this claim that they're putting the price up? It's not even on sale on steam atm, it's a few bux off on loaded which most likely won't change at any point.
>>739500882Which parts are cope?
>>739473705>>739473906>two retards that are objectively incorrect about the game crying to each otherIs this all /v/ is nowadays?
>>739500320they made 20 million each in one week after the game releasedi want whatever you're using if you sincerely thought they would commit to their roadmap after that
>>739474031Old metals are still used for furniture, storage and even some late game weapons require early game ore. The best knife in the game requires iron and finewood (and blackmetal) which all three of those are old materials by the time you're able to get the black forge to craft it. A bunch of later food recipes use ingredients from earlier areas. Have you been past the plains?
>>739501420Ok but that doesn't actually add compelling replay value to a biome, it's just annoying when you have to go back and get more iron. It's like you misunderstood the point of the complaint entirely
>>739474481>how lEfTiStS want to kill all white peopleThe people saying this are almost always brown. The obvious thing that people never realize about race is that most racism and genocide is happens between bordering nations. Like Anglos genociding the Irish. Mayans genociding smaller indigenous tribes. Chinese, Koreans and Japanese all genociding and raping each other. Rwandan genocide is black on black. The sunny and shia muslims killing each other. It's almost always like this.
>>739470543This game wasn't ever good to be fair, they pandered to faggots that like lame as fuck viking cultureCan't think of a more boring setting
>>739501143i saw somewhere idk where that the price will increase for 1.0but even if that isnt the caseexplain to me the thinking>its better to play the game with less content and then get the game with more contenthow is it not better to fucking play the game with more content while waiting for the one with less to get more content
>>739501315Terraria was basically an early access game that made bank when it released; but they stuck with it, and made into one of the best games ever made. Not every studio is as lazy as the swedes.
>>739501503>I wish (place) had a purpose(Place) does have a purpose. I didn't need to read further because your entire post is wrong just based off of your first premise. Word your premise better if you want people to read further.
>>739502160>I didn't read your post but here's what I think you meantImagine being this much of a retarded faggot
>>739501972>how is it not better to fucking play the game with more content while waiting for the one with less to get more contentBecause he can wait a little and then play the best version of Enshrouded which is coming soon. It's not complicated. Also you're acting suspiciously brown given how cheap both of these games are.
>>739472002>but if you then try to swap back to your weapon it trolls you and cataputls that and you lose it.Oh so that's how my friend lost his pickaxe.
>>739502212>I wish (place) had a purposeYou said this and it informed me that I didn't need to read an essay written by a retard. Stop being retarded if you want your essays to be read. If you say something meaningful (let's be real, you definitely didn't) after saying something retarded, it'll never get read.
>>739502420retard Enshrouded is already good, he can play it and then play the new content are you really that dumb? why would he play the inferior version>brownit is inherently brown to spend money carelessly, saving even if its 10-20% is what anyone with above average IQ will do>but muh 5-10 dollaros kek poorfagactually the biggest spending is on small purchases that add up but you are in fact brown so there is no point in explaining this to you
>>739502554You literally just admitted you didn't read my post, why do you think I care about your esoteric interpretation of what it means based on reading just the first sentence? You have a severe narcissism issue
>>739501149Ashlands isn't that hard if you're playing correctly and have the correct gear. The hardest part is landing there for the first time, and even with good gear there's always a chance of getting ganked or overwhelmed which you need to be aware of. It's an area where you will die if you mindlessly fight without looking out for ganks. I'm also not sure if any of my gear ever took me 5 hours for a single item. I don't even think the unique fire sword took me 5 hours to get.
>>739502849Where'd the post say it's hard though? It seems like it outlines jank more than anything
>>739502683I read the part of the post where you made an objectively incorrect statement and I didn't need to read any further. You're retarded and not worth reading.
>>739492058Windrose suffers from tedium and horrendous combat.Enshrouded has poor performance in multiplayer after a couple of hours.
