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ITT we discuss old (2000s-early 2010s) indie titles and if it's worth playing them in the year of our Lord 2026

I remember people actively shilling Braid to me back in the day, but now the game pretty much has ZERO discussion going on about it. At the same time Cave Story still has an active community
What made some of these titles FOTMs and what some of them actually timeless?
>>
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>>739746616
ayo WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOP
>>
Mario if he be hitting the job center
>>
>>739746676
>>739746797
...I've made a mistake by posting Braid, right?
>>
>>739746834
Should've posted Limbo.
>>
>>739746986
At least with Limbo people tend to remember it from time to time
Braid feels like the most forced fad imaginable
>>
>>739746834
I just think he looks like Mario from the future haha your thread will get bumped this way
>>
>>739746616
The only one that I can think of is Spelunky HD. No other game feels as good to play. Spelunky 2 has too much shit in it.
Also I liked Braid but the art style is unfathomably ugly to me now.
>>
>>739746676
MARIO IN A BUSINESS SUIT
>>
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I really loved World of Goo. Fairly unique concept. Silly and lighthearted front with a progressively heavier and darker atmosphere as you progress. And stellar music. It's interesting how many old indies had great music.
>>
I liked Braid. I'd probably still like it if I played it for the first time today. And I don't see why it would or should have an active community, those are usually gay as fuck.
>>
>>739749449
Tbh I made this thread after checking list of games on my Vita's PKGJ
I remember the game getting ported to the system by the homebrew community, should probably check it out one day
>>
>>739749797
>And I don't see why it would or should have an active community, those are usually gay as fuck.
Ports for modern systems, mods with new content, various "spiritual successors" and other junk are usually pretty cool
Cave Story for example had that autistic rap album made by /v/anon somewhat recently
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>>739749961
Longrunning communities tend to get infested with social parasites who love making everything about themselves(see most /vg/ threads) and can even damage the subject(current 2hu threads on /v/).
Motivated fellows generally don't need hustle and bustle to make cool shit.
>>
>>739750564
>Longrunning communities tend to get infested with social parasites who love making everything about themselves(see most /vg/ threads)
>Motivated fellows generally don't need hustle and bustle to make cool shit.
I know what you mean
my definition of a "community" stands for more than one person giving a fuck and I feel like some of these old titles are just completely forgotten
I've had this feeling with certain generals on a board I'd rather not name where once an active community with insane amount of content just got... forgotten. Only boorus hold some memory over once-popular greens and c/fanons
I know what you mean, I'm
>current 2hu threads on /v/
>implying touhou threads were ever good
>implying touhou was ever good
shiggy
>>
>>739751026
>I know what you mean, I'm
forgot to properly reformat my post lol
>>
Only a pretentious little twat would see getting a glowing review from Soulja Boy to be something worth crying over in your circlejerk documentary. I would have been elated if Soulja Boy liked something I made, even if he didn't quite understand it.
>>
>>739746616
>>739746676
AND THERE AINT EVEN NO POINT TO THE GAME
YOU JUST GO AROUND JUMPIN ON SHIT
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>>739751250
my name is johnathan.
I made the braid.
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>>739751026
I mostly remember /v/ 2hu threads for fangame talks, 2humon, that one door labyrinth game, the jrpg one, those were pretty nice.
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>completely forgotten
It's not fair
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Speaking of World of Goo, I remember being very impressed by the ending of Little Inferno at the time. It's not anything life-changing, but it's a fun little way to cap off that story and I don't think I've ever seen a game before or since try the same thing. It's also just a pretty fun game in general. Good times.
>>
>>739748378
i prefer the original spelunky
