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umm hello waiter?

yes id like a jrpg game series but please with no story, no characters, no character development, every enviroment just being shitty deserts and office buildings, forgettable soundtrack, boring mute main character and the same battle system which can easily be cheesed for the 100th time

thank you!
>>
Is this or FF6 the more over-rated JRPG?
>>
>>739614172
and it’s better than anything you like.
>>
>>739614172
dark souls 2?
>>
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>and make every character have negative canthal tilt like a subhuman
>then give them porcelain doll eyelashes
>make it super faggy
>good, good
>>
>>739614172
Okay, one Dragon Quest, coming right up
>>
>>739614284
It's (still) Chrono Trigger.
>>
>>739614172
>no story
>mute main character
mmm why should the main character speak if there's no story?
check. MATE. faggot.
>>
>>739614458
I will pray for you this day
>>
And that shit was peak
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>>739614172
Hey look, it's exactly what I wanted. Digital Devil Saga too.
>SMTV femboy MC with a gigachad face.jpg
>>
>>739614590
i played a few of these and i just dont understand it
maybe it just aint for me
when i play a jrpg i want a good story and memorable characters
i dont want them to be vessels for whatever decision i will make towards the end of the game (all of the decisions you have being bad endings too)
>>
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>>739614172
Nocturne is the one SMT game I can excuse all of this for, because it's genuinely, truthfully, whole-heartedly, as Gen Z kids would say: "Peak Vibes."

Sick fucking art direction, atmosphere, music, the vaguepost occult Kabbalah story, guh. I'm gonna go replay it actually, it's been 13 years.
>>
3 is insanely overrated 4 and 5 are a lot better
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>>739614696
gameplay and atmosphere >>>>> cutscenes and story

Storyfags killed JRPGs
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>>739614809
I just don't wanna play a DS game. And 5 looks like a 'memberberry of 3.
>>
>>739614809
I'd put only SJ above 3.
>>
>>739614809
5 is the best one, but 3 is a classic and pretty much the corner stone of the entire post 2000 Atlus machine. 4 is the one that is insanely overrated, that game is truly a mess. Great atmosphere tho.
>>
>>739614846
>>739614696
It's not for Persona normies
>>
>>739614284
FFV
Otherwise if you count it as an RPG despite it having no RPG mechanics then FFXIV is by far the most overrated “RPG” of all times.
>>
>>739614696
The social dynamics in SMT 3 are the world and it's citizens, not you or your so-called "friends" who all split after the conception and you meet them maybe twice each before they turn into discount Satans. You are merely a witness to the hell around you, like you're in a zoo checking out habitats and cages filled with all sorts of curious demonic monkeys and study their behavior.
The other Atlus game you're looking for where your friends are your power and the reward is the rollercoaster ride of emotions along the way, it's Persona.
>>
>>739614929
Don't like Persona much but OK. I just think 4 is a step back from 3, being a handheld title and all, why would I go for a downgrade willingly? 5, I'm not all that sold on.
>>
>>739614819
>>739614929
look i accept it
iam glad something like persona exists so that ill get to enjoy smt like gameplay with an actual story and character development

i will prolly never get the appeal of smt games just like i dont understand ultima and wizardry or any of these other old ass crpg games
>>
>>739615009
NTA but give Nocturne a try, and go in without any preconceived notions. I think it's pretty hard to hate on if you already bought into the Megami Tensei series.
>>
The whole game is about the world falling apart, leaving us in a place where heaven, earth, and hell merge into one. Everyone we’ve ever known has become sustenance for demons and we're utterly alone.
Eventually we find our few close friends and they were as changed by these experiences we are.

This is the one setting where a minimal story works perfectly, creating a truly hellish vibe.
>>
>>739615108
i already played and beaten both smt 3 and 5 and hated it
>>
>>739615597
That's surprising
>>
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>>739615597
>>
>>739615597
saar
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>>739615341
Curiously Raidou applies this concept with a different outcome, where instead of demons all replacing mankind, here they mingle with humans and coexist in a Faustian way where some get possessed, others strike deals, some even become friends with people instead of haunting them. And of course, some eat people too.
Or DDS where it starts in a virtual simulation on an hindu-themed hell but escalates to a post-apocalyptic Earth and ends with you literally turning into an angel, going to Heaven as a proper dungeon and finding out God has been accompanying you this whole time.
>>
>>739614172
>They still don't get it.
Tale as old as time.
>>
>>739615820
yup that was literally me
i thought if i just kept at it i might begin to like it at some point
there was a few enjoyable battles and some nice songs but overall i was still bored most of the time
>>
>>739615906
oh shit yeah i played raidou too
that was actual kino
the gameplay was pure ass thou but i loved the characters and story very much
hope they remaster the second game too
>>
>>739614696
>When I play a jrpg I want [features common in jrpgs]
So don’t play a drpg then? Drpg’s barely ever have a focus on story or characters
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>>739616076
whats a drpg? is this a real thing?
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>>739616241
Are you perchance Indian?
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>>739614172
The combat and encounters in Nocturne are incredibly boring. I don't get oldfags hating on SMT4 and V.
>>
>>739616289
i dunno are you? i never heard such a term before
always fascinating to learn new things
>>
>doi has no illustrated more smt games than kaneko
>>
>>739616289
first person dungeon crawler