>>739472005If you're under 100 iq portals should allow metalsIf you're over 110 iq and have decent problem solving skills, portable everything makes the game stupid. Bring portal mats at all times with a decent network of fallback portals and you are effectively immortal with an amazon warehouse for storage in your back pocket at all times.You never need to think through anything regarding forward bases, paths/ bridges, carting/ outposts- you just ploink a portal directly next to whatever you're mining or dungeon entrance you're going to and you don't have to build anything more than an array of chests and workstations in the meadows right next to spawn
>>739502880>very frequent 2 stars that oneshot you and are basically unkillableThe skeletons are pretty easy, even the 1-2 star ones. I don't think I've ever been oneshot by them or found them to be unkillable. Might be an issue with gear or food or buffs. The elite morgens and elite fire birds are annoyingly tanky but I don't think either of those have one shot me.
>>739502849>I'm also not sure if any of my gear ever took me 5 hours for a single item. I don't even think the unique fire sword took me 5 hours to get.nta but i made the twin axes after breaking into forts for a bit. fully upgraded them with the jewel and everything. I think it took me like 4 forts to max them out, and together with smelting, moving the materials, getting the wood to smelt I think it did take me close to 6 or 7 hours to max these axes out. It took basically the entire day of playing. I might be slow but I was cautious guess what happened when I decided to test out how catapults work. I uninstalled the game right there
>>739502920You can keep repeating yourself all you want, you didn't read a post and now you're coping about it. Protip: this is an anonymous forum. You don't have to defend your honor by somehow placing the blame on me. Nobody will know you did that, there's no honor to defend.
>>739503095But the 2 stars literally do oneshot you if you're in mistlands gear, and they are incredibly tanky. The sentence directly after that says it takes like 5 minutes to kill them so it's not that they're LITERALLY unkillable. None of this implies difficulty btw. You ever play skyrim on the hardest difficulty? Everything turns into a HP sponge that oneshots you. It's still really easy because it's still just skyrim. That doesn't mean it's good design though. And the issue with them being HP sponges that oneshot you isn't "difficulty", that's a false conclusion by the reader, that was never the complaint.
>>739477117>You have to farm so much shit even with 3x rates due to durabilityWtf do you mean "due to durability"Have you never repaired your shit for free at a workstation? The hammer in the top left?1x rate is plenty fine as well
>>739496758>get hit once>hurr de hurr staggered lol eat shit and die>block/parry>have to wait until stagger-bar is low enough to do it again>enemy animation so fast that they're out of stagger before you get to land a single strike>at best you're trading damage with them (you'll lose that trade)>blocked/parried too early and your stagger-bar wasn't low enough?>lol lmao eat shit and die (again)And keep in mind that's if you can isolate them, but they come in groups of 3-5. Might also have some stars in there.
>>739503505Oh and also these enemies have fucking feints with literally no tell which is which.>alright I'm gonna hit (you)>jk lol now get bonked because you thought you could parry hurr hurr
>>739503505My favorite part of valheim gameplay is that some enemies just bounce away like pingpong balls when you parry them, denying you the chance to capitalize on the parry. For some reason Valheim fans love defending this even though it's a literal nonsensical mechanic that has no purpose, it's just engine jank
>>739503608It's a carry-over from blocking. Guessing they don't know how to separate the two?It kinda sorta makes sense on the tower-shields since it allows some breathing room, but who the fuck uses tower-shields in the first place?
>>739470543The lead designer fucked off the team and is making a new Space survival game about derelicts and shit. Its called Starpath.https://www.youtube.com/watch?v=0k_qzbVyOwIhttps://store.steampowered.com/app/1779540/Starpath/
any good sex mods or at least sexy female char mods
>>739503816valheim sex mod would be kino >replace all enemies with monster girls >make them all tameable
>>739503706>but who the fuck uses tower-shields in the first place?Tanky builds are just fine in multiplayer where you have another player who's a quick-moving archer helping you not get overwhelmed by drawing the mobs to himself
>>739503765Is there a story behind that? Why'd he leave? What sort of influence did he have on Valheim? Also game looks interesting but I don't know if Space survival is a great concept
>>739503765Looks cool, can't wait to play version 1.0 in 2065.