>>
>>739749797
I played the remaster and it was good.
>>
This is a good bait thread to have people let their inner ledditors show.
Unfortunately, we don't have the moderation to permanently ban them.
>>
>>739752614
>>739749449
WHY WAS WORLD OF GOO 2 SUCH A SHIT SHOW HOLY FUCK
>>
>>739746616
>old
>early
These are the paid era indie games.
Go back further and play the Knytt series. And then the paid Knytt Underground to experience one of the most insanely well done magnum opus of any dev ever. That map is so massively huge it still wows me.
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>>739754752
>inner ledditors
>>
>>739746616
Cave Story was actually good and complete. And it was made by one guy who put it out for free.
Most Indies can't manage to do any of those things.
>>
>>739754829
What? I remember waiting for its epic exclusivity period to end, but I guess I forgot to check if it was out for real. What's wrong with it?
>>
>>739746616
Braid actively tries to be unfun. Not exactly in just trying to beat every level, where the game is instead piss easy, only sometimes having a minor obstacle where the player has figure out how to use the time travel shit to progress. Collecting everything is tedious, where some puzzle pieces are annoying to get and getting the stars actively sucks. This leads to some people remembering the game as way too easy, and some remembering it as miserable tedium.
>>
>>739752478
system primed
>>
Cave Story was made by a Japanese dev. That's the difference.
>>
>>739755161
Ummm sweaty you don't understand I absolutely NEED hundreds of thousands of dollars because...I just do okay?!?
>>
https://store.steampowered.com/app/29180/Osmos/
I played it on mobile/my ipod touch way back. it's rather comfy and short.
>>
>>739755401
From what I remember, it was noticeably shorter than the original, soundtrack was mostly remixed versions of old themes, levels were either too short or too long, new gimmicks are barely used besides liquid which imo was overused, there were some minor but noticeable imperfections that weren't there in the original, and the story is even more incomprehensible(bonus points for the last world).
All in all it feels more like a big amateur mod than an actual continuation. The fact that it also costs more than the first is adding an insult to injury. If you want to try it, I recommend pirating it first.
>>
>>739754870
>Knytt
is it okay to start with the third game?
>>
>>739748378
Speaking of art styles I can't stand Spelunky HD (and 2). Dogugly games. Normal Spelunky is fine
>>
>>739749961
>Cave Story for example had that autistic rap album made by /v/anon somewhat recently
I need to see this, where can I find it?
>>
>>739758685
>I need to see this
why would you want to see a music album? Listen to it you fool!
https://www.youtube.com/playlist?list=PLtEPz7pWO1AXLRlsUjbjXhyd9I-24zaJo
And thread about it: https://archived.moe/v/thread/734746552/ (b4k returns 504 atm)
>>
>>739752478
I remember watching TotalBiscuit play this forever ago
>>
>>739746616
Braid was only known to the Xbro crowd, as it was one of the first to hit theor online store, in like 2008 or something. PC had huge piles of indies by then.
Also, journos pushed Braid very hard for some reason.
>>
>>739752478
Frozen Synapse (the original) is fucking excellent.
The system to email turns was fucking genious.
>>
>>739746616
early indie games are the only good ones. Even better if it was freeware. Cave Story has never been topped.
>>
they got this game for people who smoke
ain't no point to the game
>>
>>739759256
I think you've got some other biases at play to not be able to see greatness in stuff like Silksong just because you have to pay for it.
>>
Jonathan Blow's layers of symbolism are completely lost on Soulja Boy who is instead having fun playing a video game
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>>739758837
lmao it's listed on Wikipedia
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>>739759404
i own silk song and hollow night. The lack of varied swordplay in a sword game is what kept me from absolutely loving it. I enjoyed the games, but I didn't get the huge hype. Cave Story's gunplay, alternate endings, secrets, mission structure, and story feel way better to me.
>>
>>739746616
I never liked Braid much even when it was new. I got a bit annoyed how any discussion of the games I wanted to make got compared to Braid. "Like look at what Braid does, you should try to do something like that."