smt 3 and 5 are not in the first person thou? weird assumption
>>
>>739615341
>find
>>
>>739616241
It's been around before the JRPGs with friends you're used to.
>>739616289
Give him a break, maybe he's a gen alpha
>>
>>739616241
It’s a dungeon rpg, aka a dungeon crawler or blobber if it’s first person and tile based, like wizardry or might and magic
SMT started as a true dungeon crawler but changed to a third person view with free movement in 3, but despite that it still retains all the other standard design philosophies from drpgs, including a tiny emphasis on story and character development
>>
The problem with smt and persona games is that the final boss is always unsatisfying. Here's a face or ball or statue you have to defeat
>>
>>739614920
>4 is the one that is insanely overrated, that game is truly a mess.

In 3 half the stats don’t work or are just straight up retarded in implementation. 4’s combat system has balance problems (dude blight lmao) but I don’t think it’s to the degree of 3
>>
>>739616508
SMT strange journey, the one straight after 3, went back to its blobber roots with first person view and tile based movement
>>
>>739616634
I can't think of one SMT game you can't easily break or has some dodgy mechanics. Same with Persona.

>>739616532
I think this is made worse by the fact it's very easy to become OP by the end of every game, and there's always a superboss to fight, making the final boss feel underwhelming. But yeah it's no FF in that department.
>>
>>739614696
play smt4
>>
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>>739614172
the worst thing is that the encounters are boring as shit on top of having no story. every dungeon you just hope that you dont get instakilled at the start of the fight before you get to move, and the bosses are just tornado spam regardless of your build. cant think of any fight where i had to change my strategy of spamming tornado and buffs. also the evasion buff is way too strong, use it once and you become invincible
>>
I too played V and didn't understand what all the fuss was about
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>>739614696
You think there should be good endings to be achieved in a story involving the apocalypse?
...I'm just messing with you by asking that, but I certainly respect a writer who doesn't make the conclusion of a tale 100% heroic wish fulfillment.
>>
>>739617437
Femboy ass
HD demon tiddies
More SMT3 for people who went through Strange Journey and Apocalypse and wanted to go back
>>
>>739615108
Personally, I found Nocturne harder to get into than the rest of the series. I like the later games better mechanically, and I think the earlier ones have a more compelling plot and setting. Nocturne just didn't have much of a hook to get me enthused about it.
>>
Press Turn is great until it devolves into:
Buffs -> Focus -> Powerful Attack
Low HP? -> AOE full heal
>>
>>739614172
I can't believe people told me to get this because I loved V
steaming pile of dogshit
V is the best game by a MILE but contrarians here can't stand it
>>
>>739618108
V is very different to the rest of the franchise, fans of the whole series won’t like it as much but if you like the changes a lot then yeah tracks you might not like the others as much
>>
>>739618108
Meet the new best Atlus game
The difference is night and day compared to the shitty old Atlus game
Previously known as the best Atlus game
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>>739618614
>>
Sneed gato sexo, formerly Chuck
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>>739616634
Nocturne is broken a way that makes the game more engaging. Goofy as calculations means you might waste stats or misunderstand what you should be priorizing but it makes the game fun to figure out and beat.

4's balance issues however make everything crumble instantly. You never have to understand mechanics because because you kill bosses in 1-2 turns. Demons use place holder values instead of stats so they all feel completely interchangeable. It all just makes the game feel worse.
>>
i have higher standards for storytelling than gameplay, so i'd rather have a game have no story and just be a conduit for all my decision-making, than sperg out over how shit the story was.
>>
>>739614172
No worries, just keep playing Persona and funding SMT for the rest of us
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>>739614172
>forgettable soundtrack
Wrong. Also best JRPG series easily.
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>>739619231
where are the persona funded smt games anon?
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>>739615009
>smt like gameplay
None to be found in Persona actually
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>>739614712
Same tbqh
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>>739619517
The remaster of 3 and the PC port of V
Look at 4 Apocalypse. Never ever leaving 3DS.
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>>739619751
Atlus sitting on a goldmine and they refuse to port the good stuff, instead opting to drop another dog shit sona game
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>>739614284
chrono trigger
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>>739614696
>jrpg
>good story
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>>739614172
Sounds like E33 since you can literally ignore all that shit and still have the same experience.
>>
>>739620087
Breath of Fire 4
>>
is smt better than persona
>>
>>739614819
JRPGs don't have gameplay, they have excel spreadsheets
>>
>>739620309
If you like gameplay yes. If you like listening to anime conversations for 70 hours then persona would be more your thing
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>>739618887
>Demons use place holder values instead of stats