>>739503921Not being able to parry is a huge deal thougheverbeiterred.>archerMakes even less sense then since archer-anything is busted and doesn't need to worry about silly things like blocking/dodging.
>>739503965Lead designer and engineer. He was the only coder until recently. They hired more people to push 1.0 so he left to make Starpath. Valheim is almost done.
>>739470543you know you can just use cheats if the game is too hard for you right?
>>739504331Guess we know who to blame if 1.0 ends up fixing all the Ashlands problems and Deep North isn't trash Wishful thinking though I'm sure
>>739504165The point is you put everything heavy that slows you down onto one guy who facetanks the enemies doing most damage barely bothering to dodgeroll while others optimize for movement speed and keep the enemies from overwhelming the melee guy(s).It's never going to make sense balance wise if you're trying to gear a solo fighter.
>>739500394>The farming in valheim>greatIt's even more simple than most farming sims, you plant the seed and it grows without a single input from the player. How the fuck is that great?Don't Starve Together and Zomboid, games that Valheim shares the same genre, have more intricate farming simulation than the majority of the farming sims like Story of Seasons and Stardew Valley.You can say it's serviceable, but great?
>see new update>download it>game got worse>download mods to fix all the bad>game is good againValheim cycle
Mistlands cratered the fun and then ashlands started off kino with the approach and subsequent beach landing. Setting up a base while fire rains down and you're under constant attack is cool. Then the shit the other anon earlier ITT thread talked about happens and you end up dealing with 2 star warriors you need to run away from or spend too long killing them while 10 more niggers stroll up to join the fight. It's just a completely obnoxious zone after that. Oh and they also finally give you a portal you can use to transport shit, at the end of the fucking game.
>>739503765I'm not giving him a single cent until he decides to comeback and fix Valheim
>>739504650Not him but I liked the farming because the vegetable gardens end up looking very nice and fitting for the games artstyle and look nice in the base. I think mechanically it's bad, but I can see why someone likes it
>>739504635>It's never going to make sense balance wise if you're trying to gear a solo fighter.Just like it doesn't make sense to have a frontline if you're using bows.Look I'm gonna be frank with you. I hate archers.Especially in valheim where they're absurdly broken. We ban ranged of (most) all kinds in my games because it's so incredibly boring when you can just NOT engage with anything as it all dies long before it can reach you.That was a tangent. It still makes more sense to use anything but tower shields, as you get more block-value from timed blocks compared to just holding RMB with a tower-shield.On top of the potential bonus damage from staggering the opponent. Without setting your movement speed to 0.What was I arguing again. Oh yes, buff tower-shields.
>>739504793All the other zones are conquerable, which is fun. Ashlands cannot be conquered due to the insanely retarded respawn and aggro rates. You go into a fort and you hole up and put a roof on it so valkyries dont see you and that's basically it. Mistlands can't be conquered either to a lesser extent because of Gjalls blasting everything apart. Like I'm not mad it's hard I loved the landing too, it was genuinely fun because it's hard. But afterwards it just becomes tedious once you realize "oh, we can't make a normal base here either?" In a fully fledged out game concept, defeating the queen would unlock things that let you disperse the fog in a wide range. Maybe even preceeding the queen, just as a progression step so you can make a base. There's already ballistas but they're trash, they'd have to be able to ward off Gjalls to ever be worth it in any context, but they can't. Similar concepts for Ashlands should apply. It should be brutal, but you should be able to claim a zone as yours, not just hide in a fort
after reading this thread, I can only conclude the above posters play Valheim with mods to make it more like minecraft in easy mode. so… why not just play minecraft in easy mode? can teleport with all the ore you want there. won’t get merced by obnoxious enemies. can even turn on keep inventory.
