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People clown on this game for literally no reason
>cuts back on the retarded story shit from SPM and TTYD and goes back to a simple refreshing premise
>turn based battles again with a fun and unique sticker system
>you get coins everywhere ensuring you never run out of stickers
>graphics and music are beautiful
>each level has a fun puzzle where you actually do cool interesting shit, unlike SPM which was just "Super Mario Bros but with 5000000000 text boxes"
Genuinely a fun game that people blow their anuses over because "MUH LACK OF PARTNERS!"
>>
>>739757676
It's actually quite a bit better than the first Paper Mario but that's about it
>>
>739757734
Now THIS is rage bait
>>
>>739757786
Super Paper Mario was good, sue me.
>>
I remember when bait used to take effort.
>>
This was the game that killed my blind optimism for games when I was younger.
Now I don't buy anything without prior research.
>>
>>739758168
That was Star Fox Zero for me
>>
>>739758168
I felt the same way. It was a massive betrayal .
>>
Opinion from anyone that started playing games from after 2000 is completely worthless and braindead.
Let me guess, you like Final Fantasy XIII, Bravely Default, Twilight Princess and RE5 as well. Kys
>>
>>739757676
>using spm as a defense
lmao
>>
How's that Sticker Star story mod going?
>>
>>739758168
Yep
>>
This game is astoundingly bad. It's flawed on a fundamental level. I am still to this day shocked this made it through development the way it did.
>>
Does anyone remember the /v/ story that went something like this?
>moving states away
>mom lets me buy a game to keep me busy
>pick Sticker Star
>it was terrible
>it was all I had to play for a week
>>
>>739759612
>it was all I had to play for a week
No wonder they became damaged enough to wind up on /v/
>>
>>739757676
look at most i could say i was too harsh on it as color splash is worse gameplay wise
but thats all it still a bad game
the original trilogy is better
and this was my first game if id played color splash after this i would have just written off the series as bad good thing i played spm, 64 and ttyd beforehand in that order.
the only good thing i could say about sticker star is most of the ost is pretty good mainly the battle themes
>>
>>739758168
Spore
>>
>>739757676
People clown on it because it sucks shit. It's fucking boring.
>>
>>739757676
Shut the fuck up Miyamoto.
>>
>>739757676
>you get coins everywhere ensuring you never run out of stickers
The problem with this is the stickers from the environment are infinite and you can keep coming back to get them
There;s no reason to fight anything that isn't a boss because it's a waste of time
You can run out of stickers and the game will keep giving you one every turn so you can't softlock even though it's just a weak basic attack
You're never in any danger of running out at any point and it works out for the kamek fight where the bastard turns every sticker you have into a slipper
>>
>>739758168
Same for me, especially for contemporary Nintendo games. I remember doing a replay of Skyward Sword soon after, and realizing "oh my god this game is WAY worse than I remembered".
>>739758857
NTA but Twilight Princess was at least the best-of-the-worst among the GCN-Wii "trilogy". For what that's worth.
>>739759565
I'm both not surprised that it spiraled into a trajectory that got Kensuke Tanabe booted from Nintendo, but also surprised that Nintendo actually did do it. I guess Prime 4 was just a bridge too far with how long it took and how much it allegedly cost.
>>
>>739763929
>There's no reason to fight anything that isn't a boss because it's a waste of time
I get this point technically but would word it differently. Even as someone who only likes 64 and TTYD, this applies to every Paper Mario game if you aren't bad at them. In fact, the games are so easy that avoiding bumping into enemies to make the game harder for yourself by having less resources and xp when you get to the next boss is part of the fun. Part of the skill expression I guess. So if enemies give you effectively nothing you don't already have, you can't make the game harder by skipping enemies. This is the real problem imo. It also lowers immersion.