I have no idea what you mean by this when I played it I remember demons having stats and skills that increased stat growths
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>>739614172
All that would be fine if the random battles in Nocturne didn't happen ever two steps and are so piss easy even on harder difficulties that you just autopilot through them.
It makes the game so fucking boring, when I tried to replay it recently I had a book on tape on in the background and eventually just quit.
The game would be better as a boss rush as those are the only even somewhat decent parts of the game
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>>739614172
>forgettable soundtrack
All you had to do to make your bait believable was not mention the soundtrack negatively but you couldn't help it and blew your cover. Show a little bit of restraint next time, autist.
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>>739620728
its soundtrack is non existence its just ambient droning. only thing i remember are the distorted vocals in the battle theme
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>>739618887
>You never have to understand mechanics because because you kill bosses in 1-2 turns
Unless you understand the mechanics you are not ever two turning a boss in smt iv lol
You need to have a good magic build (while not neglecting agi) with the right buffs and a team built for each fight otherwise the boss is going to smirk and wipe your whole team after hitting one weakness cause demons are made of paper
I replayed iv recently and it's low difficulty is overstated to a comedic level. There is a point in the midgame where you can totally 2-5 round boss fights if you have a perfect team but the beginning of the game is brutal and the end is about on par with most smt game (mid difficulty)

I still died more during that playthrough then I did during nocture or smt 2
>>
>>739620728
theres a few bangers yeah but most of it is just background music tier

https://www.youtube.com/watch?v=UNNrCDD4R0k

ueno from smt 5 is a total banger
you can like individual songs from a game and still find the soundtrack in general mid/forgettable
>>
>>739620630
Why is the russian girl oogling the MC figurine?
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>>739620630
>book on tape
We got a boomer in the thread
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>>739621230
Insane opinion. Entirety of Nocturne and V (VV more so) have great soundtracks
>>
All this V shilling makes me wanna play it less and less. If you have try that hard to make a case for a game it's probably not that good. /v/ is wrong and my gut instinct is right yet again, as always.
>>
>>739621387
name 3 nocturne songs
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>>739616634
More like dude makarakan lmao. The bosses literally can't take any turns once you get it on a demon with enough sp to cast more than twice in a fight
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>>739621671
Shinjuku hospital
Mystique
Shibuya
>>
>>739621671
Playing the Fool
TALK
Ginza
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>>739622006
>>739622161
talk is kino i give you that, the rest is lame bg music
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>>739622565
Would you rather I have said a battle theme because everybody already hypes those up?
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>>739622617
your proving that the games ost sucks when only the battle themes are worth something. in V even the dungeon themes are more memorable than the nocturne battle themes
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>no alice in smt3
Lame
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>>739622751
I don't have to prove or disprove anything. You wanted someone else to post 3 songs, and I posted 3 random songs. Simple as.
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>>739614402
>canthal tilt
retarded looksmaxxer lingo
>>
>>739620309
They are incredibly different and appeals to a totally different userbase
Persona using the same kaneko demon designs and being known as a spinoff of SMT is one of the worst things to happen to both communities, there shouldnt be much of an overlap at all
>>
>>739616338
>that damage
>auto battle using skills
The webm is of someone playing on the remaster introduced easy mode.
>>
>>739620381
Demons use stock value by type rather than have unique values. I.e. mage type demons will always have the same stats at the same level as other mage type demons. Even though there's hundreds of demons, they're are actually only like 8 types or so.
>>
>>739623178
Not even, I think it's only 4
>all stats equal
>strength focus
>magic focus
>Mostly balanced but high ag focus
And that's it. Apocalypse fixed so many things in regards to gameplay, shame about literally everything else.
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>>739614696
I don't know where this whole "SMT doesn't care about characters/story" shit comes from. SMT has great stories and characters. They just aren't presented in standard "group of ragtag friends saving the world" fashion that most jrpgs do. Here are highlights from some of my favorite:
>Soul Hackers
Has a central message about doing the most with your life those it shows constantly through the cast. You get short segment playing different summoners, all of which get their life cut short and die with regret. The Spookies gang all feel like the MC's friends and all having more going on under the hood. The NPCs are all super memorable.
>Devil Survivor
My favorite cast in the series, as well as my favorite alignment reps. The game use the apocalypse scenario by showing how different people react (wanting to be noble and help others, wanting to run away, taking advantage of the situation). You have characters like Kaido and Keisuke who rep Chaos and Law, but are more grounded and let you see how someone can become radical under those beliefs. This pairs perfectly with Naoya and Amane who are the more extreme versions of those alignments.
>DDS
Closest to the a traditional jrpg but with a darker scenario. The drama with the party becoming monster is highlighted with Argilla and Heat. I always thought it was cool how the team both gain and lost humanity at the start of the story. They can become monster and only just now have the ability to start caring about such things.
The whole" characters becoming vessels for alignments" thing is only a mainline problem, mainly in 4 and 5. I haven't played SJ or 2 yet, but I think it works better in 1 and Nocturne. You aren't shown to have a deep friendship with Isamu or Chiaki. The way the MC gets treated as an overworked pawn is super unappreciated. Most of the endings are you doing someone else's dirty work. You cannot make your own Reason, yet every Reason relies on your support. It's such a unique paradigm.
>>
>>739623873
i never played any of those you mentioned
i just played 5 and 3
>>
>>739623178
Ima be honest I never noticed to me there’s barely any difference between “oh this demon has 27 magic instead of 23” they’re mainly defined by their moves and weaknesses
>>
>>739616532
Which doesnt apply to nocturnes true ending outting you as never beating the game
>>
>>739622565
Bg music is great
>>
>forgettable soundtrack
now you're trolling
>>
>>739622751
>only the battle themes are worth something
i mean considering we're fucking playing a motherfucking JRPG with fucking random encounters up the ass I would fucking expect the fucking battle themes to be good
>>
>>739614447
>>739619982
gr8 b8
>>
>>739614172
>no story, no characters, no character development, every enviroment just being shitty deserts and office buildings, forgettable soundtrack, boring mute main character and the same battle system which can easily be cheesed for the 100th time
dds fixes this
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>>739622872
>alice
we have a superior blonde now
>>
>>739627430
Now that the dust has settled which is better? Nocturne or dds?
>>
>>739627962
ahem
>game so good it instantly got a sequel while nocturd gets forgotten and needs a decade for a sequel
>doesnt need to be a superboss in every game so people dont forget about him
>thus means he's unbeatable for any other weak smt mc, theyre scared
>actually fucks demi bitch in ng+, symbolizing his take over of atlus
>only bothers with him in ng+ since he is too busy having a story people actually care about
>either fully human or fully demon, not a retard who cant choose
>powerlevel so high he decides its only fair that he uses one less partymember, wants to give his enemies a chance
>doesnt have full body tats showing that hes somebodys bitch
>subtle facetat to invoke fear in his enemies before he devours them
>devours every human and demon in his path, yet remains his slender physique
>novel level story
>doesnt need multiple rereleases, was perfect at the first try
>doesnt need multiple endings like an indecisive bitch
>picks one ending and sticks with it like a man
>so spiritual he invents a new element
>didnt need to soul out with 3rd party characters, he was enough for advertisment
>confident in his ass, makes europeans stare at it longer in glorious 50fps
>meanwhile demi is so insecure about his boney ass (that was prob used by demons) that he allows you to play in first person so you dont have to see it
>already a gang leader, doesnt need to "negotiate" with strangers by bribing them with life stones
>unremasterable, hd cant render its soul
>joker is too respectfully scared to make fun of him with overprices costumes
>his friends say more than 3 sentences in the whole game
>his friends actually want to travel with him
>was a chad even before his demon powers
>doesnt sell at almost full price on steam
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>>739628049
>doesnt sell you content western people had for free for 10 bucks
>filters modern audiences that piss their pants when they hear emulation
>full voice acting
>doesnt forget old skills when learning new ones
>superior ost
>niche spin off of an already niche series, ensuring low quantity yet high quality discussion
>almost bankrupts atlus as his spiritual powers allow him to see through the illusion of money
>distanced himself from smt in the og japan release because he refused to be associated with demi cringe
>eventually joined smt because he felt pity for atlus
>laughs at the mentally handicapped demi fiend who only gets +1 per level, as his high iq allows him to get +3
>stats go to 99 instead of 40, meaning he has objectively more than twice the power of demi
(noct+dds1/2 spoilers)
>doesnt get used by a fallen angel
>doesnt reject god like a cringe r/atheist member instead realises he has always been one with god
>realises he is trapped in a cycle of life of death and escapes it by saving humaminty, instead of selffishly destroying humanity to do so
>allows humanity to reach enlightenment at their own pace, instead of destroying the cycle for everyone because a demon told him to