>>739505423>why don't they do this thing that I deduced via my retarded strawman they should like? Gee I dunno think it over kid
>>739505423What if I downloaded mods to add more content because the base game is very stale and empty after 6 years of being in EA?
>>739505191>you should be able to claim a zone as yours, not just hide in a fortYea I ended up meta gaming by just spamming campfires/working benches everywhere. Made it to the boss of the ashlands and partially did the random fragment questline before I lost all will to continue
>>739505495if you’re modding valheim to keep ore and inventory and reduce enemy count… you’re modding it to play like minecraft easy mode. that’s fine, but I personally associate minecraft easy mode with 6 year olds playing pocket edition on their sticky tablet
Swedish devs cant into difficulty balancing, look at helldivers 2 for more examples. Of course in those threads you have the same mouthbreathers not seeing the difference between good design and just inflating numbers
>>739505616sounds like you’d rather play minecraft. just added sulfur caves and such
>>739505721yeah beat that strawman up buddy!!!
>>739505817Minecraft has less content than Valheim though
>>739505828I am truly sorry but you seem to have confused me with some political opinion on /pol/, trying to prove a point about something or the other. if you could singularly explain which mods you personally use, and how they simply do not correlate with minecraft easy mode, we can have a more comprehensive and nuanced conversation instead of whatever it is you’re currently doing
>>739505423>Noooo, you can't just mod your games>You have to do time padding busywork for 200 hours as the devs intended, this is real hardcore gayming!
>>739505913I don't use any mods. Do you know what a strawman is?
>>739505974mod valheim all you like I just don’t know why you guise specifically mod it to play exactly like minecraft easy mode. one mod I saw was adding a batcomputer to your base, that was cool. did you add a batcomputer anon? or did you add keep ore through tp?
going back and forth mining 200,000 iron ores is like super hard bro. Go play Minecraft you baby.
>>739504986>Just like it doesn't make sense to have a frontline if you're using bows.Really? I thought the damage it made makes for a lot of sense. I think the last I tried Bonemass as two archers with a friend of mine we couldn't damage it fast enough for it to not heal itself up too fast to really kill it and we brought like 300 fire arrows and 300 normal more. We had to go figure out melee gear to kill it.By a chance, you all wouldn't be using swords, would you? I didn't think parrying was that useful because axes and maces often stagger enemies faster than they can hit you.
>>739506018A fictitious analog for making a superficial argument. I am not arguing. I am asserting most of the mods discussed in thread correlate precisely with gameplay mechanics found in minecraft easy mode. if this were a “strawman”, I’d reply to a specific poster, and inauthentically project my opinion onto their specific mod case, and ask why they like minecraft more than Valheim. instead I am asking… why not just play minecraft, to the whole thread.
>>739503608My favorite part is that parrying either reduces the enemy's damage to almost nothing, or does nothing and lets the attack oneshot you, and of course you get 0 indication of how much damage an enemy does (and even after the fact, you still never have more than a vague idea). Why the fuck is it possible to block perfectly, but still have the shield reduce 0 damage with no telltale sign.
>>739503706Tower shields are great, the problem is that parrying is absolutely overpowered and you should always parry everything 100%. Even after they "nerfed" parrying it is still OP as fuck.
>>739506229I use mods to >increase smelter inventory intake limit and decrease the amount of wood required for coal in kilns >make buildings cost a little less wood >make carts slightly lighter so they don't become literally impossible to move when filled>make ship inventories bigger so that a ship can actually carry more than me >make it so my equipment does not take up space in my inventory >make it so I can plant multiple things at once >add terraria style autosort and chest crafting Does it turn Valheim into minecraft when I do this?
