>real time ray tracing in 2001How did Nintendo do it?
I'm 29 and I still don't know what ray tracing is.
>>739531610https://en.wikipedia.org/wiki/Transform,_clipping,_and_lighting
>>739531610By rendering one tiny ass room at a time
Nintendo invented mirrors
>>739531645when light hits something it bounces instead of stops. one is realistic but more taxing, the other is fake but less taxing.
>>739531816ocarina of time had reflections with shadow links room
>>739531610Saaaar there must be 5090 for that effect to work!
>>739531986And Mario 64. Star Fox 64 has ship reflections in water, even enemy ships
Crazy how shit even the 3DS version looks in comparison, nevermind the sequels. Transparency was just lost to time like greek fire I guess.
>>739533770I never looked at the 3DS version before, and wow you're right. I naively assumed it was a 1:1 port, but it's a huge visual downgrade
>>739534724xenoblade as well
>>739534802Xenoblade at least has an excuse, being a huge open world game. They should have been able to get Luigi's mansion right.