demi who? serph won
>>
this retard's first problem is he's trying to buy a video game in a restaurant
>>
>>739624605
There aren't any unique skills in 4 so it exacerbates the issue. The only thing you get from your demon is their resistances.

It's also really bad when you're in the cathedral and two demons of the same level for fusion are the same type so you see all their numbers are the same. It really breaks immersion.
>>
>>739628049
I would argue that every single game Atlus has made since Nocturne, especially DDS, is a Nocturne sequel.

Nocturne's design philosophy is in everything.
>>
I'm going to start playing 3, any tips for how to build my deminigga?
>>
>>739628646
World of STRENGTH.
>>
>>739628646
STR is a mediocre stat for most of the game, even though it becomes more useful later on. Ultimately strength skills scale with level so it isn't even really necessary.

MAG is very useful early on since you can get access to very strong mag skills early, but weaker in the endgame because of the wonky scaling. The true end final boss also basically requires physical attacks, but everything else mag does fine

Agi is nearly useless. The calculation for agi is basically this stupid sliding scale that changes when you level up that basically means if you keep putting points in it they don't do anything, but if you don't put points in it at all you'll be penalized. It does help a bit with not getting ambushed (90% of your game overs)

LCK literally doesn't do anything. It only affects some mini game horseshit.


Vit is overwhelmingly the best stat, increases your HP and vit based skills are stupidly strong (anything that says it scales with your (max) HP)
>>
>>739628358
lol
>>
>>739614172
my only gripe is that dungeons look like empty corridors, and I wish we got more locations to explore. it's still a 10/10 jrpg.
>>
>>739629140
>>739629204
I see so VIT > STR and then occasionally some Agi is the way to go?
>>
>>739614172
>SMT V out of nowhere
>>
>>739623873
Yeah no shit games that aren’t SMT are gona have different design philosophies to SMT, I know they’re spin offs but they all have different things they’re going for
In Japan they don’t even have the ‘shin megami tensei’ title in the game name, it was just added to western releases to try and sell more copies from brand recognition, like early SaGa games being called Final Fantasy
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>>739629736
3 and 5 are the 2 best games in the series.
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he filtered millions
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>>739630175
Funny that he was also the hardest fight in V too. Demifiend wasn't even that hard of a superboss.
>>
>>739628646
1 Agi every 5 levels
Ignore Luck
Raise Str/Vit/Mag to 30 and then move onto the next one until when you're done with all three.