It seems like a perfectly nice game, but people got up their own asses about it.
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>>739746616
I haven't played it in a long time but I remember it as a pretty good underwater metroidvania with a magic/song/incantation system similar to Zelda. Soundtrack is fantastic either way.
https://www.youtube.com/watch?v=_gvSmXqEg-w
>>
>>739759008
Journos pushed Braid because it reinforced their exact idea of what "artistic" gaming should look like. A game design expy of something classic, because wanting to make a whole game yourself would be so unartistic, with a "thoughtful" mood, a gameplay twist, and a vague "you're a bad person for trying to accomplish obvious objectives, actually" story.
>>
>>739759592
I watched the trailer hundreds of times.
The actual game was sadly quite bland.
>>
>>739759592
>>739759716
One day I awoke
to the fact that I was
...alone
>>
>>739759545
I don't know what 2D platformers with melee combat you've been playing where you have a significantly bigger moveset than Silksong. Between tools and silk skills AND your actual moveset you've got more options at any given moment than I felt like I did in Cave Story, much less something like a Castlevania game or Zelda 2. Plus the movement and impact of combat is just plain snappier, lots of stuff in Cave Story kinda just hops around doing nothing in particular and maybe throws projectiles in your general direction until it dies, and Silksong manages to generally avoid that feeling. I understand not liking things like Silksong having sidequests as a "system", I roll my eyes every time a game feels the need to do this, but it's hardly a dealbreaker for me.
>>
>>739759592
Game so good it made me break my vow to not pay for digital shit.
>>
>>739758837
I am three tracks deep so far but it's really good, thanks for posting it I hate archive.moe soo much it's unreal, every fucking click you make jumpscares you with an add, I will read the thread on desuarchive another time
>>
>>739746616
Minecraft, World of Goo, Super Meat Boy, Limbo, Spelunky, Castle Crashers, N, Darwinia, Aquaria, Crayon Physics Deluxe, Audiosurf, VVVVVV, Machinarium, Canabalt, Dwarf Fortress, Amnesia: The Dark Descent
>>
>>739760116
>every fucking click you make jumpscares you with an ad
install ublock origin
>I will read the thread on desuarchive another time
anon, /v/ is not on desu
>>
>>739760161
>Machinarium
for some fucking reason I remember seeing it ALWAYS present on Russian YouTube videos that feature user's desktop
>>
>>739759154
Can't you play Civ by mail? At least the older ones
>>
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>>739746616
I MADE
A GAME
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>>739760161
>VVVVVV
>Machinarium
Two more indies with superb soundtracks. If I count all the bundles and keys, I think I have probably purchased Machinarium close to a dozen times.
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>>739746616
Played WoG 2 recently having loved wog 1 and so far it's felt like a combination of annoying and too easy idk