>>739480616I hate hate HATE how in Enshrouded you can't build circles. I mean, you can build some circles of certain sizes, but it takes a fuckton more of materials and time than it should because you're stacking coffins in an arc. Want to make a circular tower? Get fucked. Also is it just me or is the Enshrouded building community a bit... unimaginative? Every single build just seems to be varieties of quaint village/town. At most you get the occasional "I recreated X city from LotR".And I wish I could enable base raids so I had a reason to build defenses, specially since it'd be really fun to set up a system of defenses that can get manned by the npcs.
>>739506402I'm guessing the idea behind it is that they don't want you to just roll up into the plains with a wooden shield and parry goblins to kill them slowly. Why they thought that to achieve this they need to make it so it does full damage to you? It's because they're retarded and think it's funny when someone gets oneshot. The design shows this over and over
>>739506478Oh, and my other criticism of Enshrouded: why the fuck can't I dual wield proper weapons? Every second enemy mob out there is dual wielding swords and axes. Why do I only get daggers that aren't even intended as main weapons but as backup for archers?
>>739506452unironically, yes minecraft has equipment and gear slots. you can move freely when carrying items in your inventory or transported. even the furnaces, you can just slot in 64 coal and or lava and not worry about fuel. after some time in thread, I can additionally conclude you are playing valheim because you likely enjoy the physics based building mechanics more than the blocks of minecraft. which is fair. but I dunno, am I right? Is that why you’re playing that instead of minecraft?
>>739504793>Oh and they also finally give you a portal you can use to transport shit, at the end of the fucking game.To think all they needed to do was:>Kill boss of this biome>Player can now transport ores from this biome
>>739506901>minecraft has equipment and gear slots.I see. So World of Warcraft, God of War and BG3 are like minecraft too? > you can move freely when carrying items in your inventory or transported. ESL gibberish>after some time in thread, I can additionally conclude you are playing valheim because you likely enjoy the physics based building mechanics more than the blocks of minecraft. which is fair. but I dunno, am I right? Is that why you’re playing that instead of minecraft?So what about stuff like doing dungeons in the mistlands? This all doesn't exist in Valheim anymore because I installed a QoL mod so I don't have to babysit my smelters anymore?
>>739507109if wow, gow, and bg3 had a procedurally generated overworld filled with resources you both mine and craft in a vague pixel art aesthetic, yeah. yeah they would be
>>739470903Only if you're a speedrunning faggot. The game for most consists of about 20% base building, 29% maintenance/farming/smelting, and 50% biome exploration/conquest. Maybe 1% of time is spent fighting bosses for most.Killing bosses doesn't take long.
>>739507920Deeply insightful, thank you. I guess all the unique things about Valheim like exploration, combat, zone progression, sailing and the focus on diegetic mechanics like smoke is all just not something that matters to me. I just want it to be like minecraft and the only thing keeping Valheim from being minecraft is the QoL.
havent played since 2023waiting for 1.0 to launch and then another 3 months after that so valheim+ and other necessary mods are updated so i can fix all the dev mistakes mentioned in this threadi want someone to bomb sweden
Ore not going through portals just seems like an arbitrary restriction to force you to engage in travel more. Surely there has to be a more reasonable, realistic way to encourage it.
>>739508846the only thing you listed which is truly unique to valheim are the smoke mechanics. the rest, like the rest of valheim’s design document, is already in minecraft. what differentiates the two are physics based building and death through difficulty.
>>739509172You heard it here first, minecraft combat, exploration, zone progression and sailing are on par with Valheims
>>739509169It really wouldn't be a problem if the boats weren't so god damn slow. Where exactly your base or metal workshop is has huge consequences since you can't just warp the materials to it, and I this is fine. It just makes zero lore sense that metal, once smithed, can be carried through anyways so technically you can make some shitty gear on the spot out of it and then warp out with it but fuck that.