Tornado + Force Boost is the actual strongest thing you have for a very long time.
>>
>>739630175
i spent like an entire day trying to beat him till i realised you have to use buffs/debuffs
>>
>>739630175
It makes sense why he’s so difficult when you realise he’s an expansion boss fight, all the bonus encounters are obviously going to be tougher than anything in the base game
>>
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>>739614172
>>739614458
>>
>>739614318
it's not lol
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>>739614819
this
storyfags need to die
>>
>>739629736
V is better no matter how your nocturnebaby ass seethes and copes about it
>>
>>739614447
>>739619982
>skibidi zoomer

Nothing else was like CT in 1995. Time travelling was still fresh, across different era and involving backstories of multiple characters. A Link to the Past had nothing on CT's Time Travelling mechanics. It also parallels the real world and biblical scriptures lol. Plus it was peak time for Toriyama artstyle. DBZ / Toriyama was the biggest thing at the time. People were expecting the hype because
>it's a JRPG
>Toriyama
>Squaresoft
It was before fucking Pokemon. Pokemon didn't even blow up until 1998, and full blown globally in 2000.

It was the massive success of CT (and Secret of Mana) that built hype for fucking FFVII. Xenogears is better than FF7.

Why the relation? Because CT and Secret of Mana started as the same concept, they were trying to make a radical combat system, but stuck with turn-based for CT and a a more hybrid, active Action-RPG system for Mana (run around to melee strike, but menu for items and casting, it's what evolved to become FFXII and FFXV battle system). FF7 and Xenogear also started as the same concept, but decided to split and make separate game as Xenogear was too dark and 3deep5u. Which is true. FF7 is a jumbled up Hollywood hack ripping off THREE FUCKING ARNOLD SCHWARZENEGGER FILMS (Terminator 1, Running Man, Total Recall). The vibe, the plot, the design, the setting, the fucking music.
>>
>>739619982
>>739614447
Chrono Nigger is actually good unlike shiturne though
>>
>>739631370
Sephirot's drip is ripped off of Seal lol
>https://youtu.be/4Fc67yQsPqQ
>>
>>739630373
Thanks anon
>>
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>>739631828
>cali, US: bad
>cali: Japan: good
t. weeb

Donte
https://youtu.be/a9eNQZbjpJk

FFXV
https://youtu.be/mzJj5-lubeM
>>
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>SMT3 fags when a SMT3 thread is made
>"Uhhhh story doesn't count you fucking tranny, nobody cares about stories in videogays. Get real."
>SMT3 fags making a SMTV thread
>"lmao that's it? What the fuck was that? The story is soooo bad it doesn't even make sense, this is goofy, were the writers even trying?!"

/v/ermin are so childish and sly lel
>>
The arguments in this thread confuse me. I'm replaying Nocturne with the insaniax mod and it's gr8.
>>
>>739632679
dude insaniax rules.
likewise, smt5v sempiternal
>>
>>739627768
>hag
Nah
>>
>>739632858
>smt5v sempiternal
Damn this looks awesome. I'll play it next.
>>
>>739614172
I suppose that this just means that less is more
>>
>all smt stories are ass
>iva has by far the best combat and balance in the series
So smt iva is the best smt game?
>>
>>739632858
Nice, thanks. I've been looking for a reason to get back into VV after beating it on hard and godborne hard ng+. Loved insaniax but always thought demon expansion mod for vv was broken to shit. Will check this one out
>>
>>739614712
I liken Black Souls 1 to Nocturne in that they both get inside of your head: their atmosphere and dripfed worldbuilding make you feel as though (You) are a lone wanderer that must prevent the end of the world.
Lame combat? A cast that could have been better developed? Corridor simulator? Unmapped mazes?
Who cares about that? It's a Full Moon and I can finally see which of the 4 black oni clones is the real one! Let's go, Pixie!
>>
>>739633510
yes if you play games
no if you watched them on youtube
simple as
>>
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>>739623124
>remaster
Not only you're blind but also retarded.
Bad combination!
>>
>>739623124
>auto battle using skills
>remaster
its okay anon, sometimes i also forget to change the settings on my ps2 game, but no need to brag about it
>>
>>739614809
4 is legitimately the worst in the series.
>>
>>739614172
>same battle system
same to what, retard? this is the first press turn game
>>
>>739621230
>background music is background music
RETARD ALERT
>>
>>739637326
I can tell you haven't touched vanilla V. That game made every SMT game before it seem like timeless classics.
Truly a god awful experience. It gives you a new appreciation for the stuff that games like 4 and SJ do well.
>>
Playing Nocturn now for the first time. I don't know what it is but Demifiend has the coolest design of any video game character ever and that main menu screen of all the demons silhouetted with the glowing eyes, such a vibe.
>>
>>739637663
*Nocturne
>>
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>>739636054
>1:38 to get to Ginza
Damn I just finished Amala for the first time and it took over 3 hours. I don't know what I'm doing and talk to every soul/demon I see though and explore everywhere.