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>>739758168
Yeahhh
>>
>>739765454
Shut up
>>
>Game actively punishes you for not using the special sticker on the boss of the zone
>>
>>739758168
Same. I had it on preorder from Gamestop and everything. But once those reviews dropped, I walked into the store and cancelled it.
>>
>>739757676
>ensuring you never run out of stickers
Except during the fucking final boss you dumbass.
>>
>>739758168
Yeah this was around the time that Nintendo became a truly reprehensible company that just churns out dogshit nostalgia bait for manchildren and baby mode games for children to get them hooked on mediocre Nintendo products.
>>
>>739757676
>>turn based battles again with a fun and unique sticker system
this is a lie and you know it
>>
>>739765454
I’m still rewarded with xp for battling in previous pm games. In sticker star, you are actually just wasting time. Sure, I can make the game more challenging by skipping the fights, but not all people can or want to
>>
>>739764229
>I'm both not surprised that it [FANFIC]
>>
>>739757676
If they wanted to do a collectible-based battle system they should've copied Mega Man Battle Network, that series shares a bit in common but is a million times better than SS.
>>
>>739770497
For a brief moment they were trying again for their early Switch years because they weren't certain about how well it'd land, but when COVID came and Animal Crossing printed them a disgusting amount of money, they very blatantly said "yep we can stop trying again, fuck you stupids you'll still buy our stuff anyway". I'm actually surprised that they got enough of a software sales shock to drop $70 as an across-the-board price for games after just a year.
>>739771768
>it's just coincidence that his departure was announced right the fuck after Prime 4 ate shit critically and commercially, and had dev interviews coming out that basically threw him under the bus
>>
>>739771825
>retirement aged man retires
woah...
>>
>>739757676
>The story is even more retarded. You seem to be throwing a temper tantrum because there was a story at all in a turn-based RPG. There are coloring books that might be more your speed.
>It doesn't have shitty SPM gameplay. It plays like shit, though, and is very similar to PM2 but much worse.
>Having to buy a consumable to jump on a Goomba is unbelievably stupid. The point you're making here is the developers know using stickers to fight sucks ass and let you just ignore some of the implications of that.
>No.
>No.
>>
Is there any shit game that DOESN'T eventually have some /v/ contrarian claiming it's actually good and "no one else gets it"?
>>
>>739765454
>having less resources and xp
Except there is no xp in Sticker Star so they don't even get that right. Paper Mario 1 and 2 generally aren't very hard. You still want to fight things because that will help you equip more badges or just get more health or whatever. Sticker Star doesn't have that reason to fight things, and winning a fight involves using items that disappear after being used once, making it preferable to just not battle at all.
>>
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>>739758168
This was the first game I was truly hyped for as a kid and when I saw gameplay on YT that hype completely vanished
>>
>>739758991
there was a post in the pisscord a couple weeks ago showcasing some of the new areas.
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>>739770174
Skill issue
>>
>>739772728
>>
>>739772838
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>>739758991
Looks good
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>>739772728
any clue if they're doing anything about the gameplay too?
>>
>>739772974
kind of? it's still sticker based but it seems like it's gotten a major mechanical overhaul.
>>
Zoomers that like this game are true zoomers that never played Thousand year door. Shameful post.
>>
the Sticker Star trilogy would be held in a slightly higher regard if they didn’t bother with the facade of having turn based battles and kept it just as a straight action adventure game