>>739509172>Both games have combat where you swing weapons so they play the same
>>739509552Boat speed is fine for me personally but the wind changing direction so you have to paddle forward just makes me grab my phone while occasionally looking at the screen
>>739509172>the only thing you listed which is truly unique to valheim are the smoke mechanics. the rest, like the rest of valheim’s design document, is already in minecraft. The other guy kinda raped you from the getgo by calling out your strawman and now you have to make the dumbest posts on earth to pretend he didn't violently rape your asshole right then. It's truly a sad sight. PS: Valheim doesn't have physics based building. Have you even played it?
>>739471562Your friends sound like casuals. Even mediocre players can solo in the Ashlands. No blood shield needed. The key is never let yourself get surrounded. Retreat and reposition frequently, taking shots at one or two at a time, when possible.
>>739509776People quit when the game stops being fun, not because it's hard It's hilarious how this thread is just>ashlands isnt fun>my friends quit because it's not funAnd then there's a bunch of mentally retarded people coming in going>acftually it's not even hard. Yeah no shit you dumb fucking faggot. Nobody said they quit because it's too hard, it's because it's not fun
>>739509925They are the same people who go "seems the chuds are triggered we won xisters!!!!!!!" whenever someone points out objectively dogshit writing, exemplified perfectly with the infamous the boys finale recently. The "hardcoooooore gamoooors" are all faggots who abuse every possible glitch anyway, it's never the noobs who complain when an obviously unintended glitch is removed, it's always the "pros".
>>739487565Anon, the Anglo-Saxons were ruled by a Dane (Cnut) until his sons fucked up, and they got one truly English king in the ensuing kerfuffle until William (a Norman, descended from vikings) came in and fucking conquered them. Anglo-Saxons never threw off any kind of viking yoke.
>>739509925The whole game is fun, you just have bad tastes.
>>739480616Enshrouded sucks rocks. Combat is unfun, and the time limit they put on things like being in the shroud, or being in the mountains, is just annoying.Windrose is the new meta now. Get with the times.
>>739511161>Combat is unfunits clear you havent played the update that launched in april focused on it, its pretty good now
>>739503053I enjoyed combat in Windrose, and found Enshrouded combat to be shit.
>>739511247That's true, I haven't. I played the game shortly after it came out, hoping it would be the next Valheim. Haven't touched it after that.
>>739476904Valheim is literally a Hellsimulator. Everything gets harder so you are good enough at the end to fight in Odins arrmy. Its the sequell of Valkyrie Profile. The Valkyrie send you there instead of training your lazy ass and deal with your emotion BS.They even made special physic to laugh at you, when you die of falling trees
>>739511052Cool but you replied to a post criticizing ashlands game design. If you think it's good design explain how shit like this: >the lava spawns fireballs at you that have huge knockback and randomly knock you into the lava because: lol funny instadeathis even remotely good design, go ahead
>>739511317i did the same, dropped it @ the tutorial cliff area on releasei did a run through with 2 lads a few weeks ago and the game is pretty good now, combat is serviceable, the talent system is good enough to have variety in builds, and the best part is the map is actually hand-made unlike valheim's procgen slopthere are still bad parts: too much crafting tedium, final boss fight is a bit ass, and the game is clearly missing a lot of content before 1.0 launches but its vastly improved from EA release
>>739511608>Its the sequell of Valkyrie Profile. The Valkyrie send you there instead of training your lazy ass and deal with your emotion BS.>They even made special physic to laugh at you, when you die of falling treesI beg you, learn English
>>739511247I specifically disliked type specialization and anti-melee/flying enemies. Hitting them with stun arrows so that I can smack them, or using a wand that I'm not specialized in to slowly chip away at their health seems like poor design.I like the ability to swap between different types of weapons, using them to nearly their full extent, with little penalty. Overspecialization ruins that.
>>739509172You are embarrassing.
