[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: studios.png (1.56 MB, 1170x822)
1.56 MB PNG
What's more important for a studio, the talent or the IP?
>>
>>739511671
Talent, obviously
>>
How are you going to build said IP? With jeets?
>>
>>739511758
Counterpoint, every Blizzard dev that has left has made nothing of note or quality.
>>
IP
>>
in reality: IP
naturally, they don't care about making good games so there's no need for talent
>>
funding
>>
Talent. Doesn't matter what IP you have if your team is shit the game will be shit as we've seen countless times with old and new IPs. Pushing women into STEM when they don't naturally want to do that has been a disaster
>>
>It doesn't matter who made the game, all that matters is the Brand on it
What kind of subhuman actually thinks like this?
>>
>>739512423
Microsoft and Sony
>>
>>739512423
current society
>>
>>739511671
>What's more important for a studio: people who can create good stuff or owning the rights of good stuff created by someone else?



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.