is there anything like fez around? that game was beautiful and perfect
>>
>>739759008
>Also, journos pushed Braid very hard for some reason.
Because it's a masterpiece retard.

Just because you get triggered by Blow due to your insecurities doesnt change the objective reality
>>
>>739764302
>Because it's a masterpiece
Why?
>>
>>739764510
perfect graphics, perfect music, perfect story, perfect gameplay, completely novel and unlike anything that's been done before
>>
>>739764730
So it's one of those "firsts", not the best just the first?
>>
>>739764787
I literally said
>perfect graphics, perfect music, perfect story, perfect gameplay
>>
>>739764836
So why include the
>unlike anything that's been done before
part? What's perfect about them?
>>
>>739764910
because novelty matters in art
>What's perfect about them?
they are AMAZING and that's an objective fact
>>
>>739746834
>I've made a mistake by posting Braid, right?
https://youtu.be/xSXofLK5hFQ?si=y_ppuJ-BaK12wE9K
Yes.
>>
>>739759008

>for some reason

It was the most high budget-looking of that gen of XBLA titles. Easy sell to those of a Soulja mindset.
>>
>>739760742
Come on, anons, don't leave me hanging. I know I'm not the only one here who played this.
>>
>>739764730
One of those personal opinions.
>>
>retards on this board will literally side with a random nigger just because the dev who made a legitimate masterpiece triggers their insecurities
state of this board
>>
>>739759592
Aquaria is really nice
>>
>>739764302
>>739765297
This is the first time I've seen a BlowGPT. These are like e33fags who defend their favorite trust fund baby LOL
>>
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>>739765297
this imageboard is literally managed by a nigger, what did you expect?
>>
>>739763586
https://www.youtube.com/watch?v=0zZ9dN9SJXQ
>>
>>739765071
>believe it or not when this video was first made, it was hated because people thought braid was a masterpiece and everyone was calling soulja boy stupid. interesting how the consensus has shifted
LOL i remember talking shit about this game and people calling me stupid for it. i'm ahead of my time like genghis khan or superman
>>
>>739765348
>nooooo it HAS TO BE AI!!!! NOBODY CAN ORGANICALLY DISAGREE WITH MY RETARDED INCEL OPINION
Grim
>>
>>739765436
no you weren't. you're just surrounded by an incel retard bubble now
>>
>>739764910
If you couldn't tell by now, Braid isn't actually that good. The gameplay is Mario with a different level structure and a gimmick stapled on.
>huh? Mario gameplay? Doesn't that just mean platformer?
The common enemies are a head with feet body plan thing that you defeat by jumping on. Aside from the gimmick, you can run, jump, climb ladders, and carry things. It is specifically a Mario clone with a gimmick and a different structure. This choice is as bizarre to me as it sounds to you, it comes across like someone who has barely any familiarity with video games tried to make one.
The other anon is sucking the game's dick because he falls for the "artistic" vibe hook line and sinker.
>>
>>739765621
>retard literally cant tell apart a puzzle game from a platformer
anti-Blowfags are embarrassing
>>
>>739746616
cave story is still my favorite, any other games like it?
>>
>>739765694
It is a puzzle platformer. It is platformer gameplay arranged around puzzle objectives. The confusing part is that it is a specific platformer's gameplay, and not some obscure one, but literally Mario.
>>
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>>739765613
i can only hope you aren't nostalgic for it cuz that would be one tragic childhood
>>
>>739765738
The other games made by Pixel.
>>
>>739765806
Kero Blaster and the early Momodora games comes to mind.
>>
>>739765532
>everybody who disagrees with me is an incel
And here comes the buzzword spam from the newfag.
>>
>>739765806
>using a familiar gameplay to create an expectation that gets subverted in multiple ways is "confusing" to seething anti-blowfags
lmao
>>
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>>739765071
>Soulja Boy had more fun playing Braid than I think Jonathan Blow has had in his entire life
>>
>>739766080
>calling an incel an incel is "buzzword spam"
you have more "buzzwords" in this post baby girl
>>
>>739766141
You are new to 4chan and spam buzzwords like incel and seethe. LOL
>>
>>739765297
there are zoomers too young to know about that who know blow as "that guy who got so angry he started crying because of a dick joke"
>>
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>>739765621
>the famous "first professional indie game" was a mario clone all along
Did George Lucas direct this?
>>
>>739766094
>a familiar gameplay
Could be achieved with generic platforming. Jon picked specifically Mario, the most well known platformer franchise on earth, to copy directly. It gives the impression that Jon has a super narrow understanding of the gameplay he chose to build his game around, which in turn makes me question his understanding of the other elements that make it up.
>>
>>739766301
Anon, get down! He's going to personally attack your character again!!
>>
>>739765694
It is a platformer. It's not a Professor Layton game. You run and jump in a side scrolling perspective generally to reach the end of a level. There's basically no difficulty as an action game, and if you do fuck up you can often rewind time to try again, but that just makes it a very easy platformer.
>>
Braid didn’t age well at all. The Witness is timeless.
>>
>>739751186
PSYCHED YO ASS OUT, BITCH!
>>
>>739746676
Why'd he do it?
>>
isn't braid about nukes or something? or getting dumped?
>>
>>739769489
Braid is about the despair Jon felt from going bald, he revealed it on a stream of Persona 5
>>
>>739763586
Boy do I wish this had controller support. I don't like playing 2D platformers with a keyboard.
>>
>>739769489
Yes.
>>
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>>739746616
>Bit.Trip then
>a series of experimental and abstract Atari-style rhythm games on WiiWare about the lifecycle of an alien, from his birth until his death
>Bit Trip now
>wacky endless runner
What a tonal shift
>>
>>739772063
So what's stopping you from using joy2key, xpadder or some other shit like that? Hell if you've got steam running in the background you can just use steam input.
>>
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>>739763586
The definition of ludokino.
>>
>>739746616
Anyone remember Aquaria? I never played it but I have it. I love metroidvanias but I heard it ends on an unsatisfying cliffhanger or something.
>>
>>739766301
No retard it's BECAUSE Mario is the most popular platform on the planet so it's the best target to use as a foundation.
>>
>>739772906
wtf do you mean? they are all identical
>>
>>739749961
RADICAL
UNSTOPPABLE
AUTOMATON
>>
>>739772906
Very based series, very unassuming. I enjoyed Runner 2 but that was the finale for me.
>>
>>739763586
cave story was good but this is the game of that era that stuck with me for fucking years afterwards
genuinely one of the best 'sum of its parts' games i've ever played with how fucking ugly those old graphics are and were but the whole thing is so fucking GOOD
FUCK
>>739774985
IT'S THOSE TARGETING LASER THINGS FROM THE OPENING CUTSCENE
>>
>>739772906
>>739775504
The achievements in the first one requiring you to no hit finish the chapter + the bonus level is just retarded. I fucking hate no continues shit
>>
>>739746616
I thought I loved this game back then (did a full 100% before Internet Levels IIRC), but I replayed it awhile back but it turns out I just loved Danny Baranowski's soundtrack; utter kino, and the game is barely worth batting an eye at without.
>>
>>739763586
name?
>>
>>739775676
>try running Super Meat Boy in the Ayn Thor
>*BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM*
>>
>>739775676
I beat it recently having started playing it in like 2013 and it is 100% masterpiece.
But yes, soundtrack is kino and with the new shit soundtrack it's a much worse experience