>>
>>739773150
Interesting. If they can at least have some sort of experience or growth to make non-boss battles worthwhile, and ideally add the ability to choose enemies to attack (seriously why did they take that out?), then it could actually become an okay game.
>>
>>739773191
Ttyd came out on the switch 2 years ago and it FLOPPED
>>
>>739773408
>outsold the original
>flop
kek
>>
>>739773560
>sold less than origami king
>>
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>>739773617
>end-of-generation release sold less than a game that came out during peak COVID
>>
>>739773714
So you admit that ttyd remake flopped
>>
>>739774154
sure, the same way TotK flopped
>>
>>739774205
It sold 20 mill in 2023
AND ONLY SOLD 2 EXTRA MILL SINCE
IT DUCKING DLOPPED
>>
>>739773308
>(seriously why did they take that out?)
To be fair Sticker Star from a combat standpoint literally doesn't fucking matter. I can kinda get it with some encounters like the final Kamek encounter or Sombrero guy joining a fight, but I can see why they didn't bother when most enemies Sticker Star and beyond die to pretty much any singular move and don't do anything special beyond a move that does a some damage.
>>
KYS
>>
>>739758379
>aie I have to look down or press a button
cant you walk and chee gum at the same time?
>>
>>739775587
Do you understand that some levels in that game are fucking horrible even if you're looking at the best screen for the situation?
>>
The game immediately placed itself on the top of my shitlist when the bitchy little companion gives you shit for beating the first boss without using the gimmick sticker, it really highlights how awful the design of the game is right then and there.
>>
>>739758168
Same. Don't think I ever bought a game blindly again.
>>
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Preach, brother!
>>739773408
StickerCHADS won.
>>
>>739776126
He's trolling just ignore him
>>
>>739777553
That post does use a common excuse that people only dislike Star Fox Zero because of the dual screen set up, kind of like saying people only dislike it when I beat them with a stick because the stick is brown. He probably knows it's shit and people have plenty of reasons to dislike it that have nothing to do with the two camera angles, but I at least wanted to say so.
>>
>>739757676
I actually like this game. The battle system is simple, snappy and has some depth with status effects, self imposed challenges with HP (Which dictates you power) being collected at your own pace or not at all. You can even beat the game out of order once you get the trumpet from Goomba Fortress.
Kinda makes me think of Zelda 1 if it were an rpg in terms of progression. The bad thing about the game is the lack of npcs like the older games, but im a guy that plays Mario because I like the actual character of Mario, so lacking npcs isn't too bad for me. The bosses are also fun without using thing stickers.
Nobody talks about how much CS is a worse, slower version of SS with terrible movie boss fights that challenge nothing.
64=TOK>TTYD HD>>>>>TTYD>SS>>>CS>>>>>>SPM
>>
>>739761382
deira hanzawa pussy deira hanzawa pussy huff huff huff hnnnnnnng
>>
>>739778879
How is the TTYD remake so much better than the original? Huh?
>>
>>739780290
>fixes shitass backtracking and adds good fast travel
>more expressive sprites
>every chapter get its own, wholly unique battle theme
>fun bonus super bosses
for everything it adds, 30FPS really isn't that bad of a con.
>>
>>739780290
The music is actually good, the originals battle track is one of the worst themes I have ever heard in my life, it's unserious and sounds like a bunch of clowns running around. Now in the remake, the music is actually good (even the original battle theme) and borrows a lot from TOK. They even fixed the Shadow Palace, instead of the gay battle theme, it's like origami castle now, where the area music builds up and also continues into battle.
You can't tell me storming into Hooktails Castle and hearing this is worse than the original
https://youtu.be/w7ayfTCjHRk?si=SsSWX6k7U0tIzwAr

