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File: sa2.jpg (85 KB, 686x386)
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ATTENTION ALL UNITS. SUSPECT SEEN HEADING SOUTH. BLOCK ALL MAJOR ROADS, AND CAPTURE THE SUSPECT.
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tranny intro
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FAKER?
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>>739653559
Choose your next words carefully, sir.. For you shall be dining upon them.
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>>739653476
Why did Sonic say this?
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Sonic must have killed at least dozens from the amounts of cars he sent flying
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soul
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>>739654028
KILLING AROUND AT THE SPEED OF SOUND, GOT PLACES TO GO, GOT TO BLOW ALL THESE ASSHOLES!
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>>739654028
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>>739654431
GUN predicted what route Sonic would take and evacuated all the civilians before sending in the truck
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>>739653265
I be blasting this in the 1950's as white flight takes full effect and the cities empty out. Wiggas be hoppin' dey cars over highways doing 100 mph to get to Levittown.
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>>739653265
imagine if this happens irl life.... damn....
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>>739653924
You silly bitch, that was Shadow.
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>>739654563
Oh hell nawww... BLACK BULL! Lay this little nigga out
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>>739654538
They had the route planned, not predicted. Any other route was blocked so Sonic had only one way to try escape.
I literally made this up, can't remember if any route was really blocked, but I like to imagine it was like that.
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Anybody know what version of this song was used in the SRB2 odlc contest a few years ago?
I don't know if it sounded different because of the game, but I never could find that remix anywhere.
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>>739655001
No idea if you mean this one
https://youtu.be/A-e4KkVVUAU?si=1XKVLAyeSN-PyxkE
Or this one
https://youtu.be/SS9gGnFQ-Ig?si=1Q1JZEOD51R0Bdy0
I'm not sure which ODLC you're talking about so I have no frame of reference
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>>739654663
Bad news, sir. Shadow used a series of jumping dashes to hit Black Bull in the face until he died.
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>>739654431
in the sega universe, san francisco went broke and laid off all the cops and lawyers and the private firms that replaced them have just carved out parts of the city where you DON'T GET OUT OF THE CAR
i'm not saying that's the truth but i'm just saying that's two different games where this shit happens
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>>739655831
>allow taxis in your city
>assume they will be normal
>they're crazy taxis
>declare martial law and ban all pedestrian travel
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which version of the GUN truck should i recreate in my autistic trucking simulator
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>>739656010
If it's a regular style autistic truck sim, top
If it's 18 wheeler or big muthatruckers, bottom
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>>739656126
it's ATS so bog standard autistic sim
top is a stylized low res model that a bunch of trucks could stand in for but they just made the whole thing XBOX HUGE, bottom is already a single real truck (w900 studio sleeper) that they left in the sun a bit too long and had to redraw from memory
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>>739656010
No VR no buy
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>>739653265
ROLLING AROUND AT THE SPEED OF SOUND
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>>739656362
fuck i didn't mean to make that sound like i was making my own game
sorry anon
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>>739655831
To dregs of society like me, Crazy Taxi is just a regular taxi
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This entire world would have been better if Sonic didn't exist and we continued locking down autistic people instead of trying to let them live in society.
Chris Chan would have been a way better person if things were this way.
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>>739656467
>chris chan wouldn't have fingerblasted barb if sonic never existed!
if it wasn't sonic, it would be mlp. If not mlp, mario. if not mario, pokemon. ad infinitum.
Media doesn't make people autistic, autistic people are drawn to certain media.
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>>739656656
>quoting half of it
Autistic furfag detected.
Autism is a severe mental disease and should be classified as such with internment.
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>>739656467
I don't give a fuck about that asshole. A world without Rouge tits isn't a world I want.
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>>739653265
Do you think Adventure 1 could have been optimized to 60FPS on Dreamcast? Adventure 2 does a good job hiding how small areas are, but packs a lot into small areas while Adventure 1's open spaces are pretty empty.
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>>739653265
I’m just a gamer I can’t do anything about that
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>>739657078
>Do you think Adventure 1 could have been optimized to 60FPS on Dreamcast? Adventure 2 does a good job hiding how small areas are, but packs a lot into small areas while Adventure 1's open spaces are pretty empty.

Yes, Sonic Adventure with palette-based lighting--also known as the Lantern Engine-- was intended to be optimized to 60FPS, they just didn't have the time in 1998
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>>739656406
I'm canceling my pre-order.
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>>739655917

Still preferable to Uber rapists.
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Why didn't Sonic just turn himself into the police? Surely in a court of law he could prove that he wasn't Shadow the Hedgehog
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Living and learning on the space station.
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>>739657078
>>739657183
Ninja Lights and Lantern Engine.