I still have a bunch of dev's extra chapters in the internets to beat.
>>
>>739775748
-_-
>>
>>739775597
I got pretty decent at Runner1 but those bonus levels filtered me most of the time.
>>739775836
Contemplating getting an Ayn Thor but I should probably prioritize better.

Also I was one of the chuds that purchased the CD OST of Super Meat Boy, the one with the cover art that parodies Pink Floyd
>>
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>>739776005
>>
>125 posts
>20 images
>no mention of PvZ
this fucking board is DEAD.
>>
>>739776005
It's good as an emu machine, but steam integration is a bit wishy washy.
>lags on RPG Maker games
>some games just have a black screen
>other games just crash
>SMB has audio glitches
Maybe it'll get better, some games run great, but as it stands it needs more development.
>>739776095
That's like considering The Witcher 3 indie
>>
>>739776159
>he thinks PvZ is AAA
I take it back. this board is DOUBLE DEAD.
>>
>>739776095
maybe but certainly not because nobody mentioned casualfaggot easlop
>>
>>739776250
They sure had more budget than other indie devs at the time
Also what the guy above said, they were bought by EA so not indie anymore
>>
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>>739746616
I played so many WiiWare indies. Simpler times.
>>
>>739776275
it only became that in the sequel though.
first one is peak soul
>>739776329
>they were bought by EA so not indie anymore
it's retroactively not indie? lmao
>>
>>739776095
>>739776159
>That's like considering The Witcher 3 indie
no, it's like considering the ori games indie, which i'm sure he does
>>
>>739776375
Jesus, this one and the sequel takes me back. Fuck Frontier for abandoning the story for theme park shit when the second game ended on another cliffhanger.
>>
>>739776375
>>
>>739776275
It originally was developed AND published by PopCap only, before they were acquired by EA. And it was perfect.
>>
>>739776481
They're not necessarily indie, but they were pumping out jams between this and the DS. Masters of optimization IMO
>>
>>739776473
It's a sin, that level of drop-off. Glad to know someone else played these gems.
>>
>>739746616
>>
Does anyone remember those japanese indie games with little naked stick figure soldiers? They played kinda like Hotline Miami. I found them on some indiegames blog or forum years ago but can never remember the name.
>>
>>739776760
>>
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>>739765071
17 years and still hilarious. Couldn't have happened to a better autist who takes himself and his little game dead seriously. The universe aligned and created something magical.
>>
>>739776973
This game has haunted the back of my mind for 15 years. It's the only game I ever dropped after giving it a serious try because it was too hard.
>>
>>739777210
There is no shame in knowing limits, good anon.
>>
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>>739777302
Cutting it close regarding timelines (2014) but this was a pleasant surprise. Dig2 is a must-play for Metroidvania fans IMO
>>
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game is brutal as fuck
>>
>no mention of mario is missing
ffs
>>
>>739746616
Cave Story has a Metroid/Wonder Boy kind of vibe to it which people will always prefer because those games (super metroid/wonderboy 3) were so fucking good.
>>
>>739775748
I'll forgive you for not making any sense of the fucked up main menu font but you can at least read the filename can't you?
>>
>>739746834
I don't even think your claim about it not being discussed was accurate. You literally said that yourself while starting a discussion about it.

Internet just loves treating Braid as a punching bag, yourself being an example. It just sucks that most people who do clearly haven't played it.
>>
>>739778761
ah, so it's
>640x lji startscreen
gotcha. oh wait THERE IS NO SUCH FUCKING GAME
>>
speaking of wonder boy
>Wonder Boy Returns Remix is remaked by remix with original Wonder Boy and Wonder Boy Returns Released
WHAT THE FUCK does this even mean?
>>
>>739781095
This is an inflammatory post promoting bad faith acting.
>>
INSANELY
TWISTED
SHADOW
PLANET
(Which used dimmu fucking borgir in their trailer)
>>
>>739759592
Wasn’t this made by the guy on the night in the woods dev team who got falsely accused of rape by Zoe Quinn?
>>
>>739746616
>(2000s-early 2010s) indie titles
Pretentious, artsy-fartsy garbage.
>>
>>739775748
ijidk ijidk sun
>>
>>739783520
Holy shit
>>
>>739783520
Yes, Alec Holowka, the guy who killed himself after that. Also wrote the music. The other part of Aquaria was the Spelunky guy.
>>
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>>739746616
Cave Story is as worth playing as ever, just very strong gameplay and a decent story. I was extremely happy to see Cave Story+ on Steam actually get an update with all the Wii and DSi exclusive content along with extras like built in modding last month. I replayed it and the love is still there.
>>
If porn is a metric of a game's popularity then Braid is a complete unknown because there isn't even a simple animation of the princess getting dressed in world 1.
>>
>>739752614
I really like Little Inferno. Not a game you can play for long but it does what it wants to do effectively and is fun for the hour or whatever it takes.
>>
>>739749449
>play World of Good
>having a blast
>oh shit my nigga, you're about to unlock a new dimension
>get absurdly hyped at the thought of the game turning 3D and building goo stuff in 3D
>it actually doesn't, you just keep playing the same game
>the sequel is not 3D either
>>
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>>739754870
Don't get me wrong, Knytt is cool, but I like Within A Deep Forest from the same dev more. You're a ball doing platforming challenges, and you get new forms over time with new physics and abilities. It has something of a story to it as well.

I should probably also namedrop Arvi Teikari. They are known these days for Baba Is You, but in the free little games era they had so many experimental titles I enjoyed. Stuff that reminds me of Portal usually, you know, one gimmick games that are based around doing one neat gameplay twist. Starting with ones like Addicsjon is fine, it's a simple little Mario like platformer where the basic premise is that the character is addicted to drugs, which are placed around the levels, and he will seek them out which means you are fighting with him over how he moves. It gets a little deeper than that but the rest is worth experiencing for yourself.
>>
>>739776095
It was originally Popcap (aka not indie) and now EA owns it and sullied the IP, so no matter what it doesn't qualify as indie anymore. It's not like Braid or Cave Story where you rarely hear about it, people shit talk whatever new thing EA is doing as a cashgrab.
>>
>>739776586
This is like saying every game Nintendo develops and publishes is indie. A company and a person are not the same thing, Popcap was a serious company with plenty of workers and games.
>>
>>739789578
Fuck I’ve been looking for that ball game for ages
Thank you
>>
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For me? La Mulana. One of the only video games period to give me that true feeling of child-like wonder and discovery once I was past childhood. It's got flaws but the gameplay is great, the puzzles are true puzzles worth taking notes for, and the comedy can hit very hard in the moments it crops up.

