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I just finished Grim Fandango

It's a fun little story with memorable characters, locations and an engaging plot. Playing it got me thinking how game stories like these are pretty much extict. It's always all about lore and sequel baiting or in the worst case scenario some weird projection of modern politics. How did writing in gaming become so remedial? How do we fix it?
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Hey Cally

I think this thread would be better served on /vr/

But yeah the game is perfect and there will never be another game like it. I've played damn near every point and click, and they all live in this games shadow.

Tim Schafer went from the modestly budgetted Full Throttle to the grand epic that killed Lucasarts interest in adventure games -- but ultimately, it was worth it.
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>>739659784
There's this game called The Journey Down, very much a Grim Fandango inspired knock off, though it really doesn't have a chance of competing with 90s Lucasarts, but I can sort of recommend its Chapter 2, which is basically Grim Fandango's Year 2, which might be the greatest segment in all of video games.

https://store.steampowered.com/app/262850/The_Journey_Down_Chapter_Two/
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>>739659415
bring back lucasarts into business
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>>739659415
Play Full Throttle as well. It is a much easier game, but also very charming. Tim Schafer was at his absolute peak when he made these games.
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Lucasarts was a unique studio in that it was basically George Lucas giving carte blanche to a bunch of devs. Giving workers leeway to try, fail, and improve results in great work. Nowadays it's all high turnover, assembly line stuff because that's what the owners of capital have determined results in the highest profits.

I can't think of any billionaires these days that are willing to be patrons for video game studios.
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Anyone that uses the word politics shouldn't be allowed to play games.
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>>739659415
Videogame writing was never spectacular. The best video game writing is barely on par with an older popular blockbuster.
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>>739659415
I have a lot of love for Grim Fandango (I'm the guy who stans for Lupe in all best girl threads), but I feel like The Curse of Monkey Island was their last truly great game.
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>>739659415
>or in the worst case scenario some weird projection of modern politics
Someone else is going to point out that it has fun at the expense of union workers and that communist poet lady (who may have just been a beatnik, not positive)
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>>739659415
I couldn't play it but I instead watched it like a movie on youtube and I found it extremely charming. This was quipping done right before it was ruined. You don't see guys in an office pointing stuff out and talking about random nicknacks like they used to.
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Funny, /v/ consensus used to be the exact opposite. I remembnr so many anons arguing "Don't shove a bullshit story into my face, if you gotta have it, keep it in the background."
And your statement is not even true at all. Name me a single modern point'n'click with "lore" or sequelbait.
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>>739659415
The game is so good, but the "remaster" is so shit. Why even call it a remaster, if you don't have access to the original art assets. Not a single asset was rerendered. None of the backgrounds are in a modern 16:9 aspect ratio.
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>>739660534
It did bring GF to the masses, which is a good thing, however, one change that only real OGs would notice is the fact that you only have 8 save slots in the remaster. I used to save nearly every two feet just so I could replay certain segments again (like the poetry slam) but you can't do that now.
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Love this achievement btw

#PointandClickersWereAlwaysWrong
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>>739660272
Only the dumbest fags ever said that shit, dumb fags that only played multiplayer shooters and fucking minecraft. Utter fucking morons who don't belong here,I'm glad we scared them off.
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>>739660123
Know any other game characters like Lupe? I found her really charming and her voice acting really endearing. Too bad she has very few voice lines
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It is charming but had some highly irritating quirks
The island act in particular was quite stupid
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>>739664092
THIS LITTLE LIGHT OF MINE
I'M GONNA LET IT SHINE

THIS LITTLE LIGHT OF MINE
I'M GONNA LET IT SHINE

THIS LITTLE LIGHT OF MINE
I'M GONNA LET IT SHINE
LET IT SHINE LET IT SHINE LET IT SHINE
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The problem is that story-rich adventure games became cutscene-heavy story games

>>739659976
Wow I remember seeing this a decade ago
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>>739659415
I wish I liked adventure games. I've tried Grim Fandango, Sam and Max Hit the Road and Day of the Tentacle and I've been filtered by them all. closest thing I can play to an adventure game are the Ace Attorney titles, but those are more VNs with minor adventure game pixel hunting thrown in every now and then.
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>>739660534
This was pretty egregious to me, how do you fuck it up that bad?
That and the credits music change really trigger my autism
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>>739664807
For reference, they just upscaled the original texture instead of thinking what it actually should look like
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>>739664859
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>>739659415
maybe I'm too zoomerbrained but I don't enjoy boomer adventure games where you're supposed to look up a guide/ask around/bash your head against the wall to solve "puzzles". This game taught me the term "moon logic" and I don't like it one bit. the story itself was fine from what I played though.
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>>739664782
I like modern adventure games (telltale/quantic/dontnod) more than classic stuff.
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>>739664782
Just look up all the solutions and then you can pretend it's a VN.
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>>739660534
>Why even call it a remaster
You know why, the marketing team had data that they could cash in by releasing the game again

>>739664807
What triggers my autism is how they fucked the character shading and now, with cutting edge technology we can't even have the game look the same, not even "better"
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>>739665003
they're certainly easier but they're kind of missing that wry sense of humor famous to the lucasarts/telltale classics in their haste to be more serious or thought provoking.

>>739665161
I generally HATE looking up guides on a first time through a game. but in the case of an adventure game specifically I feel like if I just know what to do at every puzzle it's like, why am I even playing and not just watching a longplay of the game on youtube?
I've played a bit of Sam and Max vs the World, beat episodes 1 and 2 and I think the episodic nature of the thing helps in that the more limited format makes it easier to feel things out, so maybe I'll just finish the Telltale Sam and Max games and try out the homestar runner game too.
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>>739659415
This game killed the adventure game genre.
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>>739659415
longest journey is better, similar vibe done better
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It’s honestly kind of depressing when you realize that all these They Might Be Giants pseudo-nerds who write communist messaging into their products were literally like this waaay before our war with the establishment and that they probably all secretly jerk off to dead babies.
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>>739659415
Seeing this shit brings me back to those let's play days, when it was the big thing on youtube. Time flies as they say...
>>739669276
>longest journey is better, similar vibe done better
Grabbing that one on sale for sure, just from looking at the steam page it seems up my alley.
Damn, we really did make games and similar media different back in the 2000's. The sort of half-dystopian, urban with cooler colours and high contrast



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