>>739511161>Combat is unfunThe last big update focused on combat. https://youtu.be/ToMwQsJTaEM?t=14
>>739511771im not sure when you last played but i did a unga-bunga barbarian melee only build and these 2 talents solved that without needing to weapon swapgrounding hook is available to everyone in the center of the tree and upwards slash is in athlete which every melee class should take anyway
Valheim is tragic for now but once AI gets good enough to mod unity games well the game will have an extreme recoinessance
>>739511940Oh that's nice. There was no grounding hook when I played.
Overall I still love Valheim. My biggest problem with the game isn't grinding for resources, combat, or the Ashlands. It's pulling stuff from chests. It's tedious to have to go back to your storages and manually take out the correct resources everytime you want to build a base improvement, or create/upgrade a weapon.Windrose has spoiled me. I consider the ability to automatically pull from chests when you're in-base, without having to sift through them, to be essential.Valheim dev has no excuse on that one, since modders were able to get automated pulling from chests working rather easily.Manual inventory management is cancer.
>be valheim devs>overnight success>government takes 60% of the profit through corporate tax, employer's contribution and social services taxes>no good investment options available>everything is expensive as fuck>game needs significant time and money investment to finishthey're probably broke and have neither the finances nor motivation to finish the game, and i don't blame them. my #1 goal in life is to move to a country with less punishing taxation as soon as i have enough money to do so
>when the community begs for content and update and when the first update drops it removes contentlmao, can't make this shit up honestly. It was seasonal Yule stuff, but, still. The oversight on something this simple but telling is just the eternal Swede proving itself.
>>739514160Grounded also does the grabbing from chests, hope that QoL thing gets picked up by more in the genre.
Game had some glaring issues on a mechanical level that really put me off.Biggest for me was that terraforming sucked major dick.Game gives you several ways to transport shit around like carts and boats but when it comes down to using it with the terrain given they are all complete shit.>have an eternally breaking dock that may get into a deathmatch with your boat if the waves get too high>cart hits a slight bump and gets hard stuck or damaged>bridges are limited by workbench and stability fuckery and still have bumps>your only tool to address these is a pitiful shovelVehicles had just the wrong amount of physics that they basically fucking break themselves with normal use.It is no wonder players would rather have isolated forts with teleporters because running around as they would want is actually terrible and slow regardless of world settings.Adding swarms of enemies on top of that is just the cherry on the shit sundae of going nowhere fast.Players would like to feel that they have tamed the land they develop but I never got that impression outside the immediate house + barrier walls.It is a waste of the building system to be limited to some meager hovels.The food system also sucked major dick that you could walk around in full armor and still get one shot because you didn't eat breakfast this morning.
The next update is adding a drawbridge doe. Who's hyped??
>>739470543>buying early accessat this point it's your faultyou can't trust devs who put things in early accessthey get your money now instead of later and have no incentive to finish since you can't refund the game after a couple of hours
>>739514881Digging a moat is actual torture.A canal doubly so.A drawbridge is a feature that relies completely on mods to make anyone ever want to use it. Amazing work, devs.
>>739514542I did the slow boat/cart thing on my first two playthroughs of Valheim, back when the plains were the final biome. Never again. From then on, I always toggled the option that allows me to take metal through portals.That's one thing I will credit the dev on. He did allow a toggleable option to take metal through portals, and a 3x resources mode to cut through the grind.An option to completely remove skill loss on death would be nice, though. As it is now you can only reduce it to 1% skill loss. You can't set it to 0%.The skill loss mechanic as a whole makes no sense from the standpoint of gameplay. It hurts bad players who actually need higher skill levels to succeed by making them weaker, while overpowering good players who rarely die, making the game even more trivial for good players. Basically making the game far more frustrating for newbies and more trivial for veterans.
>>739472294>contrarian retard chimes ingo back to licking batteries
>>739511672no reply, as expected. Retarded bootlicker
>no map>no portals>jewelcrafting modready to play
>>739514426Enshrouded already does it, fucking autistic Terraria devs added it to Terraria not too long ago, it's just the faggots devs developing Valheim that see this shit as a necessary mechanic.