Modern, but UFO 50 got close too, and it basically pretends to be oldschool games successfully.
>>
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take your pick really, I have so many games in the "last played way over a decade ago" pile on steam.
>>
FTL is still an excellent game, and it took over a decade for a decent clone of it to be made.
>>
>>739790009
No problem, I'm glad someone was looking for it.
>>
>>739788984
not everyone was a mindless coomer in that era, it was actually possible to play a game without taking 2 breaks to jerk off a session while insisting on jerking off to the characters in the game.
>>
>>739790116
La Mulana 2 was such a gift, getting to experience that feeling again. I'm sure LM2 was a hellish development and didn't sell particularly well, but I really hope Naramura makes something like them again one day.
>>
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Vessel (2012)
I liked it
>if it's worth playing them in the year of our Lord 2026
No
>>
>>739765532
>INCEL
Longhoused faggot.
>>
>>739790239
I’d played it once as a kid and I think I got filtered by the flying level or the cat or something. I wanted to come back and try again but couldn’t remember the name
>>
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Death to Spies: Moment of Truth (2009)
I liked it
>if it's worth playing them in the year of our Lord 2026
No
>>
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Secret Files: Tunguska (2009)
I liked it
>if it's worth playing them in the year of our Lord 2026
No
>>
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VVVVVV (2010)
I liked it
>if it's worth playing them in the year of our Lord 2026
Yeah, it held up well. If you somehow have never played it before and you're interested in a puzzle platformer, you could get a lot out of this. I like modern takes on the genre (MotionRec, recently) but VVVVVV still holds strong against them.
>>
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>>739746616
Unfortunately this game is best known for getting delisted for a time because one of the devs had a meltdown and threatened to kill Gaben.
It's not exactly anything special nowadays but a hyper fast roguelike fps was pretty unusual in 2013-2014.
>>
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did anyone ever play typoman, I think it was a fun short game
>>
we do love freeware
>>
>>739790757
I always felt like VVVVVV was never unfair to the player, unless you wanted to 100% it.
>>
>>739777894
>developed by a company with 600 employees and revenue of $150M
I know you're trolling anon but geez at least try to be plausible
>>
>>739760742
WITH ZOOOMMBIES
YEAH
>>
I Want To Be The Boshy is still a banger
>>
Digging into pretty 2010 old indies/freeware is genuinely fascinating and I wish there was a bigger niche for this
>>
>>739794734
*pre
whoops
>>
>>739746676
there ain't no runnin outta the......go-back-in-time...................................POTION
>>
>>739794734
yeah it's a historical part of gaming that people don't talk about too much but was very important for a lot of people. there's a ton of freeware and unlike modern stuff like a lot of free itch.io stuff, most of it is actually decent to good because back then they were made by programmers that were there for the love of the game, not narcissists that think typing a short story about their trauma into Renpy or whatever is worth the bandwidth.
>>
Recettear is a very solid one. Which i think actually has an outsized influence on modern games.
>>
>>739795043
I remember using Gamejolt to get a lot of stuff like https://gamejolt.com/games/we-want-you/1076
>>
>>739746616
>Jonathan blow was irreversibly BTFO and quite literally never recovered from this
https://www.youtube.com/watch?v=xSXofLK5hFQ
>>
>>739794873
*jazz hands*
>>
I will continually shill Within a Deep Forest in every indie or freeware thread. It's a shame Knyt Underground sucked.
>>
>>739796039
based
>>
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>early indie games
>no one talking about Escape Velocity Nova
>>
And Yet It Moves (2009).
A nice indie game. I got it on a itch.io bundle, and I was very pleased with it.
>>
>>739796639
well yeah I never heard of it nigga, shill it, that's the point of the thread
>>
>>739796707
AYIM annoyed me in that it kept zooming in and out and it would never be consistent what was an okay height and when it would go "SATCH" and start over again.