Also this scene was cool as shit, I agree with others about the vibe of the game carrying it. Plus it's not like there is a total lack of dialog, you talk to NPCs everywhere and they usually say funny shit.
>>
>>739614172
>no characters, no character development
You act like these are bad things. No, I don't want some Japanese salaryman putting his dogshit anime trope characters in my RPG and writing a linear story that makes the whole game all about them.
This is the main issue with JRPGs and SMT addresses it for the most part. You JRPG sloppers are so subhuman that you can't recognize when something is actually good.
>>
>>739614809
4 is the worst mainline game. inconsistent art, neutral route requires a bunch of dogshit side questing, combat is the worst iteration of press turn ever with insanely poor balance thanks to smirk and no VIT stat and the tokyo map is the worst one.

3 is good but it is a bit overrated, but I forgive it because for many it's their first somewhat challenging JRPG. 5 is a mixed bag because team building and combat wise VV really is top notch, but then the rest of the game is complete ass.
>>
i liked smt1 (ps1 version)
>>
>>739638462
>Pale Rider the Wicked Man
Is this MTL slop?
>>
>>739638462
it's my favorite SMT game despite the final bosses being kind of low key for a SMT title. Having a good chunk of the game take place in "modern" japan before the nukes go off is a really inspired choice, it's kind of a bummer that most games just jump straight into the post apocalyptic japan angle instantly. It worked for SMT2 because it was a direct sequel despite my issues with the world's layout. But a proper dungeon or two with the friendgroup of 3 before the sphere-ing of the world would've been nice to further characterize them before everyone gets scattered.
>>
>>739638421
kek yeah I love to say gameplay is king and VV really does have the strongest gameplay but everything else about it sucks so much that I just can't bring myself to say it's better than 3. Gives me hope for SMT6 at least if they just build in VV's formula. I wish they'd bring back the magatama system from 3 though I miss it in VV.
>>
>>739616645
Digital Devil Saga was the one straight after 3. Raidou also came out before SJ.
>>
>>739633510
Not when V exists
IVa is too easy
>>
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>>739614172
Its okay but also kinda bad.
The difficulty is also overstated, I managed to not die once until reaching Matador and I only died to him because I did not know I can already recruit demons.
It was also my first SMT game.
5V is better in every way.
>>
>>739638421
>inconsistent art,
Don't get me started on how terrible the guest art is
>>
>>739638772
>Gives me hope for SMT6 at least if they just build in VV's formula. I wish they'd bring back the magatama system from 3 though I miss it in VV.
a SMT6 that adopts VV's combat mechanics but with world and level designer closer to the dungeon crawlers would be peak. And yeah the Magatama system was nice, Essences offer a bit TOO much freedom in customizing the beano and your demons. you should have to wrangle with fusions to get specific skills on specific demons
>>
How does the Nahobino ride Magatsuhi rails with Yoko and Tao in tow, are the girls in pokéballs too, like the demons?
>>
>>739639008
>I did not know I can already recruit demons
Did you just punch everything to death with MC and pixie for the first few hours?
>>
>>739638772
The gameplay and audio/music is top tier in VV. I just wish levels weren't just big open spaces
>>
>>739639008
naw 3 is better by virtue of having actual dungeons. V's decision to remove dungeon crawling from fucking SMT of all things is a crime that should be railed against more, but it seems like I'm very much in the minority of actually liking dungeon crawls in RPGs. makes me sad
>>
>>739639172
As atlus intended
>>
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>>739623873
This notion probably comes from Nocturne being the most easily accessible mainline game for the longest time. This perception was only exacerbated by V, which tries to do what Nocturne does.
Other mainline games have great stories and characters. I'm especially fond of IV and Strange Journey.
>>
>>739639172
I think I had another demon as well from somewhere because I remember being a party of 3
>>739639240
5V had like 2 dungeons but they were still just different colored block based shit with a gimmick slapped onto it so unless they improve that shit I dont want it backI also dont want the open levels either, I dont know what I want
>>
>>739614172
Can't think of a single smt I played that I didn't enjoy the shit out of. Such a consistently great series despite every mainline and spin off being different
>>
>>739637649
The only shit 4 got right was the music, setting, and atmosphere. Everything else was rock bottom.
>>
>>739637649
Base V made me retroactively appreciate IV:A. Sure its writing was all over the place, but at least it had writing.
>>
>>739639397
yeah V/VV's dungeons sucked ass. which is baffling to me because P5 despite it's flaws had okish dungeons even if they were entirely linear. if we aren't ever going back to grid paper mazes I'll take a decently paced linear gauntlet over a big empty map with no danger whatsoever because you have a
>zoinks we gotta get outta here scoob
button that TPs you directly to a save point.
>>
>>739639737
>P5 despite it's flaws had okish dungeons
If only persona had some gameplay to go with those dungeons
>>
I genuinely wonder which is going to come out first SMT6 or P6. Guess we'll find out in 2038
>>
>>739639185
>>739639240
The "open world" was just like the dungeons in the earlier games. It just had an illusion of freedom of movement
>>
>>739640010
LOL
>>
>>739615906
stupid faggot use spoilers you nigger kill yourself
>>
>>739640010
>was just like the dungeons in the earlier games
Really wasn't
>>
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>>739614696
>jrpg
>good story
>>
>>739640010
was just like the dungeons in the earlier games with the symbol encounters, zero hazards to avoid like damage tiles, pitfalls and invisible walls, simple open layouts and savepoints that contain full heal spots every 5 feet.
>>
>>739640497
Good in the sense that it's engaging and fun and carries you through the game wanting to see where it'll go next. A story can be bad but it can't be boring.
>>
>>739630175
Nah, I beat him first try on Hard. Now Dante's first fight on Hard was ungodly difficult.
>>
>>739640139
you've had 20+ years to play the games anon
>>
>>739638693
its the same guy that translated that Goemon game with the "tranny" line
>>
so where did all these people saying "smt nocturne bad" come from?
>>
>>739641229
>where did all this contrarianism on /v/ come from
Truly a mystery of the ages.
>>
>>739641229
from playing the game
>>
>>739640849
>I-I-I don't actually think JRPG stories are good! I like them because uhhhh... they're so bad they're good!
Cope response. You don't actually like video games (or RPGs for that matter) and you have subhuman standards for storytelling. Sucks to be you.
At this point just go read YA books instead, you'll find that they're high art compared to what you usually consume.
>>
>>739641350
Jesus Christ not often I see projection this blatant.
>>
>>739641350
>I-I-I don't actually think JRPG stories are good! I like them because uhhhh... they're so bad they're good!
Absolute midwit
>>
>>739614172
Only 3 and 5 are like that. True SMT has plenty of cool areas and a neat story with usually somewhat likable characters. People just overhype 3 and think the whole series should be like that.
>>
>>739641396
I can see why you might think that when you have zero concept of why you're retarded.
>>
>>739641768
kek the irony. I'm not the one arguing against a strawman cause he has zero reading comprehension.
>>
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>>739614590
>Digital Devil Saga too.
Except Digital Devil Saga has interesting locations, actual characters that change over the course of a story (which it also has loads of) and actual interesting themes.