>>739470543Game was peak when you entered swamp for the first time with your friends. Huddling around a fire in a makeshit shack, waiting for the night to pass and not knowing what kind of creatures lurk aroundEvery biome after that was just downhill
My biggest letdown moment was finally making a cool boat to sail away to undiscovered faraway worlds just to land on the exact same biome 3 hours later. Fucking trash, man.
>>739508956The fact we don't even have a release date tells you everything you need to know. These faggots deserve Islam. Fuck Sweden I feel zero empathy for their fucking country getting raped by subhuman animals. Fuck them.
Anybody play Valheim with this Adventure Map mod that just released? It turns it into an Enshrouded-like. https://www.youtube.com/watch?v=ScPTAG49Q8AAlso me and my friends played Enshrouded back on release and we abused a bug that let us glide and fly forever. I'm 100% certain that shit is patched out by now. For those of you who also used that bug and played the game recently, is it still fun to play despite that?
>>739506131Sure bonemass may be the only exception where you wouldn't want arrows. Outside of bosses bows trivializes everything.>I didn't think parrying was that useful because axes and maces often stagger enemies faster than they can hit you.Can't say I experienced that interaction. The damage needed to stagger an opponent is generally greater than what you can achieve in time before they hit you. Sounds like a silly gamble for little pay-off.Regardless it's beside the point.
>>739519127What is this? a whole new fan made map?
>>739511250Well good for you, but personally I got bored of the "swing swing dodge swing swing dodge"-dance.
>>739519196parries are pretty easy to pull and give you an insane damage boost, bows are good openers but once the gap is closed you can pretty easily body most enemies in melee.
>>739515149The skills all level so slow by default you never really feel the impact of any of them besides sprinting before the game's overA weapon doing a couple more or less points of damage isn't a huge dealbreaker either
>>739519662What is the point of skills then
>>739519127I can't play this right now? Don't see any download links.
>>739509169I bet they planned to somehow make every travel interesting and a grand adventure, thus the planned and later cancelled seafaring update.I can't think of any game that actually manages to make going the same route over and over again interesting though and I guess they could neither, so they decided to change their plans.Didn't help that even the smallest dragon dildo requires 100 metal ingots to craft and upgrade so you're not going on one or two farming trips per resource tier per playthrough, but rather 15 or 20 (and 100 for iron).
>>739519828Who knows. Seems to just come with the territory of these kinds of games.
>>739519828Number go up means neuron activation.Personally I hate it.>no anon let me do that my skill is higher>no anon let me do that I need to skill up>oh anon you shouldn't use that weapon your skill is too low
>>739519412>>739520573https://www.mediafire.com/file/xahz8nsffdrrixz/RPG+map+final+update+hotfix+2.zip/fileIt was a cringe discord-only link.
>>739519828Either they think skill grind = content or they wanted them as a substitute for classes.I don't see the point either, especially when mobs and even bosses are resistant or weak to certain damage types, so even in coop everyone builds every damage type in order to not be useless.
>>739470543They are at the PC games show in a couple weeks and the next update is supposed to be 1.0
>>739519662My 1 hand blunt is usually 50 to 65, my archery is usually 40 to 50, my blocking skill is usually 20 to 30, and my elemental magic is usually around 20 by the time I finish the Ashlands.Most of my skills too low to be useful, but I can feel the difference in my primary weapon and bow skill by the end of the game. The bow is especially obvious, with much faster shots and faster aiming.
Too bmany amerifats, slavshits and medshits itt
>>739519127>For those of you who also used that bug and played the game recently, is it still fun to play despite that?i didnt use that bug but i never felt like i needed to fly further than i did in my playthrough ~1 month ago, that said i specced into stam talents, updraft, and movespeed after the mid game
>>739519828boomer runescape brainroti have used the same character for every server ive ever played and have high skills, personally i'd just say set them to max when you spawn in, its a lame system, they dont add much and just let you do things like jump higher so you can more easily build roofs