The US box art is so much better. Are people just pretending to like the EU one?
both kinda bad to be brutally honest with you
I presume there is some bait or misleading in the images as a non resident evil fan like is usually the case in these threads but from a basic visual inspection right mogs left
>>739846790Incredibly misleading for the tone of the game, but it's beautiful cover art
any time it's a US box art vs anything you guys are going to choose against US.>dude the US version is just a guy in armor looking at you, so on the nose and lameflip it around>dude the US version is just a plain castle in the background, where's the guy? The original had so much character in his expression and they removed it!
>>739846790US does represent the game far better.
>>739847064huh. i never noticed how odd the titling looks on this one
>>739846790US version>gives you a good idea what the game is aboutUK version>"woaaah duuude. Lets make it like so dark and red and put a chainsaw guy in the middle maaan. Its gonna be so edgy, were like artists maaan"
>US Versiondumb 3d tier animation saturday morning cartoon>EUartistic representation and moody asthetic
I genuinely miss when people put a tiny bit of effort into bait, but this place has gotten so bad there's probably actually people who agree with OP here.
>>739846790Did Marval hire the guy who made US game covers?
>>739846790I bet you liked US Digimon music and dub too.
>>739848636I have a deep nostalgia for the soundtrack for the original digimon movie, however I was a very small child and nostalgia and childhood enjoyment don't equate to consideration of quality
>>739846790
>>739848636it's good but most people would prefer the original finnish dub one might imagine
>thread theme https://youtu.be/pIegZwkV0Ik
>>739846790>the reused ganado models in the US coverabsolute slop
>>739848787More like:
>>739847064it looks like the type of shit jeets put on their phone as a wallpaper
>>739849492>muh jeets
>>739849492how do you know what jeets use as wallpaper, are you one?
>>739846790I hope you're joking.
A classic.
>>739849718you know what I mean. Its just surface level shit>black trees with a red background and a creepy guy with a chainsaw>holy shit so deep
>>739850128thats different. Left is just slop while right gives you a better idea what the game is about
>>739850750uhuh.
RE4 HD tidbits>When the game was ported to PS2, some textures were lost because a very low-resolution texture pack was used. Later, the Wii version mistakenly used the low-resolution inventory pack from the PS2 version>RE4 GC/Wii audio is Dolby Pro Logic II. RE4 Xbox 360 and UHD audio is presented in Mono>resident evil 4 HD project began as a Wii Edition texture replacement mod for Dolphin before the UHD port was announced in 2014>RE4 GC was originally coded for 30FPS, with almost no code to adjust things for higher framerates. To add 60FPS for UHD version QLOC had hijacked the games "gameSpeed" value, setting it to "gameSpeed = 30 / framerate".>eg. at 60FPS the gameSpeed would be set to 0.5x, but since we're running game at double the framerate, that'd allow things to look normal speed. Sadly not everything in the game made use of this speed variable, in the original GC release only a tiny amount of code ever checked it.>Resident Evil 4 UHD PC 60fps broke timers for the first village fight (supposed to last 6:30/7:30 depending on route taken / enemies killed on GC)>Resident Evil 4 HD Project removes terrible looking PS2 version assets from Separate Ways>WEAPONS and other item MODELS: The models used for all post-Gamecube versions have less polygons than the original Gamecube version. It seems they kept (perhaps by accident?) the low-poly versions from the PS2 port of the game. I restored and even improved all of these models. There is a limitation with these models that crashes the game if the file size of certain files are larger than the original, but I found that there is some dispensable data that can be removed from the .bin files (the 3D models), and even entire .bin files that are unused in-game>emoose fixed RE4 UHD to run at 120 fpshttps://www.nexusmods.com/residentevil4/mods/709>Albert landed a job in Nightdive studios
>>739849472So which of these three best represents the experience of playing Train Station Manager 2027?
>>739851739The one that doesn't tell you to press F to pay respects.
>>739849492>>739850750Literally no one knows what you're talking about.Seek help.
>>739851739The US one, as anyone who has actually had a job knows that is exactly what it is feels like.
Why does the box make it seem like the game's called 4 Resident Evil though
>>739847064He looks so out of place here
>>739846790>4 Resident Evilwhy? Should be Resident Evil 4
>>739853129Because it's 4u.
>>739846790You made this same thread on /vr/ you subhuman tool.
>>739856798No I copied it from there
>>739856827You can't tell but I'm trying to reach through my computer screen right now to wring you're scrawny little pasty neck.
>>739849472Is US supposed to be The Final Cut?
>>739846790I think the UK boxart is better and more atmopsheric but the US one is more honest to the nature of the game. It's a very silly action B-movie style horror game, not a haunting thriller affair. So basically what >>739847064 said.
>>739846873I came here to post thisJP is the best looking but could be betterUS is the most honest but is fucking stupidUK is just the worst of both worlds
>>739846790I never played RE4 as a kid but I always remembered that UK box art just from seeing it on the shelf in game stores. It doesn't really matter if a cover is representative of what's inside, the point is to get you to pick up the case and id never pick up that shitty US box.