Also I'm glad that the bullshit disappearing blocks was basically the last or second to last level.
>>
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>>739746834
fish
>>
>>739746616
Castle Crashers has got to be my favorite. Probably ever
>>
although the lack of greenlight has added a ton of shovelware to steam, I gotta say I don't miss TIGsource et al being the tastemakers of indie gaming. there's just so much better shit now, I don't think I've touched any HIB-era game since back then
>>
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The Binding of Isaac was pretty great. Got it for dirt cheap back when Humble Bundle was good. Bought it like 3 times, then printed out all the steam keys with the box art (or equivalent) for each game for my brothers when it was their birthday. I, personally, sank over a hundred hours into it.
>worth playing in the year of our Lord 2026
The remake, Rebirth, is better in every way. Still worth playing if you want the simplicity, but the item interactions are really janky.
>>
>>739797890
The THQ Bundle (Steam and Windows only) was such a blight. The worst thing the dying THQ ever did.
>>
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I was always a huge fan of horror indie titles. RPGmaker was a core source of them. Some of my favorite classics are ones like Ib, and it's criminal nobody has mentioned Yume Nikki once yet. Irisu Syndrome and Eversion are great too imo. Most of pic rel are similar oldschool horror freeware titles.
>>
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>>739790643
>publishers: 1C
>"""indie"""
>>
Would those old “bedroom coding” PC games like Rogue count as indie or no?
>>
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>make games for 15 years
>never surpass the first release
Many such cases
>>
>>739798109
It's indie for sure, but it's from 1980 and not really in the era of "2000s PC indie games" people are talking about here.
>>
>>739798174
doesn't help that every game they've made since has been a reskinned bastion
amazing how all it takes to be successful is production value
>>
>>739798174
bastion was ok but not particularly great, the only reason everyone creamed themselves over it was because they liked the narrator
but what you said is still true
>>
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the white chamber (2005)
Probably one of the finest Wintermute Engine games ever made.
>>
>>739755401
It's not a sequel to World of Goo. It's a meme game that changes genres halfway where suddenly you wake up as an old man and it makes some pretentious meta commentary about video games and sequels.
>>
>>739746616
Braid is a fine game. That doesn't take away the fact that, not only it is pretentious, but that it is more pretentious than many bad games. Dustborn and Tell Me Why are likely worse experiences in several aspects, but they at least try to have some "respect" to whatever genre they're meant to be.
Braid practically bites the hand that feeds it in the way that it expects you to treat like art. The constant parallels with Super Mario Bros and the way it subverts the tropes only makes me think "I wish I was playing that game instead of this thing pretending to be better than it."
>>
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>>739795180
Recettear was great but I also liked Chantelise, kind of like Ys lite
>>
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>>739798079
Oh shit, I forgot Yume Nikke fits the bill. It's a damn masterpiece. So far I've played Ib, The Crooked Man, and The Witch's House
and have loved each of them.
>>
>>739790757
>yeah, I see that
>da-ddy gave you good ad-vice
https://www.youtube.com/watch?v=WX8ZeZJqOE0
>>
>>739799045
Check out the rest of the games in that image text, if it's still in the folder that generally means I finished it and felt it worth keeping to replay again in the future, including all 3 of the ones you named. The exception is basically just Baldi's Basics (modern and kinda memey but I didn't have a better folder for it).
>>
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>>739746616
Remember Minecraft?
>>
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>>739746616
pvre zombie lvdokino
I miss xbla
>>
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>>739796713
Escape Velocity is a 2D top down space game where you explore, trade, fight, and experience various factions and storylines. It has three games, it was a breakout product for the Macintosh, and it's not actually indie.

Endless Sky is a spiritual successor to Escape Velocity and is actually indie and free to play. While not yet 1.0, the content it already has is very considerable and it slowly gains more and more from its thriving community (discord of course).

Pic unrelated but similar, it's Ascii Sector which is basically Privateer but with ascii graphics. It and its developer are long dead so hoping for more updates for it is a fool's errand. I may or may not be bitter about it, but I have Endless Sky now so fuck it.
>>
>>739798339
Godly music, several district weapons, potions to tinker with risk reward, good story (I cried at the end), this game had a lot more going for it than "it says stuff you do" but that was the major hook for sure
>>
>>739799045
damn right it is
>>
>>739794734
PixelProspector was an amazing site, and I'm still angry they deleted it without at least uploading an archive.
So many old indiegames are simply gone.
>>
>>739799726
i played this one it may have been 2 though it was fun just trying random games off the indie section
>>
>>739746616
What the flip happened to TIGSource??
>Last article from 2020
>It's about BLM
>Overgrowth, King Arthur's Gold, Airmech, Running With Rifles, etc. in the sidebar links
It's like a time capsule of the end of an online civilization
>>
>>739746616
>braid
bad
>super meat boy
bad
>isaac
meh
>fez
good
>journey (not indie at all but it keeps getting brought up)
dogshit
>limbo
awful
>cave story
excellent
>spelunky
okay
>shovel knight
meh
>vvvvv
meh
>la mulana
good
>Hotline Miami
meh

Play Cave Story, Fez, and La Mulana

>>739790469
La Mulana devs are remaking Maze of Galious at the moment which is an uncgame that La Mulana was based on, could be fun
>>
>>739746616
Braid is overhated.
>>
>>739804749
Remove all the """""story""""" and it'll be more palatable.
>>
>>739746616
Play Cave Story. Everything else is faggots.
>>
>>739756401
Cave Story also got a pretty big patch just recently
Braid is inert in this regard
>>
>>739804517
>>super meat boy
>bad
Stopped reading here
>>
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>indie walking sim
Back then it was a very tough sell: unknown dev, self-publishing, practically no gameplay, short, etc. Yet every mention of the game was trying to portrait it as a high art of some sorts.
Fairly recently dev studio had a melty and closed down. Wait, it has happened decade ago... I swear i saw some discussion about melty of that dev like about half-a-year ago or something what the
>>
>play roguelite top down shooters
>they're all fucking shit, like enter the redditgeon having boring ass giant first levels. Where enemies are bulletspongey, where everything is slow, and where your guns are jokes so there can be quirky puns in the game. The type of obnoxious design where you fish for a working synergy and won't have fun for most of your play time.