The game takes the cheap flash style from the original and polishes up to TOKs standard with certain sprites included for strong poses. Even adds a hint of paper with the white rims on the characters. It made an already good game sound and look better. The only hit this game took was the slower text speed and menus, that issue varies depending on how patient you are.
>>
>>739777792
Only bad levels where the gyrowing desu
>>
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>>739757676
Still the worst character in the entire franchise
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>>739758168
not trying to start something, but for me that was super paper mario and the wii
now everyone is praising the game, maybe i should give it a try someday
probably wont
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>>739758168
This and Pokemon XY.
>>
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>>739781969
The bane of Mario rpgs
>>
>>739782278
Starlow at least has sex appeal. Kersti is just a cunt.
>>
>>739782195
Nta but ive been emulating it recently. Haven't touched it since launch.

Its ok. The 2D 3D gimmick wears off pretty quickly and you're left with a slightly boring paper mario game that doesnt even really get that good story wise until the halfway mark.

I can see why they went in a different direction after it, but SS was too much of an over correction
>>
>>739782342
>sex appeal
It's a ball....
Literally a ball....
>>
>>739782342
You say that but if you can find a circle hot then there's probably somebody who finds Kersti and her bitchy attitude the most erotic thing ever
>>
>>739782421
What are you, gay?
>>
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>>739757676
>cuts back on the retarded story shit
Stopped reading right here. You should honestly kill yourself you mouth-drooling homosexual.
>>
>>739782578
A SPHERE ANON
>>
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>>739757676
>The only NPCs are Toads and recolored Toads.
>No reason to ever go into a battle as your only reward is 1-2 garbage random stickers and some coins but it typically costs you 3-6 stickers per fight so you constantly feel like you're bleeding everything.
>The only things to find in the world are HP upgrades which you don't need because nothing hits hard and if you play how the game intends you to play you will be one-shotting bosses.
>Thing stickers are mandatory to be grabbed but if you want to donate them to the museum you need to run the stages multiple times to obtain duplicate copies.
>You never want to use Thing stickers in normal battle because of how tedious it is to get them again so like 99% of what you get goes to the museum and puzzles.
>All puzzles mandate Thing stickers and you don't know what you'll need where, so either you rerun the level that had it to grab it wasting multiple minutes or spend I think it was 150 coins aka like six or so battles just to buy one.
>All boss fights outside of the Blooper are designed around you one-shotting the boss with a Thing sticker.
>If you don't do this the boss fights use up basically all your stickers and are the only difficult fights in the entire game.
>Kirsti insults you if you don't use the Thing sticker to one-shot the boss.
>Everything up to world 4 gives you basic stickers and you never get a damage upgrade until that point. Then world 4 is nothing but holo foil stickers that do double the damage of these standard stickers. But then going to world 5 or the final world drops you back down to standard stickers again and the final world only gives you a holo like 1/3 stickers so you actually have to fart around world 4 farming for stickers if you want to deal any damage.
>Endgame achievement flags mandate nonsense like 5000 coins held on you in total meaning if you spent any coins at all during the game lol lmao and normal battles only give you like 20 if I remember right?
>>
>>739757676
>each level has a fun puzzle where you actually do cool interesting shit
AEIOU
COW GOES MOO
MARIO GOES WAHOO
>>
>>739784743
Don't be gay
>>
>>739758168
For me it was Kirby Star Allies, though Sticker Star was a major push in making me realize that sometimes games are just bad. I remember being really confused on why I kept getting frustrated with the game, the thing sticker requirements are so obtuse that I gave up on the final boss completely
>>
>>739757676
One of its biggest flaws is no EXP.
>>
>>739757676
>People clown on this game for literally no reason
shittiest Nintendo "RPG" ever made
>no leveling system
>battles only give you "stickers" which are only useful to speed through more battles
>once you realize the only thing you earn from battles is...things to make the battles easier, you inevitably skip ALL the battles
Shittiest fucking design EVER and if you defend it you're as braindead as the people who designed it.
I was so hyped for this and it was a spit in the face to any actual fans on Paper Mario. All been downhill since the first game imo.
>>
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so did anyone here play this mod? are the updates done? I was waiting until all patches are done to finally play it
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>>739788994
I thought it was pretty good, but the end boss and last cutscene suck.
>>
>>739757676
>ttyd story bad
Abysmal bait.
>>
>>739773408
If it did better than the OG than it’s a success in my book
>>
>>739788994
Heard it was cool
>>
>>739758168
That was Bioshock Infinite for me. I got a sweet deal of the first two games plus XCOM EU, but it was the first time I actually bothered to pre-order something. Had to learn my lesson again with MGSV but I think almost everyone got suckered with that shit.
>>
>>739757676
It was a disappointing follow up to an already somewhat disappointing follow up. I think Color Splash was better, but honestly thought Origami King was worse. OK was more charming, but the battle system was so cumbersome that by the end of the game I was so burnt out with it that I was throwing coins every round to make it go away. It doesn't matter how charming the game was, if I dread the gameplay, it's not a good game in my opinion. Sticker Star never had that feeling. I'd like to reiterate that it still wasn't very good though.
>>
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He won.
>>
>>739757676
The game would have been fine if there was any reason to do combat. Since attacks are a limited resource, fighting enemies literally makes you worse off with no benefit.
>>
@739757676
>Bowser kidnaps Peach for the umpteenth time
>"refreshing premise"
Not even worth a (You).
>>
>>739758168
Mine was Mario Galaxy 2. Its vapid, insipid setting and lack of any creative value cured my Nintenditis as a 10 year old. Got an Xbox 360 a year later and never looked back
>>
>>739795479
~2009-2016 really was the Nintendo Dark Ages, huh. not that it was entirely devoid of decent games, but the disappointments far outweighed the triumphs. I'd argue 2022-now is not exactly superb either so far but I don't wanna get a bunch of sales-obsessed losers jumping down my throat
>>
>>739791363
Yeah thats why I can't get into Origami King
>>
You don't seriously think that, OP, you're just trying to get a rise out of people.