It's nothing like 3 outside of visually looking similar because of reused assists
>>
>>739641823
>taking that greentext at face value
You have autism. Sorry but you're just not equipped to have this conversation at all.
>>
>>739642101
taking that greentext at face value
>I-I-I don't actually think JRPG stories are good! I like them because uhhhh... they're so bad they're good!
lmao who's the one taking other's words at face value and being unequipped to have a conversation. It's incredibly funny how blatantly you accuse others of shit you yourself are guilty of like I said, nothing but projection. What a fucking retard. Just stop posting you're embarrassing yourself.
>>
>>739638818
I’m talking about actual Shin Megami Tensei games, not spin offs
>>
>>739642385
Strange Journey is a spinoff.
>>
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>You will never get to play a Digital Devil Saga remaster
>You will never experience Shoji Meguro's greatest soundtrack again
>>
>>739642637
You’re being obstinate, Strange Journey is a spin off within SMT and is part of the branch of games that some call mainline
Raidou and DDS are spin offs that are part of the overall megami tensei series, but are not part of shin
>but they have shin megami tensei in the game title
It’s already been covered ITT but that’s only in the west to try and boost sales from linking it to SMT 3
Also fun fact but strange journey was originally SMT 4, they only changed it to strange journey late in development because one of the staff members decided all the numbered entries had to take place in Tokyo
>>
>>739643481
No, it's a literal spin-off. And if you want to be obnxious then DDS actually has more in-line with the mainline games since Demifiend from 3 appears in the first game and Satan from SMT 2 appears in the second game.