Meanwhile picrel takes a heavy dump on all those predditors despite being one old as fuck game made in the pleistocene era. In a hundred years it'll still be king.
>>
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>>739808264
forgot picture, try to guess what it is without unspoiling it.
>>
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N
>>
>>739757381
You can, it's mostly a handful of references, and the free games the guy released are much rougher than Underground, but the first one takes a couple of hours to beat, why even skip it?
>>
>>739776410
>it's retroactively not indie? lmao
is Minecraft indie if it were microslopped for over a decade?
>>
>>739808501
N was great, check out N++ on steam
https://store.steampowered.com/app/230270/N_NPLUSPLUS/
Also check out Armagetron/Retrocycles
https://store.steampowered.com/app/1306180/Retrocycles/
>>
>>739789946
tbf pvz1 team was like 6 people working alone while others were doing their own shit
>>
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>>739746616
It is to this day my deeply-held personal belief that Braid is one of the ugliest games ever made.
>>
>>739799481
>gravel held by glowstone
okay, that's cool
>>
>>739808540
>why even skip it?
I want to consolefag
>>
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>>739809045
Fair enough, but keep in mind that it can run on a literal 20-year-old laptop (same for Within a Deep Forest). Just grab whatever computer you have at hand and plug it into your TV.

Unrelated,
>Ctrl+f
>Thomas Was Alone
>no match
>>
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This caught some flak from /v/ (I remember some of the guys on the Gather Your Party Website fucking hated it That was a /v/ attempt at making a gaming website if you're a zoomer) back when it came out since a lot of people on here hated the 2D sprite stuff and felt it was overdone/pretenious for indies at the time but I think it captures the Silent Hill feel better than a lot of other games that attempt that

Music is great too but that's to be expected since it's made by one of the guys that did some music on Hotline Miami

https://youtu.be/9rfJyumGvnE
https://youtu.be/2UuH7qFlcOA
>>
This was great sucks that Twisted Pixel just stopped doing real games and became a VR company since this and the Splosion man games were great,The Maw was decent too and The Gunstringer was easily the best non-dancing Kinect game for the 360 even if that is a low bar

It does suffer from the fact that the Manga stage is objectively the worst in the game and it comes at the end

Sucks we never got a sequel
>>
>>739763586
This game was fucking excellent and had some amazing story beats and moments
>>
>>739777547
I played the absolute shit out of this On my vita back in 2013/4

Need to give it a proper replay it's been ages but it was great
>>
>>739808815
I would call it style without aesthetic. Like trying to look beautiful without understanding what beauty is, and only relying on a vague idea of what it might mean to the public at large.
There is a clear attempt at a consistent style, but who this style is meant to appeal to is a mystery to me.
>>
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I should post games that haven't been mentioned itt
>Luftrausers
fun time-killer, especially on PS Vita
>Thomas Was Alone
Some might call it pretentious, but it was a memorable experience for me. Game clearly shows that "story games" aren't automatically a good "gameplay games".
>Papers Please
"checkpoint papers check" is now a genre when you think about it lol
>Salt and Sanctuary
I find it interesting how a "3D metroidvania" of Dark Souls got downscaled to a standard "2D metroidvania".
>>
>>739798304
>he forgot Pyre
>>
>>739809706
>Luftrausers
I remember playing a flash version of it. Pretty cool game but eventually you'd be swarmed by so many enemies that survival is practically impossible and it also starts to lag.
>>
>>739804083
I remember when hijacking Notch's old account just to replace it with fucking Miku
remember that forced meme?
>>
>>739763586
I need more games with protagonist who go from apologetic doing-what-they-must-to-survive types, to bloodthirsty raving psychopaths by the end. Also this game's OST is great.
https://www.youtube.com/watch?v=5SHOvWhti98
>>
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>>739809467 (Not me)
>>739809706 (Me)
what are the odds of two different anons spoilering their platform simultaneously?
>>
>>739804517
>La Mulana devs are remaking Maze of Galious at the moment
Wait, still? I thought that announcement was made like a decade ago.
>>
>>739812576
4 years ago, making games is hard please understand
>>
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OP here, installed games I've not heard about before on my Vita
could not find N+ on pkgj PSP store sadly

Also I wonder if it's appropriate to mention TxK itt: Tempest games since the 90s were made by just one guy while being published by Atari. The only exception is TxK for Vita, which was released in 2014
>>
>>739812797
>only exception
"expection" being that it was a self-published title
>>
>>739758942
It was the first non-valve game I boughtededed on steam thanks to him, good stuff, rip tb



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