Of all the new Paper Mario games after SPM, Color Splash is the closest to being good, and it's still a pretty long way from it. None of these games are fun to play.
>>
>>739757676
>cut back on the story
More like cut out the story entirely
>fun and unique sticker system
Unique, sure. Fun? Fuck no.
>lots of coins
That are useless. The game literally decentivizes you from actually fighting battles because of how plentiful coins are, how annoying stocking stickers is, and the only real use of coins being to use more stickers in a turn.
>graphics and music
No. Graphics are an objective downgrade from prior games and the music is bland and not memorable at all.
>each level has a fun puzzle
Ahahahahahahahahahahahahaha
>muh partners
No partners is the least of the issues of this dogshit game.
That meme about finishing a dogshit game with Kermit? The only reason it didn't apply to me is because I stopped playing halfway through that dogshit, needs special stickers for each phase, Bowser fight and got rid of the game out of sheer disgust.
God what a fucking awful "game".
>>
>>739768283
>Do the fight basically perfectly because you had another special sticker that worked
>That fucking cunt mocks you anyways because you either took one turn longer than the minimum or for not using the correct sticker
God I wish I could have left her dumb ass in that tree.
>>739782278
Starlow only shits on Luigi, which is perfectly fine.
She's still a shitty character but comparing her to that fucking hat cunt is an insult.
>>739793463
Nah, the smrpg remake was gutter trash.
>Made even easier than the original to the point I didn't even use Peach the entire playthrough in favor of Bowser because of how many items you could carry, even on the harder difficulty
>The added content is shit tier puzzle bosses
Don't get me wrong, the original was easy too, but at least you had some degree of item planning and FP management.
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>>739781496
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>>739782278
The yellow bitch on the left has overstayed her welcome.