In the Tokyo International Forum, you can see the Ninja Lights system in action. Dynamic shadows, lights and other effects that aren’t seen in the final game.

The final game removed most of the Ninja Lights system, but some of it is still leftover. Some objects like the TVs still use Ninja Lighting.

In Mystic Ruins, green bit was supposed to be a poor man's global illumination--i.e the grass "reflecting" green light.

The Dreamcast had the ability to perform what was called Order Independent Transparency which SA2 used extensively for things such as item balloons and artificial chaos. When SA2 and SA1 was ported to Gamecube, many of the transparency features that the Dreamcast had couldn't be replicated and they were never fixed for the PC port.

Sonic Adventure and Sonic Adventure 2 were extremely ambitious. Sonic Adventure 2 is a much, much, much more robust game internally than SA1. I cannot stress that enough. It is much more flexible in every conceivable way, and it is really impressive how much Sonic Team improved on in such a short time frame. But it is still obviously based on SA1 and shares a lot of infrastructure, albeit greatly improved.

>Sega Dreamcast had order independent transparency implemented in hardware
https://learn.microsoft.com/en-us/previous-versions/ms834190(v=msdn.10)?redirectedfrom=MSDN
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>>739656467
Normalniggers like you deserve to be bullied
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>>739656793
You sound like an autist btw hate to break it to you champ
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>>739653407
>>739656467
>>739656793
Anyone notice how hostile normies are to non-normies? You guys will always be election tourists or just your average bum fag seeking our autistic creations, inventions and attention cause you can't make anything of value yourself. Soulless husks.
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>>739653407
???
The fuck does that even mean?
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>>739653265
>>739654398
>Honk
How about a joke Eggman?!

https://youtube.com/watch?v=1MfnHbZRYq0&list
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>>739663987
Classic
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such an enjoyable game
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>>739664668
SA2 PC's lighting has been fixed

>New Event Renderer, completely rewritten from the ground up to restore Dreamcast functions, add powerful transparency sorting logic, and debug features - such as a debug camera!
>New Event model/animation replacement system, for quickly and easily editing events without needing to edit the entire event!
>Dreamcast Events have finally been ported to PC, as-is, with no compromises!
>Lighting data is now correctly read and applied as it was originally intended on Dreamcast
>The GameCube version was restricted to 2 lights while Dreamcast used 4 for the Events, butchering the lighting - despite most light data being untouched in Battle
>All Dreamcast Event files have been ported, including E0350 (Dreamcast intro), with care taken to make them as pixel accurate as possible. Changes were kept to what was necessary for accuracy and function (especially for transparency)
>The game now supports specular color - or 'Offset Color' as it was called on Dreamcast! It's an extra vertex color that's added on top of the base vertex color and texture color, giving the effect of a bright spot on the polygon. For restoring the Dreamcast look of SA2, this is the largest leap yet as SA2DC used this effect nearly everywhere!
>Dreamcast hardware supported multiple methods of combining vertex color, offset color, and texture color. This is now supported by Render Fix!
>The Dreamcast and GameCube had totally different fog hardware. The Dreamcast can very easily recreate any GameCube fog, but the other way around is not so possible depending on how the fog is setup
>The Dreamcast's fog system was very complex and we just can't restore that as of right now. All of those mods you see talking about fog restoration actually just get the fog looking as close as possible, they're just best case recreations

https://github.com/shaddatic/sa2b-render-fix/releases/

Right now Dreamcast fog isn't possible
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>a ghost tried to approach me and got MARRIED
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>>739664725
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>>739653407
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>>739664668
>>739664698
>>739664725
>>739664762
This game and PSOBB. Home, comfy home.
Wish I had some scenery form PSOBB saved to post.
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>>739664879
Some of the guys I played games with were full on polfags who constantly talked about trans stuff over VC and flooded /v/ with this nonsense, I can assure you the amount of trans people here are next to none and the ones I have seen will tell you outright what they are. I'd like to enjoy a nostalgic vidya thread without politics from red team blue team.
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>>739654563
>>739654663
It's ok lil bro. Shadow is black.
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>>739656010
>time to bring our the big guns
Heh
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>>739665228
IT'S TRUE. HE HAS THE PASS.
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I saw on the nvidia driver installer Adventure got a remaster, what was cut?
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>>739653265
bullshit stage there wasn't even a chaos emerald in it.
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Does anyone want to see my unit?
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>>739653265
City Escape is probably my most replayed level of any game. No game since has come close to matching this opening.
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It may be autistic but it kinda irritates me how people think there are plotholes in SA2 because they didnt think about the story for more than 3 seconds
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>>739664725
>>739664774



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