Just because it plays like the older games doesn't make it not a spin-off. It's not numbered for a reason.
>that some call mainline
The fact that you had to go with some dumb vague 'that SOME' just shows you know it's not really mainline. Who gives a fuck what ''''''some'''''' people say when it's not the reality of the situation.
>>
whats their obsession with endless mazes though?
every game has them
endless mazes, with weird puzzles
whats next? underwater mazes with super aggressive sharks?
>>
>>739643770
https://en.wikipedia.org/wiki/List_of_Megami_Tensei_video_games
You can see that SJ is in the SMT line dude, and DDS is listed in a separate branch. You can start claiming that people who curate the wikis are wrong but you’re in the minority here, it’s pretty well known that SJ is mainline and DDS is a separate branch from base megami tensei
>Reading comprehension
I wasn’t saying only some people are calling SJ mainline, I was saying some refer to the overall branch of SMT as ‘mainline’, but others including myself, don’t
The gameplay in DDS is such a departure from SMT and demi fiend appearing is just a reference. Catherine isn’t a Persona spin off just because Teddie appears.
And again, in Japan it’s not even called SMT it’s just called Digital Devil Saga, it was only localized that way to boost sales. In japan the only games that have the full Shin Megami Tensei in the title are the numbered entries, if, SJ and Nine
>>
>>739624914
demon end isnt the true ending
>>
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>>739644982
It's weird that they tried to boost sales with Shin Megami Tensei branding. The weird naming kept me away from the series until SMTV and I just bought it just because /v/ seethed so much about it so I knew it is good. I remember Nintendo shilling SMTIV years ago in direct and I just skipped it because of the weeaboo name. Also I got into Xenoblade series because /v/ seethed so much about it didn't get American release. It was my first non-Pokémon JRPG that I played and it has been my favourite genre ever since. Persona 5 is bad game btw
>>
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>>739639463
filtered
>>
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>>739645885
>Sees Japanese sentence
>"It must be a weeaboo game"
Genuinely low iq behavior. Did you make sure to stay clear from Toyota and Honda vehicles too?
>>
>>739646027
Who is Walter supposed to be?
>>
>>739646209
No I had Mazda 626 at the time
>>
>>739645885
Yeah SMT 3 did pretty well in the west so every single game they released that used Kaneko’s demon designs they whacked ‘Shin Megami Tensei’ on the title, it used to happen a lot where series would use more successful series to try to get sales, like SaGa and Seiken Densetsu having their first games be labelled as Final Fantasy spin offs
Obviously companies figured out that it just made things more confusing, look at Persona dropping the SMT moniker, or the Raidou remaster dropping not only the SMT title, but the Devil Summoner title too
>>
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>>739646340
>>
>>739646259
Drumpf
>>
>>739646603
Damn I couldn't even see it because Walter actually has hair
>>
>>739631370
I wouldn't care about that if should that be true (and time travelling was overdone in the 1930s forty years after the Time Machine, and had already been done in vidya). The jazz singer was the first commercial talkative movie and is trash.
>>
>>739631370
People bitch about CT but there's still nothing like it.
>>
All SMTs )including sonas) are just too long and far overstay their welcome. Another anon ITT said they would be better as boss rushes (with a rebalance around it) and he's correct. Going through 1000 mindless mook battles along the way is just too much. Catching all the pokemon is not something you do when you have a job.
>>
>>739648139
No one should ever cater to wage slaves, you are all miserable.
>>
>>739644472
smt special are the rooms with nothing in them
you go in, notice there is nothing and leave and it feels bad every single time
>>
I have never played a SMT game should I play the snes one looks interesting, grimdark. Just got my FX Pak Pro.
>>
>>739648139
What? Every SMT game is short as fuck. Though if you're talking about the forced replayability to get all the endings then I agree with you. Needing to replay the entire game like 6 times to get every ending in VV pissed me off even if you could beat the game in like 3-5 hours in NG+.
>>
>>739648435
I have been thinking about playing the Super Nintendo games with English patch on my modded Wii and huge CRT. I have only played and fnished SMT3, SMT5 and Persona 4
>>
>>739648631
I played 1 on my phone when I was in a dark place in life. Somehow that makes me remember it more fondly
>>
>>739614172
Absolutely amazing game. I loved the story and the characters.
>>
>>739648631
Do it. SMT 1 and 2 are still among the best games in the franchise.
>>
>>739648435
>>739648857
Get the map on shoulder button romhack for 1 if you play snes instead of ps1
magic is weak in smt 1 and 2 although in 1 it's good in the first area
if you ever get there, before the final dungeon of smt 2 make sure you have a demon with suku buffs/debuffs because the god bosses have so much evasion

There's also Megami Tensei 1 and 2, people are split on the NES versions which have more detailed full-screen sprites and NPC portraits but no QoL (NES MT1 uses passwords instead of saves) and the SNES anthology which changes to the "faceless npc in the middle of a dungeon room" artstyle of SMT 1 and 2 and has some save data transfer easter eggs in Megami Tensei 2
>>
>>739614284
SMT3. FF6 at least has the soundtrack and story.
>>
>>739614284
The fuck is with this recent wave of hate for FF6 specifically? Did you get tired of being contrarian over 7 and started feeling that was too mainstream so you jumped to 6 instead?
>>
>>739649959
6 and seven (7)
>>
>>739649959
The FF fanbase is in shambles. MMO tards are the largest group thanks to 14 and 14fags hate every other game since it isn't a shitty world of warcraft clone
>>
>>739650631
FFaggots on suicide watch
>>
>>739649959
being a contrarian is popular now among normies.

Lots of Ocarina of Time hate too.
>>
>>739641284
sounds like you got filtered
>>
>>739642794
does the game pick up? I've played the first for a bit but it seems like me just going around and raiding the other factions bases over and over
>>
>>739646209
Why did you choose YHVH as your picrel
>>
>>739649624
>magic is weak in smt 1
damage wise sure but shock goes dummy basically the entire game.
>>
>>739650631
True. I'd be on edge if my beloved franchise hadn't had a single good game since the PS2 era.
>>
>>739649959
>recent
holy newfag
>>
>>739614172
Overrated unc slop
>>
>>739653261
When did the FF6 hate begin then? People were STILL dickriding Kefka as one of the greatest villains of all time last decade
>>
>>739614402
even doe kaneko is the best atlus artist
>>
>>739639158
He carries them on his back, under his arm, or over his shoulder, depending on alignment.
>>
I want V but with Smirking back
>>
>>739631370
To add to this, if you look at the credits it reads like what would have been the game developer version of an NBA all star team. CT was literally made by the best game designers of the time period all coming together to work on one project.
>>
I played a bunch of smt games but never 3 just because it looks boring.



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