She’s so forgettable I can’t even remember her damn name.
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>>739777792
nta but I've been playing Starfox Fox Zero all week and finding all the hidden routes and it's kino
>>
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>>739758168
3DS era was either a mixed bag or just flat out bad. Sonic suffered the most imo after having a great run on GBA and DS.
>>
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>>739758168
I also hate that most of these fan concepts of infinitely better ideas than fucking Paper Jam.
>>
>>739786787
>putting Star Allies in the same pits as Sticker Star
No. Go fuck yourself.
>>
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I have fucking 80 hours on this fucking game. How??? Literally how did i spend so much time playing this 6/10 game when I was a kid.
>>
>>739801514
Don't be ridiculous, Chippy has always stuck in my mind for the franchise.
>>
>>739801792
Sonic has always been whatever. Its honestly Mario who has it worst. Both the Mario&Luigi and Paper Mario series are just fucked and going by that list, even more from Mario series. That's just overkill how bad this many mario games could get on 1 system.
>>
>>739782278
starlow's issue is that her schtick got old after the first game she was in but they kept bringing her back. i don't like brothership that much but it probably handled her the best since BiS. kersti is a cunt since the first second you see her.
>>
Why on earth would you make a like 20 h rpg have the story of a mario platformer?
No wonder this game is so boring, it's just playing a new soup bros storyline without the platform levels.
>>
>>739757676
This game is very underrated at this point. It doesn't seem like many people get it.
>>
>>739808159
They could've at least made something out of the plot if they bothered to actually expand on Royal Stickers causing people to go haywire and the other weird abilities enemies got but like the rest of the game everything's kept extremely bare bones.
>>
>>739758168
this one and paper jam are the first rpg games that i can't be bothered to finish
>>
>>739757676
I can think a couple of reasons:

>Shocking lack of any original characters, bosses and gimmicks besides Kersti and the stickers
>Mario mandate posted in EVERY nook and cranny
>Doubling down on the "paper" aesthetic with the special movies comes across more as tacky and obvious than the previous games' more subtle aesthetic touches
>WAY too short
>Music is WAY too generic
>Bowser literally doesn't say a single WORD for some goddamned reason
>Shockingly unfunny writing
>Linear world map and progression
>>
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>>739758168
Why is this such a universal experience, damn
>>
>>739788994

>Biddybud partner
>singular

A Biddybud partner should be a stack of 3 wearing a trenchcoat
>>
>>739773408
looks like a good sales number to me for a remake coming out in the wake of three games that completely failed to understand the appeal of their IP and nearly ruined the brand
>>
>>739775053
meltie
>>
>>739812208

I chalk it up to a lot of people not paying attention to footage released after the Sticker Star rebrand, thinking that the game would be the same as the old E3 tech demo.
>>
>>739801792
what is Awakening and MH4U doing there?
>>
>>739797867
Don't be a dunk
>>
>>739816095
Awakening was the beginning of modern Fire Emblem which is still quite controversial to some people.
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>>739812208
A few reasons I can think of:
>it came hot off the heels of a string of other Nintendo games that missed the mark for no good reason (Mario Party 9, Skyward Sword, Other M, etc)
>early footage suggested a return to form after Super's divisive pivot to an RPG platformer, only to rugpull people by trimming out what little unique shit the early footage had
>Sticker Star came out right when the Internet was becoming much more commonplace, so more people were chiming in and sharing their direct experiences with the game and reacting to them, making the blowback amplified
>all this was accented by dev interviews (namely the Iwata Asks), where Miyamoto and Tanabe spouted off some infamously tonedeaf (and extremely questionable) shit to justify why the game came out the way it did, which made people realize that there was something extremely wrong with not just Paper Mario but Nintendo in general at that time
What's insane is how they doubled down 4 years later. Right next to Nintendo finally showing off tons of footage of the new 3D Zelda game that seemed to address people's misgivings with the GCN/Wii games' rigid linearity, you had IntSys defiantly coming in with Color Splash and saying "we know basically nobody liked Sticker Star, so fuck you you're Sticker Star 2 anyway" (Risa Tabata even outright told people to just stick to Mario & Luigi instead if they wanted an actual Mario RPG as her way to defend CS).

As bad as Nintendo can still veer these days, game design-wise it's a far cry from how they behaved from like 2010 to 2016 in terms of severity or frequency. Their issues nowadays are more related to how they price some shit than game design.
>>
I broke my "never sell games to fucking gamestop" rule to get rid of this fucking shit game. Op is a faggot, fuck you.
>>
>>739818705
Sounds like a you thing bro
>>
>>739819842
Don't bait reply to me just to keep your faggot thread alive, NIGGER



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